Difference between revisions of "Jack-o-nine/Gameplay/Slaves/Rules"
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{{Jack-o-nine}} | {{Jack-o-nine}} | ||
+ | ==Slave Rules== | ||
Rules can affect auras, skills, mood, hygiene, and health. You need to apply at least two rules (three on hard mode, zero on easy) to avoid spoiling your slave. Note that "Force Rules" counts toward this. | Rules can affect auras, skills, mood, hygiene, and health. You need to apply at least two rules (three on hard mode, zero on easy) to avoid spoiling your slave. Note that "Force Rules" counts toward this. | ||
− | If a slave breaks a rule, she doesn't gain the benefits of the rule. Also, her Taming, Awareness, and Habit decrease, making it more difficult to get her to obey. Pride can also increase, depending on which rule was broken. For a disobedient slave, it may be a good idea to choose rules that are automatically followed, such as Bath Slave, Act as Maid, Act as Cook, Milkmaid, and Force Rules. Alternatively, use Force Rules and buy the items required to enforce compliance. Force Humility and Behave: Alarm require no items. The items can be bought at the Steel Rose in the Necropolis. | + | If a slave breaks a rule, she doesn't gain the benefits of the rule. Also, her Taming, Awareness, and Habit decrease, making it more difficult to get her to obey. Pride can also increase, depending on which rule was broken. For a disobedient slave, it may be a good idea to choose rules that are automatically followed, such as Bath Slave, Act as Maid, Act as Cook, Milkmaid, and Force Rules. Alternatively, use Force Rules and buy the items required to enforce compliance. Force Humility and Behave: Alarm require no items. The relevant items can be bought at the Steel Rose in the Necropolis. |
===Force Silence=== | ===Force Silence=== | ||
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*Lower Mood for forcing a breakable rule (less mood loss as Devotion goes up; also can depend on Nature, Pride, Temperament, and any relevant skill), which can persist even when the slave would follow the rule willingly | *Lower Mood for forcing a breakable rule (less mood loss as Devotion goes up; also can depend on Nature, Pride, Temperament, and any relevant skill), which can persist even when the slave would follow the rule willingly | ||
*Unwilling compliance increases Despair significantly, while also lowering Devotion (flat amount regardless of number of rules forced) | *Unwilling compliance increases Despair significantly, while also lowering Devotion (flat amount regardless of number of rules forced) | ||
+ | |||
+ | ==Assistant Rules== | ||
+ | You can set rules for your assistant too. They are focused on helping you out, rather than training. | ||
+ | |||
+ | *Maid - Assistant cleans up the house at the cost of one energy | ||
+ | *Cook - Assistant cooks a meal at the cost of one energy | ||
+ | *Bath Master - Assistant washes master, giving mood boost based on assistant's petting/oral skills (whichever is lower) | ||
+ | *Bath Slave - Assistant washes slave, giving mood boost based on how dirty slave was | ||
+ | *Accountant - Assistant will do accounting, increasing her Intellect and Secretary skill while giving a discount/fine on your next bill depending on those skills | ||
+ | *Supervise slave - Assistant will prevent slave committing suicide. (Anything else?) | ||
+ | *Alchemist - Assistant will serve as you helper in the Alchemy Lab. Her skill determines success or failure. | ||
+ | *Milkmaid - Assistant will milk the fiend. | ||
+ | |||
+ | In addition, you can set your assistant to automatically buy groceries. She won't buy them if you have less than 50 sparks. |
Revision as of 10:42, 5 August 2017
- Recent changes
- All pages
- Wiki tutorial
- Purge (this page)
all characters are at least 18
- Player Housing
- Minor Residences
- White Town
- Necropolis
- Quarter of the Bull
- Serpentine Quarter
- Quarter of the Outcasts
- Border of the Fogs
Contents
Slave Rules
Rules can affect auras, skills, mood, hygiene, and health. You need to apply at least two rules (three on hard mode, zero on easy) to avoid spoiling your slave. Note that "Force Rules" counts toward this.
If a slave breaks a rule, she doesn't gain the benefits of the rule. Also, her Taming, Awareness, and Habit decrease, making it more difficult to get her to obey. Pride can also increase, depending on which rule was broken. For a disobedient slave, it may be a good idea to choose rules that are automatically followed, such as Bath Slave, Act as Maid, Act as Cook, Milkmaid, and Force Rules. Alternatively, use Force Rules and buy the items required to enforce compliance. Force Humility and Behave: Alarm require no items. The relevant items can be bought at the Steel Rose in the Necropolis.
Force Silence
Requires Obedience ≥ Temperament for willing compliance OR Reliable Gag ($20) and Force Rules to force compliance.
Positive Effect:
- Increase Habit
- Increase Empathy
- Lower Pride
- Increases Escort up to slaver's Artist skill level
Negative Effect:
- Lower Temperament
Force Humility
Requires Obedience > Pride for willing compliance OR Force Rules to force compliance.
Positive Effect:
- Increase Awareness
- Increase Taming
(The degree of the increase depends on Slaver's Aura)
Negative Effect:
- Lower Pride
No Masturbating
Slave will want to masturbate if Arousal > 2 and Arousal > Pride. Slave will refrain if Taming > Arousal or Obedience/3 > Arousal > 5 or Devotion > Arousal or with Force Rules and Chastity Belt ($30).
Positive Effect:
- Increase Taming each time slave would masturbate but doesn't
Negative Effect:
- Slave doesn't gain experience for the masturbation sex skill
Deny Orgasm
Unlike other rules that apply daily, these effects apply each time the slave successfully holds back an orgasm.
Positive Effect:
- Increase Arousal
- Increase Empathy
- Increase Taming
Negative Effect:
- Lower Mood
Deny Toileting
Requires Obedience + Perversion + Master Aura ≥ Nature + Pride for willing compliance OR Anal Pear ($20) and Force Rules to force compliance.
Positive Effect:
- Increase Habit
- Lower Pride (at least 1, but depends on Slaver's Aura)
Negative Effect:
- Lower Endurance
Behave: Pet
Requires Obedience + Pet Trait + Pet skill ≥ Nature + Pride for willing compliance OR Pet Suit ($25) and Force Rules to force compliance.
Positive Effect:
- Increase Habit
- Bonus to Dance
- Bonus to Pet
- Bonus to Horse
- Lower Pride (at least 1, but depends on Slaver's Aura)
Negative Effect:
- Lower Nature
- Lower Hygiene
Behave: Alarm
Requires Obedience + Blowjob skill + Nymphomaniac Trait + Arousal ≥ Pride + 4 for willing compliance OR Force Rules to force compliance.
Positive Effect:
- Increase Slaver's Mood (depending on Blowjob skill)
- Bonus to Oral Sex
- Increase Habit
- Increase Taming
- Increase Awareness
- Lower Pride
Negative Effect:
- Lower Hygiene
Behave: Urinal
Requires Obedience + Golden Shower skill + Perverted Trait ≥ Pride + Nature + 3 for willing compliance OR Urinal Rack ($100) and Force Rules to force compliance.
Positive Effect:
- Increase Slavers Mood (slave need Golden Shower on B; higher skill gives more mood increase)
- Bonus to Golden Shower
- Increase Habit
- Make the Slave Perverted
- Lower Pride (depending on Slaver's Aura and slave's Pride)
Negative Effect:
- Lower Mood (if Slave is not Perverted, if Golden Shower skill + Devotion is low)
- Lower Hygiene
- Lower Endurance
- Increase Despair (by Nature + Pride + Temperament - (Perverted Trait + Golden Shower skill + Devotion + Taming))
Behave: Toilet
Requires Obedience + Scatology skill + Perverted Trait ≥ Pride + Nature + 6 for willing compliance OR Toilet Seat ($250) and Force Rules to force compliance.
Positive Effect:
- Increase Slavers Mood (slave need Scatology on B; higher skill gives more mood increase)
- Bonus to Scatology
- Increase Habit
- Make the Slave Perverted
- Lower Pride (depending on Slaver's Aura and slave's Pride)
Negative Effect:
- Lower Mood (if Slave is not Perverted, if Scatology skill + Devotion is low)
- Lower Hygiene lots
- Lower Endurance lots
- Increase Despair (by Nature + Pride + Temperament - (Perverted Trait + Scatology skill + Devotion + Taming))
Act as Maid
Positive Effect:
- House gets cleaned up
- Increase Maid skill
Negative Effect:
- Costs one energy
Act as Cook
Positive Effect:
- A meal is prepared
- Increase Cook skill
Negative Effect:
- Costs one energy
Bath Slave
Positive Effect:
- Cleans master and slave
- Improves master's mood based on slave's petting/oral skills (whichever is lower)
Negative Effect:
- Reduces slave's arousal slightly
Note: If this rule is not selected, slave will automatically clean herself if her energy is not negative. Either way, she expends zero energy.
Milkmaid
Positive Effect:
- Takes care of your fiend
- Collects cum and mucus for you if fiend mating skill is high enough
Negative Effect:
- Lower Hygiene
- Costs one energy
- Slave can get pregnant with a fiend
Vaginal Vibe
Requires Vaginal Beads ($5) to use this rule at all.
Requires Obedience + Vaginal Sex skill + Perverted Trait ≥ Pride + Nature + 2 for willing compliance OR Force Rules to force compliance.
Positive Effect:
- Increase Empathy
- Increase Arousal
- Bonus to Vaginal Sex
- Lower Pride
Negative Effect:
- Lower Hygiene
Force Rules
This counts as a rule too.
Positive Effect:
- Enforces compliance to rules (requires special items for certain rules)
- Unwilling compliance increases Habit and Awareness, while lowering Pride (flat amount regardless of number of rules forced)
Negative Effect:
- Lower Mood for forcing a breakable rule (less mood loss as Devotion goes up; also can depend on Nature, Pride, Temperament, and any relevant skill), which can persist even when the slave would follow the rule willingly
- Unwilling compliance increases Despair significantly, while also lowering Devotion (flat amount regardless of number of rules forced)
Assistant Rules
You can set rules for your assistant too. They are focused on helping you out, rather than training.
- Maid - Assistant cleans up the house at the cost of one energy
- Cook - Assistant cooks a meal at the cost of one energy
- Bath Master - Assistant washes master, giving mood boost based on assistant's petting/oral skills (whichever is lower)
- Bath Slave - Assistant washes slave, giving mood boost based on how dirty slave was
- Accountant - Assistant will do accounting, increasing her Intellect and Secretary skill while giving a discount/fine on your next bill depending on those skills
- Supervise slave - Assistant will prevent slave committing suicide. (Anything else?)
- Alchemist - Assistant will serve as you helper in the Alchemy Lab. Her skill determines success or failure.
- Milkmaid - Assistant will milk the fiend.
In addition, you can set your assistant to automatically buy groceries. She won't buy them if you have less than 50 sparks.