Difference between revisions of "Artificial Academy 2/Character Creation/Traits"

From Hgames Wiki
Jump to: navigation, search
(another effect of the "Indecisive" trait)
(rearrange content)
 
(19 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Artificial_Academy_2}}
+
#REDIRECT [[Artificial Academy 2/Card_editor_(no_spoiler)]]
=FAQ=
 
*'''Q: How do I give a character more than two traits?'''<br />A: The unlocked maker can give anyone unlimited traits. This applies to sexual preferences too.
 
*'''Q: Will this produce negative effects?'''<br />A: Not at all. Of course, there's no point in giving a character conflicting traits.
 
 
 
Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific color it is the same in both translations.
 
[[File:deaf_option.jpg|thumb|"deaf" trait gives you this third option]]
 
[[File:masochist.jpg|thumb|Masochist characters can get positive results from insults]]
 
{| class="wikitable"
 
|-
 
! Trait !! Effects
 
|-
 
| Easygoing||-easier to raise love points and chemistry
 
|-
 
| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points
 
|-
 
| Bad with Guys||-less Like/Love points gained when interacting with guys
 
 
 
-accepts good rumors about guys harder
 
 
 
-will never interrupt or compete with guys
 
|-
 
| Bad with Girls||-less Like/Love points gained when interacting with girls
 
 
 
-accepts good rumors about girls harder
 
 
 
-will never interrupt or compete with girls
 
|-
 
| Charming||-positive modifier to relationship point
 
 
 
-NPCs will seek this character for interaction but are also more likely to interrupt conversations
 
|-
 
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action
 
|-
 
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action
 
|-
 
| <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||-increases the chances of joining any group activities
 
|-
 
| Obedient||-easier to accept the the "encourage", "group", and "follow me" options
 
|-
 
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods
 
 
 
-bonus to cheering others up
 
 
 
-dates are more likely to be successful
 
|-
 
| Shy||-harder to accept physical contact and public H action in the presence of other people
 
 
 
-will always run away when witnessing H
 
 
 
-less likely to ask someone on a date
 
|-
 
| Jealous||-increased chances of interrupting conversation and H
 
|-
 
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods
 
-becomes depressed after witnessing a fight
 
|-
 
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods
 
 
 
-easier to raise chemistry
 
 
 
-increases the frequency and the success rate of lewd actions and topics
 
 
 
-more likely to masturbate when horny
 
 
 
-will never interrupt or run away when it witnesses H
 
|-
 
| Serious||-always present at school
 
 
 
-visits clubs regularly at least once in every session
 
 
 
-increased chances of interrupting H
 
 
 
-will never skip classes
 
|-
 
| Calm||-more stable mood
 
 
 
-resistant to angry moods
 
 
 
-will almost never do anything (talk, interrupt, slap, etc.) unless balanced by other traits
 
|-
 
|-
 
| Impulsive||-easily changes moods, bad or good
 
|-
 
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed
 
 
 
-will never be present before the homeroom class starts
 
 
 
-leaves the school early
 
 
 
-will never try to break up with a lover
 
 
 
-will never slap, insult or start a fight
 
|-
 
| Violent||-prone to angry moods
 
 
 
-twice more likely to start a fight with characters he or she hates
 
 
 
-increases chances of slapping
 
|-
 
| Passive||-unlikely to initiate H conversation or actions and unlikely to confess
 
|-
 
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters
 
|-
 
| Class Prez||-unlikely to take part in Teacher-student sex
 
 
 
-can get teachers fired if he or she catches them during H
 
 
 
-increases the frequency of "everyone, let's..." actions
 
 
 
-will always try to interrupt fights
 
|-
 
| Chatty||-increases frequency of triggering conversation
 
 
 
-increased frequency of gossiping rumors, good or bad, but not their success rate
 
|-
 
| Always Hungry||-can eat three times during one period
 
 
 
-talking about food has double success rate
 
 
 
-hungry NPCs tend to loiter in cafeteria
 
|-
 
| <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>||-double success rate for discussing "Love"
 
-twice more likely to hug/kiss/confess/date their lovers
 
|-
 
| <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||-always refuses hug/kiss/touch interactions until is in a relationship
 
|-
 
| Indecisive||-unlikely to choose someone when two characters compete
 
 
 
-will not ask to become lovers with anyone
 
|-
 
| Competitive||-more likely to compete when interrupting
 
|-
 
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors
 
 
 
-very likely to call people from adjacent rooms when it sees a fight, a H scene or someone in a gender-restricted room
 
 
 
-NPCs with this trait can force exploitable characters
 
|-
 
| Diligent||-visits the library regularly at least once in every session
 
 
 
-increases the success rate of accepting "Let's study".
 
|-
 
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class
 
 
 
-may invite you to skip the class
 
 
 
-may invite you to have sex in the infirmary
 
 
 
-greatly increases favorability to those who skip with them
 
|-
 
| Masochist||-insults increase the relationship points but may still fail
 
|-
 
| Sweaty||-body becomes noticeably shiny
 
 
 
-increased chances of visiting the shower room or the pool
 
|-
 
| Evil||-will never break up with, or permit a break up from, any lover
 
 
 
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)
 
 
 
-will attempt to kill anyone they witnessed having sex with their lover
 
 
 
-can force sex on the player
 
 
 
-will almost never stop from continuing a H scene if seen
 
|-
 
| Deaf||-has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship
 
|-
 
| Exploitable||-can be forced by anyone
 
 
 
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly
 
|-
 
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased
 
 
 
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (but not if you [[Artificial Academy 2/Cheats|force every day to be risky]])
 
|-
 
| Lucky||-increased chances of "coping a feel" during massage
 
 
 
-has a chance of escaping murder or getting away after killing someone
 
* If both characters have this trait then the victim dies and the murderer gets arrested as usual
 
|-
 
|}
 

Latest revision as of 11:49, 21 September 2025