Love Death Final!: Technical Help

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Teatime

all characters are at least 18


Love Death Final! [edit]

Gameplay

Characters

FAQ & Technical Help

Modding
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The majority of Netowaku Netorare Karemachi Kanojou's technical guide applies to Love Death Final!. Additional notes:

  • Applocale will fail to launch the application, so setting non-Unicode character set to Japanese (Shift-JIS) is necessary. This will require installation of Japanese language.
  • On Windows 8, both applications may fail to run or will run unstable. Setting compatibility mode for Windows 8 will fix this problem.
  • Lowering or disabling graphical options will reduce load times as well as increase framerates. Blur, Bloom, SSAO, Motion Blur and Depth of Field are especially taxing on CPU/GPU. The full options are in data/Config/GraphicConfig.dat and ToolGraphicConfig.dat.

Configuration and Settings

These are the configuration files found in data/Config/. These files will be re-written after exiting Configuration menus and on exiting the game. Any of them can be deleted to let the applications rewrite them to default values.

GameConfig

  • [First]: First run flag, always sets to 0 after exiting the game. Effect unknown.
  • [FPS_Draw] - default 1: Draw FPS in upper left corner of the screen.
  • [MaxFPS] - default 30: Caps framerate to the number entered.
  • [TextDrawSpeed] - default 1000: The rate at which text appears in the message box.
  • [AutoWaitTime] - default 10: Time of delay to hold text in the message box before refreshing it with new text.
  • [LoadGame] - default 0: Unimplemented vestige of the Gear engine; when set to 1 a shooting minigame will be playable during loading screens.
  • [ModelQuality]/[AnimeQuality] - default 0: 0 is highest; at higher settings, lower poly models will be used and some animations may not play.
  • [Expression] - default 1:
  • [H_BreathFlag] - default 1: Set to 0 to turn off the visible puffs of breath during H-scenes.
  • [SpermDel] - default 1: Sets whether sperm deletes after an H scene.
  • [PhysicsCalc] - default 0: Set 1 to to calculate hair and clothing physics in real time. High processing for the results.
  • [Difficulty] - default 1: Sets difficulty from 0 (lowest) to 3 (highest). At higher difficulty, enemies hit harder and take less damage. The same levels can be selected in Free Battle Mode.
  • [CameraPos]:
  • [ThreadNum]: How many processor threads will be allocated to running the game. 1 per core is a stable amount.

GraphicConfig

Performance tips