Difference between revisions of "Jack-o-nine/Gameplay/Slaves"
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Mood decide how well the Slave will learn skills. Bad Mood such as "Depressive" let the Slave learn slowly. Good Mood like "Happy" make it faster. | Mood decide how well the Slave will learn skills. Bad Mood such as "Depressive" let the Slave learn slowly. Good Mood like "Happy" make it faster. | ||
+ | To find out what's affecting her mood ask "How are you feeling?" and she'll list off the positive and negative effects she's under. | ||
+ | The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects. | ||
+ | |||
+ | Mood levels from highest to lowest: | ||
+ | * ''Estatic'' | ||
+ | * ''Happy'' | ||
+ | * ''Pleased'' | ||
+ | * ''Optimistic'' | ||
+ | * ''Cheerful''<br /> | ||
+ | |||
+ | |||
+ | * ''Calm (neutral)''<br /> | ||
+ | |||
+ | |||
+ | * ''Unhappy'' | ||
+ | * ''Pessimistic'' | ||
+ | * ''Melancholic'' | ||
+ | * ''Depressed'' | ||
+ | * ''Severely Depressed''<br /> | ||
+ | |||
Improved by: | Improved by: | ||
* ''Encourage'' | * ''Encourage'' | ||
* ''Rewards'' | * ''Rewards'' | ||
− | * '' | + | * ''Enough to Eat'' |
− | * '' | + | * ''Your Leftovers'' |
* ''Clean House'' | * ''Clean House'' | ||
− | * '' | + | * ''Good Hygiene'' |
+ | * ''Comfortable clothes (like the sundress)'' | ||
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience) | * ''Sleep in the Slavers bed'' (note: Slave need high Obedience) | ||
* ''Sleep in boudoir'' | * ''Sleep in boudoir'' | ||
+ | * ''Letting her orgasm'' | ||
* ''Use her Talent'' (Trait Talent: ???) | * ''Use her Talent'' (Trait Talent: ???) | ||
+ | * ''Take Drug - Chug (strong alcohol, drink two and she passes out)'' | ||
+ | * ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink it straight, though)'' | ||
+ | * ''Not punishing her when she's guilty''<br /> | ||
Decreased by: | Decreased by: | ||
Line 282: | Line 307: | ||
* ''Threaten'' | * ''Threaten'' | ||
* ''Starving'' | * ''Starving'' | ||
+ | * ''Overworking her (red energy levels)'' | ||
* ''Dehydrated food'' | * ''Dehydrated food'' | ||
− | * '' | + | * ''Fiend's cum'' |
* ''Dirty House'' | * ''Dirty House'' | ||
* ''Bad Hygiene'' | * ''Bad Hygiene'' | ||
Line 290: | Line 316: | ||
* ''Sleep on a Bedroll'' | * ''Sleep on a Bedroll'' | ||
* ''Walk around Naked'' | * ''Walk around Naked'' | ||
+ | * ''Built up sexual desire'' | ||
* ''any Rules'' (on low Obedience) | * ''any Rules'' (on low Obedience) | ||
* ''Raping'' | * ''Raping'' | ||
+ | * ''Pregnacy with a fog fiend'' | ||
+ | * ''Having Rotphilis (treatable STD)'' | ||
+ | |||
+ | Being on her period will have a slight negative effect on her mood that you can't control. "I have these days...stomach ache. So the mood is not very much." | ||
==Ranks== | ==Ranks== |
Revision as of 08:43, 16 December 2014
- Recent changes
- All pages
- Wiki tutorial
- Purge (this page)
all characters are at least 18
- Player Housing
- Minor Residences
- White Town
- Necropolis
- Quarter of the Bull
- Serpentine Quarter
- Quarter of the Outcasts
- Border of the Fogs
Acquiring Slaves
Slave Market
- The easiest way to get a slave is to head to the Slave market located in the Trade square of the White town. There you'll be able to bid for slaves.
Contract work
- Head into the White town and enter The slavers guild. There you'll be offered a girl and an objective (e.g. rank D nurse). There's a $200 fee for taking a girl, and you don't necessarily need to return the one you took, just one that meets the requirements.
Capture
- Pro:Free slave.
- Con:Requires Combat
- Pro:Free slave.
- Warning: You die if you fail. For more information See Combat
Order a slave
- Pro:Customizeable slave.
- Con:Expensive, Takes a long time to deliver.
- Pro:Customizeable slave.
- Head into the White town and enter The slavers guild then Talk to expert and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.
Smugglers
- Pro:somewhat Customizeable. Immediate delivery.
- Con:extremely expensive
- Head into the Border of the Fogs and then the Smuggler's rendezvous. There you'll able to purchase a slave for $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.
- Pro:somewhat Customizeable. Immediate delivery.
Stats
Beauty
Affects:
- maximum rank of the slave (superseded by Fame)
Increased by:
- Neoplasty
Decreased by:
Endurance
Affects:
- Amount of Energy gained overnight and the arousal.
Affected by:
- Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)
Increased by:
- Supplements
- Martial arts
- Fitness training
- Dance lesson
- Pet training
- Pony training
- Harness training
Decreased by:
- Beatings
- Torture
- Behave:urinal
- Behave:toilet
- Scatology
- Augmentation surgery
- Pregnancy
- Disease
Empathy
Affects:
- How much the slave will be affected by physical and psychological influences
Increased by:
- Force Silence
- Deny orgasm
- Successfully suppressing an orgasm
- Vaginal vibe
- Reward->Free time:Garden of gethsemane
- Reward->Free time:Hot springs
- Reward:Sensual message
Decreased by:
- Arranged sparing for slave
- Put gladiatrix
- Horse mating
- Beatings and torture
Temperament
Affects:
- Arousal and likelyhood to obey orders
Increased by:
- Spiked Collar
- Boots
- Reward->Free time:"Golden cage"
- Winning a fight
- Winning a race
- Orgasm during active sex
Decreased by:
- Force silence.
- Rape
- Blindfold during active sex
Intellect
Affects:
- Speed of learning
Increased by:
- Nurse training, Clerical work, Alchemy, Slave - Accountant
Decreased by:
- Nothing
Nature
Affects:
- Value and obidience
Increased by:
- Reward->Free time:"Golden cage"
- Victory at sparring match for slave
- Victory at put gladiatrix
- Matrial Arts
- Failure to Cast Domini Dictum
- Not following imposed rules
- Supervise Slave (Assistant)
Decreased by:
- Depression/Despair
- Being in a cell
- Psychological Pressure
- Behave:pet
- Rape
- WARNING!
- At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.
Pride
Affects:
- Obidience
Increased by:
- Not following Rules, Sparring for Slave, Put Gladiatrix
Decreased by:
- Force silence
- Force humility
- Deny toileting
- Behave:Urinal
- Behave:Toilet
- Golden Shower
- Scatology
- Rape
- Punishment
Exoticism
Affects
- Evaluation
Increased by:
- Body modifications
- BDSM paraphernalia
- Animal paraphernalia
- Fetish paraphernalia
- Cat ears
- Exotic clothes
- Exotic wig
- Jewelry
- Ornamented Collar
- Tattoos (at Uncle Bo's: Start Tattoo->Continue Tattoo->Finish Tattoo has largest bonuses)
Decreased by:
- Absence of the aforementioned items
Physique
Affect:
- Evalution
- See:Diet
Style
Affects:
- Evaluation
Affected by:
- Hygiene
Increased by:
- Apparel
- Jewellry
- Fashionable hairstyle
- Waxing
- Visage and manicure
- Perfume
Decreased by:
- Absense of the aforemention items
Fame
Affects:
- Rank
Increased by:
- Spread rumors (Gentleman's club and Central forum)
- Winning fights
- Winning races
Decreased by:
- Nothing
Aura
- Section is work in progress
Sexual arousal
Increased by:
- Deny orgasm
- Vaginal beads
- Aphrodisiac potion
Decreased by:
- Allowing orgasm
Fear
Increased by:
- Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)
- Tremendio
Decreased by:
- Reward: Garden of Gethsmane
- Reward: Spend time Together
- Reward: Erotic Reward
Despair
Increased by:
- Punishing slave more than guilt
Decreased by:
- Reward: Garden of Gethsmane
Spoiling
Increased by:
- Rewarding slave more than she deserves
Decreased by:
- Not rewarding slave when she deserves it
Devotion
Increased by:
- Positive mood, increases slowly
- Philter potion
Traits
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.
Open:
- Arena Champion - Receive in the Arena "Put Gladiatrix" after several wins.
- Bruise - Decrease the Beauty of an Slave. Rating from "D" to "S+" Decrease over time depending on the Slaver/ Assistants Medical Talent.
- Charming Voice - Slave start with Singing rating "S+"
- Clumsy - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)
- Hoarse Voice - The Slave be cannot trained as a Singer.
- Immature - Cannot get Pregnant. Some Clients will not buy her.
- Scars - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the "Technosphere". Range "Small Scars" to "Ugly Scars"
- Trace of beatings(+ ,++) - Greatly Reduce the Beauty of an Slave. Decrease over time.
- Virgin - Nothing Special if Broken can be Restored in "Technosphere".
Hidden:
- Accustomed to pain - Able to endure pain. More resistant to pain based threats.
- Ascetic - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.
- Coward - Punishments are much more effective.
- Exhibitionist - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)
- Guilt Complex - Slave can be punished with more severe punishments for an offense.
- Hyperactive - Does not like to sit still. Free time rewards will not have a positive effect on mood.
- Hysteric - Enjoys praise. Verbal encouragement is more effective.
- Pervert - Makes some lessons go easier (Scatology, Golden Shower ?any else?)
- Powerful Metabolism - Easier to lose weight/Harder to gain weight
- Slow Metabolism - Easier to gain weight/Harder to lose weight
- Sportive - Physical exercises are more fun and associated skills increase faster.
- Talent - A talent for a certain skill. This skill will increase considerably faster. Examples are "Talent: Cook" or "Talent: Musician".
- Weakened Metabolism - Gains excess weight faster.
This list is incomplete.
Mood
Mood decide how well the Slave will learn skills. Bad Mood such as "Depressive" let the Slave learn slowly. Good Mood like "Happy" make it faster. To find out what's affecting her mood ask "How are you feeling?" and she'll list off the positive and negative effects she's under. The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.
Mood levels from highest to lowest:
- Estatic
- Happy
- Pleased
- Optimistic
- Cheerful
- Calm (neutral)
- Unhappy
- Pessimistic
- Melancholic
- Depressed
- Severely Depressed
Improved by:
- Encourage
- Rewards
- Enough to Eat
- Your Leftovers
- Clean House
- Good Hygiene
- Comfortable clothes (like the sundress)
- Sleep in the Slavers bed (note: Slave need high Obedience)
- Sleep in boudoir
- Letting her orgasm
- Use her Talent (Trait Talent: ???)
- Take Drug - Chug (strong alcohol, drink two and she passes out)
- Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink it straight, though)
- Not punishing her when she's guilty
Decreased by:
- Explain her position (Note: as long as she have not accept to be a slave)
- Threaten
- Starving
- Overworking her (red energy levels)
- Dehydrated food
- Fiend's cum
- Dirty House
- Bad Hygiene
- Sleep in the cell
- Sleep on the floor
- Sleep on a Bedroll
- Walk around Naked
- Built up sexual desire
- any Rules (on low Obedience)
- Raping
- Pregnacy with a fog fiend
- Having Rotphilis (treatable STD)
Being on her period will have a slight negative effect on her mood that you can't control. "I have these days...stomach ache. So the mood is not very much."
Ranks
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:
- Further improve this slave's sexual skills
- Further improve this slave's common skills
- This slave should master a common skill
- Encourage this slave's sense of loyalty
F-
Lowest Rank. only the Slave market will buy the slaves for low price.
D
Recommend Sell Price:500$
Requires
- Stats > 7 point
- General Skills > 4
- Well-known fame or Plain beauty
C
Recommend Sell Price:1000$
Requires:
- Stats > 11 point
- General Skills > 9
- Sexual Stats > 4
- Celebrity fame or Cute beauty
B
Recommend Sell Price:2500$
Requires:
- Stats > 13 point
- General Skills > 14
- Sexual Stats > 11
- One green general skill.
- Illustrious fame or Pretty beauty
A
Recommend Sell Price:5000$
Requires:
- Stats > 15 point
- General Skills > 14
- One green sexual skill
- Superstar fame or Beautiful beauty
S+
Recommend Sell Price:10000$
Requires:
- Stats > 17 point
- General Skills > 29
- Four green skills
- Legend of Rome fame or Exquisite beauty
- Devotion at lest 3 (Aura)
Pregnancy
A Slave might get pregnant. There are two possible pregnancies.
- Regular Pregnancy
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.
- Fiend Pregnancy
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See Fiend for details.
Both types can be aborted at the medical facility. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.
Guilt
to be added
Merit
to be added