RyonaRPG → Curse Level
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Curse Level controls whether equipped gear can be removed. It is an equipment-locking rule, not the same as the Curse damage attribute or a status effect.
The game checks the equipped item's database ID, the character using it, and sometimes the current event state. This means two copies of similarly named gear may behave differently, and an item that is normally removable may become locked while its event is active.
Contents
Curse levels
| Level | Meaning | Normal removal |
|---|---|---|
| 0 | Not cursed | Can be unequipped normally |
| 1 | Mild curse | A church Sister or a Demon Stripper can normally remove it |
| 2 | Strong curse | General curse removal fails; resolve the item's own event or use its dedicated method |
Curse Level is only the general removal gate. Parasite evolution, transformations and scripted scenes can impose additional checks. If a Level 1 item refuses ordinary removal, first finish or reverse the event that is maintaining it.
How to remove cursed equipment
Level 1
Ask a Sister at a church to remove cursed equipment, or use a Demon Stripper. These methods handle ordinary Level 1 curses but do not override every parasite, transformation or character-specific event.
Level 2
Level 2 equipment must be handled individually. The most important cases are listed under Level 2 and changing-level equipment. Do not discard a save merely because the church refuses an item: this is usually the intended clue that its source event must be resolved.
Curse talismans
The Forced Nudity Talisman and Money-Draining Talisman are removed with a Curse Talisman Doll, sold by the stolen-goods merchant. Removing the Forced Nudity Talisman can advance it into the Money-Draining Talisman, which must then be removed separately.
Level 1 equipment
The following items are recognized by the game's curse check as Level 1. “Conditional” means that the curse only applies to a supported character, equipment combination or event state.
| ID | Equipment | Notes |
|---|---|---|
| 0035 | Demon's Claw | Conditional character curse |
| 0099 | Evil Corset | Conditional character curse |
| 0109 | Iron Maiden | Conditional character curse |
| 0119 | Demon Dress | Conditional character curse |
| 0140 | Demon's Collar | Standard Level 1 curse |
| 0349 | Slave Princess's Handcuffs | Standard Level 1 curse |
| 0350 | Prisoner's Shackles | Standard Level 1 curse |
| 0433 | Succubus Whip | Conditional character curse |
| 0444 | Vampire Fang | Conditional character curse |
| 0456 | Sense of Death | Conditional character curse |
| 0466 | Damakrakus Sword | Standard Level 1 curse |
| 0476 | Dark Sword Catiua | Standard Level 1 curse |
| 0477 | Demon Sword Nihil | Conditional character curse |
| 0481 | Blood Sword | Conditional character curse |
| 0484 | Cleria Sword | Standard Level 1 curse |
| 0493 | Berserk | Conditional character curse |
| 0563 | Beast Spear | Conditional character curse |
| 0611 | Ciliated Parasite | See Parasites |
| 0612 | Tubed Parasite | See Parasites |
| 0613 | Sea Anemone? | See Parasites |
| 0614 | Cordlike Parasite | See Parasites |
| 0615 | Swarm of Leech Parasites | See Parasites |
| 0616 | Flesh Rope | See Parasites |
| 0617 | Catheter-Type Parasite | See Parasites |
| 0618 | Slime-Mold Parasite | See Parasites |
| 0619 | Invasive Parasite | See Parasites |
| 0675 | Emerald Robe | Conditional character curse |
| 0676 | Scarlet Robe | Conditional character curse |
| 0717 | Demon-Flower River Slime | May maintain Slime-Coated while equipped |
| 0743 | Magic-Sealing Collar | Standard Level 1 curse |
| 0744, 0745, 0746, 0747, 0748, 0749, 0750 | Curse Ring | Seven database variants; all are Level 1 |
| 0760 | Thorn Collar | Conditional character curse |
| 0761 | Demon's Helm | Conditional character curse |
| 0790 | Death Masquerade | Standard Level 1 curse |
| 0809 | Sex-Slave Chain | Standard Level 1 curse |
| 0862 | Bitch-Training Collar | Level 1 alone; Level 2 when combined with Bitch Ears & Tail |
| 0863 | Bitch Ears & Tail | Level 1 alone; Level 2 when combined with the Bitch-Training Collar |
| 0866 | Invasive Parasite Hide | Conditional parasite form |
| 0883 | Invasive Parasite Abdomen | Conditional parasite form |
| 0884 | Invasive Parasite Tentacle | Conditional parasite form |
| 0885 | Invasive Parasite Head | Conditional parasite form |
| 0886 | Mature Invasive Parasite | Parasite-event removal rules apply |
| 0896 | Noble Collar | Standard Level 1 curse |
| 0897 | Enslaved Lady's Chains | Standard Level 1 curse |
| 0910, 0911 | Bitch's Name Tag | Two conditional database variants |
| 0925 | Parasite Armor De Rol | Standard Level 1 curse |
| 0926 | Parasite Armor Nengal | Standard Level 1 curse |
| 0927 | Parasite Armor Vajra | Standard Level 1 curse |
| 0928 | Bacterial Armor Rafteria | Standard Level 1 curse |
| 1111 | Mind-Blocking Tentacle Suit | Standard Level 1 curse |
| 1381 | Bio-Rubber Suit | Standard Level 1 curse |
| 1384 | Invasive Rubber Suit | Standard Level 1 curse |
| 1386 | Magic Leather Cord | Standard Level 1 curse |
| 1388 | Tentacler Z | Standard Level 1 curse |
| 1389 | Tentacler Rod | Standard Level 1 curse |
| 1390 | Tentacler Armor | Standard Level 1 curse |
| 1391 | Cowper Field | Standard Level 1 curse |
| 1392 | Biounit Crystal | Standard Level 1 curse |
| 1396 | Spell-Sealing Gag | Standard Level 1 curse |
| 1397 | Spell-Sealing Gag & Blindfold | Standard Level 1 curse |
| 1398 | Biomedical Institute Rubber Mask | Level 1 initially; becomes Level 2 after the rubber-suit event advances |
Level 2 and changing-level equipment
| ID | Equipment | Why it is Level 2 | Removal |
|---|---|---|---|
| 0808 | Depravity Collar | The keyhole is intact | Buy the Collar Key from a Sister; supported dedicated events may also remove it |
| 0860 | Depravity Collar | The keyhole has been destroyed | No normal removal method; this version is intended to be permanent |
| 0862 | Bitch-Training Collar | Becomes Level 2 while Bitch Ears & Tail are also equipped | Resolve or remove the linked set through its event |
| 0863 | Bitch Ears & Tail | Becomes Level 2 while the Bitch-Training Collar is also equipped | Resolve or remove the linked set through its event |
| 0957 | Broken Prosthetic Arm | Luari's character-specific arm-loss state | Use a Repair Kit when the relevant state permits it |
| 1048 | Jade Wise Emperor | Forced equipment tied to Aty's talent | Resolve it through the talent or associated event |
| 1377, 1378 | Lewd-Torture Leather-Strap Suit | Escapee Mode equipment; two database variants | Escapee Mode's own progression controls it |
| 1379 | Torment Collar | Escapee Mode equipment | Escapee Mode's own progression controls it |
| 1394 | Assimilation Rubber Suit | Life Sciences Research Institute rubber-suit event | Continue or resolve the rubber-suit event |
| 1398 | Biomedical Institute Rubber Mask | Changes from Level 1 to Level 2 as the rubber-suit event advances | Continue or resolve the rubber-suit event |
| 1591 | Forced Nudity Talisman | Event-applied curse talisman | Use a Curse Talisman Doll; it may change into the Money-Draining Talisman |
| 1592 | Money-Draining Talisman | Event-applied curse talisman | Use a Curse Talisman Doll |
Troubleshooting
- If a Level 1 item cannot be removed, check whether a parasite, transformation or scripted scene is still active.
- If a Level 2 item is removed or overwritten by an unrelated ordinary event, that is probably a bug. Keep the save, note the item and event involved, and report it.
- Items that share a visible name can have different IDs and removal rules. Use Item IDs when reporting a problem.