Difference between revisions of "Artificial Academy 2/Character Creation/Traits"

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(made the table easier to read)
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| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods
 
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods
 
-easier to raise chemistry
 
-easier to raise chemistry
 +
 
-increases the frequency and the success rate of lewd actions and topics
 
-increases the frequency and the success rate of lewd actions and topics
 +
 +
-more likely to masturbate when horny
 
|-
 
|-
 
| Serious||-always present at school
 
| Serious||-always present at school

Revision as of 14:07, 12 October 2014

Illusion

all characters are at least 18


Artificial Academy 2 [edit]

External links


Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by Hongfire and the one provided by /hgg/. Like the personality names, if it is not marked with a specific color it is the same in both translations.

Trait Effects
Easygoing -easier to raise love points and chemistry
Loyal Friend / Affable -easier to raise friend points
Bad with Guys -negative modifier to point increase when successfully dealt with guys

-will never interrupt guys

Bad with Girls -negative modifier to point increase when successfully dealt with girls

-will never interrupt girls

Charming -positive modifier to relationship point

-NPCs will seek this character for interaction but are also more likely to interrupt conversations

Tsundere -decreases the chances of successful "let's...(e.g. study)" action

-increases chances of getting slapped

Courteous / Chivalrous -increases the chances of successful "let's...(e.g. study)" action
Groupie / Trendy -increases the chances of joining any group activities
Obedient -easier to accept the the "encourage", "group", and "follow me" options
Optimistic / Positive -prone to positive moods

-bonus to cheering others up

Shy -harder to accept physical contact and public H action in the presence of other people
Jealous -increased chances of interrupting conversation
Pessimistic / Melancholy -prone to depressed moods
Lewd / Perverted -prone to horny moods

-easier to raise chemistry

-increases the frequency and the success rate of lewd actions and topics

-more likely to masturbate when horny

Serious -always present at school

-visits clubs regularly at least once in every session

-increased chances of interrupting H

-will never skip classes

Calm -more stable mood

-resistant to angry moods

-decreased chances of interrupting conversation

Impulsive -easily changes moods, bad or good
Daydreamer / Absentminded -reduced movement speed

-late to arrive at school and early to leave

Violent -prone to angry moods

-more likely to start a fight with characters he or she hates

Passive -unlikely to initiate H conversation or actions
Meddlesome -more likely to offer massages and cheer up or calm down other characters
Class Prez -unlikely to take part in Teacher-student sex

-can get teachers fired if he or she catches them during H

-increases the frequency of "everyone, let's..." actions

Chatty -increases frequency of triggering conversation

-increased frequency of gossiping rumors, good or bad, but not their success rate

Always Hungry -can eat three times during one period

-talking about food has double success rate

-hungry NPCs tend to loiter in cafeteria

Passionate / Romantic -double success rate for discussing "Love"

-increases the frequency of hug/kiss/confess/date with their lovers

Faithful / Singleminded -always refuses hug/kiss/touch interactions until is in a relationship
Indecisive -unlikely to choose either of two competitors for the character's attention
Competitive -more likely to compete when interrupting
Deceptive / Scheming -increases the chances of spreading successful bad rumors

-increased chance of forcing exploitable characters

Diligent -visits the library regularly at least once in every session

-increases the success rate of accepting "Let's study".

Cuts Class / Wild -increases the chances of accepting to skip the class

-may invite you to skip the class

-may invite you to have sex in the infirmary

-greatly increases favorability to those who skip with them

Masochist -abusive actions increases the relationship points but may still fail
Sweaty -body becomes noticeably shiny

-increased chances of visiting the Shower Room

Evil -will never break up with, or permit a break up from, any lover

-will attempt to kill their lovers if favorability drops low enough to break up (see Events Section for details)

-will attempt to kill anyone they witnessed having sex with their lover

-can force sex on the player

Deaf -has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship
Exploitable -can be forced by anyone

-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly

Asexual -decreased success rate of ero topic conversation and ero gains from physical contact decreased

-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu)

Lucky -increased chances of "coping a feel" during massage

-has a chance of escaping murder or getting away after killing someone

"deaf" trait gives you this third option
Masochist characters can get positive results from insults