Difference between revisions of "Artificial Academy 2/Free roam"

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{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}
 
{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}
=FAQ=
 
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before! Is this a bug?'''<br />A: That character has the ''Exploitable'' [[Artificial Academy 2/Character Creation/Traits|trait]]. Its only purpose it serves is to remind you that the character is ''Exploitable''.
 
  
*'''Q: What does the changing cursor color refer to?'''<br />A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.
+
'''''Contains spoiler.''''' Non-spoiler see [[Artificial_Academy_2/Free_roam_(no_spoiler)|Free roam (no spoiler)]].'' ''This article describes free roam non-sexual elements.
  
*'''Q: How can I change my player character?'''<br />A: After sleeping click the class button on the top right and then select the character (marked by <span style="color:green">'''PC'''</span>).
+
==Teacher==
 +
''Basics are covered in [[Artificial_Academy_2/Free_roam_(no_spoiler)|Free roam (no spoiler)]].''
  
[[File:AA2_statue.jpg|thumb|Statue location]]
+
* Teacher patrol route : Staff room > Class room > Roof .
*'''Q: Where can I find the statue to view that stats?'''<br />A: Behind the martial arts room. Refer to the Statue location picture on the right.
+
* Teacher never go home before students, including the PC.
 +
* ''Normal / High'' [[Artificial_Academy_2/Card_editor|'''Virtue''']] teacher-student romance is harder than student-student.
  
*'''Q: Can I get a gameover?'''<br />A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.
+
==Rumors==
 +
''Basics are covered in [[Artificial_Academy_2/Free_roam_(no_spoiler)|Free roam (no spoiler)]].''
  
*'''Q: How do I get the girl pregant?'''<br />A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.
+
* Lovers comment on rumor sometimes, those do not affect relationship.
 +
* Lovers always confront their lovers after hearing rumors about cheating, except the they are all mutually lovers. Denial does not affect relationship. Admitting always results in getting <span style="color:RED">'''Unforgivable!'''</span> [[Artificial_Academy_2/Mood_and_Opinion|status]].
  
*'''Q: How do I change the club that I'm in?'''<br />A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.
+
==Performance==
 +
In the [[Artificial_Academy_2/Free_roam_(no_spoiler)|Stats screen]], Leaderboards pages includes,
  
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''<br />A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/"subfolder". Put the file(s) in a subfolder that matches the personality you want the file to play for.
+
[[File:Wisdom_Leaderboard.jpg]]'''Intelligence''' (Wisdom)
 +
* 0-999
 +
* Initial value is [[Artificial_Academy_2/Card_editor_(no_spoiler)|''card'']] '''Intelligence''' with a random deviation.
 +
* High '''Intelligence''' characters are more likely to gain Like from teachers and characters with the "Class Prez" [[Artificial_Academy_2/Card_editor|'''Trait''']].
 +
* Similar to '''Academics''' in AA1.
  
=Configuration Options=
+
[[File:Strength_Leaderboard.jpg]]'''Strength'''
[[File:AA_Configuration.jpg|thumb]]
+
* 0-999
All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.
+
* Initial value is ''card'' '''Strength''' with a random deviation.
 +
* Increases movement speed.
 +
* Fight success rate affected by Strength and [[Artificial_Academy_2/Card_editor_(no_spoiler)|Fighting style]].
 +
* Similar to '''Athletics''' in AA1, but less impact on movement speed.
  
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.
+
[[File:Popularity_Leaderboard.jpg]]'''Popularity'''
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.
+
* Improve by chatting and having good relationships.
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.
+
* Popular characters are more likely to get others to join by Group [[Artificial_Academy_2/Interactions|interactions]].
 +
* Characters sometimes switch club spontaneously to join a popular character.
  
Starting with update v6, every game patch added new options to the "additional" page which can change the game behavior. For more details see the [[Artificial_Academy_2/Cheats|Cheats page]]
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
!colspan=5|Performance growth {{ref|9|9}}
 +
|-
 +
!  !!  !!  !! Intelligence !! Strength
 +
|-
 +
|rowspan=6|
 +
* Classroom lesson, and self study
 +
* Japanese room, and music room club
 +
|rowspan=2| Work Hard    ||  Great success              || +6
 +
|                                                                    rowspan=6|  -2
 +
|-
 +
|                            Great failure                  || -4
 +
|-
 +
|rowspan=2|Work Normally ||  Small, medium or great success || +4
 +
|-
 +
|                          Small or medium failure        || +2
 +
|-
 +
|rowspan=2|Work Quick || Small or medium success          ||
 +
|-
 +
|                        Small failure                      || 
 +
|-
 +
|rowspan=6|
 +
* Sports lessons, and self practice
 +
* Dojo, gym or outdoor club
 +
|rowspan=2| Work Hard ||  Great success
 +
|                                                          rowspan=6| -2      || +6
 +
|-
 +
|                        Great failure                                        || -4
 +
|-
 +
|rowspan=2| Work Normally ||  Small, medium or great success                  || +4
 +
|-
 +
|                        Small or medium failure                              || +2
 +
|-
 +
|rowspan=2| Work Quick || Small or medium success                            ||
 +
|-
 +
|                        Small failure                                      ||
 +
|-
 +
|rowspan=6|Multipurpose club
 +
|rowspan=2| Work Hard  ||  Great success                      || +2 || +2
 +
|-
 +
|                            Great failure                    || -1 || -1
 +
|-
 +
|rowspan=2|Work Normally ||  Small, medium or great success  || +1 || +1
 +
|-
 +
|                        Small or medium failure              || 0 || 0
 +
|-
 +
|rowspan=2| Work Quick || Small or medium success            ||    ||
 +
|-
 +
|                        Small failure                      ||    ||
 +
|}
  
=Your Bedroom=
 
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]
 
Here is where you begin and end every school day. You have the following options:
 
* Quit - exits the game, with confirmation dialog
 
* Title - quit to main menu, with confirmation dialog
 
  
These buttons are present in every phase of the day:
 
* Upper right class book - display classroom, with varying configuration options depending on the time of day
 
* Lower right tile - Advances time to next phase of the day
 
  
===Saving===
+
==Locations worth mentioning==
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.
 
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.
 
  
==Your Classroom==
+
See also [[Artificial_Academy_2/H_Guide|Private Rooms]]
[[File:AA2_class_roster.jpg|thumb|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.
 
The player character is marked with the [[File:AA2_PC.jpg]] icon, and can be changed only in the morning by selecting another student.
 
  
Buttons that appear beneath the desk arrangement (available only at bedtime):
+
'''Staff Room'''
 +
[[File:AA2_staff_room.jpg|thumb|Staff room with the teacher inside]]
 +
* Clicking the book on the desk opens the '''PC Club setting''' screen. This action takes a bit of [[Artificial_Academy_2/Free_roam_(no_spoiler)|Period]] time.
 +
* This room is one of the return point of the teacher's regular [[#Teacher|patrol route loop]].
 +
* Most often occupied by the teacher and students wishing to speak with the teacher.
  
[[File:AA2_Uniform_Button.jpg]] - Customize the uniform, P.E. outfit, swimming clothes and club outfit for the selected student. You can also set a standard uniform for all students.
+
'''Changing Rooms'''
 +
* Click the Locker to change clothes.
 +
* Students start changing between 1st and 2nd [[Artificial_Academy_2/Free_roam_(no_spoiler)|Period]], then between 2nd and 3rd, and after 3rd, the teacher wears the same clothes between 1st and 2nd lesson, they are in their sports (or swimming) clothes after 2nd lesson, and they instantly wear their final clothing after 3rd lesson. {{ref|6|6}}
  
[[File:AA2_Transfer_Out.jpg]] - Removes the student from the selected desk. The student will be removed from the class save file and all stats will then be lost. If the transferred character had a good favorability rating towards the PC then it will leave a farewell message
+
<gallery mode=nolines>
 +
AA2_locker.jpg|Boys' Lockers
 +
AA2_f_locker.jpg|Girls' Lockers
 +
</gallery>
  
[[File:AA2_Transfer_In.jpg]] - Adds a student to the selected desk from a menu of students in Character Maker data. Transferring in a new character after the first day will have him introduce himself to the class.
+
'''Toilets, changing rooms and showers'''
 +
* Being inside an occupied room restricted to the opposite gender may grant <span style="background: pink; padding: 0 .3em">'''Shameless!'''</span> or <span style="background: #A9F5F2; padding: 0 .3em">'''10000 deaths not enough'''</span> [[Artificial_Academy_2/Mood_and_Opinion|status]].
  
[[File:AA2_Fill_Class.jpg]] - Fills all empty desks semi-randomly with students in Character Maker data. Note that it will never add the same student twice, even if there are not enough students in Character Maker data.
+
'''Infirmary'''
 +
* Semi-private room. NPCs do not go and seek characters inside, but they can wander in when they roam.
  
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''
 
  
===Teacher===
+
==Interactions==
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates. Teachers will never fight.
+
''Basics are covered in [[Artificial_Academy_2/Free_roam_(no_spoiler)|Free roam (no spoiler)]].''
  
Teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas. Teachers will never leave the school before every student leaves, including the PC.
+
* On  ''Normal'' [[Artificial_Academy_2/Card_editor|'''Virtue''']] perfectly compatible [[Artificial_Academy_2/Card_editor|'''Orientation''']] NPC
 +
** Average gain ~ 1 [[Artificial_Academy_2/Mood_and_Opinion|LLDH]]  {{ref|5|5}}
 +
** Max LLDH gain ~ 10  (having sex for the first time with a lover)  {{ref|5|5}}
 +
* Gain/Loss magnitude heavily affected by '''Orientation''' {{ref|5|5}}
  
Note that Normal and High virtue teachers form romantic and sexual relationships even harder.
+
See [[Artificial_Academy_2/Interactions|Interactions]]
  
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.
+
==Interrupt==
 +
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]
  
=General Controls=
+
* PC and NPCs can interrupt any ongoing interactions except [[File:Invite_button.jpg|24px]]Invites that involve leading around.
* {{key|Left-Click}} - Activates buttons, moves the PC to [[Artificial Academy 2/Gameplay/Interactions|interact]] with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected.  
+
* [[Artificial_Academy_2/Free_roam_(no_spoiler)|Yellow circle]] under selected character means she is interacting with another one. Interact with her to interrupt.
* {{key|Right-Click}} - Stop in place.
+
** '''Argue''' : Begin competiton. The interrupted NPC is the rival on the left. Picker is on the right.
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.
+
** '''What are you doing?''' : End the dialogue.
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.
+
* Being caught flirting ([[File:Influence_button.jpg|24px]]Praise, [[File:Chat_button.jpg|24px]]Love Conversation, etc. with the condition that the love interest is looking at you) with other girls by lover negatively affect her opinion. {{ref|4|4}}
 +
* Interrupting Love interactions increase interrupted's [[Artificial_Academy_2/Mood_and_Opinion|Hate]] towards interruptor, except when the interrupted and interruptor are [[Artificial_Academy_2/Mood_and_Opinion|"Love Rivals" Status]] {{ref|4|4}}
  
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.
+
See also [[Artificial_Academy_2/Interactions#NPC-.3EPC_exclusive_interactions|Interactions#NPC->PC]]
  
The lower right tile advances time to the next period of the day.
+
===Compete===
 +
* Some interruptions lead to forcing a character to pick one of the competitors.
 +
* NPCs usually compete out of [[Artificial_Academy_2/Mood_and_Opinion|Love / Like]] towards the picker.
 +
* NPCs may compete out of Dislike towards the rival.
 +
* [[Artificial_Academy_2/Mood_and_Opinion|Mood]] shift for both the winner and the loser.
  
If two characters target each other for interaction then the first one will initiate its interaction when they meet.
+
====PC competing for a NPC====
 +
* The interrupted NPC is the rival on the left. NPC on the right can pick 1.that NPC 2.PC or 3.Neither.
 +
* Decision depends on Love.
  
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.
+
====NPC competing for the PC====
 +
* When a NPC comes and interrupts ongoing PC-NPC interaction.
 +
* PC can pick either NPC, or "I don't know".
 +
* "I don't know" angers only the latecomer NPC and to a lesser extent
 +
* Sex interrupted leads having sex with the winner regardless of her current [[Artificial_Academy_2/Mood_and_Opinion|opinion]].
  
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room. This is also where the "Load" button can always be found.
+
==Atmosphere==
  
==Hotkeys==
+
* Atmosphere (雰囲気{{ref|1|1}}), indicated by background music (BGM), describes the current environment. Atmosphere is not character mood{{ref|2|2}}.
[[File:hotkeys.jpg]]
+
* Atmosphere is affected by [[Artificial_Academy_2/Mood_and_Opinion|mood]] of NPCs ''and the PC'' at the current Location (Room).
 +
* Atmosphere affects [[Artificial_Academy_2/Interactions|interaction]] success rate {{ref|2|2}}
  
Following game update v4 screenshots with the hud display included can be made by pressing {{key|F9}}
+
{| class="wikitable"
 +
|-<!--c4-->
 +
! Atmosphere !! At least one character <br>in this mood !! General effect{{ref|3|3}} !! Often when character <br>with this [[Artificial_Academy_2/Card_editor|'''Trait''']] is present {{ref|8|8}}
 +
|-
  
==PC Auto Mode==
+
| AA2Bgm07 [[File:BGMNormal.ogg]]
Game update v7 added the ability to set your PC to automatic play mode with the {{key|Z}} key. While in auto mode, your PC will act the same way NPCs act, with the frequency of the interaction determined by the PC's sociability. However, there will be no H in auto mode and you can't see the actions your PC takes part in.
+
||<!--c1-->
[[File:PC_Auto_Mode.jpg|right]]
 
The auto mode can only be turned on/off in your bedroom and during school you can't click any button except the chime one.
 
  
Since update v8 you can also determine whether the auto PC will interrupt the NPCs' interactions.
+
||<!--c3-->
  
=Statue and Status=
+
||<!--c4-->
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.
 
  
==Favorability Rating==
+
|-
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].
 
  
This screen can also show you lover relationships between everyone in the class, indicated by a small [[File:AA2_Heart_Icon.jpg]]
+
| AA2Bgm00 [[File:BGMFriendship.ogg|top]] (Flute)
 +
||<!--c1-->
 +
* Happiness
 +
||<!--c3-->
 +
* Easier to do any [[Artificial_Academy_2/Interactions|interactions]]
 +
* <span class="up" style="color: green">▲</span> Like
 +
||<!--c4-->
 +
* Positive (Optimistic)
 +
|-
  
==Personal Stats==
+
| AA2Bgm011 [[File:BGMHappiness.ogg|top]] (Rich Piano)
The second option the Jizou Statue gives you is viewing any character's personal stats.
+
||<!--c1-->
 +
* Embarrassed<br>
 +
||<!--c3-->
 +
* Easier to do any interaction (esp. [[File:Contact_button.jpg|24px]]Hug and Kiss)
 +
* <span class="up" style="color: green">▲</span> Love
 +
||<!--c4-->
 +
* Romantic (Passionate)
 +
|-
  
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.
+
| AA2Bgm014 [[File:BGMTranquil.ogg]] (Guitar)
 +
||<!--c1-->
 +
* Low Tension
 +
||<!--c3-->
 +
* Harder to [[File:Lecture_button.jpg|24px]] Lecture and [[File:Abuse.jpg|24px]]Fight
 +
* <span class="up" style="color: green">▲</span> Like
 +
||<!--c4-->
 +
* Absentminded (Daydreamer)
 +
|-
  
* '''Sexual Partners Count''': How many different people this person has had sex with.
+
| AA2Bgm005 [[File:BGMErotic.ogg]]
 +
||<!--c1-->
 +
* Horny
 +
||<!--c3-->
 +
* Easier to [[File:Contact_button.jpg|24px]] Contact
 +
* Harder to [[File:Lecture_button.jpg|24px]] Lecture
 +
||<!--c4-->
 +
* Perverted (Lewd)
 +
|-
  
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.
+
| AA2Bgm003 [[File:BGMSadness.ogg|top]]
 +
||<!--c1-->
 +
* Sad
 +
||<!--c3-->
 +
* Harder to do any interaction (esp. [[File:Abuse.jpg|24px]]Fight)
 +
||<!--c4-->
 +
* Melancholy (Pessimistic)
 +
|-
  
* '''Victory count''': How many fights this person has won.
+
| AA2Bgm006 [[File:BGMTension.ogg]] (Voice)
 +
||<!--c1-->
 +
* High Tension
 +
||<!--c3-->
 +
* Easier to [[File:Lecture_button.jpg|24px]] Lecture and [[File:Invite_button.jpg|24px]]Invite
 +
||<!--c4-->
  
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.
+
|-
  
* '''Classes Skipped''': How many times this person has skipped class.
+
| AA2Bgm002 [[File:AA2Bgm002_29_49.ogg]]  (Pizzicato, Brass)
 +
||<!--c1-->
 +
* Anger
 +
* Jealousy
 +
||<!--c3-->
 +
* Harder to do any interaction
 +
* <span class="up" style="color: green">▲</span> Hate
 +
||<!--c4-->
 +
* Violent
 +
|-
  
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class and range from "F" to "A".
 
  
* '''Sport Grade''': Same as above, but for the sports test. Range from "F" to "A".
+
|}
  
* '''Club Grade''': Same as above, but for club activities. Range from "Eliminated in 1st round" to "Champion"
 
  
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.
+
==Events==
  
* '''First Anal Partner''': Same as above, except with anal sex.
+
===Startled===
 +
* Introduce randomness and scares player. {{ref|7|7}}
  
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.
+
===Gust of wind===
 +
[[File:Gust of wind.gif|thumb|A gust event interrupts an attempt by an NPC to talk.]]
 +
* Chat must be initiated by a female NPC outdoor
 +
* Skirt not required
 +
* If PC admits looking, and she loves PC, she blushes.
 +
* If PC admits looking, and she does not love <sup style="color:darkred">need clarification</sup> PC, she slaps PC.
  
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.
+
===Exam and tournament===
 +
* Every 2 weeks an exam / test is held on Saturday. <span style="color:darkred">[Need info : Club tournament frequency?]</span>
 +
* Teachers don't seat for exams. Students are graded by performance that can be checked in [[Artificial_Academy_2/Free_roam_(no_spoiler)|stats]].
 +
* Clubs compete against each other.
 +
** Club performance is the average of member's '''Club Score'''.
 +
** Number of member does not affect performance.
  
* '''Friend's Item''': See above.
+
===Get caught in gender restricted rooms===
 +
Getting caught inside an opposite toilet, changing room, shower
 +
* NPC may ask PC to leave, or [[Artificial_Academy_2/Interactions|slap]] PC without notice.
 +
* caught by lover NPC does ''not'' decrease Love towards PC
  
* '''Sexual Item''': See above.
+
===Lewd promise===
 
+
See [[Artificial_Academy_2/H_Guide|H Guide]]  
==Coupling Stats==
 
The third option the Jizou Statue gives will show H stats for any two characters.
 
 
 
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex.
 
 
 
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.
 
 
 
* '''Vaginal Sex''': Same as above for vaginal sex.
 
 
 
* '''Anal Sex''': Same as above for anal sex.
 
 
 
* '''Condom''': How many times this couple has used a condom during sex.
 
 
 
* '''Climax''': How many total times the two have climaxed during sex.
 
 
 
* '''Simultaneous Climax''': How many times this couple has climaxed together.
 
 
 
* '''Total Cum''': The total amount of cum produced by the male.
 
 
 
* '''Cum In Genital''': The amount of cum entered into the vagina.
 
 
 
* '''Cum In Anal''': Same as above, but for anal.
 
 
 
* '''Cum Swallowed''': Same as above, but for oral.
 
 
 
==Leaderboards==
 
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.
 
 
 
[[File:Wisdom_Leaderboard.jpg]]'''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).
 
  
[[File:Strength_Leaderboard.jpg]]'''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.
+
===NPC masturbation and sex===
 +
See [[Artificial_Academy_2/H_Guide|H Guide]]  
  
[[File:Popularity_Leaderboard.jpg]]'''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.
+
===Pregnancy===
 +
See [[Artificial_Academy_2/H_Guide|H Guide]]  
  
=Rumors=
+
===Others===
Going to the class or home together, going on dates, accepting confessions and starting or accepting any [[File:Contact_button.jpg|24px]] interaction will result in rumors about you spreading. Inevitably any lover will hear the rumor and may comment on it when you try to talk with them. This won't have any negative effects though. But if it hears a rumor that you had sex with someone else they will always confront you about it. You can deny the rumor and it won't have any negative effects although they may still mention them. If you admit that such a rumor is true then your lover will always get the <span style="color:RED">'''Unforgivable!'''</span> status. Note that if a lover hears a rumor about you and another NPC that is in a lover relationship with both then he/she will not be surprised or care about it.
+
See  [[Artificial_Academy_2/Interactions#NPC-.3EPC_exclusive_interactions|Interactions#NPC->PC]]  
  
=Events=
 
Any of these can occur under special circumstances during the week, some recur regularly.
 
 
==Sudden Departure Events==
 
Both the PC and the NPCs can get these events. In the case of the PC the game will end while in the case of the NPC they will become unplayable.
 
 
===Murder===
 
===Murder===
[[File:AA2_murder.jpg|thumb|The PC getting killed]]
+
* Requires NPC with the Evil [[Artificial_Academy_2/Card_editor|'''Trait''']]
These will only be caused by NPCs with the Evil trait.<br />
+
* Murder target is displayed by red [[Artificial_Academy_2/Mood_and_Opinion|statuses]]:
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:
+
** <span style="color:red;">'''I'll Get You'''</span> : Mistress of Evil's lover. Evil has caught them in public sex. Evil has ''some'' '''Hate''' towards.
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.
+
** <span style="color:red;">'''TOGETHER FOREVER'''</span> : Evil's lover. Evil has ''some'' '''Hate''' towards.  About to break up with. 
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.
+
* NPC attempting murder has distinct (or slower) walking animation.
 +
* PC murderer or arrested leads to [[#Game endings|game endings]]
 +
* In the class rooster (seating plan), arrested murderer is replaced by a [[File:AA2_cuffs.jpg|48px]] handcuff symbol. Victim [[File:AA2_memorial.jpg|48px]] flower.
 +
* Character having Lucky '''Trait''' can escape murder attempt. Murderer having Lucky '''Trait''' can escape arrest.
 +
* If PC survived or is not involved all along, time skips to the next morning, which makes it impossible to save the game or edit the class right after the event.
 +
* To evade or postpone, play as the Evil, try to reduce Hate towards the target, or increase Like or Love increase til it is above Hate.  
  
The murder can be postponed by selecting the evil character as PC and a character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]
+
<gallery mode=nolines>
 +
AA2_murder.jpg|Murdering the player
 +
</gallery>
  
When choosing to attack, the Evil NPC will have a different walking animation (which is also slower). When the murder happens the screen will flash red and a scream will be heard. After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.
+
==Game endings==
  
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.
+
'''Teacher dismissed'''
 
 
===Teacher termination===
 
 
[[File:fired.jpg|right]]
 
[[File:fired.jpg|right]]
A teacher will be forced to leave the school if it:
+
PC teacher is dismissed,
*Skips 3 classes
+
* Always, after ditched 3 lessons / club activities, or
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the "Class Prez" trait.
+
* Ocassionally, after getting caught having public sex by NPC with ''High/Highest'' '''Virtue''' and bad opinion, or with the "Class Prez" '''Trait'''.
 
 
==Gust of Wind==
 
[[File:Gust.jpg|thumb|Gust Event. Note that this girl is wearing a skirt as P.E. outfit]]
 
Rarely, when you are outdoors (more exactly when you see light wind blowing a character's hair when talking) and a girl attempts to talk with you, a gust of wind may blow her skirt (if she's wearing one). Afterwards she will ask if you looked. If you admit it she will blush if she loves you, otherwise she will slap you.
 
* This event was added in the v11 patch and is not present in prior versions
 
 
 
==NPCs playing with themselves==
 
[[File:NPCmasturbation.jpg|thumb|Being asked to "help them continue"]]
 
NPCs with lower virtue will go somewhere and masturbate when they're horny, such as after witnessing a H scene or when they're in the horny mood (frequency increased by the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait). If you catch such a NPC and he/she likes you enough, you may be approached sometime afterwards and asked to "help them continue".
 
 
 
==Exams and Evaluations==
 
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].
 
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.
 
 
 
===Lewd promise===
 
[[File:Lewd promise reward.jpg|thumbnail|NPC fulfilling Lewd Promise]]
 
During the week prior to the exam/tournament, a girl with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as <span style="color:#E0218A">'''Lewd Promise'''</span> and that girl will refuse sex with you until after the exam. If you succeed, the offering girl may approach you any evening to invite you to their home. Girls with the <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span> trait may approach you anytime.
 
  
Requesting public sex will also expend the Promise, whether it's interrupted or not, as will taking the girl to a private room. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.
+
'''Student expelled'''
 +
See [[Artificial_Academy_2/H_Guide|H Guide]]
  
If the offering character is High Virtue, or Normal Virtue but in a relationship or a virgin then they will refuse public H and private rooms so the invitation home is the only benefit you can get from the Promise.
+
'''Murdered'''
 +
See [[#Murder|Murder]]
  
Guys and girls with Highest Virtue will never offer lewd promises.
+
'''Arrested'''
 +
See [[#Murder|Murder]]
  
==Infirmary H==
+
==Corrections==
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.
 
  
==Random H==
+
* Atmosphere was previously referred to as mood. {{ref|2|2}}
===No choice H===
+
* Meaningful music file names are replaced with actual file names to, 1. avoid confusion with [[Artificial_Academy_2/Mood_and_Opinion|mood]] name and 2. make it easier to reference in [[Artificial_Academy_2/Free_roam_(no_spoiler)#Additional tab|CustomBgm]] and PPX modding.  
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]
 
It is possible for a character with the "Evil" trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene. Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt. Both situations are considered "normal" sex scenes (the Force Sex music does not play).
 
  
===Consolation H===
+
<!--  
A low virtue NPC who is in the "Sadness" mood may ask you to comfort them through H if you're their sex-friend.
 
  
=Game Ending=
+
These previously suggested on this page does not reflect [[Game overview|MiniPPX (modern installation)]],
'''Murder''' The game will end if the PC is killed by a character with the "Evil" trait right after the NPC gives its last words.
 
  
'''Teacher termination''' If the teacher is the PC and gets fired the game will end.
+
-->
  
'''Expulsion''' If the PC impregnated a girl but the girl no longer loves you then you will be expelled in the next Monday.
+
==Reference==
==Pregnancy Ending==
+
:1. {{note|1}} Japanese wiki ([http://www60.atwiki.jp/jinkou2/pages/19.html original deadlink], but see [https://web.archive.org/web/20161028051705/http://www60.atwiki.jp/jinkou2/pages/19.html archived 2016]).
The only non-bad ending. You can get this ending by impregnating a girl and then maintaining a lover relationship with a high favorability rating. During the next Monday she will excitedly reveal this and the game will end.
+
:2. {{note|2}} [https://docs.google.com/spreadsheets/d/11Ou2pNhL-dg5cJrdX_2cnpzk0rMG8buA6_WLD-1d6-w/edit?gid=1228953079#gid=1228953079 Interaction Success Rates (modding spreadsheet, crediting 2ch and egmanual's Mahiru, the "AI kazou")]. See also  [https://docs.google.com/spreadsheets/d/1gwmoVpKuSuF0PtEPLEB17eK_dexPaKU106ShZEpBLhg/edit?gid=176627586#gid=176627586 ACT_list - AA2 Data Reserve (spreadsheet containing links to 5 similar spreadsheets)]
 +
:3. {{note|3}} Shown are generalizations adapted from {{note|3}} [https://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Mood&oldid=17126 Revision as of 17:36, 23 March 2015] possibly written by [[User:XxGODLIKExx]]. Effect of Atmosphere varies according to AI files.
 +
:4. {{note|4}} [https://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips&oldid=38411 Artificial Academy 2: Gameplay Tips version 15:23, 11 March 2024]
 +
:5. {{note|5}} [https://f95zone.to/threads/1336/post-17337742#post-17337742  F95zone Monosomething]
 +
:6. {{note|6}} [https://f95zone.to/threads/1336/post-13831755#post-13831755 F95zone Monosomething]
 +
:7. {{note|7}} [https://f95zone.to/threads/1336/post-15592113#post-15592113 F95zone Kujokuji, Monosomething]
 +
:8. {{note|8}} Showing MiniPPX, (AAU), /hgg/ community translation; and Hongfire translation and others are in brackets.
 +
:9. {{note|9}} [https://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips/Training&oldid=18065 Artificial Academy 2: Training, 8 August 2015]

Latest revision as of 13:59, 12 October 2025

IllusionGames

all characters are at least 18


Artificial Academy 2 [edit]



Contains spoiler. Non-spoiler see Free roam (no spoiler). This article describes free roam non-sexual elements.

Teacher

Basics are covered in Free roam (no spoiler).

  • Teacher patrol route : Staff room > Class room > Roof .
  • Teacher never go home before students, including the PC.
  • Normal / High Virtue teacher-student romance is harder than student-student.

Rumors

Basics are covered in Free roam (no spoiler).

  • Lovers comment on rumor sometimes, those do not affect relationship.
  • Lovers always confront their lovers after hearing rumors about cheating, except the they are all mutually lovers. Denial does not affect relationship. Admitting always results in getting Unforgivable! status.

Performance

In the Stats screen, Leaderboards pages includes,

Wisdom Leaderboard.jpgIntelligence (Wisdom)

  • 0-999
  • Initial value is card Intelligence with a random deviation.
  • High Intelligence characters are more likely to gain Like from teachers and characters with the "Class Prez" Trait.
  • Similar to Academics in AA1.

Strength Leaderboard.jpgStrength

  • 0-999
  • Initial value is card Strength with a random deviation.
  • Increases movement speed.
  • Fight success rate affected by Strength and Fighting style.
  • Similar to Athletics in AA1, but less impact on movement speed.

Popularity Leaderboard.jpgPopularity

  • Improve by chatting and having good relationships.
  • Popular characters are more likely to get others to join by Group interactions.
  • Characters sometimes switch club spontaneously to join a popular character.
Performance growth 9
Intelligence Strength
  • Classroom lesson, and self study
  • Japanese room, and music room club
Work Hard Great success +6 -2
Great failure -4
Work Normally Small, medium or great success +4
Small or medium failure +2
Work Quick Small or medium success
Small failure
  • Sports lessons, and self practice
  • Dojo, gym or outdoor club
Work Hard Great success -2 +6
Great failure -4
Work Normally Small, medium or great success +4
Small or medium failure +2
Work Quick Small or medium success
Small failure
Multipurpose club Work Hard Great success +2 +2
Great failure -1 -1
Work Normally Small, medium or great success +1 +1
Small or medium failure 0 0
Work Quick Small or medium success
Small failure


Locations worth mentioning

See also Private Rooms

Staff Room

Staff room with the teacher inside
  • Clicking the book on the desk opens the PC Club setting screen. This action takes a bit of Period time.
  • This room is one of the return point of the teacher's regular patrol route loop.
  • Most often occupied by the teacher and students wishing to speak with the teacher.

Changing Rooms

  • Click the Locker to change clothes.
  • Students start changing between 1st and 2nd Period, then between 2nd and 3rd, and after 3rd, the teacher wears the same clothes between 1st and 2nd lesson, they are in their sports (or swimming) clothes after 2nd lesson, and they instantly wear their final clothing after 3rd lesson. 6

Toilets, changing rooms and showers

  • Being inside an occupied room restricted to the opposite gender may grant Shameless! or 10000 deaths not enough status.

Infirmary

  • Semi-private room. NPCs do not go and seek characters inside, but they can wander in when they roam.


Interactions

Basics are covered in Free roam (no spoiler).

  • On Normal Virtue perfectly compatible Orientation NPC
    • Average gain ~ 1 LLDH 5
    • Max LLDH gain ~ 10 (having sex for the first time with a lover) 5
  • Gain/Loss magnitude heavily affected by Orientation 5

See Interactions

Interrupt

Interrupting a conversation
  • PC and NPCs can interrupt any ongoing interactions except Invite button.jpgInvites that involve leading around.
  • Yellow circle under selected character means she is interacting with another one. Interact with her to interrupt.
    • Argue : Begin competiton. The interrupted NPC is the rival on the left. Picker is on the right.
    • What are you doing? : End the dialogue.
  • Being caught flirting (Influence button.jpgPraise, Chat button.jpgLove Conversation, etc. with the condition that the love interest is looking at you) with other girls by lover negatively affect her opinion. 4
  • Interrupting Love interactions increase interrupted's Hate towards interruptor, except when the interrupted and interruptor are "Love Rivals" Status 4

See also Interactions#NPC->PC

Compete

  • Some interruptions lead to forcing a character to pick one of the competitors.
  • NPCs usually compete out of Love / Like towards the picker.
  • NPCs may compete out of Dislike towards the rival.
  • Mood shift for both the winner and the loser.

PC competing for a NPC

  • The interrupted NPC is the rival on the left. NPC on the right can pick 1.that NPC 2.PC or 3.Neither.
  • Decision depends on Love.

NPC competing for the PC

  • When a NPC comes and interrupts ongoing PC-NPC interaction.
  • PC can pick either NPC, or "I don't know".
  • "I don't know" angers only the latecomer NPC and to a lesser extent
  • Sex interrupted leads having sex with the winner regardless of her current opinion.

Atmosphere

  • Atmosphere (雰囲気1), indicated by background music (BGM), describes the current environment. Atmosphere is not character mood2.
  • Atmosphere is affected by mood of NPCs and the PC at the current Location (Room).
  • Atmosphere affects interaction success rate 2
Atmosphere At least one character
in this mood
General effect3 Often when character
with this Trait is present 8
AA2Bgm07
AA2Bgm00
(Flute)
  • Happiness
  • Positive (Optimistic)
AA2Bgm011
(Rich Piano)
  • Embarrassed
  • Easier to do any interaction (esp. Contact button.jpgHug and Kiss)
  • Love
  • Romantic (Passionate)
AA2Bgm014
(Guitar)
  • Low Tension
  • Harder to Lecture button.jpg Lecture and Abuse.jpgFight
  • Like
  • Absentminded (Daydreamer)
AA2Bgm005
  • Horny
  • Easier to Contact button.jpg Contact
  • Harder to Lecture button.jpg Lecture
  • Perverted (Lewd)
AA2Bgm003
  • Sad
  • Harder to do any interaction (esp. Abuse.jpgFight)
  • Melancholy (Pessimistic)
AA2Bgm006
(Voice)
  • High Tension
  • Easier to Lecture button.jpg Lecture and Invite button.jpgInvite
AA2Bgm002
(Pizzicato, Brass)
  • Anger
  • Jealousy
  • Harder to do any interaction
  • Hate
  • Violent


Events

Startled

  • Introduce randomness and scares player. 7

Gust of wind

A gust event interrupts an attempt by an NPC to talk.
  • Chat must be initiated by a female NPC outdoor
  • Skirt not required
  • If PC admits looking, and she loves PC, she blushes.
  • If PC admits looking, and she does not love need clarification PC, she slaps PC.

Exam and tournament

  • Every 2 weeks an exam / test is held on Saturday. [Need info : Club tournament frequency?]
  • Teachers don't seat for exams. Students are graded by performance that can be checked in stats.
  • Clubs compete against each other.
    • Club performance is the average of member's Club Score.
    • Number of member does not affect performance.

Get caught in gender restricted rooms

Getting caught inside an opposite toilet, changing room, shower

  • NPC may ask PC to leave, or slap PC without notice.
  • caught by lover NPC does not decrease Love towards PC

Lewd promise

See H Guide

NPC masturbation and sex

See H Guide

Pregnancy

See H Guide

Others

See Interactions#NPC->PC

Murder

  • Requires NPC with the Evil Trait
  • Murder target is displayed by red statuses:
    • I'll Get You : Mistress of Evil's lover. Evil has caught them in public sex. Evil has some Hate towards.
    • TOGETHER FOREVER : Evil's lover. Evil has some Hate towards. About to break up with.
  • NPC attempting murder has distinct (or slower) walking animation.
  • PC murderer or arrested leads to game endings
  • In the class rooster (seating plan), arrested murderer is replaced by a AA2 cuffs.jpg handcuff symbol. Victim AA2 memorial.jpg flower.
  • Character having Lucky Trait can escape murder attempt. Murderer having Lucky Trait can escape arrest.
  • If PC survived or is not involved all along, time skips to the next morning, which makes it impossible to save the game or edit the class right after the event.
  • To evade or postpone, play as the Evil, try to reduce Hate towards the target, or increase Like or Love increase til it is above Hate.

Game endings

Teacher dismissed

Fired.jpg

PC teacher is dismissed,

  • Always, after ditched 3 lessons / club activities, or
  • Ocassionally, after getting caught having public sex by NPC with High/Highest Virtue and bad opinion, or with the "Class Prez" Trait.

Student expelled See H Guide

Murdered See Murder

Arrested See Murder

Corrections

  • Atmosphere was previously referred to as mood. 2
  • Meaningful music file names are replaced with actual file names to, 1. avoid confusion with mood name and 2. make it easier to reference in CustomBgm and PPX modding.


Reference

1. ^ Japanese wiki (original deadlink, but see archived 2016).
2. ^ Interaction Success Rates (modding spreadsheet, crediting 2ch and egmanual's Mahiru, the "AI kazou"). See also ACT_list - AA2 Data Reserve (spreadsheet containing links to 5 similar spreadsheets)
3. ^ Shown are generalizations adapted from ^ Revision as of 17:36, 23 March 2015 possibly written by User:XxGODLIKExx. Effect of Atmosphere varies according to AI files.
4. ^ Artificial Academy 2: Gameplay Tips version 15:23, 11 March 2024
5. ^ F95zone Monosomething
6. ^ F95zone Monosomething
7. ^ F95zone Kujokuji, Monosomething
8. ^ Showing MiniPPX, (AAU), /hgg/ community translation; and Hongfire translation and others are in brackets.
9. ^ Artificial Academy 2: Training, 8 August 2015