Difference between revisions of "Artificial Academy/Gameplay/AAXPlay"
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− | {{ | + | {{Artificial_Academy}} |
==What is AAXPlay?== | ==What is AAXPlay?== | ||
Line 5: | Line 5: | ||
==Features as of 0706 version== | ==Features as of 0706 version== | ||
− | * | + | *{{key|F3}} To View or Change current AAXPlay settings |
− | * | + | *{{key|Z}} Auto Game: Player will respond to all questions with either Yes or Aimai during NPC interactions. Be aware that this also includes following them into private rooms. H-scenes are skipped, as well as the save screen is also skipped, with the exception of the first day of school. |
− | * | + | *{{key|X}} NPCs will not interact with the player's character. However, a player can still initiate conversations and start events. |
− | * | + | *{{key|C}} NPCs are always half-naked in conversations or H-scenes. |
− | * | + | *{{key|V}} NPCs are always naked in conversations or H-scenes. |
− | * | + | *{{key|B}} NPCs always give good comments at the end of every H-scene. |
− | * | + | *{{key|N}} Set movement speeds (normal, fast, faster). |
− | * | + | *{{key|M}} Set the time duration between the school's bell (3 minutes, 15 minutes, 30 minutes). |
− | * | + | *{{key|A}} NPCs will only interact with the player's character. |
− | * | + | *{{key|S}} Set the love/hate point ratio for Player ⇔ NPC interactions (0x, Normal, 3x). |
− | * | + | *{{key|D}} Set the love/hate point ratio for NPC ⇔ NPC interactions (0x, Normal, 3x). |
− | * | + | *{{key|F}} Use external BGM. See "Customizing Background Music" below. |
− | * | + | *{{key|H}} NPCs will not interrupt when they come across H-scenes. |
− | * | + | *{{key|J}} NPCs will not interrupt the player's conversations with others, but may still compete. |
− | * | + | *{{key|K}} NPCs will not interrupt the player's H-scenes, but may still compete. |
− | * | + | *{{key|I}} NPCs will not compete during the player's H-scenes. |
− | * | + | *{{key|Q}} NPCs will not compete during the player's H event. |
− | + | '''Note:''' Running Auto Play for a long time can cause problems for certain OS when running the game in Full Screen mode, for example; when the screen saver or a different power scheme turns on. | |
== Customizing Background Music == | == Customizing Background Music == | ||
− | Customizing background music requires the official patch .exe file released on 2011 | + | Customizing background music requires the official patch .exe file released on {{#dateformat:2011-01-07|dmy}} or later. |
To add the customized background music, create a folder named AABgm inside the /data/ folder. | To add the customized background music, create a folder named AABgm inside the /data/ folder. | ||
Add the following 10 wave files, using the same names, into the AABgm folder. Only wave files are supported. | Add the following 10 wave files, using the same names, into the AABgm folder. Only wave files are supported. | ||
Here are the 10 corresponding moods: | Here are the 10 corresponding moods: | ||
− | * AABgm00.wav = H | + | * AABgm00.wav = Intimacy - Alone w/ a girl, aroused, pre-H, etc. |
− | * AABgm01.wav = | + | * AABgm01.wav = Hatred - Used when with people you hate. |
− | * AABgm02.wav = | + | * AABgm02.wav = Tension - With Rivals, pre-fights, etc. |
− | * AABgm03.wav = | + | * AABgm03.wav = Peace - Used when calm; few people, usually no action, no fights, etc. |
− | * AABgm04.wav = | + | * AABgm04.wav = Happiness - Used with liked people, lovers, etc. |
− | * AABgm05.wav = | + | * AABgm05.wav = Sadness - Used with a character that is depressed and needs the 'Cheer Up/Reassure' action. |
− | * AABgm06.wav = Normal | + | * AABgm06.wav = Normal - Used whenever anything else isn't used. |
− | * AABgm07.wav = H | + | * AABgm07.wav = H - The title explains all. Used when in an H-scene. |
− | * AABgm08.wav = | + | * AABgm08.wav = Fight - When a fight breaks out. |
− | * AABgm09.wav = | + | * AABgm09.wav = Theme - Used in your room and on the title screen. |
[[Category:IllusionGames]] | [[Category:IllusionGames]] |
Latest revision as of 22:20, 28 March 2014
- Recent changes
- All pages
- Wiki tutorial
- Purge (this page)
all characters are at least 18
- Character Creation
- H Guide
- AAXPlay
- Tips
What is AAXPlay?
AAXPlay is an official launcher released by Illusion with some cheats and gameplay options to augment a player's experience. Press F3 to turn on the AAXPlay Cheats Screen. This will pause the game until F3 is pressed again. Esc or Right-Click can also be used to exit the cheats menu. One important significance with the default launcher, AAPlay, is that it offers higher Anti-Aliasing settings, which makes the clothes look much better in the adventure screens, granted that your hardware can support it.
Features as of 0706 version
- F3 To View or Change current AAXPlay settings
- Z Auto Game: Player will respond to all questions with either Yes or Aimai during NPC interactions. Be aware that this also includes following them into private rooms. H-scenes are skipped, as well as the save screen is also skipped, with the exception of the first day of school.
- X NPCs will not interact with the player's character. However, a player can still initiate conversations and start events.
- C NPCs are always half-naked in conversations or H-scenes.
- V NPCs are always naked in conversations or H-scenes.
- B NPCs always give good comments at the end of every H-scene.
- N Set movement speeds (normal, fast, faster).
- M Set the time duration between the school's bell (3 minutes, 15 minutes, 30 minutes).
- A NPCs will only interact with the player's character.
- S Set the love/hate point ratio for Player ⇔ NPC interactions (0x, Normal, 3x).
- D Set the love/hate point ratio for NPC ⇔ NPC interactions (0x, Normal, 3x).
- F Use external BGM. See "Customizing Background Music" below.
- H NPCs will not interrupt when they come across H-scenes.
- J NPCs will not interrupt the player's conversations with others, but may still compete.
- K NPCs will not interrupt the player's H-scenes, but may still compete.
- I NPCs will not compete during the player's H-scenes.
- Q NPCs will not compete during the player's H event.
Note: Running Auto Play for a long time can cause problems for certain OS when running the game in Full Screen mode, for example; when the screen saver or a different power scheme turns on.
Customizing Background Music
Customizing background music requires the official patch .exe file released on 7 January 2011 or later. To add the customized background music, create a folder named AABgm inside the /data/ folder. Add the following 10 wave files, using the same names, into the AABgm folder. Only wave files are supported. Here are the 10 corresponding moods:
- AABgm00.wav = Intimacy - Alone w/ a girl, aroused, pre-H, etc.
- AABgm01.wav = Hatred - Used when with people you hate.
- AABgm02.wav = Tension - With Rivals, pre-fights, etc.
- AABgm03.wav = Peace - Used when calm; few people, usually no action, no fights, etc.
- AABgm04.wav = Happiness - Used with liked people, lovers, etc.
- AABgm05.wav = Sadness - Used with a character that is depressed and needs the 'Cheer Up/Reassure' action.
- AABgm06.wav = Normal - Used whenever anything else isn't used.
- AABgm07.wav = H - The title explains all. Used when in an H-scene.
- AABgm08.wav = Fight - When a fight breaks out.
- AABgm09.wav = Theme - Used in your room and on the title screen.