Difference between revisions of "Way"/Gameplay/Summoning"
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | ! width="120px" | Spirit !! width="20px" | Heart/Karma Cost !! width="20px" | +Hunt/Search/Combat !! width=" | + | ! width="120px" | Spirit !! width="20px" | Heart/Karma Cost !! width="20px" | +Hunt/Search/Combat !! width="80px" | Hunt Bonus !! width="80px" | Search Bonus !! width="80px" | Combat Bonus !! width="20px" | Defense !! Notes |
|- | |- | ||
| Ghost Archer<br>[[File:Way_Water.png|20px|Water]] || 1/3 || 1/1/0 || || [[File:Way_Kasu.png|35px|Dregs]] || || -1 || | | Ghost Archer<br>[[File:Way_Water.png|20px|Water]] || 1/3 || 1/1/0 || || [[File:Way_Kasu.png|35px|Dregs]] || || -1 || | ||
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=== Shadow Heroes === | === Shadow Heroes === | ||
− | + | Shadow Heroes will be summoned according to all Elemental Attributes along a row of the graveyard, plus any Elemental Effect granted from the scroll. No Spirits are Elemental Sun, so a Scroll of Light would be required to add it. | |
{| class="wikitable" | {| class="wikitable" | ||
|+ Sacrifice / Element | |+ Sacrifice / Element | ||
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! No Elements || colspan="12" align="center" | Any sacrifice summons Cavalier | ! No Elements || colspan="12" align="center" | Any sacrifice summons Cavalier | ||
|- | |- | ||
− | ! scope="col" style="align=center;" width="100"| 1 Element !! Anteater !! Blessed Anteater !! Fish !! Blessed Fish !! Rhinoceros !! Blessed Rhino !! Crocodile !! Blessed Crocodile !! Sheep !! Blessed Sheep !! Cobra !! Blessed Cobra | + | ! scope="col" style="align=center;" width="100"| 1 Element !! [[File:Way_Wood.png|25px|Wood]] Anteater !! Blessed Anteater !! [[File:Way_Water.png|25px|Water]] Fish !! Blessed Fish !! [[File:Way_Fire.png|25px|Fire]] Rhinoceros !! Blessed Rhino !! [[File:Way_Wind.png|25px|Wind]] Crocodile !! Blessed Crocodile !! [[File:Way_Moon.png|25px|Moon]] Sheep !! Blessed Sheep !! [[File:Way_Sun.png|25px|Sun]] Cobra !! Blessed Cobra |
|- | |- | ||
| [[File:Way_Wood.png|40px|Wood]] || Gladiator || Gladiator || Cavalier || Hunter || Cavalier || || Mercenary || Mercenary || Gladiator || Dark Axeman || Soldier || Soldier | | [[File:Way_Wood.png|40px|Wood]] || Gladiator || Gladiator || Cavalier || Hunter || Cavalier || || Mercenary || Mercenary || Gladiator || Dark Axeman || Soldier || Soldier | ||
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| [[File:Way_Water.png|35px|Water]][[File:Way_Sun.png|35px|Sun]] || Demonologist || || Mercenary || || Cavalier || || Mercenary || || Herald || Herald || Mercenary || | | [[File:Way_Water.png|35px|Water]][[File:Way_Sun.png|35px|Sun]] || Demonologist || || Mercenary || || Cavalier || || Mercenary || || Herald || Herald || Mercenary || | ||
|- | |- | ||
− | | [[File:Way_Fire.png|35px|Fire]][[File:Way_Wind.png|35px|Wind]] || Soldier || || Bandit || || Dark Axeman || || Gladiator || || Crystal Gazer || Crystal Gazer || Soldier || | + | | [[File:Way_Fire.png|35px|Fire]][[File:Way_Wind.png|35px|Wind]] || Soldier || || Bandit || || Dark Axeman || || Gladiator || || Crystal Gazer || Crystal Gazer || Soldier || Crystal Gazer |
|- | |- | ||
| [[File:Way_Fire.png|35px|Fire]][[File:Way_Moon.png|35px|Moon]] || Cursed Warrior || || Gladiator || || Gladiator || || Black Bowman || || Cursed Warrior || Cleric || Cursed Warrior || | | [[File:Way_Fire.png|35px|Fire]][[File:Way_Moon.png|35px|Moon]] || Cursed Warrior || || Gladiator || || Gladiator || || Black Bowman || || Cursed Warrior || Cleric || Cursed Warrior || |
Latest revision as of 00:30, 13 July 2015
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- Recent changes
- All pages
- Wiki tutorial
- Purge (this page)
all characters are at least 18
Story
- Hanafuda System
- Quests
- Summoned Spirits
- Max Karma Guide
- Hidden Village
Minions
Notes:
- The "Brave" support may have an effect on the opponent AI's aggressiveness.
- The elements occupying each row will influence the Shadow Heroes that can be summoned. See next table.
Shadow Heroes
Shadow Heroes will be summoned according to all Elemental Attributes along a row of the graveyard, plus any Elemental Effect granted from the scroll. No Spirits are Elemental Sun, so a Scroll of Light would be required to add it.