Artificial Academy 2: Free roam

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< Artificial Academy 2
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IllusionGames

all characters are at least 18


Artificial Academy 2 [edit]



Contains spoiler. Non-spoiler see Free roam (no spoiler). This article desrcibes free roam non-sexual elements.

Teacher

Basics are covered in Free roam (no spoiler).

  • Teacher patrol route : Staff room > Class room > Roof .
  • Teacher never go home before students, including the PC.
  • Normal / High '''Virtue''' teacher-student romance is harder than student-student.

Rumors

Basics are covered in Free roam (no spoiler).

  • Lovers comment on rumor sometimes, those do not affect relationship.
  • Lovers always confront their lovers after hearing rumors about cheating, except the they are all mutually lovers. Denial does not affect relationship. Admitting always results in getting Unforgivable! status.

Performance

In the Stats screen, Leaderboards pages includes,

Wisdom Leaderboard.jpgIntelligence (Wisdom)

  • 0-999
  • Initial value is ''card'' Intelligence with a random deviation.
  • High Intelligence characters are more likely to gain Like from teachers and characters with the "Class Prez" '''Trait'''.
  • Similar to Academics in AA1.

Strength Leaderboard.jpgStrength

  • 0-999
  • Initial value is card Strength with a random deviation.
  • Increases movement speed.
  • Fight success rate affected by Strength and Fighting style.
  • Similar to Athletics in AA1, but less impact on movement speed.

Popularity Leaderboard.jpgPopularity

  • Improve by chatting and having good relationships.
  • Popular characters are more likely to get others to join by Group interactions.
  • Characters sometimes switch club spontaneously to join a popular character.
Performance growth 9
Intelligence Strength
  • Classroom lesson, and self study
  • Japanese room, and music room club
Work Hard Great success +6 -2
Great failure -4
Work Normally Small, medium or great success +4
Small or medium failure +2
Work Quick Small or medium success
Small failure
  • Sports lessons, and self practice
  • Dojo, gym or outdoor club
Work Hard Great success -2 +6
Great failure -4
Work Normally Small, medium or great success +4
Small or medium failure +2
Work Quick Small or medium success
Small failure
Multipurpose club Work Hard Great success +2 +2
Great failure -1 -1
Work Normally Small, medium or great success +1 +1
Small or medium failure 0 0
Work Quick Small or medium success
Small failure


Locations worth mentioning

See also Private Rooms

Staff Room

Staff room with the teacher inside
  • Clicking the book on the desk opens the PC Club setting screen. This action takes a bit of Period time.
  • This room is one of the return point of the teacher's regular patrol route loop.
  • Most often occupied by the teacher and students wishing to speak with the teacher.

Changing Rooms

  • Click the Locker to change clothes.
  • Students start changing between 1st and 2nd Period, then between 2nd and 3rd, and after 3rd, the teacher wears the same clothes between 1st and 2nd lesson, they are in their sports (or swimming) clothes after 2nd lesson, and they instantly wear their final clothing after 3rd lesson. 6

Toilets, changing rooms and showers

  • Being inside an occupied room restricted to the opposite gender may grant Shameless! or 10000 deaths not enough status.

Infirmary

  • Semi-private room. NPCs do not go and seek characters inside, but they can wander in when they roam.


Interactions

Basics are covered in Free roam (no spoiler).

  • On Normal '''Virtue''' perfectly compatible '''Orientation''' NPC
    • Average gain ~ 1 LLDH 5
    • Max LLDH gain ~ 10 (having sex for the first time with a lover) 5
  • Gain/Loss magnitude heavily affected by Orientation 5

See Interactions

Interrupt

Interrupting a conversation
  • PC and NPCs can interrupt any ongoing interactions except Invite button.jpgInvites that involve leading around.
  • Yellow circle under selected character means she is interacting with another one. Interact with her to interrupt.
    • Argue : Begin competiton. The interrupted NPC is the rival on the left. Picker is on the right.
    • What are you doing? : End the dialogue.
  • Being caught flirting (Influence button.jpgPraise, Chat button.jpgLove Conversation, etc. with the condition that the love interest is looking at you) with other girls by lover negatively affect her opinion. 4
  • Interrupting Love interactions increase interrupted's Hate towards interruptor, except when the interrupted and interruptor are "Love Rivals" Status 4

See also interactions#NPC->PC

Compete

  • Some interruptions lead to forcing a character to pick one of the competitors.
  • NPCs usually compete out of Love / Like towards the picker.
  • NPCs may compete out of Dislike towards the rival.
  • Mood shift for both the winner and the loser.
PC competing for a NPC
  • The interrupted NPC is the rival on the left. NPC on the right can pick 1.that NPC 2.PC or 3.Neither.
  • Decision depends on Love.
NPC competing for the PC
  • When a NPC comes and interrupts ongoing PC-NPC interaction.
  • PC can pick either NPC, or "I don't know".
  • "I don't know" angers only the latecomer NPC and to a lesser extent
  • Sex interrupted leads having sex with the winner regardless of her current opinion.

Atomsphere

  • Atomsphere (雰囲気1), indicated by background music (BGM), describes the current environment. Atomsphere is not character mood2.
  • Atomsphere is affected by mood of NPCs and the PC at the current Location (Room).
  • Atomsphere affects interaction success rate 2
Atomsphere At least one character
in this mood
General effect3 Often when character
with this '''Trait''' is present 8
AA2Bgm07
AA2Bgm00
(Flute)
  • Happiness
  • Positive (Optimistic)
AA2Bgm011
(Rich Piano)
  • Embarrassed
  • Easier to do any interaction (esp. Contact button.jpgHug and Kiss)
  • Love
  • Slow
  • Romantic (Passionate)
AA2Bgm014
(Guitar)
  • Low Tension
  • Harder to Lecture button.jpg Lecture and Abuse.jpgFight
  • Like
  • Slow
  • Absentminded (Daydreamer)
AA2Bgm005
  • Horny
  • Easier to Contact button.jpg Contact
  • Harder to Lecture button.jpg Lecture
  • Perverted (Lewd)
AA2Bgm003
  • Sad
  • Harder to do any interaction (esp. Abuse.jpgFight)
  • Slow
  • Melancholy (Pessimistic)
AA2Bgm006
(Voice)
  • High Tension
  • Easier to Lecture button.jpg Lecture and Invite button.jpgInvite
AA2Bgm002 (audio reupload (Pizzicato, Brass)
  • Anger
  • Jealousy
  • Harder to do any interaction
  • Hate
  • Violent


Events

Startled

  • Introduce randomness and scares player. 7

Gust of wind

A gust event interrupts an attempt by an NPC to talk.
  • Chat must be initiated by a female NPC outdoor
  • Skirt not required
  • If PC admits looking, and she loves PC, she blushes.
  • If PC admits looking, and she does not love need clarification PC, she slaps PC.

Exam and tournament

  • Every 2 weeks an exam / test is held on Saturday. [Need info : Club tournament frequency?]
  • Students (only) are graded by performance that can be checked in stats.
  • Clubs compete against each other.
    • Club performance is the average of member's Club Score.
    • Number of member does not affect performance.

Get caught in gender restricted rooms

Getting caught inside an opposite toilet, changing room, shower

  • NPC may ask PC to leave, or slap PC without notice.
  • caught by lover NPC does not not decrease Love towards PC

Lewd promise

See H guide

NPC masturbation and sex

See H guide

Pregnancy

See H guide

Others

See NPC interactions

Murder

  • Requires NPC with the Evil '''Trait'''
  • Murder target is displayed by red opinion statuses:
    • I'll Get You : Mistress of Evil's lover. Evil has caught them in public sex. Evil has some Hate towards.
    • TOGETHER FOREVER : Evil's lover. Evil has some Hate towards. About to break up with.
  • NPC attempting murder has distinct (or slower) walking animation.
  • PC murderer or arrested leads to game endings
  • In the class rooster (seating plan), arrested murderer is replaced by a AA2 cuffs.jpg handcuff symbol. Victim AA2 memorial.jpg flower.
  • Character having Lucky Trait can escape murder attempt. Murderer having Lucky Trait can escape arrest.
  • If PC survived or is not involved all along, time skips to the next morning, which makes it impossible to save the game or edit the class right after the event.
  • To evade or postpone, play as the Evil, try to reduce Hate towards the target, or increase Like or Love increase til it is above Hate.

Game endings

Teacher dismissed

Fired.jpg

PC teacher is dismissed,

  • Always, after ditched 3 lessons / club activities, or
  • Ocassionally, after getting caught having public sex by NPC with High/Highest Virtue and bad opinion, or with the "Class Prez" Trait.

Student expelled See H guide

Murdered See Murder

Arrested See Murder

Corrections

  • Atomsphere was previously referred to as mood. 2
  • Meaningful music file names are replaced with actual file names to, 1. avoid confusion with mood name and 2. make it easier to reference in CustomBgm and ppx modding.


Reference

1. ^ Japanese wiki (original deadlink, but see archived 2016).
2. ^ Interaction Success Rates (modding spreadsheet, crediting 2ch and egmanual's Mahiru, the "AI kazou"). See also ACT_list - AA2 Data Reserve (spreadsheet containing links to 5 similar spreadsheets)
3. ^ Effect of Atomsphere varies, according to AI files. This is generalization adapted from ^ Revision as of 17:36, 23 March 2015 possibly written by User:XxGODLIKExx
4. ^ Artificial Academy 2: Gameplay Tips version 15:23, 11 March 2024
5. ^ F95zone Monosomething
6. ^ F95zone Monosomething
7. ^ F95zone Kujokuji, Monosomething
8. ^ Showing MiniPPX, (AAU), /hgg/ community translation; and Hongfire translation and others are in brackets.
9. ^ Artificial Academy 2: Training, 8 August 2015