Difference between revisions of "A Record of Delia's War"

From Hgames Wiki
Jump to: navigation, search
Line 11: Line 11:
  
 
{{Template:RPG Maker VXACE}}
 
{{Template:RPG Maker VXACE}}
 +
 +
== Army Battles ==
 +
1. Goblin Army 1 (Land Around the Castle)
 +
1,0,0,0,0,0,0,0,1
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 30
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 1
 +
 +
1.5 Goblin Bandits (Land Around the Castle)
 +
1,1,1,1,1,0,0,0,0
 +
192 (gold earned per unit) = 50
 +
189 (nr of soldiers) = 50
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 1
 +
 +
2. Goblin Army 2 (Prairie Pilgrimage)
 +
1,1,1,0,0,0,0,0,0
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 60
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 2
 +
 +
2. Goblin Army 3 (Snow Zone Ruins)
 +
1 0 0 1 0 0 0 0 0
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 100
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 2
 +
 +
3. Goblin Army Corps (Corrupted Swamp)
 +
1 0 0 0 0 0 0 0 1
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 300
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 2
 +
 +
4. Kobold Army (Eternal Rain - Old Mine)
 +
1 1 1 1 0 0 0 0 0
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 500
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 3
 +
 +
5. Kobold Army Suppression (Fort of Eternal Night)
 +
1 0 0 0 1 0 0 0 0
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 1000
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 3
 +
 +
6. Kobold King's Army (Ice Fields)
 +
1 1 1 1 0 0 0 0 0
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 1500
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 2
 +
194 (intelligence req) = 4
 +
 +
7. Lizard Army (Magma Zone)
 +
1 0 0 1 1 0 0 0 0
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 2500
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 2
 +
194 (intelligence req) = 4
 +
 +
8. Large Skeleton Army (Monster Fort)
 +
1 0 0 0 0 0 0 0 1
 +
192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 4500
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 2
 +
194 (intelligence req) = 5
 +
 +
9. Goblin Labyrinth Vanguard (Labyrinth 1st Floor)
 +
0 0 0 0 0 0 0 0 0
 +
192 (gold earned per unit) = 10
 +
189 (nr of soldiers) = 5000
 +
190 (enemy attack) = 3
 +
191 (enemy defense) = 3
 +
194 (intelligence req) = 6
 +
 +
10. Army of Destruction (Labyrinth 2nd Floor)
 +
1 0 0 0 0 0 0 0 1
 +
192 (gold earned per unit) = 10
 +
189 (nr of soldiers) = 5000
 +
190 (enemy attack) = 4
 +
191 (enemy defense) = 3
 +
194 (intelligence req) = 7
 +
 +
11. Army Hidden in the Ruins (Labyrinth 3rd Floor)
 +
1 0 0 0 0 0 0 1 0
 +
192 (gold earned per unit) = 10
 +
189 (nr of soldiers) = 9000
 +
190 (enemy attack) = 5
 +
191 (enemy defense) = 5
 +
194 (intelligence req) = 8
 +
 +
12. Gray Skeleton Army (Labyrinth 4th Floor)
 +
1 0 0 0 1 0 1 1 0
 +
192 (gold earned per unit) = 10
 +
189 (nr of soldiers) = 12,000
 +
190 (enemy attack) = 5
 +
191 (enemy defense) = 5
 +
194 (intelligence req) = 9
 +
 +
13. Draconic Army of the Labyrinth (Labyrinth 5th Floor)
 +
1 0 0 0 0 0 0 0 1
 +
192 (gold earned per unit) = 10
 +
189 (nr of soldiers) = 15,000
 +
190 (enemy attack) = 5
 +
191 (enemy defense) = 5
 +
194 (intelligence req) = 10
 +
 +
14. Demon King's Own (World Sanctuary)
 +
1 1 1 1 1 1 1 1 0
 +
192 (gold earned per unit) = 3
 +
189 (nr of soldiers) = 20,000
 +
190 (enemy attack) = 6
 +
191 (enemy defense) = 6
 +
194 (intelligence req) = 10
 +
 +
15. Forever Wandering Cursed Ghost Army (World Sanctuary)
 +
0 0 0 0 0 0 0 0 0
 +
192 (gold earned per unit) = 3
 +
189 (nr of soldiers) = 20,000
 +
190 (enemy attack) = 7
 +
191 (enemy defense) = 7
 +
194 (intelligence req) = 10
 +
  
 
[[Category:RPG Maker]]
 
[[Category:RPG Maker]]

Revision as of 21:37, 1 June 2019

Game Facts

Name A Record of Delia's War (ディリア戦記) [No Official Website]
Developer Shoku Official Website
Release Date February 23, 2017
[No discussion on HongFire]
AnimeSharing
Unofficial LineMarvel Forum
[No HF Patch]


Icon msgbox notice.png This game uses RPG Maker VXAce - If you don't own RPG Maker VXAce please download the free Real Time Package (RTP) to allow you to play this

Army Battles

1. Goblin Army 1 (Land Around the Castle) 1,0,0,0,0,0,0,0,1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 30 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 1

1.5 Goblin Bandits (Land Around the Castle) 1,1,1,1,1,0,0,0,0 192 (gold earned per unit) = 50 189 (nr of soldiers) = 50 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 1

2. Goblin Army 2 (Prairie Pilgrimage) 1,1,1,0,0,0,0,0,0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 60 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

2. Goblin Army 3 (Snow Zone Ruins) 1 0 0 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 100 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

3. Goblin Army Corps (Corrupted Swamp) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 300 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

4. Kobold Army (Eternal Rain - Old Mine) 1 1 1 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 500 190 (enemy attack) = 2 191 (enemy defense) = 1 194 (intelligence req) = 3

5. Kobold Army Suppression (Fort of Eternal Night) 1 0 0 0 1 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 1000 190 (enemy attack) = 2 191 (enemy defense) = 1 194 (intelligence req) = 3

6. Kobold King's Army (Ice Fields) 1 1 1 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 1500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 4

7. Lizard Army (Magma Zone) 1 0 0 1 1 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 2500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 4

8. Large Skeleton Army (Monster Fort) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 4500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 5

9. Goblin Labyrinth Vanguard (Labyrinth 1st Floor) 0 0 0 0 0 0 0 0 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 5000 190 (enemy attack) = 3 191 (enemy defense) = 3 194 (intelligence req) = 6

10. Army of Destruction (Labyrinth 2nd Floor) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 10 189 (nr of soldiers) = 5000 190 (enemy attack) = 4 191 (enemy defense) = 3 194 (intelligence req) = 7

11. Army Hidden in the Ruins (Labyrinth 3rd Floor) 1 0 0 0 0 0 0 1 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 9000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 8

12. Gray Skeleton Army (Labyrinth 4th Floor) 1 0 0 0 1 0 1 1 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 12,000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 9

13. Draconic Army of the Labyrinth (Labyrinth 5th Floor) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 10 189 (nr of soldiers) = 15,000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 10

14. Demon King's Own (World Sanctuary) 1 1 1 1 1 1 1 1 0 192 (gold earned per unit) = 3 189 (nr of soldiers) = 20,000 190 (enemy attack) = 6 191 (enemy defense) = 6 194 (intelligence req) = 10

15. Forever Wandering Cursed Ghost Army (World Sanctuary) 0 0 0 0 0 0 0 0 0 192 (gold earned per unit) = 3 189 (nr of soldiers) = 20,000 190 (enemy attack) = 7 191 (enemy defense) = 7 194 (intelligence req) = 10