Difference between revisions of "Way"/Gameplay/March"
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| Crow #23 || Aid || 777 || 25% || Field Officer in Reconnaissance Corps.<br>"If I tell you enemy location, will you save me the tasty bits?" | | Crow #23 || Aid || 777 || 25% || Field Officer in Reconnaissance Corps.<br>"If I tell you enemy location, will you save me the tasty bits?" | ||
|} | |} | ||
| − | Mission Type: The difference between Raid and Aid are in the second leg, after reaching a Settlement. Raid missions gain | + | Mission Type: The difference between Raid and Aid are in the second leg, after reaching a Settlement. Raid missions gain Exp from Pillage, Aid missions gain Exp from Honor. |
Commanders increase Hero ability at different parts of a March or Arena Battle. | Commanders increase Hero ability at different parts of a March or Arena Battle. | ||
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! colspan="5" | Main Routes | ! colspan="5" | Main Routes | ||
|- | |- | ||
| − | ! Destination !! Difficulty !! Travel Tiles !! Avg Settlement Size !! Notes | + | ! Destination !! Difficulty !! Travel Tiles !! Avg Settlement Size !! Element !! Notes |
|- | |- | ||
| − | |Bamboo Village || || 3 || Hamlet || | + | |Bamboo Village || || 3 || Hamlet || Fire || |
|- | |- | ||
| − | | Nineveh || || 5 || Village || | + | | Nineveh || || 5 || Village || Wind || |
|- | |- | ||
| − | |Sandoni || || 6 || Village - City || | + | |Sandoni || || 6 || Village - City || Earth || |
|- | |- | ||
| − | |Accra || || 7 || City || | + | |Accra || || 7 || City || Sun || Higher Rewards and potential Fame |
|- | |- | ||
| − | |Selen || || 7 || City || | + | |Selen || || 7 || City || Water || |
|- | |- | ||
| − | | Snow Fields || 81 || 8 || City - Capital || | + | | Snow Fields || 81 || 8 || City - Capital || Moon || |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="6" | Hidden Village |
|- | |- | ||
| − | ! Destination !! Difficulty !! Travel Tiles !! Avg Settlement Size !! Notes | + | ! Destination !! Difficulty !! Travel Tiles !! Avg Settlement Size !! !! Notes |
|- | |- | ||
| − | |Cave of Trial || 20 || 5 || Village || Easiest route, location for # Artifacts | + | |Cave of Trial || 20 || 5 || Village || || Easiest route, location for # Artifacts |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="6" | Nineveh |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="6" | Sidith |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="6" | Black Harbor |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="6" | Cold Plains |
|- | |- | ||
| − | ! colspan=" | + | ! colspan="6" | Tabris |
|- | |- | ||
| − | |Gehenna || 666 || 10 || Capital || Maximum Difficulty | + | |Gehenna || 666 || 10 || Capital || || Maximum Difficulty |
|} | |} | ||
| + | * The item prizes from each of the 6 Routes have a specific element, which will improve the Love level of a Heroine living with the item. These are also the only places to find wedding dresses, though they don't actually make a difference on Love level. | ||
| − | + | Prizes - | |
| − | Prizes | ||
== Settlements == | == Settlements == | ||
| Line 75: | Line 75: | ||
|} | |} | ||
| − | Purchases | + | Purchases - split to Items page |
=== Homes === | === Homes === | ||
| Line 100: | Line 100: | ||
! Occupation !! Startup Cost !! Rate Scale !! Rate !! Max Income !! Scale Max | ! Occupation !! Startup Cost !! Rate Scale !! Rate !! Max Income !! Scale Max | ||
|- | |- | ||
| − | |Bakery || 20 || Honor || ÷20 || 10 || 200 | + | |Bakery || 20 || Honor || ÷20 || 10 || 200 |
|- | |- | ||
|Highwayman || 10 || Pillage || ÷5 || 10 || 500 | |Highwayman || 10 || Pillage || ÷5 || 10 || 500 | ||
| Line 128: | Line 128: | ||
|Spice Merchant || 100 || Flat || 40 || 40 || - | |Spice Merchant || 100 || Flat || 40 || 40 || - | ||
|- | |- | ||
| − | |Collections || 10 || Flat || 5 || | + | |Collections || 10 || Flat || 5 || 40 || - |
|- | |- | ||
| − | |Gravekeeper || 10 || Flat || 5 || | + | |Gravekeeper || 10 || Flat || 5 || 40 || - |
|- | |- | ||
| − | |Housekeeping || 10 || Flat || 5 || | + | |Housekeeping || 10 || Flat || 5 || 40 || - |
|- | |- | ||
|Scribe || 30 || Honor || ÷20 || 10 || 200 | |Scribe || 30 || Honor || ÷20 || 10 || 200 | ||
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|Artist || 30 || Honor || ÷20 || 15 || 300 | |Artist || 30 || Honor || ÷20 || 15 || 300 | ||
|- | |- | ||
| − | |Musician || 50 || Honor || | + | |Musician || 50 || Honor || ÷25 || 25 || 620 |
|- | |- | ||
|Dollmaker || 40 || Honor || ÷20 || 20 || 400 | |Dollmaker || 40 || Honor || ÷20 || 20 || 400 | ||
| Line 175: | Line 175: | ||
=== Hero Items === | === Hero Items === | ||
| − | split to | + | split to Items page |
Latest revision as of 04:20, 24 July 2015
- Recent changes
- All pages
- Wiki tutorial
- Purge (this page)
all characters are at least 18
Story
- Hanafuda System
- Quests
- Hidden Village
Expedition Units
| Commander | Mission Type | Power capacity |
Bonus Exp% | Description |
|---|---|---|---|---|
| Alec | Raid | 1200 | 15% | Takes strong early command with preemptive assault. The mohawk is his trademark. |
| Kahjeer | Raid | 1200 | 15% | Holds tactical command in first half with coordinated skirmishes. |
| Braiam | Aid | 700 | 25% | Famously patient observer, catches up with late battle strategy. |
| Crow #23 | Aid | 777 | 25% | Field Officer in Reconnaissance Corps. "If I tell you enemy location, will you save me the tasty bits?" |
Mission Type: The difference between Raid and Aid are in the second leg, after reaching a Settlement. Raid missions gain Exp from Pillage, Aid missions gain Exp from Honor.
Commanders increase Hero ability at different parts of a March or Arena Battle.
- Alec's Unit can gain the most Exp and Meat in the first tiles of a Route, and make the fastest gains in the first part of Battle.
- Kahjir's Unit gains the most through the first leg of a Route, and the first half of a Battle.
- Braiam's Unit gains the most benefit on the second leg of a Route, and the late part of Battle.
- Marielle's Unit has balanced benefits in Route and Battle, but can make sudden leaps forward during Battle, bypassing more territory.
Routes
| Main Routes | |||||
|---|---|---|---|---|---|
| Destination | Difficulty | Travel Tiles | Avg Settlement Size | Element | Notes |
| Bamboo Village | 3 | Hamlet | Fire | ||
| Nineveh | 5 | Village | Wind | ||
| Sandoni | 6 | Village - City | Earth | ||
| Accra | 7 | City | Sun | Higher Rewards and potential Fame | |
| Selen | 7 | City | Water | ||
| Snow Fields | 81 | 8 | City - Capital | Moon | |
| Hidden Village | |||||
| Destination | Difficulty | Travel Tiles | Avg Settlement Size | Notes | |
| Cave of Trial | 20 | 5 | Village | Easiest route, location for # Artifacts | |
| Nineveh | |||||
| Sidith | |||||
| Black Harbor | |||||
| Cold Plains | |||||
| Tabris | |||||
| Gehenna | 666 | 10 | Capital | Maximum Difficulty | |
- The item prizes from each of the 6 Routes have a specific element, which will improve the Love level of a Heroine living with the item. These are also the only places to find wedding dresses, though they don't actually make a difference on Love level.
Prizes -
Settlements
| Size | Min Sheep | Travel Tiles |
|---|---|---|
| Hamlet | 5 | 1 |
| Village | 20 | 2 |
| City | 30 | 3 |
| Capital | 40 | 4 |
Purchases - split to Items page
Homes
| Size | Cost | Storage Space | Shop Space | Min Requirements |
|---|---|---|---|---|
| Stable | 3 | 1 | 1 | Any Settlement |
| Mountain Shack | 10 | 2 | 1 | Any Settlement |
| Comfortable Home | 30 | 3 | 2 | Village, 30 Difficulty |
| Large Mansion | 70 | 5 | 4 | City, 60 Difficulty |
| Beautiful Castle | 150 | 6 | 5 | Capital, 150 Difficulty |
| Custom Castle | 180 | 6 | 5 | Capital, 150 Difficulty |
A Custom Castle has the same conditions and properties, but for 30 more Cost, can be customized in the HERO_icon/Home folder.
Jobs
| Occupation | Startup Cost | Rate Scale | Rate | Max Income | Scale Max |
|---|---|---|---|---|---|
| Bakery | 20 | Honor | ÷20 | 10 | 200 |
| Highwayman | 10 | Pillage | ÷5 | 10 | 500 |
| Bandit | 30 | Pillage | ÷5 | 30 | 150 |
| Woodsman | 10 | Rewards | ÷10 | 5 | 500 |
| Vintner | 50 | Honor | ÷20 | 25 | 500 |
| Shepherd | 10 | Flat | 5 | 5 | - |
| Water Vendor | 10 | Flat | 5 | 5 | - |
| Shoemaker | 10 | Flat | 5 | 5 | - |
| Udon Shop | 20 | Honor | ÷20 | 10 | 200 |
| Soba Shop | 20 | Honor | ÷20 | 10 | 200 |
| Sushi Shop | 50 | Honor | ÷20 | 25 | 500 |
| Fishmonger | 20 | Flat | 10 | 10 | - |
| Oil Merchant | 20 | Flat | 10 | 10 | - |
| Spice Merchant | 100 | Flat | 40 | 40 | - |
| Collections | 10 | Flat | 5 | 40 | - |
| Gravekeeper | 10 | Flat | 5 | 40 | - |
| Housekeeping | 10 | Flat | 5 | 40 | - |
| Scribe | 30 | Honor | ÷20 | 10 | 200 |
| Loanshark | 60 | Pillage | ÷4 | 30 | 120 |
| Bodyguard | 20 | Rewards | ÷10 | 10 | 100 |
| Bounty Hunter | 50 | Pillage | ÷5 | 30 | 150 |
| Doctor | 60 | Honor | ÷20 | 30 | 600 |
| Artist | 30 | Honor | ÷20 | 15 | 300 |
| Musician | 50 | Honor | ÷25 | 25 | 620 |
| Dollmaker | 40 | Honor | ÷20 | 20 | 400 |
| High Class Bookstore | 50 | Flat | 20 | 20 | - |
| Librarian | 20 | Flat | 8 | 8 | - |
| Locksmith | 10 | Flat | 5 | 5 | - |
| Dancer | 10 | Flat | 5 | 5 | - |
| Takoyaki Shop | 10 | Flat | 5 | 5 | - |
| Crepes Shop | 10 | Flat | 5 | 5 | - |
| Tailor | 10 | Flat | 5 | 5 | - |
| Surgeon and Barber | 30 | Flat | 10 | 10 | - |
| Confectioner | 30 | Honor | ÷20 | 15 | 300 |
| Jeweler | 100 | Honor | ÷15 | 50 | 750 |
| Minstrel | 10 | Honor | ÷30 | 30 | 900 |
Scale Max is the amount of Honor/Pillage/Rewards at which Income stops increasing.
Hero Items
split to Items page