Difference between revisions of "Koikatu/Gameplay/Interactions"
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===Active Interactions=== | ===Active Interactions=== | ||
− | These does not consume chat interactions but it does contribute on raising Love or H Rating. Spamming the locations will lower the girl's favorability, so it is strongly advised to stop when the girl said to stop. | + | These does not consume chat interactions but it does contribute on raising Love or H Rating. Spamming the locations will lower the girl's favorability, so it is strongly advised to stop when the girl said to stop. These ''Active Interactions'' are '''''refreshed''' each time the Player starts a new conversation'' with the girl.* |
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− | ''*Note: using the exploit, you can max love points in just one school period by repeatedly starting and leaving conversation without ever using the 5/5 chat interactions. | + | ''*Note: using the potential game exploit, you can max love points in just one school period by repeatedly starting and leaving conversation without ever using the 5/5 chat interactions. |
===Proactive Chat=== | ===Proactive Chat=== |
Revision as of 18:33, 17 May 2018
Contents
Introduction
Much like it's predecessor, Artificial Academy, Koikatsu's chat system is the main way to get closer to the girl you are interested with. The player will have 5/5 chat interactions on each school's period. Active interactions and Girl's initiation are not counted. To start off, it is advised that you use reactive chat.
Active Interactions
These does not consume chat interactions but it does contribute on raising Love or H Rating. Spamming the locations will lower the girl's favorability, so it is strongly advised to stop when the girl said to stop. These Active Interactions are refreshed each time the Player starts a new conversation with the girl.*
Interaction | Description |
---|---|
Touch | Touch the girl. There are 4 touch locations: Head, Lips, Breasts, and Hands. |
Look | Look at the Girl. There are 2 look locations: Face, Breasts. |
Below are the details regarding the parts' effect on relationship:
*Note: using the potential game exploit, you can max love points in just one school period by repeatedly starting and leaving conversation without ever using the 5/5 chat interactions.
Proactive Chat
Reactive Chat
Proactive Romance Chat
*Note: rejecting the girl's invitation (e.g. study) will remove the ability to invite her.
Time Periods
Time | Description |
---|---|
Lunch Break | Invite for lunch available |
Club Break | Invite for club activity available |
After School | Invite to go home together available |
Mood
Mood | Description |
---|---|
Normal | |
Sleeping | NPC bubbles will appear "zzz" |
Angry | Apologize option available |
Favorability Rating
Favorability Rating: From Acquaintance to Friend, From Friend to Lover. Starts from a value of 0 to 100. Successfully maxed the first becomes friend, the second will give the chance being confessed on. Losing points completely while being a lover, give the chance for the girl to ask to break up.
NPC with friendly trait will have a big Favor boost when interacted with.
H Rating: Willingness to have H. Starts from a value of 0 to 100. When fully maxed it glows in white pink (after fulfilled the girl's invitation e.g. lunch).
NPC with slutty trait will have a big H boost just by look/touch them with/without Love Rating not being so high.