Difference between revisions of "Jack-o-nine/Gameplay/Items"

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* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.
 
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.
 
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.
 
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.
* '''Housecoat''' (10$) - "Soft and comfortable housecoat. Just what you need to relax". Penalty to Allure. Not sure how the bonus works.
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* '''Housecoat''' (10$) - "Soft and comfortable housecoat. Just what you need to relax". Increases Slaver mood.
 
* '''Fashion Attire''' (10$) - Raises Allure which helps with obedience and selling slaves
 
* '''Fashion Attire''' (10$) - Raises Allure which helps with obedience and selling slaves
 
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrixes or dealing with rebellious slaves
 
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrixes or dealing with rebellious slaves
 
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook skills. Improves Slave Management as well, apparently.
 
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook skills. Improves Slave Management as well, apparently.
* '''Noble regalia''' (20$) - Raises Allure which helps with obedience and selling slaves. Not sure if there's some advantage over Fashion Attire
+
* '''Noble regalia''' (20$) - Raises Allure and increases slaver mood which helps with obedience and selling slaves.
  
 
== Women's Clothing & Apparel ==
 
== Women's Clothing & Apparel ==

Revision as of 09:23, 16 December 2014

OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding


Food

Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.

  • Fresh Eggs x5 (10$) - Sold at butcher shop
  • Fresh Milk x5 (10$) - Sold at butcher shop
  • Double Cream x5 (20$) - Sold at butcher shop
  • Mature Cheese x5 (5$) - Sold at butcher shop
  • Fresh vegetables x5 (5$) - Sold at butcher shop
  • Cereals and flour x5 (5$) - Sold at butcher shop
  • Herbs and Spices x5 (5$) - Sold at butcher shop
  • Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as Alchemical base
  • Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves
  • Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves
  • Virgin Meat - Gained by butchering slaves

Men's clothing

All except the Worn Clothes are sold at the Boutique of Servilia Quint. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.

  • Worn Clothes ($0) - You start with these. Penalty to Allure. They are "worn" in the sense of threadbare and scruffy rather then "being worn".
  • Formal Suit (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing.
  • Medical gown (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.
  • Wizard Robes (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.
  • Housecoat (10$) - "Soft and comfortable housecoat. Just what you need to relax". Increases Slaver mood.
  • Fashion Attire (10$) - Raises Allure which helps with obedience and selling slaves
  • Aketon (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrixes or dealing with rebellious slaves
  • Livery (10$) - Raises Stewardship. Useful when teaching Maid and Cook skills. Improves Slave Management as well, apparently.
  • Noble regalia (20$) - Raises Allure and increases slaver mood which helps with obedience and selling slaves.

Women's Clothing & Apparel

Used to dress your slaves so they wont complain about being naked and cold. Also improves Style

Clothes

  • Frilly Apron
  • Maid Outfit
  • Nurse Outfit
  • Sorceress robes
  • Athletic leotard
  • Chainmail bikini
  • Kimono-yukata
  • School Uniform
  • Light sundress
  • Lace underwear
  • Gown
  • Latex Dress
  • Exotic outfit
  • Leather corset
  • Gorgeous dress
  • Wedding dress
  • Anal tail

Headgear

  • Crown of thrones
  • Ornamented diadem
  • Precious tiara
  • Plumed bridle

Earrings

  • Shiny earing
  • Gemstone earings

Neck

  • Chain with pendant
  • Gemstone necklace
  • Leather collar
  • Steel collar
  • Spiked collar - Improves temperment

Hands

  • Rubber gloves
  • Lace gloves
  • Carbon fiber gloves - Improves combat?
  • Fluffy paws
  • Leather Gloves - Improves combat?
  • Leather shackles
  • Pony Harness

Nipples

  • Nipple chain

Clitoris

Feet

  • Tabi socks
  • Soft slippers
  • Pointes
  • Sneakers
  • Heels
  • Boots - Improves temperament.
  • Leather shackles
  • Hooved boots

Rings

  • Elegant ring
  • Gemstone ring


Need to be categorized

  • Collar and leash
  • Petsuit

Weapons

Secondary

Dagger

  • (10$)
  • Stiletto (10$)
  • Brass knuckles (10$)
  • Lash (10$)
  • Stunner (10$)
  • Bucher's cleaver (20$)

One-handed

  • Whip (50$)
  • Épée (50$)
  • Rapier (50$)
  • Koncerz (50$)
  • Gladius (50$)
  • Bastard Sword (100$)
  • Machete (50$)
  • Katana (100$)
  • Baton (25$)

Two-handed

  • Flamberge (200$)
  • Naginata (200$)
  • Morningstar (150$)
  • Greataxe (100$)
  • Baseball bat (100$)

Cattle prod (150$)

Armor

  • Aramid suit (100$)
  • Leather armor (400$)
  • Elven chainmail (250$)
  • Yatserin mail (300$)
  • Combined armor (800$)
  • Gothic plate (1000$)

Drugs

  • Elysian datura x5 (10$) -
  • Kamrian resin x5 (10$) - Energy boost
  • Faeries pollen x5 (10$) -
  • Essence of oblivion x5 (10$) - Improved mood

Also, see Alchemy.

Accessories

  • Vaginal beads
  • Anal pear
  • Reliable gag
  • bondage suit
  • Urinal rack
  • toilet seat