Artificial Academy 2: Interactions

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Illusion

all characters are at least 18


Artificial Academy 2 [edit]



Contains spoilers. Non-spoiler see Free roam (no spoiler).

This article describes interactions and their effect. Effect describe the NPC talking to PC unless otherwise stated. See also Opinion.

See also spreadsheets related to game AI files under External links

When 0% on all interactions. Try to disable any locale previously enabled 9.

Interactions

Holler button.jpgGroup

  • Call out and ask everybody available in the room, except Gather around which call characters in adjacent rooms to come.
  • Success rate based on NPC '''Sociability''', and opinion towards PC.
  • Do not change mood
  • you can't lose favorability here need clarification, 10
  • For Let's study, Let's do sports and Let's do club stuff
    • The character with the lower score improves much more.
  • Let's have fun, Let's eat and Let's go to karaoke
    • Most likely to accept after club hours, least before school
Interaction Notes
Let's study
Let's do sports
Let's do club stuff
  • 0% chance unless in the same club.
Let's have fun
  • improves everyone's friendship need confirmation
Let's eat
  • improves everyone's friendship need confirmation
Let's go to karaoke
Be friends with...
Gather around
Let's have sex
  • Often frustrating to some because of wrong pairing. See H guide

Influence button.jpg Influence

Interaction Success Failure Notes
Encourage
  • No mood change
  • Confused (0%) if not sad
Calm
  • No mood change
  • Confused (0%) if not angry
Praise
  • Like/Love
  • Dislike and Hate 1
  • Higher Like/Love gain if successful, lower if failed.
  • Also cheer up.
Grumble

= Disagree

  • Sad or Anger
  • PC's Like/Love toward NPC
  • clear PC bad mood.

= Agree

  • Happiness
  • Converts Hate to Dislike 2
  • Dislike/Hate towards each other
  • Speak negatively about yourself.
  • PC sad when used 5
Apologize
  • Forgive
  • Used to apologize to character with Unforgivable! status.
  • The success rates are always 1% -> 1% -> 20% -> 0%.
Never Mind
  • No mood change
  • No mood change
  • Cancel the interaction

Lecture button.jpg Lecture

  • All lectures reduce the character's horniness to some extent.
  • Success rate depends on current horniness (heavily), virtue, teacher, related traits and mood.
  • Teachers have a far higher success rate for these interactions.
Interaction Success Failure Notes
Encourage to study
  • Tension
  • Improves NPC effectiveness for study
Encourage to train
  • Tension
  • Improves NPC effectiveness for training
Encourage club stuff
  • Tension
  • Improves NPC effectiveness for club
Encourage to cooperate
  • Tension
  • the success rate of accepting group activities
Reprimand for erotic actions
  • Tension
  • Horniness, much more than other Lecture options

Gossip button.jpg Gossip

  • Success rate largely depends on the NPC's opinion on PC.
  • All disabled in a 2-student class, except Do you love this person?
Interaction Success Failure Notes
(to anyone)
I have a good rumor
  • Increase NPC chance to chat with the third party later
  • Like 1
  • Dislike 1
  • Gush about if third party is her lover
  • Sad PC when used 6
(to a lover NPC)
I have a good rumor
  • Increase NPC chance to chat with the third party later
  • Like 1
  • NPC regards the third party as rival
    (if she does not love the third party)need clarification: status or LLDH?
  • Dislike 1
  • Gush about if third party is her lover
  • Sad PC when used 6
Try to get along with
  • Like towards the third party 1
  • improve NPC opinion towards PC
    (if NPC has enough Like towards the third party)
  • Dislike 1
  • worsen opinion towards PC
I want to get along with
  • NPC seeks and tell the third party something positive about PC later
  • If the third party believe, her Like towards PC 1
  • Otherwise, her Dislike towards PC 1
  • No mood change
I have a bad rumor
  • Dislike towards the third party 1
  • worsen NPC opinion towards the third party
  • NPC may slap the third party later
    (if the third party is NPC's lover.
    More likely to happen when the third party is cheating)
  • NPC may confront the third party later
    (if the third party is NPC's lover)
  • worsen NPC opinion towards PC
  • Sad PC when used 6
Do you love this person?
  • No mood change
  • No LLDH change 1
  • No mood change
  • Can ask whether NPC loves PC.

Chat button.jpg Chat

Interaction Success
(lively or deep convo)
Success
(no getting anywhere)
Failure Notes
Daily Life
  • Happiness
  • Like
  • Dislike 1
  • Like (minor)
Hobbies
  • Happiness
  • Like
  • Dislike 1
  • Like (minor)
Food
  • Happiness
  • Like
  • Dislike 1
  • Like (minor)
Love
  • Results in drastic opinion change(all outcome)
  • Different dialogue with lover.
  • Often lead to equalize of Love and Like 1
Lewd things
  • Horny
  • Love
  • Dislike (minor) 1
  • Different dialogue with lover.

Invite button.jpg Invite

  • Success rate largely depends on the NPC's sociability.
  • A successful massage has have 2 outcomes : increase Like, or increse NPC horniness.
  • For Study together, Do sport and Do club stuff:
    • The character with the lower score improves much more.
    • If a teacher is involved it will always fail if the student's stat is higher.
  • Have some fun, Go eat and Go to karaoke :
    • Most likely to accept after club hours, least before school
    • Wild Trait more likely to accept regardless of opinion towards PC.
Interaction Success Failure Notes
Study together
  • No mood change
  • No mood change
  • See above
Do sport
  • No mood change
  • No mood change
  • See above
Do club stuff
  • No mood change
  • No mood change
  • See above
  • 0% chance unless in the same club.
Massage
Go to class
  • Rumors will spread.
Go eat lunch
Let's take a rest
Walk home together
  • Rumors will spread.
Have some fun
  • Happiness.
  • Like or Love (50/50 chance) 1
  • See above
Go eat
  • Happiness.
  • Like or Love (50/50 chance) 1
  • See above
Go to karaoke
  • Happiness
  • Like or Love (50/50 chance) 1
  • See above
Let's study together
  • Sex requires NPC is at max horniness at the train station.

Abuse.jpgBully

  • Every Bully Dislike or Hate unless NPC has "masochist" trait.
  • Lover bullied grants one of the Purple Statuses, see H guide
Interaction Success Failure Notes
Insult
  • Change opinion
  • Horny (if Masochist Trait)
  • PC's Hate towards NPC
  • Always fail (0% result) unless Masochist
  • Possible to be successful even after 3 attempts in a time period.
Fight
  • All NPCs in the room Hate towards PC. 1
  • Anger
  • More likely to accept after Insult 1
  • See Free roam
Ignore
  • NPC does not interact with that character for a while
  • NPC refuse every interaction it offers
  • No LLDH change towards PC and third party 1
  • Anger
  • Success rate rises if ask again in the same time period.
  • Disabled in 2-student class.
Show 'that'
  • Anger
  • Demand the character to expose themselves to PC.
  • For exploitable characters it's always 3% -> 90% -> 90% -> 999%
Put this on
  • Horny
  • Different dialogue afterwards
  • Anger
  • To exploitable, always 3% -> 60% -> 60% -> 999%
Force

Love button.jpg Love

Interaction Success Failure Notes
Ask to join club
  • Club change instantly
  • Sad (if both are already in the same club)
  • No mood change
  • Confirm with 0% if already sharing a club.
  • Requires a fair bit Love to succeed. 1
Ask on a date
  • Dialogues change afterwards
  • Love 1
  • Love (minor) 1
  • Confirm with 999% if accepted PC earlier.
  • Refuse if accepted another NPC.
Confess
  • Getting friendzoned is a way to check incompatible Orientation
Let's be lovers
  • Love (boost) 1
  • Sad PC
  • Anger (if PC already has lover)
  • No mood change
  • Hate (minor) 1
  • normal Virtue at least some Love 3
  • high/highest Virtue requires lots Love 3
  • success rate penalty if PC already has lover 3,
    but the penalty does not apply to
    another single NPC asking PC's lover 3
Let's break up
  • Sad
  • Not taken seriously if Love is high

Hate per suggestion 1

  • NPC who no longer loves PC or saw PC cheat a lot may ask to break up.
    This Hate , more if refuse to break up1 .

Contact button.jpg Contact

  • Success rate largely depends on the sexual orientation and virtue of the NPC.
  • 4 times more opinion gain on lover.
  • Failure make NPC angry unless she's lots '''Love'''.
  • Change mood.
  • NPCs in the same Location will spread rumors.
  • Contact except "Caress" with a non-shared lover witnessed grants Cheater! status.
  • NPC initiated Hug / Kiss does not put lover in jealous mood.
Interaction Success Failure Notes
Caress
Hug
  • Anger
Kiss
  • Embarrassed
  • Love (minor) 1
  • Anger
  • Girl's first kiss is harder to get.
Touch
  • Horny

Love (minor) 1

  • Anger
Sex

Love 1

  • Repeatedly on Normal/Low/Lowest Virtue without success rate drop.
  • See H guide

Travel button.jpgTravel

Interaction Success Failure Notes
Follow me
  • Stop following when PC follows another character, joins or initiates group activity.
  • May stop following into a gender-restricted room saying "..." without dialogue box.
  • Stop following after long time.
  • Competitive, Scheming, Evil, Deaf Trait NPC may ask PC 7.
  • The Scheming's trying to get PC slapped 8
Go away
Come here later
  • Opinion worsen after being stood up, improve otherwise.
  • Keep promise by any interaction either way

NPC->PC exclusive interactions

General
Have you ever has sex? From virgin and non-virgin. Admitting may make the asking character sad, but does not affect her opinion.
Ask to stop stalking After NPC noticed being followed through several locations without interactions.
Trade your friend, lover or sexual items Accepting increases the character asking's Like or Love toward PC as well as exchanges items. See also stats screen.
Slap By lover girl under certain conditions; or By girl who does not love PC catching PC inside toilet / changing room / shower. Sadness
Ask to keep the secret Exploitable Trait NPC, including stranger, sometimes comes and asks to keep her secret.
Love related
Show panties Girl offering to show her panties. Depends on her '''Virtue'''.
Let's start over Former lover asking to start over.'
Let's skip out Wild '''Trait''' NPC invites to skip the class. Could end up having sex.
Offer a Lewd Promise Accepting grants Lewd Promise statuses for both. See H guide
Reward a Lewd Promise See H guide
Good Morning Kiss Lover's good morning kiss if she arrives at the school after PC.
Goodbye Kiss Lover's kiss before walking home alone.
Sudden Kiss No Yes / No prompt. Does not put PC lover who witnessed the event in jealous mood.
Reveal the pregnancy From pregnant girl with enough Love. See H guide
Do you love... NPC heard a rumor about cheating. Admitting such question from lover grants Cheater! status.
Did you have sex with... NPC heard a rumor about sex. Admitting such question from lover grants Unforgivable! status.
Warn about cheating Lover with Cheater! status declaring intention to cheat.
Others
Notify about impending murder Murder target exists.
Kill See Events.

Corrections

These previously suggested on this page does not reflect MiniPPX (modern installation),

  • Under FAQ, Q: "Walk home together" and "Let's study together" always have 0% success rate. A: Both characters must wear the uniform when going home (the one which has them carry their bag).
  • "Walk home together (During evening)" and "Let's study together" : Both characters must be dressed in their uniform (the one which has them carry their bag) for them to accept.
  • "Walk home together (During evening)" : improves love relationship
  • NPC->PC Break up : "you don't get the chance to refuse."

External links

Spreadsheets credits 2ch modders, Mahiru, "AI kazou"

Reference

1. ^ F95zone Monosomething
2. ^ F95zone Grim, Monosomething
3. ^ F95zone Monosomething
4. ^ F95zone Grim
5. ^ F95zone Grim
6. ^ F95zone Monosomething
7. ^ F95zone Grim
8. ^ F95zone Duke
9. ^ F95zone BrasCubas
10. ^ Artificial Academy 2: Interactions ,4 August 2016