Difference between revisions of "Jack-o-nine/Gameplay/Energy"

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Green symbolises positive energy while Red symbolises negative energy (character is tired, performs worse and has a worse mood).
 
Green symbolises positive energy while Red symbolises negative energy (character is tired, performs worse and has a worse mood).
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Revision as of 05:16, 19 November 2014

OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding

Energy in various states

Energy

Energy is ranked from -5 to 5 and is depicted by * symbols below the portrait.
Note that the main character will automatically end the day when his energy reaches -5.

Green symbolises positive energy while Red symbolises negative energy (character is tired, performs worse and has a worse mood).



Energy Consumed Action
Less (1*) Any first movement from the city overview
Sex
Any training*
Erotic rewards
"Spend time together" rewards
Cleaning/Cooking
More** (5*) Learning special tech. at the colosseum Lanista.
Varies*** Colosseum fights
Border of Fogs fight





* Tutors won't consume energy, but school will consume either your or your assistants energy depending if "Supervise Slave" is checked.
** Note: 5* activities will automatically end the day, and you incur spillover negative energy if your energy is below max.
***  Combat causes more or less fatigue ( anywhere from 5* to 1*) possibly determined by the amount of endurance consumed.

Energy can be restored by 1* via:

  • Sensual Massage, Make me massage, Salon "Elven Laid" Invigorating massage
  • Camrian Resin
  • Tonic Elixir

The amount of energy restored by resting every night depends on Endurance