Difference between revisions of "Love Death Final!/Gameplay"
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===Story=== | ===Story=== | ||
===Rivals=== | ===Rivals=== | ||
+ | All Rival Quests have a reward of 5000 Money and a Level 25 difficulty. | ||
+ | *Nanami | ||
+ | *Urara | ||
+ | *Ichigo | ||
+ | *Koto | ||
+ | *Ayumi | ||
+ | *Kaede | ||
+ | *Kaoru | ||
+ | *Yuuki | ||
+ | *Itsumi | ||
+ | |||
===Chapters=== | ===Chapters=== | ||
Revision as of 19:38, 15 September 2013
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TeatimeGames at Wikia [edit]
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Contents
Main Menu
- Start - enters Campaign Mode
- Free H - enters a selection menu for H mode
- Free Battle - enters a selection menu for Arena Battles
- Config - enters Configuration menu
- Exit
Controls
Full list of controls -- More detailed descriptions are given in Battle and H-Mode sections.
Wandering and Battle Mode | |
WASD - Basic movement (forward/left/back/right) | Spacebar - Jump/DoubleJump |
SHIFT - Run | Q - Reset camera direction |
M - Character Menu (also displays these controls) | Mousewheel - Switch magic |
Battle Mode | |
LMB - Attack w/right hand | RMB - Attack w/left hand |
E - Toggle targeting | R - Reload |
G - Guard | MMB - Cast magic |
H Mode | |
WASD - Move characters (forward/left/back/right) | Q / E - Rotate characters left / right |
Space - Move up | CTRL - Move down |
SHIFT - Move faster while held | |
All Modes | |
ESC - Exit to Main Menu | Del - Toggle UI display |
P or Print Screen - Screenshot | F3 - Toggle Fullscreen/Windowed |
Campaign Mode
In this mode, you can adventure with your chosen character on a series of quests and challenges through different environments, building experience and gaining gold. You can choose your adventurer from any of the pre-made characters, or custom characters made in the character editor or imported from Tamzone.
Main: The two main heroines, Eir and Rota, each with their own quests. They also have individual scenes with Rivals they encounter.
Custom: These include additional scenario characters and any custom characters saved to your save/Allpack folder. Any custom characters saved with the filenames eir.alp or rota.alp will have access to Eir or Rota's unique quests and encounters, and share any progress and inventory gained with the Main versions.
Adventurer status is saved separately from the allpack, so editing a character in Tamtam will have no effect on that character's campaign progress. Entering campaign mode places your character in Rothschild square, where you can wander safely. Only the two red rings can be interacted with; one over a rug displaying merchandise, where new weapons can be purchased, and one at the path leading into the wilderness, where Quests can be embarked from.
Character Status and Inventory
The Character Menu displays current stats and inventory, and weapons and magics can be equipped. Menu buttons are arranged in this order:
Status shows Level, HP (hit points) and MP (magic points) with current amount on the left and max amount on the right. Exp is displayed with current amount on left and amount needed to gain a level on the right. Exp can only be gained by defeating enemies. And lastly, Money, is used to unlock more weapons, and can only be gained by completing Quests.
HP and MP both increase at fixed amounts per level. Power, a hidden stat, also increases the same way, and multiplies damage done by both weapons and magic.
Magic: All five magic attacks are available from the start: Fire, Ice, Shortbeam, Longbeam and Homing Beam. To use them in battle, they have to be equipped to one (or all) of the three available slots by left-clicking and dragging them into each. These can be re-arranged from this Menu at any time in wandering or battle modes. Casting in Battle is explained in the Battle mode section.
Weapons: Here the collection of weapons unlocked can be viewed and equipped. Any weapons saved to the character's outfit will be available for all characters, as will any weapons purchased from the weapons market.
Weapons can be individually equipped to right (main weapon) or left (sub weapon) hands. All weapons have different properties depending on whether they're single-wielded or dual-wielded in right or left hands, and some have more unique abilities.
Weapons are organized by Exotic weapons, which includes improvised, unconventional and thrown weapons, One-Handed Melee, Two-Handed Melee, Ranged, and Custom, which includes any Melee or Ranged weapon assigned to an 'Original' slot or loaded from the Import object type.
The last two buttons Return to game and Return to Title Menu.
Story
Rivals
All Rival Quests have a reward of 5000 Money and a Level 25 difficulty.
- Nanami
- Urara
- Ichigo
- Koto
- Ayumi
- Kaede
- Kaoru
- Yuuki
- Itsumi