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		<id>http://wiki.anime-sharing.com/hgames/index.php?action=history&amp;feed=atom&amp;title=Jack-o-nine%2FOriginal%2FSlaves%2FRewards</id>
		<title>Jack-o-nine/Original/Slaves/Rewards - Revision history</title>
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		<updated>2026-06-09T11:08:21Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Original/Slaves/Rewards&amp;diff=40916&amp;oldid=prev</id>
		<title>Df: Added Rewards (August 2017)</title>
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				<updated>2025-03-21T13:30:29Z</updated>
		
		<summary type="html">&lt;p&gt;Added Rewards (August 2017)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
When the slave has non-negative merit, you can grant a reward. Giving a reward greater than the slave's merit results in spoiling. Ending the day with positive merit can reduce mood. Giving too many rewards in one day (three on normal difficulty, two on hard, no limit on easy) results in spoiling. &lt;br /&gt;
&lt;br /&gt;
==Moral Encouragement==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level&lt;br /&gt;
|-&lt;br /&gt;
|Sparingly approve || 1&lt;br /&gt;
|-&lt;br /&gt;
|Praise || 2 &lt;br /&gt;
|-&lt;br /&gt;
|Weighty compliment || 3&lt;br /&gt;
|-&lt;br /&gt;
|Promise a reward || 4&lt;br /&gt;
|-&lt;br /&gt;
|Promise a gift || 5&lt;br /&gt;
|}&lt;br /&gt;
Promise a reward/gift doesn't work if you've already promised a reward/gift but haven't yet delivered on your promise. But what counts as a reward/gift?&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
*Any date (spend time together) that is at least somewhat successful&lt;br /&gt;
*Give Free Time: Rest till evening&lt;br /&gt;
*Give Free Time: Fun till evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden Cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
*Any gift (surprise, surprise)&lt;br /&gt;
*Euphorijelly&lt;br /&gt;
*Vesturian Ambrosia&lt;br /&gt;
&lt;br /&gt;
==Spend Time Together==&lt;br /&gt;
Take your slave out on a date. If the date is at least somewhat successful, it increases the slave's devotion.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Stroll on the roof || 1 || $0&lt;br /&gt;
|-&lt;br /&gt;
|Walk around the city || 2 || $0&lt;br /&gt;
|-&lt;br /&gt;
|Go to the beach || 3 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Go to the theater || 4 || $4&lt;br /&gt;
|-&lt;br /&gt;
|Go to a restaurant || 5 || $8&lt;br /&gt;
|}&lt;br /&gt;
==Give Free Time==&lt;br /&gt;
Giving free time costs energy for the slave. Some rewards also cost sparks.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|An hour of rest || 1 || 1 energy ||&lt;br /&gt;
|-&lt;br /&gt;
|An hour of fun || 2 || 1 energy || Reduces despair (-2)&lt;br /&gt;
|-&lt;br /&gt;
|Rest till evening || 3 || All remaining energy (at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|Fun till evening || 4 || All remaining energy (at least 2) || Reduces despair by Habit + Taming + Awareness + Devotion&lt;br /&gt;
|-&lt;br /&gt;
|Garden of Gethsemane || 5 || 2 energy || Significantly reduces Fear, Despair, Spoiling, and Arousal. Reduces Pride. Increases Empathy, Nature, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Hot Springs || 2 || $2 and 1 energy || Cleans slave. Reduces Despair and Fear. Increases Sensitivity, Nature and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Golden Cage || 5 || $5 and 2 energy || Significantly reduces Despair. Increases Nature, Temperament, Empathy, and Devotion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Erotic Reward==&lt;br /&gt;
Each reward in this category costs the master one energy and increases slave's arousal.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Gentle hug || 1 || Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Sensual massage || 2 || Increases Energy (for first massage of day), Empathy, Taming, Devotion, Nature, and Spoiling&lt;br /&gt;
|-&lt;br /&gt;
|Petting || 3 || Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Vibes || 4 || Increases Devotion, Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Cunnilingus || 5 || Increases Devotion, Reduces Despair according to Empathy*2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Make a Gift==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Bouquet of flowers || 1 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Perfume || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Warm plaid || 3 || $9&lt;br /&gt;
|-&lt;br /&gt;
|Plush toy || 4 || $15&lt;br /&gt;
|-&lt;br /&gt;
|Mini pony || 5 || $50 + $1/day food cost&lt;br /&gt;
|}&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Headband || 1 || $3&lt;br /&gt;
|-&lt;br /&gt;
|Sparkly Earrings || 2 || $3&lt;br /&gt;
|-&lt;br /&gt;
|A Ring with a Gem || 3 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling Necklace || 4 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Precious Tiara || 5 || $20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Soft Slippers || 1 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sundress || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Gown || 3 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous Dress || 4 || $50&lt;br /&gt;
|-&lt;br /&gt;
|Wedding Dress || 5 || $100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sweet Treat==&lt;br /&gt;
Sweet treats add calories to your slave's diet. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Calories&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate || 1 || $1 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Cream Cake || 2 || $2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|Banana Sundae || 3 || $4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|Euphorijelly || 4 || $8 || 5&lt;br /&gt;
|-&lt;br /&gt;
|Vesturian Ambrosia || 5 || $25 || 6&lt;br /&gt;
|}&lt;br /&gt;
Vesturian Ambrosia gives a small increase in Empathy, Awareness, Taming, Habit, Devotion, Nature, Temper, and Endurance.&lt;br /&gt;
&lt;br /&gt;
==Delikacia==&lt;br /&gt;
In addition to the options in the rewards menu, you can use the Delikacia spell for $5. It increases Mood and Devotion according to slaver's magic level. Delikacia also increases Taming and Temperament once per day.&lt;/div&gt;</summary>
		<author><name>Df</name></author>	</entry>

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