Difference between revisions of "A Record of Delia's War"

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(Enemies)
(Enemies)
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| '''Kobold Soldier''' || HP:1500<br>Earth 250% || Blind 20%<br>Poison 20%<br>Flame
 
| '''Kobold Soldier''' || HP:1500<br>Earth 250% || Blind 20%<br>Poison 20%<br>Flame
 
|-
 
|-
| Zombi || HP:760<br>Holy 500% || Paralysis 25%<br>H attack
+
| Zombi || HP:760<br>Holy 500% || Paralysis 25%<br>H attack (Face bukkake)
 
|-
 
|-
 
| Orc || HP:800<br>Earth 450% || Stun 10%<br>H attack (Intercrural)
 
| Orc || HP:800<br>Earth 450% || Stun 10%<br>H attack (Intercrural)

Revision as of 23:18, 2 June 2019

Game Facts

Name A Record of Delia's War (ディリア戦記) [No Official Website]
Developer Shoku Official Website
Release Date February 23, 2017
[No discussion on HongFire]
AnimeSharing
Unofficial LineMarvel Forum
[No HF Patch]


Icon msgbox notice.png This game uses RPG Maker VXAce - If you don't own RPG Maker VXAce please download the free Real Time Package (RTP) to allow you to play this

Army Battles

193 intelligence level wr2 196 wins wr1 197 defeats tuyoi1 = defeats * 1.5 tuyoi2 = wins * 3

wins(defeats?) * 3 <= wins & wins >= 6 -> unrivaled defeats * 1.5 <= wins & wins >= 3 -> strong defeats <= wins -> ordinary else -> weak


tactics: counterattack[1]: atk+30% close order[2]: def+30% ambush[3]: battle+30% fire strike[4]: lowers enemy by 5-30%, always 30 if fire meteor sight 1k mercenary contract[5] 2k mercenary contract[6] 3k mercenary contract[7] victory (ambush only)[8]: lowers enemy atk/def by 5-30%


1. Goblin Army 1 (Land Around the Castle)
1,0,0,0,0,0,0,0,1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 30 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 1

1.5 Goblin Bandits (Land Around the Castle) 1,1,1,1,1,0,0,0,0 192 (gold earned per unit) = 50 189 (nr of soldiers) = 50 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 1

2. Goblin Army 2 (Prairie Pilgrimage) 1,1,1,0,0,0,0,0,0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 60 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

3. Goblin Army 3 (Snow Zone Ruins) 1 0 0 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 100 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

4. Goblin Army Corps (Corrupted Swamp) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 300 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

5. Kobold Army (Eternal Rain - Old Mine) 1 1 1 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 500 190 (enemy attack) = 2 191 (enemy defense) = 1 194 (intelligence req) = 3

6. Kobold Army Suppression (Fort of Eternal Night) 1 0 0 0 1 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 1000 190 (enemy attack) = 2 191 (enemy defense) = 1 194 (intelligence req) = 3

6. Kobold King's Army (Ice Fields) 1 1 1 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 1500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 4

7. Lizard Army (Magma Zone) 1 0 0 1 1 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 2500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 4

8. Large Skeleton Army (Monster Fort) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 4500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 5

9. Goblin Labyrinth Vanguard (Labyrinth 1st Floor) 0 0 0 0 0 0 0 0 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 5000 190 (enemy attack) = 3 191 (enemy defense) = 3 194 (intelligence req) = 6

10. Army of Destruction (Labyrinth 2nd Floor) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 10 189 (nr of soldiers) = 5000 190 (enemy attack) = 4 191 (enemy defense) = 3 194 (intelligence req) = 7

11. Army Hidden in the Ruins (Labyrinth 3rd Floor) 1 0 0 0 0 0 0 1 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 9000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 8

12. Gray Skeleton Army (Labyrinth 4th Floor) 1 0 0 0 1 0 1 1 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 12,000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 9

13. Draconic Army of the Labyrinth (Labyrinth 5th Floor) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 10 189 (nr of soldiers) = 15,000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 10

14. Demon King's Own (World Sanctuary) 1 1 1 1 1 1 1 1 0 192 (gold earned per unit) = 3 189 (nr of soldiers) = 20,000 190 (enemy attack) = 6 191 (enemy defense) = 6 194 (intelligence req) = 10

15. Forever Wandering Cursed Ghost Army (World Sanctuary) 0 0 0 0 0 0 0 0 0 192 (gold earned per unit) = 3 189 (nr of soldiers) = 20,000 190 (enemy attack) = 7 191 (enemy defense) = 7 194 (intelligence req) = 10

Enemies

Name
Green Slime HP:130
Fire 250%
H attack (Nipple lick)
Will-o'-the-wisp HP:230
Fire 250%
Blind 10%
Silence 10%
H attack (Butt spank)
Purple Bat HP:270
Wind 250%
Blind 20%
Silence 20%
H attack (Tit suck)
Goblin Infantry Captain HP:600
Fire 250%
Poison 20%
Silence 20%
Huge Spider HP:350
Fire 300%
Paralysis 20%
Silence 20%
H attack (Ass lick)
Goblin Warrior HP:400
Fire 350%
Poison 20%
Silence 20%
Demonic Injection
Goblin General HP:800
Shock 250%
Poison 20%
Blind 20%
Flame
Serpent HP:440
Shock 250%
Blind 20%
Poison 20%
H attack (Clit lick)
Myrdraal HP:500
Holy 500%
Poison 25%
H attack (Ass fingering)
Goblin Corps Leader HP:1000
Earth 250%
Paralysis 20%
Flame
Bot Fly HP:600
Wind 450%
Blind 20%
Silence 20%
Demonic Injection
Big Rat HP:700
Ice 450%
Water 450%
Poison 25%
Flame
Kobold Soldier HP:1500
Earth 250%
Blind 20%
Poison 20%
Flame
Zombi HP:760
Holy 500%
Paralysis 25%
H attack (Face bukkake)
Orc HP:800
Earth 450%
Stun 10%
H attack (Intercrural)
Kobold Army Captain HP:2000
Earth 250%
Stun 10%
Whiteout
Deathcap HP:840
Fire 350%
Poison 25%
Sleeping Pollen
Gargoyle HP:900
Earth 480%
Poison 10%
Stun 10%
H attack
Kobold King HP:2500
Shock 300%
Poison 25%
Silence 25%
Pyre
Shaido HP:1000
Holy 500%
Blind 25%
Silence 25%
Ultrasonic Confusion
Numbing Breath
Ssi'ruk Fighter HP:1050
Ice 400%
Poison 25%
Silence 25%
H attack
Lizard General HP:3000
Ice 250%
Sleep 30%
Silence 30%
Pyre
Gholam HP:1200
Water 550%
Silence 25%
Shoulder Check
Numbing Breath
Unquiet Bones HP:1300
Holy 500%
Dark 50%
Blind 25%
Paralysis 25%
Demonic Injection
Shinigami HP:8000
Holy 250%
Other 50%
Blind 50%
Silence 50%
Electrocution
King of Monsters HP:20,000
Holy 200%
Other 50%
Times +1
Silence 50%
Confusion 50%
Wither
Self-Healing

Main Story

Subquests

1: Give a lollipop to Emily the Goddess in the Church Basement. XP+50.

2: Get beef for the army. XP+50.

3: Get cabbages for the army. XP+50, G-100.

4: Get bananas for the army. XP+50, G-100.

5: Get medicine for Emily the Goddess in the Church Basement. XP+50.

6: Expose the price-fixing. XP+50.

7: Talk to the uncles about cleaning up the goblin army's trash.

8: Retrieve Joy Charm for Merchant Oruda in front of the Church. XP+50, G+500.

9: Talk to Astrid about the new graveyard. XP+50.

12: Free the prisoner in the castle. XP+50.

14: Arrest the Sinning Man. XP+50.

16: Repair the HQ wall. XP+50.

17: Exterminate moths from the farm. XP+50.

26: Talk to El-chan. 10XP.

27: Talk to Military Doctor Elsa in the Resistance Army HQ. XP+10.

28: Talk to Magical AI in the Resistance Army HQ. XP+10.

29: Get rice for the army. XP+50, G-500.

31: Get cold medicine for the farmer. XP+50.

32: Repair the castle wall. XP+50.

35: Remove the rocks in front of the house. XP+50.

36: Repair the HQ wall again. XP+50.

40: El-chan out of business

41: Carve a new angel in the Castle. XP+50.

43: Talk to Elsa about the price fixing. XP+50.