Difference between revisions of "Jack-o-nine/Gameplay/Energy"

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m (Suddenly Radish moved page Jack-o-nine/Gameplay to Jack-o-nine/Gameplay/Energy: Suited better here)
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| 1/2 * || Explain Her Position, Encourage, Threaten
 
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| Less (1*) || Any first movement from the city overview
 
| Less (1*) || Any first movement from the city overview

Revision as of 10:01, 20 December 2014

OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding

Energy in various states

Energy

Energy is ranked from -5 to 5 and is depicted by * symbols below the portrait.
Note that the main character will automatically end the day when his energy reaches -5.

Green symbolises positive energy while Red symbolises negative energy (character is tired, performs worse and has a worse mood).



Recovery

The amount of energy restored by resting every night depends on Endurance


Only 1* daily can be recovered a day through any of these methods:

  • Sensual Massage, Make me massage, Salon "Elven Laid" Invigorating massage
  • Camrian Resin
  • Tonic Elixir

Actions

Many actions consume energy, requiring proper planning for its efficient use.

Energy Consumed Action
1/2 * Explain Her Position, Encourage, Threaten
Less (1*) Any first movement from the city overview
Sex
Any training†
Erotic rewards
"Spend time together" rewards
Cleaning/Cooking
Varies†† Colosseum fights
Border of Fogs fight
Ends day††† Learning special tech. at the colosseum Lanista.
† Tutors won't consume energy, but school will consume either your or your assistants energy depending if "Supervise Slave" is checked.
††  Combat causes more or less fatigue (anywhere from 5* to 1*) possibly determined by the amount of endurance consumed.
††† Learning a Spec. Tech. appears to use 5*. It may be advisable to get a massage before training, if you traveled to White Town.