RyonaRPG → Item ID
From Hgames Wiki
< RyonaRPG
|
Japanese release Download the latest English edition Gameplay: Technical help:
External links: The Japanese uploader and board may require a Japanese VPN on some networks. |
This page lists every item database ID in the current English edition. Use it when looking up an item, working with save data, or using Debug Mode. For player-facing effects and acquisition information, see Equipment and Items.
How to use this list
- In Debug Mode, open page 3 and select Item · Magic · Gold → Get Item by ID to enter an exact ID. The Debug Shop on the same page provides a browsable list.
- Kind is the underlying RPG Maker item behavior used by the project. RyonaRPG repurposes some item kinds for its custom systems, so labels such as Headgear / special or Magic / ability are intentionally broad.
- Reserved/internal means that the database slot is blank or only has a numeric placeholder. These are not missing translations and should not be treated as obtainable items.
- Descriptions are taken from the current English game data. Shop prices are omitted because many shops and events calculate their costs separately from RPG Maker's database price field.
- Use your browser's page search to jump directly to an item name or four-digit ID.
The database contains 1,900 slots: 1,464 named records and 436 reserved or numeric-placeholder records. Item names are not guaranteed to be unique, so use the ID when identifying a specific record.
Contents
Item IDs 0001-0499
| ID | Name | Kind | Description / purpose |
|---|---|---|---|
| 0001 | Maiden's Secret Diary | Usable / key item | A notebook chronicling all the days until now. |
| 0002 | Mithril Claw | Weapon | [Martial][Mithril] A branded martial weapon. |
| 0003 | Aura Knuckle | Weapon | [Martial] Fists harboring holy power. |
| 0004 | Dragon Claw | Weapon | [Martial] Gauntlets that grant control over the fire element. |
| 0005 | Tiger Fang | Weapon | [Martial] Gauntlets distinguished by long, sharp claws. |
| 0006 | Cross Counter | Weapon | [Martial] It is a weapon. |
| 0007 | Chain Flail | Weapon | [Flail] A long-reach weapon with a weight attached to a chain. |
| 0008 | Holy Flail | Weapon | [Flail] A flail concealing holy power. |
| 0009 | Morning Star | Weapon | [Iron Ball] A weapon with an iron ball on a chain, attacking a wide area. |
| 0010 | Wrecking Ball | Weapon | [Flail] An enormous chained iron ball with tremendous weight and power. |
| 0011 | Magician Rod | Weapon | [Staff] A perfectly ordinary mass-produced staff. |
| 0012 | Mithril Rod | Weapon | [Staff][Mithril] A branded staff. They will even engrave your family crest on the handle. |
| 0013 | Rune Staff | Weapon | [Staff] A staff that consumes MP to deliver a critical hit. |
| 0014 | Dragon Rod | Weapon | [Staff] A staff harboring a dragon's power. Increases charge speed when casting magic. |
| 0015 | Gambanteinn | Weapon | [Staff] A staff imbued with divine power. Enables advanced attack magic. |
| 0016 | Battle Hammer | Weapon | [Hammer] [Heavy] A massive hammer made for combat. |
| 0017 | Monk's Staff | Weapon | [Hammer] A staff used by monks and mountain ascetics of the East. Also useful in combat. |
| 0018 | Stun Hammer | Weapon | [Hammer] A patrol hammer that paralyzes enemies. Electric element. |
| 0019 | Crowbar-Like Object | Weapon | [Hammer] A mysterious weapon said to be wielded by evil beings. |
| 0020 | Broken Staff | Weapon | [Staff] A staff broken after a fierce battle. |
| 0021 | Leather Whip | Weapon | [Whip] A whip made from processed animal hide. |
| 0022 | Mythril Whip | Weapon | [Whip] [Mythril] Apparently the brand makes leather goods too. |
| 0023 | Vampire Killer | Weapon | [Whip] A whip with overwhelming power against the undead. |
| 0024 | Dragon Whisker | Weapon | [Whip] A tough dragon whisker fitted with a handle as a weapon. |
| 0025 | Severed Whip | Weapon | [Whip] A whip torn apart after a fierce battle. |
| 0026 | Gladius | Weapon | [Dagger] A light, easy-to-handle dagger. |
| 0027 | Kunai | Weapon | [Dagger] A small blade used by those known as ninja. |
| 0028 | Psycho Dagger | Weapon | [Dagger] A dagger that converts the wielder's Spirit into Attack. |
| 0029 | Orichalcum | Weapon | [Dagger] A dagger made from an unknown metal. It harbors powerful magic. |
| 0030 | Spatha | Weapon | [Dagger] The highest-ranking holy blade among daggers. |
| 0031 | Longsword | Weapon | [Sword] A perfectly ordinary mass-produced longsword. |
| 0032 | Mithril Sword | Weapon | [Sword] A longsword from the trusted, high-quality Mithril brand. |
| 0033 | Flame Tongue | Weapon | [Sword] A magic sword made of flickering flame. Fire Boost, Morning Star |
| 0034 | Eastern Single-Edged Sword | Weapon | [Sword] A keen single-edged sword forged in the East. |
| 0035 | Demon's Claw | Weapon | [Sword] A longsword containing demonic power. Increases natural HP recovery. |
| 0036 | Damascus Sword | Weapon | [Sword] A sword made from an unknown metal. Effective against incorporeal enemies. |
| 0037 | Dragon Slayer | Weapon | [Sword] The only weapon capable of cutting through dragon scales. |
| 0038 | Ultima Weapon | Weapon | [Sword] A weapon that converts the user's life force into Attack. |
| 0039 | Kusarigama | Weapon | [Chain Sickle] A weapon with a blade at the end of a chain. Attacks a wide area. |
| 0040 | Wing Edge | Weapon | [Chain Sickle] A weapon with a sharp blade at the end of a chain. |
| 0041 | Greatsword | Weapon | [Greatsword] A relatively easy-to-handle two-handed sword. |
| 0042 | Silver Blade | Weapon | [Greatsword] A silver greatsword with the power to ward off evil. |
| 0043 | Ice Sword | Weapon | [Greatsword] The ice greatsword obtained after a long-held wish came true. Boosts ice magic. |
| 0044 | Tsurugi | Weapon | [Greatsword] A two-handed katana made for actual combat. |
| 0045 | Defender | Weapon | [Greatsword] A sturdy, broad-bladed greatsword that can also be used as a shield. |
| 0046 | Argetlahm | Weapon | [Greatsword] A gigantic holy sword said to be the left arm of a god who guards another world. |
| 0047 | Beauty Under the Moon | Weapon | [Greatsword] A great katana of bewitching beauty and fearsome sharpness. Charge Time/Magic Attack + |
| 0048 | Sol Blade | Weapon | [Greatsword] A radiant greatsword imbued with solar power. Holy, Exorcism, Morning Star, Dark resist. |
| 0049 | Death Falcon | Weapon | [Greatsword] The ultimate sword, with falcon-like speed and devastating power. |
| 0050 | Broken Sword | Weapon | [Greatsword] A sword broken after a fierce battle. |
| 0051 | Battle Axe | Weapon | [Greataxe] A combat axe that can also fell trees. |
| 0052 | Crescent Axe | Weapon | [Greataxe] [Ultraheavy] An axe with a blade as large as its wielder. |
| 0053 | Icewall Battle Axe | Weapon | [Greataxe] An axe containing immense ice magic. |
| 0054 | Rune Axe | Weapon | [Greataxe] A magic greataxe that consumes MP to deliver critical hits. |
| 0055 | Dragon Buster | Weapon | [Greataxe] Said to fell even the strongest plant, the Tree Dragon. |
| 0056 | Mythril Foil | Weapon | [Dagger] An ornate thrusting sword made by the [Mythril] brand. |
| 0057 | Estoc | Weapon | [Dagger] A large thrusting sword with a needle-like blade. |
| 0058 | Psycho Sword | Weapon | [Dagger] Converts the wielder's spirit into attack power. |
| 0059 | Master Rapier | Weapon | [Dagger] Apparently highly effective against extraterrestrial life. |
| 0060 | Poison Needle | Weapon | [Dagger] A needle coated in fast-acting deadly poison. |
| 0061 | Long Spear | Weapon | [Spear] An ordinary mass-produced spear. |
| 0062 | Mythril Spear | Weapon | [Spear] A light, strong spear from the [Mythril] brand. |
| 0063 | Thunder Spear | Weapon | [Spear] A magic spear with lightning power that amplifies lightning magic. |
| 0064 | Naginata | Weapon | [Spear] An Eastern polearm distinguished by its curved blade. |
| 0065 | Halberd | Weapon | [Spear] A spear combining the traits of a spear and axe. |
| 0066 | Alloces's Demon Spear | Weapon | [Spear] A spear containing immense fire magic. |
| 0067 | Gungnir | Weapon | [Spear] A powerful spear said to be used by a god from another world. |
| 0068 | Fairy Spear | Weapon | [Spear] A spear made to fit a fairy's body. |
| 0069 | Titania Lance | Weapon | [Spear] A legendary spear passed down among fairies since antiquity. |
| 0070 | Broken Spear | Weapon | [Spear] A spear broken after a fierce battle. |
| 0071 | Longbow | Weapon | [Bow] An ordinary mass-produced bow. |
| 0072 | Mythril Bow | Weapon | [Bow][Mythril] A Mythril-brand bow. |
| 0073 | Elven Bow | Weapon | [Bow] A bow imbued with the magic of a forest spirit. |
| 0074 | Blue Rabbit | Weapon | [Bow] The blue rabbit is apparently the mark of an expert sniper. |
| 0075 | Artemis Bow | Weapon | [Bow] A bow bearing the name of the goddess of the hunt. |
| 0076 | Wooden Arrow | Off-hand / ammunition | [Arrow] An arrow for bows. One is consumed per shot. |
| 0077 | Fire Arrow | Off-hand / ammunition | [Arrow] An arrow imbued with fire magic. |
| 0078 | Ice Arrow | Off-hand / ammunition | [Arrow] An arrow imbued with ice magic. |
| 0079 | Lightning Arrow | Off-hand / ammunition | [Arrow] An arrow imbued with lightning magic. |
| 0080 | Holy Arrow | Off-hand / ammunition | [Arrow] An arrow imbued with holy power. |
| 0081 | Buckler | Off-hand / ammunition | A small shield that reduces physical attacks by 25%. (Disabled during attack actions) |
| 0082 | Mythril Shield | Off-hand / ammunition | A large shield that reduces physical attacks by 50%. (Disabled during attack actions) |
| 0083 | Flame Shield | Off-hand / ammunition | A shield that blocks fire attacks. (Disabled during attack actions) |
| 0084 | Ice Shield | Off-hand / ammunition | A shield that blocks ice attacks. (Disabled during attack actions) |
| 0085 | Earth Shield | Off-hand / ammunition | A shield that blocks lightning attacks. (Disabled during attack actions) |
| 0086 | Wonder Bangle | Off-hand / ammunition | A magic bracelet that blocks bow and arrow attacks. (Disabled during attack actions) |
| 0087 | Aegis Shield | Off-hand / ammunition | [Shield][Superheavy] Blocks most magic attacks. (Disabled during attack actions) |
| 0088 | Ogre Shield | Off-hand / ammunition | [Shield][Superheavy] Blocks 100% of physical attacks. (Disabled during attack actions) |
| 0089 | Civilian | Off-hand / ammunition | [Shield][Superheavy] Has a 20% chance to nullify any attack. (Disabled while attacking) |
| 0090 | Ribbon | Headgear / special | A ribbon made of smooth silk. Prevents status ailments except Embarrassment. |
| 0091 | Scandalous Swimsuit | Armor | Conan: "This is the best!" |
| 0092 | Mythril Bustier | Armor | A proud [Mythril]-brand creation focused solely on sexy-cute appeal. |
| 0093 | Phantom Beast Pelt | Armor | A pelt imbued with the power of a phantom beast. |
| 0094 | Foreign Kimono | Armor | Traditional clothing worn by people of the eastern lands... apparently. |
| 0095 | Transformation Dress | Armor | A mysterious dress that transforms its wearer into someone else. |
| 0096 | Waitress Uniform | Armor | A risque uniform worn by waitresses at a suspicious shop. |
| 0097 | Dancer's Costume | Armor | A revealing stage costume worn by dancers. |
| 0098 | Empty-Handed | Armor | The state of holding nothing. Apparently ninjas are strongest empty-handed. |
| 0099 | Evil Corset | Armor | A cursed corset with an evil will that toys with its wearer. |
| 0100 | Titania Mail | Armor | Armor belonging to Titania, Queen of the Fairies. |
| 0101 | Iron Armor | Armor | Utterly ordinary and uninteresting iron armor. |
| 0102 | Mythril Mail | Armor | [Mithril]-brand armor balancing durability with revealing design. |
| 0103 | Insulator Armor | Armor | Armor granting lightning resistance and nullifying Spark Rods. |
| 0104 | Samurai Armor | Armor | Eastern warrior armor called "Red-Laced Armor." |
| 0105 | Crystal Mail | Armor | Armor made of crystal. |
| 0106 | Dragon Armor | Armor | Armor made from dragon scales. Nullifies fire; weak to cold. |
| 0107 | Genji Armor | Armor | Armor used by ancient nobles in the Far East. |
| 0108 | Valkyrie Mail | Armor | Armor said to have been worn by warrior goddesses of myth. |
| 0109 | Iron Maiden | Armor | Armor holding dark magic that protects its owner in exchange for pain. |
| 0110 | Broken Armor | Armor | Armor left in tatters by monster claws and fangs. |
| 0111 | Silk Robe | Armor | A robe woven from silk thread. |
| 0112 | Mythril Robe | Armor | A [Mithril]-brand robe offering both function and sexy-cute style. |
| 0113 | Sage's Coat | Armor | A coat with enhanced magic from woven crystal. |
| 0114 | Flowing Dress | Armor | Garb woven from special thread and worn by eastern sorcerers. |
| 0115 | Robe of Light | Armor | A robe made of pure light. Weightless but sheer. Morning Star |
| 0116 | Princess Dress | Armor | A spotless pure-white dress. Status Avoidance +20% |
| 0117 | Minerva Bustier | Armor | A masterpiece imbued with the magic of Lakshmi, one of the goddesses. |
| 0118 | Saint Garb | Armor | Vestments woven from cloth purified with Holy Water, imbued with the power of light. |
| 0119 | Demon Dress | Armor | A dangerously revealing dress worn by noblewomen of the demon realm. |
| 0120 | Tattered Clothes | Armor | Clothes torn to shreds by monster claws, fangs, and the like. |
| 0121 | Star Pendant | Accessory | An accessory that prevents poison. |
| 0122 | Silver-Rimmed Glasses | Accessory | An accessory that prevents blindness. |
| 0123 | Earrings | Accessory | An accessory that prevents silence. |
| 0124 | Peace Ring | Accessory | An accessory that prevents paralysis. |
| 0125 | Gyrocompass | Accessory | An accessory that prevents knockdown. |
| 0126 | Angel's White Robe | Accessory | An accessory that prevents bleeding. |
| 0127 | Elf Cloak | Accessory | An accessory that prevents capture. |
| 0128 | Purification Ankh | Accessory | An accessory that prevents slime coating. |
| 0129 | Pure Silver Knight | Accessory | An accessory that prevents fear. |
| 0130 | Scorching Bracelet | Accessory | An accessory that prevents freezing. |
| 0131 | Alarm Earring | Accessory | An accessory that prevents stun. |
| 0132 | Wholesome Atmosphere | Accessory | No one really knows how it works, but this accessory prevents ???. |
| 0133 | 0133 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0134 | Soul of Thamasa | Accessory | Changes the special move used when casting attack magic. |
| 0135 | Celestriad | Accessory | Increases charge speed when casting magic. |
| 0136 | Thieves' Eye | Magic / ability | [Support] Disables random traps. Ineffective during attack actions. (MP: 16%) |
| 0137 | Kung Fu Shoes | Accessory | Flat cloth shoes. Enhances Whirlwind Kick. |
| 0138 | Stray Medal | Accessory | An accessory that prevents knockdown, capture, and freezing. |
| 0139 | Mithril Gauntlet | Accessory | An accessory that prevents poison, silence, and paralysis. |
| 0140 | Demon's Collar | Headgear / special | A collar emitting a sinister aura. |
| 0141 | Berserker Drug | Usable / key item | A drug that turns its user into a berserker. Use: Berserk |
| 0142 | Fairy Wing | Usable / key item | A magic item that grants levitation until you move to another location. |
| 0143 | Deep-Sea Gem | Usable / key item | Use: Maelstrom |
| 0144 | Demon God's Jar | Usable / key item | Use: Flame Eraser |
| 0145 | Dwarf Shoes | Usable / key item | Use: Earth Tremor |
| 0146 | Black Box | Usable / key item | Use: Terror Voice |
| 0147 | Ruby Sandals | Usable / key item | Use: Exit |
| 0148 | Mapis Light | Usable / key item | Use: Repulsion |
| 0149 | Midnight Eye | Usable / key item | Illuminates dark zones for 120 seconds. |
| 0150 | Bandage | Headgear / special | Cloth wrapped around a wound to protect it. Better not force it off... |
| 0151 | Cure | Magic / ability | [General] White magic that restores HP. (MP: min. 10-10%, Charge 25-25%) |
| 0152 | Mysterious Lightning Rod | Usable / key item | Use: Mute |
| 0153 | Glass Shield | Usable / key item | Use: Barrier |
| 0154 | Esuna | Magic / ability | [General] White magic that cures status ailments. (MP: min. 10-10%) |
| 0155 | Protect | Magic / ability | [Support] Reduces physical damage by half. (MP: min. 5-5%) |
| 0156 | Shell | Magic / ability | [Support] Reduces magic damage by half. (MP: min. 5-5%) |
| 0157 | Haste | Magic / ability | [Buff] Increases movement speed. (MP: min. 5-5%) |
| 0158 | Regen | Magic / ability | [Buff] Gradually restores HP. (MP: 1) |
| 0159 | Quick | Magic / ability | [Buff] Increases charge speed. (MP: 10%) |
| 0160 | Gravity | Magic / ability | [General] Halves the HP of an enemy hit by the gravity shot. (MP: 20, Charge: 40) |
| 0161 | Magic Burst | Magic / ability | [General] Deals damage proportional to current MP. (MP: min. 80-100%) |
| 0162 | Guard Off | Magic / ability | [General] Ancient magic that halves enemy defense. (MP: 20) |
| 0163 | Fire | Magic / ability | [General] Fires a fireball forward. (MP: 5, Charge: 15) |
| 0164 | Blizzard | Magic / ability | [General] Fires freezing air forward. (MP: 5, Charge: 15) |
| 0165 | Thunder | Magic / ability | [General] Fires a lightning bolt forward. (MP: 8, Charge: 15) |
| 0166 | Drain | Magic / ability | [General] Black magic that drains an enemy's HP. (MP cost: 15) |
| 0167 | Holy | Magic / ability | [General] Ancient magic that attacks with holy power. (MP cost: 80) |
| 0168 | Flare | Magic / ability | [General] Ancient magic that attacks with nuclear fusion energy. (MP cost: 100) |
| 0169 | Virgin First Pressing | Usable / key item | Made solely from the very first fluid shed by a virgin. Cures weakness. |
| 0170 | Banish | Magic / ability | [General] Ancient magic that twists dimensions and erases enemies. (MP cost: 40) |
| 0171 | Red Medicine Bottle | Usable / key item | Apparently raises attack for a while. |
| 0172 | Blue Medicine Bottle | Usable / key item | Apparently fully restores HP, MP, and status ailments. |
| 0173 | Black Medicine Bottle | Usable / key item | The black liquid appears to be writhing... |
| 0174 | White Medicine Bottle | Usable / key item | Some kind of medicine. Who knows what it is? |
| 0175 | Pink Medicine Bottle | Usable / key item | A revolutionary medicine that successfully isolates only the side effects. |
| 0176 | Evil Potion | Normal / internal | [Other] Poison in a bottle resembling a Potion. Handle with care. |
| 0177 | Evil Ether | Normal / internal | [Other] Poison in a bottle resembling an Ether. Handle with care. |
| 0178 | Salted Kelp | Consumable | The rarest of delicacies, though apparently not to Western tastes... |
| 0179 | Crystal Shard | Normal / internal | [Other] An item required when learning abilities. |
| 0180 | ◆Auto-Healer | Usable / key item | A magical medicine box that automatically uses medicines you possess. |
| 0181 | Potion | Consumable | Restores 100 HP. Max held: 50. |
| 0182 | Hi-Potion | Consumable | Restores 300 HP. Max held: 10. |
| 0183 | X-Potion | Consumable | Fully restores HP. Max held: 5. |
| 0184 | Ether | Consumable | Restores 50 MP. Max held: 16. |
| 0185 | Dry Ether | Consumable | Restores 200 MP. Max held: 10. |
| 0186 | X-Ether | Consumable | Restores 400 MP. Max held: 5. |
| 0187 | Elixir | Consumable | Fully restores HP, MP, and status ailments. |
| 0188 | Antidote | Consumable | Cures poison. Max held: 10. |
| 0189 | Eye Drops | Consumable | Cures blindness. Max held: 10. |
| 0190 | Book of Curing Silence | Consumable | Cures silence. Max held: 10. |
| 0191 | Gold Needle | Consumable | Cures paralysis. Max held: 10. |
| 0192 | Hemostat | Consumable | Cures bleeding. Max held: 10. |
| 0193 | Teleport Stone | Consumable | Escapes knockdown, capture, or freezing. Max held: 10. |
| 0194 | Holy Water | Consumable | Washes away slime. Max held: 10. |
| 0195 | Stimulant | Consumable | Recovers from fear. Max held: 10. |
| 0196 | Sedative | Usable / key item | [Recovery] A suspicious drug that lowers EX. |
| 0197 | Remedy | Consumable | Cures all status ailments. Max held: 10. |
| 0198 | Phoenix Down | Normal / internal | [Other] Revives you once when defeated. Max held: 3. |
| 0199 | Debug Tool | Usable / key item | No matter what anyone says, this is strictly a debugging tool. |
| 0200 | Personal Mushroom | Usable / key item | [Recovery] Do your best to cure the ??? status yourself. |
| 0201 | Formation Manual | Normal / internal | A book describing various formations. |
| 0202 | Love Nest Key | Normal / internal | The key to "Samantha and Darling's Love Nest," found lying around for some reason. |
| 0203 | Delicious-Looking Key | Normal / internal | A visibly delicious-looking key with a savory aroma. |
| 0204 | Brass Key | Normal / internal | A key made from an alloy of copper and zinc. |
| 0205 | Bronze Key | Normal / internal | A key made from an alloy of copper and tin. |
| 0206 | Cupronickel Key | Normal / internal | A key made from an alloy of copper and nickel. |
| 0207 | Shakudo Key | Normal / internal | A key made from an alloy of copper and gold. |
| 0208 | Dice | Normal / internal | A set of three dice used in games. |
| 0209 | Substitute Doll | Normal / internal | A life-size doll made to look just like the real thing. |
| 0210 | Bone Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0211 | Blood Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0212 | Moon Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0213 | Insect Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0214 | Cat Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0215 | Shadow Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0216 | Night Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0217 | Ash Elixir | Usable / key item | Medicine in an old ceramic vessel. It has a suspicious air. |
| 0218 | Flame | Magic / ability | [General] Deals fire damage to all enemies on screen. (MP cost: 40) |
| 0219 | Frost | Magic / ability | [General] Deals ice damage to all enemies on screen. (MP cost: 40) |
| 0220 | Secret Manual 1 | Normal / internal | A book about the [Focus on Attack] ability. |
| 0221 | Secret Manual 2 | Normal / internal | A book about the [Focus on Defense] ability. |
| 0222 | Wooden Quiver | Normal / internal | [Other] Holds 30 wooden arrows. Automatically replenishes when empty. |
| 0223 | Lady's Medicine | Usable / key item | A magic drug that reduces sensitivity, but also lowers stats. |
| 0224 | Diuretic | Usable / key item | A drug with diuretic and urine-increasing effects. |
| 0225 | Collar Key | Usable / key item | A key for removing a slave collar. Apparently breaks after one use. |
| 0226 | Belladonna | Normal / internal | A poisonous herb tended by a demon alongside its evil deeds. |
| 0227 | Mandrake | Normal / internal | A magical plant rooted in old battlefields and plague lands, nourished by foul water and stench. |
| 0228 | Udumbara | Normal / internal | A mythical herb that flowers once every three thousand years. |
| 0229 | Cordyceps | Normal / internal | A medicinal herb that parasitizes insects, deranges their brains, and sprouts. |
| 0230 | Lily Bouquet | Normal / internal | A magic bouquet that lets you go after even straight people. |
| 0231 | Saint's Medicine | Usable / key item | A magic drug that reduces sensitivity with no side effects. |
| 0232 | Dewormer | Usable / key item | A special herb that removes parasites. |
| 0233 | Lantern | Normal / internal | [Other] A lighting tool that illuminates darkness. |
| 0234 | Trembling Dynamo | Normal / internal | [Other] Converts pain into power and swaps magic. (Not implemented) |
| 0235 | VIP Towel | Usable / key item | [Recovery] A suite-room amenity. Removes slime up to five times. |
| 0236 | Skin Cream | Usable / key item | Cosmetics essential for skin care. Charm up. |
| 0237 | Tattoo Sticker | Usable / key item | A rather explicit temporary tattoo. Bitchiness UP. |
| 0238 | Nothing Important | Normal / internal | It is r-really nothing important at all. |
| 0239 | Soul Blast | Headgear / special | Steals MP from an enemy and makes it your own. (Consumed) |
| 0240 | Holy Symbol | Usable / key item | All undead and incorporeal enemies on screen are killed and cannot revive. (Consumed) |
| 0241 | Demon Stripper | Usable / key item | Cursed or not, it strips everything off the target! |
| 0242 | Bronze Haniwa | Normal / internal | A bronze figurine with the power to fill gaps in your item bag. |
| 0243 | Flyer | Normal / internal | A special secret just for you! Tell your friends too! |
| 0244 | Soul Pot 1 | Usable / key item | [Pot] Allows you to freely raise stats. |
| 0245 | Copper Ingot | Normal / internal | [Sell] A lump of copper. |
| 0246 | Silver Ingot | Normal / internal | [Sell] A lump of silver. |
| 0247 | Gold Ingot | Normal / internal | [Sell] A lump of gold. |
| 0248 | Dragon Poop | Normal / internal | [Material] Exceedingly rare poop used in expensive medicine. It is not dirty. |
| 0249 | Soul Pot 0 | Usable / key item | [Pot] A magic pot that stores the souls of special enemies. |
| 0250 | Soul Pot 4 | Usable / key item | [Pot] Allows you to freely raise stats. |
| 0251 | Soul Pot 8 | Usable / key item | [Pot] Allows you to freely raise stats. |
| 0252 | Soul Pot 16 | Usable / key item | [Pot] Allows you to freely raise stats. |
| 0253 | Magirock | Normal / internal | [Other] A vessel for holding magic. |
| 0254 | Boss Is Here! Button | Usable / key item | A real-life emergency escape item. |
| 0255 | Piggy Bank | Usable / key item | Use it to retrieve what is stored inside. |
| 0256 | Whisperweed | Usable / key item | Allows you to save anywhere. Consumed on use. |
| 0257 | Spool of Thread | Usable / key item | Moves you to registered coordinates. |
| 0258 | Inn-Is-Right-Here | Usable / key item | A conch shell that summons an inn from another dimension. |
| 0259 | Starfish | Usable / key item | A rare starfish shining with golden light. Grants invincibility for 10 seconds after use. |
| 0260 | Normal Magic | Normal / internal | — |
| 0261 | Black Ore | Usable / key item | Deals heavy damage to every enemy on screen and grants invincibility. |
| 0262 | Sunshine | Magic / ability | [General] Damages every enemy on screen. (MP Cost: 10) |
| 0263 | Simoon | Magic / ability | [General] Damages and knocks back nearby enemies. (MP Cost: 20) |
| 0264 | Berserk | Magic / ability | [General] Doubles HP, Attack, and Speed for 15 seconds; causes Fatigue afterward. (MP: 15%) |
| 0265 | Nature Aura | Magic / ability | [General] Maximizes the Power Gauge and immediately activates a special move. (MP: 12) |
| 0266 | Barrier | Magic / ability | [General] Negates the next attack of any kind after activation. (MP Cost: 20) |
| 0267 | Exit | Magic / ability | [General] Returns to town. (MP: min. 20-100%) |
| 0268 | Forcewave | Magic / ability | [General] Knocks back nearby enemies without dealing damage. (MP: 5) |
| 0269 | Tomahawk | Magic / ability | [General] Throws your weapon. (MP Cost: 10) |
| 0270 | Craytron Fire | Magic / ability | [General] Damages every entity on screen. (MP Cost: 10%) |
| 0271 | Self-Destruct | Magic / ability | [General] Deals damage equal to HP to nearby enemies; leaves the user near death and Fatigued. (MP: 13) |
| 0272 | Cache | Magic / ability | [General] Stores one consumable item. Lost when you stay at an inn. (MP: 14%) |
| 0273 | Power Word Kill | Magic / ability | [General] Kills living enemies with 130 HP or less. (MP Cost: 44) |
| 0274 | Mute | Magic / ability | [General] Prevents magic use for 10 seconds. (MP Cost: 50%) |
| 0275 | Repulsion | Magic / ability | [General] Makes enemies disappear for 10 seconds. (MP Cost: 50%) |
| 0276 | Bolt of Iron | Magic / ability | [General] Fires a short-range, high-power arrow. Strong against physical and magical life-forms. (MP: 40) |
| 0277 | White Wind | Magic / ability | [General] Restores HP with a wind carrying healing power. (MP Cost: 25) |
| 0278 | Will | Magic / ability | [General] Converts HP into MP. (HP: 10%, Charge 1%-99%) |
| 0279 | Healing Magic | Normal / internal | — |
| 0280 | Panacea | Magic / ability | [General] Restores HP and cures status ailments. (MP: min. 20-20%) |
| 0281 | Make Potion | Magic / ability | [General] Creates a Potion. (MP Cost: 15) |
| 0282 | Restoration | Magic / ability | [General] Partially restores lowered stats. (MP Cost: 20) |
| 0283 | Creation | Magic / ability | [General] Consumes experience points to create an item. (MP Cost: 50) |
| 0284 | Magic Engine | Magic / ability | [General] Consumes experience points to swap magic. (MP Cost: 50) |
| 0285 | Magic Matrix | Magic / ability | [General] Grants additional magic equal to five Magirocks. (MP Cost: 50) |
| 0286 | Glass Strike | Magic / ability | [Enchantment] Charged attacks instantly kill enemies on hit. (MP: 40%) |
| 0287 | Magic Weapon | Magic / ability | [Enchantment] Adds the Power attribute to weapon attacks and grants Attack +20. (MP: 5) |
| 0288 | Ice Axe | Magic / ability | [Support] Equips an axe made of ice. (MP: 8%) |
| 0289 | Daggerspell Stance | Magic / ability | [Support] Increases damage dealt and reduces damage taken while a dagger is equipped. (MP: 5%) |
| 0290 | Fist of Force | Magic / ability | [Enchantment] Adds the Power attribute to martial weapons and increases damage. (MP: 5%) |
| 0291 | Guided Shot | Magic / ability | [Enchantment] Doubles the range of projectile weapons. (MP: 5) |
| 0292 | Wraithstrike | Magic / ability | [Enchantment] Weapon attacks ignore enemy Defense. (MP: 10%) |
| 0293 | Doom Strike | Magic / ability | [Enchantment] Critical hits instantly kill enemies. (MP Cost: 13%) |
| 0294 | Chill Touch | Magic / ability | [Enchantment] Lowers the Attack of enemies without cold resistance. Martial weapons only. (MP: 15) |
| 0295 | Support Magic | Normal / internal | — |
| 0296 | Blink | Magic / ability | [Reaction] 50% chance to negate physical attacks. (MP: 10%) |
| 0297 | Lunar Radiance | Magic / ability | [Support] Gain (10 + Level / 2) * 5 bonus HP. (MP: 2) |
| 0298 | Soul Steal | Magic / ability | [Enchantment] Defeating an enemy restores HP and MP. (MP: 5%) |
| 0299 | Moon Energy | Magic / ability | [Enchantment] Critical-hit rate +13%. (MP: 2) |
| 0300 | Mind Sword | Magic / ability | [Enchantment] Weapon attacks use Magic as their attack power. (MP: 6%) |
| 0301 | Flame Saber | Magic / ability | [Enchantment] Adds Fire to weapon attacks and raises damage to 120%. (MP: 5) |
| 0302 | Ice Saber | Magic / ability | [Enchantment] Adds Ice to weapon attacks and raises damage to 120%. (MP: 5) |
| 0303 | Lightning Saber | Magic / ability | [Enchantment] Adds Lightning to weapon attacks and raises damage to 120%. (MP: 5) |
| 0304 | Stone Saber | Magic / ability | [Enchantment] Raises weapon-attack damage to 150%. (MP: 10) |
| 0305 | Moon Saber | Magic / ability | [Enchantment] Converts 10% of weapon-attack damage into HP. (MP: min. 8-6%) |
| 0306 | Leaf Saber | Magic / ability | [Enchantment] Converts 6% of weapon-attack damage into MP. (HP: min. 8-10%) |
| 0307 | Light Saber | Magic / ability | [Enchantment] Adds Holy to weapon attacks and raises damage to 120%. (MP: 7) |
| 0308 | Dark Saber | Magic / ability | [Enchantment] Triples weapon-attack damage. 10% is reflected back. (MP: 5) |
| 0309 | Body of War | Magic / ability | [Support] Protect; Weapon Damage +50%, Damage Taken -20, lower Move Speed. (MP: 30) |
| 0310 | Resist Fire | Magic / ability | [Reaction] Raises Fire resistance by one tier. (MP: 5%) |
| 0311 | Resist Cold | Magic / ability | [Reaction] Raises Ice resistance by one tier. (MP: 5%) |
| 0312 | Resist Lightning | Magic / ability | [Reaction] Raises Lightning resistance by one tier. (MP: 5%) |
| 0313 | Resist Elements | Magic / ability | [Reaction] Raises Fire, Ice, and Lightning resistance by one tier. (MP: 16%) |
| 0314 | Invincible | Magic / ability | [General] Grants invincibility for 10 seconds after activation. (MP Cost: 50%) |
| 0315 | Good-Luck Charm | Magic / ability | [Support] Doubles item drop rate. (MP: 2) |
| 0316 | Chaos Blade | Magic / ability | [Enchantment] Randomly changes the weapon's attribute. (MP: 5%) |
| 0317 | Chaos Armor | Magic / ability | [Reaction] Randomly changes attribute resistances. (MP: 5%) |
| 0318 | Fate Spin | Magic / ability | [Support] Random-number results always take the best possible value. (MP: 33%) |
| 0319 | Masochism | Magic / ability | [Reaction] Halves damage taken during ???; shame grants natural HP recovery. (MP: 5%) |
| 0320 | Ironguts | Magic / ability | [Reaction] Reverses the effects of poison. (MP: 3%) |
| 0321 | Dragon Scale | Magic / ability | [Support] Protect + Shell + Resist Elements. (MP: 30%) |
| 0322 | Consumptive Field | Magic / ability | [Support] Temporarily steals the stats of defeated enemies. (MP: 10%) |
| 0323 | Elemental Warp | Magic / ability | [Reaction] Changes magic attributes when hit by one of three elemental spells. (MP: 1) |
| 0324 | Mage Armor | Magic / ability | [Reaction] Reduces damage taken by 20 points. (MP: 5) |
| 0325 | Spell Resistance | Magic / ability | [Reaction] 50% chance to negate magic attacks. (MP: 10%) |
| 0326 | Death Ward | Magic / ability | [Reaction] Grants resistance to negative energy and enfeeblement. (MP: 4) |
| 0327 | Safe Passage | Magic / ability | [Support] Negates damaging floors. (MP: 4) |
| 0328 | Dimensional Anchor | Magic / ability | [Support] Impedes teleportation. |
| 0329 | Egg of Beast | Accessory | A flesh-colored egg that constantly trembles like a fever patient. |
| 0330 | Penetration | Magic / ability | [Enchantment] Projectiles pierce terrain and enemies. (MP: 15) |
| 0331 | Wild Swing | Accessory | Greatly increases the variance in weapon-attack damage. |
| 0332 | Chopchop | Headgear / special | Weapon attacks ignore enemy Defense on hit. (HP Cost: 5%) |
| 0333 | Last Stand | Accessory | Adds Defense to Attack. Defense becomes 0. |
| 0334 | Reversal Strike | Accessory | Weapon-attack power rises inversely with current HP. |
| 0335 | Discharge | Accessory | Stores HP damage taken and releases it during a weapon attack. |
| 0336 | Aching Back | Accessory | Halves movement speed. |
| 0337 | Nutcracker | Headgear / special | While a staff is equipped, attacks also damage Defense. |
| 0338 | Penetrating Strike | Headgear / special | Deals fixed damage equal to Attack / 4. |
| 0339 | Rashin Kassatsu-ken | Headgear / special | The more you kill, the stronger you become. |
| 0340 | Dark Blade | Headgear / special | While blinded, weapon-attack damage is multiplied by 4.7. |
| 0341 | Massacre | Headgear / special | Doubles the effective area of charged attacks. (HP Cost: 15%) |
| 0342 | Martial Dance Frenzy | Headgear / special | Charged attacks hit all enemies; causes Fatigue afterward. (HP Cost: 50%) |
| 0343 | Shock | Headgear / special | Charged attacks become powerful area attacks. (HP Cost: 50%) |
| 0344 | Swallow Reversal | Headgear / special | Increases the number of attacks but slightly lowers Attack. (HP Cost: 10) |
| 0345 | Ki Blast | Magic / ability | [General] Fires a Power-attribute projectile whose power depends on Attack. (HP Cost: 5) |
| 0346 | Bind Suit | Armor | A restraint suit used to keep prisoners chained inside cells. Prevents attacks and magic use. |
| 0347 | Mind Controller | Headgear / special | A slave-making collar that violates the wearer's mind. |
| 0348 | Additional Weapons From 0348 | Normal / internal | — |
| 0349 | Slave Princess's Handcuffs | Weapon | [Martial] Sturdy shackles that restrain the wearer's wrists. |
| 0350 | Prisoner's Shackles | Accessory | Sturdy shackles that restrain the wearer's ankles. |
| 0351 | Magician Ring | Weapon | [Martial] A ring that consumes MP to fire magic bullets. |
| 0352 | Ice Axe Lv1 | Weapon | [Great Axe] Attack rises as the caster's level increases. |
| 0353 | Ice Axe Lv2 | Weapon | [Great Axe] Attack rises as the caster's level increases. |
| 0354 | Ice Axe Lv3 | Weapon | [Great Axe] Attack rises as the caster's level increases. |
| 0355 | Ice Axe Lv4 | Weapon | [Great Axe] Attack rises as the caster's level increases. |
| 0356 | Perfect Grand Magic Elixir | Magic / ability | Permanently increases the user's HP. Consumed on use. |
| 0357 | Magic Source | Magic / ability | Permanently increases the user's MP. Consumed on use. |
| 0358 | Muramasa | Magic / ability | Permanently increases the user's Attack. Consumed on use. |
| 0359 | Vitality Pellet | Magic / ability | Permanently increases the user's Defense. Consumed on use. |
| 0360 | Rubber Nipples | Magic / ability | Permanently increases the user's Magic. Consumed on use. |
| 0361 | Takoyaki | Magic / ability | Permanently increases the user's Spirit. Consumed on use. |
| 0362 | Retro-Game Armor | Armor | Provocative armor that covers only the tiniest portion of the skin. |
| 0363 | 0363 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0364 | Needle | Magic / ability | [General] Fires a poison needle. (MP Cost: 7) |
| 0365 | Slime Spread | Magic / ability | [General] Uses slime to lower enemy Attack and inflict Blindness. (MP Cost: 8) |
| 0366 | Explosive Chop | Weapon | [Martial] Wild gloves resembling enormous hands. |
| 0367 | Hands of Deathtoll | Weapon | [Martial] Gloves that produce gold from living souls. Enemy Gold Drops x2 |
| 0368 | Demon's Knuckle | Weapon | [Martial] Gauntlets that answer enemy attacks with critical hits. |
| 0369 | Cat Claws | Weapon | [Martial] Squishy gloves modeled after cat paws. Inflicts Poison. |
| 0370 | Flame Gloves | Weapon | [Martial] Magic gloves that spew flame. Fire attribute. |
| 0371 | Chakra Hand | Weapon | [Martial] |
| 0372 | Flame Iron Geta | Weapon | [Martial][Heavy] Time-honored footwear for polishing one's manliness. Works on women too. |
| 0373 | Mach FumiFumi | Weapon | [Martial] It is a wepon. Charge +1, Hit +1, alters attacks and knockback. |
| 0374 | Demon-God Gauntlet | Weapon | [Martial] Double damage; weak to magic. |
| 0375 | Shoggoth's Claw | Weapon | [Martial] Gauntlets made of a freely transforming substance. Attacks with the target's weakness. |
| 0376 | Silver Tusk | Weapon | [Martial] A treasure passed down through generations of the legendary civet clan. Holy, Morning Star |
| 0377 | Eight Gods' Claw | Weapon | [Martial] Inflicts Enfeeblement and Drain on hit; boosts drain magic; grants Drain resistance. |
| 0378 | Kara's Gloves | Weapon | [Martial] Sometimes instantly kills enemies! |
| 0379 | Chichimore | Weapon | [Martial] The ultimate grater. |
| 0380 | Ghostbuster | Weapon | [Martial] |
| 0381 | Mystic Glove | Weapon | [Martial] One of the Mystic weapons. Can absorb enemy abilities. |
| 0382 | Mystic Boots | Weapon | [Martial] One of the Mystic weapons, capable of absorbing enemy abilities. |
| 0383 | Flails From 0383 | Normal / internal | — |
| 0384 | Zizka Star | Weapon | [Flail] A flail fitted with multiple iron balls. |
| 0385 | Flame Anchor | Weapon | [Flail] A magic anchor that spews flame. |
| 0386 | Maiden's Kiss | Usable / key item | Returns a body transformed into a frog to human form. Maximum carried: 3. |
| 0387 | Toad Oil | Normal / internal | [Material] Medicinal liquid secreted by frog skin. Its source is... |
| 0388 | Frog Egg | Normal / internal | [Material] An egg laid by a frog. Unfertilized in this state. Its source is... |
| 0389 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0390 | Faust's Hammer | Weapon | [Hammer] ? |
| 0391 | Mace (AD) | Weapon | [Hammer] A purified warhammer anointed with holy oil. Effective against spirits. |
| 0392 | Leek | Weapon | [Hammer] A leek. |
| 0393 | Explosive Club | Weapon | [Hammer] A disposable club packed with explosives. |
| 0394 | Saint Heinrich's Hammer | Weapon | [Hammer] A legendary warhammer used by a great emperor. |
| 0395 | Rice-Bale Service Device | Weapon | [Hammer] A weapon boasting tremendous destructive power, but... |
| 0396 | Fast Stick | Weapon | [Hammer] Faster than a salamander... so faaast! |
| 0397 | Nyannyan Stick | Weapon | [Hammer] Not a stick for getting frisky. |
| 0398 | Brandistock | Weapon | [Staff] A wooden staff with a concealed blade. Can also be used as a sword. |
| 0399 | Soul Staff | Weapon | [Staff] A vitality staff that increases maximum HP by 50. |
| 0400 | Protective Stick | Weapon | [Staff] A staff that protects its owner from physical attacks. Halves physical damage. |
| 0401 | Bone | Weapon | [Staff] Replenish calcium while you fight! |
| 0402 | Flame Rod | Weapon | [Staff] Charging casts Firaga. Consumed on use. Boosts Fire and grants Fire resistance. |
| 0403 | Ice Rod | Weapon | [Staff] Charging casts Blizzaga. Consumed on use. Boosts Ice and grants Ice resistance. |
| 0404 | Thunder Rod | Weapon | [Staff] Charging casts Thundaga. Consumed on use. Boosts Lightning and grants Lightning resistance. |
| 0405 | Balance Staff | Weapon | [Staff] Revives the user once after being knocked out. |
| 0406 | Magic Staff Pichi | Weapon | [Staff] Doubles both magic damage and MP cost. |
| 0407 | Magic Staff Miho | Weapon | [Staff] Halves magic MP costs. |
| 0408 | Holy Parasol | Weapon | [Staff] A magic umbrella that converts some incoming magic into MP. |
| 0409 | Mauser Staff | Weapon | [Staff] A staff equipped with a mechanism that fires Spitzer stones. |
| 0410 | Power Bolt Staff | Weapon | [Staff] A staff capable of firing magic bullets. |
| 0411 | Magus Staff | Weapon | [Staff] A staff that amplifies magic. Magic Damage +15% |
| 0412 | Six-Senses Purification Staff | Weapon | [Staff] A staff that banishes evil energy and purifies the heart. |
| 0413 | Hecate | Weapon | [Staff] A wooden staff wreathed in powerful darkness. Inflicts Blindness, Magic Defense 20 |
| 0414 | Moon Staff | Weapon | [Staff] An ancient staff imbued with the moon's power. Power, Gather Magic 4 |
| 0415 | Sorceress Wand | Weapon | [Staff] A short staff that quadruples magic charge speed and halves MP cost. |
| 0416 | Blue Crystal Staff | Weapon | [Staff] A staff harboring immense magic. Ignores enemy Magic Defense. |
| 0417 | Staff of Wrath | Weapon | [Staff] A staff granting immense magic in exchange for defense against elements. |
| 0418 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0419 | Angel Stick | Weapon | [Staff] The most wicked weapon, equippable only by fairies. |
| 0420 | Spider Whip | Weapon | [Whip] A spider-silk whip that entangles enemies with slime. Inflicts Paralysis. |
| 0421 | Scorpion Whip | Weapon | [Whip] A whip with a small knife attached to its tip. 1-2 Hits |
| 0422 | Electric Whip | Weapon | [Whip] A tentacle of the Aspect of Kraken pulsing with violet lightning. |
| 0423 | Rope & Spikes | Weapon | [Whip] A simple weapon made by tying a cord to a spiked hammer. |
| 0424 | Whip Dagger | Weapon | [Whip] A whip-sword made by linking countless pieces of iron. |
| 0425 | Love Punishment Set | Weapon | [Whip] A whip and candle set once favored by a beautiful yokai. Double damage vs. Humans, Paralysis |
| 0426 | Energy Whip | Weapon | [Whip] A whip made of pure magic that crackles and snaps. |
| 0427 | Balrog's Whip | Weapon | [Whip] A whip of hellfire wielded by demon gods. |
| 0428 | Cat-o'-Nine-Tails | Weapon | [Whip] A torture whip made from nine bundled cords. 3-9 Hits |
| 0429 | Merciless Ribbon | Weapon | [Whip] |
| 0430 | Chain Sword | Weapon | [Whip] A piece edged with diamonds. Anti-armor, ignores Defense. |
| 0431 | Beast Killer | Weapon | [Whip] A beastmaster's whip that is especially effective against beasts. |
| 0432 | Devil's Tail | Weapon | [Whip] |
| 0433 | Succubus Whip | Weapon | [Whip] A whip wielded by succubi against their prey. Enfeebles enemies, but... |
| 0434 | 0434 | Reserved/internal | [Whip] |
| 0435 | Thief's Dagger | Weapon | [Dagger] A dagger inhabited by the soul of a tenacious thief. Treasure + |
| 0436 | Paracelsus's Dagger | Weapon | [Dagger] A dagger associated with a demigod-like alchemist. |
| 0437 | Holy Knife | Weapon | [Dagger] A sacred knife purified with the blood of hundreds of maidens. |
| 0438 | Mage Masher | Weapon | [Dagger] Deals double damage to enemies skilled in magic. |
| 0439 | Throwing Dagger | Weapon | [Dagger] Performs a ranged charged attack. Consumes one per attack. |
| 0440 | Main Gauche | Weapon | [Dagger] A dagger that reduces physical damage by 10%. Ineffective during attack actions. |
| 0441 | Silver Dagger | Weapon | [Dagger] A silver dagger tremendously effective against creatures of the night. |
| 0442 | Ribbon Dagger | Weapon | [Chain Sickle] A dagger with the same properties as a chain sickle. |
| 0443 | Power Shortsword | Weapon | [Dagger] A dagger that deals damage proportional to current HP. |
| 0444 | Vampire Fang | Weapon | [Dagger] A magic dagger that drinks its prey's blood and soul and gives them to its owner. |
| 0445 | Shadow Dagger | Weapon | [Dagger] A magic dagger with the ability to cut shadows. |
| 0446 | Heaven-Rending Water-Splitting Fan | Weapon | [Dagger] A large iron war fan that can also be used as a shield. |
| 0447 | Sandworm Tooth | Weapon | [Dagger] The tooth of a giant carnivore inhabiting a sea of sand. |
| 0448 | Moog | Weapon | [Dagger] A rusty dagger once carried by a powerful mage. |
| 0449 | Shuriken | Weapon | [Dagger] Performs a ranged attack. Consumed on use. |
| 0450 | Fuma Shuriken | Weapon | [Dagger] Performs a ranged attack. Consumed on use. |
| 0451 | Shuriken | Weapon | [Dagger] Performs unlimited ranged attacks. |
| 0452 | Quickwork Dagger | Weapon | [Dagger] A short blade capable of cutting foes apart at blinding speed. Hits +2-5 |
| 0453 | Mehimoon | Weapon | [Dagger] The strongest knife available for purchase. |
| 0454 | Sure-Hit Knife | Weapon | [Dagger] A magic knife that precisely pierces an enemy's vital point. |
| 0455 | Ripper Knife | Weapon | [Dagger] A murderer's knife. Reflects 30% of damage dealt. |
| 0456 | Sense of Death | Weapon | [Dagger] A cursed folding fan. |
| 0457 | Crysknife | Weapon | [Dagger] A powerful dagger made from a processed sandworm tooth. |
| 0458 | SWORD | Weapon | [Sword] A sword. |
| 0459 | SUPER SWORD | Weapon | [Sword] A sword with twice the Attack of a sword. |
| 0460 | ULTRA SUPER SWORD | Weapon | [Sword] A sword with twice the Attack of a sword with twice the Attack of a sword. |
| 0461 | Rusty Sword | Weapon | [Sword] A sword reduced to a blunt weapon by corrosion. |
| 0462 | Lead Sword | Weapon | [Sword] A heavy sword. Destructive, but slow to charge. |
| 0463 | Power Longsword | Weapon | [Sword] A longsword that deals damage proportional to current HP. |
| 0464 | Kazekiri | Weapon | [Sword] A demonic katana whose wind becomes invisible blades that cut enemies apart. |
| 0465 | Striking Sword | Weapon | [Sword] A magic sword with an extremely high critical-hit rate. |
| 0466 | Damakrakus Sword | Weapon | [Sword] A longsword made from an unknown metal. Effective against incorporeal monsters. |
| 0467 | Slayer | Weapon | [Sword] A magic sword that regained its power after devouring a thousand souls. Hits +1 |
| 0468 | Despair Sword | Weapon | [Sword] Attack = 200. |
| 0469 | Crystal Saber | Weapon | [Sword] A crystal sword with a 1-in-4 chance to ignore enemy Defense. |
| 0470 | Master Sword | Weapon | [Greatsword] Can perform ranged attacks only while HP is full. |
| 0471 | Erection Saber | Weapon | [Sword] An ancient martial weapon that turns lust into a blade. |
| 0472 | Damocles Sword | Weapon | [Sword] A secret sword that raises every stat, but...? |
| 0473 | Treasured Sword Barracuda | Weapon | [Sword] A legendary blade stolen from the great king who rules the orc demons. |
| 0474 | Gauntlet Sword | Weapon | [Sword] A bladed gauntlet that reduces physical damage by 15%. |
| 0475 | Flame Sword | Weapon | [Sword] A sword that creates scorching flames from its owner's life. Fire, Cost 12 |
| 0476 | Dark Sword Catiua | Weapon | [Sword] A legendary magic sword sealing an abhorrent ancient evil spirit. |
| 0477 | Demon Sword Nihil | Weapon | [Sword] A cursed Eastern blade that drives its owner to slaughter. |
| 0478 | SAMAMUNE BLADE! | Weapon | [Sword] The strongest kitchen knife a chef can equip. Resists all attributes. |
| 0479 | Artemis's Tear | Weapon | [Sword] A sword made from a single piece of moonstone emitting a mysterious glow. |
| 0480 | Valkyria's Sword | Weapon | [Sword] A famous sword given to a certain maiden by an apostle of the war god. Morning Star |
| 0481 | Blood Sword | Weapon | [Sword] A magic sword with a crimson blade. Drain, O Drain |
| 0482 | Diamond Edge | Weapon | [Sword] An expensive sword edged with diamond. Astonishing cutting power. |
| 0483 | Spirit-Slaying Sword | Weapon | [Sword] A wooden sword carved with spells. Tremendously effective against spirits. |
| 0484 | Cleria Sword | Weapon | [Sword] A sword made from demonic metal that destroyed a certain kingdom. |
| 0485 | Stone Sword Wieder | Weapon | [Sword] A stone sword handed down by a certain tribe. |
| 0486 | Demon Sword Kamaitachi | Weapon | [Sword] Can attack three directions ahead at once! |
| 0487 | Faeblade | Weapon | [Sword] One of the Mystic weapons, capable of absorbing enemy abilities. |
| 0488 | Ten-Dice Sword | Weapon | [Sword] A sword that hits 10 times. |
| 0489 | Glass Sword | Weapon | [Sword] A sword made of glass with lethally sharp cutting power. |
| 0490 | Alkaid | Weapon | [Sword] An ice sword whose cutting wind freezes everything it touches. |
| 0491 | Quick Blade | Weapon | [Greatsword] Unleashes slashes with astonishing speed through cursed power. |
| 0492 | Sword of Hope | Weapon | [Greatsword] Its stats rise dramatically in proportion to the difficulty faced. |
| 0493 | Berserk | Weapon | [Greatsword] A cursed blade that drives its bearer to slaughter. |
| 0494 | HARAKIRI Sword | Weapon | [Greatsword] ??? |
| 0495 | Rune Blade | Weapon | [Greatsword] Consumes 15% MP to deliver a critical hit. |
| 0496 | Lightning-Rod Blade | Weapon | [Greatsword] Stores lightning energy and releases it with each attack. |
| 0497 | Zantetsuken | Weapon | [Greatsword] Cuts enemies with special armor. Ignores defense. |
| 0498 | Sword of Yomi | Weapon | [Greatsword] Can cut ghost-type enemies. |
| 0499 | Massacre Sword | Weapon | [Greatsword] Doubles the area of special attacks, but... |
Item IDs 0500-0999
| ID | Name | Kind | Description / purpose |
|---|---|---|---|
| 0500 | Ring Blade | Weapon | [Greatsword] A ring-shaped blade that reduces physical damage by 20%. |
| 0501 | Fullblade | Weapon | [Greatsword] A massive sword carried by war demons, as long as a person is tall. |
| 0502 | Knight of Judgment's Sword | Weapon | [Greatsword] Weapon attacks have a 13% chance of instant death. Ineffective on bosses. |
| 0503 | Mercurial Greatsword | Weapon | [Greatsword] Powerful, but requires a special aptitude to wield. |
| 0504 | Stone King | Weapon | [Greatsword] [Ultraheavy] A stone sword made from ore. |
| 0505 | Seiranken | Weapon | [Greatsword] A sturdy blade strong enough to withstand a storm of wild sword strikes. |
| 0506 | Flare Riser | Weapon | [Greatsword] A divine sword that turns its owner's will into a blade. |
| 0507 | Iron of Mars | Weapon | [Greatsword] The culmination of Galvorn Heavy Industries' weapon technology. |
| 0508 | Ley-Line Sword | Weapon | [Greatsword] Draws spiritual power from ley lines. Magic Focus 2. |
| 0509 | Nameless Blade | Weapon | [Greatsword] Said to be the strongest sword a human can wield. |
| 0510 | Magic Blade | Weapon | [Greatsword] Can activate magic imbued in it beforehand. |
| 0511 | Mythril Cleaver | Weapon | [Axe] [Mythril] The brand's gift to the kitchen. Essential for homemakers. |
| 0512 | Pickaxe | Weapon | [Axe] A tool for mining enemy bodies. Cannot break rocks. |
| 0513 | Tomahawk | Weapon | [Axe] A one-handed throwing axe. Ranged attack. (Consumed) |
| 0514 | Severing Axe | Weapon | [Axe] Flies around on a wildly erratic path when thrown. |
| 0515 | Chained Axe | Weapon | [Kusarigama] An axe with the same properties as a kusarigama. |
| 0516 | Double Chained Axe | Weapon | [Kusarigama] An axe with the same properties as a kusarigama. Hits +1. |
| 0517 | Unholy Axe | Weapon | [Greataxe] A greataxe filled with unholy magic. |
| 0518 | Demon God's Axe | Weapon | [Greataxe] Forged by a demon god; seemingly too much for human hands. |
| 0519 | Were-Buster | Weapon | [Axe] An exquisite silver hand axe. Effective against beastfolk. |
| 0520 | Ifrit Slash | Weapon | [Greataxe] Blessed by a demon god, trailing flame with every swing. |
| 0521 | Urish's Great Cleaver | Weapon | [Greataxe] An ugly, chipped great blade said to have belonged to an ancient king. |
| 0522 | Lucky Battle Axe | Weapon | [Axe] A battle axe crafted by a peerless master smith. |
| 0523 | Hand Axe | Weapon | [Axe] A small axe usable with one hand. |
| 0524 | Aerial | Weapon | [Greataxe] An exceptionally lightweight two-handed axe with fast charge speed. |
| 0525 | Subversive | Weapon | [Greataxe] A huge axe that crushes enemies through their armor. Enemy defense 50%. |
| 0526 | Leviathan Claw | Weapon | [Greataxe] Said to be made from a great sea serpent's claw. Water resistance. |
| 0527 | Guillotine of Destruction | Weapon | [Greataxe] A terrifying execution device that severs any neck. |
| 0528 | Slicer | Weapon | [Axe] Special attacks require no charge. |
| 0529 | Laconian Slicer | Weapon | [Axe] A throwing blade made of unbelievably strong metal. No charge required. |
| 0530 | 0530-----Daggers | Normal / internal | — |
| 0531 | Falcon Sword | Weapon | [Dagger] Hits +1. |
| 0532 | Nightingale | Weapon | [Dagger] A dagger imbued with healing power. |
| 0533 | Fencing Saber | Weapon | [Dagger] 20% chance to deflect attacks. Inactive while attacking. |
| 0534 | Unicorn Dagger | Weapon | [Dagger] A unicorn horn. |
| 0535 | Armor Piercer | Weapon | [Dagger] 40% chance to ignore enemy defense. |
| 0536 | Silver Foil | Weapon | [Dagger] A silver foil highly effective against unholy beings. |
| 0537 | Starbringer | Weapon | [Dagger] A magic sword with a cold, starlike glow. Holy element. |
| 0538 | Assassin Blade | Weapon | [Dagger] A poison-coated assassin's blade. Inflicts poison. |
| 0539 | Energy Saber | Weapon | [Dagger] A light sword excavated from ancient ruins. Electric element; inflicts blindness. |
| 0540 | Night Stalker | Weapon | [Dagger] An evil-shrouded rapier favored by demon nobles. |
| 0541 | Dark Sword | Weapon | [Dagger] |
| 0542 | Hortensia | Weapon | [Dagger] A type of rapier with a high critical-hit rate. |
| 0543 | Midnight Haze | Weapon | [Dagger] A magic dagger wreathed in thin smoke. Drains magic; 20% magic nullification. |
| 0544 | 0544-----Kusarigama | Normal / internal | — |
| 0545 | Rotator | Weapon | [Kusarigama] A force-field scythe orbiting its wielder. No charge required. MP: 2. |
| 0546 | Ghost Scythe | Weapon | [Kusarigama] |
| 0547 | Exercise | Weapon | [Kusarigama] A hot new product with tremendous beauty and health benefits. |
| 0548 | Eye Freezer | Weapon | [Kusarigama] Steals foes' life souls, growing stronger without limit. |
| 0549 | Great Scythe of Death | Weapon | [Kusarigama] A great scythe that brings death to "every" being. |
| 0550 | Furinkazan | Weapon | [Spear] A rugged great spear brought from the East. |
| 0551 | Bamboo Spear | Weapon | [Spear] The ultimate weapon, capable of bringing down even dragons. |
| 0552 | Lance | Weapon | [Spear] [Ultraheavy] Can use special attacks without charging, but... |
| 0553 | Extending Spear | Weapon | [Spear] A spear with twice the reach. |
| 0554 | Trident | Weapon | [Spear] A three-pronged harpoon used by fishers. Effective against aquatic foes. |
| 0555 | Spear | Weapon | [Spear] A mysterious weapon capable of unlimited ranged attacks. |
| 0556 | Guilty Lance | Weapon | [Spear] An execution weapon that has drunk the blood of countless sacrifices. |
| 0557 | Twin Lancer | Weapon | [Spear] A spear with another blade mounted on its butt. Hits +1. |
| 0558 | Spell Spear | Weapon | [Spear] An exorcising spear that dispels all magic. |
| 0559 | Dragon Whisker | Weapon | [Spear] A special spear with three wavy blades. |
| 0560 | War Fork | Weapon | [Kusarigama] A special spear with greatsword properties. Double attack range. |
| 0561 | Bane Spear | Weapon | [Spear] A special weapon combining spear and hammer traits. |
| 0562 | Soul-Destroying Spear | Weapon | [Spear] Tremendously powerful, but drains spirit with every swing. |
| 0563 | Beast Spear | Weapon | [Spear] Grants its bearer a beast's strength and agility, but... |
| 0564 | Battering Ram | Weapon | [Spear] A huge round timber used to destroy fortress gates. |
| 0565 | Dragoon Lance | Weapon | [Spear] Imbued with wind magic. Lightning, Special 5, Charge -2, electric resist. |
| 0566 | Spirit Spear | Weapon | [Spear] Said to be forged by the Fairy King. Enables basic magic. |
| 0567 | Brionac Spear | Weapon | [Spear] Forged by an earth-spirit smith. Returns when thrown. |
| 0568 | Knight's War Spear | Weapon | [Spear] A practical, rugged long spear used by knights in battle. |
| 0569 | Whale Vise | Weapon | [Spear] A huge tool made from the fang of a rare coastal creature. |
| 0570 | 0570-----Bows | Normal / internal | — |
| 0571 | Light Crossbow | Weapon | [Bow] A lightened crossbow with slightly faster charge speed. |
| 0572 | Crossbow | Weapon | [Bow] Fires piercing bolts, but takes time to load. |
| 0573 | Saint Crossbow | Weapon | [Bow] A crossbow engraved with sacred script and valuable as ornamentation. |
| 0574 | Catapult Barrel | Weapon | [Bow] A siege ballista forcibly modified for portable use. |
| 0575 | Tulip | Weapon | [Bow] A portable cannon of astonishing power. No ammo; slow charge. |
| 0576 | Ninja Shooter | Weapon | [Dagger] A device that launches star-shaped blades. No ammo. |
| 0577 | Fireball Bow | Weapon | [Bow] A special bow that fires magical fireballs. No ammo. |
| 0578 | Octopus-Ink Launcher | Weapon | [Bow] A portable cannon that fires slime and blinds enemies. No ammo. |
| 0579 | Mage's Bow | Weapon | [Bow] Raises magic power and improves natural MP recovery. |
| 0580 | Elemental Gunner | Weapon | [Bow] Seals fire, ice, and lightning spirits; changes element with each attack. |
| 0581 | Janus Bow | Weapon | [Bow] A special bow that fires two arrows at once. |
| 0582 | Cupid | Weapon | [Bow] A magic bow used by fairies for pranks. Inflicts confusion; holy element. |
| 0583 | Hanapuu | Weapon | [Bow] The ultimate bow. |
| 0584 | Triumphant | Weapon | [Bow] A bow with special power. Inflicts poison; increased critical rate. |
| 0585 | Howling Cannon | Weapon | [Bow] An artifact weapon impossible to make with modern technology. Lowers defense. |
| 0586 | Naga Heart Piercer | Weapon | [Bow] |
| 0587 | R-Disc Launcher | Weapon | [Axe] A special device that launches circular saws. |
| 0588 | Legion 21 | Weapon | [Bow] [Heavy] A large crossbow boasting long range and high penetration. |
| 0589 | Cypress 7 | Weapon | [Bow] An automatic bow with very short range but astonishing fire rate. |
| 0590 | Clockwork Armor | Armor | Mechanical armor that augments the wearer's strength. Changes to Warrior type. |
| 0591 | Heavy Armor | Armor | Heavy armor protecting the entire body except the absolute territory. Ultraheavy. |
| 0592 | Protect Suit | Armor | Standard equipment of the Avalon Empire Heavy Infantry. Prevents blindness. Ultraheavy. |
| 0593 | Behemoth Shell | Armor | Armor made from a giant beast's hide. Ultraheavy; acid and poison resistance. |
| 0594 | Fort Suit | Armor | The shell of a deactivated Guardian. Ultraheavy. |
| 0595 | Elephant | Armor | Heavy armor covered in dozens of thick plates. Ultraheavy; fire resist, cold/electric weak. |
| 0596 | Nightmare Armor | Armor | One of the three mighty weapons known as the Great Magic Devices. Ultraheavy. |
| 0597 | Mobile Armor | Armor | Armor that glides through the air. Ultraheavy; grants levitation. |
| 0598 | Jet-Black Armor | Armor | Great armor of the hero known as the "Labyrinth Crusher." Ultraheavy. |
| 0599 | Padded Kimono Suit | Armor | Magic clothing from the distant East that wards off even blizzards. Ultraheavy. |
| 0600 | Metal Armor | Armor | The corpse of a certain beast. Ultraheavy. |
| 0601 | Ultra-Hard Carapace | Armor | Full armor made from the cast-off shell of a giant beetle. Ultraheavy. |
| 0602 | Hell Armor | Armor | Cursed armor forged in hell. Ultraheavy; strong fire/curse resistance, Magic Defense 25. |
| 0603 | Fang Armor | Armor | Looks painfully spiky. Ultraheavy. |
| 0604 | Power Armor | Armor | Looks like it will fill you with strength. Ultraheavy. |
| 0605 | Eternal Magic | Armor | Plate mail imbued with a special power. Ultraheavy. |
| 0606 | Powers Armor | Armor | Legendary armor bestowed on a hero by an angel. Ultraheavy; damage taken -20. |
| 0607 | Armor of Life | Armor | Phantom armor that restores the wearer's vitality. Ultraheavy; Regen, Healing 2. |
| 0608 | Spike Shield | Off-hand / ammunition | Reduces physical damage by 33%. Ultraheavy. Inactive while attacking. |
| 0609 | Blade Zojirushi´ | Off-hand / ammunition | A high-speed rotating bladed disc. Ultraheavy; physical damage -33%. |
| 0610 | 0610-----Parasites | Normal / internal | — |
| 0611 | Ciliated Parasite | Armor | An insect composed of countless fine hairs that make wet, sticky noises. |
| 0612 | Tubed Parasite | Accessory | An insect with a long tube dripping white, pus-like slime. |
| 0613 | Sea Anemone? | Armor | An insect distinguished by two tentacles lined with countless suckers inside. |
| 0614 | Cordlike Parasite | Weapon | [Martial] A cordlike insect that coils around a victim's body and writhes slickly. |
| 0615 | Swarm of Leech Parasites | Headgear / special | A swarm of leeches that latch onto a victim's sensitive areas and suck insistently. |
| 0616 | Flesh Rope | Armor | Fleshy threads that coil around a victim and coat them in slime. |
| 0617 | Catheter-Type Parasite | Accessory | An insect that enters a victim's urethra and torments it. |
| 0618 | Slime-Mold Parasite | Headgear / special | An insect that enters a victim's intestines and secretes slime. |
| 0619 | Invasive Parasite | Armor | A parasite said to toy with its host through pleasure to the absolute limit. |
| 0620 | 0620-----Parasites | Normal / internal | — |
| 0621 | Ether Shield | Off-hand / ammunition | A force-field shield that reduces magic damage by 50%. Inactive while attacking. |
| 0622 | Force Buckler | Off-hand / ammunition | A bracelet that consumes MP to raise defense. |
| 0623 | Force Shield | Off-hand / ammunition | A bracelet that consumes MP to greatly raise defense. |
| 0624 | Force Armor | Off-hand / ammunition | A bracelet that consumes MP to explosively raise defense. |
| 0625 | Light Guard | Off-hand / ammunition | 15% chance to nullify normal attacks. Inactive while attacking. |
| 0626 | Excel Guard | Off-hand / ammunition | 30% chance to nullify normal attacks. Inactive while attacking. |
| 0627 | Sun Shield | Off-hand / ammunition | Shortens magic charge time and nullifies one enemy spell. |
| 0628 | Vacula | Off-hand / ammunition | The strongest shield in the universe, nullifying all damage. |
| 0629 | Rune Guard | Off-hand / ammunition | A shield that consumes 25% of MP to nullify damage. |
| 0630 | 0630 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0631 | Orichalcum Armor | Armor | Armor made from an unknown metal, containing powerful magic. |
| 0632 | Reflex | Armor | Mirror-polished silver armor. 20% magic-nullification rate. |
| 0633 | Eastern Nanban Cuirass | Armor | Armor incorporating technology from another culture. |
| 0634 | Impact Check | Armor | Magic clothing that prevents knockback. Knockdown protection. |
| 0635 | Bubble Garment | Armor | Bubble armor that grants underwater adaptation. |
| 0636 | High-Leg Armor | Armor | Armor with strong sex appeal. |
| 0637 | See-Thru Scale Armor | Armor | Made from highly transparent material, leaving all sorts of things visible. |
| 0638 | Dwarf Mail | Armor | Sturdy armor able to withstand an ogre's blow. Acid resistance. |
| 0639 | Bunny Suit | Armor | A terrifying rabbit costume with cleaver-like fangs. |
| 0640 | Hydra Suit | Armor | A bodysuit clinging tightly to bare skin. Strong fire resistance; poison immunity. |
| 0641 | Crystal Armor | Armor | Beautiful armor also highly valuable as art. |
| 0642 | Terrestrial | Armor | Ancient armor engraved with the Earth Mother Goddess. Physical damage -20%. |
| 0643 | Fairy Armor | Armor | Armor that raises a fairy's charm roughly 520 trillionfold. |
| 0644 | Puffy Bloomers | Armor | The strongest light armor, granting ultimate battlefield dominance. |
| 0645 | Vaidurak Armor | Armor | Armor sealing the Demon King's will. |
| 0646 | Hero's Garb | Armor | Armor of heroes, by heroes, for heroes. |
| 0647 | Golden Armor | Armor | Dazzling golden armor with immense magic power, but... |
| 0648 | Dark Mist Armor | Armor | Magic armor wreathed in dark-purple mist. Magic nullification 40%. |
| 0649 | Earth Power Mail | Armor | Magic armor that draws spiritual power from ley lines. Healing 2, Magic Focus 2. |
| 0650 | Element Reflector | Armor | Armor enchanted with the Four Spirit Kings Sealing Formation. Fire/cold/electric/acid resist, status 8. |
| 0651 | Arcane Armor | Armor | Magic armor made for practitioners of secret arts. Magic damage dealt/taken 20%. |
| 0652 | Mini Protector | Armor | Armor made for small races. |
| 0653 | Bustier of Peace | Armor | Magic underwear preventing poison, paralysis, bleeding, fear, and ??? status. |
| 0654 | Silk Armor | Armor | Dress armor made from sheer, thin silk. |
| 0655 | Poprya Mail | Armor | W-wait! This is a cheap knockoff! |
| 0656 | Kunoichi Mail | Armor | A revealing outfit worn by female assassins in a foreign land. Capture/trap resistance. |
| 0657 | Dragon Leotard | Armor | Magic underwear sealing the immense power of an ancient dragon. |
| 0658 | Captive Waist Armor | Armor | Cursed armor once forced upon a saint imprisoned by a demon god. |
| 0659 | Thong | Armor | Extremely tiny underwear that digs deeply into intimate areas, leaving the buttocks exposed. |
| 0660 | Tiny Sticker | Armor | An extremely small sticker that barely covers the private parts. |
| 0661 | ‚o‚`‚i‚`‚l‚`‚r | Armor | They are pajamas. |
| 0662 | Pot Lid & Armor | Armor | Supposedly a homemaker's battle attire. |
| 0663 | Snakeskin Leotard | Armor | Leather underwear that clings to the skin and grants poison immunity. |
| 0664 | Parisienne Coat | Armor | A coat made from the fur of a mysterious creature called the Parisienne. |
| 0665 | Splash Garment | Armor | It keeps your skin looking constantly wet--ah! I cannot say any more! |
| 0666 | Tiger Bikini | Armor | A swimsuit patterned like a killer bee's abdomen. Nullifies and amplifies lightning. |
| 0667 | Just a Scrap of Cloth | Armor | It is cloth. |
| 0668 | Furisode of Love | Armor | A motherly robe that works great miracles through overflowing love. |
| 0669 | Moon-Mad Garment | Armor | A robe able to store received pain as magic power. |
| 0670 | Magical Bikini | Armor | A magic swimsuit offering high defense with little fabric. Evasion 20. |
| 0671 | Amorphous | Armor | The corpse of a certain beast. |
| 0672 | Ordeo Radan | Armor | A beautiful cape woven with a goddess's hair. |
| 0673 | Displacer Robe | Armor | A garment that refracts light and misleads others about the wearer's location. |
| 0674 | Lich Robe | Armor | A robe once worn by an ancient mage. Magic nullification 10%. |
| 0675 | Emerald Robe | Armor | A magic robe allowing only the pure of heart to wear it. |
| 0676 | Scarlet Robe | Armor | A magic robe allowing only the evil of heart to wear it. |
| 0677 | Rubber Suit | Armor | Clothing made from a special resin that clings tightly to the body. |
| 0678 | Bat Coat | Armor | A coat shaped like the wings of a giant bat. |
| 0679 | Phantom Robe | Armor | A dead man's robe that drains its wearer's life force. Drain 6. |
| 0680 | Moon-White Shawl | Armor | An outer garment woven from silver thread bathed in a hundred nights of moonlight. Cold resistance; paralysis/knockdown protection. |
| 0681 | Twilight Robe | Armor | A jet-black robe woven from darkness. Fire weakness, healing weakness, Drain 10. |
| 0682 | Elven Skin | Armor | Fairy skin. Cold resistance; paralysis immunity. |
| 0683 | Fundoshi | Armor | Terrifyingly tiny T-shaped underwear. Fear resistance. |
| 0684 | Lion Pelt | Armor | The pelt of a fierce beast. Cold and fear resistance. |
| 0685 | Kagura Dance | Armor | Clothing used in an Eastern dance. Curse resistance; silence protection. |
| 0686 | Defense Robe | Armor | A garment that creates a small defensive barrier around its wearer. Damage -25%. |
| 0687 | Seashell Armor | Armor | Beautiful armor made by joining three small seashells. |
| 0688 | Archmage Garb | Armor | Clothing made for those with immense magic power. Magic charge +1, magic drain 9. |
| 0689 | Foreign Military Uniform | Armor | A military uniform used by a foreign army. |
| 0690 | Bloody Apron | Armor | An apron stained black by an enormous amount of blood. |
| 0691 | Barbaric Cloth | Armor | Raglike clothing worn by primitive people. |
| 0692 | Vital Raiment | Armor | Magic clothing granting endless vitality. Healing 4. |
| 0693 | Twelve-Layer Robe | Armor | Eastern formalwear boasting an impregnable structure. |
| 0694 | Razor Disc | Off-hand / ammunition | [Arrow] For the R-Disc Launcher. A circular saw with astonishing cutting power. |
| 0695 | Silver Arrow | Off-hand / ammunition | [Arrow] Passes through terrain and enemies. |
| 0696 | Black Arrow | Off-hand / ammunition | [Arrow] Weakens living creatures. |
| 0697 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0698 | Ahlomar's Arrow | Off-hand / ammunition | [Arrow] A powerful crossbow bolt that pierces all defenses. |
| 0699 | Merlionkirk's Arrow | Off-hand / ammunition | [Arrow] An all-obstacle arrow containing great ancient magic. |
| 0700 | Markalite Pharp | Off-hand / ammunition | The legendary shield carried by the hero Perseus. |
| 0701 | Spitzer Stone | Off-hand / ammunition | [Bullet] Ammunition for the Mauser Staff. Piercing. |
| 0702 | Crystal | Normal / internal | ? |
| 0703 | Body Checker | Usable / key item | Lets you view current health and body measurements. |
| 0704 | Buxomize Pill | Usable / key item | Using it may--or may not--enlarge the bust. |
| 0705 | Geridelbar Fruit | Usable / key item | Reduces body measurements when used. Usable only in town. |
| 0706 | Demon Insect Egg | Normal / internal | [Material] An insect egg. |
| 0707 | Maid Outfit | Armor | A maid's outfit. |
| 0708 | Sea Cactus | Normal / internal | [Material] A plant resembling a cactus that grows on the seafloor. |
| 0709 | Iron Ingot | Normal / internal | [Sell] A heavy iron lump eaten by armored crabs. |
| 0710 | Giant Frog | Normal / internal | [Material] A large edible frog. A delicacy. |
| 0711 | Ra-Harpy Feather | Normal / internal | [Material] A Ra-Harpy's supple feather, used in quilts and pillows. |
| 0712 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0713 | Giant Fish Scale | Normal / internal | [Material] A giant man-eating fish's scale. |
| 0714 | Personal Effects | Normal / internal | [Sell] A personal effect left by someone swallowed by a dungeon. |
| 0715 | Human Remains | Normal / internal | [Sell] The remains of someone swallowed by a dungeon. |
| 0716 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0717 | Demon-Flower River Slime | Accessory | A slime inhabiting Demon-Flower River that assails a victim's whole body. |
| 0718 | Sex-Slave Training Slime | Usable / key item | A monster placed on slaves so others can enjoy watching them writhe in uncontrollable arousal. |
| 0719 | Suspicious Key | Normal / internal | It has an extremely suspicious shape. |
| 0720 | 0720 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0721 | Small Key | Normal / internal | A small, roughly made key. |
| 0722 | Rusty Key | Normal / internal | A small key covered in rust and ready to crumble. |
| 0723 | Cross Key | Normal / internal | A key shaped like a small cross. |
| 0724 | Black Cross Key | Normal / internal | A cross-shaped key stained black with caked blood. |
| 0725 | Red Spice | Usable / key item | Increases weapon attack power by 30% for 8 seconds (consumed). |
| 0726 | Magic Crystal | Usable / key item | Increases magic attack power by 30% for 8 seconds (consumed). |
| 0727 | Oil | Usable / key item | Changes weapon element to fire for 20 seconds (consumed). |
| 0728 | Icehouse Shaved Ice | Usable / key item | Changes weapon element to ice for 20 seconds (consumed). |
| 0729 | Bell of Time | Usable / key item | Increases charge and movement speed for 8 seconds (consumed). |
| 0730 | Lava Bomb | Usable / key item | Use: Firaga |
| 0731 | Flash Ball | Usable / key item | Blinds all enemies (consumed). |
| 0732 | Sticky Bomb | Usable / key item | Paralyzes all enemies (consumed). |
| 0733 | Pest-Control Wand | Usable / key item | Instantly kills all swarms and insects on screen and prevents their revival (consumed). |
| 0734 | Catnip | Usable / key item | ? |
| 0735 | Lucky Coin | Usable / key item | A silver coin said to bring good luck. |
| 0736 | Gem of Light | Usable / key item | Erases all enemies (consumed). |
| 0737 | Fleetfoot Shoes | Usable / key item | Increases movement speed for 10 seconds (consumed). |
| 0738 | Spirit Stone | Usable / key item | Deals fire, ice, or lightning damage to all enemies. |
| 0739 | Leftovers | Usable / key item | Increases natural HP regeneration by 5% for 20 seconds (consumed). |
| 0740 | Star Talisman | Usable / key item | Increases natural MP regeneration by 5% for 20 seconds (consumed). |
| 0741 | Empress Cologne | Usable / key item | Increases all stats by 33% for 20 seconds (consumed). |
| 0742 | Fortune Seed | Normal / internal | [Other] A legendary seed said to destroy demons. (Not implemented) |
| 0743 | Magic-Sealing Collar | Headgear / special | A prisoner's collar that powerfully disrupts the use of magic. |
| 0744 | Curse Ring | Accessory | A cursed ring that changes its victim's traits. Vanishes when the curse is lifted. |
| 0745 | Curse Ring | Accessory | A cursed ring that changes its victim's traits. Vanishes when the curse is lifted. |
| 0746 | Curse Ring | Accessory | A cursed ring that changes its victim's traits. Vanishes when the curse is lifted. |
| 0747 | Curse Ring | Accessory | A cursed ring that drives needles into its victim and drains magic. Vanishes when the curse is lifted. |
| 0748 | Curse Ring | Accessory | A cursed ring that continually poisons its victim's vital point. Vanishes when the curse is lifted. |
| 0749 | Curse Ring | Accessory | A cursed ring that amplifies its victim's pain. Vanishes when the curse is lifted. |
| 0750 | Curse Ring | Accessory | A cursed ring that torments its victim's vital point with electric shocks. Vanishes when the curse is lifted. |
| 0751 | 0751-----Herbivore | Normal / internal | — |
| 0752 | Headdress | Headgear / special | Some sort of frilly head ornament. |
| 0753 | Tiara | Headgear / special | A woman's crown adorned with small but tasteful gems. |
| 0754 | Circlet | Headgear / special | A mage's forehead ornament that raises magic power. Resists Silence/Fear/Freeze? 8 |
| 0755 | Crest Armor | Headgear / special | An accessory that grants high resistance to magic. |
| 0756 | Agri Cap | Headgear / special | A magic hat that grants its wearer the speed of a racehorse. |
| 0757 | Bascinet | Headgear / special | A widely used metal helmet. Resists Blindness. |
| 0758 | Fairy Helm | Headgear / special | A helmet made to compensate for a fairy's weaknesses. |
| 0759 | Lich's Hand | Accessory | The mummy of an ancient mage. 10% magic nullification. |
| 0760 | Thorn Collar | Headgear / special | A torture collar that constantly injures its wearer. |
| 0761 | Demon's Helm | Headgear / special | A helmet containing demonic power. Grants night vision. |
| 0762 | Torturer's Badge | Accessory | A badge proving the wearer's status as a torturer. Its scale design is beautiful. |
| 0763 | SHOTIA | Accessory | A gothic-lolita automaton built for combat. Provides bomb support. |
| 0764 | Otherworld Maid Outfit | Armor | It looks like an ordinary maid outfit, but contains many built-in functions. |
| 0765 | Fur Cloak | Headgear / special | A cloak made of thick fur. Protects against cold. |
| 0766 | Iron Curtain | Headgear / special | An armored mantle made of thick metal plates. Fire-resistant; weak to lightning. |
| 0767 | Stardust Mantle | Headgear / special | A navy cloak scattered with meteorite sequins. Resists fire, ice, and lightning. |
| 0768 | Holy Mantle | Headgear / special | A holy mantle with the power to repel unclean beings. Strong warding. |
| 0769 | Phantom Cloak | Headgear / special | A cloak that creates illusions around its wearer. Evades 1/3 of physical attacks. |
| 0770 | Fire-Eating Bird Feather | Accessory | A feather with magic that strengthens magical beasts. |
| 0771 | Leather Belt | Accessory | A belt used to flatten the chest and force it inside clothing. |
| 0772 | Funny Sandals | Accessory | Sandals that make an alluring chirping sound to draw enemy attention. |
| 0773 | Power Sash | Accessory | Prevents movement-speed loss when heavy equipment is worn. |
| 0774 | Moonshadow Dried Fish | Accessory | Smells when worn. |
| 0775 | Mermaid's Prayer | Accessory | An accessory that raises natural regeneration. Water resistance, Healing 2. |
| 0776 | Mellow Ring | Accessory | A ring worn by sea spirits. Water resistance; grants more to certain races... |
| 0777 | Death Ring | Accessory | A stone ring concealing tremendous magic power. |
| 0778 | Talisman | Accessory | A charm concealing mysterious power. Raises charge and movement speed. |
| 0779 | Flower Scarf | Accessory | A lovely scarf worn by fairies. |
| 0780 | Nut's Vest | Accessory | Clothing once worn by a denizen of the demon realm. Powerful, but... |
| 0781 | Troll Stone | Accessory | A magic stone that grants a troll's regenerative ability and weaknesses. |
| 0782 | Protect Ring | Accessory | A ring that forms a powerful protective barrier based on its owner's magic. |
| 0783 | Resist Ring | Accessory | A ring that forms a powerful magical barrier based on its owner's magic. |
| 0784 | Power Band | Accessory | A wristband that slightly increases its wearer's strength. |
| 0785 | Magic Belt | Accessory | A magic belt that grants its wearer monstrous strength, but... |
| 0786 | Pole Star | Accessory | Completely nullifies physical attacks, but... |
| 0787 | Vampire Ring | Off-hand / ammunition | Adds drain to normal attacks; halves damage dealt; resists cold. |
| 0788 | Succubus Ring | Accessory | A succubus's ring. Normal attacks can enfeeble enemies, but... |
| 0789 | Elemental Ring | Accessory | A ring that aids communication with spirits. Amplifies fire, ice, and lightning magic. |
| 0790 | Death Masquerade | Accessory | A magic mask that grants tremendous power to its wearer. |
| 0791 | Aqua Shawl | Accessory | A thin cloth imbued with the power of a water spirit. Repels fire. |
| 0792 | Magic Pentagram | Accessory | A mage's aid that shortens spell charge time. |
| 0793 | Silver Medallion | Accessory | A silver medal with a warding effect. |
| 0794 | True Mirror | Accessory | A magic mirror that displays an attacked enemy's remaining HP. |
| 0795 | Jewel Brooch | Accessory | A gem-adorned brooch that sells for a high price. |
| 0796 | Goat Plushie | Off-hand / ammunition | Revives the wearer once upon death. |
| 0797 | Berserker's Bone | Accessory | A berserker's bone. Inflicts Berserk when HP falls to half. |
| 0798 | Warrior's Soul | Off-hand / ammunition | A crystal orb sealing the soul of a warrior who served an evil god. CT +5%. |
| 0799 | Magic Crystal Orb | Off-hand / ammunition | A magic-gathering device. Increases natural MP recovery while equipped. Magic Gathering 5. |
| 0800 | Perfect Libra | Off-hand / ammunition | The scales of harmony, preventing all status ailments. |
| 0801 | Orb of Life | Off-hand / ammunition | An orb concealing life's tremendous power. Max HP +50%. |
| 0802 | Forbidden Tablet | Off-hand / ammunition | A tablet inscribed with forbidden knowledge. Max MP +50%. |
| 0803 | Lightning Ring | Off-hand / ammunition | A ring imbued with lightning. Adds lightning to normal attacks; resists lightning. |
| 0804 | Holy Ring | Off-hand / ammunition | A ring imbued with holy power. Adds holy to normal attacks; resists holy. |
| 0805 | Fire Ring | Off-hand / ammunition | A ring imbued with fire. Adds fire to normal attacks; resists fire. |
| 0806 | Demonic Ring | Off-hand / ammunition | A ring imbued with dark power. Adds force to normal attacks; resists drain. |
| 0807 | Bronze Medallion | Accessory | A bronze medal with no particular effect. |
| 0808 | Depravity Collar | Headgear / special | A chained collar marking its wearer as a sex slave. Seals magic. |
| 0809 | Sex-Slave Chain | Off-hand / ammunition | A steel chain that encourages masochistic urges. |
| 0810 | Lewd Underwear | Armor | A transparent scrap of cloth useless as underwear. |
| 0811 | Tattered Underwear | Armor | Underwear violently torn to shreds. |
| 0812 | Giant's Gauntlet | Accessory | Magic gauntlets that increase strength. Physical damage 120%. |
| 0813 | Magic Bracelet | Accessory | A special ring that serves as a magical focus. Magic damage 120%; resists Seal. |
| 0814 | Enorenus's Shoes | Accessory | A replica of magic shoes crafted by a renowned artisan. |
| 0815 | Angel Ring | Accessory | Permanent Regen. |
| 0816 | Miracle Shoes | Accessory | Permanent Protect + Shell + Haste + Regen. |
| 0817 | Mysterious Comb | Accessory | Halves MP costs when using magic. |
| 0818 | Fire Dragon Ring | Accessory | Absorbs fire but becomes weak to ice. |
| 0819 | Water Dragon Ring | Accessory | Absorbs ice but becomes weak to lightning. |
| 0820 | Wood Dragon Ring | Accessory | Absorbs lightning but becomes weak to fire. |
| 0821 | Magic Scale | Normal / internal | [Other] Reduces fire and ice damage (consumed). |
| 0822 | Magic Carpet | Accessory | A flying carpet. Grants Float. |
| 0823 | Grounding Tail | Accessory | A cord that reduces electrical damage. Resists lightning. |
| 0824 | Sapphire Ring | Accessory | A gem ring concealing magic power. 20% evasion against fire, ice, and lightning. |
| 0825 | Goddess Goldwork | Accessory | Goldwork that protects its wearer's vitality. Resists Enfeeblement. |
| 0826 | Super Copper Alloy Anklet | Accessory | A leg ornament made from highly conductive metal. |
| 0827 | Malachite Ring | Accessory | A gem ring concealing magic power. Absorbs fire, but... |
| 0828 | Mage's Crown | Accessory | A crown for mages that assists with magic control. |
| 0829 | Gold Medallion | Accessory | A gold medal that increases its wearer's resistance. Status resistance 24. |
| 0830 | Rico's Flower Hairpin | Accessory | Protects its wearer from danger once. |
| 0831 | Monster Slippers | Accessory | Slippers shaped like an adorably stylized monster. |
| 0832 | Bunny Cuffs | Accessory | Ordinary cuffs issued to employees of a dubious establishment. |
| 0833 | Crystal Flower Cuffs | Accessory | Crystal-adorned cuffs that sell for a high price. |
| 0834 | Potpourri | Accessory | A scented sachet. |
| 0835 | Psycho Ring | Accessory | A ring that amplifies mental power. |
| 0836 | Dirty Hat | Accessory | It is grimy. |
| 0837 | Dirty Shoes | Accessory | It is grimy. |
| 0838 | Debug Tool Alpha | Normal / internal | Enemies always drop items! |
| 0839 | Debug Tool Beta | Accessory | Strong! Super strong! |
| 0840 | Debug Tool Gamma | Consumable | Cheating! Cheating! |
| 0841 | Water God's Tabi | Accessory | Eastern footwear. Movement speed does not decrease on water. |
| 0842 | Engagement Ring | Accessory | An engagement ring once meant to grace a happy lover's finger. |
| 0843 | Koropokkur Armor | Accessory | A dwarf's armor. It becomes a ring when worn by a human. |
| 0844 | Jade Hairpin | Accessory | An expensive hair ornament decorated with jade. |
| 0845 | Tiara of Purifying Light | Accessory | An expensive hair ornament decorated with jade. |
| 0846 | Fleetfoot Tabi | Accessory | Eastern shoes that increase the wearer's agility. HIT +1. |
| 0847 | Wisdom Ring | Accessory | A ring sealing intelligence within it. Attack evasion 20%. |
| 0848 | Body Modification Ring | Accessory | An eerie, pulsating ring. Changes the wearer's three measurements whenever they lodge overnight. |
| 0849 | Technical Book | Accessory | A secret manual recording the ultimate techniques of martial arts. Required 5. |
| 0850 | Blood Nail Polish | Accessory | Nail polish made from monster blood. Adds a bewitching allure. |
| 0851 | Mark of Power | Accessory | A charm that draws out hidden power. |
| 0852 | Strawberry Lipstick | Accessory | Lipstick infused with powerful magic. Adds a charming allure. |
| 0853 | Magic Crown | Accessory | A magic crown with a mystical design. |
| 0854 | Tile Pack 40 | Usable / key item | Additional armor plating applied to armor (consumable). Bonus HP +40. Max carried: 3. |
| 0855 | Tile Pack 80 | Usable / key item | Additional armor plating applied to armor (consumable). Bonus HP +80. Max carried: 3. |
| 0856 | Tile Pack L | Usable / key item | Additional armor plating applied to armor (consumable). Bonus HP +150. Max carried: 3. |
| 0857 | Tile Pack LL | Usable / key item | Additional armor plating applied to armor (consumable). Bonus HP +300. Max carried: 3. |
| 0858 | Bio Research Lab Staff ID | Accessory | An ID-card-like document granting access to the Bio Research Lab. |
| 0859 | Slave Tag | Accessory | A metal tag engraved with a woman's name. |
| 0860 | Depravity Collar | Headgear / special | A collar whose keyhole has been brutally ruined. Its wearer's eternal companion. |
| 0861 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0862 | Bitch-Training Collar | Headgear / special | A collar enchanted with powerful magic to train its wearer as a bitch. |
| 0863 | Bitch Ears & Tail | Accessory | Toys modeled after a dog's ears and tail. |
| 0864 | Hypnosis Antidote | Usable / key item | Medicine that breaks hypnosis caused by sorcery. |
| 0865 | Dog Ears & Tail Set | Off-hand / ammunition | A party prop for bondage play. Comes with a collar. |
| 0866 | Invasive Parasite Hide | Off-hand / ammunition | The hide of a parasite grown on nutrients drained from its host. |
| 0867 | Nutrient Tonic? | Usable / key item | This medicine is not intended for humans. |
| 0868 | Milk | Usable / key item | Unlike Link, it is drunk in one go. Restores 50% MP and 15% HP. |
| 0869 | Empty Bottle | Normal / internal | Recycle it properly. Yourself. |
| 0870 | Rokushaku Fundoshi | Headgear / special | A symbol of manliness. Hup, hup! |
| 0871 | Harpy Egg | Consumable | A harpy egg. Restores HP and cures status ailments. |
| 0872 | Honey | Consumable | Sweet honey. Restores MP. |
| 0873 | Lamia Scale | Normal / internal | An exceptionally rare lamia scale. Sells for a high price. |
| 0874 | Alraune Flower | Consumable | Fully restores HP and MP. |
| 0875 | Angel's Tear | Magic / ability | Adds +10 to all stats. |
| 0876 | Growth Agent | Normal / internal | Makes a specific pet grow. |
| 0877 | Weakening Agent | Normal / internal | Weakens a specific pet. |
| 0878 | Human Ranch Free Pass | Normal / internal | A pass allowing free entry to and exit from the Human Ranch. |
| 0879 | Enrollment Application | Normal / internal | Documents required to enroll at Melbel Public Academy. |
| 0880 | 0880 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0881 | Sinner's Cross | Normal / internal | Apparently, only the wicked can faintly see it. |
| 0882 | Control Room Key | Normal / internal | The key to the room controlling the laboratory equipment. |
| 0883 | Invasive Parasite Abdomen | Headgear / special | The enlarged lower abdomen of a parasite, wrapped around and controlling the lower body. |
| 0884 | Invasive Parasite Tentacle | Weapon | [Whip] The Invasive Parasite evolves to drain nutrients from beings besides its host. |
| 0885 | Invasive Parasite Head | Accessory | A parasite beginning to invade the head to fully take over its host. |
| 0886 | Mature Invasive Parasite | Armor | A parasite that has completely taken control of its host. It seeks its next victim... |
| 0887 | Student Handbook | Usable / key item | A student handbook from Melbel Public Academy. |
| 0888 | School Uniform | Armor | A Melbel Public Academy uniform. The design differs by year. |
| 0889 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0890 | Dominatrix Bondage Wear | Armor | Bondage wear fit for a dominatrix. |
| 0891 | Dark Circlet | Headgear / special | A circlet fit for an evil female commander. |
| 0892 | Mistress Papillon | Accessory | A butterfly mask fit for a dominatrix. Magnificent! |
| 0893 | Lolita Dress | Armor | Transforms any older woman into a darling little girl! |
| 0894 | Sexy Leotard | Armor | Now you, too, can radiate sex appeal! |
| 0895 | Enslaved Lady's Dress | Armor | The dress of a former noblewoman who retained her dignity despite enslavement. |
| 0896 | Noble Collar | Headgear / special | A slave collar adorned with expensive ornaments. Does not lower stats. |
| 0897 | Enslaved Lady's Chains | Off-hand / ammunition | The handcuffs of a former noblewoman who retained her dignity despite enslavement. |
| 0898 | Mystic Perfume Oil | Accessory | An aroma made with Mystic techniques. Makes the wearer extremely alluring. |
| 0899 | Enslaved Lady's Underwear | Armor | Fine underwear worn by a lady fallen into slavery. |
| 0900 | 900 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0901 | Keycard | Normal / internal | Once carried by a factory employee. |
| 0902 | Battery | Normal / internal | A power source required to operate the elevator. |
| 0903 | Grape Lipstick | Accessory | Lipstick infused with powerful magic. Adds a bewitching allure. |
| 0904 | Antidote | Consumable | A powerful antidote. Cures Poison/Blindness/Silence/Paralysis. |
| 0905 | Queen's Dress | Armor | The dress of a militaristic nation's queen. Her civil rule is sound, but her temperament fierce. |
| 0906 | Queen's Crown | Headgear / special | The crown of a certain militaristic nation's queen. |
| 0907 | Queen's Ring | Accessory | A magnificent jewel worn by royalty. |
| 0908 | Star Sticker Earring | Headgear / special | A magic-infused sticker earring. No piercing required. |
| 0909 | Dream Demon Eye Shadow | Headgear / special | Magic-infused eye shadow with considerable defense. |
| 0910 | Bitch's Name Tag | Off-hand / ammunition | A name tag given by the mistress of RAYON. |
| 0911 | Bitch's Name Tag | Off-hand / ammunition | A name tag given by someone at the Bio Research Lab. |
| 0912 | Pink Lip | Accessory | A mass-produced version of Strawberry Lipstick. |
| 0913 | Dark Lip | Accessory | A mass-produced version of Grape Lipstick. |
| 0914 | Fake Green Juice | Consumable | An incredibly bitter liquid. It is not even worth selling. |
| 0915 | Pilgrim Envoy's Proof | Normal / internal | Issued by the Abaroso Church. Even slaves bearing it are exempt from Abaroso's control. |
| 0916 | Glowbug | Usable / key item | A strange insect that lights up dark places for a while when used. |
| 0917 | Mystic Stole | Accessory | A translucent stole that may not even be matter. Magic damage -20. |
| 0918 | Mystic Butterfly Dress | Armor | A dress woven with beautifully lustrous scale dust, but... |
| 0919 | School Swimsuit | Armor | A school-designated swimsuit for girls. |
| 0920 | 0920 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0921 | Mistress Item 1 | Normal / internal | — |
| 0922 | Flower | Consumable | A wildflower growing nearby. |
| 0923 | Cat-Ear Band | Headgear / special | A headband modeled after adorable cat ears. |
| 0924 | Cat-Ear Hood | Headgear / special | A legendary cat-eared hood said to improve one's fortune. |
| 0925 | Parasite Armor De Rol | Armor | Evil living armor that toys with its wearer. Resists Mi/Fire/Drain/Force/Blood/Capture/Instant Death. |
| 0926 | Parasite Armor Nengal | Armor | Evil living armor that toys with its wearer. Resists Mi/Ice/Drain/Force/Blood/Capture/Instant Death. |
| 0927 | Parasite Armor Vajra | Armor | Evil living armor that toys with its wearer. Resists Mi/Lightning/Drain/Force/Blood/Capture/Instant Death. |
| 0928 | Bacterial Armor Rafteria | Armor | Evil living armor that toys with its wearer. Resists Mi/Holy/Drain/Force/Blood/Capture/Instant Death. |
| 0929 | Slime Armor | Armor | Armor made of living slime. Sensitivity +; resists Drain/Blood/Slime/Capture. |
| 0930 | Galva Armor | Armor | Armor made from the bones of a stray dragon. Permanently Poisoned. |
| 0931 | Bandit Hair | Normal / internal | [Sellable] Hair plucked from a defeated bandit. |
| 0932 | Bandit Chief's Hair | Normal / internal | [Sellable] Hair plucked from a defeated bandit chief. |
| 0933 | Prostitute License | Normal / internal | A prostitute's business license. |
| 0934 | Ninja Spirit | Headgear / special | Reduces the delay of weapon attacks. |
| 0935 | Duplicator | Headgear / special | — |
| 0936 | Nekomata Soul | Off-hand / ammunition | A jewel housing a nekomata's soul. It grants the heart of a mystical beast, but... |
| 0937 | Cerberus Soul | Off-hand / ammunition | A jewel housing the soul of a hellhound. It grants the heart of a magical beast, but... |
| 0938 | Hunter License | Headgear / special | Limits the contents of treasure chests dropped by common enemies to [Magic Materials]. |
| 0939 | Symbiotic Armor Dal-la-Ri | Armor | Living armor that feeds on nutrients from its compatible wearer to protect its host. |
| 0940 | 0940 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 0941 | Junk | Normal / internal | A useless mass of machinery. |
| 0942 | Automaton | Off-hand / ammunition | Has a 25% chance to nullify any attack. (Disabled during attack actions) |
| 0943 | Mechanical Doll | Normal / internal | [Sellable] An intricately made, multifunctional life-size doll. Sells for a high price. |
| 0944 | Dutch Wife | Usable / key item | A special doll designed for sexual use. Cures the ??? status. |
| 0945 | Junk? | Normal / internal | It looks like a useless mass of machinery... but is it? |
| 0946 | Automaton? | Off-hand / ammunition | Has a 33% chance to nullify any attack. It resembles someone... |
| 0947 | Dutch Wife? | Usable / key item | Cures the ??? status. It looks very much like someone. |
| 0948 | Golden Statue | Normal / internal | A life-size golden statue. Extremely realistic... |
| 0949 | Familiar Golden Statue | Normal / internal | A life-size golden statue. It looks just like that person... |
| 0950 | 0950-----Martial Arts | Weapon | [Martial Arts] |
| 0951 | Vidar's Shoes | Weapon | [Martial Arts] Exceptionally thick and sturdy safety shoes. |
| 0952 | Hermes's Shoes | Weapon | [Martial Arts] Magic shoes by a renowned artisan, imbued with acceleration magic. |
| 0953 | Titan | Weapon | [Martial Arts] Gauntlets made with techniques handed down by giants. |
| 0954 | Mist Eraser | Weapon | [Martial Arts] Armguards imbued with a special power. Strength, =Non, ○Fire/Curse. |
| 0955 | Magical Gloves | Weapon | [Martial Arts] Gauntlets that raise magic power. Magic damage +25%, Required 6. |
| 0956 | Sorceress Knuckle | Weapon | [Martial Arts] Gauntlets that aid magic use. Magic Gathering 2. |
| 0957 | Broken Prosthetic Arm | Weapon | [Martial Arts] A broken mechanical prosthetic arm, now useless. |
| 0958 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0959 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0960 | 960 | Reserved/internal | [Martial] |
| 0961 | Holy Stone Shard | Weapon | [Martial Arts] Invokes an ancient demon into the wielder's body. Ultima only. |
| 0962 | Faded Holy Stone | Weapon | [Martial Arts] Invokes an otherworldly demon into the wielder's body. Ultima only. |
| 0963 | Holy Stone Fragment [Demon Staff] | Weapon | [Staff] Invokes an ancient demon into the wielder's body. Ultima only. |
| 0964 | Faded Holy Stone [Demon Staff] | Weapon | [Staff] Invokes a demon from another realm into the wielder's body. Ultima only. |
| 0965 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0966 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0967 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0968 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0969 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0970 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0971 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0972 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0973 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0974 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0975 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0976 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0977 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0978 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 0979 | 0979 | Reserved/internal | [Martial] |
| 0980 | Hunting Knife | Weapon | [Dagger] A hunting knife that can easily kill small animals. |
| 0981 | Carving Knife | Weapon | [Dagger] A large knife used to butcher game. |
| 0982 | Draconic Dagger | Weapon | [Dagger] |
| 0983 | Diamond Nail | Weapon | [Dagger] A simple weapon made from a giant beast's claw. |
| 0984 | Assassin Knife | Weapon | [Dagger] For assassination. High critical rate; occasionally inflicts instant death. |
| 0985 | Heavenly Dragon-Guard Blade | Weapon | [Dagger] A short sword used by an Eastern mage. Max MP +20%. |
| 0986 | Tiny Sword | Weapon | [Dagger] |
| 0987 | Wildcat Fang | Weapon | [Dagger] |
| 0988 | Elemental Shard | Weapon | [Dagger] The remains of a spirit fashioned into a weapon. |
| 0989 | Mage Blade | Weapon | [Dagger] |
| 0990 | Glacial Spike | Weapon | [Dagger] |
| 0991 | Ancient Dagger | Weapon | [Dagger] |
| 0992 | Heartseeker | Weapon | [Dagger] |
| 0993 | Dagger of Glory | Weapon | [Dagger] A golden dagger granting good fortune. Experience/treasure resistance. |
| 0994 | Mind Fang | Weapon | [Dagger] A secret-stone blade that rends the mind. Magic drain; targets spirit instead of defense. |
| 0995 | Phantom Dagger | Weapon | [Dagger] |
| 0996 | Kitchen Knife | Weapon | [Dagger] A small kitchen knife. |
| 0997 | Demon's Straw | Weapon | [Dagger] A demon blade that devours souls and gives them to its owner. Heals on kills. |
| 0998 | Fenglin & Huangzui | Weapon | [Dagger] A pair of short blades resembling bird beaks. Hits +1 to +3. |
| 0999 | Chill Rend | Weapon | [Dagger] A dagger made of an ice blade. Ice; Ice Boost. |
Item IDs 1000-1499
| ID | Name | Kind | Description / purpose |
|---|---|---|---|
| 1000 | 1000-----Quests | Normal / internal | — |
| 1001 | Cylinder Heart | Normal / internal | A cylindrical machine: an automaton's heart. |
| 1002 | Recording Medium | Normal / internal | A machine part containing recordings of hand-muscle movements. |
| 1003 | Underground Prison Key | Normal / internal | A key needed to open a passage in Roland's underground prison. |
| 1004 | Underground Prison Guard's Key | Normal / internal | A key needed to open a cell in Roland's underground prison. |
| 1005 | White Love Letter | Consumable | A letter conveying a girl's tender love. Reading it soothes the heart. |
| 1006 | Magitech Ruins Key | Normal / internal | Key to the Magitech Ruins -Truth-. Its skull-and-insect design is in terrible taste. |
| 1007 | Puppet Ring | Normal / internal | A forbidden tool that stops the wearer's thoughts and makes them controllable. |
| 1008 | Marionette Powder | Normal / internal | A chemical catalyst for forbidden magic that controls a target's thoughts and emotions. |
| 1009 | Netherworld Talisman | Accessory | An ornament that gives the dead a temporary body and soul, allowing them to be controlled. |
| 1010 | Domination Formula Book | Normal / internal | A book containing magical formulas for controlling the human mind. |
| 1011 | Blue Pendant | Normal / internal | A beautiful pendant. |
| 1012 | Agate Fragment | Normal / internal | A rectangular fragment streaked with beautiful agate-like lines. |
| 1013 | Lionel Basement Key | Normal / internal | A key that opens a secret door in Lionel Castle. |
| 1014 | Goug 10F Keycard | Normal / internal | A keycard for the confinement room on the 10th floor of Goug Mechanical Base. |
| 1015 | Biometal | Normal / internal | A writhing mass of viscous metal. It almost looks like slime... |
| 1016 | Expansion Electronic Panel | Normal / internal | What looks like a fragment of a tiny electronic component. |
| 1017 | Damaged Automaton | Normal / internal | A partially damaged automaton. Could it be repaired...? |
| 1018 | Repaired Automaton | Normal / internal | An automaton repaired by Luminous, the angel engineer. Good as new. |
| 1019 | 1019 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1020 | Green Dragon Crescent Blade | Weapon | [Sword] A single-edged curved blade brought from the East. |
| 1021 | Short Sword | Weapon | [Sword] A short, double-edged sword. Fairly light and easy to handle. |
| 1022 | Broad Sword | Weapon | [Sword] A longsword with a broad blade. |
| 1023 | Bastard Sword | Weapon | [Sword] A sword that can also be wielded as a greatsword. Switch with an ability. |
| 1024 | Blood Razor | Weapon | [Sword] |
| 1025 | Blessed Sword | Weapon | [Sword] A longsword anointed with holy oil and purified. Effective against spirits. |
| 1026 | Mahavairocana Invocation Mercy Blade | Weapon | [Sword] A blade carried by those who seek salvation for all beings. |
| 1027 | Golden Kodachi | Weapon | [Sword] A short blade made entirely of gold, not merely gold-plated. |
| 1028 | Burn Longsword | Weapon | [Sword] A longsword imbued with the power of flame. Fire |
| 1029 | Emerald Ripper | Weapon | [Sword] |
| 1030 | Thunder Horn | Weapon | [Sword] |
| 1031 | Sword | Weapon | [Sword] |
| 1032 | Madman's Sword | Weapon | [Sword] |
| 1033 | Grasen Steel Sword | Weapon | [Sword] A longsword forged from high-quality steel. |
| 1034 | Emperor's Sword | Weapon | [Sword][Superheavy] The forgotten strongest sword. Lightning element |
| 1035 | Holy Knight's Sword | Weapon | [Sword] |
| 1036 | Blackguard | Weapon | [Sword] |
| 1037 | Treasured Chichiushi Blade | Weapon | [Sword] A treasured blade passed down within a clan. HIT+1, Ranged Attack (MP:5) |
| 1038 | Onikirimaru | Weapon | [Sword] |
| 1039 | Viper Sword | Weapon | [Sword] A blade resembling entwined mating snakes. Poison |
| 1040 | Silverion | Weapon | [Sword] A sword of light made for three ancient kings. Holy, Morning Star |
| 1041 | Blade | Weapon | [Sword] A one-handed sword designed for cutting. |
| 1042 | Kikoku Tensho | Weapon | [Sword] Grants demonic strength to its wielder. |
| 1043 | Ancient Brass | Weapon | [Sword] A brass sword used by ancient warriors. Strength element |
| 1044 | Spiderbane | Weapon | [Sword] |
| 1045 | Ilrune | Weapon | [Sword] A foreign longsword with geometric patterns on its blade. Strength element |
| 1046 | Beltaranis | Weapon | [Sword] Amplifies the wielder's thoughts and forms them into an energy blade. |
| 1047 | Screbb | Weapon | [Sword] A treasured blade said to retain its power even when rusted. |
| 1048 | Jade Wise Emperor | Weapon | [Sword] A treasured blade of tremendous power, sealed by a certain faction. |
| 1049 | Wyvern | Weapon | [Sword] Extremely powerful, but drains the wielder's stamina. Cost 9 |
| 1050 | Keen Blast | Weapon | [Sword] A large one-handed sword with healing power. Magic Gather 2 |
| 1051 | Amber Duel | Weapon | [Sword] A longsword with special power. Silence, Cost 5 |
| 1052 | Stain Melt | Weapon | [Sword] A sentient sword usable only by members of a certain royal family. Cost 5 |
| 1053 | Dark Blade | Weapon | [Sword] Blessed by dark spirits. Strength, Morning Star, ○Curse, Dark Resist |
| 1054 | Guardian Sword | Weapon | [Sword] A Spellblade that raises its wielder's magic power. Strength, Status 20. |
| 1055 | Sergeant's Sword | Weapon | [Sword] Used by Captain Abaroso. Charge Change, Quick |
| 1056 | Iaido | Weapon | [Sword] Attacks at supersonic speed while consecutive hits continue. |
| 1057 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1058 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1059 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1060 | 1060-----Tickets | Normal / internal | — |
| 1061 | Airline Ticket | Normal / internal | [Other] Airship boarding pass |
| 1062 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1063 | Travel Permit | Normal / internal | This lets you cross the border checkpoint! It belonged to a lost traveler. |
| 1064 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1065 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1066 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1067 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1068 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1069 | 1069 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1070 | Grand Shamshir | Weapon | [Greatsword] An enormous curved blade used by foreign executioners. |
| 1071 | Green Dragon Glaive | Weapon | [Greatsword] A heavy but powerful two-handed Green Dragon blade. Charge -2, Crit 5 |
| 1072 | Headsplitter | Weapon | [Greatsword] |
| 1073 | Twin-Headed Serpent Sword | Weapon | [Greatsword] |
| 1074 | Chromatic Sword | Weapon | [Greatsword] |
| 1075 | Huge Ogre Sword | Weapon | [Greatsword] |
| 1076 | Holy War Sword | Weapon | [Greatsword] |
| 1077 | Dotanuki | Weapon | [Greatsword] A mighty blade made to pierce armor. Enemy DEF 50% |
| 1078 | Iron Man's Cleaver | Weapon | [Greatsword] |
| 1079 | Paper Fan | Weapon | [Greatsword] A steel paper fan that can paralyze any monster. |
| 1080 | Soul Eater | Weapon | [Kusari-gama] A great scythe said to reap souls. Absorb element |
| 1081 | Demon Scythe | Weapon | [Kusari-gama] |
| 1082 | Greater Scythe | Weapon | [Chain Sickle] |
| 1083 | One-Shot Blade | Weapon | [Greatsword] |
| 1084 | Shogun Katana | Weapon | [Greatsword] |
| 1085 | Starlight Blade | Weapon | [Greatsword] A shining single-edged sword known as the Meteor Blade. Eastern |
| 1086 | Suiran | Weapon | [Greatsword] A shining great blade said to have been used by an iron giant in another world. |
| 1087 | M.O.P | Weapon | [Kusari-gama] Airi-exclusive great scythe: Master of Pain |
| 1088 | Swift Wolf | Weapon | [Greatsword] An Eastern blade with special power. Crit 25, Cost 10 |
| 1089 | Shadow Tiger | Weapon | [Greatsword] An Eastern blade with special power. Twilight, Crit 10, Heal 2 |
| 1090 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1091 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1092 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1093 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1094 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1095 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1096 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1097 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1098 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1099 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1100 | Magical Girl Cosplay | Armor | It is a super-cute magic-user outfit! |
| 1101 | Magical Girl Formalwear | Armor | Formalwear made for the next generation of magic users. |
| 1102 | Magical Girl Sacred Garb | Armor | Battle garb that enhances every aspect of magic. |
| 1103 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1104 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1105 | Dance Robe [Ame-no-Uzume] | Armor | A Dance Robe holding a dance deity's power; Appeal is required to wield it. |
| 1106 | Dance Robe [Benzaiten] | Armor | A ritual Dance Robe that draws out even more of the dance deity's power. |
| 1107 | Dance Robe [Umahi] | Armor | A divine-era Dance Robe worn only by those recognized by the dance deity. |
| 1108 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1109 | Princess Otohime's Dress | Armor | A flowing dress worn by a princess of eastern legend. |
| 1110 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1111 | Mind-Blocking Tentacle Suit | Armor | An insect garment that ravages its host's body while leaving their reason intact. |
| 1112 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1113 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1114 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1115 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1116 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1117 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1118 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1119 | 1119 | Reserved/internal | [Greatsword] |
| 1120 | Sharp Axe | Weapon | [Greataxe] A greataxe with a finely honed edge. CT+ |
| 1121 | Savage Axe | Weapon | [Greataxe] A stone greataxe used by barbarians. |
| 1122 | Arcane Axe | Weapon | [Axe] An axe carved with runes that aid magic use. Magic Charge+ |
| 1123 | Evil Crescent | Weapon | [Greataxe] A cursed greataxe that has drunk much blood. Paralysis Attack |
| 1124 | Large Axe | Weapon | [Greataxe] A large axe. |
| 1125 | Venom Edge | Weapon | [Greataxe] A magical greataxe that secretes lethal poison. Adds Poison |
| 1126 | Bounty Hunter's Axe | Weapon | [Axe] An axe once owned by a bounty hunter. Enemy G drops x1.2 |
| 1127 | Reckless Battleaxe | Weapon | [Greataxe] Last Stand |
| 1128 | Bio Axe | Weapon | [Axe] A magical organism linked to the user's body, acting as a third arm. |
| 1129 | Master Key | Weapon | [Greataxe] Forces open any door. When thrown, it pierces enemies. |
| 1130 | Axe Reading | Weapon | [Axe] An axe that raises critical-hit chance. CT+28% |
| 1131 | Magna Split | Weapon | [Greataxe] A two-handed battleaxe imbued with strong acid magic. Absorb, Twilight |
| 1132 | Munderblova | Weapon | [Greataxe] A powerful two-handed battleaxe, large yet light. Charge +1 |
| 1133 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1134 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1135 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1136 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1137 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1138 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1139 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1140 | 1140 | Reserved/internal | [Axe] |
| 1141 | Research Report | Normal / internal | A paper on the history of ancient ruins. |
| 1142 | Ancient Ornament | Accessory | An accessory lavishly set with gems and precious metals. Poison Resist |
| 1143 | Golden Bracelet | Accessory | A bracelet of immense magic that can interfere with the Tree of Life. |
| 1144 | Hand Mirror | Normal / internal | Lets you check your own face. |
| 1145 | Strange Object | Normal / internal | This shape... is unusual. |
| 1146 | Odd Object | Normal / internal | This sensation... is suspicious. |
| 1147 | Lewd Object | Normal / internal | These curves... are lewd. |
| 1148 | Beautiful Object | Normal / internal | This design... is beautiful. |
| 1149 | Shiny Object | Normal / internal | This luster... is radiant. |
| 1150 | Rope | Normal / internal | A rough rope twisted from straw. Strong enough to support a woman's weight. |
| 1151 | Blue Candy | Usable / key item | A blue candy containing mysterious power. |
| 1152 | Red Candy | Usable / key item | A red candy containing mysterious power. |
| 1153 | Sapphire Key | Normal / internal | A key decorated with sapphire. |
| 1154 | Ruby Key | Normal / internal | A key decorated with ruby. |
| 1155 | Basilisk's Tear | Normal / internal | A beautiful translucent teardrop-shaped crystal. Sells for a high price. |
| 1156 | Azure Love Letter | Consumable | A letter conveying a desert woman's fleeting love. Reading it soothes the heart. |
| 1157 | Golden Claw | Weapon | [Brawling] The strongest martial weapon, once hidden in ancient ruins. |
| 1158 | Scrying Crystal Ball | Normal / internal | A crystal ball that lets you survey the surrounding area when used. |
| 1159 | 1159 | Reserved/internal | [Axe] |
| 1160 | Force Sword | Weapon | [Dagger] Consumes magic to unleash a lethal strike. (MP:5%) |
| 1161 | Valkyrie | Weapon | [Dagger] Sword of Valkyrie, goddess of battle. Holy, Charge+ |
| 1162 | Green Estoc | Weapon | [Dagger] |
| 1163 | Horned Malice | Weapon | [Sword] An otherworldly sword that seals its wielder's magic to unleash power. Twilight, Silence |
| 1164 | Cross Sword | Weapon | [Dagger] A slender sword filled with a prayer to protect its wielder. MD 10 |
| 1165 | Princess Rapier | Weapon | [Dagger] A rapier used by a noble princess. |
| 1166 | Split Key (Right) | Normal / internal | A key split vertically in half and decorated with emerald. |
| 1167 | Split Key (Left) | Normal / internal | A key split vertically in half and decorated with emerald. |
| 1168 | Emerald Key | Normal / internal | An emerald-decorated key restored from separate left and right halves. |
| 1169 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1170 | Glowing Blue Fragment | Normal / internal | A beautiful fragment radiating power. Take it to the lady. |
| 1171 | Illegible Stone Tablet | Normal / internal | A tablet bearing mysterious writing. Sellable item. |
| 1172 | Weathered Stone Tablet | Normal / internal | A stone tablet whose surface has crumbled away. Sellable item. |
| 1173 | Blue Orb | Normal / internal | A translucent orb glowing blue. You sense a mysterious power from it. |
| 1174 | Magic Coin | Normal / internal | A mysterious coin emitting a faint glow. You sense a mysterious power from it. |
| 1175 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1176 | Onee-Brand Condom | Off-hand / ammunition | A must-have at a certain shop. Ultra-thin... |
| 1177 | Sailor Uniform for Femboys | Armor | A sailor uniform specified by a certain shop. Reveals its true power under certain conditions. |
| 1178 | Bondage Wear for Femboys | Armor | Bondage wear specified by a certain shop. Reveals its true power under certain conditions. |
| 1179 | Maid Outfit for Femboys | Armor | A maid outfit specified by a certain shop. Reveals its true power under certain conditions. |
| 1180 | School Swimsuit for Femboys | Armor | A little girl's swimsuit specified by a certain shop. Reveals its true power under certain conditions. |
| 1181 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1182 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1183 | Frilly Ribbon for Femboys | Headgear / special | A cute ribbon worn by the staff at a certain shop. Where you tie it is... |
| 1184 | Penis Bondage | Headgear / special | A gift from the No. 1 favorite at a certain shop. Treasure it... |
| 1185 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1186 | Dolphin Enema | Headgear / special | A strange item recommended by a certain shop. How to use it is... |
| 1187 | Milking Chip | Headgear / special | A prototype provided by a certain shop for product testing. How to use it is... |
| 1188 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1189 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1190 | Panties for Femboys | Accessory | A piece personally designed by the manager of a certain shop. It has some strange holes... |
| 1191 | Modified Egg of Beast | Accessory | An Egg of Beast modified by a certain shop. Where you use it is... |
| 1192 | Pink Slime | Accessory | A pink slime created by a certain shop. Its food is... |
| 1193 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1194 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1195 | Soft Blindfold | Accessory | A blindfold for that sort of play. |
| 1196 | Soft Ball Gag | Accessory | A gag for that sort of play. |
| 1197 | Blindfold & Gag Set | Accessory | A blindfold-and-gag set for that sort of play. |
| 1198 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1199 | 1199 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1200 | Bludgeoning Staff | Normal / internal | [Hammer] |
| 1201 | Beat Stick | Weapon | [Hammer] A staff made purely for use as a bludgeoning weapon. |
| 1202 | Smash Wand | Weapon | [Hammer] A bludgeoning staff combining ease of use with durability. |
| 1203 | Holy Mace | Weapon | [Hammer] A demon-slaying mace imbued with holy power. Holy |
| 1204 | Elder Mace | Weapon | [Hammer] A fine mace carried by bishops. Power, Charge +1, Magic Charge +1 |
| 1205 | Judgment Mace | Weapon | [Hammer] A sacred mace that passes judgment upon the wicked. Holy, Slayer: Undead/Demon |
| 1206 | Sledgehammer | Weapon | [Hammer] A massive hammer that destroys enemies along with their armor. Superheavy, Req. 30 |
| 1207 | Wish Hammer | Weapon | [Hammer] A hammer said to reveal its true power in a crisis. Power |
| 1208 | Priestess Hammer | Weapon | [Hammer] A hammer engraved with sacred script, used by priests. Power, Spirit 16 |
| 1209 | Thor Hammer | Weapon | [Hammer] A huge hammer crackling with lightning. Lightning, Lightning Boost, Critical +12% |
| 1210 | Orc Club | Weapon | [Hammer] A filthy club used by orcs. Healing 5 |
| 1211 | Rock | Weapon | [Hammer] It is just a rock. |
| 1212 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1213 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1214 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1215 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1216 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1217 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1218 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1219 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1220 | Fishing Rod | Weapon | [Hammer][Rod] Lets you fish. Sometimes. |
| 1221 | 10-Foot Pole | Weapon | [Hammer][Rod] Essential for dungeon exploration. Trap Avoidance: Excellent, Slow |
| 1222 | Rod Dynamic | Weapon | [Hammer][Rod] A bestselling fishing rod with standard performance. |
| 1223 | Magitech Reel 2.5m | Weapon | [Hammer][Rod] A mechanical rod for boat fishing. Highly durable. |
| 1224 | Mooring King | Weapon | [Hammer][Rod] A rod with overwhelming power. Its line breaks easily. |
| 1225 | Strong Water God | Weapon | [Hammer][Rod] A powerful rod with high stats across the board. |
| 1226 | Rod | Weapon | [Hammer][Rod] Sometimes does not let you fish. |
| 1227 | Rod | Weapon | [Hammer][Rod] Sometimes does not let you fish. |
| 1228 | Rod | Weapon | [Hammer][Rod] Sometimes does not let you fish. |
| 1229 | Rod | Weapon | [Hammer][Rod] Sometimes does not let you fish. |
| 1230 | Rod | Weapon | [Hammer][Rod] Sometimes does not let you fish. |
| 1231 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1232 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1233 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1234 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1235 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1236 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1237 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1238 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1239 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1240 | 1240 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1241 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1242 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1243 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1244 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1245 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1246 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1247 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1248 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1249 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1250 | Hammers Through 1250 | Normal / internal | [Hammer] Hammer |
| 1251 | Staffs From 1251 | Normal / internal | [Staff] Looks magical. |
| 1252 | Wizard Staff | Weapon | [Staff] A mage's staff that raises its owner's abilities. Gather Magic 4 |
| 1253 | Crystal Staff | Weapon | [Staff] A staff that draws out the latent magic within its owner. Magic Cost 5 |
| 1254 | Sage's Staff | Weapon | [Staff] A staff with the power to control the elements. O Fire/Ice/Lightning/Acid/Poison, Magic Cost 10 |
| 1255 | Fire Shrieker | Weapon | [Staff] A staff that enables a storm of magical attacks. Magic Hit +, Magic Cost 5 |
| 1256 | Staff of Life | Weapon | [Staff] A staff harboring the power of healing. Healing 5 |
| 1257 | Staff of Purification | Weapon | [Staff] A staff blessed by the goddess of love. Cures status ailments. |
| 1258 | Golden Wand | Weapon | [Staff] A staff reinforced with gold overflowing with magic. Gather Magic 10 |
| 1259 | Prime Prayer | Weapon | [Staff] A staff that helps its user concentrate. Magic Charge +2 |
| 1260 | Adjudicator's Khakkhara | Weapon | [Staff] A gilt khakkhara that emits holy light. (MP Cost: 20) |
| 1261 | Magic Changer | Weapon | [Staff] A staff that converts magic into attack power. |
| 1262 | Magical Piece | Weapon | [Staff] A staff set with the magic stone Heart Key. Calls down lightning when attacking. |
| 1263 | Domaria's Staff | Weapon | [Staff] Summons an obstacle... but has become unstable. |
| 1264 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1265 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1266 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1267 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1268 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1269 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1270 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1271 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1272 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1273 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1274 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1275 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1276 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1277 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1278 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1279 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1280 | Silver Helm | Headgear / special | A beautifully balanced silver helmet. Paralysis Guard |
| 1281 | Full Helm Burn | Headgear / special | A full helm harboring the power of flame. O Fire, Blindness Guard |
| 1282 | Barrel Helm Glitter | Headgear / special | A magic helmet harboring the power of light. O Curse, Blindness/Paralysis Guard |
| 1283 | Breath Brand | Headgear / special | A magic helmet that greatly increases vitality and spirit. HP+ |
| 1284 | Great Helm | Headgear / special | An ornate helmet that completely covers the head. Blindness Guard |
| 1285 | Fortune Venus | Headgear / special | A great helm with special power. Morning Star, Status 15, Gather Magic 2, Blindness Guard |
| 1286 | Godder Edge | Headgear / special | A great helm with special power. Twilight, Critical 10, Cost 7, Blindness Guard |
| 1287 | Shining Leaf | Headgear / special | A great helm with special power. Critical 2, Healing 2, O Holy, Blindness Guard |
| 1288 | Glory Road | Headgear / special | A top-tier helmet with excellent basic performance. Blindness Guard |
| 1289 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1290 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1291 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1292 | Crown | Headgear / special | An ornamented crown. |
| 1293 | Resist Crown | Headgear / special | A crown that raises magic resistance. Morning Star, Magic Defense 10 |
| 1294 | Will Wizard | Headgear / special | A crown with special power. Morning Star, Healing 2, O Acid |
| 1295 | Witch Hat | Headgear / special | The pointed hat every witch wears. O Curse |
| 1296 | Hunting Cap | Headgear / special | A hat favored by seasoned hunters. Critical 1, Fear Guard |
| 1297 | Elven Hat | Headgear / special | A magic hat favored by elves. Poison/Paralysis Guard |
| 1298 | Devil Knights | Headgear / special | A crown with special power. Morning Star, Magic Cost 13, Excellent Curse Resist |
| 1299 | VIP Bath Hat | Headgear / special | An amenity from a royal suite. Slime Guard |
| 1300 | Spears From 1300 | Normal / internal | — |
| 1301 | Varian Spear | Weapon | [Spear] A magic spear coated with vapor-deposited magical metal to increase its destructive power. |
| 1302 | Javelin | Weapon | [Spear] A light, short spear mainly used for throwing. Charge Speed +1 |
| 1303 | Border Spear | Weapon | [Spear] A spear imbued with a Border Devil's magic. Charge Alteration, Regen |
| 1304 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1305 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1306 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1307 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1308 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1309 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1310 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1311 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1312 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1313 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1314 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1315 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1316 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1317 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1318 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1319 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1320 | 1320 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1321 | Biometal Chastity Belt (Crotch) | Usable / key item | A chastity belt made of living metal. Torments the genitals and prevents urination. |
| 1322 | Biometal Chastity Belt (Chest) | Usable / key item | A chastity belt made of living metal. Torments the chest and prevents lactation. |
| 1323 | Chastity Belt Key (Crotch) | Usable / key item | A key for a chastity belt with an embedded electronic chip. Extremely rare. |
| 1324 | Chastity Belt Key (Chest) | Usable / key item | A key for a chastity belt with an embedded electronic chip. Extremely rare. |
| 1325 | Toilet Tool | Normal / internal | A tool that allows elimination while wearing a biometal chastity belt. |
| 1326 | Remote Controller | Usable / key item | A device that controls the chastity belt's torment and urination restriction. |
| 1327 | Clearance Card | Normal / internal | A card indicating your rank at the Gorg Mechanism base. |
| 1328 | Energy Bottle | Normal / internal | A bottle used to power the chastity-belt removal device at the Biomedical Research Institute. |
| 1329 | Slave Lady's Chastity Belt | Usable / key item | Equipment belonging to a fallen noblewoman. A superb item bearing powerful magic, but... |
| 1330 | Slave Princess's Ring | Usable / key item | A device that dominates the Slave Lady's chastity belt and violates her intimate areas. |
| 1331 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1332 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1333 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1334 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1335 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1336 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1337 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1338 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1339 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1340 | 1340 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1341 | Worm-Eaten Grimoire | Off-hand / ammunition | [Shield] A magic book so worm-eaten it is barely legible. O Missile |
| 1342 | Elementary Alchemy Course | Off-hand / ammunition | [Shield] A book about elementary alchemy. O Poison |
| 1343 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1344 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1345 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1346 | Almadel | Off-hand / ammunition | [Shield] A grimoire recording knowledge of demons. O Curse/Missile |
| 1347 | Secret Records of Volcanon | Off-hand / ammunition | [Shield] A grimoire describing candid days spent with beasts. O Fire/Lightning |
| 1348 | Kagura Fantasy Chronicle | Off-hand / ammunition | [Shield] A grimoire describing a shrine maiden's candid daily life. O Curse/Drain |
| 1349 | El Esculario | Off-hand / ammunition | [Shield] A legendary book of alchemy. O Fire/Acid/Poison |
| 1350 | Book of the Sacred Oath | Off-hand / ammunition | [Shield] A book containing knowledge of divinity. O Holy/Ice/Water |
| 1351 | Yellow Kings | Off-hand / ammunition | [Shield] A secret text about the ancient gods. O Lightning/Ice/Water |
| 1352 | Armageddon Compendium | Off-hand / ammunition | [Shield] A secret text describing the end of the world. O Fire/Lightning/Plasma |
| 1353 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1354 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1355 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1356 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1357 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1358 | Spelunker Helmet | Headgear / special | An explorer's helmet that provides vision in darkness. Holy Resist, Paralysis Guard, Morning Star |
| 1359 | Black Cap | Headgear / special | A jet-black hat emitting a scent bugs hate. Bug Parasitism Immunity (75%) |
| 1360 | Fire Necklace | Headgear / special | A spirit necklace that protects its wearer with the power of fire. Freeze Guard |
| 1361 | Water Necklace | Headgear / special | A spirit necklace that protects its wearer with the power of water. Slime Guard |
| 1362 | Earth Necklace | Headgear / special | A spirit necklace that protects its wearer with the power of earth. Knockdown Guard |
| 1363 | Wind Necklace | Headgear / special | A spirit necklace that protects its wearer with the power of wind. Capture Guard |
| 1364 | Light Necklace | Headgear / special | A spirit necklace that protects its wearer with the power of light. Silence Guard |
| 1365 | Dark Necklace | Headgear / special | A spirit necklace that protects its wearer with the power of darkness. Blindness Guard |
| 1366 | Shadow Veil | Headgear / special | A veil worn by priests of an evil cult. They say its dark power grants magic. |
| 1367 | Blaue Collier | Headgear / special | A necklace handed down in a certain royal family. |
| 1368 | Minotaur Horn | Headgear / special | A monstrous beast's horn that raises its wearer's strength. Knockback Boost, Critical 2 |
| 1369 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1370 | Bandage | Accessory | Bandages that protect the wrists. Enhances Machine-Gun Jab. |
| 1371 | Holy Grail | Accessory | A sacred chalice that banishes evil. Ice/Plasma Resist, Capture Guard |
| 1372 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1373 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1374 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1375 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1376 | Masochistic Leather-Strap Suit | Accessory | Bondage wear that activates the cells by constricting the entire body. |
| 1377 | Lewd-Torture Leather-Strap Suit | Accessory | Bondage wear with every strategically placed lock destroyed. Cannot be removed. |
| 1378 | Lewd-Torture Leather-Strap Suit | Accessory | A mass of leather straps that constricts the entire body like a net. The mark of a sex slave. |
| 1379 | Torment Collar | Headgear / special | A sturdy collar with its unlocking mechanism removed. No key exists. |
| 1380 | 1380 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1381 | Bio-Rubber Suit | Armor | A suit that tightly covers the whole body up to the neck. Includes high heels. |
| 1382 | Sage's Drug | Usable / key item | A highly dangerous drug that acts directly on the brain and eliminates every sexual preference. |
| 1383 | Improved Sedative | Usable / key item | A medicine with an enhanced sedative effect. It has a stronger rebound as a result. |
| 1384 | Invasive Rubber Suit | Armor | A full-body suit lined throughout with tentacles that torment the wearer. |
| 1385 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1386 | Magic Leather Cord | Weapon | [Martial] A sentient rope that tightly binds the arms and torso. |
| 1387 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1388 | Tentacler Z | Armor | A self-evolving, self-repairing robot that moves by taking a woman inside itself. |
| 1389 | Tentacler Rod | Weapon | [Iron Ball] An arm acquired through self-evolution. Excels at both attack and defense. |
| 1390 | Tentacler Armor | Headgear / special | Additional armor acquired through self-evolution. |
| 1391 | Cowper Field | Off-hand / ammunition | A barrier fueled by semen obtained by modifying the woman taken inside. |
| 1392 | Biounit Crystal | Accessory | A crystal formed in the sacrificial body after it becomes a complete biounit. |
| 1393 | Secret of Evolution (Debug) | Usable / key item | An information medium that promotes Tentacler Z's evolution. (Debug use) |
| 1394 | Assimilation Rubber Suit | Armor | A rubber suit that fuses with the wearer's entire body and becomes new skin. |
| 1395 | Spell-Sealing Blindfold | Accessory | A blindfold that robs the wearer of sight. |
| 1396 | Spell-Sealing Gag | Accessory | A gag that seals the wearer's magic. |
| 1397 | Spell-Sealing Gag & Blindfold | Accessory | A cursed item that seals both the wearer's sight and magic. |
| 1398 | Biomedical Institute Rubber Mask | Accessory | A rubber mask that covers the entire face, turning the wearer into a featureless doll. |
| 1399 | Gas Mask | Accessory | A half-mask that looks suitable for leaping into the Sea of Decay. A little hard to breathe in... |
| 1400 | 1400 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1401 | Slave Earrings | Normal / internal | [Piercing] Do Not Resist, Sensitivity +1 |
| 1402 | Bell Earrings | Normal / internal | [Piercing] Lower Encounter Rate, periodic EX damage, limited to nipples/clitoris |
| 1403 | Spirit Silver Earrings | Normal / internal | [Piercing] Increases Magic and Spirit |
| 1404 | Saint's Earrings | Normal / internal | [Piercing] Decreases Sensitivity |
| 1405 | Vitality Earrings | Normal / internal | [Piercing] Increases natural HP recovery |
| 1406 | Witch's Earrings | Normal / internal | [Piercing] Increases natural MP recovery |
| 1407 | Lucky Earrings | Normal / internal | [Piercing]? |
| 1408 | Barrier Earrings | Normal / internal | [Piercing] Increases Defense |
| 1409 | Sow Earrings | Normal / internal | [Piercing] Chance to absorb physical attacks, permanent ???, Masochism |
| 1410 | Tribal Earrings | Normal / internal | [Piercing] Recovers arrows and bullets when enemies are defeated |
| 1411 | Wedding Earrings | Normal / internal | Proof that the wearer became a demon's mate. Can never be removed. |
| 1412 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1413 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1414 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1415 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1416 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1417 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1418 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1419 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1420 | 1420 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1421 | Casino Coin | Normal / internal | [Other] Coins needed to play at the casino. Cannot be exchanged for cash. |
| 1422 | Silver Casino Coin | Normal / internal | [Other] A silver casino coin. Worth 100 regular coins. |
| 1423 | Gold Casino Coin | Normal / internal | [Other] A gold casino coin. Worth 10,000 regular coins. |
| 1424 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1425 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1426 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1427 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1428 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1429 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1430 | 1430 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1431 | Benicon | Normal / internal | [Smithing] Smithing success rate: 80%. Can enhance up to modifier +20. |
| 1432 | Sacrium | Normal / internal | [Smithing] Smithing success rate: 80%-5%. Success rate is inversely proportional to performance. |
| 1433 | Lignanium | Normal / internal | [Smithing] Smithing success rate: 100%. |
| 1434 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1435 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1436 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1437 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1438 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1439 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1440 | 1440 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1441 | 100 G Dummy | Normal / internal | — |
| 1442 | 300 G Dummy | Normal / internal | — |
| 1443 | 600 G Dummy | Normal / internal | — |
| 1444 | 1000 G Dummy | Normal / internal | — |
| 1445 | 2000 G Dummy | Normal / internal | — |
| 1446 | 5000 G Dummy | Normal / internal | — |
| 1447 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1448 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1449 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1450 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1451 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1452 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1453 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1454 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1455 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1456 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1457 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1458 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1459 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1460 | 1460 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1461 | Revolver | Weapon | [Gun] Capacity 6. A gun's power does not depend on its owner's abilities. |
| 1462 | Automatic Pistol | Weapon | [Gun] Capacity 20. A gun with a large magazine. |
| 1463 | Thunderer | Weapon | [Gun] Capacity 4. A dueling pistol with a reddish cylinder. |
| 1464 | Antique Gun | Weapon | [Gun] Capacity 8. An ancient gun capable of firing magic bullets. |
| 1465 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1466 | Infinite Magazine | Off-hand / ammunition | [Ammo] Capacity 6 / Power 75. Mysterious ammo that is not consumed by reloading. |
| 1467 | Bullets | Off-hand / ammunition | [Ammo] Capacity 6 / Power 180. Bullets for a gun. |
| 1468 | Strong Bullets | Off-hand / ammunition | [Ammo] Capacity 6 / Power 300 |
| 1469 | Stronger Bullets | Off-hand / ammunition | [Ammo] Capacity 6 / Power 480 |
| 1470 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1471 | E0001 Fire | Off-hand / ammunition | [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level fire magic. |
| 1472 | E0002 Blizzard | Off-hand / ammunition | [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level ice magic. |
| 1473 | E0003 Thunder | Off-hand / ammunition | [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level lightning magic. |
| 1474 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1475 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1476 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1477 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1478 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1479 | 1479 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1480 | Pain Trade | Magic / ability | [General] Damage varies with the difference between maximum and current HP. (MP: 20) |
| 1481 | Power-Banishing Hex | Magic / ability | [General] Lowers all enemies' Attack. Does not stack. (MP: 20) |
| 1482 | Softening Hex | Magic / ability | [General] Lowers all enemies' Defense and Spirit. Does not stack. (MP: 20) |
| 1483 | Delusion Hex | Magic / ability | [General] Utters a hex that blinds all enemies. (MP: 20) |
| 1484 | Pestilence Hex | Magic / ability | [General] Utters a hex that poisons all enemies. (MP: 20) |
| 1485 | Paralysis-Binding Hex | Magic / ability | [General] Utters a hex that paralyzes all enemies. (MP: 20) |
| 1486 | Sin Hex | Magic / ability | [General] Utters a hex that inflicts Magic Decay on all enemies. (MP: 20) |
| 1487 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1488 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1489 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1490 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1491 | Quick Time | Headgear / special | — |
| 1492 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1493 | Pouch | Usable / key item | Use an item directly from the pouch. |
| 1494 | Bomb | Magic / ability | [General] Consumes Ether to throw a bomb. |
| 1495 | Force Grenade | Magic / ability | [General] Throws a grenade. Power attribute, level-based damage, consumable. |
| 1496 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1497 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1498 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1499 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
Item IDs 1500-1900
| ID | Name | Kind | Description / purpose |
|---|---|---|---|
| 1500 | 1500 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1501 | M1877 Lightning | Weapon | [Gun] Capacity 6. Auto-reload. |
| 1502 | Soul Flare | Weapon | [Gun] Capacity 7. Nana only. Fires a special attack when the last round is shot. |
| 1503 | Gatling Gun | Weapon | [Gun] Capacity 2. A large machine gun that fires a great many bullets at once. |
| 1504 | Junk Gun | Weapon | [Gun] Capacity 6. A pistol assembled from scrap metal. Reduced bullet power. |
| 1505 | Chrome | Weapon | [Gun] Capacity 8. An affordable, practical pistol. |
| 1506 | Holy-Seal Bullets | Off-hand / ammunition | [Ammo] Capacity 6 / Power 200. Holy attribute. |
| 1507 | Holy-Seal Silver Bullets | Off-hand / ammunition | [Ammo] Capacity 6 / Power 300. Holy + Silver attributes. |
| 1508 | Armor-Piercing Rounds | Off-hand / ammunition | [Ammo] Capacity 2 / Power 480. Anti-armor attribute. |
| 1509 | Phoenix | Weapon | [Gun] Capacity 12. A good balance of weight and performance. |
| 1510 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1511 | Metal Soul | Headgear / special | A soldier's soul. Adds actions while a gun is equipped. |
| 1512 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1513 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1514 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1515 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1516 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1517 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1518 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1519 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1520 | Disgusting Fish | Normal / internal | [Sell] A fish so disgusting it could kill someone. |
| 1521 | Delicious Fish | Normal / internal | [Sell] A fish so delicious it could cure disease. |
| 1522 | Huge Fish | Normal / internal | [Sell] An extremely large fish. |
| 1523 | Flutter Bream | Normal / internal | [Sell] A fish with an insulting name, used as an ingredient in love potions. |
| 1524 | Mock Fish | Normal / internal | [Sell] Something shaped like a fish that is not actually a fish. |
| 1525 | Nyanfish | Normal / internal | [Sell] A cosmic horror that is half cat and half fish. |
| 1526 | Albiosso | Normal / internal | [Sell] An enormous marlin used to train the Emperor of Avalon. |
| 1527 | Sea Serpent | Normal / internal | [Sell] An enormous sea serpent. It often attacks ships. |
| 1528 | Great Water Flea Emperor | Normal / internal | [Sell] A terrifying giant water flea said to have come from another world. |
| 1529 | Zombie Butterflied Horse Mackerel | Normal / internal | [Sell] A zombified butterflied horse mackerel. A delicacy. |
| 1530 | Skelecod | Normal / internal | [Sell] A rare fish whose internal organs can be seen through its body. It even has limbs. |
| 1531 | Hundred-Eyed Worm | Normal / internal | [Sell] An enormous worm that could swallow a giant whole. |
| 1532 | Abyss Crab | Normal / internal | [Sell] An enormous crab said to lurk in the depths of the Abyss. A delicacy. |
| 1533 | Demon-Banishing Orb | Normal / internal | An orb made by a craftsman who imbued it with special ki. It can never be shattered. |
| 1534 | Undying Flame | Normal / internal | A flame created through magic that will never go out. |
| 1535 | Crimson Crystal | Normal / internal | I cannot be bothered to write another description. |
| 1536 | Small Key | Normal / internal | It can unlock doors inside dungeons! |
| 1537 | Young Branch | Normal / internal | A young tree branch bearing lush green leaves. |
| 1538 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1539 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1540 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1541 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1542 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1543 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1544 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1545 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1546 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1547 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1548 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1549 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1550 | Reincarnation Magic From 1550 | Normal / internal | — |
| 1551 | For cats? | Magic / ability | [General] |
| 1552 | For dogs? | Magic / ability | [General] (MP: 8, Charge 15) |
| 1553 | Lock-On Buster | Magic / ability | [General] Transforms the right arm and fires an energy projectile. (MP: 10) |
| 1554 | Spike Shot | Magic / ability | [General] Fires rapid-fire spikes. (MP: 2) |
| 1555 | Tail Spin | Magic / ability | [General] Slashes surrounding enemies with the tail. (MP: 15) |
| 1556 | Solar Beam | Magic / ability | [General] Releases solar energy to attack. (MP: 25) |
| 1557 | Power Drain | Magic / ability | [General] Drains vitality from surrounding enemies. (MP: 40) |
| 1558 | Poison Gas | Magic / ability | [General] Poisons every enemy on screen. (MP: 20) |
| 1559 | Spider Sling | Magic / ability | [General] Shoots thread to paralyze the target. (MP: 15) |
| 1560 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1561 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1562 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1563 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1564 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1565 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1566 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1567 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1568 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1569 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1570 | Quest-Related Entries From 1570 | Normal / internal | — |
| 1571 | Letter to Kervi | Normal / internal | A letter from the angel engineer Luminous to the administrator angel Kervi. |
| 1572 | Parcel for Luminous | Normal / internal | A parcel from the administrator angel Kervi to the angel engineer Luminous. |
| 1573 | Expansion Memory Board | Normal / internal | A component used to expand the remote controller's memory. |
| 1574 | Hidden Memory Board | Normal / internal | A component used to expand the remote controller's memory. |
| 1575 | Otherworld Key | Normal / internal | A key said to open a path to another world. You sense powerful dark energy from it. |
| 1576 | Radiant Angel Brush | Normal / internal | A gleaming brush made with a Radiant Angel's feather. It radiates powerful light. |
| 1577 | Castella | Consumable | A square, yellow, fluffy confection. Sweet and delicious. |
| 1578 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1579 | Vending Machine | Usable / key item | Summons a mysterious vending machine that sells ammunition. |
| 1580 | Drain Pot 16 | Usable / key item | Allows you to freely lower stats. |
| 1581 | Drain Pot 32 | Usable / key item | Allows you to freely lower stats. |
| 1582 | Drain Pot 64 | Usable / key item | Allows you to freely lower stats. |
| 1583 | Soul Token 4 | Normal / internal | [Other] A medal containing a sealed soul, exchangeable at a certain shop. |
| 1584 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1585 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1586 | Super Scanner | Usable / key item | Reveals nearby enemies' stats and elemental resistances. |
| 1587 | Jewel Box | Usable / key item | Receive one gemstone of your choice. |
| 1588 | Hunter Charm | Magic / ability | [Buff] Limits minor enemies' treasure drops to [Magic Materials]. |
| 1589 | Curse Talisman Doll | Usable / key item | A cursed transmitter radiating a sinister aura. Removes curse talismans. |
| 1590 | Cursed Doll | Usable / key item | A cursed transmitter radiating a sinister aura. Removes curse talismans. |
| 1591 | Forced Nudity Talisman | Armor | A talisman that curses you to be unable to wear clothes. Removed with a Curse Talisman Doll. |
| 1592 | Money-Draining Talisman | Armor | A talisman cursed to steal your money. Removed with a Curse Talisman Doll. |
| 1593 | Wondrous Wand | Usable / key item | A mysterious wand that changes your visible outfit. Usable only in rain. |
| 1594 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1595 | Secret Safe | Usable / key item | Lets you recover all the money stolen from you so far. |
| 1596 | Gate Crystal | Normal / internal | A crystal said to open a gate to another world. |
| 1597 | Repair Kit | Usable / key item | Can repair a broken prosthetic arm. |
| 1598 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1599 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1600 | 1600 | Reserved/internal | [Gun] |
| 1601 | Hard Rock Armor | Armor | Rock armor of exceptional offensive and defensive hardness, reinforced by powerful magic, but... |
| 1602 | NOL Praetorian Uniform | Armor | Uniform issued to NOL praetorians |
| 1603 | Arcus Diabolus: Bolverk | Weapon | [Gun] Capacity 6 / Power 30 + Magic 50%; no ammo; 2 hits. Noel only. |
| 1604 | Sacred Saber | Weapon | [Sword] A saber partly forged from special silver imbued with holiness. |
| 1605 | Awynite Pin | Headgear / special | A precious hairpin Claria received from her mother. Magic charge + |
| 1606 | Ironhead's Head | Weapon | [Iron Ball] Guga...! My head is hard. Strength element. |
| 1607 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1608 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1609 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1610 | 1610 Shields Start Here | Normal / internal | Add freely, OK. |
| 1611 | Princess Shield | Off-hand / ammunition | [Shield] A shield for noble royalty. |
| 1612 | Healing Shield | Off-hand / ammunition | [Shield] A shield that grants healing. Healing 4 |
| 1613 | Thunder God Scroll | Off-hand / ammunition | [Shield] A scroll depicting the Thunder God. Weapon DMG +10% |
| 1614 | Wind God Scroll | Off-hand / ammunition | [Shield] A scroll depicting the Wind God. Magic DMG +10% |
| 1615 | Sea Lion Shield | Off-hand / ammunition | Prevents items and money from being stolen. |
| 1616 | Adjudicator's Bracelet | Off-hand / ammunition | [Shield] A beautifully decorated bracelet. Resonates with the Adjudicator's Staff. |
| 1617 | Karakroid Shield | Off-hand / ammunition | Imbued with trap-making technique, preventing you from triggering traps. |
| 1618 | Soul of Mercy | Off-hand / ammunition | A fragment of Satanael's soul. Activates a barrier at max MP. (MP: 40) |
| 1619 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1620 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1621 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1622 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1623 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1624 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1625 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1626 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1627 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1628 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1629 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1630 | 1630 Shields End Here | Normal / internal | — |
| 1631 | 1631 Whips Start Here | Normal / internal | Kept short because few people will add any anyway. |
| 1632 | Blaze Whip | Weapon | [Whip] A pair of blazing flame whips. Fire, Fire Boost, Magic Focus 4, Hits +1 |
| 1633 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1634 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1635 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1636 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1637 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1638 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1639 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1640 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1641 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1642 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1643 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1644 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1645 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1646 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1647 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1648 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1649 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1650 | 1650 Whips End Here | Normal / internal | — |
| 1651 | 1651 Bows Start Here | Normal / internal | — |
| 1652 | Blowgun | Weapon | [Bow] An assassination weapon that launches darts by breath. Instant death. |
| 1653 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1654 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1655 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1656 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1657 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1658 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1659 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1660 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1661 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1662 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1663 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1664 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1665 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1666 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1667 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1668 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1669 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1670 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1671 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1672 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1673 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1674 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1675 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1676 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1677 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1678 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1679 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1680 | 1680 Bows End Here | Normal / internal | — |
| 1681 | 1681 General Nonweapon Items | Normal / internal | Equipment, event items, and so on. |
| 1682 | Ninja Suit | Armor | A form-fitting ninja suit. Move speed +1, paralysis protection, electric resistance. |
| 1683 | Sister Robe | Armor | A solemn robe for sisters. Curse resistance, ??? protection. |
| 1684 | Sister Suit | Armor | A rubber bodysuit undergarment for sisters. Curse resistance, ??? protection. |
| 1685 | Cat-Ear Armor | Armor | Cute armor with a cat-ear helmet. |
| 1686 | Gag Armor | Armor | Armor that firmly protects even the mouth. Healing 5. |
| 1687 | Nude Magic Circle | Armor | A magic circle drawn on bare skin. More embarrassing than nudity. Magic Focus 6. |
| 1688 | Orc Armor | Armor | Filthy topless armor for orcs. Healing 15. |
| 1689 | Spike Bikini | Armor | Aggressive bikini armor covered in spikes. |
| 1690 | Round Glasses | Accessory | Stylish round-rimmed glasses. Blindness and poison protection. |
| 1691 | Swirly Glasses | Accessory | Swirly glasses like the bottom of a milk bottle. Blindness and confusion protection. |
| 1692 | Monocle | Accessory | A stylish monocle. Blindness and silence protection. |
| 1693 | Tortoiseshell Glasses | Accessory | Glasses with beautiful tortoiseshell-colored frames. Blindness and slime protection. |
| 1694 | Hidden Eyes | Accessory | Equipping this might hide your eyes? Blindness protection. |
| 1695 | Dash Shoes | Accessory | Shoes that increase movement speed. Hold SHIFT to dash. |
| 1696 | Bloodstained Bandages | Headgear / special | Thickly stained with some kind of blood. |
| 1697 | No-Guard Robe | Armor | Wearing this makes you want to strike your opponent. |
| 1698 | Wrong-Prescription Glasses | Accessory | Glasses whose miraculously wrong prescription reproduces drunken-fist movement. |
| 1699 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1700 | 1700 | Reserved/internal | Numeric placeholder; not a normal player-facing item. |
| 1701 | Reload-Limited Magazine | Headgear / special | Cannot reload while rounds remain. Is this really armor? |
| 1702 | Rebellion | Accessory | A left-hand gun issued to an organization that assassinates emotional offenders. Hits +1 when locked on. |
| 1703 | Blacksmith Band | Headgear / special | Minor enemies occasionally drop [Smithing Materials]. |
| 1704 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1705 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1706 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1707 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1708 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1709 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1710 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1711 | Assorted Magic Material | Normal / internal | [Material] Monster material used for miscellaneous equipment and items. |
| 1712 | Quality Magic Material | Normal / internal | [Material] Monster material used for quality equipment and items. |
| 1713 | Supreme Magic Material | Normal / internal | [Material] Monster material used for high-quality equipment and items. |
| 1714 | Mythic Magic Material | Normal / internal | [Material] Monster material used for legendary equipment and items. |
| 1715 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1716 | Ruby | Normal / internal | [Material] A fire gemstone symbolizing destruction and conflict. |
| 1717 | Aquamarine | Normal / internal | [Material] A water gemstone symbolizing the flux of all things. |
| 1718 | Citrine | Normal / internal | [Material] A lightning gemstone symbolizing abundance and prosperity. |
| 1719 | Opal | Normal / internal | [Material] A wind gemstone symbolizing freedom and abandon. |
| 1720 | Topaz | Normal / internal | [Material] An earth gemstone symbolizing the support of all things. |
| 1721 | Sapphire | Normal / internal | [Material] An ice gemstone symbolizing prayer and faith. |
| 1722 | Amethyst | Normal / internal | [Material] An illusion gemstone symbolizing hidden truth. |
| 1723 | Emerald | Normal / internal | [Material] A magical gemstone symbolizing wisdom and spirit. |
| 1724 | Moonstone | Normal / internal | [Material] A chi gemstone symbolizing the life of living beings. |
| 1725 | Obsidian | Normal / internal | [Material] An evil gemstone symbolizing twisted life. |
| 1726 | Diamond | Normal / internal | [Material] A light gemstone symbolizing the origin of all things. |
| 1727 | Black Diamond | Normal / internal | [Material] A dark gemstone symbolizing the end of all things. |
| 1728 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1729 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1730 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1731 | Curserot Grass Tentacle | Normal / internal | [Material] A giant Malboro's tentacle. |
| 1732 | Curserot Grass Mouth | Normal / internal | [Material] A giant Malboro's mouth. |
| 1733 | Mantis Queen's Hair | Normal / internal | [Material] The hair of the beautiful insect princess. |
| 1734 | Mantis Queen's Great Scythe | Normal / internal | [Material] The great scythe of the beautiful insect princess. |
| 1735 | Giant Elephant Octopus Tentacle | Normal / internal | [Material] A gigantic Octomammoth tentacle. |
| 1736 | Giant Elephant Octopus Water Sac | Normal / internal | [Material] An unusual water-controlling organ from Octomammoth. |
| 1737 | Thunder Squid Tentacle | Normal / internal | [Material] The tentacle of a legendary sea demon. |
| 1738 | Thunder Squid Lightning Sac | Normal / internal | [Material] A lightning-generating organ from a legendary sea demon. |
| 1739 | Mandarava Root | Normal / internal | [Material] The root of a demon plant that grows on the thoughts of the dead. |
| 1740 | Mandarava Flower | Normal / internal | [Material] The flower of a demon plant that grows on the thoughts of the dead. |
| 1741 | Demon Noblewoman's Silverwork | Normal / internal | [Material] Silver ornamentation worn by a certain demon noblewoman. |
| 1742 | Demon Noblewoman's Platinum Work | Normal / internal | [Material] Platinum ornamentation worn by a certain demon noblewoman. |
| 1743 | Sky Lobster Carapace | Normal / internal | [Material] The shell of a monster said by some to fly through the sky. |
| 1744 | Sky Lobster Claw | Normal / internal | [Material] The claw of a monster said by some to fly through the sky. |
| 1745 | Drilling Machine Wreckage | Normal / internal | [Material] Wreckage of an ancient magic weapon that houses magic in a mechanical body. |
| 1746 | Drilling Machine Core | Normal / internal | [Material] The core of an ancient magic weapon that houses magic in a mechanical body. |
| 1747 | Dark-Hiding Dragon Fluid | Normal / internal | [Material] Bodily fluid from an unidentified monster that emerged from the depths. |
| 1748 | Dark-Hiding Dragon Concentrate | Normal / internal | [Material] Concentrated fluid from an unidentified monster that emerged from the depths. |
| 1749 | Crusher Maw Fang | Normal / internal | [Material] A magnificent fang seemingly able to crush anything. |
| 1750 | Crusher Maw Tongue | Normal / internal | [Material] A magnificent tongue seemingly able to swallow anything. |
| 1751 | Dragon Dragonfly Jaw | Normal / internal | [Material] The magnificent jaw of a demon insect that devours even dragons. |
| 1752 | Dragon Dragonfly Flame Sac | Normal / internal | [Material] A fire-producing organ from a demon insect that devours even dragons. |
| 1753 | Cursed Fly King's Stinger | Normal / internal | [Material] The venomous stinger of the Fly King, who seeks prey even in death. |
| 1754 | Cursed Fly King's Eye | Normal / internal | [Material] The eye of the Fly King, who seeks prey even in death. |
| 1755 | Fallen Goddess's Top | Normal / internal | [Material] Too large to wear--it is goddess (Simoon) sized--but it is a revealing top. |
| 1756 | Fallen Goddess's Underwear | Normal / internal | [Material] Too large to wear--it is goddess (Simoon) sized--but it is revealing underwear. |
| 1757 | Soul-Mad Collector's Feather | Normal / internal | [Material] A collector's feather, seeking beautiful souls. |
| 1758 | Soul-Mad Collector's Horn | Normal / internal | [Material] A collector's horn, seeking beautiful souls. |
| 1759 | Frost Fairy Scale Powder | Normal / internal | [Material] Scale powder from a fairy living in the permafrost. |
| 1760 | Frost Fairy Ice Crystal | Normal / internal | [Material] A chunk of ice containing the power of a fairy living in the permafrost. |
| 1761 | Chivalrous Beast Horn | Normal / internal | [Material] The horn of a demon beast that lives by honor and duty. |
| 1762 | Chivalrous Beast Soul | Normal / internal | [Material] The soul of a demon beast that lives by honor and duty. |
| 1763 | Yakuza Beast Horn | Normal / internal | [Material] The horn of a demon beast that lives by the yakuza code. |
| 1764 | Yakuza Beast Soul | Normal / internal | [Material] The soul of a demon beast that lives by the yakuza code. |
| 1765 | Snake-Eyed Dragon Scale | Normal / internal | [Material] Dragon scales from the legendary monster Basilisk. |
| 1766 | Snake-Eyed Dragon Reverse Scale | Normal / internal | [Material] A reverse scale from the legendary monster Basilisk. |
| 1767 | Ancient Princess's Goldwork | Normal / internal | [Material] Gold ornamentation from a once-prosperous princess. |
| 1768 | Ancient Princess's ??? | Normal / internal | [Material] It is the once-prosperous princess's... this! |
| 1769 | Old God-King's Majesty | Normal / internal | [Material] Apparently the mysterious power of a pharaoh whose majesty endures. |
| 1770 | Old God-King's Blessing | Normal / internal | [Material] Something blessed by a pharaoh whose majesty endures... |
| 1771 | Army Insect Soldier | Normal / internal | [Material] An incarnation of death that once nearly destroyed the surface world. |
| 1772 | Army Insect Queen | Normal / internal | [Material] A princess of death who once nearly destroyed the surface world. |
| 1773 | Jet-Black Fragment | Normal / internal | [Material] A memory I never want to recall again... |
| 1774 | Pure-Black Fragment | Normal / internal | [Material] A memory I never want to recall for all eternity... |
| 1775 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1776 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1777 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1778 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1779 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1780 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1781 | 1781 General Items End Here | Normal / internal | — |
| 1782 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1783 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1784 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1785 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1786 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1787 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1788 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1789 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1790 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1791 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1792 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1793 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1794 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1795 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1796 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1797 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1798 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1799 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1800 | (Remove Equipment) | Weapon | — |
| 1801 | Rest | Usable / key item | [Ability] Restores HP and MP every 3 seconds. You are defenseless while resting. |
| 1802 | Normal | Usable / key item | [Ability] Return to the normal stance. |
| 1803 | Focus on Attack | Usable / key item | [Ability] Raises attack, magic, and charge speed; lowers defense and spirit. |
| 1804 | Focus on Defense | Usable / key item | [Ability] Raises defense and spirit; lowers attack, magic, and charge speed. |
| 1805 | Vigilance | Usable / key item | [Ability] Raises resistance to traps and capture; lowers stats. |
| 1806 | Endure Pleasure | Usable / key item | [Ability] Raises resistance to EX damage; halves stats. |
| 1807 | Pleasure Yourself | Usable / key item | [Ability] Pleasure yourself on the spot. |
| 1808 | No Resistance | Usable / key item | [Ability] Prevents evasion abilities from activating. |
| 1809 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1810 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1811 | Sacrifice Flesh, Break Bone | Usable / key item | [Ability] Answers attacks with critical hits. Cannot defend. |
| 1812 | Parry | Usable / key item | [Ability] Cuts physical damage by 50%. Cannot attack with weapons. |
| 1813 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1814 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1815 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1816 | Spellblade | Usable / key item | [Ability] Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit) |
| 1817 | Magic Shield | Usable / key item | [Ability] Raises defense and spirit. (MP: 5 to activate, 4 when damaged) |
| 1818 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1819 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1820 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1821 | Magic Accumulation | Usable / key item | [Ability] Increases natural MP recovery; lowers stats. |
| 1822 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1823 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1824 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1825 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1826 | 1826 General Abilities Start Here | Normal / internal | Overwrite here with abilities anyone can learn, such as reserved weapons. |
| 1827 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1828 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1829 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1830 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1831 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1832 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1833 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1834 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1835 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1836 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1837 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1838 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1839 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1840 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1841 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1842 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1843 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1844 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1845 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1846 | Trance | Usable / key item | [Ability] For 15 sec.: double damage, double movement speed, 0 MP cost. (MP: 50) |
| 1847 | Spark | Usable / key item | [Ability] 20% chance to anticipate and nullify a normal attack. |
| 1848 | Will | Usable / key item | [Ability] Converts any chosen amount of HP into MP. |
| 1849 | Mystic Transformation | Usable / key item | [Ability] Become a Mystic. Select again to cancel; causes weakness when canceled. (MP: 10) |
| 1850 | Craft Arrows | Usable / key item | [Ability] Creates several arrows. (MP: 15) |
| 1851 | Drawn-Sword Awakening | Usable / key item | [Ability] Grants tremendous power through the demon sword, but... |
| 1852 | Dragon Power | Usable / key item | [Ability] Changes charged attacks into dragon breath. |
| 1853 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1854 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1855 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1856 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1857 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1858 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1859 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1860 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1861 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1862 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1863 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1864 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1865 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1866 | Terror Voice | Usable / key item | [Ability] Confuses all enemies. (MP: 20) |
| 1867 | Psy Net | Usable / key item | [Ability] Paralyzes all enemies. (MP: 30) |
| 1868 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1869 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1870 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1871 | Flame Eraser | Usable / key item | [Ability] Incinerates enemies without fire resistance. (MP: 20) |
| 1872 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1873 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1874 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1875 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1876 | Maelstrom | Usable / key item | [Ability] Deals water damage equal to half max HP to all enemies. (MP: 50) |
| 1877 | Pheromone | Usable / key item | [Ability] Shortens the interval between enemy spawns. (MP: 5) |
| 1878 | Tremor | Usable / key item | [Ability] Attacks all enemies with a tremor. Ground-level attack. (MP: 30) |
| 1879 | Stench | Usable / key item | [Ability] Poisons all enemies. (MP: 15) |
| 1880 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1881 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1882 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1883 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1884 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1885 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1886 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1887 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1888 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1889 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1890 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1891 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1892 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1893 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1894 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1895 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1896 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1897 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1898 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1899 | (unnamed/reserved) | Reserved/internal | No named item is assigned to this database slot. |
| 1900 | 1900 Abilities End Here | Normal / internal | — |