Difference between revisions of "Artificial Girl 3"

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{{Artificial_Girl_3}}
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{{hgame|game={{PAGENAME}}|company=Illusion|category=IllusionGames}}
[[File:Artificial_Girl_3_logo.png|left|320px]]
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{{GameInfo
'''Artificial Girl 3''' (人工少女3 in Japanese) is an eroge (hentai game) created by Japanese H-game company, Illusion. The game was released on {{#dateformat:2007-11-30|mdy}} and it is the sequel to [[Artificial Girl 2]].
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|name=Artificial Girl 3
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|gameweb=http://www.illusion.jp/preview/js3_dl/index.html
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|exoticname=人工少女3
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|company=Illusion
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|companyweb=http://www.illusion.jp
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|releasedate=2007-11-30
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|hflink=http://www.hongfire.com/forum/showthread.php/76493-Artificial-Girl-3-Expansion-General-FAQs
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|aslink=http://www.anime-sharing.com/forum/eroge-corner-102/%5Billusion%5D%5Bag3%5D-artifical-girl-3-faq-discussion-thread-166843
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|hfpatch=http://www.anime-sharing.com/forum/requests-releases-123/release-%5Billusion%5D%5Bag3%5D-artifical-girl-mod-release-thread-166656#2
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|cover=ArtificialGirl3_Cover.jpg
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}}
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'''Artificial Girl 3''' (人工少女3 in Japanese) is an eroge (hentai game) created by the Japanese H-game company Illusion. The game was released on {{#dateformat:2007-11-30|mdy}} and it is the sequel to [[Artificial Girl 2]].
  
 
The gameplay involves being a guy and living a life with one or many girls (whose various characteristics are set by the player).
 
The gameplay involves being a guy and living a life with one or many girls (whose various characteristics are set by the player).
{{}}
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The game is considered by the playerbase to be one of Illusion's finest games.
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==Requirements==
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{{SystemRequirements
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|OSmin=Windows 2000 / XP
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|CPUmin=Pentium4 2.0 GHz|CPUrec=Pentium4 3.0 GHz
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|RAMmin=512 MB|RAMrec=1 GB
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|HDDmin=8 GB
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|DXmin=DirectX 9.0c
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|GPUmin=64 MB|GPUrec=256 MB, Pixel Shader 2.0
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|MISCmin=DVD-ROM
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}}
 
== Worlds ==
 
== Worlds ==
 
AG3 runs on the concept of worlds. A world is simply an instance which provides the environment for the player to interact with the girls. The girls the player creates first have to be placed in a world before the player can interact with them. Multiple girls - up to a limit of 5 - can be entered simultaneously into a world, creating some interesting situations.
 
AG3 runs on the concept of worlds. A world is simply an instance which provides the environment for the player to interact with the girls. The girls the player creates first have to be placed in a world before the player can interact with them. Multiple girls - up to a limit of 5 - can be entered simultaneously into a world, creating some interesting situations.

Latest revision as of 20:41, 18 June 2017

Illusion

all characters are at least 18


Artificial Girl 3 [edit]

Gameplay

Character Maker

Technical Help

Modding


External links


Artificial Girl 3
(人工少女3)
ArtificialGirl3 Cover.jpg
Developer: Illusion
Release date: November 30, 2007
Theme: None
HF Discussion: Hongfire
AS Discussion: Anime-Sharing
Fanpage No Fanpage
Discord No Discord
HF Patch - No Plugin - Illusion - Artificial Girl 3


Artificial Girl 3 (人工少女3 in Japanese) is an eroge (hentai game) created by the Japanese H-game company Illusion. The game was released on November 30, 2007 and it is the sequel to Artificial Girl 2.

The gameplay involves being a guy and living a life with one or many girls (whose various characteristics are set by the player).

The game is considered by the playerbase to be one of Illusion's finest games.

Requirements

System Requirements
Minimal Recommended
OS Windows 2000 / XP Windows 2000 / XP
CPU Pentium4 2.0 GHz Pentium4 3.0 GHz
RAM 512 MB 1 GB
Disk Space 8 GB 8 GB
DirectX DirectX 9.0c DirectX 9.0c
GPU 64 MB 256 MB, Pixel Shader 2.0
Misc DVD-ROM DVD-ROM

Worlds

AG3 runs on the concept of worlds. A world is simply an instance which provides the environment for the player to interact with the girls. The girls the player creates first have to be placed in a world before the player can interact with them. Multiple girls - up to a limit of 5 - can be entered simultaneously into a world, creating some interesting situations.

Interface

AG3 has an extremely minimalistic graphic user interface, primarily relying on user's intuition (and having read the manual) to get through the game.

  • There is one icon for each girl in the world to show her current location and her mood
  • The mouse cursor changes depending on actions available

Everything else requires the player's observation of the in-game world.