Difference between revisions of "Artificial Academy 2/Card editor"

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{{Artificial_Academy_2}}
 
{{Artificial_Academy_2}}
{{stub}}
+
'' '''Contains spoiler.''' Non-spoiler see [[Artificial_Academy_2/Card_editor_(no_spoiler)|Card editor (no spoiler)]]''
Character creation must be done outside the game. As with [[Artificial Academy]] 1, the character creator AA2Edit (aka. Maker) is an extra piece of software.
 
  
= FAQ =
+
==Basic settings window==
 +
''Basics are covered in [[Artificial_Academy_2/Card_editor_(no_spoiler)|Card editor (no spoiler)]]''
  
*'''Q: How do I get a rainbow card?'''<br />A: The generation of a rainbow card is random (1/100 chance). You simply must keep saving a character over and over again until you get the rainbow card to appear. Also if you save over a character who already has a rainbow card, you run the risk of losing it. You can also use the [http://www.hongfire.com/forum/showthread.php/430353?p=3539958#post3539958 unlocked AA2Edit] by Phil26.
+
<!-- ===System tab=== -->
 +
<!-- ===Figure tab=== -->
 +
<!-- ===Bust tab=== -->
 +
<!-- ===Body Color tab=== -->
 +
<!-- ===Face tab=== -->
 +
<!-- ===Eyes tab=== -->
 +
<!-- ===Eye Color tab=== -->
 +
<!-- ===Eyebrows tab=== -->
 +
<!-- ===Face Details tab=== -->
 +
<!-- ===Hair tab=== -->
 +
<!-- ===Hair Color tab=== -->
 +
===Character tab===
  
*'''Q: What do the rainbow card mean?'''<br />A: In-game tips refer them as to giving the character the "Main character effect"This increases movement speed and advancement rates of stats and relationships.
+
'''Intelligence'''
 +
* Determines starting non-sport related performanceSee [[Artificial_Academy_2/Free_roam|Free roam]].
  
*'''Q: What are the character items for?'''<br />A: These are the items your character will have on them when you put them in the game. When a character has reached a certain level in the relationship (friendship, lovers, or sexual) the other character will come and offer to trade one of their items for yours in that respective category. The items a character has can be viewed at the status screen found by clicking on the statue behind the martial arts room. Other than increasing the relationship status, the trade offer has no further effect. This has been confirmed by in-game info.
+
'''Strength'''
 +
* Determines starting sport related performance.  See [[Artificial_Academy_2/Free_roam|Free roam]].
  
*'''Q: How do I make a teacher character?'''<br />A: Any character can become the teacher by transferring into the top center desk. This is can be done only within the game, at bedtime. The teacher won't automatically be given the teacher's clothing, that has to be done in the same seating arrangement menu.
+
'''Sociability'''
 +
* Affects frequency {{ref|6|6}} and success rating of conversation and [[File:Invite_button.jpg|24px]]invite [[Artificial_Academy_2/Interactions|interactions]].
 +
* For ''Normal / High / Highest'' '''Virtue''' characters, determines reaction to witnessing sex. lower '''Sociability''' will run away, those with higher '''Sociability''' will try to interrupt.
 +
* In the long term, ''Normal'' '''Sociability''' characters often rank highest in popularity, followed by ''Low'' and then ''Highest'' because frequent chatters tend to anger others.
 +
* ''Lowest'' '''Sociability''' NPC may sleep on their desk after the morning lesson, which disables all interactions.
  
*'''Q: How do I give a character <color> skin?'''<br />A: The release version of the Maker restricts color to natural(ish) skin tones.
+
'''Fighting Style'''
 +
* Determines '''Strength''' bonus in fight, in the manner of rock-paper-scissors game: ''No Restraint < One blow < Irregular < No Restraint''. The gain max at around 1/3 '''Strength'''.
 +
* Each has its own fighting animations.
 +
[[File:AA2_fightstyle1.jpg|thumb|No Restraint style]]
 +
[[File:AA2_fightstyle2.jpg|thumb|One Blow style]]
 +
[[File:AA2_fightstyle3.jpg|thumb|Irregular style]]
  
= AA2Edit keyboard shortcuts =
+
'''Virtue'''
{| class="wikitable" style="text-align:center;"
+
* The main factor determining success rate of [[File:Contact_button.jpg|24px]]Contact , [[File:Love_button.jpg|24px]]Ask on a date and [[File:Love_button.jpg|24px]]Let's be lovers [[Artificial_Academy_2/Interactions|interactions]].
 +
* NPC with ''high'' '''Virtue''' and high Love have < 20% chance of accepting PC's [[File:Love_button.jpg|24px]]Let's be lovers if either one has lover.
 +
* NPC with ''highest'' '''Virtue''' always refuse [[File:Love_button.jpg|24px]]Let's be lovers from anyone with lover.
 +
* Affects reaction to witnessing sex.
 +
** NPC with ''Low / Lowest'' '''Virtue''' may peek, go to another location and masturbate or masturbate on the scene.
 +
** NPC with ''Normal / High / Highest'' '''Virtue''' may interrupt or run away, depending on '''Sociability'''.
 +
* Affects public sex
 +
** suggestion frequency,
 +
** success rate when suggested: ''Low / Lowest'' '''Virtue''' easily accept offers;
 +
** terminate-when-spotted rate.
 +
 
 +
'''Orientation'''
 +
* Affects [[Artificial_Academy_2/Mood_and_Opinion|Horniness]] gain from successful [[File:Contact_button.jpg|24px]]Contact.
 +
* Does not affect [[File:Abuse.jpg|24px]]Force success rate.
 +
* Colorize cover picture background.
 +
* <span style="color:red">Hetero</span> : No SameSex [[Artificial_Academy_2/Mood_and_Opinion#LLDH|Love]]. No OppositeSex [[Artificial_Academy_2/Mood_and_Opinion#LLDH|Like]] ([[Artificial_Academy_2/Mood_and_Opinion#LLDH|Dislike]] still possible).
 +
* <span style="color:orange">Lean hetero</span> : SameSex Love gain 0.5x. OppositeSex Like gain 2x.
 +
* <span style="color:purple">Bisexual</span>
 +
* <span style="color:green">Lean homo</span> : OppositeSex Love gain 0.5x. SameSex Like gain 2x.
 +
* <span style="color:blue">Homo</span> : No OppositeSex Love. No SameSex Like (Dislike still possible).
 +
 
 +
'''Sexual Exp.''' and '''Anal Exp.'''
 +
* Vaginal virgin NPC may terminate [[Artificial_Academy_2/Free_roam_(no_spoiler)|H scene]] when PC try penetration options the first time, depending on '''Virtue'''.
 +
* Vaginal virgins can reach orgasm in their first time (unlike in AA1).
 +
 
 +
<!-- ===Personality tab=== -->
 +
===Traits tab===
 +
''Basics are covered in [[Artificial_Academy_2/Card_editor_(no_spoiler)|Card editor (no spoiler)]]''
 +
 
 +
{|class="wikitable"
 +
|-
 +
! Trait {{ref|1|1}} !! Behavior
 +
|-
 +
|Easygoing
 +
チョロい
 +
||
 +
* More likely to accept [[Artificial_Academy_2/Interactions|interactions]] that increase [[Artificial_Academy_2/Mood_and_Opinion#LLDH|Love]]. {{ref|3|3}}{{ref|4|, 4}}
 +
* Easier to form Love opinion on other. {{ref|3|3}}
 +
* [[Artificial_Academy_2/H_Guide#H Compatibility|H Compatibility]] rises faster. {{ref|3|3}}{{ref|4|, 4}}{{ref|7|, 7}}
 +
|-
 +
|Affable (Loyal Friend)
 +
熱血友情
 +
||
 +
* More likely to accept interactions that increase Like. {{ref|4|4}}
 +
* Easier to form Like opinion on other. {{ref|3|3}}{{ref|4|, 4}}
 +
|-
 +
|Bad with Guys
 +
男性苦手
 +
||
 +
* Less likely to accept ([[File:Gossip_button.jpg|24px]]Rumor {{ref|3|3}} / all {{ref|4|4}}) interactions from male.
 +
* Less Like / Love gain with interactions from male {{ref|3|3}}{{ref|4|, 4}}
 +
* Never interrupt or compete with male {{ref|3|3}}{{ref|4|, 4}}
 +
|-
 +
|Bad with Girls
 +
女性苦手
 +
||
 +
* Less likely to accept ([[File:Gossip_button.jpg|24px]]Rumor {{ref|3|3}} / all {{ref|4|4}} ) interactions from female.
 +
* Never interrupt or compete with female {{ref|3|3}}{{ref|4|, 4}}
 +
|-
 +
|Charming
 +
チャーム
 +
||
 +
* Increased frequency of others starting [[Artificial_Academy_2/Interactions|interaction]] with this character {{ref|3|3}}
 +
* Increased frequency of others interrupting this character {{ref|3|3}}
 +
* Popularity rises easier. {{ref|4|4}}
 +
* Friendly NPCs will also gain love points. <sup style="color:darkred">need clarification</sup> {{ref|4|4}}
 +
* positive modifier to relationship point only to the opposite gender <sup style="color:darkred">need clarification</sup> {{ref|3|3}}
 +
|-
 +
|Tsundere
 +
ツンデレ
 +
||
 +
* Lower success rate for successful [[File:Invite_button.jpg|24px]]Invite {{ref|3|3}}
 +
* 30% lower success rate for [[File:Contact_button.jpg|24px]]Contact and [[File:Love_button.jpg|24px]]Love [[Artificial_Academy_2/Interactions|interactions]]?  {{ref|4|4}}
 +
* May abruptly suggest break up. {{ref|4|4}}
 +
* Occasional reluctancy to accept romantic interactions. Reluctancy can be removed by [[File:Influence_button.jpg|24px]]Grumble, Apologize, or interrupting conversation. {{ref|4|4}}
 +
* Interactions that forms Dislike (such as failure to touch) instead increase Like. Thus, characters on bad terms may suddenly become lovers. {{ref|4|4}}
 +
* Higher chance of interrupting conversations with liked characters? {{ref|4|4}}
 +
|-
 +
|Chivalrous (Courteous)
 +
侠気
 +
||
 +
* More likely to accept [[File:Invite_button.jpg|24px]]Invite {{ref|3|3}}{{ref|4|, 4}} and [[File:Influence_button.jpg|24px]]Influence {{ref|4|4}} interactions.
 +
* Easier to form Like opinion on other. {{ref|4|4}}
 +
* More likely to [[File:Abuse.jpg|24px]]Insult and Bully Disliked characters. {{ref|4|4}}
 +
|-
 +
|Trendy (Groupie)
 +
ミーハー
 +
||
 +
* More likely to accept [[File:Holler_button.jpg|24px]]Group interactions {{ref|3|3}}
 +
* More likely to stalk/interact with the characters they love/like. {{ref|3|3}}
 +
* More likely to ask to become lovers {{ref|3|3}}
 +
* Opinion gain on others are doubled (All four LLDH) {{ref|3|3}}
 +
* More likely to be accepted when interacting with popular characters. {{ref|4|4}}
 +
|-
 +
|Obedient
 +
素直
 +
||
 +
* More likely to accept [[File:Love_button.jpg|24px]]Confess {{ref|3|3}}{{ref|4|, 4}}, [[File:Abuse.jpg|24px]]Insult and [[File:Influence_button.jpg|24px]]Grumble. {{ref|4|4}}
 +
* More likely to accept the the [[File:Holler_button.jpg|24px]]Group interactions, [[File:Influence_button.jpg|24px]]Encourage and [[File:Travel_button.jpg|24px]]Follow me.{{ref|3|3}}
 +
|-
 +
|p|Positive (Optimistic)
 +
前向き
 +
||
 +
* Easily gain Happiness [[Artificial_Academy_2/Mood_and_Opinion|mood]]
 +
* Resistance to negative moods {{ref|4|4}}
 +
* More likely to be accepted when cheering others up {{ref|3|3}}
 +
* [[File:Love_button.jpg|24px]]Dates are more likely to be successful {{ref|3|3}}
 +
* Will never [[File:Influence_button.jpg|24px]]grumble {{ref|3|3}}
 +
* Unlikely to initiate negative acts (warn about cheating, [[File:Abuse.jpg|24px]]insult, [[File:Gossip_button.jpg|24px]]spread bad rumors etc) {{ref|3|3}}
 +
* More likely to accept [[File:Influence_button.jpg|24px]]Encourage
 +
|-
 +
|Shy
 +
照れ屋
 +
||
 +
* Harder to accept [[File:Contact_button.jpg|24px]]Contact [[Artificial_Academy_2/Interactions|interactions]] in the presence of other people {{ref|3|3}}
 +
* Hates witnessing [[File:Contact_button.jpg|24px]]Contact [[Artificial_Academy_2/Interactions|interactions]]. {{ref|4|4}} Always run away when witnessing sex {{ref|3|3}}
 +
* Less likely to [[File:Love_button.jpg|24px]]ask for a date {{ref|3|3}}{{ref|4|, 4}}
 
|-
 
|-
! Action !! Key !! Key Description
+
|Jealous
 +
ヤキモチ
 +
||
 +
* Increased chances of trying to interrupt conversation and public sex {{ref|3|3}}{{ref|4|, 4}}
 +
* Not to be confused with [[Artificial_Academy_2/Mood_and_Opinion|character mood Jealousy]]
 
|-
 
|-
| Drag Rotate || Mouse 1 || Left Mouse Button
+
|Melancholy (Pessimistic, Hypersensitive)
 +
豆腐精神
 +
||
 +
* Easily [[Artificial_Academy_2/Mood_and_Opinion|Sad]] {{ref|3|3}}{{ref|4|, 4}}
 +
* Becomes depressed after witnessing a fight {{ref|3|3}}{{ref|4|, 4}}
 +
* After witnessing others fool around, less likely to accept romantic interactions {{ref|4|4}}
 +
* Higher chance to cheat on their lover? {{ref|4|4}}
 
|-
 
|-
| Pan Up/Down + Zoom || Mouse 2 || Right Mouse Button
+
|p|Perverted (Lewd)
 +
スケベ
 +
||
 +
* Easily [[Artificial_Academy_2/Mood_and_Opinion|Horny]] {{ref|3|3}}{{ref|4|, 4}}
 +
* More likely to start {{ref|3|3}} and accept {{ref|3|3}}{{ref|4|, 4}} erotic interactions. To the extent that may agree to sex on the first meeting.
 +
* Easier to raise [[Artificial_Academy_2/H_Guide#H Compatibility|H Compatibility]]. {{ref|3|3}}{{ref|4|, 4}}{{ref|7|, 7}}
 +
* Lower chance of interrupting public sex; may begin masturbating. {{ref|4|4}}
 +
* More likely to masturbate when horny {{ref|3|3}}
 +
* Never interrupt or run away when witnesses sex {{ref|3|3}}
 
|-
 
|-
| Pan Left || {{Key|}} || Left Arrow Key
+
|Genuine (Serious)
 +
真面目
 +
||
 +
* Always present at school. Never skip classes {{ref|3|3}}. Will not accept invitations to skip class. {{ref|4|4}}
 +
* Visits clubs regularly at least once in every session {{ref|3|3}}. Increased chance to attend classes and club activities. {{ref|4|4}}
 +
* Increased chances of interrupting public sex {{ref|3|3}}
 +
* Never [[File:Abuse.jpg|24px]]Force exploitable characters, even with the Deceptive Trait {{ref|3|3}}
 
|-
 
|-
| Pan Right || {{Key|}} || Right Arrow Key
+
|Calm
 +
クール
 +
||
 +
* Stable [[Artificial_Academy_2/Mood_and_Opinion|mood]] {{ref|3|3}}{{ref|4|, 4}}. Rarely Angry {{ref|3|3}}
 +
* Almost never do anything (talk, interrupt, slap, etc.) unless balanced by other Traits {{ref|3|3}}
 +
* Less likely to interrupt others except it is physical affection involving their own lover.  {{ref|4|4}}
 
|-
 
|-
| Pan "Foward" || {{Key|}} || Up Arrow Key
+
|Impulsive
 +
直情的
 +
||
 +
* Unstable mood {{ref|3|3}}{{ref|4|, 4}}
 
|-
 
|-
| Pan "Back" || {{Key|}} || Down Arrow Key
+
|Absentminded (Daydreamer, Naive)
 +
ぽややん
 +
||
 +
* Attends school late. {{ref|4|4}} Never be present before the homeroom class starts, leaves school early {{ref|3|3}}
 +
* Slow {{ref|3|3}}
 +
* Never try to break up {{ref|3|3}}
 +
* Never slap, [[File:Abuse.jpg|24px]]Insult or Fight {{ref|3|3}}
 +
* Less Dislike/Hate gained {{ref|3|3}}
 +
* Easily [[Artificial_Academy_2/Mood_and_Opinion|Relaxed]]
 
|-
 
|-
| Zoom In || {{Key|;}} || Semi-Colon
+
|Violent
 +
暴力的
 +
||
 +
* Easily [[Artificial_Academy_2/Mood_and_Opinion|Angry]] {{ref|3|3}}
 +
* Twice {{ref|3|3}} more likely to [[File:Abuse.jpg|24px]]Fight {{ref|4|4}}
 +
* Increased chance of successful slap on others {{ref|3|3}}{{ref|4|, 4}}
 
|-
 
|-
| Zoom Out || {{Key|]}} || Left Square-Bracket
+
|p|Passive
 +
草食
 +
||
 +
* Unlikely to initiate [[File:Chat_button.jpg|24px]]Lewd Chat, [[File:Contact_button.jpg|24px]]Contact or [[File:Love_button.jpg|24px]]Confess {{ref|3|3}}{{ref|4|, 4}}
 
|-
 
|-
| Rotate Clockwise || {{Key|.}} || Period
+
|Meddlesome
 +
世話焼き
 +
||
 +
* More likely to offer and successfully [[File:Influence_button.jpg|24px]]Encourage sad characters, and [[File:Invite_button.jpg|24px]]Massage. {{ref|3|3}} 
 +
* More likely to be accepted [[File:Lecture_button.jpg|24px]]Lecture, [[File:Influence_button.jpg|24px]]Influence, and [[File:Gossip_button.jpg|24px]]Gossip by on good friends?  {{ref|4|4}}
 +
* Easily becomes popular, but people will dislike them if they are unpopular and make mistakes. <sup style="color:darkred">need clarification</sup>  {{ref|4|4}}
 
|-
 
|-
| Rotate Counter-Clockwise || {{Key|\}} || Back-Slash
+
|Class Prez
 +
委員長
 +
||
 +
* Unlikely to take part in teacher-student sex  {{ref|3|3}}
 +
* Can get teachers fired by interrupting teacher-student sex  {{ref|3|3}}  
 +
* Increases the frequency of starting [[File:Holler_button.jpg|24px]]Group interactions  {{ref|3|3}}
 +
* Always try to interrupt fights  {{ref|3|3}}
 +
* Higher chance to initiate and accept [[File:Influence_button.jpg|24px]]Encourage and invitations. (Is the play system reduced for studying and exercise? [?])  {{ref|4|4}}
 +
* If they have no friends, they will patrol the school and interrupt any public sex.  {{ref|4|4}}
 
|-
 
|-
| Reset Rotation || {{Key|/}} || Forward-Slash
+
|Chatty
 +
お喋り
 +
||
 +
* Increases frequency of starting [[File:Chat_button.jpg|24px]]chat  {{ref|3|3}}{{ref|4|, 4}}
 +
* Increased frequency of [[File:Gossip_button.jpg|24px]]gossiping rumors, good or bad, but not their success rate  {{ref|3|3}}
 +
* [[File:Chat_button.jpg|24px]]Chat get 20% more likely to be accepted by others  {{ref|3|3}}
 +
|-
 +
|Always Hungry
 +
ハラペコ
 +
||
 +
* Can eat 3 times in one [[Artificial_Academy_2/Card_editor_(no_spoiler)|Period]] {{ref|3|3}}{{ref|4|, 4}}
 +
* 2x more likely to accept [[File:Chat_button.jpg|24px]]Food Chat {{ref|3|3}}
 +
* Hungry NPCs tend to loiter in cafeteria {{ref|3|3}}. Will often visit the cafeteria. {{ref|4|4}}
 +
* Higher chance of inviting others/being invited [TN: not sure if both or just one] to eat out. {{ref|4|4}}
 +
|-
 +
|Romantic (Passionate)
 +
恋愛脳
 +
||
 +
* Double success rate to accept [[File:Chat_button.jpg|24px]]Love Chat {{ref|3|3}}{{ref|4|, 4}}
 +
* Twice more likely to [[File:Contact_button.jpg|24px]]Hug/Kiss/[[File:Love_button.jpg|24px]]Ask on a date/Confess their lovers
 +
* Easily [[Artificial_Academy_2/Mood_and_Opinion|Embarrassed]]
 +
|-
 +
|Singleminded (Faithful)
 +
一途
 +
||
 +
* Always refuses [[File:Contact_button.jpg|24px]]Hug/Kiss/Touch {{ref|3|3}} and [[File:Love_button.jpg|24px]]confession {{ref|4|4}} from non-lover
 +
* Never accept [[File:Love_button.jpg|24px]]Let's be lovers when already has one, regardless of their virtue {{ref|3|3}}
 +
* Will always choose their lover when competition occurs {{ref|3|3}}
 +
* Never warn about cheating {{ref|3|3}}
 +
|-
 +
|Indecisive
 +
優柔不断
 +
||
 +
* Unlikely to choose someone when two characters compete  {{ref|3|3}}{{ref|4|, 4}}
 +
* Never ask [[File:Love_button.jpg|24px]]Let's be lovers {{ref|3|3}}
 +
* May double-book [[File:Love_button.jpg|24px]]dates. {{ref|4|4}}
 +
|-
 +
|Competitive
 +
負けん気
 +
||
 +
* More likely to compete  {{ref|3|3}}{{ref|4|, 4}}
 +
|-
 +
|Scheming (Deceptive)
 +
腹黒
 +
||
 +
* May [[File:Abuse.jpg|24px]]Force exploitable characters {{ref|3|3}} (Will not work if combined with the Genuine, Masochist, or Exploitable Traits.) {{ref|4|4}}
 +
* Increases the chances of spreading successful [[File:Gossip_button.jpg|24px]]bad rumors {{ref|3|3}}{{ref|4|, 4}}
 +
* Very likely to call [[File:Holler_button.jpg|24px]]Come here when witnessing a fight, public sex or someone in the wrong gender-restricted room {{ref|3|3}}
 +
* May abruptly slap others. {{ref|4|4}}
 +
* May ask [[File:Travel_button.jpg|24px]]Follow me, lead into a wrong gender-restricted room and leave him there. {{ref|4|4}}
 +
|-
 +
|Diligent
 +
勤勉
 +
||
 +
* Visits the library regularly (at least once in every [[Artificial_Academy_2/Card_editor_(no_spoiler)|Period]]) {{ref|3|3}}{{ref|4|, 4}}
 +
* More likely to accept [[File:Invite_button.jpg|24px]]Study Together. {{ref|3|3}}{{ref|4|, 4}}
 +
|-
 +
|Wild (Cuts Class)
 +
奔放
 +
||
 +
* More likely to ask, accept to skip the class {{ref|3|3}}{{ref|4|, 4}}
 +
* May invite sex in the infirmary {{ref|3|3}}
 +
|-
 +
|Masochist
 +
M気質
 +
||
 +
* Often accept [[File:Abuse.jpg|24px]]Insults, resulting in [[Artificial_Academy_2/Mood_and_Opinion|Horniness]] / Like / Love gain {{ref|3|3}}{{ref|4|, 4}}
 +
* Unlikely to deny [[File:Abuse.jpg|24px]]Insults out of repetition {{ref|4|4}}
 +
* Successful [[File:Abuse.jpg|24px]]Force increases Love {{ref|3|3}}
 +
|-
 +
|Sweaty
 +
汗かき
 +
||
 +
* Often becomes visually shiny  {{ref|3|3}}{{ref|4|, 4}}
 +
* Increased chances of visiting the shower room and the pool  {{ref|3|3}}{{ref|4|, 4}}
 +
|-
 +
|Evil
 +
心の闇
 +
||
 +
* Never suggest or accept break up {{ref|3|3}}
 +
* Attempt to [[Artificial_Academy_2/Free_roam|kill]] max Hate lover {{ref|3|3}}{{ref|4|, 4}}
 +
* Attempt to kill anyone they witnessed having sex with their lover {{ref|3|3}}
 +
* Can use [[File:Abuse.jpg|24px]]Force on PC {{ref|3|3}}{{ref|4|, 4}}
 +
* Almost never terminate public sex when witnessed {{ref|3|3}}
 +
|-
 +
|Deaf
 +
難聴
 +
||
 +
* Has the extra option "Huh?!" in dialogue equvalent to "No" but with less {{ref|3|3}} or no {{ref|4|4}} adverse effect on relationship and does not count towards "Number of [[File:Love_button.jpg|24px]]confession rejected" {{ref|4|4}}.
 +
* Deaf NPCs may have difficulty recovering from a bad state <sup style="color:darkred">[need clarification]</sup>  when combined with the Wild Trait and a hostile mood. {{ref|4|4}}
 +
<gallery mode=nolines>
 +
deaf_option.jpg|PC with Deaf Trait has three options
 +
</gallery>
 +
|-
 +
|Exploitable
 +
例の弱み
 +
||
 +
* Exploitable NPCs regularly plead 1. the PC, and 2. Scheming Trait NPCs, not to reveal their secrets.
 +
* Accept [[File:Abuse.jpg|24px]]Force regardless of character settings {{ref|3|3}}
 +
* Always accept [[File:Travel_button.jpg|24px]]Follow me from the forcing character {{ref|3|3}}
 +
* More likely to accept [[File:Abuse.jpg|24px]]Show me that, Put this on, Force, and [[File:Travel_button.jpg|24px]]Follow me. 3% --> 30% --> 60% --> 999% chances with consecutive tries. {{ref|4|4}}
 +
* 50% more likely to accept [[File:Abuse.jpg|24px]]Force {{ref|3|3}}
 +
|-
 +
|Asexual
 +
未性徴
 +
||
 +
* Less likely to accept [[File:Chat_button.jpg|24px]]lewd chat {{ref|3|3}} or [[File:Contact_button.jpg|24px]]Contact {{ref|4|4}}
 +
* Less [[Artificial_Academy_2/Mood_and_Opinion|Horniness]] gain {{ref|3|3}}
 +
* Never get pregnant. No pregnancy-related dialogue (not even on risky days) (but possible with [[Artificial Academy 2/Cheats|force every day to be risky]] enabled) {{ref|3|3}}{{ref|4|, 4}}
 +
* Asexual male is capable of impregnating others. {{ref|4|4}}
 +
|-
 +
|Lucky
 +
強運
 +
||
 +
* Accepted [[File:Invite_button.jpg|24px]]Massage more likely to result in "Coping a feel" {{ref|3|3}}
 +
* Has a chance of escaping murder or getting away after killing someone {{ref|3|3}}
 +
* If both characters have this Trait then the victim dies and the murderer gets arrested as usual {{ref|3|3}}
 
|-
 
|-
| Screenshot || {{Key|F11}} || F11
 
 
|}
 
|}
  
= Character cards =
+
'''Contradictory Trait'''
* Red Cards are given to pure Heterosexual characters. Love gains toward members of the same sex are extremely limited, and an ecchi mood is very difficult to achieve from them.
+
When owned by one character create contradictory behaviors,  
* Orange Cards are given to characters who lean towards Heterosexuality. These characters prefer the opposite sex, but for someone of the same sex who they click with, it's not impossible for them to become lovers.
+
* Singleminded and Exploitable : Accepts [[File:Abuse.jpg|24px]]Force but denies [[File:Contact_button.jpg|24px]]Hug.{{ref|4|4}}
* Purple Cards are given to Bisexual characters. These characters gain Love at the same rate for both sexes, and are equally likely to become horny from contact or lewd talk from either sex.
+
* Bad With Guys/Girls and Jealous : Bad With Guys/Girls prevents interruption. Jealous cannot overrule it.{{ref|4|4}}
* Green Cards are given to characters who lean towards Homosexuality. These characters prefer the same sex, but for someone of the opposite sex who they click with, it's not impossible for them to become lovers.
+
* Evils+ : An Evil with Affable/Charming/Perverted on top of Bad With Guys/Girls gains Like/Love easier than Dislike/Hate and becomes unlikely to murder.{{ref|4|4}}
* Blue Cards are pure Homosexual characters. Love gains toward members of the opposite sex are extremely limited, and an ecchi mood is very difficult to achieve from them.
 
* Rainbow Cards are normally only given 1% of the time anytime you save a character (but can be given to anyone with an unlocked maker). The game considers these characters "main characters," and will give them a 100% increase in movement speed, along with a boost to relationship building (love/friendship) due to much higher Respect (a hidden stat) values. There may be further effects yet to be confirmed.
 
 
 
= Character pose =
 
The pose changes at certain times when you have chosen a personality and then click on something else that customizes the girl. Please note this only applies when you begin to adjust stuff on the character; they then enter what I call the "Adjustment Pose" which is as follows:
 
*Lively: Feet a bit wider than shoulder-width apart. Arms at sides, fists balled up.
 
*Delicate: Hands at sides, relatively normal-looking.
 
*Cheerful: Similar to Delicate, but the wrists are bent and the hands are slightly turned out. Feet a bit wider apart and slightly turned inward.
 
*Stoic: Identical to Delicate.
 
*Assertive: Similar to Delicate, but feet are a bit wider apart.
 
*Pleasant: Identical to Lively.
 
*Kind: Identical to Cheerful.
 
*Joyful: Identical to Cheerful.
 
*Moody: Identical to Assertive.
 
*Irritated: Arms/Hands bent behind back, feet shoulder-width apart.
 
*Uptight: Identical to Assertive.
 
*Sweet: Identical to Delicate.
 
*Creepy: Identical to Cheerful.
 
*Timid: Identical to Assertive.
 
*Dignified: Identical to Delicate.
 
*Independent: Identical to Irritated.
 
*Smart: Identical to Delicate.
 
*Sincere: Identical to Assertive.
 
*Shrewd: Identical to Assertive.
 
*Lazy: Identical to Assertive.
 
*Manly: Identical to Irritated.
 
 
 
Males seem to be identical in the adjustment pose regardless of personality; it's most like the Assertive type.
 
= Basic Stats (Work in Progress)=
 
* Intelligence
 
** This is comparable to the academics stat from AA1. This determines base starting Wisdom, an indicator of how smart the character is, and how well they will do on tests and exams. Smarter characters may potentially be more liked by teachers and characters with the "Class Prez" trait, as well.
 
* Strength
 
** This is comparable to the athletics stat from AA1. This determines base starting Strength, an indicator of how strong the character is during sports, club activities, and sport competitions. Combined with fighting style, it also affects how good the character can fight. It also seems to have an impact on movement speed, but not as huge as it did in AA1.
 
* Sociability
 
** This sets the difficulty rating for general social interactions. Characters with low sociability are harder to build friendships with and interact less frequently with others, while high sociability characters can be befriended quickly and interact more regularly with other characters.
 
** For a short initial period, higher sociability characters drift up in popularity as they make more acquaintances with others. But their interaction rate does not determine their interaction quality, and the increased frequency improves the chances they will get under other characters' skins, especially due to their tendency to interrupt other interactions. In the long term, normal sociability characters maintain the highest positive favorability, lowest sociability characters enjoy a comfortable middle, while the highest sociability characters become intolerable, especially to each other.
 
* Fighting Style
 
** There are three fighting styles to choose from: "No Restraint", "One Blow" and "Irregular". Each fighting style has their own fighting animations. The fighting styles work in a rock-paper-scissors way: No restrain < One blow < Irregular < No restrain.
 
* Virtue
 
** This sets the difficulty rating for romantic/sexual interactions (hugging, kissing, sex, and so on). Characters with high virtue are harder to approach with sexual matters, while low virtue characters are way more casual about those things. High virtue does not prevent a character from turning into pervert (lusting for intercourse with their partner) but they will be more secretive about it (less likely to initiate sex out in the open.)
 
** Virtue is crucial to sex acceptance(hidden meter). It grows only after becoming a lover for Normal/High/Highest virtue while Low/Lowest virtue are open to sex-friend relationship from the beginning. Technically, Normal virtue begins to accept sex at least two days passed from being a lover. This may differ by traits.   
 
* Orientation
 
** Defines whether or not a character will have sex and date boys, girls or both. Sexual preferences are ignored when using the "force" options. Characters' horniness will be less affected by physical contact with characters further from their orientation. Unlike in AA1, there are now five sexual orientations to choose from:
 
*** Hetero: The character only shows sexual interest in the other gender. Sexual advances from same-sex classmates will always be rejected.
 
*** Leaning Hetero: While the character still has more interest in the opposite sex, advances from same-sex classmates will not be completely ignored (they will have a harder time winning them over however).
 
*** Bisexual: The character doesn't make a distinction between sexes.
 
*** Leaning Homo: While the character still has more interest in the same sex, advances from opposite-sex classmates will not be completely ignored (they will have a harder time winning them over however).
 
*** Homo: The character only shows sexual interest in the same gender. Sexual advances from opposite-sex classmates will always be rejected.
 
* Sexual Experience
 
There are now two virginities, one for vaginal and one for anal intercourse. Vaginal virgins will have a visual blood-effect during their first time. Unlike in AA1, a vaginal virgin can now climax on their first time.
 
* Profile
 
The text typed here can be seen in-game at the Jizou Statue behind the dojo when you view a character's specific statistics. It can either be an actual biography for the character, or you can simply write the character's traits and/or preferences if you wish.
 
 
 
=Female Personality Types=
 
Personality name translations have been worked on by different translation teams. * represents personalities with differing names depending on the translation you use.
 
 
 
=='''First Row'''==
 
===Lively (活)===
 
Very spontaneous and energetic, very easy to engage her in anything that seems fun, like sports, the arcade, and karaoke. Talking about hobbies, things she does for fun, is a good way to get her to open up. She's unlikely to study or develop her club skills without someone she enjoys being with, but with them she puts in the effort enthusiastically.
 
 
 
===Delicate (薄)===
 
===Cheerful (朗)===
 
===Stoic/Quiet* (淡)===
 
Very soft-spoken and emotionally reserved, with a dry sense of humor.
 
 
 
===Playful (然)===
 
She often tells you she's like a cat in heat. Even without Lewd trait she wants sex all the time, anywhere, and when she asks you to follow, you never know if it's to a quiet room to talk or the girl's room stall. She likes taking the lead, but she also likes someone who can grab the lead themselves.
 
 
 
Assertive plays very differently between Low Virtue and Normal to Above.
 
* At lower than Normal, she's open to any suggestion of sex when her love or ecchi is high enough, and may get horny just from being asked to follow. Or from any interaction, for that matter.
 
* At Normal to higher Virtue she still becomes aroused to a lesser extent, but she will put an abrupt halt to any advances into sex.
 
** One way around this is to keep cranking her up and leaving her hanging until she can't take it anymore and either demands sex on the spot or drags you into a private room.
 
** Another way is to crank her up and demand sex on the spot through Force; though she's most resistant the first time, despite what she says it actually makes her hornier. Every time after that will become easier if not immediate. The drawback to this is that it can only be done in open rooms, so it doesn't ensure privacy, and it takes time, opening more opportunity for that privacy to be shattered before you're done.
 
 
 
=='''Second Row'''==
 
===Energetic/Frisky* (晴)===
 
 
 
Frisky(former Pleasant) is cheerful but somewhat over excited. She can be easily turned on interests, makes a lot of exclamation; "Kyaa~!". She builds relationships quickly, chatty and active, interrupts people every time, an annoying drama maker can be at some point. But her natural jovial charm never decrease.
 
 
 
:"Kyaa~~! You came to see me, didn't you?"
 
:"Did you catch what was on TV last night? I didn't really understand it, but it was awesome!"
 
 
 
===Kind (寧)===
 
 
 
Gentle, casual, want to be helpful. Kind usually ends up in making a lot of friends, delivers messages, the one who mediate settlements behind the scenes. Although she is indulged in love rumors and popularity, she is rather slow-paced when it comes to a matter of herself (social traits affect her greatly, though).
 
 
 
:"Yep, it's me! Something I can do?"
 
:"Ah... I was just thinking, 'It'd be so nice to see them-.' ...Ehehe."
 
 
 
===Upbeat/Joyful* (笑)===
 
 
 
Joyful is relaxed, easygoing, and an ultimate poker face. She wears closed eyes and smile everyday no matter what you made of character creation. She laughs driven when pissed up, befriends as a comfy mate most of time. After that, sly grin all over the face with eyes opened; a deadly predator in love might be.
 
 
 
:"Ice cream is delicious this time of year~ I wanna lick some real bad~"
 
:"Ahaha~ I won't let you get away that easily~"
 
 
 
===Normal/Moody* (月)===
 
 
 
Ordinary(former Moody) is a causal youth in "girl things". Chatty and lighthearted, innocent, naturally cute. She has been a good friend of yours, walked side by side until you finally realized she was the true jewel of your life. That kind of (ordinary) drama is what you may looking for.
 
 
 
:"What's the matter? Need some advice?"
 
:"Hey, look how few calories this has-. These are good times to be alive~."
 
 
 
===Irritable/Irritated* (激)===
 
 
 
Irritated is a tsundare with a bit of justified fury. She rants and complains, the world is according to her, arrogantly, "h,hey!" and "h,hmph!" stick to her tongue magically, submissive lately after giving her heart. By that heart I mean, as you imagined, is girly as possible. 
 
 
 
:"Geez, games these days are SO slow! They need to make games that fire me up!"
 
:"Wh-who said you could look?!"
 
 
 
=='''Third Row'''==
 
===Uptight/Harsh* (尖)===
 
 
 
Harsh(also named Uptight) has an apathetic, rejective, abusive attitude. She tries to maintain indifferent manner to everyone other than herself. This meets a sudden change once she becomes more intimate; she starts to talk in abusive and insulting manner which is to conceal her actual sentiment.
 
 
 
:"Like a good dog, wait me over there."
 
:"Don't mind me, I just came here to look at your stupid face."
 
:"It is not something I should even bother to ask... But you do love me, right?"
 
 
 
===Friendly/Sweet* (楚)===
 
Pleasant, easy-going, and a master of politeness judo, able to get what she wants harmoniously, making others happy, even grateful, to give it to her. However, she can turn cold if losing control of a situation, and delivers her polite demands firmly and sharply. She is also fond of domestic and feminine interests(in old-fashioned way). 
 
 
 
:"Being side by side with the person you love really is wonderful!"
 
:"Wedding Dress or white kimono... It's hard to give up either one, isn't it?"
 
 
 
===Creepy (肝)===
 
 
 
Creepy is generally a fujoshi, or a yaoi fangirl in English terms, enthusiastic about 'boy's love' fiction and homoerotica. She tends to seclude herself from other "normalfags", self-mocking and defensive manner, laughs creepy and maniacally when excited; "ku-huhu", "KE-hehe!". She behaves embarrassed and awkward later becoming a lover and will often say she never imagined such "real life" would happen to her. 
 
 
 
:"Haa~, I didn't think I could talk like this to someone who wasn't 2D."
 
:"Huh!? There's nothing gay about boy loving boys!"
 
 
 
===Reserved (慎)===
 
 
 
Reserved is extremely passive. She stutters, pauses on a word frequently, holds back an action even if she prompted it first. Her positive reactions may rather look scared, or impassive sometimes like closing eyes as nothing more to say. Due to that passive attitude, she is unlikely to prompt sex first even at the lowest virtue and rather behave romantic sheepishly which will nullify the horniness. 
 
 
 
:"N-no, wait, I was joking, so, nnh!"
 
:"I'm s-still... n-not used to this yet..."
 
 
 
===Dignified (凜)===
 
 
 
Dignified is an archetype of top mature personality; calm, polite, contemplative, sea-reflecting. Casual conversations imply that she is from a rich family; talking about a summer resort and tea ordered from oversea. It is no surprise that she has high moral code and strict perspective of marriage, and often regrets after playing "mischief".
 
 
 
:"Your eyes... I love the way you look at me."
 
:"I love to pass the time gazing at the sea's gentle waves..."
 
 
 
=='''Fourth Row'''==
 
===Assertive/Aloof* (独)===
 
Classic kuudere, cool, distant and unapproachable on the surface, but scratch the surface and you'll find turbulent emotion beneath. Tomboyish and self-reliant. Denies affection, but becomes expressively passionate toward her lover.
 
 
 
===Sensitive/Smart* (聡)===
 
A romantic who knows everything there is to know about romance from books. She's eager to have the real experience, and to feel what she feels when reading the passages derived from someone else's experience. Very literate and quick to pick up new knowledge, especially knowledge that supplements her understanding of the erotic. Becomes more self-deprecating the deeper in love she falls, as if she feels unworthy of the love she wants.
 
 
 
Though she has more initial attraction to brawn rather than brains, discussions about love and romance are more deeply personal for her and can win her heart.
 
 
 
===Virtuous/Genuine* (賢)===
 
 
 
===Mature (理)===
 
Worldly wise, with an unflappable pleasant grace. Becomes motherly and supportive with affection.
 
 
 
===Lazy (怠)===
 
She's...very economical with her energy. Her sudden and inexplicable spikes of motivation indicate she's holding back most of the time. Hedonistic, sensualist, but generous in sharing her pleasure with those who comfort her, emotionally, physically...and financially. She wants the easy life handed to her, so she's drawn to those with the potential to provide it, those with ranking on the leaderboards.
 
 
 
=='''Fifth Row'''==
 
===Manly (漢)===
 
A chronic overachiever. If you can keep pace with her on at least one leaderboard, you'll have her respect. Hard massages would be appreciated; one of those would always improve her mood.
 
 
 
===Cadet (曹)===
 
Sharply regimental, always alert to duty and seeks validation for her performance, even on things she knows she's good at. She'll consistently improve her abilities without positive reinforcement, but a little praise goes a long way. Very loyal friend and lover.
 
 
 
=Male Personality Types=
 
Personality name translations have been worked on by different translation teams. * represents personalities with differing names depending on the translation you use.
 
 
 
==Affectionate/Gentle* (優)==
 
Introspective, somewhat poetic, sensitive and considerate.
 
  
==Positive (陽)==
+
'''Sexual Preference'''
Cheery and loud, hyperactive in activity and conversation, expresses emotions frankly and transparently, sometimes plagued with self-doubt.
+
* See [[Artificial_Academy_2/H_Guide|H Guide]]
  
==Otaku ()==
+
==Extended settings window (AAUnlimited)==
Proudly speaks his mind and gestures like a manga character.
+
See [[Artificial_Academy_2/Card_editor_(no_spoiler)|Card editor (no spoiler)]]
* He will only move at a jogging pace than a running speed.
 
  
==Savage ()==
+
==Rainbow Cards==
Man of action, doesn't much like words. You won't make as much progress with him through conversation, but getting him to join you in any activity will improve his opinion of you. Very turbulent moods, and cooling him down or cheering him up when he needs it helps your relationship a lot. Reading his moods is difficult until you know him; even when he looks like a coiled spring, he may be in a good mood.
+
<gallery mode=nolines>
 +
Rainbow_Card.png
 +
</gallery>
 +
* Rainbow Card is a rare card that has rainbow background on the cover picture. The rooster picture (seating plan) does not have rainbow background.
 +
* Rainbow Card is (meant to be only) generated by saving in the Card editor, similar to playing Gashapon. The chance is 1%.
 +
* Its in-game bonuses are,
 +
** double movement speed,
 +
** boost to relationship building (love/friendship), and
 +
** faster stat growth.
 +
* To create one with AAU cheat, hold {{key|Ctrl}} when saving then tick '''Rainbow'''.
  
= Traits =
+
==Snowflaking==
Trait translations have been worked on by different translation teams, so the trait name will depend on the translation you use.
+
See [[Artificial_Academy_2/Card_editor_(no_spoiler)|Card editor (no spoiler)]]
  
==First Row==
+
==Automatic generation==
*Easy (Like "easy girl"): easier to raise love points and chemistry.
+
* [https://f95zone.to/threads/1336/post-14756793#post-14756793 JG2ChrAnalyzer by NightDarkness (Reupload)] can generate new cards base on existing cards' settings {{ref|5|5}}
*Affable/Loyal Friend: easier to raise friend points.
 
*Bad with Guys: negative modifier to action success rate and point increase when successfully dealt with guys. Will not interrupt guys.
 
*Bad with Girls: negative modifier to action success rate and point increase when successfully dealt with girls. Will not interrupt girls.
 
  
==Second Row==
+
==Default cards data==
*Charming: positive modifier to relationship point. [for NPC, easily attract other and has a lot of lovers.]
+
[[File:AA2_defaultcards_female.jpg|thumb|none]]
*Tsundere: decreases the chances of successful "let's __ (e.g. study)" action. [might increase chance of getting slapped.][may temporarily swing from high to low on mood and % chance.]
+
* Behavior settings only [https://f95zone.to/threads/1336/post-18159784 F95zone fot]
*Chivalrous: increases the chances of successful "let's __ (e.g. study)" action.
 
*Groupie/Trendy: increases the chances of joining any group activities.
 
==Third Row==
 
*Obedient: rarely refuses the 'encouragement', 'group', and 'follow' options.
 
*Positive: resistant to depressed moods, bonus to cheering others up.
 
*Shy: harder to accept physical contact and H action in the presence of other people. [decreases the chances of successful conversation].
 
*Jealous: increases the frequency of interrupting conservation.
 
==Fourth Row==
 
*Melancholy/Hypersensitive: prone to depressed moods.
 
*Perverted/Lewd: increases the frequency and the success rate of lewd actions and topics.
 
*Serious/Genuine: goes to school earlier. Very low chance of skipping class. Uses condom on first sex.
 
** Serious characters visit clubs regularly at least once in every session (same as diligent characters visit library). Their rate of improving grades are remarkable which makes challenging/impossible sometimes for the player achieving higher rank on the leaderboard. 
 
*Calm: lesser emotional variation, more stable mood, resistant to angry moods.
 
==Fifth Row==
 
*Impulsive: Easily changes moods, bad or good, and moods have more effect on favorability to everyone.
 
*Absentminded/Naive: reduced movement speed. Late to arrive at school and early to leave. If a teacher, may randomly be first or last to arrive, but always leaves last.
 
*Passive: unlikely to initiate H conversation or actions.
 
*Violent: increases the frequency of angry moods.
 
==Sixth Row==
 
*Meddlesome: [likely to cheer up/calm down/massage other characters?][''increases the frequency of of interrupting conversation/sex?''- apparently not]
 
*Class Prez: unlikely to take part in Teacher-student sex. May get teachers fired if (s)he catches them having sex. [increases the frequency of "everyone, let's ___" action?][teacher might like you more.][might be able to break up H in the open without negative impact on relationship.]
 
*Chatty: increases frequency of triggering conversation.
 
*(Always) Hungry: can eat multiple times during one period. Talking about food has increased success rate. Hungry NPCs tend to loiter in cafeteria.
 
==Seventh Row==
 
*Romantic/Passionate: the success rate for discussing "Love" is doubled. [may increases the frequency of hug/kiss/sex/date actions.]
 
*Singleminded: stays faithful. Refuses hug/kiss/touch interactions until is in a relationship.
 
*Indecisive: ambiguous, unlikely to choose either of two competitors for the character's attention.
 
*Competitive: more likely to challenge enemies, more likely to compete when interrupting.
 
==Eighth Row==
 
*Scheming/Deceptive: increases the chances of spreading/successful bad rumors. Increases the chance of forcing exploitable characters as of v2 update.
 
*Diligent: increases the frequency of going to library. Increases the success rate of accepting "Let's study". Increases the chance of bonus from study/sport/club activities.
 
*Wild: increases the frequency of skipping school/requesting hang-out and the successful chances of accepting it. Greatly increases favorability to those who skip with them.
 
*Masochist: abusive actions increase relationship points. No limit to abuse actions during period.
 
==Ninth Row==
 
*Sweaty: body becomes shiny. Increased chances of visiting Shower Room.
 
*Evil: An Evil NPC will never break up with, or permit a break up from, any lover. An Evil character will target for death any lover if their favorability drops low enough to break up. Evil characters will also target those witnessed in sex with their lover. See [[Artificial_Academy_2/Gameplay#Events|Events Section]] for murder details. Evil NPCs have also been observed forcing sex with the PC.
 
*Deaf: has an extra option "Nandatte?"; same effect as "No" but with lower decrease on relationship points. 
 
*Exploitable: prone to forced sex. Deceptive NPCs harass exploitable characters more often as of v2 update. An Exploitable who has been forced has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly.
 
  
==Tenth Row==
+
==Corrections==
*Asexual: decreased success rate of ero topic conversation. Ero gains from physical contact decreased.
+
These previously suggested on this page does not reflect [[Artificial_Academy_2|MiniPPX (modern installation)]],
*Lucky: increased chances of "ecchi" contact during massage. Increased chances of getting away with murder and surviving murder attempts.
 
  
=Items=
+
* FAQs (funtionalities pre-installed already / deadlink)
 +
** Q: How do I give a character more than two traits? Will this produce negative effects? A: The unlocked maker can give anyone unlimited traits. This applies to '''Sexual preferences''' too. This does not have any negative effects, but look out for conflicting traits.
 +
** Q: How do I give a character fantasy skin color e.g. a blue skin? A: Use a modded editor (unlocked Maker). Manually enter a value up to 359 in the Hue field under Body Color to get different colors (the slider only goes to 40). Use JS-Frontier AA2Play in the main game.
 +
** Q: I downloaded a character, but the hair and/or accessories in the game doesn't look like on the card. I checked my Maker and the hair and/or accessory seems to be missing! What's going on?  A: The character was created using one or more hair/accessory mods. Most hair/accessories are included in the [http://www.hongfire.com/forum/showthread.php/432840 BigPack HEXA] compilation. Some outdated cards may still be missing since HEXA has relocated/removed hairs in updates. If HEXA does not include the hair, you may have luck in finding individual mods. It is possible the creator had left notes on character description.
 +
* from [https://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Modding_Guide&oldid=29021 Artificial Academy 2: Modding Guide , 26 June 2019] : Uniform-Wearing Character Cards ( This method only works for average body height and standard uniform.)
 +
:# Export the character wearing the uniform you want in [http://www.hongfire.com/forum/showthread.php/430353?p=3551869#post3551869 JG2ChrData] or [http://www.hongfire.com/forum/showthread.php/432881-ReiEditAA2-Character-Save-Editor-0-9-3-3-Beta?p=3565250#post3565250 ReiEditAA2]. This is needed to set uniform color.
 +
:# Open jg2e01_00_00.pp in AA2Edit/Data folder by using AA2Decrypt.exe or [http://www.hongfire.com/forum/showthread.php/112039-SB3Utility-Releases-and-Discussion/page61?p=3352965#post3352965 SB3Utility].
 +
:# def00.png is the default male and def01.png is the female one. Replace it with your card.
 +
:# Encrypt your jg2e01_00_00.pp, load AA2Edit, and create a new character. Save that card and the uniform will show up.
  
Using the maker, each created character gets assigned 3 trading-items(one for lovers, one for friends and one for sexual relationships).These items can not be traded directly. However, at some point, any NPC may ask you to trade. Depending on your relationship, they may trade their friend item or their lover's item with you. All item have no use besides trading (as confirmed ingame). If a student, or teacher, transfers out of the class the traded items stay with the person still in class. Likewise the items the transferee has vanish from the classroom. By transferring students after trading you can technically have multiples of the same items in the classroom.
+
==References==
 +
:1. {{note|1}} Showing MiniPPX, (AAU), /hgg/ community translation; and Hongfire translation and others are in brackets.
 +
:2. -
 +
:3. {{note|3}} [https://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Character_Creation/Traits&oldid=23194 Artificial Academy 2: Traits - hgames wiki, 18 January 2018]
 +
:4. {{note|4}} [https://docs.google.com/spreadsheets/d/1gwmoVpKuSuF0PtEPLEB17eK_dexPaKU106ShZEpBLhg/edit?gid=1613067431#gid=1613067431 Traits - Artificial Academy 2 Data Reserve (google spreadsheet)] September 2025, citing [https://pastebin.com/KR9k4niC Anon's Translations (deadlink)] from the Japanese wiki ([http://www60.atwiki.jp/jinkou2/pages/16.html original deadlink], but see [https://web.archive.org/web/20161118001448/http://www60.atwiki.jp/jinkou2/pages/16.html archived 2018]).  
 +
:5. {{note|5}} [https://f95zone.to/threads/1336/post-14756793#post-14756793 F95zone Arde645]
 +
:6. {{note|6}} [https://f95zone.to/threads/1336/post-17625294#post-17625294 F95zone Monosomething]
 +
:7. {{note|7}} [[Artificial_Academy_2/H_Guide#H Compatibility|H Compatibility]] was previously "sexual chemistry" which could be a translation of H相性 [https://web.archive.org/web/20181119115208/https://www60.atwiki.jp/jinkou2/ Japanese wiki (archived 2018)]

Latest revision as of 21:44, 8 November 2025

Illusion

all characters are at least 18


Artificial Academy 2 [edit]



Contains spoiler. Non-spoiler see Card editor (no spoiler)

Basic settings window

Basics are covered in Card editor (no spoiler)

Character tab

Intelligence

  • Determines starting non-sport related performance. See Free roam.

Strength

  • Determines starting sport related performance. See Free roam.

Sociability

  • Affects frequency 6 and success rating of conversation and Invite button.jpginvite interactions.
  • For Normal / High / Highest Virtue characters, determines reaction to witnessing sex. lower Sociability will run away, those with higher Sociability will try to interrupt.
  • In the long term, Normal Sociability characters often rank highest in popularity, followed by Low and then Highest because frequent chatters tend to anger others.
  • Lowest Sociability NPC may sleep on their desk after the morning lesson, which disables all interactions.

Fighting Style

  • Determines Strength bonus in fight, in the manner of rock-paper-scissors game: No Restraint < One blow < Irregular < No Restraint. The gain max at around 1/3 Strength.
  • Each has its own fighting animations.
No Restraint style
One Blow style
Irregular style

Virtue

  • The main factor determining success rate of Contact button.jpgContact , Love button.jpgAsk on a date and Love button.jpgLet's be lovers interactions.
  • NPC with high Virtue and high Love have < 20% chance of accepting PC's Love button.jpgLet's be lovers if either one has lover.
  • NPC with highest Virtue always refuse Love button.jpgLet's be lovers from anyone with lover.
  • Affects reaction to witnessing sex.
    • NPC with Low / Lowest Virtue may peek, go to another location and masturbate or masturbate on the scene.
    • NPC with Normal / High / Highest Virtue may interrupt or run away, depending on Sociability.
  • Affects public sex
    • suggestion frequency,
    • success rate when suggested: Low / Lowest Virtue easily accept offers;
    • terminate-when-spotted rate.

Orientation

  • Affects Horniness gain from successful Contact button.jpgContact.
  • Does not affect Abuse.jpgForce success rate.
  • Colorize cover picture background.
  • Hetero : No SameSex Love. No OppositeSex Like (Dislike still possible).
  • Lean hetero : SameSex Love gain 0.5x. OppositeSex Like gain 2x.
  • Bisexual
  • Lean homo : OppositeSex Love gain 0.5x. SameSex Like gain 2x.
  • Homo : No OppositeSex Love. No SameSex Like (Dislike still possible).

Sexual Exp. and Anal Exp.

  • Vaginal virgin NPC may terminate H scene when PC try penetration options the first time, depending on Virtue.
  • Vaginal virgins can reach orgasm in their first time (unlike in AA1).

Traits tab

Basics are covered in Card editor (no spoiler)

Trait 1 Behavior
Easygoing

チョロい

Affable (Loyal Friend)

熱血友情

  • More likely to accept interactions that increase Like. 4
  • Easier to form Like opinion on other. 3, 4
Bad with Guys

男性苦手

  • Less likely to accept (Gossip button.jpgRumor 3 / all 4) interactions from male.
  • Less Like / Love gain with interactions from male 3, 4
  • Never interrupt or compete with male 3, 4
Bad with Girls

女性苦手

  • Less likely to accept (Gossip button.jpgRumor 3 / all 4 ) interactions from female.
  • Never interrupt or compete with female 3, 4
Charming

チャーム

  • Increased frequency of others starting interaction with this character 3
  • Increased frequency of others interrupting this character 3
  • Popularity rises easier. 4
  • Friendly NPCs will also gain love points. need clarification 4
  • positive modifier to relationship point only to the opposite gender need clarification 3
Tsundere

ツンデレ

  • Lower success rate for successful Invite button.jpgInvite 3
  • 30% lower success rate for Contact button.jpgContact and Love button.jpgLove interactions? 4
  • May abruptly suggest break up. 4
  • Occasional reluctancy to accept romantic interactions. Reluctancy can be removed by Influence button.jpgGrumble, Apologize, or interrupting conversation. 4
  • Interactions that forms Dislike (such as failure to touch) instead increase Like. Thus, characters on bad terms may suddenly become lovers. 4
  • Higher chance of interrupting conversations with liked characters? 4
Chivalrous (Courteous)

侠気

  • More likely to accept Invite button.jpgInvite 3, 4 and Influence button.jpgInfluence 4 interactions.
  • Easier to form Like opinion on other. 4
  • More likely to Abuse.jpgInsult and Bully Disliked characters. 4
Trendy (Groupie)

ミーハー

  • More likely to accept Holler button.jpgGroup interactions 3
  • More likely to stalk/interact with the characters they love/like. 3
  • More likely to ask to become lovers 3
  • Opinion gain on others are doubled (All four LLDH) 3
  • More likely to be accepted when interacting with popular characters. 4
Obedient

素直

  • More likely to accept Love button.jpgConfess 3, 4, Abuse.jpgInsult and Influence button.jpgGrumble. 4
  • More likely to accept the the Holler button.jpgGroup interactions, Influence button.jpgEncourage and Travel button.jpgFollow me.3
Positive (Optimistic)

前向き

  • Easily gain Happiness mood
  • Resistance to negative moods 4
  • More likely to be accepted when cheering others up 3
  • Love button.jpgDates are more likely to be successful 3
  • Will never Influence button.jpggrumble 3
  • Unlikely to initiate negative acts (warn about cheating, Abuse.jpginsult, Gossip button.jpgspread bad rumors etc) 3
  • More likely to accept Influence button.jpgEncourage
Shy

照れ屋

  • Harder to accept Contact button.jpgContact interactions in the presence of other people 3
  • Hates witnessing Contact button.jpgContact interactions. 4 Always run away when witnessing sex 3
  • Less likely to Love button.jpgask for a date 3, 4
Jealous

ヤキモチ

Melancholy (Pessimistic, Hypersensitive)

豆腐精神

  • Easily Sad 3, 4
  • Becomes depressed after witnessing a fight 3, 4
  • After witnessing others fool around, less likely to accept romantic interactions 4
  • Higher chance to cheat on their lover? 4
Perverted (Lewd)

スケベ

  • Easily Horny 3, 4
  • More likely to start 3 and accept 3, 4 erotic interactions. To the extent that may agree to sex on the first meeting.
  • Easier to raise H Compatibility. 3, 4, 7
  • Lower chance of interrupting public sex; may begin masturbating. 4
  • More likely to masturbate when horny 3
  • Never interrupt or run away when witnesses sex 3
Genuine (Serious)

真面目

  • Always present at school. Never skip classes 3. Will not accept invitations to skip class. 4
  • Visits clubs regularly at least once in every session 3. Increased chance to attend classes and club activities. 4
  • Increased chances of interrupting public sex 3
  • Never Abuse.jpgForce exploitable characters, even with the Deceptive Trait 3
Calm

クール

  • Stable mood 3, 4. Rarely Angry 3
  • Almost never do anything (talk, interrupt, slap, etc.) unless balanced by other Traits 3
  • Less likely to interrupt others except it is physical affection involving their own lover. 4
Impulsive

直情的

  • Unstable mood 3, 4
Absentminded (Daydreamer, Naive)

ぽややん

  • Attends school late. 4 Never be present before the homeroom class starts, leaves school early 3
  • Slow 3
  • Never try to break up 3
  • Never slap, Abuse.jpgInsult or Fight 3
  • Less Dislike/Hate gained 3
  • Easily Relaxed
Violent

暴力的

  • Easily Angry 3
  • Twice 3 more likely to Abuse.jpgFight 4
  • Increased chance of successful slap on others 3, 4
Passive

草食

  • Unlikely to initiate Chat button.jpgLewd Chat, Contact button.jpgContact or Love button.jpgConfess 3, 4
Meddlesome

世話焼き

  • More likely to offer and successfully Influence button.jpgEncourage sad characters, and Invite button.jpgMassage. 3
  • More likely to be accepted Lecture button.jpgLecture, Influence button.jpgInfluence, and Gossip button.jpgGossip by on good friends? 4
  • Easily becomes popular, but people will dislike them if they are unpopular and make mistakes. need clarification 4
Class Prez

委員長

  • Unlikely to take part in teacher-student sex 3
  • Can get teachers fired by interrupting teacher-student sex 3
  • Increases the frequency of starting Holler button.jpgGroup interactions 3
  • Always try to interrupt fights 3
  • Higher chance to initiate and accept Influence button.jpgEncourage and invitations. (Is the play system reduced for studying and exercise? [?]) 4
  • If they have no friends, they will patrol the school and interrupt any public sex. 4
Chatty

お喋り

  • Increases frequency of starting Chat button.jpgchat 3, 4
  • Increased frequency of Gossip button.jpggossiping rumors, good or bad, but not their success rate 3
  • Chat button.jpgChat get 20% more likely to be accepted by others 3
Always Hungry

ハラペコ

  • Can eat 3 times in one Period 3, 4
  • 2x more likely to accept Chat button.jpgFood Chat 3
  • Hungry NPCs tend to loiter in cafeteria 3. Will often visit the cafeteria. 4
  • Higher chance of inviting others/being invited [TN: not sure if both or just one] to eat out. 4
Romantic (Passionate)

恋愛脳

  • Double success rate to accept Chat button.jpgLove Chat 3, 4
  • Twice more likely to Contact button.jpgHug/Kiss/Love button.jpgAsk on a date/Confess their lovers
  • Easily Embarrassed
Singleminded (Faithful)

一途

  • Always refuses Contact button.jpgHug/Kiss/Touch 3 and Love button.jpgconfession 4 from non-lover
  • Never accept Love button.jpgLet's be lovers when already has one, regardless of their virtue 3
  • Will always choose their lover when competition occurs 3
  • Never warn about cheating 3
Indecisive

優柔不断

  • Unlikely to choose someone when two characters compete 3, 4
  • Never ask Love button.jpgLet's be lovers 3
  • May double-book Love button.jpgdates. 4
Competitive

負けん気

  • More likely to compete 3, 4
Scheming (Deceptive)

腹黒

  • May Abuse.jpgForce exploitable characters 3 (Will not work if combined with the Genuine, Masochist, or Exploitable Traits.) 4
  • Increases the chances of spreading successful Gossip button.jpgbad rumors 3, 4
  • Very likely to call Holler button.jpgCome here when witnessing a fight, public sex or someone in the wrong gender-restricted room 3
  • May abruptly slap others. 4
  • May ask Travel button.jpgFollow me, lead into a wrong gender-restricted room and leave him there. 4
Diligent

勤勉

  • Visits the library regularly (at least once in every Period) 3, 4
  • More likely to accept Invite button.jpgStudy Together. 3, 4
Wild (Cuts Class)

奔放

  • More likely to ask, accept to skip the class 3, 4
  • May invite sex in the infirmary 3
Masochist

M気質

  • Often accept Abuse.jpgInsults, resulting in Horniness / Like / Love gain 3, 4
  • Unlikely to deny Abuse.jpgInsults out of repetition 4
  • Successful Abuse.jpgForce increases Love 3
Sweaty

汗かき

  • Often becomes visually shiny 3, 4
  • Increased chances of visiting the shower room and the pool 3, 4
Evil

心の闇

  • Never suggest or accept break up 3
  • Attempt to kill max Hate lover 3, 4
  • Attempt to kill anyone they witnessed having sex with their lover 3
  • Can use Abuse.jpgForce on PC 3, 4
  • Almost never terminate public sex when witnessed 3
Deaf

難聴

  • Has the extra option "Huh?!" in dialogue equvalent to "No" but with less 3 or no 4 adverse effect on relationship and does not count towards "Number of Love button.jpgconfession rejected" 4.
  • Deaf NPCs may have difficulty recovering from a bad state [need clarification] when combined with the Wild Trait and a hostile mood. 4
Exploitable

例の弱み

  • Exploitable NPCs regularly plead 1. the PC, and 2. Scheming Trait NPCs, not to reveal their secrets.
  • Accept Abuse.jpgForce regardless of character settings 3
  • Always accept Travel button.jpgFollow me from the forcing character 3
  • More likely to accept Abuse.jpgShow me that, Put this on, Force, and Travel button.jpgFollow me. 3% --> 30% --> 60% --> 999% chances with consecutive tries. 4
  • 50% more likely to accept Abuse.jpgForce 3
Asexual

未性徴

  • Less likely to accept Chat button.jpglewd chat 3 or Contact button.jpgContact 4
  • Less Horniness gain 3
  • Never get pregnant. No pregnancy-related dialogue (not even on risky days) (but possible with force every day to be risky enabled) 3, 4
  • Asexual male is capable of impregnating others. 4
Lucky

強運

  • Accepted Invite button.jpgMassage more likely to result in "Coping a feel" 3
  • Has a chance of escaping murder or getting away after killing someone 3
  • If both characters have this Trait then the victim dies and the murderer gets arrested as usual 3

Contradictory Trait When owned by one character create contradictory behaviors,

  • Singleminded and Exploitable : Accepts Abuse.jpgForce but denies Contact button.jpgHug.4
  • Bad With Guys/Girls and Jealous : Bad With Guys/Girls prevents interruption. Jealous cannot overrule it.4
  • Evils+ : An Evil with Affable/Charming/Perverted on top of Bad With Guys/Girls gains Like/Love easier than Dislike/Hate and becomes unlikely to murder.4

Sexual Preference

Extended settings window (AAUnlimited)

See Card editor (no spoiler)

Rainbow Cards

  • Rainbow Card is a rare card that has rainbow background on the cover picture. The rooster picture (seating plan) does not have rainbow background.
  • Rainbow Card is (meant to be only) generated by saving in the Card editor, similar to playing Gashapon. The chance is 1%.
  • Its in-game bonuses are,
    • double movement speed,
    • boost to relationship building (love/friendship), and
    • faster stat growth.
  • To create one with AAU cheat, hold Ctrl when saving then tick Rainbow.

Snowflaking

See Card editor (no spoiler)

Automatic generation

Default cards data

AA2 defaultcards female.jpg

Corrections

These previously suggested on this page does not reflect MiniPPX (modern installation),

  • FAQs (funtionalities pre-installed already / deadlink)
    • Q: How do I give a character more than two traits? Will this produce negative effects? A: The unlocked maker can give anyone unlimited traits. This applies to Sexual preferences too. This does not have any negative effects, but look out for conflicting traits.
    • Q: How do I give a character fantasy skin color e.g. a blue skin? A: Use a modded editor (unlocked Maker). Manually enter a value up to 359 in the Hue field under Body Color to get different colors (the slider only goes to 40). Use JS-Frontier AA2Play in the main game.
    • Q: I downloaded a character, but the hair and/or accessories in the game doesn't look like on the card. I checked my Maker and the hair and/or accessory seems to be missing! What's going on? A: The character was created using one or more hair/accessory mods. Most hair/accessories are included in the BigPack HEXA compilation. Some outdated cards may still be missing since HEXA has relocated/removed hairs in updates. If HEXA does not include the hair, you may have luck in finding individual mods. It is possible the creator had left notes on character description.
  • from Artificial Academy 2: Modding Guide , 26 June 2019 : Uniform-Wearing Character Cards ( This method only works for average body height and standard uniform.)
  1. Export the character wearing the uniform you want in JG2ChrData or ReiEditAA2. This is needed to set uniform color.
  2. Open jg2e01_00_00.pp in AA2Edit/Data folder by using AA2Decrypt.exe or SB3Utility.
  3. def00.png is the default male and def01.png is the female one. Replace it with your card.
  4. Encrypt your jg2e01_00_00.pp, load AA2Edit, and create a new character. Save that card and the uniform will show up.

References

1. ^ Showing MiniPPX, (AAU), /hgg/ community translation; and Hongfire translation and others are in brackets.
2. -
3. ^ Artificial Academy 2: Traits - hgames wiki, 18 January 2018
4. ^ Traits - Artificial Academy 2 Data Reserve (google spreadsheet) September 2025, citing Anon's Translations (deadlink) from the Japanese wiki (original deadlink, but see archived 2018).
5. ^ F95zone Arde645
6. ^ F95zone Monosomething
7. ^ H Compatibility was previously "sexual chemistry" which could be a translation of H相性 Japanese wiki (archived 2018)