Jack-o-nine: Magic

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< Jack-o-nine‎ | Gameplay
Revision as of 23:55, 22 December 2015 by Metaphallica (talk | contribs) (Domini Dictum)

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OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding


Basics

Magic costs sparks to cast and require the Slaver to have skill levels in Magic to cast. Some effects last for a day and can't be recast during the day; this applies to all the spells but Delikacia, Cruciato and Adverto Servili. (Adverto Servili is permanent and can never be recast on the same slave, while Delikacia and Cruciato can be cast without a set limit per day.)

Auspex

Cost:2$

Description: Allows you to read a slave's aura

Available even to Mundanes; casting it can raise your level to Apprentice mage but not above.

It takes about 19 casts to level the skill from Mundane to Apprentice.

Made obsolete by acquiring the Raven Crown from Master Valios.

Cruciato

Cost:5$

Description: Inflicts pain on the slave according to their guilt.

Available to Apprentice mages and up; casting it can improve your magic level to "Mage" but not above.

Delikacia

Cost:5$

Description: Causes pleasure to the slave according to their merit, but reduces sexual arousal greatly.

Available to Apprentice Mages and up; casting it can raise your level to "Mage", but seemingly not above.

It's approximately 21 casts from apprentice to Journeyman, and about 140 casts from journeyman to Mage.

Sententia veritas

Cost:5$

Description: If target has no merit or guilt, increases degree of merit or guilt at the next receiving.

Available to Apprentice mages and above; casting it can increase your level to "Mage" but not above.

Magna Magnifika

Cost:5

Description: Strengthens the caster's aura depending on the magical powers of the caster.

Available to Apprentice mages and above; casting it apparently cannot increase your magic level. (?)

Tremendio

Cost:5$

Description: Causes the slave to be deeply afraid of the slaver.

Available to Apprentice mages and above; casting it can increase your magic level to Mage, and it does so whether the fear succeeds or not.

It takes approximately 7 unsuccessful casts to level the skill from apprentice to Journeyman, and about 49 successful ones to level it from Journeyman to Mage.

(Possibly it can increase your level all the way to Archmage? Needs verification.)

Domini Dictum

Cost:5$

Description: Causes the slave to follow all orders of the slaver if slaver's magic force is as strong as or stronger than slave's aura.

Available to Apprentice mages and above; casting it can increase your magic level to Archmage, and it does so whether the domination succeeds or not.

It's approximately 10 unsuccessful casts from Apprentice to Journeyman, 25 from Journeyman to mage, 51 from mage to Magister, and 82 from Magister to Archmage.

Adverto Servili

Cost:25$

Description: Magically puts your brand on the slave, making it difficult for them to run away. This method of putting your brand, just like any other method, permits you to sell the slave to persons other than Farid.

Available to Magisters and above; casting it can increase your magic level all the way to Archmage - but it can only ever be cast on a particular slave once.