Jack-o-nine: Punishments

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OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding


Ending the day with positive Guilt results in spoiling. Make sure to math the level of Guilt to the level of punishment. A punishment that exceeds the sin or a punishment for no reason at all increases Despair, while a punishment less severe than appropriate increases Spoiling. An appropriate level of punishment reduces Pride and increases Taming.

Repeating a same punishment in one same day will make it less likely to success and less effective.

Punishment can also be unsuccessful if the slave doesn't fear it enough. In that case, her Fear, Habit, and Taming decrease, while her Nature increases.

If the slave's Empathy is greater than the punishment's Sensitivity Threshold, her Empathy will decrease. Physical punishments can cause wounds, traces of beatings, scarring, bruising, and reduced Endurance.

Psychological Pressure

Effectiveness depends on Aura and Dominance.

Punishment Punishment Level Sensitivity Threshold
Strictly Chastise 1 none
Roughly Scold 2 6
Threaten with tortures 3 5 (6)
Threaten with sale 4 4 (6)
Threaten with death 5 3 (5)

Repeating the same threat makes it less effective. Parenthetical sensitivity threshold is for repeated threat.

Battering

Effectiveness depends mostly on Strength. Dominance and Fighter skill help too.

Punishment Punishment Level Sensitivity Threshold
Spank 1 4
Slap 2 3
Tear the ear 3 2
Hit in the stomach 4 1
Beat brutally 5 0

Flagellation

Effectiveness depends on Flagellation skill.

Punishment Punishment Level Sensitivity Threshold
Spank with slipper 1 4
Flog with belt 2 3
Flog with cane 3 2
Flog with lash 4 1
Flog with whip 5 0

Flogging with cane, lash or whip requires a Dungeon. Flog with lash requires a Lash ($10). Flog with whip requires a Whip ($50). These items can be bought at Manhunter's Armory in the Trade Square part of White Town.

Torture Instruments

A Dungeon is required for this type of punishment. Effectiveness depends on Torture skill.

Punishment Punishment Level Sensitivity Threshold
Hot wax 1 4
Burning ointment 2 3
Crocodiles 3 2
Acetic infusion 4 0
Finger vices 5 0
Pricking 3 3
Water torture 3 0
Cauterization 4 0

Torture Units

A Dungeon is required for this type of punishment.

Presentation

Effectiveness depends on Dominance.

Punishment Punishment Level Sensitivity Threshold
Wooden horse 1 5 (6)
Manual rack 1 5 (6)
Water barrel 1 5 (6)
Molten swing 1 5 (6)
Iron maiden 1 5 (6)
Infested pit 1 5 (6)

Repeating the same presentation makes it less effective. Parenthetical sensitivity threshold is for repeated presentation.

Demonstration

Effectiveness depends on Torture skill.

Punishment Punishment Level Sensitivity Threshold
Wooden horse 2 4
Manual rack 3 3
Water barrel 3 3
Molten swing 3 3
Iron maiden 3 3
Infested pit 3 3

Application

Effectiveness depends on Torture skill.

Punishment Punishment Level Sensitivity Threshold
Wooden horse 4 1
Manual rack 5 0
Water barrel 5 1
Molten swing 5 0
Iron maiden 5 1
Infested pit 5 1

Bondage

Effectiveness depends mostly on Binding skill.

Punishment Punishment Level Sensitivity Threshold
Put into a corner 1 5
Put on peas 2 5
Rope saddle 3 4
Hang by the legs 4 3
Rope rack 5 2
Deprivation 2 6
Erotic bondage 2 6
Painful bondage 3 6

Deprivation requires Deprivation Suit ($50) from Steel Rose in Necropolis. Rope saddle, Hang by the legs, and Rope rack require a Dungeon.

Shaming

Effectiveness depends on slave's Pride.

Punishment Punishment Level Sensitivity Threshold
Naked walk 1 6
Shameful podium 2 5
Living canvas 3 4
Public use 4 3
Public toilet 5 2
Dog rape 4 3

Dog rape shows at the position of public toilet with a possibility of 1/4 if the dog mating skill of the slave is less than 2 and she's not revealed as a purist or pervert.

Example of Punishment

Only available if you have a prisoner in the Dungeon. Effectiveness depends on Dominance and relevant skills.

Punishment Punishment Level Sensitivity Threshold
Threaten prisoner 1 6
Flog prisoner 2 6
Beat prisoner 3 5
Torture prisoner 4 4
Execute prisoner 5 3

Cruciato

Instead of using an option from the punishments menu, you can use the Cruciato spell for $5. The advantage is that it causes no negative physical effects or Empathy loss, and it is appropriate for any level of Guilt. However, the sparks can add up if you overuse this option.