Difference between revisions of "Artificial Academy 2/Character Creation/Traits"
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{{Artificial_Academy_2}} | {{Artificial_Academy_2}} | ||
| − | Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific | + | Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific color it is the same in both translations. |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Trait !! Effects | ! Trait !! Effects | ||
|- | |- | ||
| − | | Easygoing||easier to raise love points and chemistry | + | | Easygoing||-easier to raise love points and chemistry |
|- | |- | ||
| − | | <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||easier to raise friend points | + | | <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points |
|- | |- | ||
| − | | Bad with Guys||negative modifier to point increase when successfully dealt with guys | + | | Bad with Guys||-negative modifier to point increase when successfully dealt with guys |
| + | -will never interrupt guys | ||
|- | |- | ||
| − | | Bad with Girls||negative modifier to point increase when successfully dealt with girls | + | | Bad with Girls||-negative modifier to point increase when successfully dealt with girls |
| + | -will never interrupt girls | ||
|- | |- | ||
| − | | Charming||positive modifier to relationship point | + | | Charming||-positive modifier to relationship point |
| + | -NPCs will seek this character for interaction but are also more likely to interrupt conversations | ||
|- | |- | ||
| − | | Tsundere|| | + | | Tsundere||-decreases the chances of successful "let's...(e.g. study)" action |
| + | -increases chances of getting slapped | ||
|- | |- | ||
| − | | <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||increases the chances of successful "let's...(e.g. study)" action | + | | <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action |
|- | |- | ||
| − | | <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||increases the chances of joining any group activities | + | | <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||-increases the chances of joining any group activities |
|- | |- | ||
| − | | Obedient|| | + | | Obedient||-easier to accept the the "encourage", "group", and "follow me" options |
|- | |- | ||
| − | | <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||prone to positive moods | + | | <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods |
| + | -bonus to cheering others up | ||
|- | |- | ||
| − | | Shy||harder to accept physical contact and H action in the presence of other people | + | | Shy||-harder to accept physical contact and public H action in the presence of other people |
|- | |- | ||
| − | | Jealous||increased chances of interrupting conversation | + | | Jealous||-increased chances of interrupting conversation |
|- | |- | ||
| − | | <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||prone to depressed moods | + | | <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods |
|- | |- | ||
| − | | <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||prone to horny moods | + | | <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods |
| + | -easier to raise chemistry | ||
| + | -increases the frequency and the success rate of lewd actions and topics | ||
|- | |- | ||
| − | | Serious|| | + | | Serious||-always present at school |
| + | -visits clubs regularly at least once in every session | ||
| + | |||
| + | -increased chances of interrupting H | ||
| + | |||
| + | -will never skip classes | ||
|- | |- | ||
| − | | Calm||more stable mood | + | | Calm||-more stable mood |
| + | -resistant to angry moods | ||
| + | |||
| + | -decreased chances of interrupting conversation | ||
|- | |- | ||
| − | | Impulsive||easily changes moods, bad or good | + | | Impulsive||-easily changes moods, bad or good |
|- | |- | ||
| − | | <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||reduced movement speed | + | | <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed |
| + | -late to arrive at school and early to leave | ||
|- | |- | ||
| − | | Violent||prone to angry moods | + | | Violent||-prone to angry moods |
| + | -more likely to start a fight with characters he or she hates | ||
|- | |- | ||
| − | | Passive||unlikely to initiate H conversation or actions | + | | Passive||-unlikely to initiate H conversation or actions |
|- | |- | ||
| − | | Meddlesome||more likely to offer massages and cheer up or calm down other characters | + | | Meddlesome||-more likely to offer massages and cheer up or calm down other characters |
|- | |- | ||
| − | | Class Prez||unlikely to take part in Teacher-student sex | + | | Class Prez||-unlikely to take part in Teacher-student sex |
| + | -can get teachers fired if he or she catches them during H | ||
| + | |||
| + | -increases the frequency of "everyone, let's..." actions | ||
|- | |- | ||
| − | | Chatty||increases frequency of triggering conversation | + | | Chatty||-increases frequency of triggering conversation |
| + | -increased frequency of gossiping rumors, good or bad, but not their success rate | ||
|- | |- | ||
| − | | Always Hungry||can eat three times during one period | + | | Always Hungry||-can eat three times during one period |
| + | -talking about food has double success rate | ||
| + | |||
| + | -hungry NPCs tend to loiter in cafeteria | ||
|- | |- | ||
| − | | <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>|| | + | | <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>||-double success rate for discussing "Love" |
| + | -increases the frequency of hug/kiss/confess/date with their lovers | ||
|- | |- | ||
| − | | <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||refuses hug/kiss/touch interactions until is in a relationship | + | | <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||-always refuses hug/kiss/touch interactions until is in a relationship |
|- | |- | ||
| − | | Indecisive||unlikely to choose either of two competitors for the character's attention | + | | Indecisive||-unlikely to choose either of two competitors for the character's attention |
|- | |- | ||
| − | | Competitive|| | + | | Competitive||-more likely to compete when interrupting |
|- | |- | ||
| − | | <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||increases the chances of spreading successful bad rumors | + | | <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors |
| + | -increased chance of forcing exploitable characters | ||
|- | |- | ||
| − | | Diligent||visits the library regularly at least once in every session | + | | Diligent||-visits the library regularly at least once in every session |
| + | -increases the success rate of accepting "Let's study". | ||
|- | |- | ||
| − | | <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||increases the | + | | <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class |
| + | -may invite you to skip the class | ||
| + | |||
| + | -may invite you to have sex in the infirmary | ||
| + | |||
| + | -greatly increases favorability to those who skip with them | ||
|- | |- | ||
| − | | Masochist||abusive actions increases the relationship points but may still fail | + | | Masochist||-abusive actions increases the relationship points but may still fail |
|- | |- | ||
| − | | Sweaty||body becomes noticeably shiny | + | | Sweaty||-body becomes noticeably shiny |
| + | -increased chances of visiting the Shower Room | ||
|- | |- | ||
| − | | Evil||will never break up with, or permit a break up from, any lover | + | | Evil||-will never break up with, or permit a break up from, any lover |
| + | -will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details) | ||
| + | |||
| + | -will attempt to kill anyone they witnessed having sex with their lover | ||
| + | |||
| + | -can force sex on the player | ||
|- | |- | ||
| − | | Deaf||has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship | + | | Deaf||-has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship |
|- | |- | ||
| − | | Exploitable|| | + | | Exploitable||-can be forced by anyone |
| + | -such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly | ||
|- | |- | ||
| − | | Asexual||decreased success rate of ero topic conversation and ero gains from physical contact decreased | + | | Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased |
| + | -girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu) | ||
|- | |- | ||
| − | | Lucky||increased chances of " | + | | Lucky||-increased chances of "coping a feel" during massage |
| + | -has a chance of escaping murder or getting away after killing someone | ||
|- | |- | ||
| ||| | | ||| | ||
Revision as of 23:39, 4 October 2014
- Recent changes
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all characters are at least 18
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- How-to (Free roam)
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Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by Hongfire and the one provided by /hgg/. Like the personality names, if it is not marked with a specific color it is the same in both translations.
| Trait | Effects |
|---|---|
| Easygoing | -easier to raise love points and chemistry |
| Loyal Friend / Affable | -easier to raise friend points |
| Bad with Guys | -negative modifier to point increase when successfully dealt with guys
-will never interrupt guys |
| Bad with Girls | -negative modifier to point increase when successfully dealt with girls
-will never interrupt girls |
| Charming | -positive modifier to relationship point
-NPCs will seek this character for interaction but are also more likely to interrupt conversations |
| Tsundere | -decreases the chances of successful "let's...(e.g. study)" action
-increases chances of getting slapped |
| Courteous / Chivalrous | -increases the chances of successful "let's...(e.g. study)" action |
| Groupie / Trendy | -increases the chances of joining any group activities |
| Obedient | -easier to accept the the "encourage", "group", and "follow me" options |
| Optimistic / Positive | -prone to positive moods
-bonus to cheering others up |
| Shy | -harder to accept physical contact and public H action in the presence of other people |
| Jealous | -increased chances of interrupting conversation |
| Pessimistic / Melancholy | -prone to depressed moods |
| Lewd / Perverted | -prone to horny moods
-easier to raise chemistry -increases the frequency and the success rate of lewd actions and topics |
| Serious | -always present at school
-visits clubs regularly at least once in every session -increased chances of interrupting H -will never skip classes |
| Calm | -more stable mood
-resistant to angry moods -decreased chances of interrupting conversation |
| Impulsive | -easily changes moods, bad or good |
| Daydreamer / Absentminded | -reduced movement speed
-late to arrive at school and early to leave |
| Violent | -prone to angry moods
-more likely to start a fight with characters he or she hates |
| Passive | -unlikely to initiate H conversation or actions |
| Meddlesome | -more likely to offer massages and cheer up or calm down other characters |
| Class Prez | -unlikely to take part in Teacher-student sex
-can get teachers fired if he or she catches them during H -increases the frequency of "everyone, let's..." actions |
| Chatty | -increases frequency of triggering conversation
-increased frequency of gossiping rumors, good or bad, but not their success rate |
| Always Hungry | -can eat three times during one period
-talking about food has double success rate -hungry NPCs tend to loiter in cafeteria |
| Passionate / Romantic | -double success rate for discussing "Love"
-increases the frequency of hug/kiss/confess/date with their lovers |
| Faithful / Singleminded | -always refuses hug/kiss/touch interactions until is in a relationship |
| Indecisive | -unlikely to choose either of two competitors for the character's attention |
| Competitive | -more likely to compete when interrupting |
| Deceptive / Scheming | -increases the chances of spreading successful bad rumors
-increased chance of forcing exploitable characters |
| Diligent | -visits the library regularly at least once in every session
-increases the success rate of accepting "Let's study". |
| Cuts Class / Wild | -increases the chances of accepting to skip the class
-may invite you to skip the class -may invite you to have sex in the infirmary -greatly increases favorability to those who skip with them |
| Masochist | -abusive actions increases the relationship points but may still fail |
| Sweaty | -body becomes noticeably shiny
-increased chances of visiting the Shower Room |
| Evil | -will never break up with, or permit a break up from, any lover
-will attempt to kill their lovers if favorability drops low enough to break up (see Events Section for details) -will attempt to kill anyone they witnessed having sex with their lover -can force sex on the player |
| Deaf | -has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship |
| Exploitable | -can be forced by anyone
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly |
| Asexual | -decreased success rate of ero topic conversation and ero gains from physical contact decreased
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu) |
| Lucky | -increased chances of "coping a feel" during massage
-has a chance of escaping murder or getting away after killing someone |