Difference between revisions of "Talk:Sexy Beach Premium Resort/Gameplay"

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== Exchange P for G ==
 
  
I don't know where this should be organized yet. Maybe in a Tips section, or an expanded Sexy Land section or article.
 
 
All of Sexy Land's items sell out, and the highest value items sell out after only 1 purchase. The maximum P per day that you can convert to G is 875P, for a maximum of 4280G per day.
 
 
{| class="wikitable"
 
|-
 
! Item !! Limit !! P Value !! G Value
 
|-
 
| Gold Bar || 1 || 300P || 1500G
 
|-
 
| Rare Sexy Crab || 1 || 200P || 1000G
 
|-
 
| Gem || 1 || 100P || 650G
 
|-
 
! colspan=4 |
 
|-
 
| colspan=2 | Subtotal || 600P || 3150G
 
|-
 
| colspan=4 |
 
|-
 
| Ore Fragment || 1 || 50P || 30G
 
|-
 
| Power Potion || 10 || 20P<br>x10 = 200P || 100G<br>x10 = 1000G
 
|-
 
| Sexy Snack || 5 || 5P<br>x10 = 25P || 20G<br>x10 = 100G
 
|-
 
! colspan=4 |
 
|-
 
| colspan=2 | Subtotal || 255P || 1130G
 
|-
 
! colspan=2 | Total || 875P || 4280G
 
|}
 
 
Not all of these have an efficient exchange rate, so whether it's more valuable to spend all your P or wait until the next day for a better deal depends on the rate at which you're earning P.
 
 
On the budget end: if you're only earning the P in order to make quick G from it. You can make 500P quickly from 2 quick games of Sexy Shooter each morning. This is assuming a minimum of 250P per game; if you focus on shooting Makoto down (200P), then shooting 25 dolphins before the clock times out is trivially easy. The more practiced you get at this the more P you'll make, but not by a significant amount.
 
 
500P buys a Gold Bar and a Rare Sexy Crab, which sell to the vendor outside for a cool 2500G. After that, the exchange efficiency drops. If you want to maximize the value of your P (and/or minimize the time you spend earning it,) then it's best to conserve any remaining P for the next day.
 
 
The Gem and Power Potions are decent trades, at 1:6.5 and 1:6 exchange ratios. Sexy Snacks net 1:4 in exchange, a cheap payout for a cheap cost. Ores have the absolute worst rate, netting only 0.6G per P spent.
 
 
On the surplus end: if you're gaining P faster than you can spend it all and already own one of every toy sold. You may as well cash in all your P in for G; rinse and repeat.
 

Latest revision as of 19:57, 17 September 2015