Difference between revisions of "SummertimeSAGA"

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  The cell phone will have six main functions.  For now, it keeps a log of the main character's main goals and side goals, tracks the main character's stats (Smarts, Strength, Agility, and Charisma), lists incoming text messages, and three other functions which are not yet implemented.
 
  The cell phone will have six main functions.  For now, it keeps a log of the main character's main goals and side goals, tracks the main character's stats (Smarts, Strength, Agility, and Charisma), lists incoming text messages, and three other functions which are not yet implemented.
 
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Revision as of 14:23, 15 December 2016

Summertime SAGA

Overview & Interface
Characters
Items
Locations
OVERVIEW
Summertime SAGA is an erotic adult dating sim/visual novel created by 'DarkCookie'. This PC-only game is programmed in Ren'Py with the assistance of 'Arizona Identities'. Summertime SAGA is currently in early development with no posted release date. The main character is a young man whom you can name. His goals are to solve the mystery of his father's death, get into a good college, and find a date for the prom, all over the course of the summer. He can increase his stats, make money and buy things, do quests, and have sexual encounters with non-player characters.
INTERFACE
Summertime SAGA gameplay is entirely mouse-driven. However, there are some non-case-sensitive keyboard commands to aid play. Press 'V' to toggle self-voicing mode, which will read text from the screen out loud. Press 'H' to hide the text box until 'H' is pressed again, or the mouse is clicked. Hold the right 'Ctrl' to fast-forward through a scene. Press 'Escape' to bring up the main menu.
MAP
A map in the upper-left corner can be clicked at most times, enabling the main character to instantly travel to another location.
TIME
The time of day passes through four different segments; morning, afternoon, nightfall, and late night. Each segment is indicated with a green rectangle, located at the top center of the screen. Time passes whenever the main character does an involved action, such as studying in class or laboring in a garden. A 'Cycle' button under the time of day will cause time to skip ahead one segment, but is disabled in some locations. Many locations and activities are time-sensitive, in that they will not be available at all segments of time, or even all days of the week.
CELL PHONE
The cell phone will have six main functions. For now, it keeps a log of the main character's main goals and side goals, tracks the main character's stats (Smarts, Strength, Agility, and Charisma), lists incoming text messages, and three other functions which are not yet implemented.
BACKPACK
Contains the main character's carried items. None of the items need to be activated directly - they will automatically activate when needed.