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		<id>http://wiki.anime-sharing.com/hgames/index.php?action=history&amp;feed=atom&amp;title=Jack-o-nine%2FGameplay%2FItems</id>
		<title>Jack-o-nine/Gameplay/Items - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.anime-sharing.com/hgames/index.php?action=history&amp;feed=atom&amp;title=Jack-o-nine%2FGameplay%2FItems"/>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;action=history"/>
		<updated>2026-06-07T22:29:50Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41758&amp;oldid=prev</id>
		<title>Couldntbeme: /* Clothes */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41758&amp;oldid=prev"/>
				<updated>2026-01-15T08:33:43Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Clothes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:33, 15 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot; &gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Price !! Style !! Exoticism !! Revealing !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Price !! Style !! Exoticism !! Revealing !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Naked || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0$ &lt;/del&gt;|| 0 || 0 || Yes || All sexual skills (+1),&amp;lt;br/&amp;gt;Endurance (+1) || +1 Taming exp || || not Exhibitionist (trait)&amp;lt;br/&amp;gt;and Exhibitionism (skill) &amp;lt; Nature&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Naked || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;N/A &lt;/ins&gt;|| 0 || 0 || Yes || All sexual skills (+1),&amp;lt;br/&amp;gt;Endurance (+1) || +1 Taming exp || || not Exhibitionist (trait)&amp;lt;br/&amp;gt;and Exhibitionism (skill) &amp;lt; Nature&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Frilly Apron || 5$ || 0 || 0 || Yes || Cooking (+2) || || Gourmet (affinity for Cooking skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Frilly Apron || 5$ || 0 || 0 || Yes || Cooking (+2) || || Gourmet (affinity for Cooking skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:41755:newid:41758 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41755&amp;oldid=prev</id>
		<title>Couldntbeme: /* Men's clothing */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41755&amp;oldid=prev"/>
				<updated>2026-01-15T07:53:12Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Men&amp;#039;s clothing&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:53, 15 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Worn Clothes''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;($0) &lt;/del&gt;- You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Worn Clothes''' - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Formal Suit''' (40$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Formal Suit''' (40$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Medical gown''' (40$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Medical gown''' (40$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:41754:newid:41755 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41754&amp;oldid=prev</id>
		<title>Couldntbeme at 07:52, 15 January 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41754&amp;oldid=prev"/>
				<updated>2026-01-15T07:52:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;amp;diff=41754&amp;amp;oldid=41005&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41005&amp;oldid=prev</id>
		<title>Couldntbeme: /* Ingredients */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=41005&amp;oldid=prev"/>
				<updated>2025-05-10T06:41:33Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ingredients&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:41, 10 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; '''Note:''' Eggs and Milk can be obtained for &amp;quot;free&amp;quot; if you own a [[Jack-o-nine/Gameplay/Barn|barn]] and the respective cattle. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; '''Note:''' Eggs and Milk can be obtained for &amp;quot;free&amp;quot; if you own a [[Jack-o-nine/Gameplay/Barn|barn]] and the respective cattle. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; '''Note:''' Alcohol can be [[Jack-o-nine/Gameplay/Alchemy#Summary|produced]] but the cost &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is prohibitively expensive&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; '''Note:''' Alcohol can be [[Jack-o-nine/Gameplay/Alchemy#Summary|produced]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by an alchemist, &lt;/ins&gt;but the cost &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of the constituent ingredients exceeds the cost of alcohol purchased directly from the Gastronomicon&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; '''Note:''' Virgin Meat can only be obtained by slaughtering slaves either at the [[Jack-o-nine/Gameplay/Locations/White_Town#Gastronomicon|butcher]] or at your [[Jack-o-nine/Gameplay/Barn#Pig|barn]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&amp;#160; '''Note:''' Virgin Meat can only be obtained by slaughtering slaves either at the [[Jack-o-nine/Gameplay/Locations/White_Town#Gastronomicon|butcher]] or at your [[Jack-o-nine/Gameplay/Barn#Pig|barn]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:40974:newid:41005 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40974&amp;oldid=prev</id>
		<title>Couldntbeme: /* Fetish Equipment */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40974&amp;oldid=prev"/>
				<updated>2025-04-14T17:12:03Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Fetish Equipment&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:12, 14 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l291&quot; &gt;Line 291:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 291:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Toilet seat - Behave: toilet&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Toilet seat - Behave: toilet&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also of note is the Pet Suit to enforce Behave: pet &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and the shock collar to enforce Behave: Humility&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gifts==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gifts==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:40973:newid:40974 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40973&amp;oldid=prev</id>
		<title>Couldntbeme: /* Drugs */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40973&amp;oldid=prev"/>
				<updated>2025-04-14T17:11:17Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Drugs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:11, 14 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l278&quot; &gt;Line 278:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 278:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Faeries pollen x5 (10$) - Restores 5 energy once per day, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 3, if the slave did not snort pollen the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to pollen abuse the next day, decreasing mood, endurance rate (-addiction/2), and energy (-1 spark). If addiction exceeds 1, mood is decreased and endurance rate is decreased (-addiction/10). Taking multiple doses of pollen in the same day will cause a slave to faint immediately and instantly decrease their endurance to dying (F-). If the slaver snorts pollen, they gain 5 energy and sexual excitement is increased to blazing (unless libido is impotent), while strength rate is immediately decreased by 1 and libido rate is immediately decreased by 10*libido level (eg a slaver with salacious libido will immediately have libido rate decrease by 50). Taking two doses of pollen in one day will immediately kill the slaver. The effects of addiction on the slaver are identical to those on the slave, affecting strength in lieu of endurance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Faeries pollen x5 (10$) - Restores 5 energy once per day, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 3, if the slave did not snort pollen the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to pollen abuse the next day, decreasing mood, endurance rate (-addiction/2), and energy (-1 spark). If addiction exceeds 1, mood is decreased and endurance rate is decreased (-addiction/10). Taking multiple doses of pollen in the same day will cause a slave to faint immediately and instantly decrease their endurance to dying (F-). If the slaver snorts pollen, they gain 5 energy and sexual excitement is increased to blazing (unless libido is impotent), while strength rate is immediately decreased by 1 and libido rate is immediately decreased by 10*libido level (eg a slaver with salacious libido will immediately have libido rate decrease by 50). Taking two doses of pollen in one day will immediately kill the slaver. The effects of addiction on the slaver are identical to those on the slave, affecting strength in lieu of endurance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Essence of oblivion x5 (10$) - Improves mood sharply, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 4, if the slave did not take oblivion the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to oblivion abuse the next day, sharply decreasing mood and decreasing endurance rate (-addiction). If addiction exceeds endurance, but the slave did not take opium, mood and endurance rate will still decrease, but less sharply (endurance rate decrease is -1). Taking multiple doses of oblivion in the same day will cause a slave to faint immediately and instantly decrease their endurance to dying (F-). Effects on slaver are identical, affecting strength in lieu of endurance, but taking two doses of pollen in the same day will immediately kill the slaver.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Essence of oblivion x5 (10$) - Improves mood sharply, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 4, if the slave did not take oblivion the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to oblivion abuse the next day, sharply decreasing mood and decreasing endurance rate (-addiction). If addiction exceeds endurance, but the slave did not take opium, mood and endurance rate will still decrease, but less sharply (endurance rate decrease is -1). Taking multiple doses of oblivion in the same day will cause a slave to faint immediately and instantly decrease their endurance to dying (F-). Effects on slaver are identical, affecting strength in lieu of endurance, but taking two doses of pollen in the same day will immediately kill the slaver.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alcohol x5 (10$) - Improves mood, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 3, if the slave did not chug alcohol the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to alcohol abuse the next day, decreasing mood and endurance rate (-1). Chugging alcohol multiple times in the same day will cause a slave to pass out and set their energy to -2 sparks. The slaver must chug alcohol twice to improve their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mode&lt;/del&gt;, but only once to stave off the mood decrease from alcohol addiction, while chugging alcohol three times in one day will cause the slaver to pass out and end the day immediately. The effects of addiction on the slaver are identical to those on the slave, affecting strength in lieu of endurance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Alcohol x5 (10$) - Improves mood, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 3, if the slave did not chug alcohol the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to alcohol abuse the next day, decreasing mood and endurance rate (-1). Chugging alcohol multiple times in the same day will cause a slave to pass out and set their energy to -2 sparks. The slaver must chug alcohol twice to improve their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mood&lt;/ins&gt;, but only once to stave off the mood decrease from alcohol addiction, while chugging alcohol three times in one day will cause the slaver to pass out and end the day immediately. The effects of addiction on the slaver are identical to those on the slave, affecting strength in lieu of endurance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:40953:newid:40973 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40953&amp;oldid=prev</id>
		<title>Couldntbeme: /* Drugs */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40953&amp;oldid=prev"/>
				<updated>2025-03-31T07:26:46Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Drugs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:26, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l274&quot; &gt;Line 274:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 274:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Drugs ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Drugs ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Elysian datura x5 (10$) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Mood bonus&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slowly drain&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slave intellect&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;master &lt;/del&gt;charisma &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if over consumed&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Elysian datura x5 (10$) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- Improves mood, increases addiction by 1 every use. Addiction passively decreases by 1 at the start of even numbered days, whether or not the slave smoked datura the day before. If addiction is greater than a random number between 1 and 100 (savescummable)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;slave intelligence rate decreases by 1. If the slaver&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;datura addiction is above 30&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;charisma rate decreases by 1 upon use. Effects on slaver are otherwise identical. Smoking datura multiple times per day has a cumulative effect on addiction &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;intelligence/&lt;/ins&gt;charisma&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, but not mood&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kamrian resin x5 (10$) - Restores 1 energy once per day, increases addiction by 1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every use&lt;/del&gt;. Addiction passively decreases by 1 at the start of even numbered days, if the slave did not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/del&gt;kamra the day before. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Addiction has negative effects when it &lt;/del&gt;exceeds 8 * endurance (eg, a slave with B+ endurance will see drawbacks to kamra &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use at 25 addiction&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kamrian resin x5 (10$) - Restores 1 energy once per day, increases addiction by 1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at the start of the next day&lt;/ins&gt;. Addiction passively decreases by 1 at the start of even numbered days, if the slave did not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drank &lt;/ins&gt;kamra the day before. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If addiction &lt;/ins&gt;exceeds 8 * endurance (eg, a slave with B+ endurance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reaches 25 addiction), they &lt;/ins&gt;will see drawbacks to kamra &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abuse the next day, decreasing mood, endurance rate (-1), and energy (-half a spark&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Effects on slaver are identical, affecting strength in lieu of endurance. Drinking kamra more than once per day has no additional effect&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Faeries pollen x5 (10$) - Restores 5 energy once per day, increases addiction by 1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;every use&lt;/del&gt;. Addiction passively decreases by 1 at the start of days divisible by 3, if the slave did not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/del&gt;pollen the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to pollen &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use&lt;/del&gt;. If addiction exceeds 1, slave &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mood &lt;/del&gt;is decreased.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Faeries pollen x5 (10$) - Restores 5 energy once per day, increases addiction by 1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at the start of the next day&lt;/ins&gt;. Addiction passively decreases by 1 at the start of days divisible by 3, if the slave did not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;snort &lt;/ins&gt;pollen the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to pollen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abuse the next day, decreasing mood, endurance rate (-addiction/2), and energy (-1 spark)&lt;/ins&gt;. If addiction exceeds 1, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mood is decreased and endurance rate is decreased (-addiction/10). Taking multiple doses of pollen in the same day will cause a &lt;/ins&gt;slave &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to faint immediately and instantly decrease their endurance to dying (F-). If the slaver snorts pollen, they gain 5 energy and sexual excitement is increased to blazing (unless libido is impotent), while strength rate is immediately decreased by 1 and libido rate &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;immediately &lt;/ins&gt;decreased &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by 10*libido level (eg a slaver with salacious libido will immediately have libido rate decrease by 50). Taking two doses of pollen in one day will immediately kill the slaver. The effects of addiction on the slaver are identical to those on the slave, affecting strength in lieu of endurance&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Essence of oblivion x5 (10$) - Improves mood. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Can quickly lead &lt;/del&gt;to addiction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Essence of oblivion x5 (10$) - Improves mood &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sharply, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 4, if the slave did not take oblivion the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to oblivion abuse the next day, sharply decreasing mood and decreasing endurance rate (-addiction). If addiction exceeds endurance, but the slave did not take opium, mood and endurance rate will still decrease, but less sharply (endurance rate decrease is -1). Taking multiple doses of oblivion in the same day will cause a slave to faint immediately and instantly decrease their endurance to dying (F-). Effects on slaver are identical, affecting strength in lieu of endurance, but taking two doses of pollen in the same day will immediately kill the slaver.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Alcohol x5 (10$) - Improves mood, increases addiction by 1 at the start of the next day. Addiction passively decreases by 1 at the start of days divisible by 3, if the slave did not chug alcohol the day before. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to alcohol abuse the next day, decreasing mood and endurance rate (-1). Chugging alcohol multiple times in the same day will cause a slave to pass out and set their energy to -2 sparks&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The slaver must chug alcohol twice to improve their mode, but only once to stave off the mood decrease from alcohol addiction, while chugging alcohol three times in one day will cause the slaver &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pass out and end the day immediately. The effects of &lt;/ins&gt;addiction &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on the slaver are identical to those on the slave, affecting strength in lieu of endurance&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:40936:newid:40953 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40936&amp;oldid=prev</id>
		<title>Couldntbeme: /* Gifts */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40936&amp;oldid=prev"/>
				<updated>2025-03-21T18:52:55Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Gifts&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:52, 21 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l295&quot; &gt;Line 295:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 295:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These items are given via the rewards menu, and give girls a small, but permanent bonus. Unfortunately, there is currently no way to see which girl has which gift, so remember your gifts well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These items are given via the rewards menu, and give girls a small, but permanent bonus. Unfortunately, there is currently no way to see which girl has which gift, so remember your gifts well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Warm Plaid - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reduces &lt;/del&gt;despair slightly every night.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Warm Plaid - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reduces &lt;/ins&gt;despair slightly every night.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Perfume - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gives &lt;/del&gt;a charm bonus at the start of the day (does not stack with spa perfuming), and grants +1 habit per day&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Perfume - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gives &lt;/ins&gt;a charm bonus at the start of the day (does not stack with spa perfuming), and grants +1 habit per day&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mini pony - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gives &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;permanent &lt;/del&gt;mood bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mini pony - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gives &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lasting &lt;/ins&gt;mood bonus &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while the pony is alive, and costs $1/day to keep alive. Will live at least 40 days, and typically dies at around 50&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:40935:newid:40936 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40935&amp;oldid=prev</id>
		<title>Couldntbeme: /* Gifts */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40935&amp;oldid=prev"/>
				<updated>2025-03-21T18:48:02Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Gifts&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:48, 21 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l299&quot; &gt;Line 299:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 299:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Perfume - gives a charm bonus (does not stack with spa &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;option&lt;/del&gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Perfume - gives a charm bonus &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at the start of the day &lt;/ins&gt;(does not stack with spa &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perfuming&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and grants +1 habit per day&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mini pony - gives a permanent mood bonus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mini pony - gives a permanent mood bonus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40934&amp;oldid=prev</id>
		<title>Couldntbeme: /* Drugs */</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=40934&amp;oldid=prev"/>
				<updated>2025-03-21T18:45:28Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Drugs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:45, 21 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l275&quot; &gt;Line 275:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 275:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Drugs ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Drugs ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Elysian datura x5 (10$)&amp;#160; Mood bonus, slowly drain's slave intellect, and master charisma if over consumed. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Elysian datura x5 (10$)&amp;#160; Mood bonus, slowly drain's slave intellect, and master charisma if over consumed. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kamrian resin x5 (10$) - Restores 1 energy once per day, increases addiction by 1 every use. Addiction passively decreases by 1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;even numbered days, if the slave did not take kamra &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/del&gt;day. Addiction has negative effects when it exceeds 8 * endurance (eg, a slave with B+ endurance will see drawbacks to kamra use at 25 addiction).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kamrian resin x5 (10$) - Restores 1 energy once per day, increases addiction by 1 every use. Addiction passively decreases by 1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at the start of &lt;/ins&gt;even numbered days, if the slave did not take kamra &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;day &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before&lt;/ins&gt;. Addiction has negative effects when it exceeds 8 * endurance (eg, a slave with B+ endurance will see drawbacks to kamra use at 25 addiction).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Faeries pollen x5 (10$) - Restores 5 energy once per day, increases addiction by 1 every use. Addiction passively decreases by 1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;days divisible by 3, if the slave did not take pollen &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/del&gt;day. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to pollen use. If addiction exceeds 1, slave mood is decreased.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Faeries pollen x5 (10$) - Restores 5 energy once per day, increases addiction by 1 every use. Addiction passively decreases by 1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at the start of &lt;/ins&gt;days divisible by 3, if the slave did not take pollen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;day &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before&lt;/ins&gt;. If addiction exceeds endurance (eg a slave with B+ endurance reaches 4 addiction), they will see drawbacks to pollen use. If addiction exceeds 1, slave mood is decreased.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key aswiki_hgames:diff:version:1.11a:oldid:40912:newid:40934 --&gt;
&lt;/table&gt;</summary>
		<author><name>Couldntbeme</name></author>	</entry>

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