Difference between revisions of "RyonaRPG/Abilities"
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| − | {{RyonaRPG}} | + | {{RyonaRPG}} |
| − | + | '''Abilities''' change how a character fights, moves, recovers, and reacts to events. The game uses four broad groups: selectable stances, learned ON/OFF abilities, permanent or innate talents, and actions granted by a character, item, or absorbed Mystic power. | |
| − | |||
| − | |||
| − | |||
| − | == | + | __TOC__ |
| − | + | ||
| + | == Quick start == | ||
| + | |||
| + | # Open '''Special Menu -> Abilities''' to view learned ON/OFF abilities and change their state. | ||
| + | # Visit the '''Ability Space''' through the last door on the right in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn. | ||
| + | # Spend '''Crystal Shards''' on the abilities that suit the character. Learned combat abilities can be disabled later, but permanent stat boosts cannot be refunded. | ||
| + | # Check the ordinary '''Abilities''' menu for active stances and character-specific actions. | ||
| + | |||
| + | New characters already know several basic stances. Their class and personal talents determine the rest. See [[RyonaRPG/Characters|Characters]] for each character's starting type, restrictions, and unique mechanics. | ||
| + | |||
| + | == Ability types == | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Type | ||
| + | ! How it works | ||
| + | |- | ||
| + | | '''Active stance''' | ||
| + | | Only one stance can be active at a time. Selecting another stance replaces the current one. | ||
| + | |- | ||
| + | | '''ON/OFF''' | ||
| + | | Any number can be enabled together. Use '''Special Menu -> Abilities''' to toggle them. | ||
| + | |- | ||
| + | | '''Passive talent''' | ||
| + | | Always applies while its condition is present. Ordinary controls cannot disable it. | ||
| + | |- | ||
| + | | '''Action ability''' | ||
| + | | Used as a command. Some cost MP or depend on a character, weapon, transformation, or absorbed Mystic ability. | ||
| + | |} | ||
| + | |||
| + | == Active stances == | ||
| + | |||
| + | Active stances trade one strength for another. '''Normal''' removes the current stance. '''Focus on Attack''' and '''Focus on Defense''' come from Secret Manual 1 and Secret Manual 2, sold through the RAYON Village weapon shop. | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
| − | | | + | ! Stance |
| + | ! Availability | ||
| + | ! Effect | ||
| + | |- | ||
| + | | Rest | ||
| + | | General | ||
| + | | Restores HP and MP every 3 seconds. Defenseless while resting. | ||
| + | |- | ||
| + | | Normal | ||
| + | | General | ||
| + | | Return to the normal stance. | ||
| + | |- | ||
| + | | Focus on Attack | ||
| + | | Secret Manual 1 | ||
| + | | Raises attack, magic, and charge speed; lowers defense and spirit. | ||
|- | |- | ||
| − | + | | Focus on Defense | |
| − | + | | Secret Manual 2 | |
| − | + | | Raises defense and spirit; lowers attack, magic, and charge speed. | |
| − | + | |- | |
| + | | Vigilance | ||
| + | | General | ||
| + | | Raises resistance to traps and capture; lowers stats. | ||
| + | |- | ||
| + | | Endure Pleasure | ||
| + | | General | ||
| + | | Raises resistance to EX damage; halves stats. | ||
| + | |- | ||
| + | | Pleasure Yourself | ||
| + | | General | ||
| + | | Raises EX through a self-directed action. Town restrictions and current EX can prevent use. | ||
| + | |- | ||
| + | | No Resistance | ||
| + | | General | ||
| + | | Prevents evasion abilities from activating. | ||
| + | |- | ||
| + | | Sacrifice Flesh, Break Bone | ||
| + | | Warrior | ||
| + | | Answers attacks with critical hits. Cannot defend. | ||
| + | |- | ||
| + | | Parry | ||
| + | | Warrior | ||
| + | | Cuts physical damage by 50%. Cannot attack with weapons. | ||
| + | |- | ||
| + | | Spellblade | ||
| + | | Battlemage | ||
| + | | Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit) | ||
| + | |- | ||
| + | | Magic Shield | ||
| + | | Mage or Battlemage | ||
| + | | Raises defense and spirit. (MP: 5 to activate, 4 when damaged) | ||
| + | |- | ||
| + | | Magic Accumulation | ||
| + | | Mage or Battlemage | ||
| + | | Increases natural MP recovery; lowers stats. | ||
| + | |} | ||
| + | |||
| + | '''Barrier''' still has an internal database record, but the current ability display does not expose it as a selectable stance. It is therefore not listed above as a usable player ability. | ||
| + | |||
| + | == Learning abilities == | ||
| + | |||
| + | === Ability Space and Crystal Shards === | ||
| + | |||
| + | The Ability Space is behind the last door on the right in the RAYON Village inn. Its teachers exchange Crystal Shards for learned abilities, permanent stat increases, and Medicine Knowledge. | ||
| + | |||
| + | Crystal Shards use an unusual character-specific budget. The game records the total number collected for the save, but records spending separately for each character. If one character has collected ten shards and spent three, another character can still spend the full ten after a character change. This lets every character in the same save develop independently. | ||
| + | |||
| + | Learned ON/OFF abilities cost 32 shards in total when every available level is bought. Guts, Dualcast, and Steal stop at level 2 in the current Ability Space. Their unused level 3 database records are not purchasable. | ||
| + | |||
| + | The room uses three older labels in its dialogue. '''Shirahadori''' means '''Blade Catch''', '''Vigilance''' means the learned '''Alert''' ability, and '''Grit''' means '''Guts'''. The names in the table match the Special Menu. | ||
| + | |||
| + | === Learned ON/OFF abilities === | ||
| + | {| class="sortable wikitable" | ||
| + | ! Ability | ||
| + | ! Available levels | ||
| + | ! Cost | ||
| + | ! Effect by level | ||
| + | |- | ||
| + | | Barrage | ||
| + | | 1, 2, 3 | ||
| + | | 1 per level | ||
| + | | 8%, 16%, or 24% chance for a weapon attack to gain Hits +1. | ||
| + | |- | ||
| + | | Charge | ||
| + | | 1, 2, 3 | ||
| + | | 3 per level | ||
| + | | Raises charge speed and charge level. | ||
| + | |- | ||
| + | | Blade Catch | ||
| + | | 1, 2, 3 | ||
| + | | 1 per level | ||
| + | | 10%, 20%, or 30% chance to nullify a normal attack. | ||
|- | |- | ||
| − | | | + | | Magic Barrier |
| − | | | + | | 1, 2, 3 |
| − | | | + | | 1 per level |
| − | | | + | | At low HP, halves, nullifies, or absorbs magic damage. |
|- | |- | ||
| − | | | + | | Kick |
| − | | | + | | 1, 2, 3 |
| + | | 1 per level | ||
| + | | 30%, 60%, or 90% chance to knock an enemy away on a weapon hit. | ||
|- | |- | ||
| − | | | + | | Alert |
| − | | | + | | 1, 2, 3 |
| + | | 1 per level | ||
| + | | 25%, 50%, or 75% chance to evade a trap. | ||
|- | |- | ||
| − | | | + | | Endure |
| − | | | + | | 1, 2 |
| + | | 1 per level | ||
| + | | Lv1 halves climax EX damage and lowers Sexual Sensitivity by 1. Lv2 nullifies that damage and lowers Sexual Sensitivity by 2. | ||
|- | |- | ||
| − | | | + | | Guts |
| − | | | + | | 1, 2 |
| + | | 1 per level | ||
| + | | 20% or 40% chance to avoid incapacitation. | ||
|- | |- | ||
| − | | | + | | Dualcast |
| − | | | + | | 1, 2 |
| + | | 1 per level | ||
| + | | 1/16 or 1/8 chance to cast the same spell again. | ||
| + | |- | ||
| + | | Steal | ||
| + | | 1, 2 | ||
| + | | 1 per level | ||
| + | | Gold becomes x1.1 or x1.3. Enemy treasure appearance gains 3% or 6%. | ||
| + | |} | ||
| + | === Permanent stat increases === | ||
| + | |||
| + | Each stat increase can be bought repeatedly. The increase belongs to the current character. | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Choice | ||
| + | ! Increase | ||
| + | ! Shard cost | ||
| + | ! Repeatable | ||
|- | |- | ||
| − | | | + | | All Stats Up |
| − | | | + | | Attack, Defense, Magic, and Spirit +4 |
| − | | | + | | 1 |
| + | | Yes | ||
|- | |- | ||
| − | | | + | | Max HP Up |
| − | | | + | | Maximum HP +15 |
| − | + | | 1 | |
| + | | Yes | ||
| + | |- | ||
| + | | Max MP Up | ||
| + | | Maximum MP +10 | ||
| + | | 1 | ||
| + | | Yes | ||
| + | |- | ||
| + | | Attack Up | ||
| + | | Attack +15 | ||
| + | | 1 | ||
| + | | Yes | ||
|- | |- | ||
| − | | | + | | Defense Up |
| − | | | + | | Defense +20 |
| − | | | + | | 1 |
| − | + | | Yes | |
|- | |- | ||
| − | | | + | | Spirit Up |
| − | | | + | | Spirit +20 |
| − | | | + | | 1 |
| + | | Yes | ||
|- | |- | ||
| − | |Magic | + | | Magic Up |
| − | | | + | | Magic +15 |
| + | | 1 | ||
| + | | Yes | ||
| + | |} | ||
| + | |||
| + | === Medicine Knowledge === | ||
| − | + | Medicine Knowledge increases the current character's carrying limit for one recovery item. Each entry costs one Crystal Shard and can be learned once. | |
| − | |||
| − | |||
| − | |||
| + | {| class="sortable wikitable" | ||
| + | ! Ability | ||
| + | ! Item | ||
| + | ! Limit | ||
| + | ! Shard cost | ||
|- | |- | ||
| − | | | + | | Medicine Knowledge P |
| − | | | + | | Potion |
| − | | | + | | 5 to 10 |
| − | | | + | | 1 |
|- | |- | ||
| − | | | + | | Medicine Knowledge H |
| − | | | + | | Hi-Potion |
| + | | 2 to 4 | ||
| + | | 1 | ||
|- | |- | ||
| − | | | + | | Medicine Knowledge B |
| − | | | + | | Remedy |
| + | | 3 to 6 | ||
| + | | 1 | ||
|- | |- | ||
| − | | | + | | Medicine Knowledge E |
| − | | | + | | Ether |
| + | | 2 to 4 | ||
| + | | 1 | ||
|- | |- | ||
| − | | | + | | Medicine Knowledge D |
| − | | | + | | Dry Ether |
| + | | 1 to 2 | ||
| + | | 1 | ||
|} | |} | ||
| − | == | + | The Ability Space itself states that Medicine Knowledge H changes the Hi-Potion limit from 2 to 4. An older skill-description record still says 5 to 10; that text is stale and does not match the room's current rule. |
| − | + | ||
| + | == Character and equipment abilities == | ||
| + | |||
| + | Some abilities appear only for a particular character, form, or equipped weapon. They use the same ability interface but are not purchased in the Ability Space. | ||
| − | + | === Action abilities === | |
| − | + | The ID below is the internal ability-item ID used by the menu and shortcut systems. | |
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
| + | ! ID | ||
| + | ! Ability | ||
| + | ! Source | ||
| + | ! Effect | ||
| + | |- | ||
| + | | 1846 | ||
| + | | Trance | ||
| + | | Character-specific | ||
| + | | For 15 seconds, doubles damage and movement speed and removes MP costs. Costs 50 MP. | ||
| + | |- | ||
| + | | 1847 | ||
| + | | Spark | ||
| + | | Character-specific | ||
| + | | 20% chance to anticipate and nullify a normal attack. | ||
| + | |- | ||
| + | | 1848 | ||
| + | | Will | ||
| + | | Character-specific | ||
| + | | Converts a chosen amount of HP into MP. | ||
|- | |- | ||
| − | + | | 1849 | |
| − | + | | Mystic Transformation | |
| − | + | | Asellus | |
| − | + | | Changes Asellus into Mystic form. Canceling the form causes Weakness. Costs 10 MP. | |
|- | |- | ||
| − | | | + | | 1850 |
| − | | | + | | Craft Arrows |
| − | | | + | | Character-specific |
| − | | | + | | Creates several arrows. Costs 15 MP. |
|- | |- | ||
| − | | | + | | 1851 |
| − | | | + | | Drawn-Sword Awakening |
| + | | Equipment-specific | ||
| + | | Draws tremendous power from the demon sword, with its stated drawback. | ||
|- | |- | ||
| − | | | + | | 1852 |
| − | | | + | | Dragon Power |
| + | | Character-specific | ||
| + | | Changes charged attacks into dragon breath. | ||
|- | |- | ||
| − | | | + | | 1866 |
| − | | | + | | Terror Voice |
| + | | Faeblade absorption | ||
| + | | Confuses all enemies. Costs 20 MP. | ||
|- | |- | ||
| − | | | + | | 1867 |
| − | | | + | | Psy Net |
| + | | Faeblade absorption | ||
| + | | Paralyzes all enemies. Costs 30 MP. | ||
|- | |- | ||
| − | | | + | | 1871 |
| − | | | + | | Flame Eraser |
| + | | Mystic Glove absorption | ||
| + | | Incinerates enemies without fire resistance. Costs 20 MP. | ||
|- | |- | ||
| − | | | + | | 1876 |
| − | | | + | | Maelstrom |
| + | | Mystic Boots absorption | ||
| + | | Deals water damage equal to half maximum HP to all enemies. Costs 50 MP. | ||
|- | |- | ||
| − | | | + | | 1877 |
| − | | | + | | Pheromone |
| + | | Mystic Boots absorption | ||
| + | | Shortens the interval between enemy spawns. Costs 5 MP. | ||
|- | |- | ||
| − | | | + | | 1878 |
| − | | | + | | Tremor |
| + | | Mystic Boots absorption | ||
| + | | Attacks all ground-level enemies with a tremor. Costs 30 MP. | ||
|- | |- | ||
| − | | | + | | 1879 |
| − | | | + | | Stench |
| + | | Mystic Boots absorption | ||
| + | | Poisons all enemies. Costs 15 MP. | ||
| + | |} | ||
| + | === Secondary talents === | ||
| + | |||
| + | These passive talents explain several character-specific rules. The [[RyonaRPG/Characters|Characters]] page gives the full starting setup and restrictions for each character. | ||
| + | |||
| + | {| class="sortable wikitable" | ||
| + | ! Talent | ||
| + | ! Character | ||
| + | ! Effect | ||
| + | |- | ||
| + | | Technophobe | ||
| + | | Lion Princess, Princess Rei, Mesarthim, and Asellus | ||
| + | | Cannot equip items with complex mechanisms. | ||
|- | |- | ||
| − | | | + | | Hates Musclemen |
| − | | | + | | Cherie |
| − | + | | Constitutionally cannot tolerate musclemen. | |
| − | | | ||
|- | |- | ||
| − | | | + | | Favored Concubine |
| − | | | + | | Lion Princess |
| + | | Already sexually trained. | ||
| + | |- | ||
| + | | Former Favored Concubine | ||
| + | | Princess Rei | ||
| + | | Already sexually trained. | ||
| + | |- | ||
| + | | Flame Mage | ||
| + | | Maya | ||
| + | | Raises Fire and Simoon power and lowers their MP costs. | ||
| + | |- | ||
| + | | Succubus Touch | ||
| + | | Lilith | ||
| + | | If a martial weapon has the physical element, it becomes absorption-element and deals bonus damage to human, male, and female targets. | ||
| + | |- | ||
| + | | Life Drain | ||
| + | | Carmilla | ||
| + | | If a martial weapon has the physical element, it becomes absorption-element and the attack changes. | ||
| + | |- | ||
| + | | Travel Knowledge | ||
| + | | Nana | ||
| + | | Poison heals naturally; item acquisition rate doubles; enables fishing. | ||
|} | |} | ||
| − | + | Character graphics also show talents that do not have a standalone skill record, such as Nakoruru's '''Nature's Blessing'''. Treat the character page and the live Special Menu as the authority for those personal rules. | |
| − | |||
| − | + | == Mystic absorption == | |
| + | Lion Princess, Princess Rei, Mesarthim, and Mystic-form Asellus can use Mystic equipment. A defeated enemy can grant one ability to the equipped '''Faeblade''', '''Mystic Glove''', or '''Mystic Boots'''. Each piece stores its own result. A later absorption can replace the ability on that piece. | ||
| − | Mystic | + | The active Mystic abilities appear in the ability menu and in '''Girl's Secret Diary -> Browse Data -> Ability Scores'''. Only HP and MP grow normally for full Mystics, so their absorbed abilities and equipment are a major part of character growth. |
| − | + | ||
| + | === Faeblade === | ||
| + | |||
| + | Item ID 0487. | ||
| − | |||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
| + | ! Ability ID | ||
| + | ! Ability | ||
| + | ! Effect | ||
|- | |- | ||
| − | + | | 301 | |
| + | | Magical Heal | ||
| + | | Natural HP recovery 5%. | ||
|- | |- | ||
| − | | | + | | 302 |
| + | | Berserk | ||
| + | | Increased damage; Warrior type; cannot use magic. | ||
|- | |- | ||
| − | | | + | | 303 |
| + | | Vorpal Blade | ||
| + | | Weapon attacks instantly kill enemies. | ||
|- | |- | ||
| − | | | + | | 304 |
| + | | Water Dance | ||
| + | | Raises defense. | ||
|- | |- | ||
| − | | | + | | 305 |
| + | | Blade | ||
| + | | Weapon attacks sometimes trigger an additional attack. | ||
|- | |- | ||
| − | | | + | | 307 |
| + | | Heat Smash | ||
| + | | Changes the weapon element to fire. | ||
|- | |- | ||
| − | | | + | | 308 |
| + | | Ice Smash | ||
| + | | Changes the weapon element to cold. | ||
|- | |- | ||
| − | | | + | | 309 |
| + | | Lightning | ||
| + | | Changes the weapon element to lightning; inflicts paralysis. | ||
|- | |- | ||
| − | | | + | | 310 |
| + | | Blood Slay | ||
| + | | Changes the weapon element to absorption. | ||
|- | |- | ||
| − | | | + | | 312 |
| + | | Griffis Scratch | ||
| + | | Critical-hit rate +10%. | ||
|- | |- | ||
| − | | | + | | 313 |
| + | | Curse | ||
| + | | Lowers stats. | ||
|- | |- | ||
| − | | | + | | 314 |
| + | | Terror Voice | ||
| + | | Confuses all enemies. (MP: 20) | ||
|- | |- | ||
| − | | | + | | 315 |
| + | | Psy Net | ||
| + | | Paralyzes all enemies. (MP: 30) | ||
|- | |- | ||
| − | | | + | | 316 |
| + | | Grand Hit | ||
| + | | Increases special-attack damage, except for daggers, foils, and bows. | ||
|- | |- | ||
| − | | | + | | 317 |
| + | | Needle | ||
| + | | [General] Fires a poison needle. (MP cost: 7) | ||
|- | |- | ||
| − | | | + | | 318 |
| + | | Slime Spread | ||
| + | | [General] Slime lowers enemy attack and inflicts blindness. (MP cost: 8) | ||
| + | |} | ||
| + | |||
| + | === Mystic Glove === | ||
| + | |||
| + | Item ID 0381. | ||
| + | |||
| + | {| class="sortable wikitable" | ||
| + | ! Ability ID | ||
| + | ! Ability | ||
| + | ! Effect | ||
| + | |- | ||
| + | | 362 | ||
| + | | Flame Eraser | ||
| + | | Incinerates enemies without fire resistance. (MP: 20) | ||
| + | |- | ||
| + | | 363 | ||
| + | | Super Strength | ||
| + | | Physical damage 120%. | ||
| + | |- | ||
| + | | 364 | ||
| + | | Poison Immunity | ||
| + | | Poison immunity. | ||
| + | |- | ||
| + | | 365 | ||
| + | | Paralysis Immunity | ||
| + | | Paralysis immunity. | ||
| + | |- | ||
| + | | 366 | ||
| + | | Spoil | ||
| + | | Changes the weapon element to absorption and drains enemy stats on weapon attacks. | ||
| + | |- | ||
| + | | 367 | ||
| + | | Deadly Powder | ||
| + | | Weapon attacks lower the stats of enemies without poison resistance. | ||
| + | |- | ||
| + | | 368 | ||
| + | | Tiger Rampage | ||
| + | | Hits +1. | ||
| + | |- | ||
| + | | 369 | ||
| + | | Poisonous Blow | ||
| + | | Weapon attacks poison enemies. | ||
| + | |- | ||
| + | | 370 | ||
| + | | Paralysis Touch | ||
| + | | Weapon attacks paralyze enemies. | ||
| + | |- | ||
| + | | 371 | ||
| + | | Fear Field | ||
| + | | Weapon attacks confuse enemies. | ||
|- | |- | ||
| − | | | + | | 373 |
| + | | Dagger Jaw | ||
| + | | Weapon attacks wound enemies. | ||
|- | |- | ||
| − | | | + | | 374 |
| + | | Energy Drain | ||
| + | | Weapon attacks inflict wasting sickness. | ||
|- | |- | ||
| − | | | + | | 378 |
| + | | Generator | ||
| + | | Natural MP recovery 3%. | ||
| + | |- | ||
| + | | 379 | ||
| + | | Psycho Shield | ||
| + | | 20% chance to evade enemy attacks, except while attacking. | ||
| + | |- | ||
| + | | 380 | ||
| + | | Weapon Mastery | ||
| + | | Changes type to Warrior. | ||
| + | |- | ||
| + | | 381 | ||
| + | | Magic Mastery | ||
| + | | Changes type to Magic. | ||
|} | |} | ||
| − | === | + | === Mystic Boots === |
| + | |||
| + | Item ID 0382. | ||
| + | |||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
| + | ! Ability ID | ||
| + | ! Ability | ||
| + | ! Effect | ||
|- | |- | ||
| − | + | | 411 | |
| + | | Assist | ||
| + | | Attack, defense, magic, and spirit +10%. | ||
|- | |- | ||
| − | | | + | | 412 |
| + | | Super Armor | ||
| + | | Resistance to knockdown and knockback. | ||
|- | |- | ||
| − | | | + | | 413 |
| + | | Psycho Armor | ||
| + | | Damage reduction 20%. | ||
|- | |- | ||
| − | | | + | | 414 |
| + | | Displace | ||
| + | | Physical evasion 20%. | ||
|- | |- | ||
| − | | | + | | 415 |
| + | | Spell Resistance | ||
| + | | Magic evasion 20%. | ||
|- | |- | ||
| − | | | + | | 416 |
| + | | Maelstrom | ||
| + | | Deals water damage equal to half max HP to all enemies. (MP: 50) | ||
|- | |- | ||
| − | | | + | | 417 |
| + | | Paw Pads | ||
| + | | Lengthens the interval between enemy spawns. | ||
|- | |- | ||
| − | | | + | | 418 |
| + | | Pheromone | ||
| + | | Shortens the interval between enemy spawns. (MP: 5) | ||
|- | |- | ||
| − | | | + | | 419 |
| + | | Fire Resistance | ||
| + | | Fire resistance. | ||
|- | |- | ||
| − | | | + | | 420 |
| + | | Cold Resistance | ||
| + | | Cold resistance. | ||
|- | |- | ||
| − | | | + | | 421 |
| + | | Lightning Resistance | ||
| + | | Lightning resistance. | ||
|- | |- | ||
| − | | | + | | 422 |
| + | | Fleet-Footed | ||
| + | | Increases movement speed. | ||
|- | |- | ||
| − | | | + | | 423 |
| + | | Float | ||
| + | | Evades random traps, ignores water penalties, and nullifies ground attacks. | ||
|- | |- | ||
| − | | | + | | 424 |
| + | | Tremor | ||
| + | | Attacks all enemies with a tremor. Ground-level attack. (MP: 30) | ||
|- | |- | ||
| − | | | + | | 425 |
| + | | Curse | ||
| + | | Lowers stats. | ||
|- | |- | ||
| − | | | + | | 426 |
| + | | Stench | ||
| + | | Poisons all enemies. (MP: 15) | ||
| + | |} | ||
| + | |||
| + | === Absorption sources === | ||
| + | |||
| + | The table below follows the current absorption event. Use the enemy ID when two enemies share a name or appearance. The result also depends on which Mystic item is equipped when absorption succeeds. | ||
| + | |||
| + | {| class="sortable wikitable" | ||
| + | ! Enemy ID | ||
| + | ! Enemy | ||
| + | ! Faeblade | ||
| + | ! Mystic Glove | ||
| + | ! Mystic Boots | ||
| + | |- | ||
| + | | 1 | ||
| + | | Jelly | ||
| + | | Slime Spread | ||
| + | | Poison Immunity | ||
| + | | Assist | ||
| + | |- | ||
| + | | 2 | ||
| + | | Killer Ant | ||
| + | | Blade | ||
| + | | Poison Immunity | ||
| + | | Fleet-Footed | ||
| + | |- | ||
| + | | 3 | ||
| + | | Octopus | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Paw Pads | ||
| + | |- | ||
| + | | 4 | ||
| + | | Faye | ||
| + | | Ice Smash | ||
| + | | Magic Mastery | ||
| + | | Cold Resistance | ||
| + | |- | ||
| + | | 5 | ||
| + | | Mindless Orc | ||
| + | | Berserk | ||
| + | | Paralysis Immunity | ||
| + | | Stench | ||
| + | |- | ||
| + | | 6 | ||
| + | | Toothfish | ||
| + | | Blade | ||
| + | | Dagger Jaw | ||
| + | | Fleet-Footed | ||
| + | |- | ||
| + | | 7 | ||
| + | | Blood Pudding | ||
| + | | Blood Slay | ||
| + | | Deadly Powder | ||
| + | | Paw Pads | ||
|- | |- | ||
| − | | | + | | 8 |
| + | | Soldier Ant | ||
| + | | Griffis Scratch | ||
| + | | Poisonous Blow | ||
| + | | Assist | ||
|- | |- | ||
| − | | | + | | 10 |
| + | | Fiend's Horn | ||
| + | | Lightning | ||
| + | | Psycho Shield | ||
| + | | Psycho Armor | ||
|- | |- | ||
| − | | | + | | 11 |
| − | | | + | | Bug Swarm |
| − | + | | Needle | |
| − | + | | Dagger Jaw | |
| − | + | | Assist | |
| + | |- | ||
| + | | 12 | ||
| + | | Gnat Swarm | ||
| + | | Needle | ||
| + | | Tiger Rampage | ||
| + | | Fleet-Footed | ||
| + | |- | ||
| + | | 13 | ||
| + | | Giant Spider | ||
| + | | Psy Net | ||
| + | | Poisonous Blow | ||
| + | | Displace | ||
| + | |- | ||
| + | | 14 | ||
| + | | Dread Spider | ||
| + | | Psy Net | ||
| + | | Poison Immunity | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 15 | ||
| + | | Fire Moth | ||
| + | | Heat Smash | ||
| + | | Deadly Powder | ||
| + | | Float | ||
| + | |- | ||
| + | | 16 | ||
| + | | Frost Butterfly | ||
| + | | Ice Smash | ||
| + | | Deadly Powder | ||
| + | | Float | ||
| + | |- | ||
| + | | 17 | ||
| + | | Executioner | ||
| + | | Blade | ||
| + | | Psycho Shield | ||
| + | | Psycho Armor | ||
| + | |- | ||
| + | | 18 | ||
| + | | Gizmo | ||
| + | | Terror Voice | ||
| + | | Fear Field | ||
| + | | Displace | ||
| + | |- | ||
| + | | 19 | ||
| + | | Skeleton | ||
| + | | Blade | ||
| + | | Deadly Powder | ||
| + | | Cold Resistance | ||
| + | |- | ||
| + | | 20 | ||
| + | | Mandragora | ||
| + | | Blood Slay | ||
| + | | Spoil | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 21 | ||
| + | | Fire Flower | ||
| + | | Heat Smash | ||
| + | | Flame Eraser | ||
| + | | Fire Resistance | ||
| + | |- | ||
| + | | 22 | ||
| + | | Snow Smile | ||
| + | | Ice Smash | ||
| + | | Psycho Shield | ||
| + | | Cold Resistance | ||
| + | |- | ||
| + | | 23 | ||
| + | | Lightning Loli | ||
| + | | Lightning | ||
| + | | Magic Mastery | ||
| + | | Lightning Resistance | ||
| + | |- | ||
| + | | 24 | ||
| + | | Yellow Mold | ||
| + | | Lightning | ||
| + | | Paralysis Touch | ||
| + | | Lightning Resistance | ||
| + | |- | ||
| + | | 201 | ||
| + | | Great Malboro | ||
| + | | Grand Hit | ||
| + | | Deadly Powder | ||
| + | | Stench | ||
| + | |- | ||
| + | | 202 | ||
| + | | Insect Queen | ||
| + | | Griffis Scratch | ||
| + | | Tiger Rampage | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 207 | ||
| + | | Octomammoth | ||
| + | | Grand Hit | ||
| + | | Dagger Jaw | ||
| + | | Maelstrom | ||
| + | |- | ||
| + | | 208 | ||
| + | | Tentacle | ||
| + | | Grand Hit | ||
| + | | Super Strength | ||
| + | | Tremor | ||
| + | |- | ||
| + | | 211 | ||
| + | | Huge Worm | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 212 | ||
| + | | Mage Slayer | ||
| + | | Blade | ||
| + | | Poison Immunity | ||
| + | | Spell Resistance | ||
| + | |- | ||
| + | | 214 | ||
| + | | Young Land Ray | ||
| + | | Magical Heal | ||
| + | | Poison Immunity | ||
| + | | Paw Pads | ||
| + | |- | ||
| + | | 215 | ||
| + | | Land Ray | ||
| + | | Grand Hit | ||
| + | | Paralysis Immunity | ||
| + | | Assist | ||
| + | |- | ||
| + | | 216 | ||
| + | | Great Land Ray | ||
| + | | Slime Spread | ||
| + | | Dagger Jaw | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 955 | ||
| + | | Mr. Treasure Chest | ||
| + | | Magical Heal | ||
| + | | Generator | ||
| + | | Spell Resistance | ||
| + | |- | ||
| + | | 957 | ||
| + | | Slime King | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Super Armor | ||
| + | |- | ||
| + | | 958 | ||
| + | | Helm Slime | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Super Armor | ||
| + | |- | ||
| + | | 959 | ||
| + | | Puppet Master | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Super Armor | ||
| + | |- | ||
| + | | 960 | ||
| + | | Slime (Large) | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Super Armor | ||
| + | |- | ||
| + | | 962 | ||
| + | | Flower | ||
| + | | Slime Spread | ||
| + | | Poisonous Blow | ||
| + | | Stench | ||
| + | |- | ||
| + | | 963 | ||
| + | | Volcanon | ||
| + | | Heat Smash | ||
| + | | Psycho Shield | ||
| + | | Super Armor | ||
| + | |- | ||
| + | | 964 | ||
| + | | La-Zombie | ||
| + | | Blood Slay | ||
| + | | Poisonous Blow | ||
| + | | Stench | ||
| + | |- | ||
| + | | 965 | ||
| + | | Sorceress | ||
| + | | Magical Heal | ||
| + | | Magic Mastery | ||
| + | | Spell Resistance | ||
| + | |- | ||
| + | | 966 | ||
| + | | Swordswoman | ||
| + | | Blade | ||
| + | | Weapon Mastery | ||
| + | | Fleet-Footed | ||
| + | |- | ||
| + | | 967 | ||
| + | | Demon | ||
| + | | Grand Hit | ||
| + | | Super Strength | ||
| + | | Super Armor | ||
| + | |- | ||
| + | | 968 | ||
| + | | Raven | ||
| + | | Griffis Scratch | ||
| + | | Paralysis Immunity | ||
| + | | Float | ||
| + | |- | ||
| + | | 969 | ||
| + | | Goblin | ||
| + | | Needle | ||
| + | | Poison Immunity | ||
| + | | Stench | ||
| + | |- | ||
| + | | 970 | ||
| + | | Giant Snake | ||
| + | | Griffis Scratch | ||
| + | | Poisonous Blow | ||
| + | | Paw Pads | ||
| + | |- | ||
| + | | 971 | ||
| + | | Giant Frog | ||
| + | | Slime Spread | ||
| + | | Poison Immunity | ||
| + | | Assist | ||
| + | |- | ||
| + | | 973 | ||
| + | | Stray Dog | ||
| + | | Griffis Scratch | ||
| + | | Dagger Jaw | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 974 | ||
| + | | Outlaw | ||
| + | | Blade | ||
| + | | Weapon Mastery | ||
| + | | Stench | ||
| + | |- | ||
| + | | 975 | ||
| + | | Thief | ||
| + | | Needle | ||
| + | | Poisonous Blow | ||
| + | | Fleet-Footed | ||
| + | |- | ||
| + | | 979 | ||
| + | | Bubbly Slime | ||
| + | | Needle | ||
| + | | Poisonous Blow | ||
| + | | Assist | ||
| + | |- | ||
| + | | 980 | ||
| + | | Buchunpa | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 981 | ||
| + | | Gummy | ||
| + | | Magical Heal | ||
| + | | Generator | ||
| + | | Paw Pads | ||
| + | |- | ||
| + | | 983 | ||
| + | | Lesser Demon | ||
| + | | Heat Smash | ||
| + | | Fear Field | ||
| + | | Fire Resistance | ||
| + | |- | ||
| + | | 984 | ||
| + | | Carmilla | ||
| + | | Blood Slay | ||
| + | | Energy Drain | ||
| + | | Float | ||
| + | |- | ||
| + | | 985 | ||
| + | | La-Lamia | ||
| + | | Water Dance | ||
| + | | Poison Immunity | ||
| + | | Pheromone | ||
| + | |- | ||
| + | | 986 | ||
| + | | Ogre | ||
| + | | Berserk | ||
| + | | Super Strength | ||
| + | | Super Armor | ||
|- | |- | ||
| − | + | | 987 | |
| + | | Ghost Slug | ||
| + | | Magical Heal | ||
| + | | Poison Immunity | ||
| + | | Assist | ||
|- | |- | ||
| − | | | + | | 988 |
| + | | Full Metal Crab | ||
| + | | Blade | ||
| + | | Super Strength | ||
| + | | Psycho Armor | ||
|- | |- | ||
| − | | | + | | 989 |
| + | | La-Harpy | ||
| + | | Griffis Scratch | ||
| + | | Paralysis Immunity | ||
| + | | Float | ||
|- | |- | ||
| − | | | + | | 990 |
| + | | Lizardman | ||
| + | | Blade | ||
| + | | Weapon Mastery | ||
| + | | Psycho Armor | ||
|- | |- | ||
| − | | | + | | 991 |
| + | | Slime | ||
| + | | Slime Spread | ||
| + | | Spoil | ||
| + | | Super Armor | ||
|- | |- | ||
| − | | | + | | 992 |
| + | | Mummy | ||
| + | | Curse | ||
| + | | Paralysis Immunity | ||
| + | | Curse | ||
|- | |- | ||
| − | | | + | | 1003 |
| + | | Mage | ||
| + | | Vorpal Blade | ||
| + | | Magic Mastery | ||
| + | | Displace | ||
|- | |- | ||
| − | | | + | | 1004 |
| + | | Aspect of Kraken | ||
| + | | Lightning | ||
| + | | Spoil | ||
| + | | Maelstrom / Lightning Resistance | ||
|- | |- | ||
| − | | | + | | 1005 |
| + | | Cave Worm | ||
| + | | Lightning | ||
| + | | Dagger Jaw | ||
| + | | Paw Pads | ||
|- | |- | ||
| − | | | + | | 1011 |
| + | | Vorpal Bunny | ||
| + | | Vorpal Blade | ||
| + | | Tiger Rampage | ||
| + | | Fleet-Footed | ||
| + | |} | ||
| + | |||
| + | Some internal Mystic skill records do not appear in the current standard absorption table or Special Menu display. They are omitted from the player list rather than presented as obtainable abilities. | ||
| + | |||
| + | == Body and event traits == | ||
| + | |||
| + | The Ability Scores screen also lists body traits, learned reactions, transformations, hypnosis, and restraint states. These entries are passive readouts, not ordinary combat abilities. The game recalculates many of them from counters, sensitivity values, equipment, switches, and the current body state. | ||
| + | |||
| + | For the underlying systems, see [[RyonaRPG/Status|Status]], [[RyonaRPG/Charm|Charm]], [[RyonaRPG/Parasites|Parasites]], [[RyonaRPG/Piercings|Piercings]], and [[RyonaRPG/H Events and Endings|H Events and Endings]]. | ||
| + | |||
| + | === Sensitivity traits === | ||
| + | |||
| + | The Sensitive and Weak Point tiers are calculated from the effective body-part sensitivity after modifiers. They are not bought with Crystal Shards. | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! Trait | ||
| + | ! Requirement | ||
| + | ! Effect | ||
|- | |- | ||
| − | | | + | | B Sensitive / B Weak Point |
| + | | Calculated from breast sensitivity | ||
| + | | Raises EX damage from breast stimulation. Weak Point is the stronger tier. | ||
|- | |- | ||
| − | | | + | | V Sensitive / V Weak Point |
| + | | Calculated from vaginal sensitivity | ||
| + | | Raises EX damage from vaginal stimulation. Weak Point is the stronger tier. | ||
|- | |- | ||
| − | | | + | | A Sensitive / A Weak Point |
| + | | Calculated from anal sensitivity | ||
| + | | Raises EX damage from anal stimulation. Weak Point is the stronger tier. | ||
|- | |- | ||
| − | | | + | | N Sensitive / N Weak Point |
| + | | Calculated from nipple sensitivity | ||
| + | | Raises EX damage from nipple stimulation. Weak Point is the stronger tier. | ||
|- | |- | ||
| − | | | + | | U Sensitive / U Weak Point |
| + | | Calculated from urethral sensitivity | ||
| + | | Raises EX damage from urethral stimulation. Weak Point is the stronger tier. | ||
|- | |- | ||
| − | | | + | | Weak to Pleasure |
| + | | Sexual Sensitivity reaches the first trait threshold | ||
| + | | EX builds faster. | ||
|- | |- | ||
| − | | | + | | Full-Body Erogenous Zones |
| + | | Sexual Sensitivity reaches the second trait threshold | ||
| + | | EX builds much faster. | ||
|} | |} | ||
| − | === | + | === Experience and body traits === |
| − | + | ||
| + | Most of these traits appear after the matching event counter, body change, or route switch reaches its condition. Some acquisitions include a random check, so repeating the relevant event can matter. | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
| + | ! Trait | ||
| + | ! Typical source | ||
| + | ! Effect | ||
| + | |- | ||
| + | | Breast-Milking Slave | ||
| + | | Repeated breast and milking events | ||
| + | | Breast stimulation causes arousal more easily. | ||
|- | |- | ||
| − | + | | Semen Addiction | |
| + | | Repeated insemination events | ||
| + | | Insemination causes arousal more easily. | ||
|- | |- | ||
| − | | | + | | Anal Fixation |
| + | | Repeated anal events | ||
| + | | Anal stimulation causes arousal more easily. | ||
|- | |- | ||
| − | | | + | | Masturbation Addiction |
| + | | Repeated masturbation events | ||
| + | | Changes masturbation reactions and increases the associated EX response. | ||
|- | |- | ||
| − | | | + | | Lactation |
| + | | Lactation-producing events or effects | ||
| + | | Produces breast milk involuntarily. | ||
|- | |- | ||
| − | | | + | | Dairy Livestock |
| + | | Milking progression | ||
| + | | Breast stimulation causes milk release and climax more easily. | ||
|- | |- | ||
| − | | | + | | Bed-Wetting Habit |
| + | | Repeated urination accidents | ||
| + | | Urination accidents occur more easily. | ||
|- | |- | ||
| − | | | + | | Urethral Pleasure |
| + | | Urination and urethral progression | ||
| + | | Urination itself can cause climax. | ||
|- | |- | ||
| − | | | + | | Aberrant Breeding Bed |
| + | | Pregnancy and birth progression | ||
| + | | Insemination causes heat and pregnancy more easily. | ||
|- | |- | ||
| − | | | + | | Ovulation Disorder |
| + | | Pregnancy and insemination progression | ||
| + | | Internal ejaculation can trigger ovulation more easily. | ||
|- | |- | ||
| − | | | + | | Mother of the Land Rays |
| + | | Land Ray route | ||
| + | | Marks the character's Land Ray relationship and route state. | ||
|- | |- | ||
| − | | | + | | Prostitute |
| + | | Prostitution route | ||
| + | | Allows the character to earn money through prostitution. | ||
|- | |- | ||
| − | | | + | | Natural-Born Masochist |
| + | | Masochism progression | ||
| + | | Halves damage taken and treats severe restraint as pleasure. | ||
|- | |- | ||
| − | | | + | | Exhibitionism |
| + | | Exposure progression | ||
| + | | EX rises naturally while the character is ashamed. | ||
|- | |- | ||
| − | | | + | | Adult Experience |
| + | | Loss of virginity or equivalent route state | ||
| + | | Records that the character has sexual experience. | ||
|- | |- | ||
| − | | | + | | Sadist |
| + | | Sadism progression | ||
| + | | Changes DM and EX reactions when attacking humanoid enemies. | ||
|- | |- | ||
| − | | | + | | Masochist |
| + | | Masochism progression | ||
| + | | Halves damage taken during the linked arousal state. | ||
|- | |- | ||
| − | | | + | | Futanari |
| + | | Body-modification or transformation event | ||
| + | | Adds the corresponding body state and enables its related actions. | ||
|- | |- | ||
| − | | | + | | Semen-Extraction Slave |
| + | | Futanari progression | ||
| + | | Makes ejaculation easier and raises EX from related attacks. | ||
|- | |- | ||
| − | | | + | | Demonic Breast Growth |
| + | | Life Sciences Research Institute modification | ||
| + | | Causes faster breast growth. | ||
|- | |- | ||
| − | | | + | | Rubber Addiction |
| + | | Rubber-suit progression | ||
| + | | The character becomes dependent on wearing rubber clothing. | ||
|- | |- | ||
| − | | | + | | Slave to Rubber |
| + | | Advanced rubber-suit progression | ||
| + | | The character becomes enslaved to the sensation of rubber clothing. | ||
|- | |- | ||
| − | | | + | | Full-Body Rubberization |
| + | | Rubber transformation | ||
| + | | The body below the neck fuses with a living rubber suit. | ||
|- | |- | ||
| − | | | + | | Rubber Doll |
| + | | Advanced rubber transformation | ||
| + | | The rubber covering includes the face. | ||
|- | |- | ||
| − | | | + | | Catnip Addiction |
| + | | Cat transformation and catnip progression | ||
| + | | Catnip arousal lasts longer. | ||
|- | |- | ||
| − | | | + | | Catnip Slave |
| + | | Advanced catnip progression | ||
| + | | The character becomes dependent on catnip. | ||
|} | |} | ||
| − | == | + | === Transformation traits === |
| − | |||
| − | |||
| − | |||
| − | |||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
| + | ! Trait | ||
| + | ! Source | ||
| + | ! Effect | ||
| + | |- | ||
| + | | Dog Transformation | ||
| + | | Dog-transformation route | ||
| + | | Changes the character into the dog form. | ||
|- | |- | ||
| − | + | | Cat Transformation | |
| − | + | | Cat-transformation route | |
| − | + | | Changes the character into the cat form. | |
| − | |||
|- | |- | ||
| − | | | + | | Bee Girl Transformation |
| − | | | + | | Bee route |
| − | + | | Grants Float and raises critical-hit rate by 10%. | |
| − | |||
|- | |- | ||
| − | | | + | | Lamia Transformation |
| + | | Lamia route | ||
| + | | Grants underwater adaptation. | ||
|- | |- | ||
| − | | | + | | Alraune Transformation |
| + | | Alraune route | ||
| + | | Adds 2% HP and MP recovery during daytime. | ||
|- | |- | ||
| − | | | + | | Lilim Transformation |
| + | | Lilim route | ||
| + | | Prevents charge cancellation during the linked arousal state. | ||
|- | |- | ||
| − | | | + | | Slime Transformation |
| + | | Slime route | ||
| + | | Grants poison and slime immunity and changes unarmed attacks. | ||
| + | |- | ||
| + | | Arachne Transformation | ||
| + | | Arachne route | ||
| + | | Grants immunity to some insect parasites. | ||
| + | |- | ||
| + | | Transform into Another | ||
| + | | Identity-transformation event | ||
| + | | Copies another person's outward appearance. | ||
| + | |- | ||
| + | | Sex-Slave Training Slime | ||
| + | | Training-slime parasite | ||
| + | | Marks the host state used by the parasite's control effects. | ||
| + | |- | ||
| + | | Mechanical Doll | ||
| + | | Mechanization route | ||
| + | | Negates physical status ailments and changes the body state. | ||
| + | |- | ||
| + | | Zombification | ||
| + | | Zombie route | ||
| + | | Marks a body animated by magic after death. | ||
| + | |} | ||
| + | |||
| + | === Hypnosis and brainwashing === | ||
| + | |||
| + | Hypno and the Melbel Public Academy route apply most of these traits. Some are temporary event states; others remain until the relevant recovery or route logic removes them. | ||
| + | |||
| + | {| class="sortable wikitable" | ||
| + | ! Trait | ||
| + | ! Effect | ||
|- | |- | ||
| − | | | + | | Suggestion Against Attacking |
| − | | | + | | Prevents attacks against Hypno. |
| − | |||
|- | |- | ||
| − | | | + | | Wetting Hypnosis |
| − | | | + | | Makes urination urges and accidents easier to trigger. |
| − | |||
|- | |- | ||
| − | | | + | | Exhibitionism Hypnosis |
| − | | | + | | Makes clothing in town intolerable. |
| − | |||
|- | |- | ||
| − | | | + | | Sexual Servitude Hypnosis |
| − | | | + | | Removes resistance to sexual activity. |
| − | |||
|- | |- | ||
| − | | | + | | Masturbation Hypnosis |
| − | | | + | | Forces the linked nightly masturbation behavior. |
| − | |||
|- | |- | ||
| − | | | + | | Climax Hypnosis |
| − | | | + | | Can cause a sudden climax without warning. |
| − | |||
|- | |- | ||
| − | | | + | | Suggestion of Nonresistance |
| − | | | + | | Forces No Resistance behavior in addition to the selected stance. |
| − | |||
|- | |- | ||
| − | | | + | | Wetting Brainwashing |
| − | | | + | | Removes bladder control and changes the related pleasure response. |
| − | |||
| − | |||
|- | |- | ||
| − | | | + | | Masturbation Brainwashing |
| − | | | + | | Forces repeated masturbation and strengthens its response. |
|- | |- | ||
| − | | | + | | Reproductive Brainwashing |
| − | | | + | | Creates a strong pregnancy-seeking response after arousal. |
| − | |||
|- | |- | ||
| − | | | + | | Forgetfulness Hypnosis |
| − | | | + | | Makes the character forget the event-specific target. |
| − | |||
|- | |- | ||
| − | | | + | | Incontinence-Pleasure Brainwashing |
| − | | | + | | Centers the character's reactions on incontinence pleasure. |
| − | |||
|- | |- | ||
| − | | | + | | Lewd-Personality Hypnosis |
| − | | | + | | Applies the event's altered personality state. |
| − | | | + | |} |
| + | |||
| + | === Chastity and control states === | ||
| + | |||
| + | These entries usually reflect equipped restraint gear or its associated event state. Removing ordinary equipment does not always clear an advanced route switch. | ||
| + | |||
| + | {| class="sortable wikitable" | ||
| + | ! Trait | ||
| + | ! Effect | ||
|- | |- | ||
| − | | | + | | Chastity Belt |
| − | | | + | | Standard lower-body chastity equipment state. |
| − | |||
|- | |- | ||
| − | | | + | | Slave's Chastity Belt |
| − | | | + | | Lower-body slave belt state with restraint and elimination effects. |
| − | |||
|- | |- | ||
| − | | | + | | Sex Slave's Chastity Belt |
| + | | Advanced lower-body control state. | ||
|- | |- | ||
| − | | | + | | Ejaculation Control |
| − | | | + | | Prevents ejaculation without the master's permission. |
| − | |||
|- | |- | ||
| − | | | + | | Chest Chastity Belt |
| − | | | + | | Standard chest chastity equipment state. |
| − | |||
|- | |- | ||
| − | | | + | | Chest Slave's Chastity Belt |
| − | | | + | | Chest restraint state that also prevents lactation. |
|- | |- | ||
| − | | | + | | Chest Sex Slave's Chastity Belt |
| − | | | + | | Advanced chest-control state. |
|- | |- | ||
| − | | | + | | Lactation Control |
| − | | | + | | Prevents lactation without the master's permission. |
|- | |- | ||
| − | | | + | | Pleasure of Climax Control |
| − | | | + | | Adds pleasure from having climaxes controlled. |
|- | |- | ||
| − | | | + | | Slave Lady's Chastity Belt |
| − | | | + | | Special princess chastity-belt state. |
|} | |} | ||
| + | |||
| + | == Related pages == | ||
| + | |||
| + | * [[RyonaRPG/Characters|Characters]] for starting abilities, innate talents, and class restrictions | ||
| + | * [[RyonaRPG/Magic|Magic]] for spell slots and Magirock | ||
| + | * [[RyonaRPG/Equipment|Equipment]] for weapon and armor effects | ||
| + | * [[RyonaRPG/Item ID|Item IDs]] for ability-item records and Crystal Shard | ||
| + | * [[RyonaRPG/Enemy ID|Enemy IDs]] for Mystic absorption targets | ||
| + | * [[RyonaRPG/Debug mode|Debug mode]] for testing abilities and character state | ||
| + | |||
| + | [[Category:RyonaRPG]] | ||
Revision as of 18:45, 4 September 2026
|
Japanese release Download the latest English edition Gameplay: Technical help: External links: The Japanese uploader and board may require a Japanese VPN on some networks. |
Abilities change how a character fights, moves, recovers, and reacts to events. The game uses four broad groups: selectable stances, learned ON/OFF abilities, permanent or innate talents, and actions granted by a character, item, or absorbed Mystic power.
Contents
Quick start
- Open Special Menu -> Abilities to view learned ON/OFF abilities and change their state.
- Visit the Ability Space through the last door on the right in the RAYON Village inn.
- Spend Crystal Shards on the abilities that suit the character. Learned combat abilities can be disabled later, but permanent stat boosts cannot be refunded.
- Check the ordinary Abilities menu for active stances and character-specific actions.
New characters already know several basic stances. Their class and personal talents determine the rest. See Characters for each character's starting type, restrictions, and unique mechanics.
Ability types
| Type | How it works |
|---|---|
| Active stance | Only one stance can be active at a time. Selecting another stance replaces the current one. |
| ON/OFF | Any number can be enabled together. Use Special Menu -> Abilities to toggle them. |
| Passive talent | Always applies while its condition is present. Ordinary controls cannot disable it. |
| Action ability | Used as a command. Some cost MP or depend on a character, weapon, transformation, or absorbed Mystic ability. |
Active stances
Active stances trade one strength for another. Normal removes the current stance. Focus on Attack and Focus on Defense come from Secret Manual 1 and Secret Manual 2, sold through the RAYON Village weapon shop.
| Stance | Availability | Effect |
|---|---|---|
| Rest | General | Restores HP and MP every 3 seconds. Defenseless while resting. |
| Normal | General | Return to the normal stance. |
| Focus on Attack | Secret Manual 1 | Raises attack, magic, and charge speed; lowers defense and spirit. |
| Focus on Defense | Secret Manual 2 | Raises defense and spirit; lowers attack, magic, and charge speed. |
| Vigilance | General | Raises resistance to traps and capture; lowers stats. |
| Endure Pleasure | General | Raises resistance to EX damage; halves stats. |
| Pleasure Yourself | General | Raises EX through a self-directed action. Town restrictions and current EX can prevent use. |
| No Resistance | General | Prevents evasion abilities from activating. |
| Sacrifice Flesh, Break Bone | Warrior | Answers attacks with critical hits. Cannot defend. |
| Parry | Warrior | Cuts physical damage by 50%. Cannot attack with weapons. |
| Spellblade | Battlemage | Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit) |
| Magic Shield | Mage or Battlemage | Raises defense and spirit. (MP: 5 to activate, 4 when damaged) |
| Magic Accumulation | Mage or Battlemage | Increases natural MP recovery; lowers stats. |
Barrier still has an internal database record, but the current ability display does not expose it as a selectable stance. It is therefore not listed above as a usable player ability.
Learning abilities
Ability Space and Crystal Shards
The Ability Space is behind the last door on the right in the RAYON Village inn. Its teachers exchange Crystal Shards for learned abilities, permanent stat increases, and Medicine Knowledge.
Crystal Shards use an unusual character-specific budget. The game records the total number collected for the save, but records spending separately for each character. If one character has collected ten shards and spent three, another character can still spend the full ten after a character change. This lets every character in the same save develop independently.
Learned ON/OFF abilities cost 32 shards in total when every available level is bought. Guts, Dualcast, and Steal stop at level 2 in the current Ability Space. Their unused level 3 database records are not purchasable.
The room uses three older labels in its dialogue. Shirahadori means Blade Catch, Vigilance means the learned Alert ability, and Grit means Guts. The names in the table match the Special Menu.
Learned ON/OFF abilities
| Ability | Available levels | Cost | Effect by level |
|---|---|---|---|
| Barrage | 1, 2, 3 | 1 per level | 8%, 16%, or 24% chance for a weapon attack to gain Hits +1. |
| Charge | 1, 2, 3 | 3 per level | Raises charge speed and charge level. |
| Blade Catch | 1, 2, 3 | 1 per level | 10%, 20%, or 30% chance to nullify a normal attack. |
| Magic Barrier | 1, 2, 3 | 1 per level | At low HP, halves, nullifies, or absorbs magic damage. |
| Kick | 1, 2, 3 | 1 per level | 30%, 60%, or 90% chance to knock an enemy away on a weapon hit. |
| Alert | 1, 2, 3 | 1 per level | 25%, 50%, or 75% chance to evade a trap. |
| Endure | 1, 2 | 1 per level | Lv1 halves climax EX damage and lowers Sexual Sensitivity by 1. Lv2 nullifies that damage and lowers Sexual Sensitivity by 2. |
| Guts | 1, 2 | 1 per level | 20% or 40% chance to avoid incapacitation. |
| Dualcast | 1, 2 | 1 per level | 1/16 or 1/8 chance to cast the same spell again. |
| Steal | 1, 2 | 1 per level | Gold becomes x1.1 or x1.3. Enemy treasure appearance gains 3% or 6%. |
Permanent stat increases
Each stat increase can be bought repeatedly. The increase belongs to the current character.
| Choice | Increase | Shard cost | Repeatable |
|---|---|---|---|
| All Stats Up | Attack, Defense, Magic, and Spirit +4 | 1 | Yes |
| Max HP Up | Maximum HP +15 | 1 | Yes |
| Max MP Up | Maximum MP +10 | 1 | Yes |
| Attack Up | Attack +15 | 1 | Yes |
| Defense Up | Defense +20 | 1 | Yes |
| Spirit Up | Spirit +20 | 1 | Yes |
| Magic Up | Magic +15 | 1 | Yes |
Medicine Knowledge
Medicine Knowledge increases the current character's carrying limit for one recovery item. Each entry costs one Crystal Shard and can be learned once.
| Ability | Item | Limit | Shard cost |
|---|---|---|---|
| Medicine Knowledge P | Potion | 5 to 10 | 1 |
| Medicine Knowledge H | Hi-Potion | 2 to 4 | 1 |
| Medicine Knowledge B | Remedy | 3 to 6 | 1 |
| Medicine Knowledge E | Ether | 2 to 4 | 1 |
| Medicine Knowledge D | Dry Ether | 1 to 2 | 1 |
The Ability Space itself states that Medicine Knowledge H changes the Hi-Potion limit from 2 to 4. An older skill-description record still says 5 to 10; that text is stale and does not match the room's current rule.
Character and equipment abilities
Some abilities appear only for a particular character, form, or equipped weapon. They use the same ability interface but are not purchased in the Ability Space.
Action abilities
The ID below is the internal ability-item ID used by the menu and shortcut systems.
| ID | Ability | Source | Effect |
|---|---|---|---|
| 1846 | Trance | Character-specific | For 15 seconds, doubles damage and movement speed and removes MP costs. Costs 50 MP. |
| 1847 | Spark | Character-specific | 20% chance to anticipate and nullify a normal attack. |
| 1848 | Will | Character-specific | Converts a chosen amount of HP into MP. |
| 1849 | Mystic Transformation | Asellus | Changes Asellus into Mystic form. Canceling the form causes Weakness. Costs 10 MP. |
| 1850 | Craft Arrows | Character-specific | Creates several arrows. Costs 15 MP. |
| 1851 | Drawn-Sword Awakening | Equipment-specific | Draws tremendous power from the demon sword, with its stated drawback. |
| 1852 | Dragon Power | Character-specific | Changes charged attacks into dragon breath. |
| 1866 | Terror Voice | Faeblade absorption | Confuses all enemies. Costs 20 MP. |
| 1867 | Psy Net | Faeblade absorption | Paralyzes all enemies. Costs 30 MP. |
| 1871 | Flame Eraser | Mystic Glove absorption | Incinerates enemies without fire resistance. Costs 20 MP. |
| 1876 | Maelstrom | Mystic Boots absorption | Deals water damage equal to half maximum HP to all enemies. Costs 50 MP. |
| 1877 | Pheromone | Mystic Boots absorption | Shortens the interval between enemy spawns. Costs 5 MP. |
| 1878 | Tremor | Mystic Boots absorption | Attacks all ground-level enemies with a tremor. Costs 30 MP. |
| 1879 | Stench | Mystic Boots absorption | Poisons all enemies. Costs 15 MP. |
Secondary talents
These passive talents explain several character-specific rules. The Characters page gives the full starting setup and restrictions for each character.
| Talent | Character | Effect |
|---|---|---|
| Technophobe | Lion Princess, Princess Rei, Mesarthim, and Asellus | Cannot equip items with complex mechanisms. |
| Hates Musclemen | Cherie | Constitutionally cannot tolerate musclemen. |
| Favored Concubine | Lion Princess | Already sexually trained. |
| Former Favored Concubine | Princess Rei | Already sexually trained. |
| Flame Mage | Maya | Raises Fire and Simoon power and lowers their MP costs. |
| Succubus Touch | Lilith | If a martial weapon has the physical element, it becomes absorption-element and deals bonus damage to human, male, and female targets. |
| Life Drain | Carmilla | If a martial weapon has the physical element, it becomes absorption-element and the attack changes. |
| Travel Knowledge | Nana | Poison heals naturally; item acquisition rate doubles; enables fishing. |
Character graphics also show talents that do not have a standalone skill record, such as Nakoruru's Nature's Blessing. Treat the character page and the live Special Menu as the authority for those personal rules.
Mystic absorption
Lion Princess, Princess Rei, Mesarthim, and Mystic-form Asellus can use Mystic equipment. A defeated enemy can grant one ability to the equipped Faeblade, Mystic Glove, or Mystic Boots. Each piece stores its own result. A later absorption can replace the ability on that piece.
The active Mystic abilities appear in the ability menu and in Girl's Secret Diary -> Browse Data -> Ability Scores. Only HP and MP grow normally for full Mystics, so their absorbed abilities and equipment are a major part of character growth.
Faeblade
Item ID 0487.
| Ability ID | Ability | Effect |
|---|---|---|
| 301 | Magical Heal | Natural HP recovery 5%. |
| 302 | Berserk | Increased damage; Warrior type; cannot use magic. |
| 303 | Vorpal Blade | Weapon attacks instantly kill enemies. |
| 304 | Water Dance | Raises defense. |
| 305 | Blade | Weapon attacks sometimes trigger an additional attack. |
| 307 | Heat Smash | Changes the weapon element to fire. |
| 308 | Ice Smash | Changes the weapon element to cold. |
| 309 | Lightning | Changes the weapon element to lightning; inflicts paralysis. |
| 310 | Blood Slay | Changes the weapon element to absorption. |
| 312 | Griffis Scratch | Critical-hit rate +10%. |
| 313 | Curse | Lowers stats. |
| 314 | Terror Voice | Confuses all enemies. (MP: 20) |
| 315 | Psy Net | Paralyzes all enemies. (MP: 30) |
| 316 | Grand Hit | Increases special-attack damage, except for daggers, foils, and bows. |
| 317 | Needle | [General] Fires a poison needle. (MP cost: 7) |
| 318 | Slime Spread | [General] Slime lowers enemy attack and inflicts blindness. (MP cost: 8) |
Mystic Glove
Item ID 0381.
| Ability ID | Ability | Effect |
|---|---|---|
| 362 | Flame Eraser | Incinerates enemies without fire resistance. (MP: 20) |
| 363 | Super Strength | Physical damage 120%. |
| 364 | Poison Immunity | Poison immunity. |
| 365 | Paralysis Immunity | Paralysis immunity. |
| 366 | Spoil | Changes the weapon element to absorption and drains enemy stats on weapon attacks. |
| 367 | Deadly Powder | Weapon attacks lower the stats of enemies without poison resistance. |
| 368 | Tiger Rampage | Hits +1. |
| 369 | Poisonous Blow | Weapon attacks poison enemies. |
| 370 | Paralysis Touch | Weapon attacks paralyze enemies. |
| 371 | Fear Field | Weapon attacks confuse enemies. |
| 373 | Dagger Jaw | Weapon attacks wound enemies. |
| 374 | Energy Drain | Weapon attacks inflict wasting sickness. |
| 378 | Generator | Natural MP recovery 3%. |
| 379 | Psycho Shield | 20% chance to evade enemy attacks, except while attacking. |
| 380 | Weapon Mastery | Changes type to Warrior. |
| 381 | Magic Mastery | Changes type to Magic. |
Mystic Boots
Item ID 0382.
| Ability ID | Ability | Effect |
|---|---|---|
| 411 | Assist | Attack, defense, magic, and spirit +10%. |
| 412 | Super Armor | Resistance to knockdown and knockback. |
| 413 | Psycho Armor | Damage reduction 20%. |
| 414 | Displace | Physical evasion 20%. |
| 415 | Spell Resistance | Magic evasion 20%. |
| 416 | Maelstrom | Deals water damage equal to half max HP to all enemies. (MP: 50) |
| 417 | Paw Pads | Lengthens the interval between enemy spawns. |
| 418 | Pheromone | Shortens the interval between enemy spawns. (MP: 5) |
| 419 | Fire Resistance | Fire resistance. |
| 420 | Cold Resistance | Cold resistance. |
| 421 | Lightning Resistance | Lightning resistance. |
| 422 | Fleet-Footed | Increases movement speed. |
| 423 | Float | Evades random traps, ignores water penalties, and nullifies ground attacks. |
| 424 | Tremor | Attacks all enemies with a tremor. Ground-level attack. (MP: 30) |
| 425 | Curse | Lowers stats. |
| 426 | Stench | Poisons all enemies. (MP: 15) |
Absorption sources
The table below follows the current absorption event. Use the enemy ID when two enemies share a name or appearance. The result also depends on which Mystic item is equipped when absorption succeeds.
| Enemy ID | Enemy | Faeblade | Mystic Glove | Mystic Boots |
|---|---|---|---|---|
| 1 | Jelly | Slime Spread | Poison Immunity | Assist |
| 2 | Killer Ant | Blade | Poison Immunity | Fleet-Footed |
| 3 | Octopus | Slime Spread | Spoil | Paw Pads |
| 4 | Faye | Ice Smash | Magic Mastery | Cold Resistance |
| 5 | Mindless Orc | Berserk | Paralysis Immunity | Stench |
| 6 | Toothfish | Blade | Dagger Jaw | Fleet-Footed |
| 7 | Blood Pudding | Blood Slay | Deadly Powder | Paw Pads |
| 8 | Soldier Ant | Griffis Scratch | Poisonous Blow | Assist |
| 10 | Fiend's Horn | Lightning | Psycho Shield | Psycho Armor |
| 11 | Bug Swarm | Needle | Dagger Jaw | Assist |
| 12 | Gnat Swarm | Needle | Tiger Rampage | Fleet-Footed |
| 13 | Giant Spider | Psy Net | Poisonous Blow | Displace |
| 14 | Dread Spider | Psy Net | Poison Immunity | Pheromone |
| 15 | Fire Moth | Heat Smash | Deadly Powder | Float |
| 16 | Frost Butterfly | Ice Smash | Deadly Powder | Float |
| 17 | Executioner | Blade | Psycho Shield | Psycho Armor |
| 18 | Gizmo | Terror Voice | Fear Field | Displace |
| 19 | Skeleton | Blade | Deadly Powder | Cold Resistance |
| 20 | Mandragora | Blood Slay | Spoil | Pheromone |
| 21 | Fire Flower | Heat Smash | Flame Eraser | Fire Resistance |
| 22 | Snow Smile | Ice Smash | Psycho Shield | Cold Resistance |
| 23 | Lightning Loli | Lightning | Magic Mastery | Lightning Resistance |
| 24 | Yellow Mold | Lightning | Paralysis Touch | Lightning Resistance |
| 201 | Great Malboro | Grand Hit | Deadly Powder | Stench |
| 202 | Insect Queen | Griffis Scratch | Tiger Rampage | Pheromone |
| 207 | Octomammoth | Grand Hit | Dagger Jaw | Maelstrom |
| 208 | Tentacle | Grand Hit | Super Strength | Tremor |
| 211 | Huge Worm | Slime Spread | Spoil | Pheromone |
| 212 | Mage Slayer | Blade | Poison Immunity | Spell Resistance |
| 214 | Young Land Ray | Magical Heal | Poison Immunity | Paw Pads |
| 215 | Land Ray | Grand Hit | Paralysis Immunity | Assist |
| 216 | Great Land Ray | Slime Spread | Dagger Jaw | Pheromone |
| 955 | Mr. Treasure Chest | Magical Heal | Generator | Spell Resistance |
| 957 | Slime King | Slime Spread | Spoil | Super Armor |
| 958 | Helm Slime | Slime Spread | Spoil | Super Armor |
| 959 | Puppet Master | Slime Spread | Spoil | Super Armor |
| 960 | Slime (Large) | Slime Spread | Spoil | Super Armor |
| 962 | Flower | Slime Spread | Poisonous Blow | Stench |
| 963 | Volcanon | Heat Smash | Psycho Shield | Super Armor |
| 964 | La-Zombie | Blood Slay | Poisonous Blow | Stench |
| 965 | Sorceress | Magical Heal | Magic Mastery | Spell Resistance |
| 966 | Swordswoman | Blade | Weapon Mastery | Fleet-Footed |
| 967 | Demon | Grand Hit | Super Strength | Super Armor |
| 968 | Raven | Griffis Scratch | Paralysis Immunity | Float |
| 969 | Goblin | Needle | Poison Immunity | Stench |
| 970 | Giant Snake | Griffis Scratch | Poisonous Blow | Paw Pads |
| 971 | Giant Frog | Slime Spread | Poison Immunity | Assist |
| 973 | Stray Dog | Griffis Scratch | Dagger Jaw | Pheromone |
| 974 | Outlaw | Blade | Weapon Mastery | Stench |
| 975 | Thief | Needle | Poisonous Blow | Fleet-Footed |
| 979 | Bubbly Slime | Needle | Poisonous Blow | Assist |
| 980 | Buchunpa | Slime Spread | Spoil | Pheromone |
| 981 | Gummy | Magical Heal | Generator | Paw Pads |
| 983 | Lesser Demon | Heat Smash | Fear Field | Fire Resistance |
| 984 | Carmilla | Blood Slay | Energy Drain | Float |
| 985 | La-Lamia | Water Dance | Poison Immunity | Pheromone |
| 986 | Ogre | Berserk | Super Strength | Super Armor |
| 987 | Ghost Slug | Magical Heal | Poison Immunity | Assist |
| 988 | Full Metal Crab | Blade | Super Strength | Psycho Armor |
| 989 | La-Harpy | Griffis Scratch | Paralysis Immunity | Float |
| 990 | Lizardman | Blade | Weapon Mastery | Psycho Armor |
| 991 | Slime | Slime Spread | Spoil | Super Armor |
| 992 | Mummy | Curse | Paralysis Immunity | Curse |
| 1003 | Mage | Vorpal Blade | Magic Mastery | Displace |
| 1004 | Aspect of Kraken | Lightning | Spoil | Maelstrom / Lightning Resistance |
| 1005 | Cave Worm | Lightning | Dagger Jaw | Paw Pads |
| 1011 | Vorpal Bunny | Vorpal Blade | Tiger Rampage | Fleet-Footed |
Some internal Mystic skill records do not appear in the current standard absorption table or Special Menu display. They are omitted from the player list rather than presented as obtainable abilities.
Body and event traits
The Ability Scores screen also lists body traits, learned reactions, transformations, hypnosis, and restraint states. These entries are passive readouts, not ordinary combat abilities. The game recalculates many of them from counters, sensitivity values, equipment, switches, and the current body state.
For the underlying systems, see Status, Charm, Parasites, Piercings, and H Events and Endings.
Sensitivity traits
The Sensitive and Weak Point tiers are calculated from the effective body-part sensitivity after modifiers. They are not bought with Crystal Shards.
| Trait | Requirement | Effect |
|---|---|---|
| B Sensitive / B Weak Point | Calculated from breast sensitivity | Raises EX damage from breast stimulation. Weak Point is the stronger tier. |
| V Sensitive / V Weak Point | Calculated from vaginal sensitivity | Raises EX damage from vaginal stimulation. Weak Point is the stronger tier. |
| A Sensitive / A Weak Point | Calculated from anal sensitivity | Raises EX damage from anal stimulation. Weak Point is the stronger tier. |
| N Sensitive / N Weak Point | Calculated from nipple sensitivity | Raises EX damage from nipple stimulation. Weak Point is the stronger tier. |
| U Sensitive / U Weak Point | Calculated from urethral sensitivity | Raises EX damage from urethral stimulation. Weak Point is the stronger tier. |
| Weak to Pleasure | Sexual Sensitivity reaches the first trait threshold | EX builds faster. |
| Full-Body Erogenous Zones | Sexual Sensitivity reaches the second trait threshold | EX builds much faster. |
Experience and body traits
Most of these traits appear after the matching event counter, body change, or route switch reaches its condition. Some acquisitions include a random check, so repeating the relevant event can matter.
| Trait | Typical source | Effect |
|---|---|---|
| Breast-Milking Slave | Repeated breast and milking events | Breast stimulation causes arousal more easily. |
| Semen Addiction | Repeated insemination events | Insemination causes arousal more easily. |
| Anal Fixation | Repeated anal events | Anal stimulation causes arousal more easily. |
| Masturbation Addiction | Repeated masturbation events | Changes masturbation reactions and increases the associated EX response. |
| Lactation | Lactation-producing events or effects | Produces breast milk involuntarily. |
| Dairy Livestock | Milking progression | Breast stimulation causes milk release and climax more easily. |
| Bed-Wetting Habit | Repeated urination accidents | Urination accidents occur more easily. |
| Urethral Pleasure | Urination and urethral progression | Urination itself can cause climax. |
| Aberrant Breeding Bed | Pregnancy and birth progression | Insemination causes heat and pregnancy more easily. |
| Ovulation Disorder | Pregnancy and insemination progression | Internal ejaculation can trigger ovulation more easily. |
| Mother of the Land Rays | Land Ray route | Marks the character's Land Ray relationship and route state. |
| Prostitute | Prostitution route | Allows the character to earn money through prostitution. |
| Natural-Born Masochist | Masochism progression | Halves damage taken and treats severe restraint as pleasure. |
| Exhibitionism | Exposure progression | EX rises naturally while the character is ashamed. |
| Adult Experience | Loss of virginity or equivalent route state | Records that the character has sexual experience. |
| Sadist | Sadism progression | Changes DM and EX reactions when attacking humanoid enemies. |
| Masochist | Masochism progression | Halves damage taken during the linked arousal state. |
| Futanari | Body-modification or transformation event | Adds the corresponding body state and enables its related actions. |
| Semen-Extraction Slave | Futanari progression | Makes ejaculation easier and raises EX from related attacks. |
| Demonic Breast Growth | Life Sciences Research Institute modification | Causes faster breast growth. |
| Rubber Addiction | Rubber-suit progression | The character becomes dependent on wearing rubber clothing. |
| Slave to Rubber | Advanced rubber-suit progression | The character becomes enslaved to the sensation of rubber clothing. |
| Full-Body Rubberization | Rubber transformation | The body below the neck fuses with a living rubber suit. |
| Rubber Doll | Advanced rubber transformation | The rubber covering includes the face. |
| Catnip Addiction | Cat transformation and catnip progression | Catnip arousal lasts longer. |
| Catnip Slave | Advanced catnip progression | The character becomes dependent on catnip. |
Transformation traits
| Trait | Source | Effect |
|---|---|---|
| Dog Transformation | Dog-transformation route | Changes the character into the dog form. |
| Cat Transformation | Cat-transformation route | Changes the character into the cat form. |
| Bee Girl Transformation | Bee route | Grants Float and raises critical-hit rate by 10%. |
| Lamia Transformation | Lamia route | Grants underwater adaptation. |
| Alraune Transformation | Alraune route | Adds 2% HP and MP recovery during daytime. |
| Lilim Transformation | Lilim route | Prevents charge cancellation during the linked arousal state. |
| Slime Transformation | Slime route | Grants poison and slime immunity and changes unarmed attacks. |
| Arachne Transformation | Arachne route | Grants immunity to some insect parasites. |
| Transform into Another | Identity-transformation event | Copies another person's outward appearance. |
| Sex-Slave Training Slime | Training-slime parasite | Marks the host state used by the parasite's control effects. |
| Mechanical Doll | Mechanization route | Negates physical status ailments and changes the body state. |
| Zombification | Zombie route | Marks a body animated by magic after death. |
Hypnosis and brainwashing
Hypno and the Melbel Public Academy route apply most of these traits. Some are temporary event states; others remain until the relevant recovery or route logic removes them.
| Trait | Effect |
|---|---|
| Suggestion Against Attacking | Prevents attacks against Hypno. |
| Wetting Hypnosis | Makes urination urges and accidents easier to trigger. |
| Exhibitionism Hypnosis | Makes clothing in town intolerable. |
| Sexual Servitude Hypnosis | Removes resistance to sexual activity. |
| Masturbation Hypnosis | Forces the linked nightly masturbation behavior. |
| Climax Hypnosis | Can cause a sudden climax without warning. |
| Suggestion of Nonresistance | Forces No Resistance behavior in addition to the selected stance. |
| Wetting Brainwashing | Removes bladder control and changes the related pleasure response. |
| Masturbation Brainwashing | Forces repeated masturbation and strengthens its response. |
| Reproductive Brainwashing | Creates a strong pregnancy-seeking response after arousal. |
| Forgetfulness Hypnosis | Makes the character forget the event-specific target. |
| Incontinence-Pleasure Brainwashing | Centers the character's reactions on incontinence pleasure. |
| Lewd-Personality Hypnosis | Applies the event's altered personality state. |
Chastity and control states
These entries usually reflect equipped restraint gear or its associated event state. Removing ordinary equipment does not always clear an advanced route switch.
| Trait | Effect |
|---|---|
| Chastity Belt | Standard lower-body chastity equipment state. |
| Slave's Chastity Belt | Lower-body slave belt state with restraint and elimination effects. |
| Sex Slave's Chastity Belt | Advanced lower-body control state. |
| Ejaculation Control | Prevents ejaculation without the master's permission. |
| Chest Chastity Belt | Standard chest chastity equipment state. |
| Chest Slave's Chastity Belt | Chest restraint state that also prevents lactation. |
| Chest Sex Slave's Chastity Belt | Advanced chest-control state. |
| Lactation Control | Prevents lactation without the master's permission. |
| Pleasure of Climax Control | Adds pleasure from having climaxes controlled. |
| Slave Lady's Chastity Belt | Special princess chastity-belt state. |
Related pages
- Characters for starting abilities, innate talents, and class restrictions
- Magic for spell slots and Magirock
- Equipment for weapon and armor effects
- Item IDs for ability-item records and Crystal Shard
- Enemy IDs for Mystic absorption targets
- Debug mode for testing abilities and character state