User:Ggy
From Hgames Wiki
Artificial_Academy_2 : 2025 update
Recording 2025 update only. Not meant to be rules.
- Aims to help beginners seeking basic UI and gameplay.
- Updated e.g. MiniPPX info
- Added each pieces of information from long guides/tips to their relevant pages. Moved opinionated guides to seperate How-tos.
- Does not aim to copy stats from AI files.
- Original research because this game is closed sourced.
- Don't spoil the fun: Pages with "No spoiler" titles provides the most basic gameplay and UI info, and minimal stats. Light spoiler enclosed within collapsable DOM.
- A How-to contains less spoiler if it describes a single objective.
Non ambiguous expressions.
Whenever 2 parties are considered, there are 2+ sets of data, including bidirectional LLDH, each one's mood etc.
- LLDH
- [increase/gain/decrease/loss] [Love/Like/Dislike/Hate] towards PC
- [increase/gain/decrease/loss] [Love/Like/Dislike/Hate] on PC
- [increase/gain/decrease/loss] [Love/Like/Dislike/Hate] (the whom is omitted if context is clear)
- [increase/gain/decrease/loss] PC's [Love/Like/Dislike/Hate] towards NPC
- [increase/gain/decrease/loss] PC's [Love/Like/Dislike/Hate] (the whom is omitted if context is clear)
- [increase/gain/decrease/loss] [Love/Like/Dislike/Hate] towards the third party
- mood
- make NPC [Horny/Angry/Sad] / angers / put NPC in Energetic mood
- [increase/gain/decrease/loss] Horiness
- interactions
- [easier/harder] to ...
- [more/less] likely to ...
- make NPC [more/less] likely to ...
- [increase/decrease] success rate
- make NPC ... [more/less] frequently
- Terms e.g. Love, Like, Dislike, Hate captalized and bold for LLDH; For interactions, Love followed by "interaction", beside icon; otherwise try to avoid using these words, or rephrase so that they are in lowercase.
Ambiguous expressions used, to retain useful content,
- improve LLDH
- positive opinion
- improve mood
Expressions replaced,
- high favorability