|
|
(9 intermediate revisions by 3 users not shown) |
Line 1: |
Line 1: |
− | ==Diet==
| |
| | | |
− | The Diet is the most important point in training the slave.
| |
− | An underweight slave is weak and needs longer to improve her Endurance.
| |
− | Plump, Overweight and obese will have a weakened endurance that will lower the Price of the slave. (A Plump Slave that has an "S+" in Endurance will have only "A" if she lose weight)
| |
− | Healthy Weight is ideal, although Voluptuous is sometimes requested.
| |
− |
| |
− | ==Calorie Counter==
| |
− |
| |
− | The Calorie Counter has a Range from -99 to 99 cal (Training decreases it and Eating increases it)
| |
− | The F (fat) counter has a range from -40 to 40 (depending on metabolism (normal metabolism has -30/30))
| |
− | As the F counter reach the maximum the Slave will gain weight and if the counter reach the minimum she will lose weight, resetting back to 0 in the process.
| |
− | A Slaver needs a Medic rank of D/Hospitaler or better for the F counter to be visible. This can be raised by wearing Medical Gown and training the Nurse skill.
| |
− |
| |
− | ===List on the Diet Plan===
| |
− |
| |
− | {| class="wikitable"
| |
− | |-
| |
− | ! Mass !! Cal
| |
− | |-
| |
− | | Weight Loss || 2 - 4
| |
− | |-
| |
− | | Weight Stable || 5 - 9
| |
− | |-
| |
− | | Weight gain || 9 - 13
| |
− | |-
| |
− | | your leftovers || 0 - 3
| |
− | |-
| |
− | |}
| |
− |
| |
− | ===Sweet Threat===
| |
− |
| |
− | {| class="wikitable"
| |
− | |-
| |
− | ! Reward !! Cal
| |
− | |-
| |
− | | Chocolate || 2
| |
− | |-
| |
− | | Cream Cake || 3
| |
− | |-
| |
− | | Banana Sundae || 4
| |
− | |-
| |
− | | Euphorijelly || 5
| |
− | |-
| |
− | | Vesturian Ambrosia || 6
| |
− | |-
| |
− | |}
| |
− |
| |
− | ===Food Options===
| |
− |
| |
− | {| class="wikitable"
| |
− | |-
| |
− | ! Type !! Effect
| |
− | |-
| |
− | | Dehydrated || Cheap, but decreases mood.
| |
− | |-
| |
− | | Fresh || Expensive, no effect on mood.
| |
− | |-
| |
− | | Fiend's Cum || Expensive, but free if you can harvest it yourself (current stock is shown in the cryostore, doesn't take up space).
| |
− | Decreases mood for slaves that don't like it. (Trait - Pervert?)
| |
− | |-
| |
− | | Your Leftovers || Adds a few calories, improves mood if combined with Fresh or Fiend (if the slaves like it)
| |
− | |}
| |
− |
| |
− | ===Activities===
| |
− |
| |
− | All activities have an -1 Cal only Fitness based activities (Fitness ,Material art etc.) have -3
| |
− |
| |
− | NOTE:
| |
− | Every Slave will in the beginning eating as much as they like.
| |
− | Example: You have a New slave that is "Feeble" and "Underweight" and you set "Weight Gain" but the Cal Show only 7 That means she cannot eat more than that you should not waist money on it and switch to stable weight.
| |
− | Feeble Slave tend to not Gain Weight until they are healthy enough.
| |
− |
| |
− | ===Strategy===
| |
− | It's important to tune the diet of your slave to match your plans for her. A Gladiatrix working on endurance training will burn through a lot more calories than a Secretary and should have a diet that reflects that lifestyle. It's also worth noting that going into negative calories will help with weight loss, but will have a detrimental affect on a slave's endurance as well. The ideal range for weight loss seems to be 0-4 cal left at the end of the day.
| |