Difference between revisions of "Jack-o-nine/Gameplay/Items"

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(food strength hint)
(drug updates)
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== Drugs ==
 
== Drugs ==
* Elysian datura x5 (10$)
+
* Elysian datura x5 (10$) Mood bonus, slowly drain's slave intellect, and master charisma if over consumed.
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk
+
* Kamrian resin x5 (10$) - Restores 1 energy per day, takes a while to get addicted
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)
+
* Faeries pollen x5 (10$) - Restores full energy once per day (V 2.2.3 - adds 5 energy once per day) Can quickly lead to addiction.
* Essence of oblivion x5 (10$) - Improves mood
+
* Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.
  
 
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].
 
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].

Revision as of 22:22, 8 April 2022

OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding


Food

Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood. Food quality lower than your strength will slowly drain strength, while meals above your strength will slowly raise it. Assistant can take care of grocery shopping so you don't have to.

  • Fresh Eggs x5 (30$) - Sold at butcher shop
  • Fresh Milk x5 (30$) - Sold at butcher shop
  • Double Cream x5 (30$) - Sold at butcher shop
  • Mature Cheese x5 (30$) - Sold at butcher shop
  • Fresh vegetables x5 (10$) - Sold at butcher shop
  • Cereals and flour x5 (10$) - Sold at butcher shop
  • Herbs and Spices x5 (10$) - Sold at butcher shop
  • Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as Alchemical base
  • Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves
  • Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves
  • Virgin Meat - Gained by butchering slaves

Men's clothing

All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure. As of 2.2.3, you no longer need to wear the items to get the training bonuses, but you might still want to swap your outfit for combat, healing injured slaves, or casting spells.


  • Worn Clothes ($0) - You start with these. Penalty to Allure and Mood. They are "worn" in the sense of threadbare and scruffy rather then "being worn".
  • Formal Suit (40$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing.
  • Medical gown (40$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.
  • Wizard Robes (40$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.
  • Housecoat (25$) - "Soft and comfortable housecoat. Just what you need to relax". Increases Slaver mood, but decreases Allure and Aura.
  • Fashionable Attire (100$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.
  • Aketon (40$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.
  • Livery (40$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.
  • Noble Regalia (200$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.

Women's Clothing & Apparel

Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.

Clothes

Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.

Name Price Style Learning bonus (+2) Modifiers
Naked $0 0 Decreases mood (-1)
Frilly Apron $5 +1 Cook
Maid Outfit $5 +1 Maid
Nurse Outfit $5 +1 Nurse
Sorceress Robes $5 0 Enchantress (+3), Alchemy (+3) Increases exoticism (+10).
Athletic Leotard $5 0 Endurance, Dancer
Chainmail Bikini $5 +1 Gladiatrix (+3), Endurance
Kimono Yukata $20 +2 Escort
School Uniform $10 +1 Secretary, School
Light Sundress $5 +1 Increases mood (+1)
Lace Underwear $5 +1 All sexual skills Increases arousal (+2)
Gown $10 +2
Latex Dress $20 +2 All sexual skills (+3)
Exotic Outfit $25 +2 Dancer (+3) Increases exoticism (+2) and arousal (+1)
Leather Corset $50 +2 All sexual skills (+4) Increases arousal
Gorgeous Dress $50 +3
Wedding Dress $100 +3 Increases mood (+2 if devotion > 0, else +1)
Anal Tail $10 0 Pet, Horse decreases mood and pride, increases habit and arousal (+2)

Headgear

Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.

Name Price Style Learning bonus Modifiers
Ornamented Diadem $10 +1
Precious Tiara $20 +3 Increases exoticism (+1)
Headband $3 0 Makes hair look nice (equivalent to haircut)
Stylish Glasses $10 +1 Secretary
Cat Ears $10 -1 Pet Increases exoticism
Hairnet $10 +2 Makes hair look nice (equivalent to haircut)
Exotic Wig $20 +1 Increases exoticism (+2), makes hair look nice (equivalent to haircut)
Hijab $3 0 Maid, Cook
Crown of Thorns $5 -2 Increases taming (+3), decreases mood if not masochist (-2)
Plumed Bridle $10 +1 Horse (+3) Increases taming (+2), decreases mood and pride (-3)

Earrings

  • Shiny Earrings ($3) - Stylish
  • Gemstone earrings ($5) - Stylish and exotic

Tongue

  • Tongue barbell ($10) - Exotic, increases arousal

Neck

Collars can help retrieve slaves that run away. Requires slave to be branded.

Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.

Name Price Style Learning bonus Modifiers
Chain with Pendant $5 1
Gemstone necklace $10 2
Leather collar $3 0 Pet Decreases mood and pride; Increases taming, habit, and awareness,
Steel collar $10 0 Double leather collar effect, without pet increase.
Spiked collar $10 -1 Pet, Gladiatrix Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is > 2
Ornamented collar $20 1 Increases exoticism, taming, habit, and awareness.
Collar and leash $5 -1 Pet Decreases pride. Increases or decreases mood based on if pet is > 2

Hands

Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.

Name Price Style Learning bonus (+1) Modifiers
Rubber Gloves $5 0 Maid, nurse
Lace Gloves $5 +2
Carbon Fiber Gloves $10 -1 Gladiatrix (+2)
Fluffy Paws $10 +1 Pet
Leather Gloves $10 +1 Gladiatrix
Leather Shackles $5 -1 Increases habit and taming, decreases mood
Pony Harness $10 -2 Horse (+4) increases habit and taming, decreases mood (-2) and pride (-2)

Nipples

Piercing related stuff from the Steel Rose in the Necropolis.

Name Price Style Learning bonus Modifiers
Nipple chain $10 0 Sex Increases arousal (+2), awareness, taming, and exoticism.
Earrings $3 1

Belly

  • Belly ring ($10) - Stylish and exotic, increases arousal

Clitoris

  • Earrings

Feet

Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.

Name Price Style Learning bonus (+2) Modifiers
Tabi Socks $5 0 Gladiatrix
Soft Slippers $5 0 Increases mood (+1)
Pointes $5 0 Dancer
Sneakers $5 0 Endurance
Heels $5 +2
Boots $20 +2 All sexual skills Increases endurance (+2) and arousal (+1)
Hooved Boots $25 +1 Horse Increases taming, decreases mood and pride
Leather Shackles $5 -1 Increases habit and taming, decreases mood

Rings

  • Elegant Ring ($3) - Stylish
  • Gemstone Ring ($5) - Stylish and exotic

Weapons and Armor

Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.

See: Combat for more details

Secondary

  • Dagger (10$)
  • Stiletto (10$)
  • Brass Knuckles (10$)
  • Lash (10$)
  • Stunner (10$)
  • Butcher's Cleaver (20$)

One-handed

  • Whip (50$)
  • Épée (50$)
  • Rapier (50$)
  • Koncerz (50$)
  • Gladius (50$)
  • Bastard Sword (100$)
  • Machete (50$)
  • Katana (100$)
  • Baton (25$)
  • Trident ($100)
  • Mace ($100)

Two-handed

  • Flamberge (200$)
  • Naginata (200$)
  • Morningstar (200$)
  • Greataxe (150$)
  • Baseball Bat (100$)
  • Cattle prod (150$)

Armor

  • Aramid Suit (100$)
  • Leather Armor (400$)
  • Elven Chainmail (250$)
  • Yatserin Mail (300$)
  • Combined Armor (800$)
  • Gothic Plate (1000$)

Drugs

  • Elysian datura x5 (10$) Mood bonus, slowly drain's slave intellect, and master charisma if over consumed.
  • Kamrian resin x5 (10$) - Restores 1 energy per day, takes a while to get addicted
  • Faeries pollen x5 (10$) - Restores full energy once per day (V 2.2.3 - adds 5 energy once per day) Can quickly lead to addiction.
  • Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.

Also, see Alchemy.

Fetish Equipment

These are bought from the "Steel Rose" in the Necropolis under "Fetish-paraphernalia". They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.

  • Vaginal beads - allows Vaginal vibe
  • Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to
  • Reliable gag - Force silence
  • Bondage suit - unlocks punishment options
  • Urinal rack - Behave: urinal
  • Toilet seat - Behave: toilet

Also of note is the Pet Suit to enforce Behave: pet

Gifts

These items are given via the rewards menu, and give girls a small, but permanent bonus. Unfortunately, there is currently no way to see which girl has which gift, so remember your gifts well.

  • Warm Plaid - reduces despair slightly every night.
  • Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.
  • Perfume - gives a charm bonus (does not stack with spa option)
  • Mini pony - gives a permanent mood bonus.