Jack-o-nine/Diet
Diet
The Diet is the most important point in training the slave. An underweight slave is weak and needs longer to improve her Endurance. Plump, Overweight and obese will have a weakened endurance that will lower the Price of the slave. (A Plump Slave that has an "S+" in Endurance will have only "A" if she lose weight) Healthy Weight is ideal, although Voluptuous is sometimes requested.
Calorie Counter
The Calorie Counter has a Range from -99 to 99 cal (Training decreases it and Eating increases it) The F (fat) counter has a range from -40 to 40 (depending on metabolism (normal metabolism has -30/30)) As the F counter reach the maximum the Slave will gain weight and if the counter reach the minimum she will lose weight, resetting back to 0 in the process.
List on the Diet Plan
Mass | Cal |
---|---|
Weight Loss | 2 - 4 |
Weight Stable | 5 - 9 |
Weight gain | 9 - 13 |
your leftovers | 0 - 3 |
Sweat Threat
Reward | Cal |
---|---|
Chocolate | 2 |
Cream Cake | 3 |
Banana Sundae | 4 |
Euphorijelly | 5 |
Vesturian Ambrosia | 6 |
Activities
All activities have an -1 Cal only Fitness based activities (Fitness ,Material art etc.) have -3
NOTE: Every Slave will in the beginning eating as much as they like. Example: You have a New slave that is "Feeble" and "Underweight" and you set "Weight Gain" but the Cal Show only 7 That means she cannot eat more than that you should not waist money on it and switch to stable weight. Feeble Slave tend to not Gain Weight until they are healthy enough.