Difference between revisions of "Jack-o-nine/Gameplay/Locations"

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{{Jack-o-nine}}
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[[File:City large.jpg|thumbnail|right|A wide shot of Eternal Rome]]
  
 
==General==
 
==General==
 
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Eternal Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consisting of a residential area and an assortment of shops.
New Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consists of a residential area and an assortment of shops.
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<br>Most quarters (with the exception of the Border of Fog and White Town) have 2 stores selling various goods.
 
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<br>The residential districts of each quarter are home to characters willing to pay sparks for trained slaves of varying quality & skill.
Moving to a new quarter requires a 10 days rent in advance, with a one time agency commission fee.
 
 
 
{| class="wikitable sortable"
 
|-
 
! Quarter !! Rent (per 10d) !! Dungeon  !! Boudoir !! Laboratory !! Fiend Pen !! Header text !! Header text !! Header text
 
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| Border of the Fogs || $0 || N/A || N/A || N/A || N/A || Example || Example || Example
 
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| Quarter of the Outcasts || $50 || $15 || $15 || $20 || $10 || Example || Example || Example
 
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| Serpentine Quarter || Example || Example || Example || Example || Example || Example || Example || Example
 
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| Quarter of the Bull  || $75 || Example || Example || Example || Example || Example || Example || Example
 
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| Necropolis || $100 || Example || Example || Example || Example || Example || Example || Example
 
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| White Town || $150 || Example || Example || Example || Example || Example || Example || Example
 
|}
 

Latest revision as of 04:54, 18 December 2014

OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding

A wide shot of Eternal Rome

General

Eternal Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consisting of a residential area and an assortment of shops.
Most quarters (with the exception of the Border of Fog and White Town) have 2 stores selling various goods.
The residential districts of each quarter are home to characters willing to pay sparks for trained slaves of varying quality & skill.