Difference between revisions of "Artificial Academy 2/Gameplay Tips"

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==Force on NPC with Exploitable trait==
 
==Force on NPC with Exploitable trait==
 
Exploitable characters regularly visit PC & NPCs with <span style="color:blue">Deceptive</span>/<span style="color:red">Scheming</span> trait. They plead to keep the secret. Decpetive NPCs may use Force to have sex with the NPC by taking the weakness.  
 
Exploitable characters regularly visit PC & NPCs with <span style="color:blue">Deceptive</span>/<span style="color:red">Scheming</span> trait. They plead to keep the secret. Decpetive NPCs may use Force to have sex with the NPC by taking the weakness.  
* Force greatly increase Hate points toward the oppressor; Forced sex will further increase to the level that basic conversation is almost impossible.  
+
* Force increases the Hate points toward the oppressor. Since it requires more than one attempt to work Forced sex will further increase to the level that basic conversation is almost impossible.  
 
* In H scene, there will be unique dialogues such as "Just hurry and finish". After sex, NPC will not make other comments than showing humiliated face.
 
* In H scene, there will be unique dialogues such as "Just hurry and finish". After sex, NPC will not make other comments than showing humiliated face.
  

Revision as of 17:47, 18 September 2014

Illusion

all characters are at least 18


Artificial Academy 2 [edit]

External links


FAQ

  • Q: Why can't I have sex with a character I'm going out with?!?
    A: This could be for a number of reasons depending on the trait and virtues. But some things to keep in mind is that the virtue level exponentially increases the difficult to initiate sex the first time. Also if the character is a teacher this increase the difficulty to initiate sex the first time. Finally if the character is a virgin it increase the difficulty to initiating sex the first time. Keep this is mind when making characters.
  • Q: How can I initiate sex the first time if my characters is like that???
    A: If they have the blackmail/exploitable trait than you can have non consensual sex and that will get rid of their virginity removing some of the difficulty. Also taking them to the love hotel for sex seem to have a better chance of success than asking them to do it at the school. If you can't have non consensual sex with the character than try having sex with another character that like you and getting caught in the act, this will lead to the 2 characters asking you to choose between them. Then choose the character who you been trying to initiate sex with, this should lead to an immediate H-scene between you and that character. Other than that it just going take a lot of time with that character before they'll let you have sex with them or they'll initiate the sex themselves.
  • Q: How do I know if I am being brought to a private room or a public room?
    A: If a character wants to bring you to a private room it will blush, if it isn't blushing it's a public room.

Basic Advice Of Successful Interactions

For those who are having trouble with character interactions (racking up a lot of 0% and making classmates angry):

  • Initiate conversations using friendly topics. If one doesn't work, try another one with better chance.
    • But be cautious; repeating same topic over three times will anger the NPC.
  • If initiated conversation is troubled by NPC's bad mood (sad, angry, etc), use Cheer and Calm Down to resolve corresponding problem.
  • Praise is useful way to brighten the mood and increase the success rate of next interaction.
  • Cheer and Calm are good ways to gain favorability. Use it whenever you found the NPC is in bad mood.

Basic Guide On How To Succeed In Relationships

Important: Sexual orientation is upmost critical than other factors. Homosexual female is incompatible with male characters for an example. Lean-homo may be possible but the ratio of Like increase is greater than Love's so it is much difficult than hetero-hetero relationship.

Mutual Relationship

Relationship is like catch ball playing. You can repeat one-way action but you can also induce their reactions to build it more mutual and effective.

  • Use the advantage of interactions from NPC to PC. You can always get the best result from it as long as you choose a right answer.
  • Give NPC a time after your action is finished. If NPC is about to leave, hold them and take your turn.

Mood And Atmosphere

Mood & Atmosphere are the key point of successful interaction. Better mood not only guarantee the higher success rate of interactions but also lead to better result.

  • Critical success(big horn sound) in interactions has higher change of changing the mood into desired stage. ex) normal -> happy, happy -> horny
  • Read the atmosphere by BGM. Start with mild conversations. Use "Praise" to increase the success rate of next actions if needed.

The Way of Flirt

"Love" and "Erotic" conversation DO NOT increase Love more than other topics. Its main function is to change the mood. The increase of points is mostly affected by sexual orientation and traits. (ex: NPC is lean-homo and PC is hetero male. The increase of Love points will be visibly lower than Like's. )

  • Conversation is the basic way to build the points. "Have Some Fun", "Go to Eat", "Go to Karaoke" build much faster but have lesser chance of success.
  • If NPC has built enough love points toward PC, his/her mood may change into Blush when Love conversation is successfully made.
  • At this stage, "Ero" topic will be available in higher chances and may lead NPC into Horny mood.
  • "Caress", "Hug", "Kiss" are viable choices but not necessary. Depending on factors, there will more failure than success. The loss may be heavier than gains.
  • Characters with Faithful/Singleminded trait refuse Close Contacts other than "Caress" until become lovers.

What Is Confession And How It Works

The name Confess can be easily mistaken; it works very different from Ask To Be Lovers. Confess is an action of showing your affection to NPC; "I like you". It is the best way to check NPC's feeling over you; better than using Jizou Statue which often delude you to mistakes.

  • Vague answers mean she/he is not love in you no matter what Jizou Statue displays.
  • If the reaction is mutual, "I like you too!", this is the sign she/he is in love with you.
  • NPCs also make confessions to PC and other NPCs, but this is not always reliable source; especially when it is rumored by a third person.

Two Ways In Breaking Up The Relationship

Ending the relationship may be more difficult than simply clicking 'Let's break up'. The success rate of this depends as much on your own character's feelings as the other character's; if your love is still high, the other character won't believe you mean it. Spamming this option will gradually grind down both character's favorability toward each other, but will also ensure lingering hatred.

  • Breaking up the quick and nasty way
    • ignore your lover in every way other than to attempt breaking up. Engage other characters in a way that shows interest, so your lover will interrupt. Flirting with another will decrease their love for you, and the interrupt will decrease your love for the character. Getting the Cheater flag by hugging/kissing/groping/H in front of your lover will speed this up, not only decreasing love for the event, but your lover will check up on you more often, making them more likely to interrupt. The Cheater status also makes them more likely to offer public affection, which you can reject.
  • Breaking up gracefully
    • Make small talk when together, talk about life/hobbies/food, anything other than love or lust. Take them out to the arcade one-on-one, and only go out to karaoke or dinner with them if you're in a group. If they get too affectionate, you could lecture them on sex. It's more productive to lecture them on a serious activity, then take them to do that; this helps develop your stats while replacing Love with Like. If the character's Virtue is low, you may try to acquire the Cheater status to see if they'll take another lover, who they would seek out for affection rather than you. If Like is still high when Love has diminished enough, then Encouraging the character after breaking up with them will keep your acquaintance friendly. You may be able to make a Sex Friend of them. This method best preserves your popularity score.

How To Recover From Being Hated

As Hate points reach the considerable level, interactions with NPC may not be possible due to low success rate. Interaction Grumble can be used to fix this problem. It soothes the character's feeling toward you, and is repeatable multiple times. Repeat Grumble until success rate gets into viable stage. Use Praise and Talk to build up the relationship. The method is simple but may take many repetitions to fully recover. High popularity and Influence over other NPCs may help the process.

Force(Coerce into Sex)

"Force", or "Coerce into Sex" depending on translations, is often misunderstood as Rape. This commonly leads to a wrong conception of how it works. Force is an action of cornering a person with vulgar manner. Without specific conditions are met, it will end by enraging NPC and you cannot force them into sex. Since it is not rape, the following notes are worth to be taken:

  • PC can always decline the offer even under Exploitable trait
  • NPCs count it as consensual sex
  • This means forced sex with others will be counted as cheating to lovers

But most importantly, PC can use Force to have sex with NPC who are in love with but unavailable to do so for some reasons.

Force on NPC with Exploitable trait

Exploitable characters regularly visit PC & NPCs with Deceptive/Scheming trait. They plead to keep the secret. Decpetive NPCs may use Force to have sex with the NPC by taking the weakness.

  • Force increases the Hate points toward the oppressor. Since it requires more than one attempt to work Forced sex will further increase to the level that basic conversation is almost impossible.
  • In H scene, there will be unique dialogues such as "Just hurry and finish". After sex, NPC will not make other comments than showing humiliated face.

Force on NPC in love with you

NPC in the highest love points(presumably 28~30) works in different way.

  • The NPC will refuse Force at first, but the success chance will increase as you repeat: (ex) 2% -> 20% -> 30% -> 999%
  • This bypasses NPC's negative factors of having sex; such as high virtues, risky day, faithful trait, have a boy/girlfriend
  • In H scene, NPC will be in reluctant manner first but give you positive comments on Climax and after sex.
  • Still, opposite sexual orientated character will refuse forced sex at all cost (ex) hetero male -> lesbian

Force can be extremely useful for cheating with a NPC who already has a lover. Also, it is one of the best way to separate lovers by exposing sex in front of those. For example, bring NPC into shower-room and have Force sex; his/her lover will visit the NPC and witness the sex.


Things To Know About Training

What affects Intelligence(Wisdom) and Strength?

Almost every time you get the prompt with three choices:

  • Work Hard!
  • Work Normally.
  • Work Quick.

This includes mandatory lessons, club time, voluntary club practice/exercise/study. (Massages not tested.)

EVERY MANDATORY PROMPT you get over the course of the day (i.e; lessons, club time, etc.) count as you working by yourself, so the mitigating effects of "Everyone!" and working with a partner do NOT apply.

Both Work Hard! and Work Normally. have two resulting states each, for a total of 4 different results, indicated by different flavor texts and chimes. Those are comprised of:

  • Work Hard!
    • Failure (Less Favorable)
    • Critical Success (More Favorable)
  • Work Normally.
    • Success (Less Favorable)
    • Great Success (More Favorable)

Both choices seem to have an the same split between less favorable and more favorable results, which from a sample size of 70 attempts showed 63% less favorable and 37% more favorable.

The third choice, Work Quick, picks a random result from all four of these results, with a slight bias towards the less favorable choices.

How are Intelligence and Strength affected?

As stated above, the three choice prompt offers you the chance to(read: forces you to) influence Intelligence and Strength. Both those stats range from 0 to 999 in the code. They will never fall below 0 or go above 999.

With one exception, all situations causing the prompt to appear will fall in one of two categories: Study and Exercise.

Either of those can be simply accessed by visiting the Running tracks for Exercise or the Library for Study.

The following prompts fall under the category Study:

  • Lesson in Classroom
  • Club time in Japanese Room
  • Club time in Music Room

The remaining obviously fall into the Exercise category:

  • Lessons outdoors
  • Club time in Dojo
  • Club time in Gym
  • Club time outdoors

Finally, here is how Study and Exercise affect Intelligence and Strength respectively:

Studying:

  • Work Hard!
    • (Less Favorable) -4 Intelligence
    • (More Favorable) +6 Intelligence
  • Work Normally
    • (Less Favorable) +2 Intelligence
    • (More Favorable) +4 Intelligence

ALL results give -2 to Strength.

The reverse of this applies to Exercise.

Exercise

  • Work Hard!
    • (Less Favorable) -4 Strength
    • (More Favorable) +6 Strength
  • Work Normally
    • (Less Favorable) +2 Strength
    • (More Favorable) +4 Strength.

ALL results give -2 to Intelligence.

The exception:

The custom club type (other), which is performed in the multipurpose room, has a slightly different logic.

All 4 possible results affect both Strength and Wisdom by the same amount.

  • Work Hard!
    • (Less Favorable) -1 both
    • (More Favorable) +2 both
  • Work Normally.
    • (Less Favorable) +/- 0 both
    • (More Favorable) +1 both

Gameplay Tips

NEVER EVER choose "Work Hard!" when doing things without a partner or a group. Assuming the estimate split mentioned above, choosing "Work Hard!" for studying 100 times will give you -30 Wisdom and -200 Strength. However, choosing "Work Normally" will results in +274 Wisdom and -200 Strength.

Once you've reached the maximum of 999 points in both, it might be wise to switch to the (?) Club, as it makes keeping the balance easier. -2 for each stat are forced onto you once a day, twice for one if you're in any other club than the (?) one. At 999 each, you'll take -2 strength during the first lesson but you WILL be able to remedy it during the second lesson (since working normally yields at least +2 points). Then Study kind of club time will remedy the Wisdom with a +2, but -2 your strength again, basically swinging the balance back and forth. Having an Exercise based club will further imbalance your stats, keeping Strength at 999 but lowering Wisdom to at least 995.

Being in the (?) club will ensure that the imbalance at the end of the day is at most +/-2, at best +/-1, and if you do another round of club activity right after, you need just a single favorable result to be back at 999 for the rest of the evening and next morning.

Working with a partner or in a group completely removes the possibility for a less favorable result when working hard. As a result, it is safe to always pick "Work Hard!" when not working alone. (This obviously does not apply to lessons and mandatory club time.)

Random Test Results

Strength and Intelligence are crucial to exams, but the test results are greatly affected by randomness. This can be checked by the messages during the test. You won't get top grade under negative effect such as "you couldn't solve...", "you didn't failed but..." even if your Intelligence is maxed out. The same goes for NPCs; high intelligent students can also get poorer grades. If you're not satisfied with the result, loading pretest savegame can be a valid choice.