Koikatu/Gameplay
- Gameplay
Contents
Influence
Interaction | Description | Mood Change Tendency |
---|---|---|
Apologize | Apologizes to character who is currently upset. Other interactions will lower Love Rating |
Chat
Invite
|- ! Interaction !! Description !! Mood Change Tendancy |- | Study together||Invites a character to improve Wisdom score with you in the library. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none |- | Do sport||Invites a character to improve Strength score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none |- | Go eat lunch (During noon)||Ask the character to eat lunch with you on the rooftop but will only do so once||Happiness(success) |- | Walk home together (During evening)||Ask the character to walk home with you at after school. This improves love relationship and ends the day. Similar to going to class together, this can spread rumors of a relationship between the characters. Both characters must be dressed in their uniform (the one which has them carry their bag) for them to accept.||none |-
Love
Lunch Break- Invite for lunch available |- Quick Break- After School
Normal |- Sleeping - NPC bubbles will appear "zzz" |- Angry - Apologize option available
Love Rating: From acquaintance to Friends |- H Rating: Willingness to have H
Certain NPC will have a big H boost just by look/touch them without Love Rating not being so high.
|- Laying down |- Table |- Chair |- Wall |- Bed Couch
|- Options available when NPC isn't accepting PC insertion without wearing condom, or anal penetration
|- TBC