RyonaRPG → Curse Level

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RyonaRPG edit


Japanese release
Core 0163
2026-04-29



Gameplay:

Technical help:


External links:

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Curse Level controls whether equipped gear can be removed. It is an equipment-locking rule, not the same as the Curse damage attribute or a status effect.

The game checks the equipped item's database ID, the character using it, and sometimes the current event state. This means two copies of similarly named gear may behave differently, and an item that is normally removable may become locked while its event is active.

Curse levels

Level Meaning Normal removal
0 Not cursed Can be unequipped normally
1 Mild curse A church Sister or a Demon Stripper can normally remove it
2 Strong curse General curse removal fails; resolve the item's own event or use its dedicated method

Curse Level is only the general removal gate. Parasite evolution, transformations and scripted scenes can impose additional checks. If a Level 1 item refuses ordinary removal, first finish or reverse the event that is maintaining it.

How to remove cursed equipment

Level 1

Ask a Sister at a church to remove cursed equipment, or use a Demon Stripper. These methods handle ordinary Level 1 curses but do not override every parasite, transformation or character-specific event.

Level 2

Level 2 equipment must be handled individually. The most important cases are listed under Level 2 and changing-level equipment. Do not discard a save merely because the church refuses an item: this is usually the intended clue that its source event must be resolved.

Curse talismans

The Forced Nudity Talisman and Money-Draining Talisman are removed with a Curse Talisman Doll, sold by the stolen-goods merchant. Removing the Forced Nudity Talisman can advance it into the Money-Draining Talisman, which must then be removed separately.

Level 1 equipment

The following items are recognized by the game's curse check as Level 1. “Conditional” means that the curse only applies to a supported character, equipment combination or event state.

ID Equipment Notes
0035 Demon's Claw Conditional character curse
0099 Evil Corset Conditional character curse
0109 Iron Maiden Conditional character curse
0119 Demon Dress Conditional character curse
0140 Demon's Collar Standard Level 1 curse
0349 Slave Princess's Handcuffs Standard Level 1 curse
0350 Prisoner's Shackles Standard Level 1 curse
0433 Succubus Whip Conditional character curse
0444 Vampire Fang Conditional character curse
0456 Sense of Death Conditional character curse
0466 Damakrakus Sword Standard Level 1 curse
0476 Dark Sword Catiua Standard Level 1 curse
0477 Demon Sword Nihil Conditional character curse
0481 Blood Sword Conditional character curse
0484 Cleria Sword Standard Level 1 curse
0493 Berserk Conditional character curse
0563 Beast Spear Conditional character curse
0611 Ciliated Parasite See Parasites
0612 Tubed Parasite See Parasites
0613 Sea Anemone? See Parasites
0614 Cordlike Parasite See Parasites
0615 Swarm of Leech Parasites See Parasites
0616 Flesh Rope See Parasites
0617 Catheter-Type Parasite See Parasites
0618 Slime-Mold Parasite See Parasites
0619 Invasive Parasite See Parasites
0675 Emerald Robe Conditional character curse
0676 Scarlet Robe Conditional character curse
0717 Demon-Flower River Slime May maintain Slime-Coated while equipped
0743 Magic-Sealing Collar Standard Level 1 curse
0744, 0745, 0746, 0747, 0748, 0749, 0750 Curse Ring Seven database variants; all are Level 1
0760 Thorn Collar Conditional character curse
0761 Demon's Helm Conditional character curse
0790 Death Masquerade Standard Level 1 curse
0809 Sex-Slave Chain Standard Level 1 curse
0862 Bitch-Training Collar Level 1 alone; Level 2 when combined with Bitch Ears & Tail
0863 Bitch Ears & Tail Level 1 alone; Level 2 when combined with the Bitch-Training Collar
0866 Invasive Parasite Hide Conditional parasite form
0883 Invasive Parasite Abdomen Conditional parasite form
0884 Invasive Parasite Tentacle Conditional parasite form
0885 Invasive Parasite Head Conditional parasite form
0886 Mature Invasive Parasite Parasite-event removal rules apply
0896 Noble Collar Standard Level 1 curse
0897 Enslaved Lady's Chains Standard Level 1 curse
0910, 0911 Bitch's Name Tag Two conditional database variants
0925 Parasite Armor De Rol Standard Level 1 curse
0926 Parasite Armor Nengal Standard Level 1 curse
0927 Parasite Armor Vajra Standard Level 1 curse
0928 Bacterial Armor Rafteria Standard Level 1 curse
1111 Mind-Blocking Tentacle Suit Standard Level 1 curse
1381 Bio-Rubber Suit Standard Level 1 curse
1384 Invasive Rubber Suit Standard Level 1 curse
1386 Magic Leather Cord Standard Level 1 curse
1388 Tentacler Z Standard Level 1 curse
1389 Tentacler Rod Standard Level 1 curse
1390 Tentacler Armor Standard Level 1 curse
1391 Cowper Field Standard Level 1 curse
1392 Biounit Crystal Standard Level 1 curse
1396 Spell-Sealing Gag Standard Level 1 curse
1397 Spell-Sealing Gag & Blindfold Standard Level 1 curse
1398 Biomedical Institute Rubber Mask Level 1 initially; becomes Level 2 after the rubber-suit event advances

Level 2 and changing-level equipment

ID Equipment Why it is Level 2 Removal
0808 Depravity Collar The keyhole is intact Buy the Collar Key from a Sister; supported dedicated events may also remove it
0860 Depravity Collar The keyhole has been destroyed No normal removal method; this version is intended to be permanent
0862 Bitch-Training Collar Becomes Level 2 while Bitch Ears & Tail are also equipped Resolve or remove the linked set through its event
0863 Bitch Ears & Tail Becomes Level 2 while the Bitch-Training Collar is also equipped Resolve or remove the linked set through its event
0957 Broken Prosthetic Arm Luari's character-specific arm-loss state Use a Repair Kit when the relevant state permits it
1048 Jade Wise Emperor Forced equipment tied to Aty's talent Resolve it through the talent or associated event
1377, 1378 Lewd-Torture Leather-Strap Suit Escapee Mode equipment; two database variants Escapee Mode's own progression controls it
1379 Torment Collar Escapee Mode equipment Escapee Mode's own progression controls it
1394 Assimilation Rubber Suit Life Sciences Research Institute rubber-suit event Continue or resolve the rubber-suit event
1398 Biomedical Institute Rubber Mask Changes from Level 1 to Level 2 as the rubber-suit event advances Continue or resolve the rubber-suit event
1591 Forced Nudity Talisman Event-applied curse talisman Use a Curse Talisman Doll; it may change into the Money-Draining Talisman
1592 Money-Draining Talisman Event-applied curse talisman Use a Curse Talisman Doll

Troubleshooting

  • If a Level 1 item cannot be removed, check whether a parasite, transformation or scripted scene is still active.
  • If a Level 2 item is removed or overwritten by an unrelated ordinary event, that is probably a bug. Keep the save, note the item and event involved, and report it.
  • Items that share a visible name can have different IDs and removal rules. Use Item IDs when reporting a problem.

See also

  • Status — combat ailments and persistent character conditions
  • Equipment — equipment systems and statistics
  • Parasites — parasite behavior and removal
  • Item IDs — exact database entries