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		<title>Jack-o-nine/Gameplay/Slaves/Diet - Revision history</title>
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		<updated>2026-07-25T07:12:10Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;diff=42042&amp;oldid=prev</id>
		<title>Couldntbeme: fixed spark cost formatting: as a currency, sparks use $ as a postfix rather than prefix (eg 3$ is correct, $3 is incorrect)</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;diff=42042&amp;oldid=prev"/>
				<updated>2026-07-16T08:02:11Z</updated>
		
		<summary type="html">&lt;p&gt;fixed spark cost formatting: as a currency, sparks use $ as a postfix rather than prefix (eg 3$ is correct, $3 is incorrect)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:02, 16 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Type !! Average Cost !! Effect&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Type !! Average Cost !! Effect&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Dehydrated Food || style=&amp;quot;text-align:center;&amp;quot; | $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;/day || Always triggers a negative Mood moodlet when eaten (&amp;quot;That food you are giving me... it is so vile...&amp;quot;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Dehydrated Food || style=&amp;quot;text-align:center;&amp;quot; | &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/ins&gt;$/day || Always triggers a negative Mood moodlet when eaten (&amp;quot;That food you are giving me... it is so vile...&amp;quot;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fresh Food || style=&amp;quot;text-align:center;&amp;quot; | $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;/day || +Mood rate (scales with Sensitivity)&amp;lt;br/&amp;gt;Builds Spoil over time (rate depends on Devotion level)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fresh Food || style=&amp;quot;text-align:center;&amp;quot; | &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;$/day || +Mood rate (scales with Sensitivity)&amp;lt;br/&amp;gt;Builds Spoil over time (rate depends on Devotion level)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fiend's Cum || style=&amp;quot;text-align:center;&amp;quot; | Free, if covered by your own Fiend's stock&amp;lt;br/&amp;gt;Otherwise $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;/day || Same negative moodlet as Dehydrated Food, plus Disgust scaling with Pride (reduced by revealed Perversion) — both waived if the slave has the Fiend Tattoo ($&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;, Uncle Bo's tattoo salon)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fiend's Cum || style=&amp;quot;text-align:center;&amp;quot; | Free, if covered by your own Fiend's stock&amp;lt;br/&amp;gt;Otherwise &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/ins&gt;$/day || Same negative moodlet as Dehydrated Food, plus Disgust scaling with Pride (reduced by revealed Perversion) — both waived if the slave has the Fiend Tattoo (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/ins&gt;$, Uncle Bo's tattoo salon)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Generous || style=&amp;quot;text-align:center;&amp;quot; | +1100 || style=&amp;quot;text-align:center;&amp;quot; | (3 × Endurance level + Physique level − 1) × 100 || Calorie surplus, possible weight gain; eating as much as she wants erodes Habit (unless on Calculated) || —&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Generous || style=&amp;quot;text-align:center;&amp;quot; | +1100 || style=&amp;quot;text-align:center;&amp;quot; | (3 × Endurance level + Physique level − 1) × 100 || Calorie surplus, possible weight gain; eating as much as she wants erodes Habit (unless on Calculated) || —&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Calculated || style=&amp;quot;text-align:center;&amp;quot; | +1100 || style=&amp;quot;text-align:center;&amp;quot; | Same as Generous || Keeps weight stable and helps recovery if the slave is malnourished || Medic A+ (yours or your assistant's), otherwise +$&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;/day&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Calculated || style=&amp;quot;text-align:center;&amp;quot; | +1100 || style=&amp;quot;text-align:center;&amp;quot; | Same as Generous || Keeps weight stable and helps recovery if the slave is malnourished || Medic A+ (yours or your assistant's), otherwise +&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;$/day&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot; &gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Your Leftovers''' — the slave eats from the master's own meal. Boosts Mood, and if the meal is high quality and given repeatedly, can build Devotion; overused, it risks spoiling her (+Spoil).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Your Leftovers''' — the slave eats from the master's own meal. Boosts Mood, and if the meal is high quality and given repeatedly, can build Devotion; overused, it risks spoiling her (+Spoil).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Supplements''' — costs $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;/day. Grants +100 Stamina/day (+200/day if on Calculated) up to a cap of B+ Endurance. This effect does '''not''' depend on the slaver's Medic skill — only the cost discount on Calculated does.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Supplements''' — costs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;$/day. Grants +100 Stamina/day (+200/day if on Calculated) up to a cap of B+ Endurance. This effect does '''not''' depend on the slaver's Medic skill — only the cost discount on Calculated does.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Sweet Treats===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Sweet Treats===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Reward !! style=&amp;quot;text-align:center;&amp;quot; | Price !! style=&amp;quot;text-align:center;&amp;quot; | Cal&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Reward !! style=&amp;quot;text-align:center;&amp;quot; | Price !! style=&amp;quot;text-align:center;&amp;quot; | Cal&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Chocolate || style=&amp;quot;text-align:center;&amp;quot; | $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 &lt;/del&gt;|| style=&amp;quot;text-align:center;&amp;quot; | 200&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Chocolate || style=&amp;quot;text-align:center;&amp;quot; | &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;$ || style=&amp;quot;text-align:center;&amp;quot; | 200&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Cream Cake || style=&amp;quot;text-align:center;&amp;quot; | $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/del&gt;|| style=&amp;quot;text-align:center;&amp;quot; | 300&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Cream Cake || style=&amp;quot;text-align:center;&amp;quot; | &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/ins&gt;$ || style=&amp;quot;text-align:center;&amp;quot; | 300&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Banana Sundae || style=&amp;quot;text-align:center;&amp;quot; | $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/del&gt;|| style=&amp;quot;text-align:center;&amp;quot; | 400&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Banana Sundae || style=&amp;quot;text-align:center;&amp;quot; | &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;$ || style=&amp;quot;text-align:center;&amp;quot; | 400&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Euphorijelly || style=&amp;quot;text-align:center;&amp;quot; | $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8 &lt;/del&gt;|| style=&amp;quot;text-align:center;&amp;quot; | 500&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Euphorijelly || style=&amp;quot;text-align:center;&amp;quot; | &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/ins&gt;$ || style=&amp;quot;text-align:center;&amp;quot; | 500&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Vesturian Ambrosia || style=&amp;quot;text-align:center;&amp;quot; | $&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;25 &lt;/del&gt;|| style=&amp;quot;text-align:center;&amp;quot; | 600&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Vesturian Ambrosia || style=&amp;quot;text-align:center;&amp;quot; | &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;25&lt;/ins&gt;$ || style=&amp;quot;text-align:center;&amp;quot; | 600&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Metabolism===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Metabolism===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Metabolism (scale 1-5: Weak, Weakened, Normal, Good, Powerful) determines how easily the slave loses or gains weight. Unlike Skills, it is '''not trainable''': it can only be changed with Metabolism+/Metabolism- potions ($&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;900 &lt;/del&gt;for 3 doses, sold in the Central Quarter), one dose = one level, permanent effect. Fat+/Fat- potions exist at the same price and bypass the calorie system entirely, instantly changing the slave's physique level.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Metabolism (scale 1-5: Weak, Weakened, Normal, Good, Powerful) determines how easily the slave loses or gains weight. Unlike Skills, it is '''not trainable''': it can only be changed with Metabolism+/Metabolism- potions (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;900&lt;/ins&gt;$ for 3 doses, sold in the Central Quarter), one dose = one level, permanent effect. Fat+/Fat- potions exist at the same price and bypass the calorie system entirely, instantly changing the slave's physique level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Activities &amp;amp; Calorie Cost===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Activities &amp;amp; Calorie Cost===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:42033:newid:42042 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;diff=42033&amp;oldid=prev</id>
		<title>GhostBeat: /* Diet */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;diff=42033&amp;oldid=prev"/>
				<updated>2026-07-15T20:00:38Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Diet&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;amp;diff=42033&amp;amp;oldid=41736&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>GhostBeat</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;diff=41736&amp;oldid=prev</id>
		<title>Couldntbeme at 03:09, 15 January 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;diff=41736&amp;oldid=prev"/>
				<updated>2026-01-15T03:09:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:09, 15 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Jack-o-nine}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Jack-o-nine}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{cleanup|This page references &amp;quot;Jack Original&amp;quot;, the version of the game abandoned by its original developers, rather than the &amp;quot;Jack HF&amp;quot; version in active development that most other wiki pages reference. As such, this page does not reflect the calorie management mechanics present in the version of the game most visitors of this wiki play, and needs a complete rework.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Diet==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Diet==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:22255:newid:41736 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Diet&amp;diff=22255&amp;oldid=prev</id>
		<title>Dark Helmet: Created page with &quot;{{Jack-o-nine}}  ==Diet==  The Diet is the most important point in training the slave. An underweight slave is weak and needs longer to improve her Endurance. Plump, Overweigh...&quot;</title>
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				<updated>2017-07-23T23:10:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Jack-o-nine}}  ==Diet==  The Diet is the most important point in training the slave. An underweight slave is weak and needs longer to improve her Endurance. Plump, Overweigh...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Diet==&lt;br /&gt;
&lt;br /&gt;
The Diet is the most important point in training the slave.&lt;br /&gt;
An underweight slave is weak and needs longer to improve her Endurance.&lt;br /&gt;
Plump, Overweight and obese will have a weakened endurance that will lower the Price of the slave. (A Plump Slave that has an &amp;quot;S+&amp;quot; in Endurance will have only &amp;quot;A&amp;quot; if she lose weight)&lt;br /&gt;
Healthy Weight is ideal, although Voluptuous is sometimes requested.&lt;br /&gt;
&lt;br /&gt;
==Calorie Counter==&lt;br /&gt;
&lt;br /&gt;
The Calorie Counter has a Range from -99 to 99 cal (Training decreases it and Eating increases it)&lt;br /&gt;
The F (fat) counter has a range from -80 to 40 depending on metabolism. (Normal metabolism has -30/30 while weakened metabolism gains weight at 30 F and only loses weight at -80.)&lt;br /&gt;
As the F counter reach the maximum the Slave will gain weight and if the counter reach the minimum she will lose weight, resetting back to 0 in the process.&lt;br /&gt;
A Slaver needs a Medic rank of D/Hospitaler or better for the F counter to be visible. This can be raised by wearing Medical Gown and training the Nurse skill.&lt;br /&gt;
&lt;br /&gt;
===List on the Diet Plan===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Mass !! Cal&lt;br /&gt;
|-&lt;br /&gt;
| Weight Loss || 2 - 4 &lt;br /&gt;
|-&lt;br /&gt;
| Weight Stable || 5 - 9&lt;br /&gt;
|-&lt;br /&gt;
| Weight gain || 9 - 13&lt;br /&gt;
|-&lt;br /&gt;
| your leftovers || 0 - 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Add Suppliments''' - from what I understand this option helps improve a slave's Endurance slightly every day up to B/Healthy with its effectiveness determined by the slaver's medical skill.&lt;br /&gt;
&lt;br /&gt;
===Sweet Treat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Reward !! Cal&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate || 2 &lt;br /&gt;
|-&lt;br /&gt;
| Cream Cake || 3 &lt;br /&gt;
|-&lt;br /&gt;
| Banana Sundae || 4 &lt;br /&gt;
|-&lt;br /&gt;
| Euphorijelly || 5&lt;br /&gt;
|- &lt;br /&gt;
| Vesturian Ambrosia || 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Food Options===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Dehydrated || Cheap, but decreases mood. &lt;br /&gt;
|-&lt;br /&gt;
| Fresh || Expensive, no effect on mood. &lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Cum || Expensive, but free if you can [[Jack-o-nine/Fiend|harvest ]] it  yourself (current stock is shown in the cryostore; doesn't take up space).&lt;br /&gt;
Decreases mood much like Dehydrated food, unless the slave has Trait: Pervert, then it acts similar to Fresh Food.&lt;br /&gt;
|-&lt;br /&gt;
| Your Leftovers || Adds a few calories, improves mood if combined with Fresh or Fiend (if the slaves like it) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Activities===&lt;br /&gt;
&lt;br /&gt;
All activities have an -1 Cal, Dance and Pony have -2, Fitness and Martial Arts have -3.&lt;br /&gt;
&lt;br /&gt;
NOTE:&lt;br /&gt;
Every Slave will in the beginning eating as much as they like.&lt;br /&gt;
Example: You have a New slave that is &amp;quot;Feeble&amp;quot; and &amp;quot;Underweight&amp;quot; and you set &amp;quot;Weight Gain&amp;quot; but the Cal Show only 7 That means she cannot eat more than that you should not waist money on it and switch to stable weight.&lt;br /&gt;
Feeble Slave tend to not Gain Weight until they are healthy enough.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
It's important to tune the diet of your slave to match your plans for her. A Gladiatrix working on endurance training will burn through a lot more calories than a Secretary and should have a diet that reflects that lifestyle. It's also worth noting that going into negative calories will help with weight loss, but will have a detrimental affect on a slave's endurance as well. The ideal range for weight loss seems to be 0-1 cal left at the end of the day.&lt;br /&gt;
&lt;br /&gt;
Experimenting with Isabella:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cal at End of Day !! Change in F&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;= 1|| -3  (tested to -10 cal)&lt;br /&gt;
|-&lt;br /&gt;
| 2-5 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 6 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +2 &lt;br /&gt;
|-&lt;br /&gt;
| 8 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 10 || +8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In my limited testing results seemed to vary slightly. It's possible that actions might be affecting F directly in addition to EoD calories, i.e reward: Sweet Treat or Fitness Training.&lt;br /&gt;
When going into negative calories through fitness training, the training will probably offset the lost endurance from starvation, but that said, it's best to avoid it so you don't have two actions fighting each other. I have not seen more than -3f in a day, so you're not gaining anything for weight loss by pushing her too hard.&lt;br /&gt;
&lt;br /&gt;
* Lolis to lose weight without going into starvation should end the day with 0 cal and unmodified adults with 1 cal. Technosphere food-giving modifications increase the cal spent while sleeping.&lt;/div&gt;</summary>
		<author><name>Dark Helmet</name></author>	</entry>

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