Difference between revisions of "Jack-o-nine/Gameplay/Items"
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* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like. | * '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like. | ||
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions. | * '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions. | ||
− | * '''Housecoat''' (10$) - "Soft and comfortable housecoat. Just what you need to relax". Increases Slaver mood, but decreases Allure. | + | * '''Housecoat''' (10$) - "Soft and comfortable housecoat. Just what you need to relax". Increases Slaver mood, but decreases Allure and Aura. |
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood. | * '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood. | ||
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves. | * '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves. | ||
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills. | * '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills. | ||
− | * '''Noble Regalia''' (20$) - Raises Allure which helps with obedience and selling slaves | + | * '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood. |
== Women's Clothing & Apparel == | == Women's Clothing & Apparel == |
Revision as of 12:15, 31 July 2017
- Recent changes
- All pages
- Wiki tutorial
- Purge (this page)
all characters are at least 18
- Player Housing
- Minor Residences
- White Town
- Necropolis
- Quarter of the Bull
- Serpentine Quarter
- Quarter of the Outcasts
- Border of the Fogs
Contents
Food
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood. Assistant can take care of grocery shopping so you don't have to.
- Fresh Eggs x5 (10$) - Sold at butcher shop
- Fresh Milk x5 (10$) - Sold at butcher shop
- Double Cream x5 (20$) - Sold at butcher shop
- Mature Cheese x5 (5$) - Sold at butcher shop
- Fresh vegetables x5 (5$) - Sold at butcher shop
- Cereals and flour x5 (5$) - Sold at butcher shop
- Herbs and Spices x5 (5$) - Sold at butcher shop
- Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as Alchemical base
- Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves
- Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves
- Virgin Meat - Gained by butchering slaves
Men's clothing
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.
- Worn Clothes ($0) - You start with these. Penalty to Allure and Mood. They are "worn" in the sense of threadbare and scruffy rather then "being worn".
- Formal Suit (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing.
- Medical gown (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.
- Wizard Robes (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.
- Housecoat (10$) - "Soft and comfortable housecoat. Just what you need to relax". Increases Slaver mood, but decreases Allure and Aura.
- Fashionable Attire (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.
- Aketon (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.
- Livery (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.
- Noble Regalia (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.
Women's Clothing & Apparel
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.
Clothes
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.
Name | Price | Style | Learning bonus (+1) |
---|---|---|---|
Naked | $0 | 0 | Decreases mood |
Frilly Apron | $5 | +1 | Cook |
Maid Outfit | $5 | +1 | Maid |
Nurse Outfit | $5 | +1 | Nurse |
Sorceress Robes | $5 | 0 | Enchantress (+2) |
Athletic Leotard | $5 | 0 | Endurance, Dancer |
Chainmail Bikini | $5 | +1 | Gladiatrix (+2), Endurance |
Kimono Yukata | $20 | +2 | Escort |
School Uniform | $10 | +1 | Secretary, School |
Light Sundress | $5 | +1 | Increases mood |
Lace Underwear | $5 | +1 | All sexual skills, increases arousal |
Gown | $10 | +2 | |
Latex Dress | $20 | +2 | All sexual skills |
Exotic Outfit | $25 | +2 | Dancer, increases exoticism and arousal |
Leather Corset | $50 | +2 | All sexual skills (+2), increases arousal |
Gorgeous Dress | $50 | +3 | |
Wedding Dress | $100 | +3 | Increases mood (+2) |
Anal Tail | $10 | 0 | Pet, Horse, decreases mood and pride, increases habit and arousal (+2) |
Headgear
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.
Name | Price | Style | Learning bonus (+1) |
---|---|---|---|
Ornamented Diadem | $10 | 1 | |
Precious Tiara | $20 | 2 | |
Headband | $3 | 0 | Increases mood |
Stylish Glasses | $10 | 1 | Secretary |
Cat Ears | $10 | 0 | Pet, increases exoticism |
Hairnet | $10 | 1 | |
Exotic Wig | $20 | 2 | Increases exoticism |
Hijab | $3 | 0 | Maid, Cook |
Crown of Thorns | $5 | 0 | Increases taming (+3), decreases mood (-2) |
Plumed Bridle | $10 | 1 | Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3) |
Earrings
- Shiny Earrings ($3) - Stylish
- Gemstone earrings ($5) - Stylish and exotic
Tongue
- Tongue barbell ($10) - Exotic, increases arousal
Neck
Collars can help retrieve slaves that run away. Requires slave to be branded.
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.
Name | Price | Style | Learning bonus (+1) |
---|---|---|---|
Chain with Pendant | $5 | 1 | |
Gemstone necklace | $10 | 1 | |
Leather collar | $3 | 0 | Pet, decreases pride, increases taming and habit |
Steel collar | $10 | 0 | Decreases mood (-3) and pride, increases taming (+2) and habit (+2) |
Spiked collar | $10 | 0 | Pet, Gladiatrix, increases taming, habit, and awareness |
Ornamented collar | $20 | 1 | Increases exoticism, taming, habit, and awareness |
Collar and leash | $5 | 0 | Pet, increases mood, decreases pride |
Hands
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.
Name | Price | Style | Learning bonus (+1) |
---|---|---|---|
Rubber Gloves | $5 | 0 | Maid, nurse |
Lace Gloves | $5 | 2 | |
Carbon Fiber Gloves | $10 | -1 | Gladiatrix (+2) |
Fluffy Paws | $5* | 1 | Pet |
Leather Gloves | $10 | 1 | Gladiatrix |
Leather Shackles | $5 | 0 | Increases habit and taming, decreases mood |
Pony Harness | $10 | 0 | Horse, increases habit and taming, decreases mood (-2) and pride (-2) |
* Displayed price is $10, but it really only costs $5.
Nipples
- Nipple chain ($10) - Improves training sex skills, increases arousal (+2), style, awareness, and taming
- Earrings
Belly
- Belly ring ($10) - Stylish and exotic, increases arousal
Clitoris
- Earrings
Feet
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.
Name | Price | Style | Learning bonus (+1) |
---|---|---|---|
Tabi Socks | $5* | 0 | Gladiatrix |
Soft Slippers | $5 | 0 | Improves mood |
Pointes | $5 | 0 | Dancer |
Sneakers | $5 | 0 | Endurance |
Heels | $5 | 1 | |
Boots | $20 | 1 | All sexual skills, endurance, increases arousal |
Hooved Boots | $25 | 1 | Horse, increases taming, decreases mood and pride |
Leather Shackles | $5 | 0 | Increases habit and taming, decreases mood |
* Displayed price is $10, but it really only costs $5.
Rings
- Elegant Ring ($3) - Stylish
- Gemstone Ring ($5) - Stylish and exotic
Weapons and Armor
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.
See: Combat for more details
Secondary
- Dagger (10$)
- Stiletto (10$)
- Brass Knuckles (10$)
- Lash (10$)
- Stunner (10$)
- Butcher's Cleaver (20$)
One-handed
- Whip (50$)
- Épée (50$)
- Rapier (50$)
- Koncerz (50$)
- Gladius (50$)
- Bastard Sword (100$)
- Machete (50$)
- Katana (100$)
- Baton (25$)
- Trident ($100)
- Mace ($100)
Two-handed
- Flamberge (200$)
- Naginata (200$)
- Morningstar (200$)
- Greataxe (150$)
- Baseball Bat (100$)
- Cattle prod (150$)
Armor
- Aramid Suit (100$)
- Leather Armor (400$)
- Elven Chainmail (250$)
- Yatserin Mail (300$)
- Combined Armor (800$)
- Gothic Plate (1000$)
Drugs
- Elysian datura x5 (10$)
- Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk
- Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)
- Essence of oblivion x5 (10$) - Improves mood
Also, see Alchemy.
Fetish Equipment
These are bought from the "Steel Rose" in the Necropolis under "Fetish-paraphernalia". They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.
- Vaginal beads - allows Vaginal vibe
- Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to
- Reliable gag - Force silence
- Bondage suit - unlocks punishment options
- Urinal rack - Behave: urinal
- Toilet seat - Behave: toilet
Also of note is the Pet Suit to enforce Behave: pet