Jack-o-nine: White Town

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OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding


Jack HF Mod Ver 2.2.3

White Town

White town is governed by the Vatican, a shining example of peace and order. It's also home to the trade square, the largest assortment of stores in Eternal Rome.

Trade Square

Slave Market

The most common and safest place to acquire slaves. The auction is run by Farid, a slaver that specializes in unbranded slaves.

If you do not have a slave you can:

  • Bid on slaves;
  • Outright buy them for 2.5x the current price;
  • Skip a turn (this is useful if you don't want to drive up prices through an early bidding war);
  • Skip the slave (you'll be greeted with the next slave unless that was the last slave being sold for the day).

There will be multiple slaves at auction each day and these are randomly generated before the auction starts, thus making it possible to save-scum if one so chooses.


You can also sell slaves to Farid but don't expect to get much for them:

  • Unlike other sellers Farid will outright rip you off;
  • Don't expect more than 20-150 sparks for a slave without any training;
  • Slaves with training won't sell for much more than this either, maybe a few hundred sparks at best.

Farid is a buyer that you should only turn to as a last resort unless you're selling freshly captured, unbranded slaves from the Fogs.

Gastronomicon

The only place where you can buy groceries in Eternal Rome.

Kagami-San sells:

  • Eggs, milk, cream and cheese;
  • Vegetables, flour, spices and alcohol;
  • Mince and tenderloin.

This is one of the two places where you can butcher slaves for meat (costs 5$) or slaughter a slave for sparks, the other one being the barn.

For more information about meat check the meat section of the barn.


Kagami-san will also buy slaves from you if they meet the following requirements:

Name Skill Skill Level Colour
Kagami-San Rank C- Purple
Intellect B+ Blue
Elocution B+ Blue
Maid B+ Blue
Cook B+ Blue
Secretary B+ Blue
Dancing C- Purple
Dancing C- Purple
  Reward: 850$. Negotiable.

Salon "Elven Laid"

A luxurious beauty salon that offers a variety of treatments for both men and women.

Estelindel's salon offers your slaves:

  • Fashionable hairstyles - 3$;
  • Waxing - 3$;
  • Makeup and Manicure - 3$;
  • Full Beauty Treatment - 9$;
  • Spa and Massage - 3$.

As for masters, the services offered are:

  • Full service - 15$;
  • Fashionable Hairstyle - 3$;
  • Cosmetic Procedures - 3$:
  • Invigorating Massage - 3$;
  • Erotic Massage - 3$;
  • Aroma Spa - 3$.

Full Beauty Treatments are a must for raising your slave's charm before selling her to clients. Keep in mind that if you do anything after applying makeup on your slave the rank of the makeup will go down and you will not be able to re-apply it until a day as passed.

A Spa and Massage will give your slave a mood boost and 1 energy so it can be invaluable during training or after surgeries/fights/races. The Invigorating Massage will do the same thing for the slaver. You can only get one massage per day and your slaves can only get 1 massage each.


Estelindel will also buy slaves from you if they have the following requirements:

Name Skill Skill Level Colour
Estelindel Rank C- Purple
Sensitivity B+ Blue
Elocution B+ Blue
Dancing B+ Blue
Secretary B+ Blue
Maid B+ Blue
Oral Pleasure B+ Blue
Petting B+ Blue
Music C- Purple
Alchemy D- Pink
  Reward: 850$. Negotiable.

Boutique of Servilia Quint

This boutique is one of the few shops in Eternal Rome that sells clothing.

Servilia Quint's seamstresses can offer you:

Menswear gives masters bonuses to their skills, stats and mood.

Ladieswear gives slaves bonuses to learning skills, stats, Style, Exoticism and mood.

Both are indispensable if you want to better train and sell slaves.


Servilia Quint will also buy slaves from you if they meet the following requirements:

Name Skill Skill Level Colour
Servilia Quint Rank C- Purple
Sensitivity B+ Blue
Elocution B+ Blue
Secretary B+ Blue
Maid C- Purple
Cook C- Purple
Oral Pleasure C- Purple
 Reward: 850$. Negotiable.

Ashura's Treasury

A jewelry store that sells all manners of treasures and accessories.

Ashura's display cases are filled with:

These accessories can enhance your slave's Style and Exoticism.


Ashura will also buy slaves from you if they meet the following requirements:

Name Skill Skill Level Colour
Ashura Rank C- Purple
Intellect B+ Blue
Elocution B+ Blue
Dancing B+ Blue
Witchcraft B+ Blue
Alchemy B+ Blue
Maid B+ Blue
Oral Pleasure C- Purple
  Reward: 850$. Negotiable.

Manhunter's Armory

Manhunter sells both weapons and armor for slaves and their masters.

Manhunter will buy slaves from you if they meet the following requirements:

Name Skill Skill Level Colour
Manhunter Rank C- Purple
Intellect B+ Blue
Nature B+ Blue
Secretary B+ Blue
Elocution B+ Blue
Gladiatrix C- Purple
Cook C- Purple
Maid C- Purple
Music C- Purple
Dance C- Purple
Oral Pleasure C- Purple
Petting C- Purple
Penetration C- Purple
  Reward: 850$. Negotiable.
  Note: Conveniently, if you try to offer a slave to Manhunter and he is not interested in buying one yet, he will say the number of days until he will become interested again. Other businesses do not do this.

Real Estate office

The player can pick up a contract with the real estate office to change their living quarters, rent extended rentals and buy new furniture.


Gloria will always buy slaves from you in they meet the following requirements:

Name Skill Skill Level Colour
Gloria Rank C- Purple
Assistant
  Reward: 850$. Non-negotiable.
  Note: There are no checks for the slave's secretary or elocution skill levels but your slave must have the assistant specialization.

The Slavers Guild

The Slavers Guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.


Contract work

Mistress Angelika assigns prepaid contracts requiring a slave of a particular rank and specialization to be trained. It's worth noting that it doesn't have to be the same slave that you were given for the contract, just that whatever slave you do turn over must meet the requirements.

Guild contracts aren't the best way to make money in the game but they do offer some advantages that other work doesn't:

  • You will be paid a certain amount upfront;
  • You will receive a bonus from how fast you are;
  • You will receive a bonus if the quality of the slave exceeds the requirements for the contract.

With all of that said, the difference between contract work, regular clients and using the auction can be quite drastic. An S+ slave with full speed bonus would get you a reward of 5200$, but the same slave could be sold to a client for 8000$ or at auction for >10000$.

Doing contract work is a good way to raise your guild reputation but there's better methods available provided you have the brand status to back it up (auctions).


Here's all the ranks, upfront payments, base pay and time amounts for contract work:

Rank Upfront pay Base pay Contract Time
D- 60$ 250$ 40 days
D+ 80$ 375$ 45 days
C- 100$ 425$ 50 days
C+ 120$ 500$ 55 days
B- 200$ 1000$ 60 days
B+ 300$ 1750$ 65 days
A- 400$ 2000$ 70 days
A+ 500$ 2750$ 80 days
S- 600$ 3250$ 100 days
S+ 800$ 4000$ 120 days


You may also get:

  • Speed Bonus: 10$ per contract day before the deadline;
  • Quality Bonus: The difference between the rank the slave has and the base pay of the contract you took, can be further deducted by:
    • Despair: -50$/level;
    • Wounds: -20$/level;
    • Bruises: -20$/level;
    • Scars: -20$/level.


Your final pay will thus be Upfront Pay + Base Pay + Speed Bonus + Quality Bonus.

  Note: Do not sell ill slaves or slaves pregnant with a fog fiend to anyone, this will result in reputational losses and even expulsion from the guild if you sell anyone a slave pregnant with a fog fiend twice.


Subpurchaser

Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent last resort:

Rank Pay
D- 250$
D+ 375$
C- 425$
C+ 500$
B- 1000$
B+ 1750$
A- 2000$
A+ 2750$
S- 3250$
S+ 4000$
  Note: Currently the Subpurchaser's prices are the same as the base pay of their equivalent contract work counterparts.


The Expert

Master Skups can find slaves with customized base stats for the player to purchase, if you're willing to wait.

  • The prices vary from $70 to $1820;
  • A slave with S+ in all stats seems to take longer than 6 decades to find:
    • stuntcock42: "It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks "do any of these girls satisfy all of the search conditions?" If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click "End of Day" until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%."
    • Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as:
      • Beautiful instead of exquisite, which also lets you customize her appearance through Neoplasty;
      • Doesn't matter for Endurance as it's easily raised through fitness training;
      • Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl;
      • Intelligence can be raised to a point through training certain actions. It's definitely possible to move a Clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a Stupid girl to Bright; the same two steps in the stat);
      • Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to Passionate;
      • Nature is very difficult to raise. It can be done, especially when training a Gladiatrix, but selecting Willful is recommended.
  Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.


Auction

Every 10 days players can auction off trained slaves here. A shortcut for this option is also available to you from your home. Auction prices have a base price (same as contract work) but you can get more sparks based on her stats, skills and charm.

The auction is the best way to sell slaves if you happen to have a high level of Brand Status since Brand Status is one of the two ways to make a slave's charm reach S+ (the other one being her Fame).

Colosseum

The Colosseum is Eternal Rome's entertainment capital. The colossal building can accommodate hundreds of thousands of spectators and has all the facilities required to run gladiator fights and races.


Lanista — Red Hair Bryn

Lanista oversees the gladiatrix fights:

  • She can arrange fights for:
    • Masters;
    • Slaves;
    • Assistants;
  • Teach Masters special techniques that can be used in combat.


Lanista will also buy slaves from you if they meet the following requirements:

Name Skill Skill Level Colour
Red Hair Bryn Rank C+ Purple
Temperament B+ Blue
Nature B+ Blue
Dancing B+ Blue
Penetration C- Purple
Gladiatrix
  Reward: 1000$. Negotiable.
  Note: There are no checks for the slave's gladiatrix skill levels but your slave must have the gladiatrix specialization.


Stableman

He will give you information on the layout of upcoming races as well as information about how the races work.

Race

Every 10 days you can race one slave on a randomly generated track.


The factors that will improve your pony's performance are:

  • Endurance - translates directly to pony's health therefore being the most important factor in determining a pony's maximum speed;
  • Temperament - increases maximum speed, though by a lesser degree than Endurance, maximum temperament will also give a bonus to maneuverability;
  • Taming (aura stat) - increases maneuverability, just as important as her horse skill;
  • Horse skill - increases maneuverability;
  • Not wearing at least 3 pieces of pony gear (pony plume, anal tail, hooved boots, pony harness) will give penalties to maneuverability and chariot weight;
  • Brony trait reduces chariot weight;
  • Brave, Moronic and Disciplined trait increase maneuverability.
  • Wayward, Coward, less than 3 energy, Chubby and Corpulent physique, less than Passionate Temperament and less Pride than Proud will also decrease maneuverability.

Lolis have a bonus to maneuverability and a 50% increase to maximum speed. They are also completely immune to blade traps.

Milfs should be avoided since they get a penalty to maneuverability.


Chariot

You can also armor your chariot and pony with:

  • Pobedit Frame;
  • Armored Sides;
  • Reinforced Suspension;
  • Alloy Wheels;
  • Heavy Protection of Charioteer.
  Note: Each of these will add 1 weight to your chariot and thus reduce your maximum speed and the effectiveness of your maneuverability. However, they will also allow you to tank hits from certain sections during the race. 

Commands

During the race you have three options:

  • Whiplash - safe only on straight sections because of drastic drop in maneuverability:
    • If your speed is lower than your acceleration then your speed will increase by twice that of your acceleration;
    • Otherwise your speed will only increase by your acceleration;
  • Managing the reins - very slow speed loss but doubled maneuverability - the safe option:
    • Your speed will be decreased by one;
    • You will also get a bonus to the effectiveness of your maneuverability based on inertia (speed multiplied by weight divided by 25);
  • Drawing the reins - braking will lower your maneuverability but might be the only way to avoid receiving damage to your chariot or pony:
    • Your speed will drop by your acceleration;
    • You will get a bonus to the effectiveness of your maneuverability but not by as much as Managing the reins.


Race Sections

Races will be organized around the following sections:

  • Start, Finish and Straight - nothing special;
  • Curve - maneuverability check in the 1-5 range:
    • Failing will make you suffer frame damage and lose 3 speed:
      • If your sides are armored you will instead take side damage;
      • If your frame and sides aren't armored you will crash;
  • Russian Road - a maneuverability check in the 2-6 range and a speed check for speeds higher than the 10-15 range:
    • Failing the maneuverability check will wound your pony (speed is calculated from health so this will slow you down);
    • Failing the speed check will make you suffer wheel damage:
      • If your suspension is armored you will take suspension damage instead;
      • If your wheels and suspension aren't armored you will crash;
  • Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability:
      • Otherwise your pony will suffer 2 wounds;
  • Concrete Jungle - maneuverability check in the 1-7 range:
    • Failing will cause you to crash;
  • Bladestrings - maneuverability check in the 3-5 range
    • Failing will cause your pony to die via decapitation;
      • Lolis always succeed on this check since the bladestring is set above their heads.
  Note: Stableman will give you the race layout ahead of time so you can plan accordingly;
  Note: Since each check is defined at the time of testing, save-scumming is possible.

Gladiatrix Contest

In the Gladiatrix Contest your slave will be pit against other slaves, champions or even mature fog fiends.


When you first start out, your slave will be given various equipment options:

Style Weapon Special Special Effects Armor Effects
Net and Trident Trident Throw Net ⛓ Weakness[8], ⛓ Stiffness[8], ⛉ Distraction[8] ⛊ Evasion[5]
Armor and Whipsaw Whip Whipsaw ⛓ Severe Pain[8] ⛓ Stiffness[2]
Dual Wield Bastard Sword and Gladius Scissors 3x Damage ⛊ Evasion[3]
Weapon and Shield Gladius Shield Bash 2x Damage, ⛉ Stunned[8], ⛉ Distraction[8] N/A
Heavy Weapons Great Axe Head Blow 2x Damage, ⛉ Stunned[4] ⛊ Evasion[5]
  Note: When your slave becomes an Arena Champion the crowd will demand that you free her. She will only return to your service if her Devotion is higher than her Fear.
  Note: After your slave becomes an Arena Champion her equipment will no longer be changeable and she will use the last chosen equipment from then on.

The stats for the Arena Fiend, Champions and Absolute Champion are as follows:

Title Vit/Stm/Mrl
Arena Fiend 120/120/160
Kamira Champion 100/120/200
Serpis Champion 80/100/125
Taurus Champion 80/70/70
Corvus Champion 80/110/100
Vatican Champion 60/120/120
Absolute Champion 100/120/120
  Note: To reach the title of Arena Grand Champion your slave has to defeat the Absolute Champion. In order to be eligible to challenge her, your slave must first defeat all of the Champions, win the group fight and slay the Arena Fiend.
  Note: The group fight doesn't have particularly strong opponents but you will have a high likelihood of missing if you don't use the correct kind of attacks, and thus eventually winding up defeated because there's multiple enemies still attacking you. A slave that uses the Dual Wield style will have an easier time here because she will have access to all types of attacks without having to rely on basic ones.

Central Forum

Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.

Find Potential Customers - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.

Spread Rumors - You can spread rumors here to increase Brand Status slightly, as long as your Brand Status isn't Recognized or above.

Special Missions - 5 quarter representatives can be found here, each with a different request and a magical piece of equipment as a reward. Each of the artifacts also increases the wearers aura by +1.


Client Requirements Artifact & Effect
Quartermaster Aramus Arena Champion Slave* Bull Ring - All actions will cost half an energy, increased Stamina in battle
Vujin the Wise Race Champion Slave* Snake Talisman - Can lie to customers without penalty, increased Morale in battle
Garsid the Inseminator Slave with Max Sexual Stats except for demonstration* Chimaera's Gem - Your Lust will always be set to Blazing, increased Health in battle
Master Valios Raise a Leviathan Class Fiend Raven Crown - Permanent Auspex (Enables debug info as well)
Lord Spectre Requirements listed below Mithril Mail - The best armor in the game
* The rank of these slaves does not matter.


Post Patrician Quest

Lord Spectre, a Lord and ruler in White Town, will offer you the Mithril Mail in exchange for corrupting his brother's daughter, Felicity. He'll only show up at the Central Forum if:

  • You have at least 15000$;
  • You are at least a Celebrity;
  • You are at least a Guild Hot Shot;
  • You are a Patrician.

Otherwise, he will not show up at the Central Forum.


Once you accept the quest you must buy Felicity from the Smugglers Rendezvous.


Summary of the Requirements (violating any of the below rules will result in quest failure):

1. Pride and Spoil must be reduced to zero and Devotion maxed. Do not train other slaves once you pick up the girl. Train her to be a nymphomaniac, exhibitionist, pervert, and bi-sexual. Max all of her sexual skills.

2. Feed her Fiend's cum (spawn semen) everyday you have her and feed her nothing else! You must always have a Fiend for Felicity to milk! She must always perform the milking!

3. Get her full piercings including tongue splitting and scarring and have her wear all slave accessories and items, especially a Nipple Chain.

4. Get her full tattoos - all that are available from Uncle Bo (get her a tattoo brand before putting a magical brand on her).

5. Turn her into an S+ rated concubine; fuck her brains out in every way possible and as often as you can; always have the Vaginal Balls rule enabled once you take her virginity; always have the following rules enabled: Bath Slave, Behave Alarm, and Milkmaid.

6. Have her win the title of Race Grand Champion and deliver her to me with child (pregnant) and with maximum sexual arousal before 120 days is up.


Additionally, there are certain actions that can cause you to fail this quest:

  • Putting her in your barn;
  • Making her your Assistant;
  • Putting her in your Dungeon;
  • Putting her in Stasis;
  • Changing her diet;
  • Not setting the right rules;
  • Not having a fiend for her to milk;
  • After you take her virginity you mustn't remove the rule that she must wear vaginal balls;
  • Not piercing her nipples and having her wear a nipple chain;
  • Making her faint;
  • She's no longer in your possession (escaped, died or was sold).

The Vatican

The de facto rulers of Eternal Rome and administrators of White Town.

To gain access to the Vatican, you must have a brand status of Legendary.

Minister Skill Skill Level Colour
Cardinal Mujlon Rank A+ Teal
Charm A+ Teal
Secretary S+ Green
Intellect S+ Green
Oral Pleasure S+ Green (2.2.3+)
Penetration S+ Green (2.2.3+)
Petting S+ Green (2.2.3+)
No Perversions (Fetishism and Xenophily F- 2.2.3+)
Ruler Skill Skill Level Colour
Pope Ioann I Rank S+ Green
Charm S+ Green
Nature S+ Green
Gladiatrix S+ Green
Virgin (can be restored Hymen)
  Note: Neither the Pope nor his Cardinal give you any payment for your work, status as a Patrician of White House is its own reward.
  Note: For a slave to have no perversions her Fetishism and Xenophily levels must be F- and she must not have the Perverted trait revealed.


Jack Original

White Town

White town is governed by the Vatican, a shining example of peace and order. It's also home to the trade square, the largest assortment of stores in Eternal Rome.

Trade Square

Slave Market

The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to take any slave bought here for a medical checkup immediately.

  • If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.

Gastronomicon

The only place to buy comestibles, and butcher slaves for meat.

  • Kagami-San buys slaves:
    • Etiquette - C
    • Housekeeping - C
    • Cook - D
    • Secretary - D
    • Intelligence - D
    • Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall
    • D rank suffices. You can lie and sell her a slave that falls short of some requirements. Lying lowers reputation.
  • Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.

Salon "Elven Laid"

Hairstyling, waxing, makeup & manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.

If she is buying slaves at the point in time when you have one to sell, she buys as follows:

  • Sufficiently charming
  • D rank and up
  • She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.
    • You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)

Boutique of Servilla Quint

Menswear and ladieswear can be purchased here, raising base Allure/Style as well other skills bonuses.

Ashura's Treasury

Women's jewellery and accessories can be acquired here.

Manhunter's Armory

Manhunter sells weapons and armor here for both slave & master.

If he is buying slaves at the time you have one to sell he buys as follows:

  • Sufficiently Charming (Beauty + Style + Exoticism)
  • D rank and up
  • He has a list of requirements that suggest C rank Endurance, B rank escort skill, B rank secretary skill, C rank gladiatrix skill, and C rank oral pleasure skills.
    • But you can lie and sell him a slave that falls a bit short.
  • You can bargain for extra money, sell at the usual price ($750), or give a discount. The extra money may be influenced by slave's Charm and slaver's Personality, Allure, and Brand Status.

Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.

Real Estate office

The player can pick up a contract with the real estate office to change their living quarters here.

  • Buys slaves
    • Sufficiently charming
    • Assistant rank D (Secretary or Escort skill B)
    • Fixed price 500

The Slavers Guild

The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.


Contract work - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality.


Subpurchaser - Master Wong purchases slaves at set prices.
If for some reason you can't sell a slave elsewhere, this is a decent third last resort.
He shafts you 40% of the potential price of a slave of any given rank compared to a normal buyer of that rank.

  • His prices are: D $300, C $600, B $1500, A $3000, S+ $6000
  • A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.
  • There's a few places you can get a fixed $500 price for a D rank slave with a bit of Charm(Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):
    • Base Camp is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)
    • Medical Center will buy trained Nurses.
    • Real Estate Office will buy trained Assistants.
    • Anatomical Theatre will buy trained Artists.
    • Several residences need D rank slaves of various talents, but they have limited demand take a while to ask for another slave.


The Expert - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.

  • The prices appear to vary from $100 to $1300
  • A slave with S+ in all stats seems to take longer than 6 decades to find.
    • stuntcock42: "It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks "do any of these girls satisfy all of the search conditions?" If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click "End of Day" until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%."
    • Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as
      • Beautiful instead of exquisite, which also lets you customize her appearance through Neoplasty
      • Doesn't matter for Endurance as it's easily raised through fitness training
      • Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl
      • Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).
      • Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate.
      • Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.
    • Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.


Auction - Every 10 days players can auction off trained slaves here.

Colosseum

Colosseum section incomplete.

Lanista
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver special techniques to be used in combat.

  • Buys Slaves
    • B/Healthy endurance
    • D/Purple "Brisk with a twinkle. Fierce and bold" (Temperance?)
    • D/Purple Exoticism
    • B/Blue Dancing
    • D/purple "Sex" "Well rounded without any perversions" (Guessing Penetration/Petting/Oral/Group/Demonstration?)
    • No price listed.
      • Above requirements mainly fluff: Once the slave is at least D rank, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are "weakened".
      • Fixed price:500 sparks.

Stableman
Gives information about horse races.

Race

Every 10 days you can race a horse-slave on a randomly generated track.

  • Race Horse stats
    • Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed
    • Temperament - increases speed, though by a lesser degree than Endurance
    • Taming (aura stat) - increases maneuverability, just as important as Horse Training
    • Horse Training - increases maneuverability
    • Brony trait gives a further boost to maneuverability but isn't neccessary to win

Lolis have a bonus to maneuverability, but are 30% slower. They also are completely immune to blade traps. Milfs should be avoided at all costs as they have a penalty to maneuverability with no bonuses elsewhere.

Your slave receives a penalty to maneuverability and carriage weight if she is not wearing at least 3 pieces of pony gear (pony plume, anal tail, hooved boots, pony harness). There is no bonus for wearing all 4.

Brave/moronic and disciplined trait increase maneuverability. Wayward, coward, less than 3 energy, less than max temperament, and more than 2 pride decrease it.

You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight, thus lowering maximum speed, acceleration and maneuverability.

  • During the race you will usually have three options:
    • Whiplash - safe only on straight sections because of drastic drop in maneuverability
    • Managing the reins - very slow speed loss but doubled maneuverability - the safe option
    • Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration
  • Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility
    • Start, Finish and Straight - nothing to see here, move along
    • Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed
    • Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels
    • Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.
    • Concrete Jungle - check maneuverability in 1-7 range with a crash on fail
    • Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.

Put Gladiatrix to Fight

- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion > fear, in which case she'll return to you.

Central Forum

Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.
Find Potential Customers - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.


Spread Rumors - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.


Special Missions - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.
Each of the artifacts also increases the wearer's aura by aminimum of +1, though Garsid's gives +2 aura.
Slaves for these special missions do not need any particular rank to be turned in.

Client Requirements Artifact & Effect
Quartermaster Aramus Arena Champion Slave Bull Ring - Double Vitality
Vujin the Wise Race Champion Slave Snake Talisman - Double Spirit + Pain Resistance(?)*
Garsid the Inseminator Slave with Max Sexual Stats Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*
Master Valios Raise a Leviathan Class Fiend Raven Crown - Permanent Auspex (Enables debug info as well)
* This additional effect is just a fluff explanation of the combat stats bonus.

The Vatican

To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.

Note that neither the Pope nor his Cardinal give you any payment for your work.

Minister Skill Skill Level Colour
Cardinal Mujlon Cerical S+ Green
Intelligence A Teal
Sex* A Teal
No perversions
Pope Ioann I Nature** S+ Green
Beauty*** S+ Green
Martial Arts S+ Green
Virgin
Devotion*** Maximum "Myriad of Stars"
* "Ability to love. Without any perversions". Probably means allsex skills at A except Fetish and Xenophilia
** "Iron will"/"strong willed". Mentioned twice, so may refer to two different quantities
*** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.