RyonaRPG → Item ID

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RyonaRPG edit


Japanese release
Core 0163
2026-04-29



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This page lists every item database ID in the current English edition. Use it when looking up an item, working with save data, or using Debug Mode. For equipment statistics and normal acquisition information, see Equipment and the other item pages.

How to use this list

  • In Debug Mode, open page 3 and select Item · Magic · Gold → Get Item by ID to enter an exact ID. The Debug Shop on the same page provides a browsable list.
  • Kind is the underlying RPG Maker item behavior used by the project. RyonaRPG repurposes some item kinds for its custom systems, so labels such as Headgear / special or Magic / ability are intentionally broad.
  • Reserved/internal means that the database slot is blank or only has a numeric placeholder. These are not missing translations and should not be treated as obtainable items.
  • Descriptions are taken from the current English game data. Shop prices are omitted because many shops and events calculate their costs separately from RPG Maker's database price field.
  • Use your browser's page search to jump directly to an item name or four-digit ID.

The database contains 1,900 slots: 1,464 named records and 436 reserved or numeric-placeholder records. Item names are not guaranteed to be unique, so use the ID when identifying a specific record.

Item IDs 0001-0499

ID Name Kind Description / purpose
0001 Maiden's Secret Diary Usable / key item A notebook chronicling all the days until now.
0002 Mithril Claw Weapon [Martial][Mithril] A branded martial weapon.
0003 Aura Knuckle Weapon [Martial] Fists harboring holy power.
0004 Dragon Claw Weapon [Martial] Gauntlets that grant control over the fire element.
0005 Tiger Fang Weapon [Martial] Gauntlets distinguished by long, sharp claws.
0006 Cross Counter Weapon [Martial] It is a weapon.
0007 Chain Flail Weapon [Flail] A long-reach weapon with a weight attached to a chain.
0008 Holy Flail Weapon [Flail] A flail concealing holy power.
0009 Morning Star Weapon [Iron Ball] A weapon with an iron ball on a chain, attacking a wide area.
0010 Wrecking Ball Weapon [Flail] An enormous chained iron ball with tremendous weight and power.
0011 Magician Rod Weapon [Staff] A perfectly ordinary mass-produced staff.
0012 Mithril Rod Weapon [Staff][Mithril] A branded staff. They will even engrave your family crest on the handle.
0013 Rune Staff Weapon [Staff] A staff that consumes MP to deliver a critical hit.
0014 Dragon Rod Weapon [Staff] A staff harboring a dragon's power. Increases charge speed when casting magic.
0015 Gambanteinn Weapon [Staff] A staff imbued with divine power. Enables advanced attack magic.
0016 Battle Hammer Weapon [Hammer] [Heavy] A massive hammer made for combat.
0017 Monk's Staff Weapon [Hammer] A staff used by monks and mountain ascetics of the East. Also useful in combat.
0018 Stun Hammer Weapon [Hammer] A patrol hammer that paralyzes enemies. Electric element.
0019 Crowbar-Like Object Weapon [Hammer] A mysterious weapon said to be wielded by evil beings.
0020 Broken Staff Weapon [Staff] A staff broken after a fierce battle.
0021 Leather Whip Weapon [Whip] A whip made from processed animal hide.
0022 Mythril Whip Weapon [Whip] [Mythril] Apparently the brand makes leather goods too.
0023 Vampire Killer Weapon [Whip] A whip with overwhelming power against the undead.
0024 Dragon Whisker Weapon [Whip] A tough dragon whisker fitted with a handle as a weapon.
0025 Severed Whip Weapon [Whip] A whip torn apart after a fierce battle.
0026 Gladius Weapon [Dagger] A light, easy-to-handle dagger.
0027 Kunai Weapon [Dagger] A small blade used by those known as ninja.
0028 Psycho Dagger Weapon [Dagger] A dagger that converts the wielder's Spirit into Attack.
0029 Orichalcum Weapon [Dagger] A dagger made from an unknown metal. It harbors powerful magic.
0030 Spatha Weapon [Dagger] The highest-ranking holy blade among daggers.
0031 Longsword Weapon [Sword] A perfectly ordinary mass-produced longsword.
0032 Mithril Sword Weapon [Sword] A longsword from the trusted, high-quality Mithril brand.
0033 Flame Tongue Weapon [Sword] A magic sword made of flickering flame. Fire Boost, Morning Star
0034 Eastern Single-Edged Sword Weapon [Sword] A keen single-edged sword forged in the East.
0035 Demon's Claw Weapon [Sword] A longsword containing demonic power. Increases natural HP recovery.
0036 Damascus Sword Weapon [Sword] A sword made from an unknown metal. Effective against incorporeal enemies.
0037 Dragon Slayer Weapon [Sword] The only weapon capable of cutting through dragon scales.
0038 Ultima Weapon Weapon [Sword] A weapon that converts the user's life force into Attack.
0039 Kusarigama Weapon [Chain Sickle] A weapon with a blade at the end of a chain. Attacks a wide area.
0040 Wing Edge Weapon [Chain Sickle] A weapon with a sharp blade at the end of a chain.
0041 Greatsword Weapon [Greatsword] A relatively easy-to-handle two-handed sword.
0042 Silver Blade Weapon [Greatsword] A silver greatsword with the power to ward off evil.
0043 Ice Sword Weapon [Greatsword] The ice greatsword obtained after a long-held wish came true. Boosts ice magic.
0044 Tsurugi Weapon [Greatsword] A two-handed katana made for actual combat.
0045 Defender Weapon [Greatsword] A sturdy, broad-bladed greatsword that can also be used as a shield.
0046 Argetlahm Weapon [Greatsword] A gigantic holy sword said to be the left arm of a god who guards another world.
0047 Beauty Under the Moon Weapon [Greatsword] A great katana of bewitching beauty and fearsome sharpness. Charge Time/Magic Attack +
0048 Sol Blade Weapon [Greatsword] A radiant greatsword imbued with solar power. Holy, Exorcism, Morning Star, Dark resist.
0049 Death Falcon Weapon [Greatsword] The ultimate sword, with falcon-like speed and devastating power.
0050 Broken Sword Weapon [Greatsword] A sword broken after a fierce battle.
0051 Battle Axe Weapon [Greataxe] A combat axe that can also fell trees.
0052 Crescent Axe Weapon [Greataxe] [Ultraheavy] An axe with a blade as large as its wielder.
0053 Icewall Battle Axe Weapon [Greataxe] An axe containing immense ice magic.
0054 Rune Axe Weapon [Greataxe] A magic greataxe that consumes MP to deliver critical hits.
0055 Dragon Buster Weapon [Greataxe] Said to fell even the strongest plant, the Tree Dragon.
0056 Mythril Foil Weapon [Dagger] An ornate thrusting sword made by the [Mythril] brand.
0057 Estoc Weapon [Dagger] A large thrusting sword with a needle-like blade.
0058 Psycho Sword Weapon [Dagger] Converts the wielder's spirit into attack power.
0059 Master Rapier Weapon [Dagger] Apparently highly effective against extraterrestrial life.
0060 Poison Needle Weapon [Dagger] A needle coated in fast-acting deadly poison.
0061 Long Spear Weapon [Spear] An ordinary mass-produced spear.
0062 Mythril Spear Weapon [Spear] A light, strong spear from the [Mythril] brand.
0063 Thunder Spear Weapon [Spear] A magic spear with lightning power that amplifies lightning magic.
0064 Naginata Weapon [Spear] An Eastern polearm distinguished by its curved blade.
0065 Halberd Weapon [Spear] A spear combining the traits of a spear and axe.
0066 Alloces's Demon Spear Weapon [Spear] A spear containing immense fire magic.
0067 Gungnir Weapon [Spear] A powerful spear said to be used by a god from another world.
0068 Fairy Spear Weapon [Spear] A spear made to fit a fairy's body.
0069 Titania Lance Weapon [Spear] A legendary spear passed down among fairies since antiquity.
0070 Broken Spear Weapon [Spear] A spear broken after a fierce battle.
0071 Longbow Weapon [Bow] An ordinary mass-produced bow.
0072 Mythril Bow Weapon [Bow][Mythril] A Mythril-brand bow.
0073 Elven Bow Weapon [Bow] A bow imbued with the magic of a forest spirit.
0074 Blue Rabbit Weapon [Bow] The blue rabbit is apparently the mark of an expert sniper.
0075 Artemis Bow Weapon [Bow] A bow bearing the name of the goddess of the hunt.
0076 Wooden Arrow Off-hand / ammunition [Arrow] An arrow for bows. One is consumed per shot.
0077 Fire Arrow Off-hand / ammunition [Arrow] An arrow imbued with fire magic.
0078 Ice Arrow Off-hand / ammunition [Arrow] An arrow imbued with ice magic.
0079 Lightning Arrow Off-hand / ammunition [Arrow] An arrow imbued with lightning magic.
0080 Holy Arrow Off-hand / ammunition [Arrow] An arrow imbued with holy power.
0081 Buckler Off-hand / ammunition A small shield that reduces physical attacks by 25%. (Disabled during attack actions)
0082 Mythril Shield Off-hand / ammunition A large shield that reduces physical attacks by 50%. (Disabled during attack actions)
0083 Flame Shield Off-hand / ammunition A shield that blocks fire attacks. (Disabled during attack actions)
0084 Ice Shield Off-hand / ammunition A shield that blocks ice attacks. (Disabled during attack actions)
0085 Earth Shield Off-hand / ammunition A shield that blocks lightning attacks. (Disabled during attack actions)
0086 Wonder Bangle Off-hand / ammunition A magic bracelet that blocks bow and arrow attacks. (Disabled during attack actions)
0087 Aegis Shield Off-hand / ammunition [Shield][Superheavy] Blocks most magic attacks. (Disabled during attack actions)
0088 Ogre Shield Off-hand / ammunition [Shield][Superheavy] Blocks 100% of physical attacks. (Disabled during attack actions)
0089 Civilian Off-hand / ammunition [Shield][Superheavy] Has a 20% chance to nullify any attack. (Disabled while attacking)
0090 Ribbon Headgear / special A ribbon made of smooth silk. Prevents status ailments except Embarrassment.
0091 Scandalous Swimsuit Armor Conan: "This is the best!"
0092 Mythril Bustier Armor A proud [Mythril]-brand creation focused solely on sexy-cute appeal.
0093 Phantom Beast Pelt Armor A pelt imbued with the power of a phantom beast.
0094 Foreign Kimono Armor Traditional clothing worn by people of the eastern lands... apparently.
0095 Transformation Dress Armor A mysterious dress that transforms its wearer into someone else.
0096 Waitress Uniform Armor A risque uniform worn by waitresses at a suspicious shop.
0097 Dancer's Costume Armor A revealing stage costume worn by dancers.
0098 Empty-Handed Armor The state of holding nothing. Apparently ninjas are strongest empty-handed.
0099 Evil Corset Armor A cursed corset with an evil will that toys with its wearer.
0100 Titania Mail Armor Armor belonging to Titania, Queen of the Fairies.
0101 Iron Armor Armor Utterly ordinary and uninteresting iron armor.
0102 Mythril Mail Armor [Mithril]-brand armor balancing durability with revealing design.
0103 Insulator Armor Armor Armor granting lightning resistance and nullifying Spark Rods.
0104 Samurai Armor Armor Eastern warrior armor called "Red-Laced Armor."
0105 Crystal Mail Armor Armor made of crystal.
0106 Dragon Armor Armor Armor made from dragon scales. Nullifies fire; weak to cold.
0107 Genji Armor Armor Armor used by ancient nobles in the Far East.
0108 Valkyrie Mail Armor Armor said to have been worn by warrior goddesses of myth.
0109 Iron Maiden Armor Armor holding dark magic that protects its owner in exchange for pain.
0110 Broken Armor Armor Armor left in tatters by monster claws and fangs.
0111 Silk Robe Armor A robe woven from silk thread.
0112 Mythril Robe Armor A [Mithril]-brand robe offering both function and sexy-cute style.
0113 Sage's Coat Armor A coat with enhanced magic from woven crystal.
0114 Flowing Dress Armor Garb woven from special thread and worn by eastern sorcerers.
0115 Robe of Light Armor A robe made of pure light. Weightless but sheer. Morning Star
0116 Princess Dress Armor A spotless pure-white dress. Status Avoidance +20%
0117 Minerva Bustier Armor A masterpiece imbued with the magic of Lakshmi, one of the goddesses.
0118 Saint Garb Armor Vestments woven from cloth purified with Holy Water, imbued with the power of light.
0119 Demon Dress Armor A dangerously revealing dress worn by noblewomen of the demon realm.
0120 Tattered Clothes Armor Clothes torn to shreds by monster claws, fangs, and the like.
0121 Star Pendant Accessory An accessory that prevents poison.
0122 Silver-Rimmed Glasses Accessory An accessory that prevents blindness.
0123 Earrings Accessory An accessory that prevents silence.
0124 Peace Ring Accessory An accessory that prevents paralysis.
0125 Gyrocompass Accessory An accessory that prevents knockdown.
0126 Angel's White Robe Accessory An accessory that prevents bleeding.
0127 Elf Cloak Accessory An accessory that prevents capture.
0128 Purification Ankh Accessory An accessory that prevents slime coating.
0129 Pure Silver Knight Accessory An accessory that prevents fear.
0130 Scorching Bracelet Accessory An accessory that prevents freezing.
0131 Alarm Earring Accessory An accessory that prevents stun.
0132 Wholesome Atmosphere Accessory No one really knows how it works, but this accessory prevents ???.
0133 0133 Reserved/internal Numeric placeholder; not a normal player-facing item.
0134 Soul of Thamasa Accessory Changes the special move used when casting attack magic.
0135 Celestriad Accessory Increases charge speed when casting magic.
0136 Thieves' Eye Magic / ability [Support] Disables random traps. Ineffective during attack actions. (MP: 16%)
0137 Kung Fu Shoes Accessory Flat cloth shoes. Enhances Whirlwind Kick.
0138 Stray Medal Accessory An accessory that prevents knockdown, capture, and freezing.
0139 Mithril Gauntlet Accessory An accessory that prevents poison, silence, and paralysis.
0140 Demon's Collar Headgear / special A collar emitting a sinister aura.
0141 Berserker Drug Usable / key item A drug that turns its user into a berserker. Use: Berserk
0142 Fairy Wing Usable / key item A magic item that grants levitation until you move to another location.
0143 Deep-Sea Gem Usable / key item Use: Maelstrom
0144 Demon God's Jar Usable / key item Use: Flame Eraser
0145 Dwarf Shoes Usable / key item Use: Earth Tremor
0146 Black Box Usable / key item Use: Terror Voice
0147 Ruby Sandals Usable / key item Use: Exit
0148 Mapis Light Usable / key item Use: Repulsion
0149 Midnight Eye Usable / key item Illuminates dark zones for 120 seconds.
0150 Bandage Headgear / special Cloth wrapped around a wound to protect it. Better not force it off...
0151 Cure Magic / ability [General] White magic that restores HP. (MP: min. 10-10%, Charge 25-25%)
0152 Mysterious Lightning Rod Usable / key item Use: Mute
0153 Glass Shield Usable / key item Use: Barrier
0154 Esuna Magic / ability [General] White magic that cures status ailments. (MP: min. 10-10%)
0155 Protect Magic / ability [Support] Reduces physical damage by half. (MP: min. 5-5%)
0156 Shell Magic / ability [Support] Reduces magic damage by half. (MP: min. 5-5%)
0157 Haste Magic / ability [Buff] Increases movement speed. (MP: min. 5-5%)
0158 Regen Magic / ability [Buff] Gradually restores HP. (MP: 1)
0159 Quick Magic / ability [Buff] Increases charge speed. (MP: 10%)
0160 Gravity Magic / ability [General] Halves the HP of an enemy hit by the gravity shot. (MP: 20, Charge: 40)
0161 Magic Burst Magic / ability [General] Deals damage proportional to current MP. (MP: min. 80-100%)
0162 Guard Off Magic / ability [General] Ancient magic that halves enemy defense. (MP: 20)
0163 Fire Magic / ability [General] Fires a fireball forward. (MP: 5, Charge: 15)
0164 Blizzard Magic / ability [General] Fires freezing air forward. (MP: 5, Charge: 15)
0165 Thunder Magic / ability [General] Fires a lightning bolt forward. (MP: 8, Charge: 15)
0166 Drain Magic / ability [General] Black magic that drains an enemy's HP. (MP cost: 15)
0167 Holy Magic / ability [General] Ancient magic that attacks with holy power. (MP cost: 80)
0168 Flare Magic / ability [General] Ancient magic that attacks with nuclear fusion energy. (MP cost: 100)
0169 Virgin First Pressing Usable / key item Made solely from the very first fluid shed by a virgin. Cures weakness.
0170 Banish Magic / ability [General] Ancient magic that twists dimensions and erases enemies. (MP cost: 40)
0171 Red Medicine Bottle Usable / key item Apparently raises attack for a while.
0172 Blue Medicine Bottle Usable / key item Apparently fully restores HP, MP, and status ailments.
0173 Black Medicine Bottle Usable / key item The black liquid appears to be writhing...
0174 White Medicine Bottle Usable / key item Some kind of medicine. Who knows what it is?
0175 Pink Medicine Bottle Usable / key item A revolutionary medicine that successfully isolates only the side effects.
0176 Evil Potion Normal / internal [Other] Poison in a bottle resembling a Potion. Handle with care.
0177 Evil Ether Normal / internal [Other] Poison in a bottle resembling an Ether. Handle with care.
0178 Salted Kelp Consumable The rarest of delicacies, though apparently not to Western tastes...
0179 Crystal Shard Normal / internal [Other] An item required when learning abilities.
0180 ◆Auto-Healer Usable / key item A magical medicine box that automatically uses medicines you possess.
0181 Potion Consumable Restores 100 HP. Max held: 50.
0182 Hi-Potion Consumable Restores 300 HP. Max held: 10.
0183 X-Potion Consumable Fully restores HP. Max held: 5.
0184 Ether Consumable Restores 50 MP. Max held: 16.
0185 Dry Ether Consumable Restores 200 MP. Max held: 10.
0186 X-Ether Consumable Restores 400 MP. Max held: 5.
0187 Elixir Consumable Fully restores HP, MP, and status ailments.
0188 Antidote Consumable Cures poison. Max held: 10.
0189 Eye Drops Consumable Cures blindness. Max held: 10.
0190 Book of Curing Silence Consumable Cures silence. Max held: 10.
0191 Gold Needle Consumable Cures paralysis. Max held: 10.
0192 Hemostat Consumable Cures bleeding. Max held: 10.
0193 Teleport Stone Consumable Escapes knockdown, capture, or freezing. Max held: 10.
0194 Holy Water Consumable Washes away slime. Max held: 10.
0195 Stimulant Consumable Recovers from fear. Max held: 10.
0196 Sedative Usable / key item [Recovery] A suspicious drug that lowers EX.
0197 Remedy Consumable Cures all status ailments. Max held: 10.
0198 Phoenix Down Normal / internal [Other] Revives you once when defeated. Max held: 3.
0199 Debug Tool Usable / key item No matter what anyone says, this is strictly a debugging tool.
0200 Personal Mushroom Usable / key item [Recovery] Do your best to cure the ??? status yourself.
0201 Formation Manual Normal / internal A book describing various formations.
0202 Love Nest Key Normal / internal The key to "Samantha and Darling's Love Nest," found lying around for some reason.
0203 Delicious-Looking Key Normal / internal A visibly delicious-looking key with a savory aroma.
0204 Brass Key Normal / internal A key made from an alloy of copper and zinc.
0205 Bronze Key Normal / internal A key made from an alloy of copper and tin.
0206 Cupronickel Key Normal / internal A key made from an alloy of copper and nickel.
0207 Shakudo Key Normal / internal A key made from an alloy of copper and gold.
0208 Dice Normal / internal A set of three dice used in games.
0209 Substitute Doll Normal / internal A life-size doll made to look just like the real thing.
0210 Bone Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0211 Blood Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0212 Moon Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0213 Insect Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0214 Cat Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0215 Shadow Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0216 Night Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0217 Ash Elixir Usable / key item Medicine in an old ceramic vessel. It has a suspicious air.
0218 Flame Magic / ability [General] Deals fire damage to all enemies on screen. (MP cost: 40)
0219 Frost Magic / ability [General] Deals ice damage to all enemies on screen. (MP cost: 40)
0220 Secret Manual 1 Normal / internal A book about the [Focus on Attack] ability.
0221 Secret Manual 2 Normal / internal A book about the [Focus on Defense] ability.
0222 Wooden Quiver Normal / internal [Other] Holds 30 wooden arrows. Automatically replenishes when empty.
0223 Lady's Medicine Usable / key item A magic drug that reduces sensitivity, but also lowers stats.
0224 Diuretic Usable / key item A drug with diuretic and urine-increasing effects.
0225 Collar Key Usable / key item A key for removing a slave collar. Apparently breaks after one use.
0226 Belladonna Normal / internal A poisonous herb tended by a demon alongside its evil deeds.
0227 Mandrake Normal / internal A magical plant rooted in old battlefields and plague lands, nourished by foul water and stench.
0228 Udumbara Normal / internal A mythical herb that flowers once every three thousand years.
0229 Cordyceps Normal / internal A medicinal herb that parasitizes insects, deranges their brains, and sprouts.
0230 Lily Bouquet Normal / internal A magic bouquet that lets you go after even straight people.
0231 Saint's Medicine Usable / key item A magic drug that reduces sensitivity with no side effects.
0232 Dewormer Usable / key item A special herb that removes parasites.
0233 Lantern Normal / internal [Other] A lighting tool that illuminates darkness.
0234 Trembling Dynamo Normal / internal [Other] Converts pain into power and swaps magic. (Not implemented)
0235 VIP Towel Usable / key item [Recovery] A suite-room amenity. Removes slime up to five times.
0236 Skin Cream Usable / key item Cosmetics essential for skin care. Charm up.
0237 Tattoo Sticker Usable / key item A rather explicit temporary tattoo. Bitchiness UP.
0238 Nothing Important Normal / internal It is r-really nothing important at all.
0239 Soul Blast Headgear / special Steals MP from an enemy and makes it your own. (Consumed)
0240 Holy Symbol Usable / key item All undead and incorporeal enemies on screen are killed and cannot revive. (Consumed)
0241 Demon Stripper Usable / key item Cursed or not, it strips everything off the target!
0242 Bronze Haniwa Normal / internal A bronze figurine with the power to fill gaps in your item bag.
0243 Flyer Normal / internal A special secret just for you! Tell your friends too!
0244 Soul Pot 1 Usable / key item [Pot] Allows you to freely raise stats.
0245 Copper Ingot Normal / internal [Sell] A lump of copper.
0246 Silver Ingot Normal / internal [Sell] A lump of silver.
0247 Gold Ingot Normal / internal [Sell] A lump of gold.
0248 Dragon Poop Normal / internal [Material] Exceedingly rare poop used in expensive medicine. It is not dirty.
0249 Soul Pot 0 Usable / key item [Pot] A magic pot that stores the souls of special enemies.
0250 Soul Pot 4 Usable / key item [Pot] Allows you to freely raise stats.
0251 Soul Pot 8 Usable / key item [Pot] Allows you to freely raise stats.
0252 Soul Pot 16 Usable / key item [Pot] Allows you to freely raise stats.
0253 Magirock Normal / internal [Other] A vessel for holding magic.
0254 Boss Is Here! Button Usable / key item A real-life emergency escape item.
0255 Piggy Bank Usable / key item Use it to retrieve what is stored inside.
0256 Whisperweed Usable / key item Allows you to save anywhere. Consumed on use.
0257 Spool of Thread Usable / key item Moves you to registered coordinates.
0258 Inn-Is-Right-Here Usable / key item A conch shell that summons an inn from another dimension.
0259 Starfish Usable / key item A rare starfish shining with golden light. Grants invincibility for 10 seconds after use.
0260 Normal Magic Normal / internal
0261 Black Ore Usable / key item Deals heavy damage to every enemy on screen and grants invincibility.
0262 Sunshine Magic / ability [General] Damages every enemy on screen. (MP Cost: 10)
0263 Simoon Magic / ability [General] Damages and knocks back nearby enemies. (MP Cost: 20)
0264 Berserk Magic / ability [General] Doubles HP, Attack, and Speed for 15 seconds; causes Fatigue afterward. (MP: 15%)
0265 Nature Aura Magic / ability [General] Maximizes the Power Gauge and immediately activates a special move. (MP: 12)
0266 Barrier Magic / ability [General] Negates the next attack of any kind after activation. (MP Cost: 20)
0267 Exit Magic / ability [General] Returns to town. (MP: min. 20-100%)
0268 Forcewave Magic / ability [General] Knocks back nearby enemies without dealing damage. (MP: 5)
0269 Tomahawk Magic / ability [General] Throws your weapon. (MP Cost: 10)
0270 Craytron Fire Magic / ability [General] Damages every entity on screen. (MP Cost: 10%)
0271 Self-Destruct Magic / ability [General] Deals damage equal to HP to nearby enemies; leaves the user near death and Fatigued. (MP: 13)
0272 Cache Magic / ability [General] Stores one consumable item. Lost when you stay at an inn. (MP: 14%)
0273 Power Word Kill Magic / ability [General] Kills living enemies with 130 HP or less. (MP Cost: 44)
0274 Mute Magic / ability [General] Prevents magic use for 10 seconds. (MP Cost: 50%)
0275 Repulsion Magic / ability [General] Makes enemies disappear for 10 seconds. (MP Cost: 50%)
0276 Bolt of Iron Magic / ability [General] Fires a short-range, high-power arrow. Strong against physical and magical life-forms. (MP: 40)
0277 White Wind Magic / ability [General] Restores HP with a wind carrying healing power. (MP Cost: 25)
0278 Will Magic / ability [General] Converts HP into MP. (HP: 10%, Charge 1%-99%)
0279 Healing Magic Normal / internal
0280 Panacea Magic / ability [General] Restores HP and cures status ailments. (MP: min. 20-20%)
0281 Make Potion Magic / ability [General] Creates a Potion. (MP Cost: 15)
0282 Restoration Magic / ability [General] Partially restores lowered stats. (MP Cost: 20)
0283 Creation Magic / ability [General] Consumes experience points to create an item. (MP Cost: 50)
0284 Magic Engine Magic / ability [General] Consumes experience points to swap magic. (MP Cost: 50)
0285 Magic Matrix Magic / ability [General] Grants additional magic equal to five Magirocks. (MP Cost: 50)
0286 Glass Strike Magic / ability [Enchantment] Charged attacks instantly kill enemies on hit. (MP: 40%)
0287 Magic Weapon Magic / ability [Enchantment] Adds the Power attribute to weapon attacks and grants Attack +20. (MP: 5)
0288 Ice Axe Magic / ability [Support] Equips an axe made of ice. (MP: 8%)
0289 Daggerspell Stance Magic / ability [Support] Increases damage dealt and reduces damage taken while a dagger is equipped. (MP: 5%)
0290 Fist of Force Magic / ability [Enchantment] Adds the Power attribute to martial weapons and increases damage. (MP: 5%)
0291 Guided Shot Magic / ability [Enchantment] Doubles the range of projectile weapons. (MP: 5)
0292 Wraithstrike Magic / ability [Enchantment] Weapon attacks ignore enemy Defense. (MP: 10%)
0293 Doom Strike Magic / ability [Enchantment] Critical hits instantly kill enemies. (MP Cost: 13%)
0294 Chill Touch Magic / ability [Enchantment] Lowers the Attack of enemies without cold resistance. Martial weapons only. (MP: 15)
0295 Support Magic Normal / internal
0296 Blink Magic / ability [Reaction] 50% chance to negate physical attacks. (MP: 10%)
0297 Lunar Radiance Magic / ability [Support] Gain (10 + Level / 2) * 5 bonus HP. (MP: 2)
0298 Soul Steal Magic / ability [Enchantment] Defeating an enemy restores HP and MP. (MP: 5%)
0299 Moon Energy Magic / ability [Enchantment] Critical-hit rate +13%. (MP: 2)
0300 Mind Sword Magic / ability [Enchantment] Weapon attacks use Magic as their attack power. (MP: 6%)
0301 Flame Saber Magic / ability [Enchantment] Adds Fire to weapon attacks and raises damage to 120%. (MP: 5)
0302 Ice Saber Magic / ability [Enchantment] Adds Ice to weapon attacks and raises damage to 120%. (MP: 5)
0303 Lightning Saber Magic / ability [Enchantment] Adds Lightning to weapon attacks and raises damage to 120%. (MP: 5)
0304 Stone Saber Magic / ability [Enchantment] Raises weapon-attack damage to 150%. (MP: 10)
0305 Moon Saber Magic / ability [Enchantment] Converts 10% of weapon-attack damage into HP. (MP: min. 8-6%)
0306 Leaf Saber Magic / ability [Enchantment] Converts 6% of weapon-attack damage into MP. (HP: min. 8-10%)
0307 Light Saber Magic / ability [Enchantment] Adds Holy to weapon attacks and raises damage to 120%. (MP: 7)
0308 Dark Saber Magic / ability [Enchantment] Triples weapon-attack damage. 10% is reflected back. (MP: 5)
0309 Body of War Magic / ability [Support] Protect; Weapon Damage +50%, Damage Taken -20, lower Move Speed. (MP: 30)
0310 Resist Fire Magic / ability [Reaction] Raises Fire resistance by one tier. (MP: 5%)
0311 Resist Cold Magic / ability [Reaction] Raises Ice resistance by one tier. (MP: 5%)
0312 Resist Lightning Magic / ability [Reaction] Raises Lightning resistance by one tier. (MP: 5%)
0313 Resist Elements Magic / ability [Reaction] Raises Fire, Ice, and Lightning resistance by one tier. (MP: 16%)
0314 Invincible Magic / ability [General] Grants invincibility for 10 seconds after activation. (MP Cost: 50%)
0315 Good-Luck Charm Magic / ability [Support] Doubles item drop rate. (MP: 2)
0316 Chaos Blade Magic / ability [Enchantment] Randomly changes the weapon's attribute. (MP: 5%)
0317 Chaos Armor Magic / ability [Reaction] Randomly changes attribute resistances. (MP: 5%)
0318 Fate Spin Magic / ability [Support] Random-number results always take the best possible value. (MP: 33%)
0319 Masochism Magic / ability [Reaction] Halves damage taken during ???; shame grants natural HP recovery. (MP: 5%)
0320 Ironguts Magic / ability [Reaction] Reverses the effects of poison. (MP: 3%)
0321 Dragon Scale Magic / ability [Support] Protect + Shell + Resist Elements. (MP: 30%)
0322 Consumptive Field Magic / ability [Support] Temporarily steals the stats of defeated enemies. (MP: 10%)
0323 Elemental Warp Magic / ability [Reaction] Changes magic attributes when hit by one of three elemental spells. (MP: 1)
0324 Mage Armor Magic / ability [Reaction] Reduces damage taken by 20 points. (MP: 5)
0325 Spell Resistance Magic / ability [Reaction] 50% chance to negate magic attacks. (MP: 10%)
0326 Death Ward Magic / ability [Reaction] Grants resistance to negative energy and enfeeblement. (MP: 4)
0327 Safe Passage Magic / ability [Support] Negates damaging floors. (MP: 4)
0328 Dimensional Anchor Magic / ability [Support] Impedes teleportation.
0329 Egg of Beast Accessory A flesh-colored egg that constantly trembles like a fever patient.
0330 Penetration Magic / ability [Enchantment] Projectiles pierce terrain and enemies. (MP: 15)
0331 Wild Swing Accessory Greatly increases the variance in weapon-attack damage.
0332 Chopchop Headgear / special Weapon attacks ignore enemy Defense on hit. (HP Cost: 5%)
0333 Last Stand Accessory Adds Defense to Attack. Defense becomes 0.
0334 Reversal Strike Accessory Weapon-attack power rises inversely with current HP.
0335 Discharge Accessory Stores HP damage taken and releases it during a weapon attack.
0336 Aching Back Accessory Halves movement speed.
0337 Nutcracker Headgear / special While a staff is equipped, attacks also damage Defense.
0338 Penetrating Strike Headgear / special Deals fixed damage equal to Attack / 4.
0339 Rashin Kassatsu-ken Headgear / special The more you kill, the stronger you become.
0340 Dark Blade Headgear / special While blinded, weapon-attack damage is multiplied by 4.7.
0341 Massacre Headgear / special Doubles the effective area of charged attacks. (HP Cost: 15%)
0342 Martial Dance Frenzy Headgear / special Charged attacks hit all enemies; causes Fatigue afterward. (HP Cost: 50%)
0343 Shock Headgear / special Charged attacks become powerful area attacks. (HP Cost: 50%)
0344 Swallow Reversal Headgear / special Increases the number of attacks but slightly lowers Attack. (HP Cost: 10)
0345 Ki Blast Magic / ability [General] Fires a Power-attribute projectile whose power depends on Attack. (HP Cost: 5)
0346 Bind Suit Armor A restraint suit used to keep prisoners chained inside cells. Prevents attacks and magic use.
0347 Mind Controller Headgear / special A slave-making collar that violates the wearer's mind.
0348 Additional Weapons From 0348 Normal / internal
0349 Slave Princess's Handcuffs Weapon [Martial] Sturdy shackles that restrain the wearer's wrists.
0350 Prisoner's Shackles Accessory Sturdy shackles that restrain the wearer's ankles.
0351 Magician Ring Weapon [Martial] A ring that consumes MP to fire magic bullets.
0352 Ice Axe Lv1 Weapon [Great Axe] Attack rises as the caster's level increases.
0353 Ice Axe Lv2 Weapon [Great Axe] Attack rises as the caster's level increases.
0354 Ice Axe Lv3 Weapon [Great Axe] Attack rises as the caster's level increases.
0355 Ice Axe Lv4 Weapon [Great Axe] Attack rises as the caster's level increases.
0356 Perfect Grand Magic Elixir Magic / ability Permanently increases the user's HP. Consumed on use.
0357 Magic Source Magic / ability Permanently increases the user's MP. Consumed on use.
0358 Muramasa Magic / ability Permanently increases the user's Attack. Consumed on use.
0359 Vitality Pellet Magic / ability Permanently increases the user's Defense. Consumed on use.
0360 Rubber Nipples Magic / ability Permanently increases the user's Magic. Consumed on use.
0361 Takoyaki Magic / ability Permanently increases the user's Spirit. Consumed on use.
0362 Retro-Game Armor Armor Provocative armor that covers only the tiniest portion of the skin.
0363 0363 Reserved/internal Numeric placeholder; not a normal player-facing item.
0364 Needle Magic / ability [General] Fires a poison needle. (MP Cost: 7)
0365 Slime Spread Magic / ability [General] Uses slime to lower enemy Attack and inflict Blindness. (MP Cost: 8)
0366 Explosive Chop Weapon [Martial] Wild gloves resembling enormous hands.
0367 Hands of Deathtoll Weapon [Martial] Gloves that produce gold from living souls. Enemy Gold Drops x2
0368 Demon's Knuckle Weapon [Martial] Gauntlets that answer enemy attacks with critical hits.
0369 Cat Claws Weapon [Martial] Squishy gloves modeled after cat paws. Inflicts Poison.
0370 Flame Gloves Weapon [Martial] Magic gloves that spew flame. Fire attribute.
0371 Chakra Hand Weapon [Martial]
0372 Flame Iron Geta Weapon [Martial][Heavy] Time-honored footwear for polishing one's manliness. Works on women too.
0373 Mach FumiFumi Weapon [Martial] It is a wepon. Charge +1, Hit +1, alters attacks and knockback.
0374 Demon-God Gauntlet Weapon [Martial] Double damage; weak to magic.
0375 Shoggoth's Claw Weapon [Martial] Gauntlets made of a freely transforming substance. Attacks with the target's weakness.
0376 Silver Tusk Weapon [Martial] A treasure passed down through generations of the legendary civet clan. Holy, Morning Star
0377 Eight Gods' Claw Weapon [Martial] Inflicts Enfeeblement and Drain on hit; boosts drain magic; grants Drain resistance.
0378 Kara's Gloves Weapon [Martial] Sometimes instantly kills enemies!
0379 Chichimore Weapon [Martial] The ultimate grater.
0380 Ghostbuster Weapon [Martial]
0381 Mystic Glove Weapon [Martial] One of the Mystic weapons. Can absorb enemy abilities.
0382 Mystic Boots Weapon [Martial] One of the Mystic weapons, capable of absorbing enemy abilities.
0383 Flails From 0383 Normal / internal
0384 Zizka Star Weapon [Flail] A flail fitted with multiple iron balls.
0385 Flame Anchor Weapon [Flail] A magic anchor that spews flame.
0386 Maiden's Kiss Usable / key item Returns a body transformed into a frog to human form. Maximum carried: 3.
0387 Toad Oil Normal / internal [Material] Medicinal liquid secreted by frog skin. Its source is...
0388 Frog Egg Normal / internal [Material] An egg laid by a frog. Unfertilized in this state. Its source is...
0389 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0390 Faust's Hammer Weapon [Hammer] ?
0391 Mace (AD) Weapon [Hammer] A purified warhammer anointed with holy oil. Effective against spirits.
0392 Leek Weapon [Hammer] A leek.
0393 Explosive Club Weapon [Hammer] A disposable club packed with explosives.
0394 Saint Heinrich's Hammer Weapon [Hammer] A legendary warhammer used by a great emperor.
0395 Rice-Bale Service Device Weapon [Hammer] A weapon boasting tremendous destructive power, but...
0396 Fast Stick Weapon [Hammer] Faster than a salamander... so faaast!
0397 Nyannyan Stick Weapon [Hammer] Not a stick for getting frisky.
0398 Brandistock Weapon [Staff] A wooden staff with a concealed blade. Can also be used as a sword.
0399 Soul Staff Weapon [Staff] A vitality staff that increases maximum HP by 50.
0400 Protective Stick Weapon [Staff] A staff that protects its owner from physical attacks. Halves physical damage.
0401 Bone Weapon [Staff] Replenish calcium while you fight!
0402 Flame Rod Weapon [Staff] Charging casts Firaga. Consumed on use. Boosts Fire and grants Fire resistance.
0403 Ice Rod Weapon [Staff] Charging casts Blizzaga. Consumed on use. Boosts Ice and grants Ice resistance.
0404 Thunder Rod Weapon [Staff] Charging casts Thundaga. Consumed on use. Boosts Lightning and grants Lightning resistance.
0405 Balance Staff Weapon [Staff] Revives the user once after being knocked out.
0406 Magic Staff Pichi Weapon [Staff] Doubles both magic damage and MP cost.
0407 Magic Staff Miho Weapon [Staff] Halves magic MP costs.
0408 Holy Parasol Weapon [Staff] A magic umbrella that converts some incoming magic into MP.
0409 Mauser Staff Weapon [Staff] A staff equipped with a mechanism that fires Spitzer stones.
0410 Power Bolt Staff Weapon [Staff] A staff capable of firing magic bullets.
0411 Magus Staff Weapon [Staff] A staff that amplifies magic. Magic Damage +15%
0412 Six-Senses Purification Staff Weapon [Staff] A staff that banishes evil energy and purifies the heart.
0413 Hecate Weapon [Staff] A wooden staff wreathed in powerful darkness. Inflicts Blindness, Magic Defense 20
0414 Moon Staff Weapon [Staff] An ancient staff imbued with the moon's power. Power, Gather Magic 4
0415 Sorceress Wand Weapon [Staff] A short staff that quadruples magic charge speed and halves MP cost.
0416 Blue Crystal Staff Weapon [Staff] A staff harboring immense magic. Ignores enemy Magic Defense.
0417 Staff of Wrath Weapon [Staff] A staff granting immense magic in exchange for defense against elements.
0418 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0419 Angel Stick Weapon [Staff] The most wicked weapon, equippable only by fairies.
0420 Spider Whip Weapon [Whip] A spider-silk whip that entangles enemies with slime. Inflicts Paralysis.
0421 Scorpion Whip Weapon [Whip] A whip with a small knife attached to its tip. 1-2 Hits
0422 Electric Whip Weapon [Whip] A tentacle of the Aspect of Kraken pulsing with violet lightning.
0423 Rope & Spikes Weapon [Whip] A simple weapon made by tying a cord to a spiked hammer.
0424 Whip Dagger Weapon [Whip] A whip-sword made by linking countless pieces of iron.
0425 Love Punishment Set Weapon [Whip] A whip and candle set once favored by a beautiful yokai. Double damage vs. Humans, Paralysis
0426 Energy Whip Weapon [Whip] A whip made of pure magic that crackles and snaps.
0427 Balrog's Whip Weapon [Whip] A whip of hellfire wielded by demon gods.
0428 Cat-o'-Nine-Tails Weapon [Whip] A torture whip made from nine bundled cords. 3-9 Hits
0429 Merciless Ribbon Weapon [Whip]
0430 Chain Sword Weapon [Whip] A piece edged with diamonds. Anti-armor, ignores Defense.
0431 Beast Killer Weapon [Whip] A beastmaster's whip that is especially effective against beasts.
0432 Devil's Tail Weapon [Whip]
0433 Succubus Whip Weapon [Whip] A whip wielded by succubi against their prey. Enfeebles enemies, but...
0434 0434 Reserved/internal [Whip]
0435 Thief's Dagger Weapon [Dagger] A dagger inhabited by the soul of a tenacious thief. Treasure +
0436 Paracelsus's Dagger Weapon [Dagger] A dagger associated with a demigod-like alchemist.
0437 Holy Knife Weapon [Dagger] A sacred knife purified with the blood of hundreds of maidens.
0438 Mage Masher Weapon [Dagger] Deals double damage to enemies skilled in magic.
0439 Throwing Dagger Weapon [Dagger] Performs a ranged charged attack. Consumes one per attack.
0440 Main Gauche Weapon [Dagger] A dagger that reduces physical damage by 10%. Ineffective during attack actions.
0441 Silver Dagger Weapon [Dagger] A silver dagger tremendously effective against creatures of the night.
0442 Ribbon Dagger Weapon [Chain Sickle] A dagger with the same properties as a chain sickle.
0443 Power Shortsword Weapon [Dagger] A dagger that deals damage proportional to current HP.
0444 Vampire Fang Weapon [Dagger] A magic dagger that drinks its prey's blood and soul and gives them to its owner.
0445 Shadow Dagger Weapon [Dagger] A magic dagger with the ability to cut shadows.
0446 Heaven-Rending Water-Splitting Fan Weapon [Dagger] A large iron war fan that can also be used as a shield.
0447 Sandworm Tooth Weapon [Dagger] The tooth of a giant carnivore inhabiting a sea of sand.
0448 Moog Weapon [Dagger] A rusty dagger once carried by a powerful mage.
0449 Shuriken Weapon [Dagger] Performs a ranged attack. Consumed on use.
0450 Fuma Shuriken Weapon [Dagger] Performs a ranged attack. Consumed on use.
0451 Shuriken Weapon [Dagger] Performs unlimited ranged attacks.
0452 Quickwork Dagger Weapon [Dagger] A short blade capable of cutting foes apart at blinding speed. Hits +2-5
0453 Mehimoon Weapon [Dagger] The strongest knife available for purchase.
0454 Sure-Hit Knife Weapon [Dagger] A magic knife that precisely pierces an enemy's vital point.
0455 Ripper Knife Weapon [Dagger] A murderer's knife. Reflects 30% of damage dealt.
0456 Sense of Death Weapon [Dagger] A cursed folding fan.
0457 Crysknife Weapon [Dagger] A powerful dagger made from a processed sandworm tooth.
0458 SWORD Weapon [Sword] A sword.
0459 SUPER SWORD Weapon [Sword] A sword with twice the Attack of a sword.
0460 ULTRA SUPER SWORD Weapon [Sword] A sword with twice the Attack of a sword with twice the Attack of a sword.
0461 Rusty Sword Weapon [Sword] A sword reduced to a blunt weapon by corrosion.
0462 Lead Sword Weapon [Sword] A heavy sword. Destructive, but slow to charge.
0463 Power Longsword Weapon [Sword] A longsword that deals damage proportional to current HP.
0464 Kazekiri Weapon [Sword] A demonic katana whose wind becomes invisible blades that cut enemies apart.
0465 Striking Sword Weapon [Sword] A magic sword with an extremely high critical-hit rate.
0466 Damakrakus Sword Weapon [Sword] A longsword made from an unknown metal. Effective against incorporeal monsters.
0467 Slayer Weapon [Sword] A magic sword that regained its power after devouring a thousand souls. Hits +1
0468 Despair Sword Weapon [Sword] Attack = 200.
0469 Crystal Saber Weapon [Sword] A crystal sword with a 1-in-4 chance to ignore enemy Defense.
0470 Master Sword Weapon [Greatsword] Can perform ranged attacks only while HP is full.
0471 Erection Saber Weapon [Sword] An ancient martial weapon that turns lust into a blade.
0472 Damocles Sword Weapon [Sword] A secret sword that raises every stat, but...?
0473 Treasured Sword Barracuda Weapon [Sword] A legendary blade stolen from the great king who rules the orc demons.
0474 Gauntlet Sword Weapon [Sword] A bladed gauntlet that reduces physical damage by 15%.
0475 Flame Sword Weapon [Sword] A sword that creates scorching flames from its owner's life. Fire, Cost 12
0476 Dark Sword Catiua Weapon [Sword] A legendary magic sword sealing an abhorrent ancient evil spirit.
0477 Demon Sword Nihil Weapon [Sword] A cursed Eastern blade that drives its owner to slaughter.
0478 SAMAMUNE BLADE! Weapon [Sword] The strongest kitchen knife a chef can equip. Resists all attributes.
0479 Artemis's Tear Weapon [Sword] A sword made from a single piece of moonstone emitting a mysterious glow.
0480 Valkyria's Sword Weapon [Sword] A famous sword given to a certain maiden by an apostle of the war god. Morning Star
0481 Blood Sword Weapon [Sword] A magic sword with a crimson blade. Drain, O Drain
0482 Diamond Edge Weapon [Sword] An expensive sword edged with diamond. Astonishing cutting power.
0483 Spirit-Slaying Sword Weapon [Sword] A wooden sword carved with spells. Tremendously effective against spirits.
0484 Cleria Sword Weapon [Sword] A sword made from demonic metal that destroyed a certain kingdom.
0485 Stone Sword Wieder Weapon [Sword] A stone sword handed down by a certain tribe.
0486 Demon Sword Kamaitachi Weapon [Sword] Can attack three directions ahead at once!
0487 Faeblade Weapon [Sword] One of the Mystic weapons, capable of absorbing enemy abilities.
0488 Ten-Dice Sword Weapon [Sword] A sword that hits 10 times.
0489 Glass Sword Weapon [Sword] A sword made of glass with lethally sharp cutting power.
0490 Alkaid Weapon [Sword] An ice sword whose cutting wind freezes everything it touches.
0491 Quick Blade Weapon [Greatsword] Unleashes slashes with astonishing speed through cursed power.
0492 Sword of Hope Weapon [Greatsword] Its stats rise dramatically in proportion to the difficulty faced.
0493 Berserk Weapon [Greatsword] A cursed blade that drives its bearer to slaughter.
0494 HARAKIRI Sword Weapon [Greatsword] ???
0495 Rune Blade Weapon [Greatsword] Consumes 15% MP to deliver a critical hit.
0496 Lightning-Rod Blade Weapon [Greatsword] Stores lightning energy and releases it with each attack.
0497 Zantetsuken Weapon [Greatsword] Cuts enemies with special armor. Ignores defense.
0498 Sword of Yomi Weapon [Greatsword] Can cut ghost-type enemies.
0499 Massacre Sword Weapon [Greatsword] Doubles the area of special attacks, but...

Item IDs 0500-0999

ID Name Kind Description / purpose
0500 Ring Blade Weapon [Greatsword] A ring-shaped blade that reduces physical damage by 20%.
0501 Fullblade Weapon [Greatsword] A massive sword carried by war demons, as long as a person is tall.
0502 Knight of Judgment's Sword Weapon [Greatsword] Weapon attacks have a 13% chance of instant death. Ineffective on bosses.
0503 Mercurial Greatsword Weapon [Greatsword] Powerful, but requires a special aptitude to wield.
0504 Stone King Weapon [Greatsword] [Ultraheavy] A stone sword made from ore.
0505 Seiranken Weapon [Greatsword] A sturdy blade strong enough to withstand a storm of wild sword strikes.
0506 Flare Riser Weapon [Greatsword] A divine sword that turns its owner's will into a blade.
0507 Iron of Mars Weapon [Greatsword] The culmination of Galvorn Heavy Industries' weapon technology.
0508 Ley-Line Sword Weapon [Greatsword] Draws spiritual power from ley lines. Magic Focus 2.
0509 Nameless Blade Weapon [Greatsword] Said to be the strongest sword a human can wield.
0510 Magic Blade Weapon [Greatsword] Can activate magic imbued in it beforehand.
0511 Mythril Cleaver Weapon [Axe] [Mythril] The brand's gift to the kitchen. Essential for homemakers.
0512 Pickaxe Weapon [Axe] A tool for mining enemy bodies. Cannot break rocks.
0513 Tomahawk Weapon [Axe] A one-handed throwing axe. Ranged attack. (Consumed)
0514 Severing Axe Weapon [Axe] Flies around on a wildly erratic path when thrown.
0515 Chained Axe Weapon [Kusarigama] An axe with the same properties as a kusarigama.
0516 Double Chained Axe Weapon [Kusarigama] An axe with the same properties as a kusarigama. Hits +1.
0517 Unholy Axe Weapon [Greataxe] A greataxe filled with unholy magic.
0518 Demon God's Axe Weapon [Greataxe] Forged by a demon god; seemingly too much for human hands.
0519 Were-Buster Weapon [Axe] An exquisite silver hand axe. Effective against beastfolk.
0520 Ifrit Slash Weapon [Greataxe] Blessed by a demon god, trailing flame with every swing.
0521 Urish's Great Cleaver Weapon [Greataxe] An ugly, chipped great blade said to have belonged to an ancient king.
0522 Lucky Battle Axe Weapon [Axe] A battle axe crafted by a peerless master smith.
0523 Hand Axe Weapon [Axe] A small axe usable with one hand.
0524 Aerial Weapon [Greataxe] An exceptionally lightweight two-handed axe with fast charge speed.
0525 Subversive Weapon [Greataxe] A huge axe that crushes enemies through their armor. Enemy defense 50%.
0526 Leviathan Claw Weapon [Greataxe] Said to be made from a great sea serpent's claw. Water resistance.
0527 Guillotine of Destruction Weapon [Greataxe] A terrifying execution device that severs any neck.
0528 Slicer Weapon [Axe] Special attacks require no charge.
0529 Laconian Slicer Weapon [Axe] A throwing blade made of unbelievably strong metal. No charge required.
0530 0530-----Daggers Normal / internal
0531 Falcon Sword Weapon [Dagger] Hits +1.
0532 Nightingale Weapon [Dagger] A dagger imbued with healing power.
0533 Fencing Saber Weapon [Dagger] 20% chance to deflect attacks. Inactive while attacking.
0534 Unicorn Dagger Weapon [Dagger] A unicorn horn.
0535 Armor Piercer Weapon [Dagger] 40% chance to ignore enemy defense.
0536 Silver Foil Weapon [Dagger] A silver foil highly effective against unholy beings.
0537 Starbringer Weapon [Dagger] A magic sword with a cold, starlike glow. Holy element.
0538 Assassin Blade Weapon [Dagger] A poison-coated assassin's blade. Inflicts poison.
0539 Energy Saber Weapon [Dagger] A light sword excavated from ancient ruins. Electric element; inflicts blindness.
0540 Night Stalker Weapon [Dagger] An evil-shrouded rapier favored by demon nobles.
0541 Dark Sword Weapon [Dagger]
0542 Hortensia Weapon [Dagger] A type of rapier with a high critical-hit rate.
0543 Midnight Haze Weapon [Dagger] A magic dagger wreathed in thin smoke. Drains magic; 20% magic nullification.
0544 0544-----Kusarigama Normal / internal
0545 Rotator Weapon [Kusarigama] A force-field scythe orbiting its wielder. No charge required. MP: 2.
0546 Ghost Scythe Weapon [Kusarigama]
0547 Exercise Weapon [Kusarigama] A hot new product with tremendous beauty and health benefits.
0548 Eye Freezer Weapon [Kusarigama] Steals foes' life souls, growing stronger without limit.
0549 Great Scythe of Death Weapon [Kusarigama] A great scythe that brings death to "every" being.
0550 Furinkazan Weapon [Spear] A rugged great spear brought from the East.
0551 Bamboo Spear Weapon [Spear] The ultimate weapon, capable of bringing down even dragons.
0552 Lance Weapon [Spear] [Ultraheavy] Can use special attacks without charging, but...
0553 Extending Spear Weapon [Spear] A spear with twice the reach.
0554 Trident Weapon [Spear] A three-pronged harpoon used by fishers. Effective against aquatic foes.
0555 Spear Weapon [Spear] A mysterious weapon capable of unlimited ranged attacks.
0556 Guilty Lance Weapon [Spear] An execution weapon that has drunk the blood of countless sacrifices.
0557 Twin Lancer Weapon [Spear] A spear with another blade mounted on its butt. Hits +1.
0558 Spell Spear Weapon [Spear] An exorcising spear that dispels all magic.
0559 Dragon Whisker Weapon [Spear] A special spear with three wavy blades.
0560 War Fork Weapon [Kusarigama] A special spear with greatsword properties. Double attack range.
0561 Bane Spear Weapon [Spear] A special weapon combining spear and hammer traits.
0562 Soul-Destroying Spear Weapon [Spear] Tremendously powerful, but drains spirit with every swing.
0563 Beast Spear Weapon [Spear] Grants its bearer a beast's strength and agility, but...
0564 Battering Ram Weapon [Spear] A huge round timber used to destroy fortress gates.
0565 Dragoon Lance Weapon [Spear] Imbued with wind magic. Lightning, Special 5, Charge -2, electric resist.
0566 Spirit Spear Weapon [Spear] Said to be forged by the Fairy King. Enables basic magic.
0567 Brionac Spear Weapon [Spear] Forged by an earth-spirit smith. Returns when thrown.
0568 Knight's War Spear Weapon [Spear] A practical, rugged long spear used by knights in battle.
0569 Whale Vise Weapon [Spear] A huge tool made from the fang of a rare coastal creature.
0570 0570-----Bows Normal / internal
0571 Light Crossbow Weapon [Bow] A lightened crossbow with slightly faster charge speed.
0572 Crossbow Weapon [Bow] Fires piercing bolts, but takes time to load.
0573 Saint Crossbow Weapon [Bow] A crossbow engraved with sacred script and valuable as ornamentation.
0574 Catapult Barrel Weapon [Bow] A siege ballista forcibly modified for portable use.
0575 Tulip Weapon [Bow] A portable cannon of astonishing power. No ammo; slow charge.
0576 Ninja Shooter Weapon [Dagger] A device that launches star-shaped blades. No ammo.
0577 Fireball Bow Weapon [Bow] A special bow that fires magical fireballs. No ammo.
0578 Octopus-Ink Launcher Weapon [Bow] A portable cannon that fires slime and blinds enemies. No ammo.
0579 Mage's Bow Weapon [Bow] Raises magic power and improves natural MP recovery.
0580 Elemental Gunner Weapon [Bow] Seals fire, ice, and lightning spirits; changes element with each attack.
0581 Janus Bow Weapon [Bow] A special bow that fires two arrows at once.
0582 Cupid Weapon [Bow] A magic bow used by fairies for pranks. Inflicts confusion; holy element.
0583 Hanapuu Weapon [Bow] The ultimate bow.
0584 Triumphant Weapon [Bow] A bow with special power. Inflicts poison; increased critical rate.
0585 Howling Cannon Weapon [Bow] An artifact weapon impossible to make with modern technology. Lowers defense.
0586 Naga Heart Piercer Weapon [Bow]
0587 R-Disc Launcher Weapon [Axe] A special device that launches circular saws.
0588 Legion 21 Weapon [Bow] [Heavy] A large crossbow boasting long range and high penetration.
0589 Cypress 7 Weapon [Bow] An automatic bow with very short range but astonishing fire rate.
0590 Clockwork Armor Armor Mechanical armor that augments the wearer's strength. Changes to Warrior type.
0591 Heavy Armor Armor Heavy armor protecting the entire body except the absolute territory. Ultraheavy.
0592 Protect Suit Armor Standard equipment of the Avalon Empire Heavy Infantry. Prevents blindness. Ultraheavy.
0593 Behemoth Shell Armor Armor made from a giant beast's hide. Ultraheavy; acid and poison resistance.
0594 Fort Suit Armor The shell of a deactivated Guardian. Ultraheavy.
0595 Elephant Armor Heavy armor covered in dozens of thick plates. Ultraheavy; fire resist, cold/electric weak.
0596 Nightmare Armor Armor One of the three mighty weapons known as the Great Magic Devices. Ultraheavy.
0597 Mobile Armor Armor Armor that glides through the air. Ultraheavy; grants levitation.
0598 Jet-Black Armor Armor Great armor of the hero known as the "Labyrinth Crusher." Ultraheavy.
0599 Padded Kimono Suit Armor Magic clothing from the distant East that wards off even blizzards. Ultraheavy.
0600 Metal Armor Armor The corpse of a certain beast. Ultraheavy.
0601 Ultra-Hard Carapace Armor Full armor made from the cast-off shell of a giant beetle. Ultraheavy.
0602 Hell Armor Armor Cursed armor forged in hell. Ultraheavy; strong fire/curse resistance, Magic Defense 25.
0603 Fang Armor Armor Looks painfully spiky. Ultraheavy.
0604 Power Armor Armor Looks like it will fill you with strength. Ultraheavy.
0605 Eternal Magic Armor Plate mail imbued with a special power. Ultraheavy.
0606 Powers Armor Armor Legendary armor bestowed on a hero by an angel. Ultraheavy; damage taken -20.
0607 Armor of Life Armor Phantom armor that restores the wearer's vitality. Ultraheavy; Regen, Healing 2.
0608 Spike Shield Off-hand / ammunition Reduces physical damage by 33%. Ultraheavy. Inactive while attacking.
0609 Blade Zojirushi´ Off-hand / ammunition A high-speed rotating bladed disc. Ultraheavy; physical damage -33%.
0610 0610-----Parasites Normal / internal
0611 Ciliated Parasite Armor An insect composed of countless fine hairs that make wet, sticky noises.
0612 Tubed Parasite Accessory An insect with a long tube dripping white, pus-like slime.
0613 Sea Anemone? Armor An insect distinguished by two tentacles lined with countless suckers inside.
0614 Cordlike Parasite Weapon [Martial] A cordlike insect that coils around a victim's body and writhes slickly.
0615 Swarm of Leech Parasites Headgear / special A swarm of leeches that latch onto a victim's sensitive areas and suck insistently.
0616 Flesh Rope Armor Fleshy threads that coil around a victim and coat them in slime.
0617 Catheter-Type Parasite Accessory An insect that enters a victim's urethra and torments it.
0618 Slime-Mold Parasite Headgear / special An insect that enters a victim's intestines and secretes slime.
0619 Invasive Parasite Armor A parasite said to toy with its host through pleasure to the absolute limit.
0620 0620-----Parasites Normal / internal
0621 Ether Shield Off-hand / ammunition A force-field shield that reduces magic damage by 50%. Inactive while attacking.
0622 Force Buckler Off-hand / ammunition A bracelet that consumes MP to raise defense.
0623 Force Shield Off-hand / ammunition A bracelet that consumes MP to greatly raise defense.
0624 Force Armor Off-hand / ammunition A bracelet that consumes MP to explosively raise defense.
0625 Light Guard Off-hand / ammunition 15% chance to nullify normal attacks. Inactive while attacking.
0626 Excel Guard Off-hand / ammunition 30% chance to nullify normal attacks. Inactive while attacking.
0627 Sun Shield Off-hand / ammunition Shortens magic charge time and nullifies one enemy spell.
0628 Vacula Off-hand / ammunition The strongest shield in the universe, nullifying all damage.
0629 Rune Guard Off-hand / ammunition A shield that consumes 25% of MP to nullify damage.
0630 0630 Reserved/internal Numeric placeholder; not a normal player-facing item.
0631 Orichalcum Armor Armor Armor made from an unknown metal, containing powerful magic.
0632 Reflex Armor Mirror-polished silver armor. 20% magic-nullification rate.
0633 Eastern Nanban Cuirass Armor Armor incorporating technology from another culture.
0634 Impact Check Armor Magic clothing that prevents knockback. Knockdown protection.
0635 Bubble Garment Armor Bubble armor that grants underwater adaptation.
0636 High-Leg Armor Armor Armor with strong sex appeal.
0637 See-Thru Scale Armor Armor Made from highly transparent material, leaving all sorts of things visible.
0638 Dwarf Mail Armor Sturdy armor able to withstand an ogre's blow. Acid resistance.
0639 Bunny Suit Armor A terrifying rabbit costume with cleaver-like fangs.
0640 Hydra Suit Armor A bodysuit clinging tightly to bare skin. Strong fire resistance; poison immunity.
0641 Crystal Armor Armor Beautiful armor also highly valuable as art.
0642 Terrestrial Armor Ancient armor engraved with the Earth Mother Goddess. Physical damage -20%.
0643 Fairy Armor Armor Armor that raises a fairy's charm roughly 520 trillionfold.
0644 Puffy Bloomers Armor The strongest light armor, granting ultimate battlefield dominance.
0645 Vaidurak Armor Armor Armor sealing the Demon King's will.
0646 Hero's Garb Armor Armor of heroes, by heroes, for heroes.
0647 Golden Armor Armor Dazzling golden armor with immense magic power, but...
0648 Dark Mist Armor Armor Magic armor wreathed in dark-purple mist. Magic nullification 40%.
0649 Earth Power Mail Armor Magic armor that draws spiritual power from ley lines. Healing 2, Magic Focus 2.
0650 Element Reflector Armor Armor enchanted with the Four Spirit Kings Sealing Formation. Fire/cold/electric/acid resist, status 8.
0651 Arcane Armor Armor Magic armor made for practitioners of secret arts. Magic damage dealt/taken 20%.
0652 Mini Protector Armor Armor made for small races.
0653 Bustier of Peace Armor Magic underwear preventing poison, paralysis, bleeding, fear, and ??? status.
0654 Silk Armor Armor Dress armor made from sheer, thin silk.
0655 Poprya Mail Armor W-wait! This is a cheap knockoff!
0656 Kunoichi Mail Armor A revealing outfit worn by female assassins in a foreign land. Capture/trap resistance.
0657 Dragon Leotard Armor Magic underwear sealing the immense power of an ancient dragon.
0658 Captive Waist Armor Armor Cursed armor once forced upon a saint imprisoned by a demon god.
0659 Thong Armor Extremely tiny underwear that digs deeply into intimate areas, leaving the buttocks exposed.
0660 Tiny Sticker Armor An extremely small sticker that barely covers the private parts.
0661 ‚o‚`‚i‚`‚l‚`‚r Armor They are pajamas.
0662 Pot Lid & Armor Armor Supposedly a homemaker's battle attire.
0663 Snakeskin Leotard Armor Leather underwear that clings to the skin and grants poison immunity.
0664 Parisienne Coat Armor A coat made from the fur of a mysterious creature called the Parisienne.
0665 Splash Garment Armor It keeps your skin looking constantly wet--ah! I cannot say any more!
0666 Tiger Bikini Armor A swimsuit patterned like a killer bee's abdomen. Nullifies and amplifies lightning.
0667 Just a Scrap of Cloth Armor It is cloth.
0668 Furisode of Love Armor A motherly robe that works great miracles through overflowing love.
0669 Moon-Mad Garment Armor A robe able to store received pain as magic power.
0670 Magical Bikini Armor A magic swimsuit offering high defense with little fabric. Evasion 20.
0671 Amorphous Armor The corpse of a certain beast.
0672 Ordeo Radan Armor A beautiful cape woven with a goddess's hair.
0673 Displacer Robe Armor A garment that refracts light and misleads others about the wearer's location.
0674 Lich Robe Armor A robe once worn by an ancient mage. Magic nullification 10%.
0675 Emerald Robe Armor A magic robe allowing only the pure of heart to wear it.
0676 Scarlet Robe Armor A magic robe allowing only the evil of heart to wear it.
0677 Rubber Suit Armor Clothing made from a special resin that clings tightly to the body.
0678 Bat Coat Armor A coat shaped like the wings of a giant bat.
0679 Phantom Robe Armor A dead man's robe that drains its wearer's life force. Drain 6.
0680 Moon-White Shawl Armor An outer garment woven from silver thread bathed in a hundred nights of moonlight. Cold resistance; paralysis/knockdown protection.
0681 Twilight Robe Armor A jet-black robe woven from darkness. Fire weakness, healing weakness, Drain 10.
0682 Elven Skin Armor Fairy skin. Cold resistance; paralysis immunity.
0683 Fundoshi Armor Terrifyingly tiny T-shaped underwear. Fear resistance.
0684 Lion Pelt Armor The pelt of a fierce beast. Cold and fear resistance.
0685 Kagura Dance Armor Clothing used in an Eastern dance. Curse resistance; silence protection.
0686 Defense Robe Armor A garment that creates a small defensive barrier around its wearer. Damage -25%.
0687 Seashell Armor Armor Beautiful armor made by joining three small seashells.
0688 Archmage Garb Armor Clothing made for those with immense magic power. Magic charge +1, magic drain 9.
0689 Foreign Military Uniform Armor A military uniform used by a foreign army.
0690 Bloody Apron Armor An apron stained black by an enormous amount of blood.
0691 Barbaric Cloth Armor Raglike clothing worn by primitive people.
0692 Vital Raiment Armor Magic clothing granting endless vitality. Healing 4.
0693 Twelve-Layer Robe Armor Eastern formalwear boasting an impregnable structure.
0694 Razor Disc Off-hand / ammunition [Arrow] For the R-Disc Launcher. A circular saw with astonishing cutting power.
0695 Silver Arrow Off-hand / ammunition [Arrow] Passes through terrain and enemies.
0696 Black Arrow Off-hand / ammunition [Arrow] Weakens living creatures.
0697 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0698 Ahlomar's Arrow Off-hand / ammunition [Arrow] A powerful crossbow bolt that pierces all defenses.
0699 Merlionkirk's Arrow Off-hand / ammunition [Arrow] An all-obstacle arrow containing great ancient magic.
0700 Markalite Pharp Off-hand / ammunition The legendary shield carried by the hero Perseus.
0701 Spitzer Stone Off-hand / ammunition [Bullet] Ammunition for the Mauser Staff. Piercing.
0702 Crystal Normal / internal  ?
0703 Body Checker Usable / key item Lets you view current health and body measurements.
0704 Buxomize Pill Usable / key item Using it may--or may not--enlarge the bust.
0705 Geridelbar Fruit Usable / key item Reduces body measurements when used. Usable only in town.
0706 Demon Insect Egg Normal / internal [Material] An insect egg.
0707 Maid Outfit Armor A maid's outfit.
0708 Sea Cactus Normal / internal [Material] A plant resembling a cactus that grows on the seafloor.
0709 Iron Ingot Normal / internal [Sell] A heavy iron lump eaten by armored crabs.
0710 Giant Frog Normal / internal [Material] A large edible frog. A delicacy.
0711 Ra-Harpy Feather Normal / internal [Material] A Ra-Harpy's supple feather, used in quilts and pillows.
0712 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0713 Giant Fish Scale Normal / internal [Material] A giant man-eating fish's scale.
0714 Personal Effects Normal / internal [Sell] A personal effect left by someone swallowed by a dungeon.
0715 Human Remains Normal / internal [Sell] The remains of someone swallowed by a dungeon.
0716 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0717 Demon-Flower River Slime Accessory A slime inhabiting Demon-Flower River that assails a victim's whole body.
0718 Sex-Slave Training Slime Usable / key item A monster placed on slaves so others can enjoy watching them writhe in uncontrollable arousal.
0719 Suspicious Key Normal / internal It has an extremely suspicious shape.
0720 0720 Reserved/internal Numeric placeholder; not a normal player-facing item.
0721 Small Key Normal / internal A small, roughly made key.
0722 Rusty Key Normal / internal A small key covered in rust and ready to crumble.
0723 Cross Key Normal / internal A key shaped like a small cross.
0724 Black Cross Key Normal / internal A cross-shaped key stained black with caked blood.
0725 Red Spice Usable / key item Increases weapon attack power by 30% for 8 seconds (consumed).
0726 Magic Crystal Usable / key item Increases magic attack power by 30% for 8 seconds (consumed).
0727 Oil Usable / key item Changes weapon element to fire for 20 seconds (consumed).
0728 Icehouse Shaved Ice Usable / key item Changes weapon element to ice for 20 seconds (consumed).
0729 Bell of Time Usable / key item Increases charge and movement speed for 8 seconds (consumed).
0730 Lava Bomb Usable / key item Use: Firaga
0731 Flash Ball Usable / key item Blinds all enemies (consumed).
0732 Sticky Bomb Usable / key item Paralyzes all enemies (consumed).
0733 Pest-Control Wand Usable / key item Instantly kills all swarms and insects on screen and prevents their revival (consumed).
0734 Catnip Usable / key item  ?
0735 Lucky Coin Usable / key item A silver coin said to bring good luck.
0736 Gem of Light Usable / key item Erases all enemies (consumed).
0737 Fleetfoot Shoes Usable / key item Increases movement speed for 10 seconds (consumed).
0738 Spirit Stone Usable / key item Deals fire, ice, or lightning damage to all enemies.
0739 Leftovers Usable / key item Increases natural HP regeneration by 5% for 20 seconds (consumed).
0740 Star Talisman Usable / key item Increases natural MP regeneration by 5% for 20 seconds (consumed).
0741 Empress Cologne Usable / key item Increases all stats by 33% for 20 seconds (consumed).
0742 Fortune Seed Normal / internal [Other] A legendary seed said to destroy demons. (Not implemented)
0743 Magic-Sealing Collar Headgear / special A prisoner's collar that powerfully disrupts the use of magic.
0744 Curse Ring Accessory A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.
0745 Curse Ring Accessory A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.
0746 Curse Ring Accessory A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.
0747 Curse Ring Accessory A cursed ring that drives needles into its victim and drains magic. Vanishes when the curse is lifted.
0748 Curse Ring Accessory A cursed ring that continually poisons its victim's vital point. Vanishes when the curse is lifted.
0749 Curse Ring Accessory A cursed ring that amplifies its victim's pain. Vanishes when the curse is lifted.
0750 Curse Ring Accessory A cursed ring that torments its victim's vital point with electric shocks. Vanishes when the curse is lifted.
0751 0751-----Herbivore Normal / internal
0752 Headdress Headgear / special Some sort of frilly head ornament.
0753 Tiara Headgear / special A woman's crown adorned with small but tasteful gems.
0754 Circlet Headgear / special A mage's forehead ornament that raises magic power. Resists Silence/Fear/Freeze? 8
0755 Crest Armor Headgear / special An accessory that grants high resistance to magic.
0756 Agri Cap Headgear / special A magic hat that grants its wearer the speed of a racehorse.
0757 Bascinet Headgear / special A widely used metal helmet. Resists Blindness.
0758 Fairy Helm Headgear / special A helmet made to compensate for a fairy's weaknesses.
0759 Lich's Hand Accessory The mummy of an ancient mage. 10% magic nullification.
0760 Thorn Collar Headgear / special A torture collar that constantly injures its wearer.
0761 Demon's Helm Headgear / special A helmet containing demonic power. Grants night vision.
0762 Torturer's Badge Accessory A badge proving the wearer's status as a torturer. Its scale design is beautiful.
0763 SHOTIA Accessory A gothic-lolita automaton built for combat. Provides bomb support.
0764 Otherworld Maid Outfit Armor It looks like an ordinary maid outfit, but contains many built-in functions.
0765 Fur Cloak Headgear / special A cloak made of thick fur. Protects against cold.
0766 Iron Curtain Headgear / special An armored mantle made of thick metal plates. Fire-resistant; weak to lightning.
0767 Stardust Mantle Headgear / special A navy cloak scattered with meteorite sequins. Resists fire, ice, and lightning.
0768 Holy Mantle Headgear / special A holy mantle with the power to repel unclean beings. Strong warding.
0769 Phantom Cloak Headgear / special A cloak that creates illusions around its wearer. Evades 1/3 of physical attacks.
0770 Fire-Eating Bird Feather Accessory A feather with magic that strengthens magical beasts.
0771 Leather Belt Accessory A belt used to flatten the chest and force it inside clothing.
0772 Funny Sandals Accessory Sandals that make an alluring chirping sound to draw enemy attention.
0773 Power Sash Accessory Prevents movement-speed loss when heavy equipment is worn.
0774 Moonshadow Dried Fish Accessory Smells when worn.
0775 Mermaid's Prayer Accessory An accessory that raises natural regeneration. Water resistance, Healing 2.
0776 Mellow Ring Accessory A ring worn by sea spirits. Water resistance; grants more to certain races...
0777 Death Ring Accessory A stone ring concealing tremendous magic power.
0778 Talisman Accessory A charm concealing mysterious power. Raises charge and movement speed.
0779 Flower Scarf Accessory A lovely scarf worn by fairies.
0780 Nut's Vest Accessory Clothing once worn by a denizen of the demon realm. Powerful, but...
0781 Troll Stone Accessory A magic stone that grants a troll's regenerative ability and weaknesses.
0782 Protect Ring Accessory A ring that forms a powerful protective barrier based on its owner's magic.
0783 Resist Ring Accessory A ring that forms a powerful magical barrier based on its owner's magic.
0784 Power Band Accessory A wristband that slightly increases its wearer's strength.
0785 Magic Belt Accessory A magic belt that grants its wearer monstrous strength, but...
0786 Pole Star Accessory Completely nullifies physical attacks, but...
0787 Vampire Ring Off-hand / ammunition Adds drain to normal attacks; halves damage dealt; resists cold.
0788 Succubus Ring Accessory A succubus's ring. Normal attacks can enfeeble enemies, but...
0789 Elemental Ring Accessory A ring that aids communication with spirits. Amplifies fire, ice, and lightning magic.
0790 Death Masquerade Accessory A magic mask that grants tremendous power to its wearer.
0791 Aqua Shawl Accessory A thin cloth imbued with the power of a water spirit. Repels fire.
0792 Magic Pentagram Accessory A mage's aid that shortens spell charge time.
0793 Silver Medallion Accessory A silver medal with a warding effect.
0794 True Mirror Accessory A magic mirror that displays an attacked enemy's remaining HP.
0795 Jewel Brooch Accessory A gem-adorned brooch that sells for a high price.
0796 Goat Plushie Off-hand / ammunition Revives the wearer once upon death.
0797 Berserker's Bone Accessory A berserker's bone. Inflicts Berserk when HP falls to half.
0798 Warrior's Soul Off-hand / ammunition A crystal orb sealing the soul of a warrior who served an evil god. CT +5%.
0799 Magic Crystal Orb Off-hand / ammunition A magic-gathering device. Increases natural MP recovery while equipped. Magic Gathering 5.
0800 Perfect Libra Off-hand / ammunition The scales of harmony, preventing all status ailments.
0801 Orb of Life Off-hand / ammunition An orb concealing life's tremendous power. Max HP +50%.
0802 Forbidden Tablet Off-hand / ammunition A tablet inscribed with forbidden knowledge. Max MP +50%.
0803 Lightning Ring Off-hand / ammunition A ring imbued with lightning. Adds lightning to normal attacks; resists lightning.
0804 Holy Ring Off-hand / ammunition A ring imbued with holy power. Adds holy to normal attacks; resists holy.
0805 Fire Ring Off-hand / ammunition A ring imbued with fire. Adds fire to normal attacks; resists fire.
0806 Demonic Ring Off-hand / ammunition A ring imbued with dark power. Adds force to normal attacks; resists drain.
0807 Bronze Medallion Accessory A bronze medal with no particular effect.
0808 Depravity Collar Headgear / special A chained collar marking its wearer as a sex slave. Seals magic.
0809 Sex-Slave Chain Off-hand / ammunition A steel chain that encourages masochistic urges.
0810 Lewd Underwear Armor A transparent scrap of cloth useless as underwear.
0811 Tattered Underwear Armor Underwear violently torn to shreds.
0812 Giant's Gauntlet Accessory Magic gauntlets that increase strength. Physical damage 120%.
0813 Magic Bracelet Accessory A special ring that serves as a magical focus. Magic damage 120%; resists Seal.
0814 Enorenus's Shoes Accessory A replica of magic shoes crafted by a renowned artisan.
0815 Angel Ring Accessory Permanent Regen.
0816 Miracle Shoes Accessory Permanent Protect + Shell + Haste + Regen.
0817 Mysterious Comb Accessory Halves MP costs when using magic.
0818 Fire Dragon Ring Accessory Absorbs fire but becomes weak to ice.
0819 Water Dragon Ring Accessory Absorbs ice but becomes weak to lightning.
0820 Wood Dragon Ring Accessory Absorbs lightning but becomes weak to fire.
0821 Magic Scale Normal / internal [Other] Reduces fire and ice damage (consumed).
0822 Magic Carpet Accessory A flying carpet. Grants Float.
0823 Grounding Tail Accessory A cord that reduces electrical damage. Resists lightning.
0824 Sapphire Ring Accessory A gem ring concealing magic power. 20% evasion against fire, ice, and lightning.
0825 Goddess Goldwork Accessory Goldwork that protects its wearer's vitality. Resists Enfeeblement.
0826 Super Copper Alloy Anklet Accessory A leg ornament made from highly conductive metal.
0827 Malachite Ring Accessory A gem ring concealing magic power. Absorbs fire, but...
0828 Mage's Crown Accessory A crown for mages that assists with magic control.
0829 Gold Medallion Accessory A gold medal that increases its wearer's resistance. Status resistance 24.
0830 Rico's Flower Hairpin Accessory Protects its wearer from danger once.
0831 Monster Slippers Accessory Slippers shaped like an adorably stylized monster.
0832 Bunny Cuffs Accessory Ordinary cuffs issued to employees of a dubious establishment.
0833 Crystal Flower Cuffs Accessory Crystal-adorned cuffs that sell for a high price.
0834 Potpourri Accessory A scented sachet.
0835 Psycho Ring Accessory A ring that amplifies mental power.
0836 Dirty Hat Accessory It is grimy.
0837 Dirty Shoes Accessory It is grimy.
0838 Debug Tool Alpha Normal / internal Enemies always drop items!
0839 Debug Tool Beta Accessory Strong! Super strong!
0840 Debug Tool Gamma Consumable Cheating! Cheating!
0841 Water God's Tabi Accessory Eastern footwear. Movement speed does not decrease on water.
0842 Engagement Ring Accessory An engagement ring once meant to grace a happy lover's finger.
0843 Koropokkur Armor Accessory A dwarf's armor. It becomes a ring when worn by a human.
0844 Jade Hairpin Accessory An expensive hair ornament decorated with jade.
0845 Tiara of Purifying Light Accessory An expensive hair ornament decorated with jade.
0846 Fleetfoot Tabi Accessory Eastern shoes that increase the wearer's agility. HIT +1.
0847 Wisdom Ring Accessory A ring sealing intelligence within it. Attack evasion 20%.
0848 Body Modification Ring Accessory An eerie, pulsating ring. Changes the wearer's three measurements whenever they lodge overnight.
0849 Technical Book Accessory A secret manual recording the ultimate techniques of martial arts. Required 5.
0850 Blood Nail Polish Accessory Nail polish made from monster blood. Adds a bewitching allure.
0851 Mark of Power Accessory A charm that draws out hidden power.
0852 Strawberry Lipstick Accessory Lipstick infused with powerful magic. Adds a charming allure.
0853 Magic Crown Accessory A magic crown with a mystical design.
0854 Tile Pack 40 Usable / key item Additional armor plating applied to armor (consumable). Bonus HP +40. Max carried: 3.
0855 Tile Pack 80 Usable / key item Additional armor plating applied to armor (consumable). Bonus HP +80. Max carried: 3.
0856 Tile Pack L Usable / key item Additional armor plating applied to armor (consumable). Bonus HP +150. Max carried: 3.
0857 Tile Pack LL Usable / key item Additional armor plating applied to armor (consumable). Bonus HP +300. Max carried: 3.
0858 Bio Research Lab Staff ID Accessory An ID-card-like document granting access to the Bio Research Lab.
0859 Slave Tag Accessory A metal tag engraved with a woman's name.
0860 Depravity Collar Headgear / special A collar whose keyhole has been brutally ruined. Its wearer's eternal companion.
0861 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0862 Bitch-Training Collar Headgear / special A collar enchanted with powerful magic to train its wearer as a bitch.
0863 Bitch Ears & Tail Accessory Toys modeled after a dog's ears and tail.
0864 Hypnosis Antidote Usable / key item Medicine that breaks hypnosis caused by sorcery.
0865 Dog Ears & Tail Set Off-hand / ammunition A party prop for bondage play. Comes with a collar.
0866 Invasive Parasite Hide Off-hand / ammunition The hide of a parasite grown on nutrients drained from its host.
0867 Nutrient Tonic? Usable / key item This medicine is not intended for humans.
0868 Milk Usable / key item Unlike Link, it is drunk in one go. Restores 50% MP and 15% HP.
0869 Empty Bottle Normal / internal Recycle it properly. Yourself.
0870 Rokushaku Fundoshi Headgear / special A symbol of manliness. Hup, hup!
0871 Harpy Egg Consumable A harpy egg. Restores HP and cures status ailments.
0872 Honey Consumable Sweet honey. Restores MP.
0873 Lamia Scale Normal / internal An exceptionally rare lamia scale. Sells for a high price.
0874 Alraune Flower Consumable Fully restores HP and MP.
0875 Angel's Tear Magic / ability Adds +10 to all stats.
0876 Growth Agent Normal / internal Makes a specific pet grow.
0877 Weakening Agent Normal / internal Weakens a specific pet.
0878 Human Ranch Free Pass Normal / internal A pass allowing free entry to and exit from the Human Ranch.
0879 Enrollment Application Normal / internal Documents required to enroll at Melbel Public Academy.
0880 0880 Reserved/internal Numeric placeholder; not a normal player-facing item.
0881 Sinner's Cross Normal / internal Apparently, only the wicked can faintly see it.
0882 Control Room Key Normal / internal The key to the room controlling the laboratory equipment.
0883 Invasive Parasite Abdomen Headgear / special The enlarged lower abdomen of a parasite, wrapped around and controlling the lower body.
0884 Invasive Parasite Tentacle Weapon [Whip] The Invasive Parasite evolves to drain nutrients from beings besides its host.
0885 Invasive Parasite Head Accessory A parasite beginning to invade the head to fully take over its host.
0886 Mature Invasive Parasite Armor A parasite that has completely taken control of its host. It seeks its next victim...
0887 Student Handbook Usable / key item A student handbook from Melbel Public Academy.
0888 School Uniform Armor A Melbel Public Academy uniform. The design differs by year.
0889 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0890 Dominatrix Bondage Wear Armor Bondage wear fit for a dominatrix.
0891 Dark Circlet Headgear / special A circlet fit for an evil female commander.
0892 Mistress Papillon Accessory A butterfly mask fit for a dominatrix. Magnificent!
0893 Lolita Dress Armor Transforms any older woman into a darling little girl!
0894 Sexy Leotard Armor Now you, too, can radiate sex appeal!
0895 Enslaved Lady's Dress Armor The dress of a former noblewoman who retained her dignity despite enslavement.
0896 Noble Collar Headgear / special A slave collar adorned with expensive ornaments. Does not lower stats.
0897 Enslaved Lady's Chains Off-hand / ammunition The handcuffs of a former noblewoman who retained her dignity despite enslavement.
0898 Mystic Perfume Oil Accessory An aroma made with Mystic techniques. Makes the wearer extremely alluring.
0899 Enslaved Lady's Underwear Armor Fine underwear worn by a lady fallen into slavery.
0900 900 Reserved/internal Numeric placeholder; not a normal player-facing item.
0901 Keycard Normal / internal Once carried by a factory employee.
0902 Battery Normal / internal A power source required to operate the elevator.
0903 Grape Lipstick Accessory Lipstick infused with powerful magic. Adds a bewitching allure.
0904 Antidote Consumable A powerful antidote. Cures Poison/Blindness/Silence/Paralysis.
0905 Queen's Dress Armor The dress of a militaristic nation's queen. Her civil rule is sound, but her temperament fierce.
0906 Queen's Crown Headgear / special The crown of a certain militaristic nation's queen.
0907 Queen's Ring Accessory A magnificent jewel worn by royalty.
0908 Star Sticker Earring Headgear / special A magic-infused sticker earring. No piercing required.
0909 Dream Demon Eye Shadow Headgear / special Magic-infused eye shadow with considerable defense.
0910 Bitch's Name Tag Off-hand / ammunition A name tag given by the mistress of RAYON.
0911 Bitch's Name Tag Off-hand / ammunition A name tag given by someone at the Bio Research Lab.
0912 Pink Lip Accessory A mass-produced version of Strawberry Lipstick.
0913 Dark Lip Accessory A mass-produced version of Grape Lipstick.
0914 Fake Green Juice Consumable An incredibly bitter liquid. It is not even worth selling.
0915 Pilgrim Envoy's Proof Normal / internal Issued by the Abaroso Church. Even slaves bearing it are exempt from Abaroso's control.
0916 Glowbug Usable / key item A strange insect that lights up dark places for a while when used.
0917 Mystic Stole Accessory A translucent stole that may not even be matter. Magic damage -20.
0918 Mystic Butterfly Dress Armor A dress woven with beautifully lustrous scale dust, but...
0919 School Swimsuit Armor A school-designated swimsuit for girls.
0920 0920 Reserved/internal Numeric placeholder; not a normal player-facing item.
0921 Mistress Item 1 Normal / internal
0922 Flower Consumable A wildflower growing nearby.
0923 Cat-Ear Band Headgear / special A headband modeled after adorable cat ears.
0924 Cat-Ear Hood Headgear / special A legendary cat-eared hood said to improve one's fortune.
0925 Parasite Armor De Rol Armor Evil living armor that toys with its wearer. Resists Mi/Fire/Drain/Force/Blood/Capture/Instant Death.
0926 Parasite Armor Nengal Armor Evil living armor that toys with its wearer. Resists Mi/Ice/Drain/Force/Blood/Capture/Instant Death.
0927 Parasite Armor Vajra Armor Evil living armor that toys with its wearer. Resists Mi/Lightning/Drain/Force/Blood/Capture/Instant Death.
0928 Bacterial Armor Rafteria Armor Evil living armor that toys with its wearer. Resists Mi/Holy/Drain/Force/Blood/Capture/Instant Death.
0929 Slime Armor Armor Armor made of living slime. Sensitivity +; resists Drain/Blood/Slime/Capture.
0930 Galva Armor Armor Armor made from the bones of a stray dragon. Permanently Poisoned.
0931 Bandit Hair Normal / internal [Sellable] Hair plucked from a defeated bandit.
0932 Bandit Chief's Hair Normal / internal [Sellable] Hair plucked from a defeated bandit chief.
0933 Prostitute License Normal / internal A prostitute's business license.
0934 Ninja Spirit Headgear / special Reduces the delay of weapon attacks.
0935 Duplicator Headgear / special
0936 Nekomata Soul Off-hand / ammunition A jewel housing a nekomata's soul. It grants the heart of a mystical beast, but...
0937 Cerberus Soul Off-hand / ammunition A jewel housing the soul of a hellhound. It grants the heart of a magical beast, but...
0938 Hunter License Headgear / special Limits the contents of treasure chests dropped by common enemies to [Magic Materials].
0939 Symbiotic Armor Dal-la-Ri Armor Living armor that feeds on nutrients from its compatible wearer to protect its host.
0940 0940 Reserved/internal Numeric placeholder; not a normal player-facing item.
0941 Junk Normal / internal A useless mass of machinery.
0942 Automaton Off-hand / ammunition Has a 25% chance to nullify any attack. (Disabled during attack actions)
0943 Mechanical Doll Normal / internal [Sellable] An intricately made, multifunctional life-size doll. Sells for a high price.
0944 Dutch Wife Usable / key item A special doll designed for sexual use. Cures the ??? status.
0945 Junk? Normal / internal It looks like a useless mass of machinery... but is it?
0946 Automaton? Off-hand / ammunition Has a 33% chance to nullify any attack. It resembles someone...
0947 Dutch Wife? Usable / key item Cures the ??? status. It looks very much like someone.
0948 Golden Statue Normal / internal A life-size golden statue. Extremely realistic...
0949 Familiar Golden Statue Normal / internal A life-size golden statue. It looks just like that person...
0950 0950-----Martial Arts Weapon [Martial Arts]
0951 Vidar's Shoes Weapon [Martial Arts] Exceptionally thick and sturdy safety shoes.
0952 Hermes's Shoes Weapon [Martial Arts] Magic shoes by a renowned artisan, imbued with acceleration magic.
0953 Titan Weapon [Martial Arts] Gauntlets made with techniques handed down by giants.
0954 Mist Eraser Weapon [Martial Arts] Armguards imbued with a special power. Strength, =Non, ○Fire/Curse.
0955 Magical Gloves Weapon [Martial Arts] Gauntlets that raise magic power. Magic damage +25%, Required 6.
0956 Sorceress Knuckle Weapon [Martial Arts] Gauntlets that aid magic use. Magic Gathering 2.
0957 Broken Prosthetic Arm Weapon [Martial Arts] A broken mechanical prosthetic arm, now useless.
0958 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0959 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0960 960 Reserved/internal [Martial]
0961 Holy Stone Shard Weapon [Martial Arts] Invokes an ancient demon into the wielder's body. Ultima only.
0962 Faded Holy Stone Weapon [Martial Arts] Invokes an otherworldly demon into the wielder's body. Ultima only.
0963 Holy Stone Fragment [Demon Staff] Weapon [Staff] Invokes an ancient demon into the wielder's body. Ultima only.
0964 Faded Holy Stone [Demon Staff] Weapon [Staff] Invokes a demon from another realm into the wielder's body. Ultima only.
0965 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0966 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0967 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0968 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0969 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0970 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0971 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0972 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0973 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0974 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0975 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0976 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0977 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0978 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
0979 0979 Reserved/internal [Martial]
0980 Hunting Knife Weapon [Dagger] A hunting knife that can easily kill small animals.
0981 Carving Knife Weapon [Dagger] A large knife used to butcher game.
0982 Draconic Dagger Weapon [Dagger]
0983 Diamond Nail Weapon [Dagger] A simple weapon made from a giant beast's claw.
0984 Assassin Knife Weapon [Dagger] For assassination. High critical rate; occasionally inflicts instant death.
0985 Heavenly Dragon-Guard Blade Weapon [Dagger] A short sword used by an Eastern mage. Max MP +20%.
0986 Tiny Sword Weapon [Dagger]
0987 Wildcat Fang Weapon [Dagger]
0988 Elemental Shard Weapon [Dagger] The remains of a spirit fashioned into a weapon.
0989 Mage Blade Weapon [Dagger]
0990 Glacial Spike Weapon [Dagger]
0991 Ancient Dagger Weapon [Dagger]
0992 Heartseeker Weapon [Dagger]
0993 Dagger of Glory Weapon [Dagger] A golden dagger granting good fortune. Experience/treasure resistance.
0994 Mind Fang Weapon [Dagger] A secret-stone blade that rends the mind. Magic drain; targets spirit instead of defense.
0995 Phantom Dagger Weapon [Dagger]
0996 Kitchen Knife Weapon [Dagger] A small kitchen knife.
0997 Demon's Straw Weapon [Dagger] A demon blade that devours souls and gives them to its owner. Heals on kills.
0998 Fenglin & Huangzui Weapon [Dagger] A pair of short blades resembling bird beaks. Hits +1 to +3.
0999 Chill Rend Weapon [Dagger] A dagger made of an ice blade. Ice; Ice Boost.

Item IDs 1000-1499

ID Name Kind Description / purpose
1000 1000-----Quests Normal / internal
1001 Cylinder Heart Normal / internal A cylindrical machine: an automaton's heart.
1002 Recording Medium Normal / internal A machine part containing recordings of hand-muscle movements.
1003 Underground Prison Key Normal / internal A key needed to open a passage in Roland's underground prison.
1004 Underground Prison Guard's Key Normal / internal A key needed to open a cell in Roland's underground prison.
1005 White Love Letter Consumable A letter conveying a girl's tender love. Reading it soothes the heart.
1006 Magitech Ruins Key Normal / internal Key to the Magitech Ruins -Truth-. Its skull-and-insect design is in terrible taste.
1007 Puppet Ring Normal / internal A forbidden tool that stops the wearer's thoughts and makes them controllable.
1008 Marionette Powder Normal / internal A chemical catalyst for forbidden magic that controls a target's thoughts and emotions.
1009 Netherworld Talisman Accessory An ornament that gives the dead a temporary body and soul, allowing them to be controlled.
1010 Domination Formula Book Normal / internal A book containing magical formulas for controlling the human mind.
1011 Blue Pendant Normal / internal A beautiful pendant.
1012 Agate Fragment Normal / internal A rectangular fragment streaked with beautiful agate-like lines.
1013 Lionel Basement Key Normal / internal A key that opens a secret door in Lionel Castle.
1014 Goug 10F Keycard Normal / internal A keycard for the confinement room on the 10th floor of Goug Mechanical Base.
1015 Biometal Normal / internal A writhing mass of viscous metal. It almost looks like slime...
1016 Expansion Electronic Panel Normal / internal What looks like a fragment of a tiny electronic component.
1017 Damaged Automaton Normal / internal A partially damaged automaton. Could it be repaired...?
1018 Repaired Automaton Normal / internal An automaton repaired by Luminous, the angel engineer. Good as new.
1019 1019 Reserved/internal Numeric placeholder; not a normal player-facing item.
1020 Green Dragon Crescent Blade Weapon [Sword] A single-edged curved blade brought from the East.
1021 Short Sword Weapon [Sword] A short, double-edged sword. Fairly light and easy to handle.
1022 Broad Sword Weapon [Sword] A longsword with a broad blade.
1023 Bastard Sword Weapon [Sword] A sword that can also be wielded as a greatsword. Switch with an ability.
1024 Blood Razor Weapon [Sword]
1025 Blessed Sword Weapon [Sword] A longsword anointed with holy oil and purified. Effective against spirits.
1026 Mahavairocana Invocation Mercy Blade Weapon [Sword] A blade carried by those who seek salvation for all beings.
1027 Golden Kodachi Weapon [Sword] A short blade made entirely of gold, not merely gold-plated.
1028 Burn Longsword Weapon [Sword] A longsword imbued with the power of flame. Fire
1029 Emerald Ripper Weapon [Sword]
1030 Thunder Horn Weapon [Sword]
1031 Sword Weapon [Sword]
1032 Madman's Sword Weapon [Sword]
1033 Grasen Steel Sword Weapon [Sword] A longsword forged from high-quality steel.
1034 Emperor's Sword Weapon [Sword][Superheavy] The forgotten strongest sword. Lightning element
1035 Holy Knight's Sword Weapon [Sword]
1036 Blackguard Weapon [Sword]
1037 Treasured Chichiushi Blade Weapon [Sword] A treasured blade passed down within a clan. HIT+1, Ranged Attack (MP:5)
1038 Onikirimaru Weapon [Sword]
1039 Viper Sword Weapon [Sword] A blade resembling entwined mating snakes. Poison
1040 Silverion Weapon [Sword] A sword of light made for three ancient kings. Holy, Morning Star
1041 Blade Weapon [Sword] A one-handed sword designed for cutting.
1042 Kikoku Tensho Weapon [Sword] Grants demonic strength to its wielder.
1043 Ancient Brass Weapon [Sword] A brass sword used by ancient warriors. Strength element
1044 Spiderbane Weapon [Sword]
1045 Ilrune Weapon [Sword] A foreign longsword with geometric patterns on its blade. Strength element
1046 Beltaranis Weapon [Sword] Amplifies the wielder's thoughts and forms them into an energy blade.
1047 Screbb Weapon [Sword] A treasured blade said to retain its power even when rusted.
1048 Jade Wise Emperor Weapon [Sword] A treasured blade of tremendous power, sealed by a certain faction.
1049 Wyvern Weapon [Sword] Extremely powerful, but drains the wielder's stamina. Cost 9
1050 Keen Blast Weapon [Sword] A large one-handed sword with healing power. Magic Gather 2
1051 Amber Duel Weapon [Sword] A longsword with special power. Silence, Cost 5
1052 Stain Melt Weapon [Sword] A sentient sword usable only by members of a certain royal family. Cost 5
1053 Dark Blade Weapon [Sword] Blessed by dark spirits. Strength, Morning Star, ○Curse, Dark Resist
1054 Guardian Sword Weapon [Sword] A Spellblade that raises its wielder's magic power. Strength, Status 20.
1055 Sergeant's Sword Weapon [Sword] Used by Captain Abaroso. Charge Change, Quick
1056 Iaido Weapon [Sword] Attacks at supersonic speed while consecutive hits continue.
1057 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1058 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1059 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1060 1060-----Tickets Normal / internal
1061 Airline Ticket Normal / internal [Other] Airship boarding pass
1062 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1063 Travel Permit Normal / internal This lets you cross the border checkpoint! It belonged to a lost traveler.
1064 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1065 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1066 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1067 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1068 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1069 1069 Reserved/internal Numeric placeholder; not a normal player-facing item.
1070 Grand Shamshir Weapon [Greatsword] An enormous curved blade used by foreign executioners.
1071 Green Dragon Glaive Weapon [Greatsword] A heavy but powerful two-handed Green Dragon blade. Charge -2, Crit 5
1072 Headsplitter Weapon [Greatsword]
1073 Twin-Headed Serpent Sword Weapon [Greatsword]
1074 Chromatic Sword Weapon [Greatsword]
1075 Huge Ogre Sword Weapon [Greatsword]
1076 Holy War Sword Weapon [Greatsword]
1077 Dotanuki Weapon [Greatsword] A mighty blade made to pierce armor. Enemy DEF 50%
1078 Iron Man's Cleaver Weapon [Greatsword]
1079 Paper Fan Weapon [Greatsword] A steel paper fan that can paralyze any monster.
1080 Soul Eater Weapon [Kusari-gama] A great scythe said to reap souls. Absorb element
1081 Demon Scythe Weapon [Kusari-gama]
1082 Greater Scythe Weapon [Chain Sickle]
1083 One-Shot Blade Weapon [Greatsword]
1084 Shogun Katana Weapon [Greatsword]
1085 Starlight Blade Weapon [Greatsword] A shining single-edged sword known as the Meteor Blade. Eastern
1086 Suiran Weapon [Greatsword] A shining great blade said to have been used by an iron giant in another world.
1087 M.O.P Weapon [Kusari-gama] Airi-exclusive great scythe: Master of Pain
1088 Swift Wolf Weapon [Greatsword] An Eastern blade with special power. Crit 25, Cost 10
1089 Shadow Tiger Weapon [Greatsword] An Eastern blade with special power. Twilight, Crit 10, Heal 2
1090 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1091 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1092 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1093 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1094 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1095 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1096 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1097 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1098 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1099 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1100 Magical Girl Cosplay Armor It is a super-cute magic-user outfit!
1101 Magical Girl Formalwear Armor Formalwear made for the next generation of magic users.
1102 Magical Girl Sacred Garb Armor Battle garb that enhances every aspect of magic.
1103 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1104 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1105 Dance Robe [Ame-no-Uzume] Armor A Dance Robe holding a dance deity's power; Appeal is required to wield it.
1106 Dance Robe [Benzaiten] Armor A ritual Dance Robe that draws out even more of the dance deity's power.
1107 Dance Robe [Umahi] Armor A divine-era Dance Robe worn only by those recognized by the dance deity.
1108 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1109 Princess Otohime's Dress Armor A flowing dress worn by a princess of eastern legend.
1110 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1111 Mind-Blocking Tentacle Suit Armor An insect garment that ravages its host's body while leaving their reason intact.
1112 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1113 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1114 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1115 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1116 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1117 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1118 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1119 1119 Reserved/internal [Greatsword]
1120 Sharp Axe Weapon [Greataxe] A greataxe with a finely honed edge. CT+
1121 Savage Axe Weapon [Greataxe] A stone greataxe used by barbarians.
1122 Arcane Axe Weapon [Axe] An axe carved with runes that aid magic use. Magic Charge+
1123 Evil Crescent Weapon [Greataxe] A cursed greataxe that has drunk much blood. Paralysis Attack
1124 Large Axe Weapon [Greataxe] A large axe.
1125 Venom Edge Weapon [Greataxe] A magical greataxe that secretes lethal poison. Adds Poison
1126 Bounty Hunter's Axe Weapon [Axe] An axe once owned by a bounty hunter. Enemy G drops x1.2
1127 Reckless Battleaxe Weapon [Greataxe] Last Stand
1128 Bio Axe Weapon [Axe] A magical organism linked to the user's body, acting as a third arm.
1129 Master Key Weapon [Greataxe] Forces open any door. When thrown, it pierces enemies.
1130 Axe Reading Weapon [Axe] An axe that raises critical-hit chance. CT+28%
1131 Magna Split Weapon [Greataxe] A two-handed battleaxe imbued with strong acid magic. Absorb, Twilight
1132 Munderblova Weapon [Greataxe] A powerful two-handed battleaxe, large yet light. Charge +1
1133 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1134 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1135 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1136 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1137 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1138 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1139 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1140 1140 Reserved/internal [Axe]
1141 Research Report Normal / internal A paper on the history of ancient ruins.
1142 Ancient Ornament Accessory An accessory lavishly set with gems and precious metals. Poison Resist
1143 Golden Bracelet Accessory A bracelet of immense magic that can interfere with the Tree of Life.
1144 Hand Mirror Normal / internal Lets you check your own face.
1145 Strange Object Normal / internal This shape... is unusual.
1146 Odd Object Normal / internal This sensation... is suspicious.
1147 Lewd Object Normal / internal These curves... are lewd.
1148 Beautiful Object Normal / internal This design... is beautiful.
1149 Shiny Object Normal / internal This luster... is radiant.
1150 Rope Normal / internal A rough rope twisted from straw. Strong enough to support a woman's weight.
1151 Blue Candy Usable / key item A blue candy containing mysterious power.
1152 Red Candy Usable / key item A red candy containing mysterious power.
1153 Sapphire Key Normal / internal A key decorated with sapphire.
1154 Ruby Key Normal / internal A key decorated with ruby.
1155 Basilisk's Tear Normal / internal A beautiful translucent teardrop-shaped crystal. Sells for a high price.
1156 Azure Love Letter Consumable A letter conveying a desert woman's fleeting love. Reading it soothes the heart.
1157 Golden Claw Weapon [Brawling] The strongest martial weapon, once hidden in ancient ruins.
1158 Scrying Crystal Ball Normal / internal A crystal ball that lets you survey the surrounding area when used.
1159 1159 Reserved/internal [Axe]
1160 Force Sword Weapon [Dagger] Consumes magic to unleash a lethal strike. (MP:5%)
1161 Valkyrie Weapon [Dagger] Sword of Valkyrie, goddess of battle. Holy, Charge+
1162 Green Estoc Weapon [Dagger]
1163 Horned Malice Weapon [Sword] An otherworldly sword that seals its wielder's magic to unleash power. Twilight, Silence
1164 Cross Sword Weapon [Dagger] A slender sword filled with a prayer to protect its wielder. MD 10
1165 Princess Rapier Weapon [Dagger] A rapier used by a noble princess.
1166 Split Key (Right) Normal / internal A key split vertically in half and decorated with emerald.
1167 Split Key (Left) Normal / internal A key split vertically in half and decorated with emerald.
1168 Emerald Key Normal / internal An emerald-decorated key restored from separate left and right halves.
1169 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1170 Glowing Blue Fragment Normal / internal A beautiful fragment radiating power. Take it to the lady.
1171 Illegible Stone Tablet Normal / internal A tablet bearing mysterious writing. Sellable item.
1172 Weathered Stone Tablet Normal / internal A stone tablet whose surface has crumbled away. Sellable item.
1173 Blue Orb Normal / internal A translucent orb glowing blue. You sense a mysterious power from it.
1174 Magic Coin Normal / internal A mysterious coin emitting a faint glow. You sense a mysterious power from it.
1175 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1176 Onee-Brand Condom Off-hand / ammunition A must-have at a certain shop. Ultra-thin...
1177 Sailor Uniform for Femboys Armor A sailor uniform specified by a certain shop. Reveals its true power under certain conditions.
1178 Bondage Wear for Femboys Armor Bondage wear specified by a certain shop. Reveals its true power under certain conditions.
1179 Maid Outfit for Femboys Armor A maid outfit specified by a certain shop. Reveals its true power under certain conditions.
1180 School Swimsuit for Femboys Armor A little girl's swimsuit specified by a certain shop. Reveals its true power under certain conditions.
1181 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1182 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1183 Frilly Ribbon for Femboys Headgear / special A cute ribbon worn by the staff at a certain shop. Where you tie it is...
1184 Penis Bondage Headgear / special A gift from the No. 1 favorite at a certain shop. Treasure it...
1185 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1186 Dolphin Enema Headgear / special A strange item recommended by a certain shop. How to use it is...
1187 Milking Chip Headgear / special A prototype provided by a certain shop for product testing. How to use it is...
1188 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1189 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1190 Panties for Femboys Accessory A piece personally designed by the manager of a certain shop. It has some strange holes...
1191 Modified Egg of Beast Accessory An Egg of Beast modified by a certain shop. Where you use it is...
1192 Pink Slime Accessory A pink slime created by a certain shop. Its food is...
1193 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1194 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1195 Soft Blindfold Accessory A blindfold for that sort of play.
1196 Soft Ball Gag Accessory A gag for that sort of play.
1197 Blindfold & Gag Set Accessory A blindfold-and-gag set for that sort of play.
1198 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1199 1199 Reserved/internal Numeric placeholder; not a normal player-facing item.
1200 Bludgeoning Staff Normal / internal [Hammer]
1201 Beat Stick Weapon [Hammer] A staff made purely for use as a bludgeoning weapon.
1202 Smash Wand Weapon [Hammer] A bludgeoning staff combining ease of use with durability.
1203 Holy Mace Weapon [Hammer] A demon-slaying mace imbued with holy power. Holy
1204 Elder Mace Weapon [Hammer] A fine mace carried by bishops. Power, Charge +1, Magic Charge +1
1205 Judgment Mace Weapon [Hammer] A sacred mace that passes judgment upon the wicked. Holy, Slayer: Undead/Demon
1206 Sledgehammer Weapon [Hammer] A massive hammer that destroys enemies along with their armor. Superheavy, Req. 30
1207 Wish Hammer Weapon [Hammer] A hammer said to reveal its true power in a crisis. Power
1208 Priestess Hammer Weapon [Hammer] A hammer engraved with sacred script, used by priests. Power, Spirit 16
1209 Thor Hammer Weapon [Hammer] A huge hammer crackling with lightning. Lightning, Lightning Boost, Critical +12%
1210 Orc Club Weapon [Hammer] A filthy club used by orcs. Healing 5
1211 Rock Weapon [Hammer] It is just a rock.
1212 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1213 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1214 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1215 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1216 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1217 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1218 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1219 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1220 Fishing Rod Weapon [Hammer][Rod] Lets you fish. Sometimes.
1221 10-Foot Pole Weapon [Hammer][Rod] Essential for dungeon exploration. Trap Avoidance: Excellent, Slow
1222 Rod Dynamic Weapon [Hammer][Rod] A bestselling fishing rod with standard performance.
1223 Magitech Reel 2.5m Weapon [Hammer][Rod] A mechanical rod for boat fishing. Highly durable.
1224 Mooring King Weapon [Hammer][Rod] A rod with overwhelming power. Its line breaks easily.
1225 Strong Water God Weapon [Hammer][Rod] A powerful rod with high stats across the board.
1226 Rod Weapon [Hammer][Rod] Sometimes does not let you fish.
1227 Rod Weapon [Hammer][Rod] Sometimes does not let you fish.
1228 Rod Weapon [Hammer][Rod] Sometimes does not let you fish.
1229 Rod Weapon [Hammer][Rod] Sometimes does not let you fish.
1230 Rod Weapon [Hammer][Rod] Sometimes does not let you fish.
1231 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1232 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1233 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1234 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1235 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1236 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1237 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1238 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1239 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1240 1240 Reserved/internal Numeric placeholder; not a normal player-facing item.
1241 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1242 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1243 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1244 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1245 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1246 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1247 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1248 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1249 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1250 Hammers Through 1250 Normal / internal [Hammer] Hammer
1251 Staffs From 1251 Normal / internal [Staff] Looks magical.
1252 Wizard Staff Weapon [Staff] A mage's staff that raises its owner's abilities. Gather Magic 4
1253 Crystal Staff Weapon [Staff] A staff that draws out the latent magic within its owner. Magic Cost 5
1254 Sage's Staff Weapon [Staff] A staff with the power to control the elements. O Fire/Ice/Lightning/Acid/Poison, Magic Cost 10
1255 Fire Shrieker Weapon [Staff] A staff that enables a storm of magical attacks. Magic Hit +, Magic Cost 5
1256 Staff of Life Weapon [Staff] A staff harboring the power of healing. Healing 5
1257 Staff of Purification Weapon [Staff] A staff blessed by the goddess of love. Cures status ailments.
1258 Golden Wand Weapon [Staff] A staff reinforced with gold overflowing with magic. Gather Magic 10
1259 Prime Prayer Weapon [Staff] A staff that helps its user concentrate. Magic Charge +2
1260 Adjudicator's Khakkhara Weapon [Staff] A gilt khakkhara that emits holy light. (MP Cost: 20)
1261 Magic Changer Weapon [Staff] A staff that converts magic into attack power.
1262 Magical Piece Weapon [Staff] A staff set with the magic stone Heart Key. Calls down lightning when attacking.
1263 Domaria's Staff Weapon [Staff] Summons an obstacle... but has become unstable.
1264 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1265 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1266 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1267 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1268 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1269 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1270 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1271 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1272 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1273 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1274 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1275 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1276 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1277 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1278 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1279 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1280 Silver Helm Headgear / special A beautifully balanced silver helmet. Paralysis Guard
1281 Full Helm Burn Headgear / special A full helm harboring the power of flame. O Fire, Blindness Guard
1282 Barrel Helm Glitter Headgear / special A magic helmet harboring the power of light. O Curse, Blindness/Paralysis Guard
1283 Breath Brand Headgear / special A magic helmet that greatly increases vitality and spirit. HP+
1284 Great Helm Headgear / special An ornate helmet that completely covers the head. Blindness Guard
1285 Fortune Venus Headgear / special A great helm with special power. Morning Star, Status 15, Gather Magic 2, Blindness Guard
1286 Godder Edge Headgear / special A great helm with special power. Twilight, Critical 10, Cost 7, Blindness Guard
1287 Shining Leaf Headgear / special A great helm with special power. Critical 2, Healing 2, O Holy, Blindness Guard
1288 Glory Road Headgear / special A top-tier helmet with excellent basic performance. Blindness Guard
1289 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1290 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1291 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1292 Crown Headgear / special An ornamented crown.
1293 Resist Crown Headgear / special A crown that raises magic resistance. Morning Star, Magic Defense 10
1294 Will Wizard Headgear / special A crown with special power. Morning Star, Healing 2, O Acid
1295 Witch Hat Headgear / special The pointed hat every witch wears. O Curse
1296 Hunting Cap Headgear / special A hat favored by seasoned hunters. Critical 1, Fear Guard
1297 Elven Hat Headgear / special A magic hat favored by elves. Poison/Paralysis Guard
1298 Devil Knights Headgear / special A crown with special power. Morning Star, Magic Cost 13, Excellent Curse Resist
1299 VIP Bath Hat Headgear / special An amenity from a royal suite. Slime Guard
1300 Spears From 1300 Normal / internal
1301 Varian Spear Weapon [Spear] A magic spear coated with vapor-deposited magical metal to increase its destructive power.
1302 Javelin Weapon [Spear] A light, short spear mainly used for throwing. Charge Speed +1
1303 Border Spear Weapon [Spear] A spear imbued with a Border Devil's magic. Charge Alteration, Regen
1304 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1305 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1306 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1307 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1308 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1309 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1310 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1311 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1312 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1313 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1314 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1315 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1316 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1317 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1318 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1319 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1320 1320 Reserved/internal Numeric placeholder; not a normal player-facing item.
1321 Biometal Chastity Belt (Crotch) Usable / key item A chastity belt made of living metal. Torments the genitals and prevents urination.
1322 Biometal Chastity Belt (Chest) Usable / key item A chastity belt made of living metal. Torments the chest and prevents lactation.
1323 Chastity Belt Key (Crotch) Usable / key item A key for a chastity belt with an embedded electronic chip. Extremely rare.
1324 Chastity Belt Key (Chest) Usable / key item A key for a chastity belt with an embedded electronic chip. Extremely rare.
1325 Toilet Tool Normal / internal A tool that allows elimination while wearing a biometal chastity belt.
1326 Remote Controller Usable / key item A device that controls the chastity belt's torment and urination restriction.
1327 Clearance Card Normal / internal A card indicating your rank at the Gorg Mechanism base.
1328 Energy Bottle Normal / internal A bottle used to power the chastity-belt removal device at the Biomedical Research Institute.
1329 Slave Lady's Chastity Belt Usable / key item Equipment belonging to a fallen noblewoman. A superb item bearing powerful magic, but...
1330 Slave Princess's Ring Usable / key item A device that dominates the Slave Lady's chastity belt and violates her intimate areas.
1331 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1332 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1333 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1334 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1335 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1336 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1337 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1338 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1339 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1340 1340 Reserved/internal Numeric placeholder; not a normal player-facing item.
1341 Worm-Eaten Grimoire Off-hand / ammunition [Shield] A magic book so worm-eaten it is barely legible. O Missile
1342 Elementary Alchemy Course Off-hand / ammunition [Shield] A book about elementary alchemy. O Poison
1343 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1344 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1345 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1346 Almadel Off-hand / ammunition [Shield] A grimoire recording knowledge of demons. O Curse/Missile
1347 Secret Records of Volcanon Off-hand / ammunition [Shield] A grimoire describing candid days spent with beasts. O Fire/Lightning
1348 Kagura Fantasy Chronicle Off-hand / ammunition [Shield] A grimoire describing a shrine maiden's candid daily life. O Curse/Drain
1349 El Esculario Off-hand / ammunition [Shield] A legendary book of alchemy. O Fire/Acid/Poison
1350 Book of the Sacred Oath Off-hand / ammunition [Shield] A book containing knowledge of divinity. O Holy/Ice/Water
1351 Yellow Kings Off-hand / ammunition [Shield] A secret text about the ancient gods. O Lightning/Ice/Water
1352 Armageddon Compendium Off-hand / ammunition [Shield] A secret text describing the end of the world. O Fire/Lightning/Plasma
1353 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1354 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1355 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1356 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1357 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1358 Spelunker Helmet Headgear / special An explorer's helmet that provides vision in darkness. Holy Resist, Paralysis Guard, Morning Star
1359 Black Cap Headgear / special A jet-black hat emitting a scent bugs hate. Bug Parasitism Immunity (75%)
1360 Fire Necklace Headgear / special A spirit necklace that protects its wearer with the power of fire. Freeze Guard
1361 Water Necklace Headgear / special A spirit necklace that protects its wearer with the power of water. Slime Guard
1362 Earth Necklace Headgear / special A spirit necklace that protects its wearer with the power of earth. Knockdown Guard
1363 Wind Necklace Headgear / special A spirit necklace that protects its wearer with the power of wind. Capture Guard
1364 Light Necklace Headgear / special A spirit necklace that protects its wearer with the power of light. Silence Guard
1365 Dark Necklace Headgear / special A spirit necklace that protects its wearer with the power of darkness. Blindness Guard
1366 Shadow Veil Headgear / special A veil worn by priests of an evil cult. They say its dark power grants magic.
1367 Blaue Collier Headgear / special A necklace handed down in a certain royal family.
1368 Minotaur Horn Headgear / special A monstrous beast's horn that raises its wearer's strength. Knockback Boost, Critical 2
1369 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1370 Bandage Accessory Bandages that protect the wrists. Enhances Machine-Gun Jab.
1371 Holy Grail Accessory A sacred chalice that banishes evil. Ice/Plasma Resist, Capture Guard
1372 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1373 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1374 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1375 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1376 Masochistic Leather-Strap Suit Accessory Bondage wear that activates the cells by constricting the entire body.
1377 Lewd-Torture Leather-Strap Suit Accessory Bondage wear with every strategically placed lock destroyed. Cannot be removed.
1378 Lewd-Torture Leather-Strap Suit Accessory A mass of leather straps that constricts the entire body like a net. The mark of a sex slave.
1379 Torment Collar Headgear / special A sturdy collar with its unlocking mechanism removed. No key exists.
1380 1380 Reserved/internal Numeric placeholder; not a normal player-facing item.
1381 Bio-Rubber Suit Armor A suit that tightly covers the whole body up to the neck. Includes high heels.
1382 Sage's Drug Usable / key item A highly dangerous drug that acts directly on the brain and eliminates every sexual preference.
1383 Improved Sedative Usable / key item A medicine with an enhanced sedative effect. It has a stronger rebound as a result.
1384 Invasive Rubber Suit Armor A full-body suit lined throughout with tentacles that torment the wearer.
1385 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1386 Magic Leather Cord Weapon [Martial] A sentient rope that tightly binds the arms and torso.
1387 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1388 Tentacler Z Armor A self-evolving, self-repairing robot that moves by taking a woman inside itself.
1389 Tentacler Rod Weapon [Iron Ball] An arm acquired through self-evolution. Excels at both attack and defense.
1390 Tentacler Armor Headgear / special Additional armor acquired through self-evolution.
1391 Cowper Field Off-hand / ammunition A barrier fueled by semen obtained by modifying the woman taken inside.
1392 Biounit Crystal Accessory A crystal formed in the sacrificial body after it becomes a complete biounit.
1393 Secret of Evolution (Debug) Usable / key item An information medium that promotes Tentacler Z's evolution. (Debug use)
1394 Assimilation Rubber Suit Armor A rubber suit that fuses with the wearer's entire body and becomes new skin.
1395 Spell-Sealing Blindfold Accessory A blindfold that robs the wearer of sight.
1396 Spell-Sealing Gag Accessory A gag that seals the wearer's magic.
1397 Spell-Sealing Gag & Blindfold Accessory A cursed item that seals both the wearer's sight and magic.
1398 Biomedical Institute Rubber Mask Accessory A rubber mask that covers the entire face, turning the wearer into a featureless doll.
1399 Gas Mask Accessory A half-mask that looks suitable for leaping into the Sea of Decay. A little hard to breathe in...
1400 1400 Reserved/internal Numeric placeholder; not a normal player-facing item.
1401 Slave Earrings Normal / internal [Piercing] Do Not Resist, Sensitivity +1
1402 Bell Earrings Normal / internal [Piercing] Lower Encounter Rate, periodic EX damage, limited to nipples/clitoris
1403 Spirit Silver Earrings Normal / internal [Piercing] Increases Magic and Spirit
1404 Saint's Earrings Normal / internal [Piercing] Decreases Sensitivity
1405 Vitality Earrings Normal / internal [Piercing] Increases natural HP recovery
1406 Witch's Earrings Normal / internal [Piercing] Increases natural MP recovery
1407 Lucky Earrings Normal / internal [Piercing]?
1408 Barrier Earrings Normal / internal [Piercing] Increases Defense
1409 Sow Earrings Normal / internal [Piercing] Chance to absorb physical attacks, permanent ???, Masochism
1410 Tribal Earrings Normal / internal [Piercing] Recovers arrows and bullets when enemies are defeated
1411 Wedding Earrings Normal / internal Proof that the wearer became a demon's mate. Can never be removed.
1412 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1413 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1414 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1415 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1416 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1417 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1418 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1419 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1420 1420 Reserved/internal Numeric placeholder; not a normal player-facing item.
1421 Casino Coin Normal / internal [Other] Coins needed to play at the casino. Cannot be exchanged for cash.
1422 Silver Casino Coin Normal / internal [Other] A silver casino coin. Worth 100 regular coins.
1423 Gold Casino Coin Normal / internal [Other] A gold casino coin. Worth 10,000 regular coins.
1424 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1425 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1426 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1427 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1428 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1429 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1430 1430 Reserved/internal Numeric placeholder; not a normal player-facing item.
1431 Benicon Normal / internal [Smithing] Smithing success rate: 80%. Can enhance up to modifier +20.
1432 Sacrium Normal / internal [Smithing] Smithing success rate: 80%-5%. Success rate is inversely proportional to performance.
1433 Lignanium Normal / internal [Smithing] Smithing success rate: 100%.
1434 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1435 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1436 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1437 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1438 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1439 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1440 1440 Reserved/internal Numeric placeholder; not a normal player-facing item.
1441 100 G Dummy Normal / internal
1442 300 G Dummy Normal / internal
1443 600 G Dummy Normal / internal
1444 1000 G Dummy Normal / internal
1445 2000 G Dummy Normal / internal
1446 5000 G Dummy Normal / internal
1447 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1448 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1449 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1450 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1451 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1452 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1453 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1454 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1455 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1456 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1457 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1458 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1459 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1460 1460 Reserved/internal Numeric placeholder; not a normal player-facing item.
1461 Revolver Weapon [Gun] Capacity 6. A gun's power does not depend on its owner's abilities.
1462 Automatic Pistol Weapon [Gun] Capacity 20. A gun with a large magazine.
1463 Thunderer Weapon [Gun] Capacity 4. A dueling pistol with a reddish cylinder.
1464 Antique Gun Weapon [Gun] Capacity 8. An ancient gun capable of firing magic bullets.
1465 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1466 Infinite Magazine Off-hand / ammunition [Ammo] Capacity 6 / Power 75. Mysterious ammo that is not consumed by reloading.
1467 Bullets Off-hand / ammunition [Ammo] Capacity 6 / Power 180. Bullets for a gun.
1468 Strong Bullets Off-hand / ammunition [Ammo] Capacity 6 / Power 300
1469 Stronger Bullets Off-hand / ammunition [Ammo] Capacity 6 / Power 480
1470 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1471 E0001 Fire Off-hand / ammunition [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level fire magic.
1472 E0002 Blizzard Off-hand / ammunition [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level ice magic.
1473 E0003 Thunder Off-hand / ammunition [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level lightning magic.
1474 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1475 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1476 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1477 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1478 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1479 1479 Reserved/internal Numeric placeholder; not a normal player-facing item.
1480 Pain Trade Magic / ability [General] Damage varies with the difference between maximum and current HP. (MP: 20)
1481 Power-Banishing Hex Magic / ability [General] Lowers all enemies' Attack. Does not stack. (MP: 20)
1482 Softening Hex Magic / ability [General] Lowers all enemies' Defense and Spirit. Does not stack. (MP: 20)
1483 Delusion Hex Magic / ability [General] Utters a hex that blinds all enemies. (MP: 20)
1484 Pestilence Hex Magic / ability [General] Utters a hex that poisons all enemies. (MP: 20)
1485 Paralysis-Binding Hex Magic / ability [General] Utters a hex that paralyzes all enemies. (MP: 20)
1486 Sin Hex Magic / ability [General] Utters a hex that inflicts Magic Decay on all enemies. (MP: 20)
1487 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1488 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1489 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1490 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1491 Quick Time Headgear / special
1492 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1493 Pouch Usable / key item Use an item directly from the pouch.
1494 Bomb Magic / ability [General] Consumes Ether to throw a bomb.
1495 Force Grenade Magic / ability [General] Throws a grenade. Power attribute, level-based damage, consumable.
1496 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1497 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1498 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1499 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.

Item IDs 1500-1900

ID Name Kind Description / purpose
1500 1500 Reserved/internal Numeric placeholder; not a normal player-facing item.
1501 M1877 Lightning Weapon [Gun] Capacity 6. Auto-reload.
1502 Soul Flare Weapon [Gun] Capacity 7. Nana only. Fires a special attack when the last round is shot.
1503 Gatling Gun Weapon [Gun] Capacity 2. A large machine gun that fires a great many bullets at once.
1504 Junk Gun Weapon [Gun] Capacity 6. A pistol assembled from scrap metal. Reduced bullet power.
1505 Chrome Weapon [Gun] Capacity 8. An affordable, practical pistol.
1506 Holy-Seal Bullets Off-hand / ammunition [Ammo] Capacity 6 / Power 200. Holy attribute.
1507 Holy-Seal Silver Bullets Off-hand / ammunition [Ammo] Capacity 6 / Power 300. Holy + Silver attributes.
1508 Armor-Piercing Rounds Off-hand / ammunition [Ammo] Capacity 2 / Power 480. Anti-armor attribute.
1509 Phoenix Weapon [Gun] Capacity 12. A good balance of weight and performance.
1510 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1511 Metal Soul Headgear / special A soldier's soul. Adds actions while a gun is equipped.
1512 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1513 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1514 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1515 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1516 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1517 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1518 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1519 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1520 Disgusting Fish Normal / internal [Sell] A fish so disgusting it could kill someone.
1521 Delicious Fish Normal / internal [Sell] A fish so delicious it could cure disease.
1522 Huge Fish Normal / internal [Sell] An extremely large fish.
1523 Flutter Bream Normal / internal [Sell] A fish with an insulting name, used as an ingredient in love potions.
1524 Mock Fish Normal / internal [Sell] Something shaped like a fish that is not actually a fish.
1525 Nyanfish Normal / internal [Sell] A cosmic horror that is half cat and half fish.
1526 Albiosso Normal / internal [Sell] An enormous marlin used to train the Emperor of Avalon.
1527 Sea Serpent Normal / internal [Sell] An enormous sea serpent. It often attacks ships.
1528 Great Water Flea Emperor Normal / internal [Sell] A terrifying giant water flea said to have come from another world.
1529 Zombie Butterflied Horse Mackerel Normal / internal [Sell] A zombified butterflied horse mackerel. A delicacy.
1530 Skelecod Normal / internal [Sell] A rare fish whose internal organs can be seen through its body. It even has limbs.
1531 Hundred-Eyed Worm Normal / internal [Sell] An enormous worm that could swallow a giant whole.
1532 Abyss Crab Normal / internal [Sell] An enormous crab said to lurk in the depths of the Abyss. A delicacy.
1533 Demon-Banishing Orb Normal / internal An orb made by a craftsman who imbued it with special ki. It can never be shattered.
1534 Undying Flame Normal / internal A flame created through magic that will never go out.
1535 Crimson Crystal Normal / internal I cannot be bothered to write another description.
1536 Small Key Normal / internal It can unlock doors inside dungeons!
1537 Young Branch Normal / internal A young tree branch bearing lush green leaves.
1538 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1539 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1540 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1541 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1542 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1543 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1544 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1545 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1546 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1547 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1548 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1549 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1550 Reincarnation Magic From 1550 Normal / internal
1551 For cats? Magic / ability [General]
1552 For dogs? Magic / ability [General] (MP: 8, Charge 15)
1553 Lock-On Buster Magic / ability [General] Transforms the right arm and fires an energy projectile. (MP: 10)
1554 Spike Shot Magic / ability [General] Fires rapid-fire spikes. (MP: 2)
1555 Tail Spin Magic / ability [General] Slashes surrounding enemies with the tail. (MP: 15)
1556 Solar Beam Magic / ability [General] Releases solar energy to attack. (MP: 25)
1557 Power Drain Magic / ability [General] Drains vitality from surrounding enemies. (MP: 40)
1558 Poison Gas Magic / ability [General] Poisons every enemy on screen. (MP: 20)
1559 Spider Sling Magic / ability [General] Shoots thread to paralyze the target. (MP: 15)
1560 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1561 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1562 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1563 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1564 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1565 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1566 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1567 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1568 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1569 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1570 Quest-Related Entries From 1570 Normal / internal
1571 Letter to Kervi Normal / internal A letter from the angel engineer Luminous to the administrator angel Kervi.
1572 Parcel for Luminous Normal / internal A parcel from the administrator angel Kervi to the angel engineer Luminous.
1573 Expansion Memory Board Normal / internal A component used to expand the remote controller's memory.
1574 Hidden Memory Board Normal / internal A component used to expand the remote controller's memory.
1575 Otherworld Key Normal / internal A key said to open a path to another world. You sense powerful dark energy from it.
1576 Radiant Angel Brush Normal / internal A gleaming brush made with a Radiant Angel's feather. It radiates powerful light.
1577 Castella Consumable A square, yellow, fluffy confection. Sweet and delicious.
1578 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1579 Vending Machine Usable / key item Summons a mysterious vending machine that sells ammunition.
1580 Drain Pot 16 Usable / key item Allows you to freely lower stats.
1581 Drain Pot 32 Usable / key item Allows you to freely lower stats.
1582 Drain Pot 64 Usable / key item Allows you to freely lower stats.
1583 Soul Token 4 Normal / internal [Other] A medal containing a sealed soul, exchangeable at a certain shop.
1584 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1585 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1586 Super Scanner Usable / key item Reveals nearby enemies' stats and elemental resistances.
1587 Jewel Box Usable / key item Receive one gemstone of your choice.
1588 Hunter Charm Magic / ability [Buff] Limits minor enemies' treasure drops to [Magic Materials].
1589 Curse Talisman Doll Usable / key item A cursed transmitter radiating a sinister aura. Removes curse talismans.
1590 Cursed Doll Usable / key item A cursed transmitter radiating a sinister aura. Removes curse talismans.
1591 Forced Nudity Talisman Armor A talisman that curses you to be unable to wear clothes. Removed with a Curse Talisman Doll.
1592 Money-Draining Talisman Armor A talisman cursed to steal your money. Removed with a Curse Talisman Doll.
1593 Wondrous Wand Usable / key item A mysterious wand that changes your visible outfit. Usable only in rain.
1594 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1595 Secret Safe Usable / key item Lets you recover all the money stolen from you so far.
1596 Gate Crystal Normal / internal A crystal said to open a gate to another world.
1597 Repair Kit Usable / key item Can repair a broken prosthetic arm.
1598 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1599 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1600 1600 Reserved/internal [Gun]
1601 Hard Rock Armor Armor Rock armor of exceptional offensive and defensive hardness, reinforced by powerful magic, but...
1602 NOL Praetorian Uniform Armor Uniform issued to NOL praetorians
1603 Arcus Diabolus: Bolverk Weapon [Gun] Capacity 6 / Power 30 + Magic 50%; no ammo; 2 hits. Noel only.
1604 Sacred Saber Weapon [Sword] A saber partly forged from special silver imbued with holiness.
1605 Awynite Pin Headgear / special A precious hairpin Claria received from her mother. Magic charge +
1606 Ironhead's Head Weapon [Iron Ball] Guga...! My head is hard. Strength element.
1607 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1608 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1609 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1610 1610 Shields Start Here Normal / internal Add freely, OK.
1611 Princess Shield Off-hand / ammunition [Shield] A shield for noble royalty.
1612 Healing Shield Off-hand / ammunition [Shield] A shield that grants healing. Healing 4
1613 Thunder God Scroll Off-hand / ammunition [Shield] A scroll depicting the Thunder God. Weapon DMG +10%
1614 Wind God Scroll Off-hand / ammunition [Shield] A scroll depicting the Wind God. Magic DMG +10%
1615 Sea Lion Shield Off-hand / ammunition Prevents items and money from being stolen.
1616 Adjudicator's Bracelet Off-hand / ammunition [Shield] A beautifully decorated bracelet. Resonates with the Adjudicator's Staff.
1617 Karakroid Shield Off-hand / ammunition Imbued with trap-making technique, preventing you from triggering traps.
1618 Soul of Mercy Off-hand / ammunition A fragment of Satanael's soul. Activates a barrier at max MP. (MP: 40)
1619 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1620 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1621 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1622 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1623 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1624 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1625 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1626 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1627 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1628 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1629 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1630 1630 Shields End Here Normal / internal
1631 1631 Whips Start Here Normal / internal Kept short because few people will add any anyway.
1632 Blaze Whip Weapon [Whip] A pair of blazing flame whips. Fire, Fire Boost, Magic Focus 4, Hits +1
1633 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1634 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1635 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1636 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1637 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1638 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1639 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1640 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1641 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1642 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1643 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1644 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1645 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1646 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1647 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1648 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1649 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1650 1650 Whips End Here Normal / internal
1651 1651 Bows Start Here Normal / internal
1652 Blowgun Weapon [Bow] An assassination weapon that launches darts by breath. Instant death.
1653 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1654 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1655 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1656 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1657 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1658 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1659 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1660 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1661 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1662 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1663 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1664 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1665 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1666 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1667 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1668 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1669 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1670 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1671 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1672 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1673 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1674 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1675 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1676 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1677 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1678 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1679 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1680 1680 Bows End Here Normal / internal
1681 1681 General Nonweapon Items Normal / internal Equipment, event items, and so on.
1682 Ninja Suit Armor A form-fitting ninja suit. Move speed +1, paralysis protection, electric resistance.
1683 Sister Robe Armor A solemn robe for sisters. Curse resistance, ??? protection.
1684 Sister Suit Armor A rubber bodysuit undergarment for sisters. Curse resistance, ??? protection.
1685 Cat-Ear Armor Armor Cute armor with a cat-ear helmet.
1686 Gag Armor Armor Armor that firmly protects even the mouth. Healing 5.
1687 Nude Magic Circle Armor A magic circle drawn on bare skin. More embarrassing than nudity. Magic Focus 6.
1688 Orc Armor Armor Filthy topless armor for orcs. Healing 15.
1689 Spike Bikini Armor Aggressive bikini armor covered in spikes.
1690 Round Glasses Accessory Stylish round-rimmed glasses. Blindness and poison protection.
1691 Swirly Glasses Accessory Swirly glasses like the bottom of a milk bottle. Blindness and confusion protection.
1692 Monocle Accessory A stylish monocle. Blindness and silence protection.
1693 Tortoiseshell Glasses Accessory Glasses with beautiful tortoiseshell-colored frames. Blindness and slime protection.
1694 Hidden Eyes Accessory Equipping this might hide your eyes? Blindness protection.
1695 Dash Shoes Accessory Shoes that increase movement speed. Hold SHIFT to dash.
1696 Bloodstained Bandages Headgear / special Thickly stained with some kind of blood.
1697 No-Guard Robe Armor Wearing this makes you want to strike your opponent.
1698 Wrong-Prescription Glasses Accessory Glasses whose miraculously wrong prescription reproduces drunken-fist movement.
1699 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1700 1700 Reserved/internal Numeric placeholder; not a normal player-facing item.
1701 Reload-Limited Magazine Headgear / special Cannot reload while rounds remain. Is this really armor?
1702 Rebellion Accessory A left-hand gun issued to an organization that assassinates emotional offenders. Hits +1 when locked on.
1703 Blacksmith Band Headgear / special Minor enemies occasionally drop [Smithing Materials].
1704 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1705 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1706 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1707 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1708 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1709 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1710 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1711 Assorted Magic Material Normal / internal [Material] Monster material used for miscellaneous equipment and items.
1712 Quality Magic Material Normal / internal [Material] Monster material used for quality equipment and items.
1713 Supreme Magic Material Normal / internal [Material] Monster material used for high-quality equipment and items.
1714 Mythic Magic Material Normal / internal [Material] Monster material used for legendary equipment and items.
1715 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1716 Ruby Normal / internal [Material] A fire gemstone symbolizing destruction and conflict.
1717 Aquamarine Normal / internal [Material] A water gemstone symbolizing the flux of all things.
1718 Citrine Normal / internal [Material] A lightning gemstone symbolizing abundance and prosperity.
1719 Opal Normal / internal [Material] A wind gemstone symbolizing freedom and abandon.
1720 Topaz Normal / internal [Material] An earth gemstone symbolizing the support of all things.
1721 Sapphire Normal / internal [Material] An ice gemstone symbolizing prayer and faith.
1722 Amethyst Normal / internal [Material] An illusion gemstone symbolizing hidden truth.
1723 Emerald Normal / internal [Material] A magical gemstone symbolizing wisdom and spirit.
1724 Moonstone Normal / internal [Material] A chi gemstone symbolizing the life of living beings.
1725 Obsidian Normal / internal [Material] An evil gemstone symbolizing twisted life.
1726 Diamond Normal / internal [Material] A light gemstone symbolizing the origin of all things.
1727 Black Diamond Normal / internal [Material] A dark gemstone symbolizing the end of all things.
1728 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1729 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1730 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1731 Curserot Grass Tentacle Normal / internal [Material] A giant Malboro's tentacle.
1732 Curserot Grass Mouth Normal / internal [Material] A giant Malboro's mouth.
1733 Mantis Queen's Hair Normal / internal [Material] The hair of the beautiful insect princess.
1734 Mantis Queen's Great Scythe Normal / internal [Material] The great scythe of the beautiful insect princess.
1735 Giant Elephant Octopus Tentacle Normal / internal [Material] A gigantic Octomammoth tentacle.
1736 Giant Elephant Octopus Water Sac Normal / internal [Material] An unusual water-controlling organ from Octomammoth.
1737 Thunder Squid Tentacle Normal / internal [Material] The tentacle of a legendary sea demon.
1738 Thunder Squid Lightning Sac Normal / internal [Material] A lightning-generating organ from a legendary sea demon.
1739 Mandarava Root Normal / internal [Material] The root of a demon plant that grows on the thoughts of the dead.
1740 Mandarava Flower Normal / internal [Material] The flower of a demon plant that grows on the thoughts of the dead.
1741 Demon Noblewoman's Silverwork Normal / internal [Material] Silver ornamentation worn by a certain demon noblewoman.
1742 Demon Noblewoman's Platinum Work Normal / internal [Material] Platinum ornamentation worn by a certain demon noblewoman.
1743 Sky Lobster Carapace Normal / internal [Material] The shell of a monster said by some to fly through the sky.
1744 Sky Lobster Claw Normal / internal [Material] The claw of a monster said by some to fly through the sky.
1745 Drilling Machine Wreckage Normal / internal [Material] Wreckage of an ancient magic weapon that houses magic in a mechanical body.
1746 Drilling Machine Core Normal / internal [Material] The core of an ancient magic weapon that houses magic in a mechanical body.
1747 Dark-Hiding Dragon Fluid Normal / internal [Material] Bodily fluid from an unidentified monster that emerged from the depths.
1748 Dark-Hiding Dragon Concentrate Normal / internal [Material] Concentrated fluid from an unidentified monster that emerged from the depths.
1749 Crusher Maw Fang Normal / internal [Material] A magnificent fang seemingly able to crush anything.
1750 Crusher Maw Tongue Normal / internal [Material] A magnificent tongue seemingly able to swallow anything.
1751 Dragon Dragonfly Jaw Normal / internal [Material] The magnificent jaw of a demon insect that devours even dragons.
1752 Dragon Dragonfly Flame Sac Normal / internal [Material] A fire-producing organ from a demon insect that devours even dragons.
1753 Cursed Fly King's Stinger Normal / internal [Material] The venomous stinger of the Fly King, who seeks prey even in death.
1754 Cursed Fly King's Eye Normal / internal [Material] The eye of the Fly King, who seeks prey even in death.
1755 Fallen Goddess's Top Normal / internal [Material] Too large to wear--it is goddess (Simoon) sized--but it is a revealing top.
1756 Fallen Goddess's Underwear Normal / internal [Material] Too large to wear--it is goddess (Simoon) sized--but it is revealing underwear.
1757 Soul-Mad Collector's Feather Normal / internal [Material] A collector's feather, seeking beautiful souls.
1758 Soul-Mad Collector's Horn Normal / internal [Material] A collector's horn, seeking beautiful souls.
1759 Frost Fairy Scale Powder Normal / internal [Material] Scale powder from a fairy living in the permafrost.
1760 Frost Fairy Ice Crystal Normal / internal [Material] A chunk of ice containing the power of a fairy living in the permafrost.
1761 Chivalrous Beast Horn Normal / internal [Material] The horn of a demon beast that lives by honor and duty.
1762 Chivalrous Beast Soul Normal / internal [Material] The soul of a demon beast that lives by honor and duty.
1763 Yakuza Beast Horn Normal / internal [Material] The horn of a demon beast that lives by the yakuza code.
1764 Yakuza Beast Soul Normal / internal [Material] The soul of a demon beast that lives by the yakuza code.
1765 Snake-Eyed Dragon Scale Normal / internal [Material] Dragon scales from the legendary monster Basilisk.
1766 Snake-Eyed Dragon Reverse Scale Normal / internal [Material] A reverse scale from the legendary monster Basilisk.
1767 Ancient Princess's Goldwork Normal / internal [Material] Gold ornamentation from a once-prosperous princess.
1768 Ancient Princess's ??? Normal / internal [Material] It is the once-prosperous princess's... this!
1769 Old God-King's Majesty Normal / internal [Material] Apparently the mysterious power of a pharaoh whose majesty endures.
1770 Old God-King's Blessing Normal / internal [Material] Something blessed by a pharaoh whose majesty endures...
1771 Army Insect Soldier Normal / internal [Material] An incarnation of death that once nearly destroyed the surface world.
1772 Army Insect Queen Normal / internal [Material] A princess of death who once nearly destroyed the surface world.
1773 Jet-Black Fragment Normal / internal [Material] A memory I never want to recall again...
1774 Pure-Black Fragment Normal / internal [Material] A memory I never want to recall for all eternity...
1775 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1776 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1777 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1778 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1779 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1780 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1781 1781 General Items End Here Normal / internal
1782 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1783 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1784 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1785 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1786 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1787 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1788 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1789 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1790 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1791 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1792 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1793 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1794 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1795 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1796 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1797 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1798 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1799 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1800 (Remove Equipment) Weapon
1801 Rest Usable / key item [Ability] Restores HP and MP every 3 seconds. You are defenseless while resting.
1802 Normal Usable / key item [Ability] Return to the normal stance.
1803 Focus on Attack Usable / key item [Ability] Raises attack, magic, and charge speed; lowers defense and spirit.
1804 Focus on Defense Usable / key item [Ability] Raises defense and spirit; lowers attack, magic, and charge speed.
1805 Vigilance Usable / key item [Ability] Raises resistance to traps and capture; lowers stats.
1806 Endure Pleasure Usable / key item [Ability] Raises resistance to EX damage; halves stats.
1807 Pleasure Yourself Usable / key item [Ability] Pleasure yourself on the spot.
1808 No Resistance Usable / key item [Ability] Prevents evasion abilities from activating.
1809 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1810 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1811 Sacrifice Flesh, Break Bone Usable / key item [Ability] Answers attacks with critical hits. Cannot defend.
1812 Parry Usable / key item [Ability] Cuts physical damage by 50%. Cannot attack with weapons.
1813 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1814 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1815 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1816 Spellblade Usable / key item [Ability] Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit)
1817 Magic Shield Usable / key item [Ability] Raises defense and spirit. (MP: 5 to activate, 4 when damaged)
1818 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1819 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1820 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1821 Magic Accumulation Usable / key item [Ability] Increases natural MP recovery; lowers stats.
1822 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1823 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1824 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1825 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1826 1826 General Abilities Start Here Normal / internal Overwrite here with abilities anyone can learn, such as reserved weapons.
1827 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1828 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1829 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1830 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1831 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1832 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1833 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1834 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1835 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1836 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1837 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1838 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1839 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1840 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1841 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1842 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1843 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1844 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1845 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1846 Trance Usable / key item [Ability] For 15 sec.: double damage, double movement speed, 0 MP cost. (MP: 50)
1847 Spark Usable / key item [Ability] 20% chance to anticipate and nullify a normal attack.
1848 Will Usable / key item [Ability] Converts any chosen amount of HP into MP.
1849 Mystic Transformation Usable / key item [Ability] Become a Mystic. Select again to cancel; causes weakness when canceled. (MP: 10)
1850 Craft Arrows Usable / key item [Ability] Creates several arrows. (MP: 15)
1851 Drawn-Sword Awakening Usable / key item [Ability] Grants tremendous power through the demon sword, but...
1852 Dragon Power Usable / key item [Ability] Changes charged attacks into dragon breath.
1853 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1854 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1855 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1856 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1857 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1858 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1859 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1860 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1861 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1862 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1863 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1864 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1865 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1866 Terror Voice Usable / key item [Ability] Confuses all enemies. (MP: 20)
1867 Psy Net Usable / key item [Ability] Paralyzes all enemies. (MP: 30)
1868 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1869 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1870 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1871 Flame Eraser Usable / key item [Ability] Incinerates enemies without fire resistance. (MP: 20)
1872 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1873 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1874 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1875 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1876 Maelstrom Usable / key item [Ability] Deals water damage equal to half max HP to all enemies. (MP: 50)
1877 Pheromone Usable / key item [Ability] Shortens the interval between enemy spawns. (MP: 5)
1878 Tremor Usable / key item [Ability] Attacks all enemies with a tremor. Ground-level attack. (MP: 30)
1879 Stench Usable / key item [Ability] Poisons all enemies. (MP: 15)
1880 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1881 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1882 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1883 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1884 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1885 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1886 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1887 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1888 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1889 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1890 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1891 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1892 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1893 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1894 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1895 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1896 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1897 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1898 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1899 (unnamed/reserved) Reserved/internal No named item is assigned to this database slot.
1900 1900 Abilities End Here Normal / internal