Jack-o-nine: Items

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OldHuntsman

all characters are at least 18


Jack-o-nine [edit]

Story

Locations

Gameplay

Modding


Food

Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood. Assistant can take care of grocery shopping so you don't have to.

  • Fresh Eggs x5 (10$) - Sold at butcher shop
  • Fresh Milk x5 (10$) - Sold at butcher shop
  • Double Cream x5 (20$) - Sold at butcher shop
  • Mature Cheese x5 (5$) - Sold at butcher shop
  • Fresh vegetables x5 (5$) - Sold at butcher shop
  • Cereals and flour x5 (5$) - Sold at butcher shop
  • Herbs and Spices x5 (5$) - Sold at butcher shop
  • Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as Alchemical base
  • Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves
  • Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves
  • Virgin Meat - Gained by butchering slaves

Men's clothing

All except the Worn Clothes are sold at the Boutique of Servilia Quint. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Noble Regalia is a good choice for both the allure and wearing "comfortable clothing".


  • Worn Clothes ($0) - You start with these. Penalty to Allure. They are "worn" in the sense of threadbare and scruffy rather then "being worn".
  • Formal Suit (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing.
  • Medical gown (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.
  • Wizard Robes (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.
  • Housecoat (10$) - "Soft and comfortable housecoat. Just what you need to relax". Increases Slaver mood, but decreases Allure.
  • Fashion Attire (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.
  • Aketon (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrixes or dealing with rebellious slaves.
  • Livery (10$) - Raises Stewardship. Useful when teaching Maid and Cook skills. Improves Slave Management as well, apparently.
  • Noble Regalia (20$) - Raises Allure which helps with obedience and selling slaves. Same bonus as Fashion Attire but less comfortable.

Women's Clothing & Apparel

Used to dress your slaves so they wont complain about being naked and cold. Also improves Style

Clothes

Name Style Learning bonus (+1)
Frilly apron +1 Cook
Maid outfit +1 Maid
Nurse outfit +1 Nurse
Sorceress robes 0 Enchantress (+2)
Athletic leotard 0 Endurance, Dancer
Chainmail bikini +1 Gladiatrix (+2), Endurance
Kimono-yukata +2 Escort
School uniform +1 Secretary, Academy
Light sundress +1 Improves overnight mood by 2
Lace underwear +1 Sex skills, also increases overnight arousal by 2
Gown +2
Latex dress +2 Sex
Exotic outfit +2 Dancer, also increases exoticism bonus and overnight arousal by 1
Leather corset +2 Sex (+2)
Gorgeous dress +3
Wedding dress +3 Improves overnight mood by 2
Anal tail 0 Pet, Horse

Headgear

  • Crown of thrones - Increases taming, reduces mood by 2
  • Ornamented diadem
  • Precious tiara
  • Plumed bridle
  • Stylish glasses - Increases secretary training by 1, style by 1
  • Cat ears - Increases pet training by 1, exoticism
  • Hairnet - Increases style by 1, counts as a wig
  • Exotic wig - Increases style by 2, adds exoticism
  • Hijab - Improves cooking and maid training by 1

Earrings

  • Shiny earrings - Style +1
  • Gemstone earrings - Style +1, increases exoticism

Tongue

  • Tongue barbell - Increases exoticism, overnight arousal

Neck

  • Chain with pendant - Style +1
  • Gemstone necklace
  • Leather collar - Decreases pride, increases taming/habit
  • Steel collar - Decreases pride (same as leather collar), increases taming/habit faster than leather collar, reduces mood by 3
  • Spiked collar - Increases taming/habit same as leather collar, increases awareness, improves training gladiatrix and pet skills
  • Ornamented collar - Increases pet training, style, exoticism, taming/habit (no effect on pride)
  • Collar and leash - Improves mood, reduces pride, improves training pet skills

Hands

  • Rubber gloves - Improves learning nurse and maid skills by 1
  • Lace gloves - Improves style by 2
  • Carbon fiber gloves - Improves learning gladiatrix skills by 2, reduces style by 1
  • Fluffy paws - Improves style by 1, improves learning pet skill by 1
  • Leather Gloves - Improves learning gladiatrix skills by 1, improves style by 1
  • Leather shackles
  • Pony Harness

Nipples

  • Nipple chain
  • Earrings

Belly

  • Belly ring - Style +1, increases exoticism, overnight arousal

Clitoris

  • Earrings

Feet

  • Tabi socks - Improves learning gladiatrix skills by 1
  • Soft slippers - Improves overnight mood by 1
  • Pointes - Improves learning dancing by 1
  • Sneakers - Improves endurance training by 1
  • Heels -
  • Boots - Improves learning sex skills and endurance by 1, adds arousal overnight, temperament
  • Leather shackles
  • Hooved boots

Rings

  • Elegant ring - Style +1
  • Gemstone ring - Style +1, increases exoticism

Weapons

See: Combat for more details

Secondary

  • Dagger (10$)
  • Stiletto (10$)
  • Brass knuckles (10$)
  • Lash (10$)
  • Stunner (10$)
  • Butcher's cleaver (20$)

One-handed

  • Whip (50$)
  • Épée (50$)
  • Rapier (50$)
  • Koncerz (50$)
  • Gladius (50$)
  • Bastard Sword (100$)
  • Machete (50$)
  • Katana (100$)
  • Baton (25$)

Two-handed

  • Flamberge (200$)
  • Naginata (200$)
  • Morningstar (150$)
  • Greataxe (100$)
  • Baseball bat (100$)
  • Cattle prod (150$)

Armor

  • Aramid suit (100$)
  • Leather armor (400$)
  • Elven chainmail (250$)
  • Yatserin mail (300$)
  • Combined armor (800$)
  • Gothic plate (1000$)

Drugs

  • Elysian datura x5 (10$)
  • Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk
  • Faeries pollen x5 (10$) - Restores up to 5 energy per day (limited by endurance)
  • Essence of oblivion x5 (10$) - Improves mood

Also, see Alchemy.

Fetish Equipment

These are bought from the "Steel Rose" in the Necropolis under "Fetish-paraphernalia". They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.

  • Vaginal beads - allows Vaginal vibe
  • Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to
  • Reliable gag - Force silence
  • Bondage suit - unlocks punishment options
  • Urinal rack - Behave: urinal
  • Toilet seat - Behave: toilet

Also of note is the Pet Suit to enforce Behave: pet