Difference between revisions of "Artificial Academy 2/Character Creation/Traits"
XxGODLIKExx (talk | contribs) |
XxGODLIKExx (talk | contribs) (I took a LOT of info from the Japanese wiki and tested it to see if it's correct before adding it here. The result is a quite large update to this page. Very handy.) |
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| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points | | <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points | ||
|- | |- | ||
− | | Bad with Guys||- | + | | Bad with Guys||-less Like/Love points gained when interacting with guys |
+ | |||
+ | -accepts good rumors about guys harder | ||
+ | |||
-will never interrupt guys | -will never interrupt guys | ||
|- | |- | ||
− | | Bad with Girls||- | + | | Bad with Girls||-less Like/Love points gained when interacting with girls |
+ | |||
+ | -accepts good rumors about girls harder | ||
+ | |||
-will never interrupt girls | -will never interrupt girls | ||
|- | |- | ||
| Charming||-positive modifier to relationship point | | Charming||-positive modifier to relationship point | ||
+ | |||
-NPCs will seek this character for interaction but are also more likely to interrupt conversations | -NPCs will seek this character for interaction but are also more likely to interrupt conversations | ||
|- | |- | ||
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action | | Tsundere||-decreases the chances of successful "let's...(e.g. study)" action | ||
− | |||
|- | |- | ||
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action | | <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action | ||
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|- | |- | ||
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods | | <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods | ||
+ | |||
-bonus to cheering others up | -bonus to cheering others up | ||
|- | |- | ||
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-will always run away when witnessing H | -will always run away when witnessing H | ||
+ | |||
+ | -less likely to ask someone on a date | ||
|- | |- | ||
− | | Jealous||-increased chances of interrupting conversation | + | | Jealous||-increased chances of interrupting conversation and H |
|- | |- | ||
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods | | <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods | ||
+ | -becomes depressed after witnessing a fight | ||
|- | |- | ||
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods | | <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods | ||
+ | |||
-easier to raise chemistry | -easier to raise chemistry | ||
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|- | |- | ||
| Serious||-always present at school | | Serious||-always present at school | ||
+ | |||
-visits clubs regularly at least once in every session | -visits clubs regularly at least once in every session | ||
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|- | |- | ||
| Calm||-more stable mood | | Calm||-more stable mood | ||
+ | |||
-resistant to angry moods | -resistant to angry moods | ||
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|- | |- | ||
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed | | <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed | ||
+ | |||
-will never be present before the homeroom class starts | -will never be present before the homeroom class starts | ||
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|- | |- | ||
| Violent||-prone to angry moods | | Violent||-prone to angry moods | ||
+ | |||
-more likely to start a fight with characters he or she hates | -more likely to start a fight with characters he or she hates | ||
+ | |||
+ | -increases chances of slapping | ||
|- | |- | ||
− | | Passive||-unlikely to initiate H conversation or actions | + | | Passive||-unlikely to initiate H conversation or actions and unlikely to confess |
|- | |- | ||
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters | | Meddlesome||-more likely to offer massages and cheer up or calm down other characters | ||
|- | |- | ||
| Class Prez||-unlikely to take part in Teacher-student sex | | Class Prez||-unlikely to take part in Teacher-student sex | ||
+ | |||
-can get teachers fired if he or she catches them during H | -can get teachers fired if he or she catches them during H | ||
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|- | |- | ||
| Chatty||-increases frequency of triggering conversation | | Chatty||-increases frequency of triggering conversation | ||
+ | |||
-increased frequency of gossiping rumors, good or bad, but not their success rate | -increased frequency of gossiping rumors, good or bad, but not their success rate | ||
|- | |- | ||
| Always Hungry||-can eat three times during one period | | Always Hungry||-can eat three times during one period | ||
+ | |||
-talking about food has double success rate | -talking about food has double success rate | ||
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|- | |- | ||
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors | | <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors | ||
+ | |||
-NPCs with this trait can force exploitable characters | -NPCs with this trait can force exploitable characters | ||
|- | |- | ||
| Diligent||-visits the library regularly at least once in every session | | Diligent||-visits the library regularly at least once in every session | ||
+ | |||
-increases the success rate of accepting "Let's study". | -increases the success rate of accepting "Let's study". | ||
|- | |- | ||
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class | | <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class | ||
+ | |||
-may invite you to skip the class | -may invite you to skip the class | ||
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-greatly increases favorability to those who skip with them | -greatly increases favorability to those who skip with them | ||
|- | |- | ||
− | | Masochist||- | + | | Masochist||-insults increase the relationship points but may still fail |
|- | |- | ||
| Sweaty||-body becomes noticeably shiny | | Sweaty||-body becomes noticeably shiny | ||
+ | |||
-increased chances of visiting the Shower Room | -increased chances of visiting the Shower Room | ||
|- | |- | ||
| Evil||-will never break up with, or permit a break up from, any lover | | Evil||-will never break up with, or permit a break up from, any lover | ||
+ | |||
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details) | -will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details) | ||
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|- | |- | ||
| Exploitable||-can be forced by anyone | | Exploitable||-can be forced by anyone | ||
+ | |||
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly | -such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly | ||
|- | |- | ||
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased | | Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased | ||
+ | |||
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu) | -girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu) | ||
|- | |- | ||
| Lucky||-increased chances of "coping a feel" during massage | | Lucky||-increased chances of "coping a feel" during massage | ||
+ | |||
-has a chance of escaping murder or getting away after killing someone | -has a chance of escaping murder or getting away after killing someone | ||
|- | |- |
Revision as of 22:16, 5 December 2014
- Recent changes
- All pages
- Wiki tutorial
- Purge (this page)
all characters are at least 18
- Character Creation
- Personalities
- Traits
External links
Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by Hongfire and the one provided by /hgg/. Like the personality names, if it is not marked with a specific color it is the same in both translations.
Trait | Effects |
---|---|
Easygoing | -easier to raise love points and chemistry |
Loyal Friend / Affable | -easier to raise friend points |
Bad with Guys | -less Like/Love points gained when interacting with guys
-accepts good rumors about guys harder -will never interrupt guys |
Bad with Girls | -less Like/Love points gained when interacting with girls
-accepts good rumors about girls harder -will never interrupt girls |
Charming | -positive modifier to relationship point
-NPCs will seek this character for interaction but are also more likely to interrupt conversations |
Tsundere | -decreases the chances of successful "let's...(e.g. study)" action |
Courteous / Chivalrous | -increases the chances of successful "let's...(e.g. study)" action |
Groupie / Trendy | -increases the chances of joining any group activities |
Obedient | -easier to accept the the "encourage", "group", and "follow me" options |
Optimistic / Positive | -prone to positive moods
-bonus to cheering others up |
Shy | -harder to accept physical contact and public H action in the presence of other people
-will always run away when witnessing H -less likely to ask someone on a date |
Jealous | -increased chances of interrupting conversation and H |
Pessimistic / Melancholy | -prone to depressed moods
-becomes depressed after witnessing a fight |
Lewd / Perverted | -prone to horny moods
-easier to raise chemistry -increases the frequency and the success rate of lewd actions and topics -more likely to masturbate when horny -will never run away when it witnesses H |
Serious | -always present at school
-visits clubs regularly at least once in every session -increased chances of interrupting H -will never skip classes |
Calm | -more stable mood
-resistant to angry moods -decreased chances of interrupting conversation |
Impulsive | -easily changes moods, bad or good |
Daydreamer / Absentminded | -reduced movement speed
-will never be present before the homeroom class starts -leaves the school early |
Violent | -prone to angry moods
-more likely to start a fight with characters he or she hates -increases chances of slapping |
Passive | -unlikely to initiate H conversation or actions and unlikely to confess |
Meddlesome | -more likely to offer massages and cheer up or calm down other characters |
Class Prez | -unlikely to take part in Teacher-student sex
-can get teachers fired if he or she catches them during H -increases the frequency of "everyone, let's..." actions |
Chatty | -increases frequency of triggering conversation
-increased frequency of gossiping rumors, good or bad, but not their success rate |
Always Hungry | -can eat three times during one period
-talking about food has double success rate -hungry NPCs tend to loiter in cafeteria |
Passionate / Romantic | -double success rate for discussing "Love"
-increases the frequency of hug/kiss/confess/date with their lovers |
Faithful / Singleminded | -always refuses hug/kiss/touch interactions until is in a relationship |
Indecisive | -unlikely to choose either of two competitors for the character's attention |
Competitive | -more likely to compete when interrupting |
Deceptive / Scheming | -increases the chances of spreading successful bad rumors
-NPCs with this trait can force exploitable characters |
Diligent | -visits the library regularly at least once in every session
-increases the success rate of accepting "Let's study". |
Cuts Class / Wild | -increases the chances of accepting to skip the class
-may invite you to skip the class -may invite you to have sex in the infirmary -greatly increases favorability to those who skip with them |
Masochist | -insults increase the relationship points but may still fail |
Sweaty | -body becomes noticeably shiny
-increased chances of visiting the Shower Room |
Evil | -will never break up with, or permit a break up from, any lover
-will attempt to kill their lovers if favorability drops low enough to break up (see Events Section for details) -will attempt to kill anyone they witnessed having sex with their lover -can force sex on the player |
Deaf | -has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship |
Exploitable | -can be forced by anyone
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly |
Asexual | -decreased success rate of ero topic conversation and ero gains from physical contact decreased
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu) |
Lucky | -increased chances of "coping a feel" during massage
-has a chance of escaping murder or getting away after killing someone |