|
|
(71 intermediate revisions by 12 users not shown) |
Line 1: |
Line 1: |
| + | {{Jack-o-nine}} |
| + | |
| + | [[File:City large.jpg|thumbnail|right|A wide shot of Eternal Rome]] |
| | | |
| ==General== | | ==General== |
− | | + | Eternal Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consisting of a residential area and an assortment of shops. |
− | Eternal Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consists of a residential area and an assortment of shops. | + | <br>Most quarters (with the exception of the Border of Fog and White Town) have 2 stores selling various goods. |
− | | + | <br>The residential districts of each quarter are home to characters willing to pay sparks for trained slaves of varying quality & skill. |
− | ==Player Housing==
| |
− | | |
− | Moving to a new quarter requires a 10 days rent in advance, with a one time agency commission fee.
| |
− | <br />To gain housing permission for a quarter, you must sell a slave to an NPC within the desired faction to raise your reputation with them. | |
− | | |
− | {| class="wikitable"
| |
− | |-
| |
− | ! Quarter !! Rent<br>(per 10d) !! Agency Comission<br>(One time) !! Dungeon !! Boudoir !! Laboratory !! Fiend Pen*
| |
− | |-
| |
− | | Border of the Fogs** || $0 || N/A || N/A || N/A || N/A || N/A
| |
− | |-
| |
− | | Quarter of the Outcasts || $50 || N/A || $15 || $15 || $20 || $10
| |
− | |-
| |
− | | Serpentine Quarter || $50 || $25 || $15 || $15 || $20 || $10
| |
− | |-
| |
− | | Quarter of the Bull || $75 || $75 || $20 || $25 || $30 || $10
| |
− | |-
| |
− | | Necropolis || $100 || $100 || $25 || $25 || $50 || $10
| |
− | |-
| |
− | | White Town || $150 || $150 || $25 || $25 || $50 || $10
| |
− | |}
| |
− | | |
− | <nowiki>*</nowiki>The Fiend Pen is empty until you have captured a [[jack-o-nine/Fiend|fiend]] that has burst out of a slave. This kills the slave.
| |
− | <br /><nowiki>**</nowiki>The Border of the Fogs slum housing has no access to a bathroom, kitchen or extensions, making hygiene & training difficult as well as lowering morale. It is recommended to move ASAP.
| |
− | | |
− | ==Interior Design==
| |
− | | |
− | In addition, each section of the home and it's rented extensions interior design can be customised to various styles for a one time fee.
| |
− | <br />Bored of houses, I'll get to this later. | |
− | | |
− | ==NPC Residences==
| |
− | | |
− | The residential districts of each quarter are home to characters willing to pay sparks for trained slaves or varying quality & skill. | |
− | | |
− | {| class="wikitable"
| |
− | |-
| |
− | ! Quarter !! Residence !! Skillset !! Rank !! Price
| |
− | |-
| |
− | | Quarter of the Bull || Housing of Don Castille || Assistant || D || $500
| |
− | |-
| |
− | | Quarter of the Bull || Apartments of Don Diego || Concubine || C || $1000
| |
− | |-
| |
− | | Quarter of the Bull || Gilmeritus's Laboratory || Enchantress || C || $1000
| |
− | |-
| |
− | | Quarter of the Bull || Manor of Sire Toughbar || Concubine || B || $2500
| |
− | |-
| |
− | | Quarter of the Bull || Lady Edna's Mansion || Maid || B || $2500
| |
− | |-
| |
− | | Quarter of the Bull || Suinton Residence || Pet || B || $2500
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |-
| |
− | | Example || Example || Example || Example || Example
| |
− | |}
| |
− | | |
− | | |
− | | |
− | In addition, the shopkeepers of Eternal Rome require trained slaves as well, prices averaging $500.
| |
Eternal Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consisting of a residential area and an assortment of shops.
Most quarters (with the exception of the Border of Fog and White Town) have 2 stores selling various goods.
The residential districts of each quarter are home to characters willing to pay sparks for trained slaves of varying quality & skill.