Difference between revisions of "Summer Vacation! Scramble/Gameplay/Interactions"
(Added descriptions to the talk conditions.) |
(Added descriptions to the following talk conditions) |
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===Give Advice=== | ===Give Advice=== | ||
+ | All advices reduce the character's horniness to some extent. Success rate depends on the character's seriousness(virtue, related traits and mood) and is heavily influenced by his/her current horniness and the current map's mood. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Interaction !! Description !! Effect | ! Interaction !! Description !! Effect | ||
|- | |- | ||
− | | [[File:Make_a_statement.png|64px]]Suggest a meal|| | + | | [[File:Make_a_statement.png|64px]]Suggest a meal||Encourages the character to eat more often at the beach for the whole period. ||Tension(success) |
|- | |- | ||
− | | [[File:Make_a_statement.png|64px]]Encourage to study|| || | + | | [[File:Make_a_statement.png|64px]]Encourage to study||Encourages the character to study more often at the School for the whole period. ||Tension(success) |
|- | |- | ||
− | | [[File:Make_a_statement.png|64px]]Encourage to exercise|| || | + | | [[File:Make_a_statement.png|64px]]Encourage to exercise||Encourages the character to exercise more often at the Shrine for the whole period. ||Tension(success) |
|- | |- | ||
− | | [[File:Make_a_statement.png|64px]]Encourage Work|| || | + | | [[File:Make_a_statement.png|64px]]Encourage Work||Encourages the character to work more often at their Job for the whole period. ||Tension(success) |
|- | |- | ||
− | | [[File:Make_a_statement.png|64px]]Reflect on Relationship|| | + | | [[File:Make_a_statement.png|64px]]Reflect on Relationship||Discourages the character from showing affection. Depending on Virtue and Traits, this can have huge effects on how often the NPC will try to show affection for the whole period. ||Tension (success), Anger(failure, low favourability) |
|- | |- | ||
− | | [[File:Make_a_statement.png|64px]]Reflect on love affairs|| | + | | [[File:Make_a_statement.png|64px]]Reflect on love affairs||Discourages the character from forming relationships. Depending on Virtue and Traits, this can have huge effects on how often the NPC will try to make a relationship for the whole period. ||Tension(success), Anger(failure, low favourability) |
|- | |- | ||
− | | [[File:Make_a_statement.png|64px]]Reflect on sex|| || | + | | [[File:Make_a_statement.png|64px]]Reflect on sex||Discourages the character from having H. Depending on Virtue and Traits, this can have huge effects on how often the NPC will ask for H for the whole period. ||Tension(success), Anger(failure, low favourability) |
|- | |- | ||
|} | |} |
Revision as of 08:28, 5 November 2024
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all characters are at least 18
Summer Vacation! Scramble [edit]
- Map
- Interactions
- Favorability Rating
- H Guide
Contents
How do they work
The % value shown when interacting with somebody represents the chance of the character to accept the action. As long as that value is higher than 0% there is a chance for success. As long as the value is below 100% there is a chance to fail. It is possible to succeed with as low as 1% but the odds are just that low.
Most interactions can be used on the same character only three times per time period. After three uses on the same character the success rate will become 0% and that character will tell you to stop, making them angry.
The success rate is influenced by traits, virtue, mood, character stats and favorability rating.
Note that a failed interaction will not necessarily decrease the NPC's opinion. A NPC can either directly refuse, decreasing their opinion on you, or can say "another time", leaving their opinion unchanged.
Types of Interactions
There are 39 interactions that the Player can choose from, these are grouped in 11 categories.
Let's Talk
Listen to me
Give Advice
All advices reduce the character's horniness to some extent. Success rate depends on the character's seriousness(virtue, related traits and mood) and is heavily influenced by his/her current horniness and the current map's mood.
Consult about
Interaction | Description | Effect |
---|---|---|
Diet | ||
Studies | ||
Exercise | ||
Part-time job | ||
Relationships | ||
Love | ||
Sex |
Gossips
Interaction | Description | Effect |
---|---|---|
There's a good rumor | ||
There's a bad rumor | ||
Get along with | ||
I want to get along... | ||
What do you think about? |
Activities
Interaction | Description | Effect |
---|---|---|
Let's go eat | ||
Let's study | ||
Let's exercise | ||
Let's work | ||
Come to my room |
Feelings
Interaction | Description | Effect |
---|---|---|
Show affection | ||
Ask on a date | ||
Let's be lovers | ||
Let's Break up |
Contact
Interaction | Description | Effect |
---|---|---|
Headpat | ||
Hug | ||
Kiss | ||
Grope | ||
Sex |
Travel
Blackmail
When the player witnesses any of the these action: Public Masturbatio or a characterr doing certain actions with a non-lover while having a lover like: Hug, Kissing, Groping and Public H, the blackmail option will now be available when talking to an NPC. The game consider this as a Weakness toward the NPC, You will then have the option to blackmail them.
Other
Interaction | Description | Effect |
---|---|---|
Nothing | Cancel the interaction, if the interacted character hate you, they get mad for wasting their time | Give small unfavorable points toward the character? |
NPC Interactions
NPCs have access to more interactions than the player.