Difference between revisions of "Artificial Girl 3"
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− | '''Artificial Girl 3''' (人工少女3 in Japanese) is an eroge (hentai game) created by Japanese H-game company | + | '''Artificial Girl 3''' (人工少女3 in Japanese) is an eroge (hentai game) created by the Japanese H-game company Illusion. The game was released on {{#dateformat:2007-11-30|mdy}} and it is the sequel to [[Artificial Girl 2]]. |
The gameplay involves being a guy and living a life with one or many girls (whose various characteristics are set by the player). | The gameplay involves being a guy and living a life with one or many girls (whose various characteristics are set by the player). |
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Artificial Girl 3 [edit]
External links
Artificial Girl 3 (人工少女3) | |
Developer: | Illusion |
Release date: | November 30, 2007 |
Theme: | None |
HF Discussion: | Hongfire |
AS Discussion: | Anime-Sharing |
Fanpage | No Fanpage |
Discord | No Discord |
HF Patch - No Plugin - Illusion - Artificial Girl 3 |
Artificial Girl 3 (人工少女3 in Japanese) is an eroge (hentai game) created by the Japanese H-game company Illusion. The game was released on November 30, 2007 and it is the sequel to Artificial Girl 2.
The gameplay involves being a guy and living a life with one or many girls (whose various characteristics are set by the player).
Requirements
System Requirements | ||
Minimal | Recommended | |
---|---|---|
OS | Windows 2000 / XP | Windows 2000 / XP |
CPU | Pentium4 2.0 GHz | Pentium4 3.0 GHz |
RAM | 512 MB | 1 GB |
Disk Space | 8 GB | 8 GB |
DirectX | DirectX 9.0c | DirectX 9.0c |
GPU | 64 MB | 256 MB, Pixel Shader 2.0 |
Misc | DVD-ROM | DVD-ROM |
Worlds
AG3 runs on the concept of worlds. A world is simply an instance which provides the environment for the player to interact with the girls. The girls the player creates first have to be placed in a world before the player can interact with them. Multiple girls - up to a limit of 5 - can be entered simultaneously into a world, creating some interesting situations.
Interface
AG3 has an extremely minimalistic graphic user interface, primarily relying on user's intuition (and having read the manual) to get through the game.
- There is one icon for each girl in the world to show her current location and her mood
- The mouse cursor changes depending on actions available
Everything else requires the player's observation of the in-game world.