Difference between revisions of "Koikatu/Gameplay/Interactions"

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! Interaction !! Description
 
! Interaction !! Description
 
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| [[File:Koi_chat_button.png|24px]]Small Talk||Related to daily life. Light topics that are very easy to get a character to open up and reveal themselves with. '''With a lover, has a chance to get nicknames for each other.'''
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| [[File:Koi_chat_button.png|24px]]Small Talk||Related to daily life. Light topics that are very easy to get a character to open up and reveal themselves with. '''With a lover, has a chance to get nicknames for each other.''' ''(When already have nicknames, a chance to get nicknames confirmation dialogue)''
 
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| [[File:Koi_chat_button.png|24px]]Love||Talk about matters of the heart. The dialogue will vary depending on whether the girl's a lover or not.
 
| [[File:Koi_chat_button.png|24px]]Love||Talk about matters of the heart. The dialogue will vary depending on whether the girl's a lover or not.

Revision as of 04:37, 30 June 2018

Illusion

all characters are at least 18


Koikatu [edit]

Install Guide

FAQ & Technical Help

Gameplay

Chara Studio

Modding


Introduction

Much like it's predecessor, Artificial Academy, Koikatsu's chat system is the main way to get closer to the girl you are interested with. The player will have 5/5 chat interactions on each school's period. Passive interactions and Girl's initiation are not counted. To start off, it is advised that you use reactive chat.

Passive Interactions

These does not consume chat interactions but it does contribute on raising Love or H Rating. Spamming the locations can lower the girl's favorability and increases anger (up to 100, after which she will end the conversation Angry and break any date scheduled.) These Passive Interactions are refreshed each time the Player starts a new conversation with the girl.*

Touch/Look Interactions Guide, touching each location will give different dialogue (e.g. touching face will make the girl comment about her lips being touched)
Interaction Description
based from a total of 6 unique reactions by each location
Koi touch button.pngTouch Touch the Girl. There are 4 touch locations: Head, Face, Chest, and Hands.
Koi look button.pngLook Look at the Girl. There are 2 look locations: Face, Chest.

Below are the details regarding the parts' effect on relationship :
[Note: this is a rough estimate, favor and H changes can vary widely by personality]

Interaction Acquaintance Friend Lover
Koi touch button.pngTouch the Head/Hair Love+ Love+ Love+ H+
Koi touch button.pngTouch the Lips Love+ Love+ Love+ H+
Koi touch button.pngTouch the Chest Love- H+ Love+ H+ Love+ H++
Koi touch button.pngTouch the Hands Love+ Love+ Love+ H+
Koi look button.pngLook at Face Love+ Love+ Love+ H+
Koi look button.pngLook at Chest H+ Love+ H+ Love+ H++

*Note: using the potential game exploit, you can max love points in just one school period by repeatedly starting and leaving conversation without ever using the 5/5 chat interactions.

Active Interactions

Different from Passive Interactions that does not consume 5/5 chat interactions. Active Interaction consumes 1 chat interaction but impacts more heavily on increasing the Love and H Rating. These interactions are the main way to progress quickly into Lover status and maintains it.

Koi chat button.pngProactive Chat

Start a topic to discuss with the girl. Choosing the wrong topic that didn't match the girl's mood could lower the love rating. Each Personality has a different preference on a Topic. (e.g. Lady personality dislikes perverted topic)

Interaction Description
Koi chat button.pngSmall Talk Related to daily life. Light topics that are very easy to get a character to open up and reveal themselves with. With a lover, has a chance to get nicknames for each other. (When already have nicknames, a chance to get nicknames confirmation dialogue)
Koi chat button.pngLove Talk about matters of the heart. The dialogue will vary depending on whether the girl's a lover or not.
Koi chat button.pngLewd things Talk about sexual desires and perverted things. The dialogue will vary depending on whether the girl's a lover or not.

Koi listen button.pngReactive Chat

Interaction Description
Koi listen button.pngListen NPC will give PC certain questions, and PC will have to pick an answer to those. They will impact Love Rating or H Rating depends on the question given with the correct answer. Successes have a drastic effect on the character's opinion of you while failures can sometimes lower the love rating or not effecting at all.

Useful note about Girl's size if asked: x<30 (Small), 30<x<70 (Normal), x>70 (Big/Tall) (still a rough estimate, need update)

Koi romance button.pngProactive Romance Chat

Interaction Description
Koi romance button.pngConfess Tells a character that you love her. Lover relationship will establish if accepted.
Koi romance button.pngBreak up Break up lover relationship. Results in upsetting the girl.
Koi romance button.pngInvite to date Invite the character on a date next saturday. Be careful, you can only date one person at a time. Not fulfilling others' date will get them upset on the next day. The girl will not be upset if you are doing Story-related date on saturday, and the promised date will be postponed the next week.
Koi romance button.pngInvite to join club Invite the character to join your koikatsu club. One of the main goals in the game.
Koi romance button.pngInvite to H Ask the character to do ecchi with you.*
Koi romance button.pngInvite to Lunch Ask the character to eat lunch with you.*
Koi romance button.pngInvite to Study Invites a character to improve Wisdom score with you in the library. Increases Wisdom by 1-3 unconfirmed*
Koi romance button.pngInvite to Exercise Invites a character to improve Strength score with you. Increases Strength by 1-3 unconfirmed*
Koi romance button.pngWalk home Ask the character to walk home with you after school. Option to invite the girl over for H is available if a lover. For more info, see Events
Koi romance button.pngApologize Apologizes to the character who is currently upset. Other interactions will lower Love Rating.

*Note: rejecting the girl's invitation (e.g. study) will remove the ability to invite her.

Favorability Rating

Love Rating: From Acquaintance to Friend, From Friend to Lover. Starts from a value of 0 to 100. Successfully maxed the first becomes friend, the second will give the chance being confessed on. Losing points completely while being a lover, gives the chance for the girl to ask to break up.

Girl with friendly trait will have a big likeability boost when interacted with, the friend to lover increase remains the same (easier to be friends with)

H Rating: Willingness to have H. Starts from a value of 0 to 100. When fully maxed it glows in white pink (after fulfilled the girl's invitation e.g. lunch).

Girl with slutty trait will have a big H boost just by look/touch them with/without Love Rating not being so high.

Related to Interactions

Time Periods

Time Description
Influence button.jpgLunch Break Invite for lunch available
Influence button.jpgClub Break Invite for club activity available
Influence button.jpgAfter School Invite to go home together available

Mood

Mood Description
Influence button.jpgNormal
Influence button.jpgSleeping NPC bubbles will appear "zzz"
Influence button.jpgAngry Apologize option available