Difference between revisions of "Custom Order Maid 3D2/Gameplay/Yotogi"
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m (Idris moved page Custom Order Maid 3D 2/Gameplay/Yotogi to Custom Order Maid 3D2/Gameplay/Yotogi: KISS usually uses "3D2" instead of "3D_2") |
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− | {{Custom Maid 3D 2}} | + | {{Custom Order Maid 3D 2}} |
− | == | + | ==Types of Yotogi== |
+ | As of now, there are two types of Yotogi; normal Yotogi and Story-oriented Yotogi. | ||
+ | |||
+ | === Normal Yotogi === | ||
+ | This is the same Yotogi that is used in CM3D2 but with some improvements: | ||
+ | * Major category that determines the item use in a yotogi session is added | ||
+ | * Skill Lock is added to lock skill leveling progress | ||
+ | * Punishment Yotogi is not longer available | ||
+ | |||
+ | === Story-Oriented Yotogi === | ||
+ | As of GP01, a Story-Oriented Yotogi has been added that caters on Harem, Swapping and Netorase theme. In this type of yotogi, you will go through events before starting the yotogi session, a few events in between yotogi sessions and the last event after the last yotogi session ended. There is also a simplified version of the Story-Oriented Yotogi that omitted the events and focus more on Yotogi session. | ||
+ | |||
+ | However, you cannot assign any skills at your own will, nor can you freely arrange the order of the skills. | ||
+ | |||
+ | ==Yotogi Status Bar== | ||
The three bars at the top of the H interface are, from left to right: Excitement(興奮値), Mind(精神), Sensuality(官能). | The three bars at the top of the H interface are, from left to right: Excitement(興奮値), Mind(精神), Sensuality(官能). | ||
− | [[File:|thumb|550px|center|Excitement, Mind and Sensuality]] | + | [[File:Yotogi_interface_1.jpg |thumb|550px|center|Excitement, Mind and Sensuality]] |
In COM3D2, Excitement and Mind meter remains the same as CM3D2, but Reason meter is being replaced with Sensuality meter. However, Reason meter is still being used in the Compatibility Mode in the game. | In COM3D2, Excitement and Mind meter remains the same as CM3D2, but Reason meter is being replaced with Sensuality meter. However, Reason meter is still being used in the Compatibility Mode in the game. | ||
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* Sensuality determines the maid's sensitivity to sexual urges. It will go up with any action, with the action in red text will give extra sensuality points. | * Sensuality determines the maid's sensitivity to sexual urges. It will go up with any action, with the action in red text will give extra sensuality points. | ||
* Once the sensuality meter is maxed out, you can use '''Go into heat''' action skill to make the maid go into heat. | * Once the sensuality meter is maxed out, you can use '''Go into heat''' action skill to make the maid go into heat. | ||
− | * When the maid go into heat, the mind meter will stop depleting, and the sensuality meter will be depleted instead | + | * When the maid go into heat, the mind meter will stop depleting, and the sensuality meter will be depleted instead. |
* When the sensuality meter reaches 0, the action skills will be hidden until you move to the next skill. However, you will still get the full mind meter, unless the mind meter is 0 when you use '''Go into heat''' action skill, in which you will still get 50% full on the next skill. | * When the sensuality meter reaches 0, the action skills will be hidden until you move to the next skill. However, you will still get the full mind meter, unless the mind meter is 0 when you use '''Go into heat''' action skill, in which you will still get 50% full on the next skill. | ||
|- | |- | ||
|} | |} | ||
− | == | + | ==Arousal Engagement System== |
+ | This is a new system that allows you to watch the maid go in to heat during yotogi service. When the excitement gauge is at 200 and the Sensuality gauge is full, '''Go into heat''' action skill will appear, which allows you to make the maid go horny. When that happens, animations and lines will also change and stats' gain will increase too.The effect will last until you proceed to the next skill. Note that there are a few skills that does not support this system. | ||
+ | |||
+ | ==Yotogi Skills== |
Latest revision as of 16:59, 29 November 2021
Contents
Types of Yotogi
As of now, there are two types of Yotogi; normal Yotogi and Story-oriented Yotogi.
Normal Yotogi
This is the same Yotogi that is used in CM3D2 but with some improvements:
- Major category that determines the item use in a yotogi session is added
- Skill Lock is added to lock skill leveling progress
- Punishment Yotogi is not longer available
Story-Oriented Yotogi
As of GP01, a Story-Oriented Yotogi has been added that caters on Harem, Swapping and Netorase theme. In this type of yotogi, you will go through events before starting the yotogi session, a few events in between yotogi sessions and the last event after the last yotogi session ended. There is also a simplified version of the Story-Oriented Yotogi that omitted the events and focus more on Yotogi session.
However, you cannot assign any skills at your own will, nor can you freely arrange the order of the skills.
Yotogi Status Bar
The three bars at the top of the H interface are, from left to right: Excitement(興奮値), Mind(精神), Sensuality(官能).
In COM3D2, Excitement and Mind meter remains the same as CM3D2, but Reason meter is being replaced with Sensuality meter. However, Reason meter is still being used in the Compatibility Mode in the game.
Excitement |
|
---|---|
Mind |
|
Sensuality |
|
Arousal Engagement System
This is a new system that allows you to watch the maid go in to heat during yotogi service. When the excitement gauge is at 200 and the Sensuality gauge is full, Go into heat action skill will appear, which allows you to make the maid go horny. When that happens, animations and lines will also change and stats' gain will increase too.The effect will last until you proceed to the next skill. Note that there are a few skills that does not support this system.