http://wiki.anime-sharing.com/hgames/api.php?action=feedcontributions&user=XxGODLIKExx&feedformat=atomHgames Wiki - User contributions [en]2024-03-28T23:17:58ZUser contributionsMediaWiki 1.27.1http://wiki.anime-sharing.com/hgames/index.php?title=Koikatu&diff=24741Koikatu2018-06-21T22:21:39Z<p>XxGODLIKExx: </p>
<hr />
<div>{{hgame|game={{PAGENAME}}|company=Illusion|category=IllusionGames}}<br />
{{GameInfo<br />
|name=Koikatu<br />
|theme=School, Sandbox<br />
|exoticname=コイカツ!<br />
|cover=Koikatu_cover.jpg<br />
|gameweb=http://www.illusion.jp/preview/koikatu/index.php<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|hflink=http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/5921249-illusion-koikatu-%E3%82%B3%E3%82%A4%E3%82%AB%E3%83%84%EF%BC%81-pre-release-discussion<br />
|aslink=http://www.anime-sharing.com/forum/eroge-corner-102/%5Billusion%5D-koikatu-koikatsu-%E3%82%B3%E3%82%A4%E3%82%AB%E3%83%84%EF%BC%81-discussion-faq-675261/<br />
|releasedate=2018-04-27<br />
|hfpatch=http://www.hongfire.com/forum/forum/hentai-lair/hf-modding-translation/5990340-illusion-koikatu-koikatsu-コイカツ!-mods-no-discussion-allowed?p=6001799#post6001799<br />
|}}<br />
<br />
'''Koikatu''' (コイカツ! in Japanese) is an eroge created by the Japanese H-game company Illusion. The game was released on {{#dateformat:2018-04-27|mdy}}.<br />
==Requirements==<br />
{{SystemRequirements<br />
|OSmin= 7 /8.1/10 (64-bit)<br />
|CPUmin=Intel Core i3 4000 |CPUrec=Intel Core i5 4000 <br />
|RAMmin=4 GB|RAMrec=8 GB<br />
|HDDmin=20 GB|HDDrec=20 GB<br />
|DXmin=DirectX 11<br />
|GPUmin=1 GB|GPUrec=2 GB<br />
|MISCmin=DVD-ROM<br />
}}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Honey_Select&diff=23963Honey Select2018-03-29T18:03:58Z<p>XxGODLIKExx: </p>
<hr />
<div>{{hgame|game={{PAGENAME}}|company=Illusion|category=IllusionGames}}<br />
{{GameInfo<br />
|name=Honey Select<br />
|exoticname=ハニーセレクト<br />
|cover=honey_select_cover.jpg<br />
|gameweb=http://www.illusion.jp/preview/honey/<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|aslink=http://www.anime-sharing.com/forum/eroge-corner-102/%5Billusion%5D-honey%E2%99%A5select-%E3%83%8F%E3%83%8B%E3%83%BC%E3%82%BB%E3%83%AC%E3%82%AF%E3%83%88-discussion-faq-500741/<br />
|releasedate=2016-09-09<br />
|hfpatch=http://www.anime-sharing.com/forum/requests-releases-honey-select-mods-143/patch-honey-select-mf-patch-emf-patch-551792/<br />
|}}<br />
<br />
'''Honey Select''' (ハニーセレクト in Japanese) is an eroge created by the Japanese H-game company Illusion. The game was released on {{#dateformat:2016-09-09|mdy}}.<br />
<br />
An international version called Honey Select Unlimited is was released by FAKKU on {{#dateformat:2018-03-28|mdy}}.<br />
==Requirements==<br />
{{SystemRequirements<br />
|OSmin= 7 /8.1/10 (32-bit / 64-bit)*<br />
|CPUmin=Intel Core i3|CPUrec=Haswell-based Intel Core i5<br />
|RAMmin=3 GB|RAMrec=4 GB<br />
|HDDmin=10 GB|HDDrec=12 GB<br />
|DXmin=DirectX 11<br />
|GPUmin=1 GB|GPUrec=2 GB<br />
|MISCmin=DVD-ROM<br />
}}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Honey_Select&diff=23944Honey Select2018-03-22T13:16:34Z<p>XxGODLIKExx: </p>
<hr />
<div>{{hgame|game={{PAGENAME}}|company=Illusion|category=IllusionGames}}<br />
{{GameInfo<br />
|name=Honey Select<br />
|exoticname=ハニーセレクト<br />
|cover=honey_select_cover.jpg<br />
|gameweb=http://www.illusion.jp/preview/honey/<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|aslink=http://www.anime-sharing.com/forum/eroge-corner-102/%5Billusion%5D-honey%E2%99%A5select-%E3%83%8F%E3%83%8B%E3%83%BC%E3%82%BB%E3%83%AC%E3%82%AF%E3%83%88-discussion-faq-500741/<br />
|releasedate=2016-09-09<br />
|hfpatch=http://www.anime-sharing.com/forum/requests-releases-honey-select-mods-143/patch-honey-select-mf-patch-emf-patch-551792/<br />
|}}<br />
<br />
'''Honey Select''' (ハニーセレクト in Japanese) is an eroge created by the Japanese H-game company Illusion. The game was released on {{#dateformat:2016-09-09|mdy}}.<br />
<br />
An international version called Honey Select Unlimited is set to be released by FAKKU on {{#dateformat:2018-03-28|mdy}}.<br />
==Requirements==<br />
{{SystemRequirements<br />
|OSmin= 7 /8.1/10 (32-bit / 64-bit)*<br />
|CPUmin=Intel Core i3|CPUrec=Haswell-based Intel Core i5<br />
|RAMmin=3 GB|RAMrec=4 GB<br />
|HDDmin=10 GB|HDDrec=12 GB<br />
|DXmin=DirectX 11<br />
|GPUmin=1 GB|GPUrec=2 GB<br />
|MISCmin=DVD-ROM<br />
}}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Secrossphere&diff=22803Secrossphere2017-11-16T22:21:37Z<p>XxGODLIKExx: </p>
<hr />
<div>{{hgame|game={{PAGENAME}}|company=Illusion|category=IllusionGames}}<br />
{{GameInfo<br />
|cover=Secrossphere_Cover.jpg<br />
|name=Secrossphere<br />
|theme=ADV, Puzzle, Straight Shotacon<br />
|exoticname=セクロスフィア<br />
|gameweb=http://www.illusion.jp/preview/sec/index.php?0428ospb<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|releasedate=2016-04-29<br />
|hflink=http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/418849-illusion-secrossphere-%E3%82%BB%E3%82%AF%E3%83%AD%E3%82%B9%E3%83%95%E3%82%A3%E3%82%A2-discussion-and-faq<br />
|aslink=http://www.anime-sharing.com/forum/torrents-47/5-%5Bnew-release%5D%5B160428%5D%5Billusion%5D-%E3%82%BB%E3%82%AF%E3%83%AD%E3%82%B9%E3%83%95%E3%82%A3%E3%82%A2-%5B1936m%5D-official-bonus-first-edition-bonus-1st-dlc-included-485921<br />
|hfpatch=<br />
|}}<br />
<br />
==Game Description==<br />
An ADV-like short story that utilizes a simple puzzle system for story progression by Illusion.<br />
<br />
<br />
{{SystemRequirements<br />
|OSmin=Windows 7 / 8.1 /10 (x86/x64)<br />
|CPUmin=Intel Core i3|CPUrec=Intel Core i5 Haswell<br />
|RAMmin=3 GB|RAMrec=4 GB<br />
|HDDmin=5 GB|HDDrec=7 GB<br />
|DXmin=DirectX 9.0c<br />
|GPUmin=1 GB|GPUrec=2 GB<br />
|MISCmin=DVD-ROM<br />
}}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Sexy_Beach_Premium_Resort&diff=18243Sexy Beach Premium Resort2015-08-17T07:05:17Z<p>XxGODLIKExx: </p>
<hr />
<div>{{Sexy_Beach_Premium_Resort}}<br />
{{GameInfo<br />
|cover=SexyBeachPremiumResort_Cover.jpg<br />
|name=Sexy Beach Premium Resort<br />
|theme=Open world sexy vacation<br />
|exoticname=Sexyビーチ プレミアムリゾート<br />
|gameweb=http://www.illusion.jp/preview/sb_pr/index.html<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|releasedate=2015-09-11<br />
|hflink=http://www.hongfire.com/forum/showthread.php/443598<br />
|aslink=<br />
|hfpatch=<br />
|}}<br />
<br />
'''Sexy Beach Premium Resort''' (Sexyビーチ プレミアムリゾート in Japanese) is an upcoming game by Illusion. It's the fifth installment in the '' Sexy Beach'' series, and will be released on {{#dateformat:2015-09-11|mdy}}.<br />
<br />
You start on a island with a hotel. There are eleven girls from other Illusion games (plus custom heroine) to date and have sex with. The game also includes main character customization.<br />
<br />
<br />
[https://translate.google.com/translate?hl=en&sl=ja&tl=en&u=http%3A%2F%2Fblog.illusion.jp%2F Illusion development blog]<br />
==Requirements==<br />
{{SystemRequirements<br />
|OSmin=Windows Vista / 7 / 8 / 8.1 (32/64-bit)<br />
|CPUmin=Intel Core i3|CPUrec=Haswell-based Intel Core i5<br />
|RAMmin=3 GB|RAMrec=4 GB<br />
|HDDmin=14 GB|HDDrec=16 GB<br />
|DXmin=DirectX 9.0c<br />
|GPUmin=1 GB, Intel HD Graphics 2000|GPUrec=2 GB, Nvidia GeForce 200 series / AMD Radeon HD series<br />
|MISCmin=DVD-ROM|MISCrec=DVD-ROM, gamepad<br />
}}<br />
Although Windows XP seems to be not officially supported, the game should be compatible. At least if the demo Maker is anything to go by (see [[Sexy Beach Premium Resort/FAQ|the FAQ]] for details).</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Sexy_Beach_Premium_Resort&diff=18241Sexy Beach Premium Resort2015-08-16T13:00:05Z<p>XxGODLIKExx: Fixed a minor mistake with my link (the bar was not in English)</p>
<hr />
<div>{{Sexy_Beach_Premium_Resort}}<br />
{{GameInfo<br />
|cover=SexyBeachPremiumResort_Cover.jpg<br />
|name=Sexy Beach Premium Resort<br />
|theme=Open world sexy vacation<br />
|exoticname=Sexyビーチ プレミアムリゾート<br />
|gameweb=http://www.illusion.jp/preview/sb_pr/index.html<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|releasedate=2015-09-11<br />
|hflink=http://www.hongfire.com/forum/showthread.php/443598<br />
|aslink=<br />
|hfpatch=<br />
|}}<br />
<br />
'''Sexy Beach Premium Resort''' (Sexyビーチ プレミアムリゾート in Japanese) is an upcoming game by Illusion. It's the fifth installment in the '' Sexy Beach'' series, and will be released on {{#dateformat:2015-09-11|mdy}}.<br />
<br />
You start on a island with a hotel. There are eleven girls from other Illusion games (plus custom heroine) to date and have sex with.<br />
<br />
<br />
[https://translate.google.com/translate?hl=en&sl=ja&tl=en&u=http%3A%2F%2Fblog.illusion.jp%2F Illusion development blog]<br />
==Requirements==<br />
{{SystemRequirements<br />
|OSmin=Windows Vista / 7 / 8 / 8.1 (32/64-bit)<br />
|CPUmin=Intel Core i3|CPUrec=Haswell-based Intel Core i5<br />
|RAMmin=3 GB|RAMrec=4 GB<br />
|HDDmin=14 GB|HDDrec=16 GB<br />
|DXmin=DirectX 9.0c<br />
|GPUmin=1 GB, Intel HD Graphics 2000|GPUrec=2 GB, Nvidia GeForce 200 series / AMD Radeon HD series<br />
|MISCmin=DVD-ROM|MISCrec=DVD-ROM, gamepad<br />
}}<br />
Although Windows XP seems to be not officially supported, the game should be compatible. At least if the demo Maker is anything to go by (see [[Sexy Beach Premium Resort/FAQ|the FAQ]] for details).</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay&diff=18240Artificial Academy 2/Gameplay2015-08-16T12:57:32Z<p>XxGODLIKExx: /* FAQ */ Something that should've been mentioned a while ago</p>
<hr />
<div>{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}<br />
=FAQ=<br />
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before! Is this a bug?'''<br />A: That character has the ''Exploitable'' [[Artificial Academy 2/Character Creation/Traits|trait]]. Its only purpose it serves is to remind you that the character is ''Exploitable''.<br />
<br />
*'''Q: What does the changing cursor color refer to?'''<br />A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.<br />
<br />
*'''Q: How can I change my player character?'''<br />A: After sleeping click the class button on the top right and then select the character (marked by <span style="color:green">'''PC'''</span>).<br />
<br />
[[File:AA2_statue.jpg|thumb|Statue location]]<br />
*'''Q: Where can I find the statue to view that stats?'''<br />A: Behind the martial arts room. Refer to the Statue location picture on the right.<br />
<br />
*'''Q: Can I get a gameover?'''<br />A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.<br />
<br />
*'''Q: How do I get the girl pregant?'''<br />A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.<br />
<br />
*'''Q: How do I change the club that I'm in?'''<br />A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.<br />
<br />
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''<br />A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/"subfolder". Put the file(s) in a subfolder that matches the personality you want the file to play for. A karaoke soundtrack set is also included in the [http://www.anime-sharing.com/forum/requests-releases-123/release-%5Bmod-release-thread%5D-illusion-artificial-academy-2-a-223235/#post1532691 HF Patch].<br />
<br />
=Configuration Options=<br />
[[File:AA_Configuration.jpg|thumb]]<br />
All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.<br />
<br />
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.<br />
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.<br />
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.<br />
<br />
Starting with update v6, every game patch added new options to the "additional" page which can change the game behavior. For more details see the [[Artificial_Academy_2/Cheats|Cheats page]]<br />
<br />
=Your Bedroom=<br />
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]<br />
Here is where you begin and end every school day. You have the following options:<br />
* Quit - exits the game, with confirmation dialog<br />
* Title - quit to main menu, with confirmation dialog<br />
<br />
These buttons are present in every phase of the day:<br />
* Upper right class book - display classroom, with varying configuration options depending on the time of day<br />
* Lower right tile - Advances time to next phase of the day<br />
<br />
===Saving===<br />
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.<br />
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.<br />
<br />
==Your Classroom==<br />
[[File:AA2_class_roster.jpg|thumb|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.<br />
The player character is marked with the [[File:AA2_PC.jpg]] icon, and can be changed only in the morning by selecting another student.<br />
<br />
Buttons that appear beneath the desk arrangement (available only at bedtime):<br />
<br />
[[File:AA2_Uniform_Button.jpg]] - Customize the uniform, P.E. outfit, swimming clothes and club outfit for the selected student. You can also set a standard uniform for all students.<br />
<br />
[[File:AA2_Transfer_Out.jpg]] - Removes the student from the selected desk. The student will be removed from the class save file and all stats will then be lost. If the transferred character had a good favorability rating towards the PC then it will leave a farewell message<br />
<br />
[[File:AA2_Transfer_In.jpg]] - Adds a student to the selected desk from a menu of students in Character Maker data. Transferring in a new character after the first day will have him introduce himself to the class.<br />
<br />
[[File:AA2_Fill_Class.jpg]] - Fills all empty desks semi-randomly with students in Character Maker data. Note that it will never add the same student twice, even if there are not enough students in Character Maker data.<br />
<br />
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''<br />
<br />
===Teacher===<br />
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates. Teachers will never fight.<br />
<br />
Teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas. Teachers will never leave the school before every student leaves, including the PC.<br />
<br />
Note that Normal and High virtue teachers form romantic and sexual relationships even harder.<br />
<br />
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.<br />
<br />
=General Controls=<br />
* {{key|Left-Click}} - Activates buttons, moves the PC to [[Artificial Academy 2/Gameplay/Interactions|interact]] with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected. <br />
* {{key|Right-Click}} - Stop in place.<br />
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.<br />
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.<br />
<br />
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.<br />
<br />
The lower right tile advances time to the next period of the day.<br />
<br />
If two characters target each other for interaction then the first one will initiate its interaction when they meet.<br />
<br />
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.<br />
<br />
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room. This is also where the "Load" button can always be found.<br />
<br />
==Hotkeys==<br />
[[File:hotkeys.jpg]]<br />
<br />
Following game update v4 screenshots with the hud display included can be made by pressing {{key|F9}}<br />
<br />
==PC Auto Mode==<br />
Game update v7 added the ability to set your PC to automatic play mode with the {{key|Z}} key. While in auto mode, your PC will act the same way NPCs act, with the frequency of the interaction determined by the PC's sociability. However, there will be no H in auto mode and you can't see the actions your PC takes part in.<br />
[[File:PC_Auto_Mode.jpg|right]]<br />
The auto mode can only be turned on/off in your bedroom and during school you can't click any button except the chime one.<br />
<br />
Since update v8 you can also determine whether the auto PC will interrupt the NPCs' interactions.<br />
<br />
=Statue and Status=<br />
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.<br />
<br />
==Favorability Rating==<br />
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].<br />
<br />
This screen can also show you lover relationships between everyone in the class, indicated by a small [[File:AA2_Heart_Icon.jpg]]<br />
<br />
==Personal Stats==<br />
The second option the Jizou Statue gives you is viewing any character's personal stats.<br />
<br />
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.<br />
<br />
* '''Sexual Partners Count''': How many different people this person has had sex with.<br />
<br />
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.<br />
<br />
* '''Victory count''': How many fights this person has won.<br />
<br />
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.<br />
<br />
* '''Classes Skipped''': How many times this person has skipped class.<br />
<br />
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class and range from "F" to "A".<br />
<br />
* '''Sport Grade''': Same as above, but for the sports test. Range from "F" to "A".<br />
<br />
* '''Club Grade''': Same as above, but for club activities. Range from "Eliminated in 1st round" to "Champion"<br />
<br />
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.<br />
<br />
* '''First Anal Partner''': Same as above, except with anal sex.<br />
<br />
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.<br />
<br />
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.<br />
<br />
* '''Friend's Item''': See above.<br />
<br />
* '''Sexual Item''': See above.<br />
<br />
==Coupling Stats==<br />
The third option the Jizou Statue gives will show H stats for any two characters.<br />
<br />
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex. <br />
<br />
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.<br />
<br />
* '''Vaginal Sex''': Same as above for vaginal sex.<br />
<br />
* '''Anal Sex''': Same as above for anal sex.<br />
<br />
* '''Condom''': How many times this couple has used a condom during sex.<br />
<br />
* '''Climax''': How many total times the two have climaxed during sex.<br />
<br />
* '''Simultaneous Climax''': How many times this couple has climaxed together.<br />
<br />
* '''Total Cum''': The total amount of cum produced by the male.<br />
<br />
* '''Cum In Genital''': The amount of cum entered into the vagina.<br />
<br />
* '''Cum In Anal''': Same as above, but for anal.<br />
<br />
* '''Cum Swallowed''': Same as above, but for oral.<br />
<br />
==Leaderboards==<br />
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.<br />
<br />
[[File:Wisdom_Leaderboard.jpg]]'''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).<br />
<br />
[[File:Strength_Leaderboard.jpg]]'''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.<br />
<br />
[[File:Popularity_Leaderboard.jpg]]'''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.<br />
<br />
=Rumors=<br />
Going to the class or home together, going on dates, accepting confessions and starting or accepting any [[File:Contact_button.jpg|24px]] interaction will result in rumors about you spreading. Inevitably any lover will hear the rumor and may comment on it when you try to talk with them. This won't have any negative effects though. But if it hears a rumor that you had sex with someone else they will always confront you about it. You can deny the rumor and it won't have any negative effects although they may still mention them. If you admit that such a rumor is true then your lover will always get the <span style="color:RED">'''Unforgivable!'''</span> status. Note that if a lover hears a rumor about you and another NPC that is in a lover relationship with both then he/she will not be surprised or care about it.<br />
<br />
=Events=<br />
Any of these can occur under special circumstances during the week, some recur regularly.<br />
<br />
==Sudden Departure Events==<br />
Both the PC and the NPCs can get these events. In the case of the PC the game will end while in the case of the NPC they will become unplayable.<br />
===Murder===<br />
[[File:AA2_murder.jpg|thumb|The PC getting killed]]<br />
These will only be caused by NPCs with the Evil trait.<br /><br />
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:<br />
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.<br />
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.<br />
<br />
The murder can be postponed by selecting the evil character as PC and a character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]<br />
<br />
When choosing to attack, the Evil NPC will have a different walking animation (which is also slower). When the murder happens the screen will flash red and a scream will be heard. After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.<br />
<br />
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.<br />
<br />
===Teacher termination===<br />
[[File:fired.jpg|right]]<br />
A teacher will be forced to leave the school if it:<br />
*Skips 3 classes<br />
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the "Class Prez" trait.<br />
<br />
==Gust of Wind==<br />
[[File:Gust.jpg|thumb|Gust Event. Note that this girl is wearing a skirt as P.E. outfit]]<br />
Rarely, when you are outdoors (more exactly when you see light wind blowing a character's hair when talking) and a girl attempts to talk with you, a gust of wind may blow her skirt (if she's wearing one). Afterwards she will ask if you looked. If you admit it she will blush if she loves you, otherwise she will slap you.<br />
* This event was added in the v11 patch and is not present in prior versions<br />
<br />
==NPCs playing with themselves==<br />
[[File:NPCmasturbation.jpg|thumb|Being asked to "help them continue"]]<br />
NPCs with lower virtue will go somewhere and masturbate when they're horny, such as after witnessing a H scene or when they're in the horny mood (frequency increased by the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait). If you catch such a NPC and he/she likes you enough, you may be approached sometime afterwards and asked to "help them continue".<br />
<br />
==Exams and Evaluations==<br />
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].<br />
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.<br />
<br />
===Lewd promise===<br />
[[File:Lewd promise reward.jpg|thumbnail|NPC fulfilling Lewd Promise]]<br />
During the week prior to the exam/tournament, a girl with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as <span style="color:#E0218A">'''Lewd Promise'''</span> and that girl will refuse sex with you until after the exam. If you succeed, the offering girl may approach you any evening to invite you to their home. Girls with the <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span> trait may approach you anytime.<br />
<br />
Requesting public sex will also expend the Promise, whether it's interrupted or not, as will taking the girl to a private room. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.<br />
<br />
If the offering character is High Virtue, or Normal Virtue but in a relationship or a virgin then they will refuse public H and private rooms so the invitation home is the only benefit you can get from the Promise.<br />
<br />
Guys and girls with Highest Virtue will never offer lewd promises.<br />
<br />
==Infirmary H==<br />
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.<br />
<br />
==Random H==<br />
===No choice H===<br />
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]<br />
It is possible for a character with the "Evil" trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene. Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt. Both situations are considered "normal" sex scenes (the Force Sex music does not play).<br />
<br />
===Consolation H===<br />
A low virtue NPC who is in the "Sadness" mood may ask you to comfort them through H if you're their sex-friend.<br />
<br />
=Game Ending=<br />
'''Murder''' The game will end if the PC is killed by a character with the "Evil" trait right after the NPC gives its last words.<br />
<br />
'''Teacher termination''' If the teacher is the PC and gets fired the game will end.<br />
<br />
'''Expulsion''' If the PC impregnated a girl but the girl no longer loves you then you will be expelled in the next Monday.<br />
==Pregnancy Ending==<br />
The only non-bad ending. You can get this ending by impregnating a girl and then maintaining a lover relationship with a high favorability rating. During the next Monday she will excitedly reveal this and the game will end.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&diff=18142Artificial Academy 2/Advanced Tips2015-08-10T09:45:39Z<p>XxGODLIKExx: /* Guide for Secret Love life */ I'm sorry Chicory but I had to remove the added info because no-choice kisses do not cause jealousy. Also, characters cannot ask you to have sex without a prompt unless they have the "Evil" trait, which I just mentioned :)</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=Guide for Secret Love life=<br />
If you want to avoid jealousy there is a way to make you love life all secret with no status change and also get full interactions with every character.<br />
<br />
* Give your character the "Deaf" Trait. This trait will help a lot with the answer "Huh?" at every sudden interactions. It has nearly no effect in your relationship.<br />
<br />
* Make your character very fast either with a Rainbow card or by using the configuration menu cheats. You will run at ridiculously fast speed that outrun everyone ingame and you will easily escape when they all surround you<br />
<br />
* Don't be hesitate to answer "Huh?" to every "close-contact" interaction because just one kiss will ruin all the secret (and getting the <span style="color:RED">'''Cheater!'''</span> status)<br />
<br />
* If you are the only male "Boy's Toilet" and "Boy's Changing room" will be the place no girl will enter. So it's the best place to do interactions without any interruption or witnesses. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there<br />
<br />
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you're ready, Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like <br />
<br />
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interrupt by any other girl<br />
<br />
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refuse) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)<br />
<br />
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to "Cheater" or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again.<br />
<br />
* Be warned that if you keep refusing characters with the "Evil" trait via the deaf option they will sometimes start having sex with you without asking, rendering the above strategy useless unless to disable their interactions with you via the config menu.<br />
<br />
Note that your lovers always comment about the possibility of you cheating after you did sex with the other girls even if nobody tells them the rumors but this has no impact on your relationship.<br />
<br />
=Killing an NPC Using the Evil Trait=<br />
[[File:Yuri999 murderclass.jpg|thumbnail|A whole class that got killed or arrested]]<br />
<br />
There has been a lot of interest in murdering using a character with an Evil trait. There are three rules for murder and surviving it. <br />
*If the Evil character spotted his/her lover having H with someone, one or both characters may be marked for death.<br />
*Evil characters never break up with their lovers. As Hate points grow, they attempt to kill instead. <br />
*An Evil character with the Lucky trait will likely avoid an arrest. A victim with the Lucky trait will likely survive. If both characters have the Lucky trait, it they will cancel each other out, so the Evil character gets arrested and the victim gets killed as usual. <br />
<br />
The key point of murder is to set a death flag by accumulating Hate points. The chance and kill priority get higher by the amount of Hate points. Once and Evil NPC leaves a death mark on the character(check in Jizou statue), the murder is set to happen, but it can be avoided in several ways. <br />
# The relationship between the victim and the killer is improved. <br />
# The murder can also be avoided if the killer is distracted by something: for example, a new love affair. <br />
# It can also be avoided by making the killer the PC, but danger will return when the killer is no longer the PC.<br />
# Checking "Disable Violent actions" in config will prevent any killing but the evil characters will still mark others for death. They just won't actually do it. <br />
# By itself, setting the Hate/dislike modifications in Config at 0 is not enough to stop an Evil character from committing murder. However, it can eventually cool off the situation while you use 1, 2 and/or 3 above. <br />
<br />
Note that in larger classes killing someone will be harder due to the number of people interrupting the killer.<br />
<br />
'''Kill NPC using Evil PC'''<br />
<br />
To kill your lover, accumulate enough Hate points to set a death flag and switch to another character. The former PC will eventually kill the lover at some point. <br />
<br />
To kill NPCs around the lover, spot their cheating to set a death flag, build Hate points on the target and switch the character. <br />
<br />
'''Kill NPC using Evil NPC'''<br />
<br />
Set a death flag by making Evil NPC close enough to be a lover with the target, and let them get into Hate relationship. The way of establishing relationship is up to you. <br />
<br />
Switching to the character and playing the role might be the easiest; but according to players, the fun point is scheming the whole scene behind.<br />
<br />
=Mood success rate multipliers=<br />
[[File:Mood_interaction_effects.png|1250px]]<br />
<br />
=Undocumented Features=<br />
<br />
'''1. Pause'''<br />
<br />
You can pause the game either by clicking on Map-Select, or Character-Select you can walk away from the game and it will be exactly in the same place when you press the "back" button.<br />
<br />
'''2. Same view in H'''<br />
<br />
During H, toggle the - ''underscore/hyphen key'' - on the PC keyboard and the position of the character on the screen will not change when you repeat the same action. If you go to a different action, the action will be oriented to the placement of the floor in the last action. This is helpful if you want to repeat the same or similar action with the characters in a special screen position, or if you want to position the couple with the furniture in the Love Hotel or at Home.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Sexy_Beach_Premium_Resort&diff=18079Sexy Beach Premium Resort2015-08-09T13:02:23Z<p>XxGODLIKExx: Just thought to add a link to Illusion's development blog on the wiki page of their latest upcoming game</p>
<hr />
<div>{{Sexy_Beach_Premium_Resort}}<br />
{{GameInfo<br />
|cover=SexyBeachPremiumResort_Cover.jpg<br />
|name=Sexy Beach Premium Resort<br />
|theme=Open world sexy vacation<br />
|exoticname=Sexyビーチ プレミアムリゾート<br />
|gameweb=http://www.illusion.jp/preview/sb_pr/index.html<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|releasedate=2015-09-11<br />
|hflink=http://www.hongfire.com/forum/showthread.php/443598<br />
|aslink=<br />
|hfpatch=<br />
|}}<br />
<br />
'''Sexy Beach Premium Resort''' (Sexyビーチ プレミアムリゾート in Japanese) is an upcoming game by Illusion. It's the fifth installment in the '' Sexy Beach'' series, and will be released on {{#dateformat:2015-09-11|mdy}}.<br />
<br />
You start on a island with a hotel. There are eleven girls from other Illusion games (plus custom heroine) to date and have sex with.<br />
<br />
<br />
[https://translate.google.ro/translate?hl=ro&sl=ja&tl=en&u=http%3A%2F%2Fblog.illusion.jp%2F Illusion development blog]<br />
==Requirements==<br />
Although Windows XP is not officially supported, the game should be compatible with it, if its Maker is anything to go by (see next section for details).<br />
{{SystemRequirements<br />
|OSmin=Windows Vista / 7 / 8 / 8.1 (32/64-bit)<br />
|CPUmin=Intel Core i3|CPUrec=Haswell-based Intel Core i5<br />
|RAMmin=3 GB|RAMrec=4 GB<br />
|HDDmin=14 GB|HDDrec=16 GB<br />
|DXmin=DirectX 9.0c<br />
|GPUmin=1 GB, Intel HD Graphics 2000|GPUrec=2 GB, Nvidia GeForce 200 series / AMD Radeon HD series<br />
|MISCmin=DVD-ROM|MISCrec=DVD-ROM, gamepad<br />
}}<br />
<br />
==Character Makers==<br />
Female Character Maker works fine under 32-bit Windows XP as is. The first (and so far the only) version of Male Character Maker, however, is built for 64-bit Windows exclusively. So if you want to try it with your 32-bit Windows, you'll have to use 32-bit '''SexyBPR_Trial.exe''' and 32-bit '''mono.dll''' from Female Character Maker as follows: copy Female EXE to main directory of Male Maker (where 64-bit EXE is located) and Female DLL to '''data\Mono''', overwriting existing '''mono.dll''' there. Run 32-bit EXE directly or rename it to '''SexyBPR_TrialM.exe''' (delete or rename original 64-bit first, of course) to start it from '''InitSetting.exe''' launcher.<br />
<br />
While it's possible that Male Maker will be re-released for 32-bit OS in the near future, it's not guaranteed to happen and 32-bit OS users will have to make do with this workaround for now.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay&diff=18067Artificial Academy 2/Gameplay2015-08-08T19:57:45Z<p>XxGODLIKExx: /* Hotkeys */</p>
<hr />
<div>{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}<br />
=FAQ=<br />
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before! Is this a bug?'''<br />A: That character has the ''Exploitable'' [[Artificial Academy 2/Character Creation/Traits|trait]]. Its only purpose it serves is to remind you that the character is ''Exploitable''.<br />
<br />
*'''Q: What does the changing cursor color refer to?'''<br />A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.<br />
<br />
*'''Q: How can I change my player character?'''<br />A: After sleeping click the class button on the top right and then select the character (marked by <span style="color:green">'''PC'''</span>).<br />
<br />
[[File:AA2_statue.jpg|thumb|Statue location]]<br />
*'''Q: Where can I find the statue to view that stats?'''<br />A: Behind the martial arts room. Refer to the Statue location picture on the right.<br />
<br />
*'''Q: Can I get a gameover?'''<br />A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.<br />
<br />
*'''Q: How do I get the girl pregant?'''<br />A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.<br />
<br />
*'''Q: How do I change the club that I'm in?'''<br />A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.<br />
<br />
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''<br />A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/"subfolder". Put the file(s) in a subfolder that matches the personality you want the file to play for.<br />
<br />
=Configuration Options=<br />
[[File:AA_Configuration.jpg|thumb]]<br />
All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.<br />
<br />
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.<br />
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.<br />
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.<br />
<br />
Starting with update v6, every game patch added new options to the "additional" page which can change the game behavior. For more details see the [[Artificial_Academy_2/Cheats|Cheats page]]<br />
<br />
=Your Bedroom=<br />
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]<br />
Here is where you begin and end every school day. You have the following options:<br />
* Quit - exits the game, with confirmation dialog<br />
* Title - quit to main menu, with confirmation dialog<br />
<br />
These buttons are present in every phase of the day:<br />
* Upper right class book - display classroom, with varying configuration options depending on the time of day<br />
* Lower right tile - Advances time to next phase of the day<br />
<br />
===Saving===<br />
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.<br />
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.<br />
<br />
==Your Classroom==<br />
[[File:AA2_class_roster.jpg|thumb|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.<br />
The player character is marked with the [[File:AA2_PC.jpg]] icon, and can be changed only in the morning by selecting another student.<br />
<br />
Buttons that appear beneath the desk arrangement (available only at bedtime):<br />
<br />
[[File:AA2_Uniform_Button.jpg]] - Customize the uniform, P.E. outfit, swimming clothes and club outfit for the selected student. You can also set a standard uniform for all students.<br />
<br />
[[File:AA2_Transfer_Out.jpg]] - Removes the student from the selected desk. The student will be removed from the class save file and all stats will then be lost. If the transferred character had a good favorability rating towards the PC then it will leave a farewell message<br />
<br />
[[File:AA2_Transfer_In.jpg]] - Adds a student to the selected desk from a menu of students in Character Maker data. Transferring in a new character after the first day will have him introduce himself to the class.<br />
<br />
[[File:AA2_Fill_Class.jpg]] - Fills all empty desks semi-randomly with students in Character Maker data. Note that it will never add the same student twice, even if there are not enough students in Character Maker data.<br />
<br />
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''<br />
<br />
===Teacher===<br />
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates. Teachers will never fight.<br />
<br />
Teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas. Teachers will never leave the school before every student leaves, including the PC.<br />
<br />
Note that Normal and High virtue teachers form romantic and sexual relationships even harder.<br />
<br />
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.<br />
<br />
=General Controls=<br />
* {{key|Left-Click}} - Activates buttons, moves the PC to [[Artificial Academy 2/Gameplay/Interactions|interact]] with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected. <br />
* {{key|Right-Click}} - Stop in place.<br />
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.<br />
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.<br />
<br />
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.<br />
<br />
The lower right tile advances time to the next period of the day.<br />
<br />
If two characters target each other for interaction then the first one will initiate its interaction when they meet.<br />
<br />
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.<br />
<br />
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room. This is also where the "Load" button can always be found.<br />
<br />
==Hotkeys==<br />
[[File:hotkeys.jpg]]<br />
<br />
Following game update v4 screenshots with the hud display included can be made by pressing {{key|F9}}<br />
<br />
==PC Auto Mode==<br />
Game update v7 added the ability to set your PC to automatic play mode with the {{key|Z}} key. While in auto mode, your PC will act the same way NPCs act, with the frequency of the interaction determined by the PC's sociability. However, there will be no H in auto mode and you can't see the actions your PC takes part in.<br />
[[File:PC_Auto_Mode.jpg|right]]<br />
The auto mode can only be turned on/off in your bedroom and during school you can't click any button except the chime one.<br />
<br />
Since update v8 you can also determine whether the auto PC will interrupt the NPCs' interactions.<br />
<br />
=Statue and Status=<br />
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.<br />
<br />
==Favorability Rating==<br />
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].<br />
<br />
This screen can also show you lover relationships between everyone in the class, indicated by a small [[File:AA2_Heart_Icon.jpg]]<br />
<br />
==Personal Stats==<br />
The second option the Jizou Statue gives you is viewing any character's personal stats.<br />
<br />
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.<br />
<br />
* '''Sexual Partners Count''': How many different people this person has had sex with.<br />
<br />
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.<br />
<br />
* '''Victory count''': How many fights this person has won.<br />
<br />
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.<br />
<br />
* '''Classes Skipped''': How many times this person has skipped class.<br />
<br />
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class and range from "F" to "A".<br />
<br />
* '''Sport Grade''': Same as above, but for the sports test. Range from "F" to "A".<br />
<br />
* '''Club Grade''': Same as above, but for club activities. Range from "Eliminated in 1st round" to "Champion"<br />
<br />
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.<br />
<br />
* '''First Anal Partner''': Same as above, except with anal sex.<br />
<br />
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.<br />
<br />
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.<br />
<br />
* '''Friend's Item''': See above.<br />
<br />
* '''Sexual Item''': See above.<br />
<br />
==Coupling Stats==<br />
The third option the Jizou Statue gives will show H stats for any two characters.<br />
<br />
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex. <br />
<br />
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.<br />
<br />
* '''Vaginal Sex''': Same as above for vaginal sex.<br />
<br />
* '''Anal Sex''': Same as above for anal sex.<br />
<br />
* '''Condom''': How many times this couple has used a condom during sex.<br />
<br />
* '''Climax''': How many total times the two have climaxed during sex.<br />
<br />
* '''Simultaneous Climax''': How many times this couple has climaxed together.<br />
<br />
* '''Total Cum''': The total amount of cum produced by the male.<br />
<br />
* '''Cum In Genital''': The amount of cum entered into the vagina.<br />
<br />
* '''Cum In Anal''': Same as above, but for anal.<br />
<br />
* '''Cum Swallowed''': Same as above, but for oral.<br />
<br />
==Leaderboards==<br />
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.<br />
<br />
[[File:Wisdom_Leaderboard.jpg]]'''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).<br />
<br />
[[File:Strength_Leaderboard.jpg]]'''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.<br />
<br />
[[File:Popularity_Leaderboard.jpg]]'''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.<br />
<br />
=Rumors=<br />
Going to the class or home together, going on dates, accepting confessions and starting or accepting any [[File:Contact_button.jpg|24px]] interaction will result in rumors about you spreading. Inevitably any lover will hear the rumor and may comment on it when you try to talk with them. This won't have any negative effects though. But if it hears a rumor that you had sex with someone else they will always confront you about it. You can deny the rumor and it won't have any negative effects although they may still mention them. If you admit that such a rumor is true then your lover will always get the <span style="color:RED">'''Unforgivable!'''</span> status. Note that if a lover hears a rumor about you and another NPC that is in a lover relationship with both then he/she will not be surprised or care about it.<br />
<br />
=Events=<br />
Any of these can occur under special circumstances during the week, some recur regularly.<br />
<br />
==Sudden Departure Events==<br />
Both the PC and the NPCs can get these events. In the case of the PC the game will end while in the case of the NPC they will become unplayable.<br />
===Murder===<br />
[[File:AA2_murder.jpg|thumb|The PC getting killed]]<br />
These will only be caused by NPCs with the Evil trait.<br /><br />
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:<br />
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.<br />
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.<br />
<br />
The murder can be postponed by selecting the evil character as PC and a character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]<br />
<br />
When choosing to attack, the Evil NPC will have a different walking animation (which is also slower). When the murder happens the screen will flash red and a scream will be heard. After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.<br />
<br />
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.<br />
<br />
===Teacher termination===<br />
[[File:fired.jpg|right]]<br />
A teacher will be forced to leave the school if it:<br />
*Skips 3 classes<br />
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the "Class Prez" trait.<br />
<br />
==Gust of Wind==<br />
[[File:Gust.jpg|thumb|Gust Event. Note that this girl is wearing a skirt as P.E. outfit]]<br />
Rarely, when you are outdoors (more exactly when you see light wind blowing a character's hair when talking) and a girl attempts to talk with you, a gust of wind may blow her skirt (if she's wearing one). Afterwards she will ask if you looked. If you admit it she will blush if she loves you, otherwise she will slap you.<br />
* This event was added in the v11 patch and is not present in prior versions<br />
<br />
==NPCs playing with themselves==<br />
[[File:NPCmasturbation.jpg|thumb|Being asked to "help them continue"]]<br />
NPCs with lower virtue will go somewhere and masturbate when they're horny, such as after witnessing a H scene or when they're in the horny mood (frequency increased by the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait). If you catch such a NPC and he/she likes you enough, you may be approached sometime afterwards and asked to "help them continue".<br />
<br />
==Exams and Evaluations==<br />
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].<br />
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.<br />
<br />
===Lewd promise===<br />
[[File:Lewd promise reward.jpg|thumbnail|NPC fulfilling Lewd Promise]]<br />
During the week prior to the exam/tournament, a girl with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as <span style="color:#E0218A">'''Lewd Promise'''</span> and that girl will refuse sex with you until after the exam. If you succeed, the offering girl may approach you any evening to invite you to their home. Girls with the <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span> trait may approach you anytime.<br />
<br />
Requesting public sex will also expend the Promise, whether it's interrupted or not, as will taking the girl to a private room. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.<br />
<br />
If the offering character is High Virtue, or Normal Virtue but in a relationship or a virgin then they will refuse public H and private rooms so the invitation home is the only benefit you can get from the Promise.<br />
<br />
Guys and girls with Highest Virtue will never offer lewd promises.<br />
<br />
==Infirmary H==<br />
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.<br />
<br />
==Random H==<br />
===No choice H===<br />
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]<br />
It is possible for a character with the "Evil" trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene. Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt. Both situations are considered "normal" sex scenes (the Force Sex music does not play).<br />
<br />
===Consolation H===<br />
A low virtue NPC who is in the "Sadness" mood may ask you to comfort them through H if you're their sex-friend.<br />
<br />
=Game Ending=<br />
'''Murder''' The game will end if the PC is killed by a character with the "Evil" trait right after the NPC gives its last words.<br />
<br />
'''Teacher termination''' If the teacher is the PC and gets fired the game will end.<br />
<br />
'''Expulsion''' If the PC impregnated a girl but the girl no longer loves you then you will be expelled in the next Monday.<br />
==Pregnancy Ending==<br />
The only non-bad ending. You can get this ending by impregnating a girl and then maintaining a lover relationship with a high favorability rating. During the next Monday she will excitedly reveal this and the game will end.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Change_Log&diff=18066Artificial Academy 2/Change Log2015-08-08T19:56:19Z<p>XxGODLIKExx: /* Added Functions */</p>
<hr />
<div>{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}<br />
<br />
=Append Set II Support=<br />
This is a separate patch for Append Set II, jg2append2_support.exe.<br />
<br />
Released: {{#dateformat:2014-11-05|mdy}}, silently updated {{#dateformat:2014-11-10|mdy}}<br />
<br />
==Fixes==<br />
* Fixed character motions<br />
* Corrected typographical errors<br />
<br />
=v12'=<br />
*Released: {{#dateformat:2014-10-15|mdy}}<br />
*AA2Play.exe: 2.0.1 <br />
<br />
==Fixes and Modification==<br />
* Hot fix of v12. It fixes a rare unknown issue, [http://blog.illusion.jp/archives/9977 read more].<br />
<br />
=v12=<br />
*Released: {{#dateformat:2014-10-10|mdy}}<br />
*AA2Play.exe: 2.0.1 <br />
<br />
==Balance Adjustments==<br />
* Adjusted NPC behavior.<br />
<br />
==Fixes and Modification==<br />
* Modified poses of low-poly models <br />
* Modified the requirements for the "Cheater!" status <br />
* Modified elapsed time setting <br />
* Fixed error where game would force close during addition of a new classmate<br />
<br />
=v11=<br />
[[File:Lets have sex.jpg|thumbnail|new group holler in v11]]<br />
*Released: {{#dateformat:2014-10-06|mdy}}<br />
*AA2Play.exe: 2.0<br />
==Added Functions==<br />
* Added "Everyone Let's Have Sex" group holler. <br />
** (Will not be successful unless couple wants sex and has had a previous sexual encounter. Even then it may not be successful.)<br />
* Added Gust of Wind event.<br />
** (You will be asked if you "saw" anything. A "yes" answer will get various reactions from a slap to approval.) <br />
* NPCs may sleep after the morning class.<br />
* Added new NPC behavior & destination patterns.<br />
<br />
==Balance Adjustments==<br />
* Adjusted NPC behavior.<br />
<br />
==Fixes and Modification==<br />
* Fixed blue heart to show up when male character has "Bukake" sexual preference. <br />
* Fixed Skip H Scene; corrected the lines after H and when female character is bleeding. <br />
* Fixed male penis position in "Anal Teasing" and "Against Wall(anal)". <br />
* Modified "69", "Kissing and Petting", "Cowgirl(climax)","Holding Hand(climax)" animation. <br />
* Fixed graphical glitches on few hairs.<br />
* Fixed some dialogue play conditions.<br />
* Fixed feeling display bugs in Jizou statue screen. <br />
* Corrected typographical errors.<br />
<br />
=Append Set I Support=<br />
This is a separate patch for Append Set I, jg2append_support.exe.<br />
<br />
Released: {{#dateformat:2014-09-05|mdy}}, silently updated {{#dateformat:2014-10-14|mdy}}<br />
<br />
==Fixes==<br />
* Fixed the motion of Schemer personality <br />
* Fixed sound effects <br />
* Corrected typographical errors<br />
<br />
=v10=<br />
[[File:V10_day_of_the_week.jpg|thumbnail|v10 new function: the day of the week]] <br />
*Released: {{#dateformat:2014-09-05|mdy}}<br />
*AA2Play.exe: 1.0.10<br />
<br />
==Added Functions==<br />
* Able to configure following options: (ON / OFF possible in the configuration screen) <br />
** Change the ratio of love point PC -> NPC (Keyboard "D" key) <br />
** Change the ratio of hate point PC -> NPC (Keyboard "F" key) <br />
** Change the ratio of love point NPC -> PC (Keyboard "G" key) <br />
** Change the ratio of hate point NPC -> PC (Keyboard "H" key) <br />
** Change the ratio of love point NPC -> NPC (Keyboard "J" key) <br />
** Change the ratio of hate point NPC -> NPC (Keyboard "K" key) <br />
** 999% NPC's Response to PC's interactions (keyboard "L" key) <br />
***(if the success rate of the interaction is 0%, the output will still be 0%)<br />
** Maximum Training Bonus for PC<br />
** Skip H scene<br />
** Everyone in "horny" mood. <br />
***(Does not guarantee H, if H is not wanted.)<br />
<br />
==Balance Adjustments==<br />
* Greatly increased the rate at which Love points are gained<br />
* Adjusted NPC behavior<br />
<br />
==Fixes and Modification==<br />
* Display the day of the week <br />
* Sound effect on the shortcut operation<br />
* Corrected typographical errors<br />
<br />
=v9=<br />
[[File:V109addedfunctions.jpg|thumbnail|v9 added functions (page2)]]<br />
*Released: {{#dateformat:2014-08-22|mdy}}<br />
*AA2Play.exe: 1.0.9<br />
<br />
==Added Functions==<br />
*Able to configure following NPC actions : (ON / OFF possible in the configuration screen) <br />
** Disable insult and rumor action <br />
** Disable violent actions<br />
** Disable fighting over someone<br />
** Prevent NPCs from escaping <br />
** Disable command actions<br />
** Disable "Ask to join club"<br />
** Disable "Ask to be lover"<br />
** Disable "Let's break up"<br />
** Disable close contact<br />
** Disable H actions<br />
** Disable sexual acts other than H<br />
** Disable "Everyone let's~" action<br />
** Prevent NPCs from going home<br />
** Disable training, studying and club actions<br />
(N. B. All disable functions only apply to NPCs. They can still be used by the PC/Player even if disabled.)<br />
<br />
==Balance Adjustments==<br />
*Adjusted NPC behavior.<br />
<br />
==Fixes==<br />
*Fixed the voice of "Facesitting" position.<br />
*Corrected the juice displayed on nipples.<br />
*Corrected Anal Play preference of "Against Wall" position. <br />
*Changed the color of [Makes My Hearts Throb], [('·ω·`)], [Really Wanna Fuck], [Really Pisses me off] status backgrounds to yellow. <br />
**It will be displayed when the mood changes. This is unrelated to favorability ratings.<br />
<br />
=v8=<br />
*Released: {{#dateformat:2014-08-08|mdy}}<br />
*AA2Play.exe: 1.0.8<br />
<br />
==Added Functions==<br />
*Added a contact ban function to the PC. (ON / OFF possible keyboard "X" key, in the configuration screen)<br />
*Added the interrupt disable function to the PC. (ON / OFF possible keyboard "C" key, in the configuration screen)<br />
*Added a contact prohibition function of NPC each other. (ON / OFF possible keyboard "V" key, in the configuration screen)<br />
*Added the interrupt disable function of the NPC between. (ON / OFF possible keyboard "B" key, in the configuration screen)<br />
*Added the ability to auto-PC does not contact. (ON / OFF possible keyboard "N" key, in the configuration screen)<br />
*Added the ability to auto-PC does not interrupt. (ON / OFF possible keyboard "M" key, in the configuration screen) <br />
<br />
==Balance Adjustments==<br />
*Adjusted NPC behavior.<br />
<br />
==Fixes==<br />
*Fixed line replay condition of "home" personality.<br />
*Corrected typographical errors.<br />
<br />
=v7=<br />
*Released: {{#dateformat:2014-08-01|mdy}}<br />
*AA2Play.exe: 1.0.7<br />
<br />
==Added Functions==<br />
*Able to configure the pregnancy risk for all female characters. (Configure in Configuration On/Off, Available options: Normal, Safe, Dangerous)<br />
*Able to choose whether not to use contraceptives (Configure in Configuration On/Off, Available options: Use, Don't Use)<br />
*Able to configure the lighting during H-scene (Press Spacebar to use the function.) (Press it during H-scene for it work)<br />
*Able to set PC to automatic play mode. (Keyboard 'Z' to activate)<br />
**You have to be at home to be able to change to auto mode<br />
**There will be no H on auto mode.<br />
**Some movement is restricted during auto mode<br />
<br />
==Balance Adjustments==<br />
*Adjusted all NPC behaviour<br />
<br />
==Fixes==<br />
*Fixed conditions to be played for some dialogue.<br />
*Fixed some typos<br />
<br />
=v6=<br />
*Released: {{#dateformat:2014-07-25|mdy}}<br />
*AA2Play.exe: 1.0.6<br />
<br />
==Added Functions==<br />
*PC Speed Movement Function Added (Configure in Configuration Menu or Keyboard "I" for shortcut) Speed 1.0x - 5.0x*<br />
*NPC Speed Movement Function Added (Configure in Configuration Menu or Keyboard "O" for shortcut) Speed 1.0x - 5.0x*<br />
*World Speed Function Added (Configure in Configuration Menu or Keyboard "P" for shortcut) Speed 1.0x - 5.0x*<br />
*Timer for Chime Added(Configure in Configuration Menu) 1 - 60 mins<br />
<br />
*) Please take caution when using the speed functions as character action and control may be affect.<br />
<br />
==Balance Adjustment==<br />
*Adjusted all NPCs behaviour.<br />
<br />
==Fixes==<br />
*Fixed movement of NPC who were been told to "Ignore"<br />
*Fixed a scenario where some motion were been omitted during Forced Sex<br />
*Fixed lines for climax and post competition during Forced Sex<br />
*Fixed replies to "Have you done it with that person ?"<br />
<br />
=v5=<br />
*Released: {{#dateformat:2014-07-18|mdy}}<br />
*AA2Play.exe: 1.0.5<br />
<br />
==Added Functions==<br />
*You can now unlock the mouse from the game's window.<br />
<br />
==Balance Adjustment==<br />
*Adjustments were done on NPC behaviours.<br />
<br />
==Fixes==<br />
*You can now play with the state of the clothes before engaging into full-sex.<br />
*Fixed the audibility of the NPCs' voices when talking about sex.<br />
*Fixed a bug where you could still hear NPCs breathing even with the listening-in feature off.<br />
*Fixed a bug where a male teacher and a male student would use the wrong lines when talking about sex.<br />
*Fixed a bug where having an NPC who after leading the PC somewhere and initiating sex with them would have the ejaculation count [in the Jizou Stats] not go up accordingly.<br />
*Fixed a bug where characters wearing a suit into the changing rooms or the showers would have them use their low-polygons model instead of their high-polygons one.<br />
*Fixed scenario where items of different category is exchanged.<br />
<br />
=v4=<br />
*Released: {{#dateformat:2014-07-04|mdy}}<br />
*AA2Play.exe: 1.0.4<br />
<br />
==Added Functions==<br />
*Extended Screenshot function added. ({{key|F9}} to take)<br />
(Basically you screenshot whatever you see on screen instead of the hud-less screenshot that you guys know.)<br />
<br />
*Ability to add custom Ambience BGM. (Configure On/Off in Configuration or Keyboard 'Y' for shortcut)<br />
-Refer to 外部BGM使用方法.txt in Custombgm to install.<br />
<br />
==Balance Adjustments==<br />
*Characters with the "asexual" trait have lower chances of pregnancy<br />
*Adjusted all NPC movements<br />
<br />
==Fixes==<br />
*Fixed scenario where heart color is reversed during H. <br />
<br />
==Custom BGM==<br />
From 外部BGM使用方法.txt<br />
<br />
Rename the song you want to use accordingly to the list below and put it in the CustomBGM folder.<br />
(The list in the txt file correspond to the one in AA2 Wiki, I will just translate it accordingly to avoid confusion.)<br />
<br />
*AA2Bgm00.wav Friendship <br />
*AA2Bgm01.wav Happiness/Love <br />
*AA2Bgm02.wav Suspicious<br />
*AA2Bgm03.wav Sadness<br />
*AA2Bgm04.wav Tranquil<br />
*AA2Bgm05.wav Erotic<br />
*AA2Bgm06.wav Tension<br />
*AA2Bgm07.wav Normal<br />
*AA2Bgm08.wav Forced <br />
*AA2Bgm09.wav H <br />
*AA2Bgm10.wav Pre-fight<br />
*AA2Bgm11.wav Title & Room <br />
*AA2Bgm12.wav Fight <br />
*AA2Bgm13.wav Weekend<br />
<br />
=v3=<br />
*Released: {{#dateformat:2014-06-27|mdy}}<br />
*AA2Play.exe: 1.0.3<br />
<br />
==Added Function==<br />
* To be able to hear the conversations of NPCs in the same map as the player. Switch ON/OFF with Keyboard 'T' or in the Configuration.<br />
* Press 'ESC' for Quit Game menu.<br />
<br />
Pressing the wheel button will lead to a conversation with the targeted character.<br />
<br />
==Balance Adjustment==<br />
*Adjusted all NPCs behaviour<br />
<br />
==Fixes==<br />
*Failure to play music for Dignified folder for Karaoke fixed. <br />
*Failure to display some info for individuals with Jinzo fixed. <br />
*Fixed the skirt and panties sharing the same colors.<br />
*Fixed scenario where people cannot choose texture for underwear.<br />
*Fixed cum in mouth from disappearing after changing clothes during H-scenes.<br />
*Fixed sound effect during H-scene.<br />
*Fixed scenario where character whom you are supposed to have H with for skipping class changes.<br />
*Fixed conditions for some dialogue/lines to be played.<br />
*Fixed typos and omitted words.<br />
<br />
=v2=<br />
*Released: {{#dateformat:2014-06-20|mdy}}<br />
*AA2Play.exe: 1.0.2<br />
<br />
==Added Function==<br />
Nil.<br />
<br />
==Balancing Adjustment==<br />
*Contact ratio of character to NPC in the infirmary decreased<br />
*Chances of NPC interfering in the middle of '''Forced Sex''' decreased.<br />
*Increased rate of NPC with "deceptive" trait interacting with NPC with "exploitable" trait.<br />
*Adjusted all NPCs behaviour <br />
<br />
==Fixes==<br />
*Fixed in-game breasts not properly reflecting the size they were set at in the maker.<br />
*Fixed conditions for some dialogue/lines to be played.<br />
*Fixed in-game voices' pitches differing from what they were set to in the maker.<br />
*Fixed a bug with the volume controls.<br />
*Failure to display line of teacher being fired fixed.<br />
*Fixed Focus Point being On when it's Off in configuration.<br />
*Fixed maximum character count limit for club name. (Did not mention quantity)<br />
*Fixed a bug where the save's file-name would be displayed when loading instead of the class's name.<br />
*Fixed H Sound Effect not been able to play when accessing Configuration during H.<br />
*Fixed a bug where items would be still exchanged even when refusing.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips/Training&diff=18065Artificial Academy 2/Gameplay Tips/Training2015-08-08T19:42:41Z<p>XxGODLIKExx: /* What affects Intelligence(Wisdom) and Strength? */ Rewritten a little since there are different failure types indicated by in-game text</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
[[File:class_choices.jpg|thumb|the three choices]]<br />
<br />
=Things to know about Training=<br />
<br />
==What affects Intelligence(Wisdom) and Strength?==<br />
Almost every time you get the prompt with three choices:<br />
* <span style="color:#0000FF">Work Hard!</span><br />
* <span style="color:#FF00FF">Work Normally!</span><br />
* <span style="color:#FF0000">Work Quick!</span><br />
<br />
This includes mandatory lessons, club time, voluntary club practice/exercise/study (Not massages)<br />
<br />
Every mandatory prompt you get over the course of the day (homeroom lesson, sports class and club time) count as you working by yourself, so the mitigating effects of "Everyone!" and working with a partner do '''''NOT''''' apply.<br />
<br />
These prompts can offer three different successes and failures, indicated by flavor texts and chimes:<br />
* <span style="color:#0000FF">Work Hard!</span><br />
** Great success<br />
** Great failure<br />
<br />
* <span style="color:#FF00FF">Work Normally!</span><br />
** Small, medium or great success<br />
** Small or medium failure<br />
<br />
* <span style="color:#FF0000">Work Quick!</span><br />
** Small or medium success<br />
** Small failure<br />
<br />
==How are Intelligence and Strength affected?==<br />
As stated above, the three choice prompt influences your Intelligence and Strength. Both those stats range from 0 to 999 in the code.<br />
<br />
With one exception, all situations causing the prompt to appear will fall in one of two categories:<br />
Study and Exercise.<br />
<br />
Either of those can be simply accessed by visiting the Running tracks for Exercise or the Library for Study.<br />
<br />
The following prompts fall under the category Study:<br />
* Lesson in Classroom<br />
* Club time in Japanese Room<br />
* Club time in Music Room<br />
<br />
The remaining obviously fall into the Exercise category:<br />
* Lessons outdoors<br />
* Club time in Dojo<br />
* Club time in Gym<br />
* Club time outdoors<br />
<br />
Finally, here is how Study and Exercise affect Intelligence and Strength respectively:<br />
<br />
Studying:<br />
* <span style="color:#0000FF">Work Hard!</span><br />
** (Less Favorable) -4 Intelligence<br />
** (More Favorable) +6 Intelligence<br />
<br />
* <span style="color:#FF00FF">Work Normally!</span><br />
** (Less Favorable) +2 Intelligence<br />
** (More Favorable) +4 Intelligence<br />
<br />
'''''ALL''''' results give -2 to Strength.<br />
<br />
The reverse of this applies to Exercise.<br />
<br />
Exercise<br />
* <span style="color:#0000FF">Work Hard!</span><br />
** (Less Favorable) -4 Strength<br />
** (More Favorable) +6 Strength<br />
<br />
* <span style="color:#FF00FF">Work Normally!</span><br />
** (Less Favorable) +2 Strength<br />
** (More Favorable) +4 Strength.<br />
<br />
'''''ALL''''' results give -2 to Intelligence.<br />
<br />
The exception:<br />
<br />
The multipurpose club type, which is performed in the multipurpose room, has a slightly different logic.<br />
<br />
All 4 possible results affect both Strength and Wisdom by the same amount.<br />
<br />
* <span style="color:#0000FF">Work Hard!</span><br />
** (Less Favorable) -1 both<br />
** (More Favorable) +2 both<br />
<br />
* <span style="color:#FF00FF">Work Normally!</span><br />
** (Less Favorable) +/- 0 both<br />
** (More Favorable) +1 both<br />
<br />
==Gameplay Tips==<br />
'''''NEVER EVER''''' choose <span style="color:#0000FF">Work Hard!</span> when doing things without a partner or a group. Assuming the estimate split mentioned above, choosing <span style="color:#0000FF">Work Hard!</span> for studying 100 times will give you -30 Wisdom and -200 Strength. However, choosing <span style="color:#FF00FF">Work Normally!</span> will results in +274 Wisdom and -200 Strength.<br />
<br />
Once you've reached the maximum of 999 points in both, it might be wise to switch to the [[File:Multipurpose_Club.jpg]] Club, as it makes keeping the balance easier. -2 for each stat are forced onto you once a day, twice for one if you're in any other club than the [[File:Multipurpose_Club.jpg]] one. At 999 each, you'll take -2 strength during the first lesson but you '''''WILL''''' be able to remedy it during the second lesson (since working normally yields at least +2 points). Then Study kind of club time will remedy the Wisdom with a +2, but -2 your strength again, basically swinging the balance back and forth. Having an Exercise based club will further imbalance your stats, keeping Strength at 999 but lowering Wisdom to at least 995.<br />
<br />
Being in the [[File:Multipurpose_Club.jpg]] club will ensure that the imbalance at the end of the day is at most +/-2, at best +/-1, and if you do another round of club activity right after, you need just a single favorable result to be back at 999 for the rest of the evening and next morning.<br />
<br />
Working with a partner or in a group completely removes the possibility for a less favorable result when working hard. As a result, it is safe to always pick <span style="color:#0000FF">Work Hard!</span> when not working alone. (This obviously does not apply to lessons and mandatory club time.)<br />
<br />
==Random Test Results==<br />
Similar to study and practice, there are four results you can get from your exams which increases or decreases your grade. Strength and Intelligence are crucial to exams, but the test results are also affected by randomness. This can be checked by the messages during the test. You won't get top grade under negative effect such as "you couldn't solve...", "you didn't failed but..." even if your Intelligence is maxed out. The same goes for NPCs; high intelligent students can also get poorer grades. If you're not satisfied with the result, loading pretest savegame can be a valid choice.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Character_Creation/Traits&diff=17826Artificial Academy 2/Character Creation/Traits2015-07-15T12:53:09Z<p>XxGODLIKExx: minor interlinking</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: How do I give a character more than two traits?'''<br />A: The unlocked maker can give anyone unlimited traits. This applies to sexual preferences too.<br />
*'''Q: Will this produce negative effects?'''<br />A: Not at all. Of course, there's no point in giving a character conflicting traits.<br />
<br />
Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific color it is the same in both translations.<br />
[[File:deaf_option.jpg|thumb|"deaf" trait gives you this third option]]<br />
[[File:masochist.jpg|thumb|Masochist characters can get positive results from insults]]<br />
{| class="wikitable"<br />
|-<br />
! Trait !! Effects<br />
|-<br />
| Easygoing||-easier to raise love points and chemistry<br />
|-<br />
| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points<br />
|-<br />
| Bad with Guys||-less Like/Love points gained when interacting with guys<br />
<br />
-accepts good rumors about guys harder<br />
<br />
-will never interrupt or compete with guys<br />
|-<br />
| Bad with Girls||-less Like/Love points gained when interacting with girls<br />
<br />
-accepts good rumors about girls harder<br />
<br />
-will never interrupt or compete with girls<br />
|-<br />
| Charming||-positive modifier to relationship point<br />
<br />
-NPCs will seek this character for interaction but are also more likely to interrupt conversations<br />
|-<br />
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||-increases the chances of joining any group activities<br />
<br />
-more likely to stalk/interact with the characters they love/like.<br />
<br />
-more likely to ask to become lovers<br />
<br />
-easier to raise love and like points<br />
|-<br />
| Obedient||-easier to accept the the "encourage", "group", and "follow me" options<br />
<br />
-increases the chance of accepting confess(=express love)<br />
|-<br />
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods<br />
<br />
-bonus to cheering others up<br />
<br />
-dates are more likely to be successful<br />
|-<br />
| Shy||-harder to accept physical contact and public H action in the presence of other people<br />
<br />
-will always run away when witnessing H<br />
<br />
-less likely to ask someone on a date<br />
|-<br />
| Jealous||-increased chances of interrupting conversation and H<br />
|-<br />
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods<br />
-becomes depressed after witnessing a fight<br />
|-<br />
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods<br />
<br />
-easier to raise chemistry<br />
<br />
-increases the frequency and the success rate of lewd actions and topics<br />
<br />
-more likely to masturbate when horny<br />
<br />
-will never interrupt or run away when it witnesses H<br />
|-<br />
| Serious||-always present at school<br />
<br />
-visits clubs regularly at least once in every session<br />
<br />
-increased chances of interrupting H<br />
<br />
-will never skip classes<br />
<br />
-will not force exploitable characters even with the deceptive trait<br />
|-<br />
| Calm||-more stable mood<br />
<br />
-resistant to angry moods<br />
<br />
-will almost never do anything (talk, interrupt, slap, etc.) unless balanced by other traits<br />
|-<br />
|-<br />
| Impulsive||-easily changes moods, bad or good<br />
|-<br />
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed<br />
<br />
-will never be present before the homeroom class starts<br />
<br />
-leaves the school early<br />
<br />
-will never try to break up with a lover<br />
<br />
-will never slap, insult or start a fight<br />
|-<br />
| Violent||-prone to angry moods<br />
<br />
-twice more likely to start a fight with characters he or she hates<br />
<br />
-increases chances of slapping<br />
|-<br />
| Passive||-unlikely to initiate H conversation or actions and unlikely to confess<br />
|-<br />
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters<br />
|-<br />
| Class Prez||-unlikely to take part in Teacher-student sex<br />
<br />
-can get teachers fired if he or she catches them during H<br />
<br />
-increases the frequency of "everyone, let's..." actions<br />
<br />
-will always try to interrupt fights<br />
|-<br />
| Chatty||-increases frequency of triggering conversation<br />
<br />
-increased frequency of gossiping rumors, good or bad, but not their success rate<br />
|-<br />
| Always Hungry||-can eat three times during one period<br />
<br />
-talking about food has double success rate<br />
<br />
-hungry NPCs tend to loiter in cafeteria<br />
|-<br />
| <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>||-double success rate for discussing "Love"<br />
-twice more likely to hug/kiss/confess/date their lovers<br />
|-<br />
| <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||-always refuses hug/kiss/touch interactions until is in a relationship<br />
<br />
-will never accept more than one lover regardless of their virtue<br />
<br />
-will always choose their lover when competition occurs<br />
|-<br />
| Indecisive||-unlikely to choose someone when two characters compete<br />
<br />
-will not ask to become lovers with anyone<br />
|-<br />
| Competitive||-more likely to compete when interrupting<br />
|-<br />
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors<br />
<br />
-very likely to call people from adjacent rooms when it sees a fight, a H scene or someone in a gender-restricted room<br />
<br />
-NPCs with this trait can force exploitable characters<br />
|-<br />
| Diligent||-visits the library regularly at least once in every session<br />
<br />
-increases the success rate of accepting "Let's study".<br />
|-<br />
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class<br />
<br />
-may invite you to skip the class<br />
<br />
-may invite you to have sex in the infirmary<br />
<br />
-greatly increases favorability to those who skip with them<br />
|-<br />
| Masochist||-insults increase the relationship points but may still fail<br />
|-<br />
| Sweaty||-body becomes noticeably shiny<br />
<br />
-increased chances of visiting the shower room or the pool<br />
|-<br />
| Evil||-will never break up with, or permit a break up from, any lover<br />
<br />
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)<br />
<br />
-will attempt to kill anyone they witnessed having sex with their lover<br />
<br />
-can [[Artificial_Academy_2/Gameplay#Random_H|force sex on the player]]<br />
<br />
-will almost never stop from continuing a H scene if seen<br />
|-<br />
| Deaf||-has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship<br />
|-<br />
| Exploitable||-can be forced by anyone<br />
<br />
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly<br />
|-<br />
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased<br />
<br />
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (but not if you [[Artificial Academy 2/Cheats|force every day to be risky]])<br />
|-<br />
| Lucky||-increased chances of "coping a feel" during massage<br />
<br />
-has a chance of escaping murder or getting away after killing someone<br />
* If both characters have this trait then the victim dies and the murderer gets arrested as usual<br />
|-<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Play_Club/Gameplay&diff=17559Play Club/Gameplay2015-06-21T11:09:13Z<p>XxGODLIKExx: </p>
<hr />
<div>{{Play Club}}<br />
NOTE: Hotkeys are displayed by pressing {{key|F2}} and H operation is displayed by pressing {{key|F3}}<br />
=== Opening scenes ===<br />
When the game is first started the story will be presented to you and after you will put into an H-scene with each one of the girls. These opening scenes with each girl is a straight forward enter/exit scene, just to progress the story along. After that first H-scene with each girl is completed you are brought to the selection screen where you can choose the location/male character/female character for the H-scene. <br />
<br />
=== Breaking/Training Mode ===<br />
When in the opening H-scenes are completed you are brought to a menu that allow you to choose the location/male character/female character for the H-scene. You can also bring up the menu to customize the girl from this menu.<br />
<br />
With each H-scenes it seem like you must complete at least one sex action (male character cum/female character cum) to have to it count toward her "training." After a number of successful (by that I mean at least 1 sex action was done) the heart will fill up a level. As the heart fills up the H-scene positions will change as will her feeling toward the male character she is having sex with. Once the heart is filled about 80% then the text on the "start the H-scene" button should change to show that you have a special cutscene. This will progress the story along for that girl. After this the girl should be more welcoming. Keep doing the process of going into an H-scene and having at least one action done with her and you will get another special H-scene. These special H-scenes can just be entered and exited, you don't need to do anything for them to progress the story. Once the 2nd special H-scene is done the heart should be completely filled and the girl is "cleared." Repeat for all the other girls and you will get a story scene and finally the the game will prompt you to save and well you get endless freemode.<br />
<br />
Some additional notes:<br />
<br />
-Only the main male character can have sex with the secretary girl.<br />
<br />
-The main male character (the first male character you play with in the opening scenes) have the majority of the position. These positions will change slightly as the heart is filled.<br />
<br />
-The special characters (the giant, the homeless guy, the shota, and the female secretary) only have 2 H-scene positions. These positions will also change as the heart meter fill but you will not be able to go back to previous position until you beat the game. <br />
<br />
=== Endless Freemode ===<br />
The endless freemode menu is just slightly different from the previous "training" menu. Now the hearts have been removed and you can choose how the girl will react to the male character in the H-scenes. Also you can choose any of the previous positions for the special characters.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay&diff=17558Artificial Academy 2/Gameplay2015-06-21T10:51:48Z<p>XxGODLIKExx: /* Rumors */</p>
<hr />
<div>{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}<br />
=FAQ=<br />
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before! Is this a bug?'''<br />A: That character has the ''Exploitable'' [[Artificial Academy 2/Character Creation/Traits|trait]]. Its only purpose it serves is to remind you that the character is ''Exploitable''.<br />
<br />
*'''Q: What does the changing cursor color refer to?'''<br />A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.<br />
<br />
*'''Q: How can I change my player character?'''<br />A: After sleeping click the class button on the top right and then select the character (marked by <span style="color:green">'''PC'''</span>).<br />
<br />
[[File:AA2_statue.jpg|thumb|Statue location]]<br />
*'''Q: Where can I find the statue to view that stats?'''<br />A: Behind the martial arts room. Refer to the Statue location picture on the right.<br />
<br />
*'''Q: Can I get a gameover?'''<br />A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.<br />
<br />
*'''Q: How do I get the girl pregant?'''<br />A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.<br />
<br />
*'''Q: How do I change the club that I'm in?'''<br />A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.<br />
<br />
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''<br />A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/"subfolder". Put the file(s) in a subfolder that matches the personality you want the file to play for.<br />
<br />
=Configuration Options=<br />
[[File:AA_Configuration.jpg|thumb]]<br />
All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.<br />
<br />
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.<br />
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.<br />
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.<br />
<br />
Starting with update v6, every game patch added new options to the "additional" page which can change the game behavior. For more details see the [[Artificial_Academy_2/Cheats|Cheats page]]<br />
<br />
=Your Bedroom=<br />
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]<br />
Here is where you begin and end every school day. You have the following options:<br />
* Quit - exits the game, with confirmation dialog<br />
* Title - quit to main menu, with confirmation dialog<br />
<br />
These buttons are present in every phase of the day:<br />
* Upper right class book - display classroom, with varying configuration options depending on the time of day<br />
* Lower right tile - Advances time to next phase of the day<br />
<br />
===Saving===<br />
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.<br />
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.<br />
<br />
==Your Classroom==<br />
[[File:AA2_class_roster.jpg|thumb|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.<br />
The player character is marked with the [[File:AA2_PC.jpg]] icon, and can be changed only in the morning by selecting another student.<br />
<br />
Buttons that appear beneath the desk arrangement (available only at bedtime):<br />
<br />
[[File:AA2_Uniform_Button.jpg]] - Customize the uniform, P.E. outfit, swimming clothes and club outfit for the selected student. You can also set a standard uniform for all students.<br />
<br />
[[File:AA2_Transfer_Out.jpg]] - Removes the student from the selected desk. The student will be removed from the class save file and all stats will then be lost. If the transferred character had a good favorability rating towards the PC then it will leave a farewell message<br />
<br />
[[File:AA2_Transfer_In.jpg]] - Adds a student to the selected desk from a menu of students in Character Maker data. Transferring in a new character after the first day will have him introduce himself to the class.<br />
<br />
[[File:AA2_Fill_Class.jpg]] - Fills all empty desks semi-randomly with students in Character Maker data. Note that it will never add the same student twice, even if there are not enough students in Character Maker data.<br />
<br />
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''<br />
<br />
===Teacher===<br />
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates. Teachers will never fight.<br />
<br />
Teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas. Teachers will never leave the school before every student leaves, including the PC.<br />
<br />
Note that Normal and High virtue teachers form romantic and sexual relationships even harder.<br />
<br />
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.<br />
<br />
=General Controls=<br />
* {{key|Left-Click}} - Activates buttons, moves the PC to [[Artificial Academy 2/Gameplay/Interactions|interact]] with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected. <br />
* {{key|Right-Click}} - Stop in place.<br />
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.<br />
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.<br />
<br />
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.<br />
<br />
The lower right tile advances time to the next period of the day.<br />
<br />
If two characters target each other for interaction then the first one will initiate its interaction when they meet.<br />
<br />
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.<br />
<br />
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room. This is also where the "Load" button can always be found.<br />
<br />
==Hotkeys==<br />
[[File:hotkeys.jpg]]<br />
<br />
==PC Auto Mode==<br />
Game update v7 added the ability to set your PC to automatic play mode with the {{key|Z}} key. While in auto mode, your PC will act the same way NPCs act, with the frequency of the interaction determined by the PC's sociability. However, there will be no H in auto mode and you can't see the actions your PC takes part in.<br />
[[File:PC_Auto_Mode.jpg|right]]<br />
The auto mode can only be turned on/off in your bedroom and during school you can't click any button except the chime one.<br />
<br />
Since update v8 you can also determine whether the auto PC will interrupt the NPCs' interactions.<br />
<br />
=Statue and Status=<br />
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.<br />
<br />
==Favorability Rating==<br />
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].<br />
<br />
This screen can also show you lover relationships between everyone in the class, indicated by a small [[File:AA2_Heart_Icon.jpg]]<br />
<br />
==Personal Stats==<br />
The second option the Jizou Statue gives you is viewing any character's personal stats.<br />
<br />
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.<br />
<br />
* '''Sexual Partners Count''': How many different people this person has had sex with.<br />
<br />
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.<br />
<br />
* '''Victory count''': How many fights this person has won.<br />
<br />
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.<br />
<br />
* '''Classes Skipped''': How many times this person has skipped class.<br />
<br />
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class and range from "F" to "A".<br />
<br />
* '''Sport Grade''': Same as above, but for the sports test. Range from "F" to "A".<br />
<br />
* '''Club Grade''': Same as above, but for club activities. Range from "Eliminated in 1st round" to "Champion"<br />
<br />
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.<br />
<br />
* '''First Anal Partner''': Same as above, except with anal sex.<br />
<br />
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.<br />
<br />
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.<br />
<br />
* '''Friend's Item''': See above.<br />
<br />
* '''Sexual Item''': See above.<br />
<br />
==Coupling Stats==<br />
The third option the Jizou Statue gives will show H stats for any two characters.<br />
<br />
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex. <br />
<br />
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.<br />
<br />
* '''Vaginal Sex''': Same as above for vaginal sex.<br />
<br />
* '''Anal Sex''': Same as above for anal sex.<br />
<br />
* '''Condom''': How many times this couple has used a condom during sex.<br />
<br />
* '''Climax''': How many total times the two have climaxed during sex.<br />
<br />
* '''Simultaneous Climax''': How many times this couple has climaxed together.<br />
<br />
* '''Total Cum''': The total amount of cum produced by the male.<br />
<br />
* '''Cum In Genital''': The amount of cum entered into the vagina.<br />
<br />
* '''Cum In Anal''': Same as above, but for anal.<br />
<br />
* '''Cum Swallowed''': Same as above, but for oral.<br />
<br />
==Leaderboards==<br />
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.<br />
<br />
[[File:Wisdom_Leaderboard.jpg]]'''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).<br />
<br />
[[File:Strength_Leaderboard.jpg]]'''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.<br />
<br />
[[File:Popularity_Leaderboard.jpg]]'''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.<br />
<br />
=Rumors=<br />
Going to the class or home together, going on dates, accepting confessions and starting or accepting any [[File:Contact_button.jpg|24px]] interaction will result in rumors about you spreading. Inevitably any lover will hear the rumor and may comment on it when you try to talk with them. This won't have any negative effects though. But if it hears a rumor that you had sex with someone else they will always confront you about it. You can deny the rumor and it won't have any negative effects although they may still mention them. If you admit that such a rumor is true then your lover will always get the <span style="color:RED">'''Unforgivable!'''</span> status. Note that if a lover hears a rumor about you and another NPC that is in a lover relationship with both then he/she will not be surprised or care about it.<br />
<br />
=Events=<br />
Any of these can occur under special circumstances during the week, some recur regularly.<br />
<br />
==Sudden Departure Events==<br />
Both the PC and the NPCs can get these events. In the case of the PC the game will end while in the case of the NPC they will become unplayable.<br />
===Murder===<br />
[[File:AA2_murder.jpg|thumb|The PC getting killed]]<br />
These will only be caused by NPCs with the Evil trait.<br /><br />
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:<br />
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.<br />
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.<br />
<br />
The murder can be postponed by selecting the evil character as PC and a character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]<br />
<br />
When choosing to attack, the Evil NPC will have a different walking animation (which is also slower). When the murder happens the screen will flash red and a scream will be heard. After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.<br />
<br />
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.<br />
<br />
===Teacher termination===<br />
[[File:fired.jpg|right]]<br />
A teacher will be forced to leave the school if it:<br />
*Skips 3 classes<br />
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the "Class Prez" trait.<br />
<br />
==Gust of Wind==<br />
[[File:Gust.jpg|thumb|Gust Event. Note that this girl is wearing a skirt as P.E. outfit]]<br />
Rarely, when you are outdoors (more exactly when you see light wind blowing a character's hair when talking) and a girl attempts to talk with you, a gust of wind may blow her skirt (if she's wearing one). Afterwards she will ask if you looked. If you admit it she will blush if she loves you, otherwise she will slap you.<br />
* This event was added in the v11 patch and is not present in prior versions<br />
<br />
==NPCs playing with themselves==<br />
[[File:NPCmasturbation.jpg|thumb|Being asked to "help them continue"]]<br />
NPCs with lower virtue will go somewhere and masturbate when they're horny, such as after witnessing a H scene or when they're in the horny mood (frequency increased by the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait). If you catch such a NPC and he/she likes you enough, you may be approached sometime afterwards and asked to "help them continue".<br />
<br />
==Exams and Evaluations==<br />
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].<br />
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.<br />
<br />
===Lewd promise===<br />
[[File:Lewd promise reward.jpg|thumbnail|NPC fulfilling Lewd Promise]]<br />
During the week prior to the exam/tournament, a girl with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as <span style="color:#E0218A">'''Lewd Promise'''</span> and that girl will refuse sex with you until after the exam. If you succeed, the offering girl may approach you any evening to invite you to their home. Girls with the <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span> trait may approach you anytime.<br />
<br />
Requesting public sex will also expend the Promise, whether it's interrupted or not, as will taking the girl to a private room. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.<br />
<br />
If the offering character is High Virtue, or Normal Virtue but in a relationship or a virgin then they will refuse public H and private rooms so the invitation home is the only benefit you can get from the Promise.<br />
<br />
Guys and girls with Highest Virtue will never offer lewd promises.<br />
<br />
==Infirmary H==<br />
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.<br />
<br />
==Random H==<br />
===No choice H===<br />
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]<br />
It is possible for a character with the "Evil" trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene. Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt. Both situations are considered "normal" sex scenes (the Force Sex music does not play).<br />
<br />
===Consolation H===<br />
A low virtue NPC who is in the "Sadness" mood may ask you to comfort them through H if you're their sex-friend.<br />
<br />
=Game Ending=<br />
'''Murder''' The game will end if the PC is killed by a character with the "Evil" trait right after the NPC gives its last words.<br />
<br />
'''Teacher termination''' If the teacher is the PC and gets fired the game will end.<br />
<br />
'''Expulsion''' If the PC impregnated a girl but the girl no longer loves you then you will be expelled in the next Monday.<br />
==Pregnancy Ending==<br />
The only non-bad ending. You can get this ending by impregnating a girl and then maintaining a lover relationship with a high favorability rating. During the next Monday she will excitedly reveal this and the game will end.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Interactions&diff=17557Artificial Academy 2/Gameplay/Interactions2015-06-21T10:42:57Z<p>XxGODLIKExx: /* Contact */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: "Walk home together" and "Let's study together" always have 0% success rate.'''<br />A: Both characters must wear the uniform when going home (the one which has them carry their bag).<br />
<br />
=Interaction Camera=<br />
When initiating interaction with a character, their full detail model is centered facing you. Pressing {{key|SPACE}} will pause the interaction, hide the HUD, and make the camera controls available. It is important to note that when the interaction is paused, the rest of the game is not. Other NPCs can still be doing things while your interaction with someone else is paused. Other NPCs can also interrupt your interaction even if it is paused.<br />
<br />
*Rotate - Left-Click + drag<br />
*Pan Up/Down - Right-Click and drag up and down or {{key|pageup}} / {{key|pagedown}}.<br />
*Pan Left/Right - Both-Click and drag left and right.<br />
*Dolly Forward/Back - Right-Click and drag left and right, or {{key|home}} / {{key|end}}. This moves the camera in and out from the focus.<br />
*Move Focus In/Out - Both-Click and drag up and down.<br />
*Move character - {{key|up}} / {{key|down}} / {{key|left}} / {{key|right}}<br />
*Zoom - {{key|;}} / {{key|\}} - changes camera angle, with the perspective distortion effects along the z-axis: extreme close-ups flatten the image, wide angle expands shapes nearer to the focus and reduces further away.<br />
*Rotate character - {{key|4}} / {{key|6}} / {{key|8}} / {{key|2}} <br />
*Reset rotation - {{key|5}} / {{key|R}}<br />
<br />
Pressing {{key|SPACE}} again resets the camera and resumes interaction.<br />
<br />
=How do they work=<br />
The % value shown when interacting with somebody represents the chance of the character to accept the action. As long as that value is higher than 0% there is a chance for success. As long as the value is below 100% there is a chance to fail. It is possible to succeed with as low as 1% but the odds are just that low.<br />
<br />
Most interactions can be used on the same character only three times per time period. After three uses on the same character the success rate will become 0% and that character will tell you to stop.<br />
<br />
The success rate is influenced by traits, mood, character stats and favorability rating.<br />
<br />
Note that a failed interaction will not necessarily decrease the NPC's opinion. A NPC can either directly refuse, decreasing their opinion on you, or can say "another time", leaving their opinion unchanged.<br />
<br />
===Influence===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendency<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Encourage||Cheers up a character if depressed. If not depressed than the character will be confused with 0%.||Normal(success), remains sad in failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Calm||Calms down a character if angry. If not angry than the character will be confused with 0%.||Normal(success), remains angry if failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Praise||Flatter a character. Increases Like/Love more if successful, increases by a lesser amount if failed. Can also cheer up a sad or melancholy NPC. ||Happiness(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Grumble||Speak negatively about yourself. The NPC will either agree, increasing both of your Dislike/Hate, or will say that it's not true, increasing your Like/Love toward them and clearing your bad moods.||Depression or Anger(success), Happiness(failure)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Apologize||Apologizes to character who feels betrayed and thinks the <span style="color:#CC0000">'''Unforgivable!'''</span> status. The success rate is always 1% -> 1% -> 20% -> 0%.||Normal(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Never Mind||Cancels the interaction||none<br />
|-<br />
|}<br />
<br />
===Lecture===<br />
All lectures reduce the character's horniness to some extent. Success rate depends on the character's seriousness(virtue, teacher, related traits and mood) and is heavily influenced by the his/her current horniness. Teachers have a far higher success rate for these interactions.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to study||Motivate character to get more involved in study and improves the character's effectiveness during study sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to train||Motivate character to get more involved in physical training and improves the character's effectiveness during training sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage club stuff||Motivate character to get more involved in club activities and improves the character's effectiveness during club sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to cooperate||Increases the success rate of accepting group activities||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Reflect on Ero||Dampen a character's horniness, reducing it by much more than upper options||Tension(success)<br />
|-<br />
|}<br />
<br />
===Gossip===<br />
When you select any of these interactions you will be taken to the class roster to select the person you're talking about. Success rate largely depends on the NPC's favorability towards the person you're talking about.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a good rumor||Tells the NPC something positive about that character. If effective, improves the chance they will seek out the said character for interaction. If the other character is already the their lover, they will gush about them. If the character you tell this to is ''your'' lover, they will regard the other character as a rival, unless the other character is also their lover.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Try to get along with||If successful, improves the character's attitude toward a selected character. If the character already likes the other character, improves their opinion toward you. If unsuccessful, reduces opinion toward you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I want to get along with||Ask the NPC to tell to that character a good rumor about you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a bad rumor||Lowers the character's opinion of the other character, or if unsuccessful it lowers their opinion of you. If a lover is told a rumor they believe, they may seek the reported lover for a slap (that includes you.) This is more likely if the rumor is true. If the lover is doubtful, they may question their lover personally about it.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Do you love this person?||Reveals the character's feelings toward another character. You can also refer to your PC when asking.||none<br />
|-<br />
|}<br />
<br />
===Chat===<br />
Successful interactions have 4 different outcomes (bad, small, lively and deep) that are influenced by the character's mood, traits and sociability.<br />
<br />
The first three conversations will always increase Like even if they fail.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Daily Life||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Hobbies||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Food||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Love||Talk about matters of the heart. Successes and failures have a more drastic effect on the character's opinion of you||Blush(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Lewd things||Increases the character's horniness. The dialogue will vary depending on whether the NPC has a lover or not.||Horny(lively or deep conversation)<br />
|-<br />
|}<br />
<br />
===Invite===<br />
Success rate largely depends on the NPC's sociability.<br />
<br />
A successful massage interaction will have one of four results. It will either fail, clear any gained or lost favorability, increase the Like points or make the character horny. All of these are indicated by a text message during the massage.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Study together||Invites a character to improve Wisdom score with you in the library. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do sport||Invites a character to improve Strength score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do club stuff||Invites a character to improve the club score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher. This activity only works if you are both part of the same club, otherwise the result is 0%.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Massage||Massages the character reducing their stress||Calm(success), Horny(cop a feel)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to class (During morning)||Ask them to come to the morning class with you. Doing so will also spread rumors that you have become a couple with that character.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat lunch (During noon)||Ask the character to eat lunch with you on the rooftop but will only do so once||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's take a rest (During afternoon)||Ask the character to take a tea break in the courtyard||Calm(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Walk home together (During evening)||Ask the character to walk home with you at after school. This improves love relationship and ends the day. Similar to going to class together, this can spread rumors of a relationship between the characters. Both characters must be dressed in their uniform (the one which has them carry their bag) for them to accept.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Have some fun||Invite a character to the arcade improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat||Invite a character to the restaurant improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to karaoke||Invite a character to karaoke, improving their friendship, or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent. During karaoke you can left click anywhere to finish before the song ends.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's study together||This invites the character to study with you at your home. A character resistant to having sex with your character is unlikely to accept. Sex will only occur if that character is at maximum horniness when leaving from the train station, otherwise you will have a study session with that character. Again, you both must be dressed in your uniform for them to accept.||none<br />
|-<br />
|}<br />
<br />
===Bully===<br />
Every interaction will increase Dislike or Hate unless the other character has the "masochist" trait. Abusive interactions will also display a [[Artificial_Academy_2/Gameplay/Favorability Rating|Purple Status]] when Love is below max range and will also cause some degree of hate and anger unless the target has the "masochist" trait.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Abuse.jpg|24px]]Insult||Insults a character. It will always give a 0% result so it's not limited to three attempts per time period. A successful insult against a Masochist will increase their opinion and horniness, indicated by a success rate greater than 0%.||Anger(unless masochist)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Fight||Challenge another character to a fight. If both characters use the same fighting style then the one with more Strength usually wins. Whoever loses will crouch in pain and will be unable to act for a few seconds.||Anger<br />
|-<br />
| [[File:Abuse.jpg|24px]]Ignore||Order the NPC to ignore a specific character. If successful they will no longer interact with that character for a while and will refuse every interaction it offers. Success rate rises if you ask again during the same time period.||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Show 'that'||Demand the character to expose themselves to you. For exploitable characters it's always 3% -> 90% -> 90% -> 999%||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Put this on|| Force the character to wear a vibrator and become more willing to have H. They will also have different dialogue when talking. For exploitable characters it's always 3% -> 60% -> 60% -> 999%||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Force||Coerces another character have sex with you. This can be only be used on characters who love you or who have the "exploitable" trait otherwise the result will always be 0%. For exploitable characters it's always 3% -> 30% -> 60% -> 999%<br />
||Anger(failure)<br />
|-<br />
|}<br />
<br />
===Love===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask to join club||Invite the character to join your club. If already part of the same club the character will confirm it with 0%. If successful, their club will be changed instantly.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask on a date||Invite the character on a date next Sunday (see the [[Artificial Academy 2/Gameplay/Time Periods#Sunday|Dating Section]] for details). Selecting this option again will result in that character confirming the date with 999%. If someone else asked them on a date they will mention it when refusing. ||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Confess||Tells a character that you love him/her. Depending your relationship to the character, they will state that they like you, that they love you, or that they don't have feelings for you.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's be lovers (if not in a relationship)||Ask to become lovers with the character. If failed, causes depression in the confessing character.||Anger(if you already have a lover, otherwise no change in mood)<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's break up (if in a relationship)||Ask to officially break up your relationship but if Love is high that character won't believe you actually mean it||Sadness(success)<br />
|-<br />
|}<br />
<br />
===Contact===<br />
Success rate largely depends on the sexual orientation and virtue of the NPC. Also, all of these will make the NPCs in the room react and spread rumors. If a lover witnesses any contact except "Caress" with a non-shared lover it will give them the <span style="color:RED">'''Cheater!'''</span> status. It should be noted that if a NPC hugs/kisses you without you being given a choice then jealousy will not occur.<br />
<br />
'''Touch''' isn't necessary to initiate '''Sex''', but it will help.<br />
<br />
These interactions are 4 times more effective on lovers.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Caress||Pat/stroke a character's head. This reduces stress and horniness, increases friendship/love||Happiness(success)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Hug||Hug a character reducing stress and increasing affection||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Kiss||Kiss a character, increasing love and horniness. Girls will accept their first kiss harder.||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Touch||Grope/touches a character and increases the chances of accepting H||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Sex||Initiates a H scene in the room with the character. Will reduce love if not horny. Characters with Normal/Low/Lowest virtue can be asked to have consecutive H without loss in success rate.||depends on the satisfied preferences, Anger(failed interaction)<br />
|-<br />
|}<br />
<br />
===Travel===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Follow me||Asks the character to follow you. They will trail after your character until the next time you interact with them, unless you follow another character. Joining or initiating a group activity will also leave them behind.||none<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Go away||Asks the character to leave the room||Sadness(success), Anger(failure)<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Come here||Asks the character to meet you at a location during the next period (including the next day if you ask them in the evening), and next period that location will be marked on the map with a [[File:wait_location.jpg]] icon. Interacting with the character there will improve their opinion toward you and standing them up will lower it.||none<br />
|-<br />
|}<br />
<br />
==[[File:Holler_button.jpg|56px]]Group== <br />
[[File:Group_Karaoke.jpg|thumb|Group Karaoke]]<br />
Located in the upper-right corner outside conversations, group hollers reach everyone in the room, except '''Gather around''' which can call characters in adjacent rooms to come to your room. The effectiveness of group interactions is based on their sociability, favorability and whether they have an action chosen already. Note that these will not change the mood and you can't lose favorability here.<br />
<br />
When a NPC uses a holler that the PC hears, the PC will stop its action and be given a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
{| class="wikitable"<br />
|-<br />
! Holler !! Description<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's study||Invites everyone around to improve their Wisdom score with you in the library. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do sports||Invites everyone around to improve their Strength score with you. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do club stuff||Invites everyone to improve their club score with you. The characters with lower score will improve much more while those with higher score will improve less. This activity only those who you are part of the same club as you.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have fun||Invites everyone to the arcade, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's eat||Invites everyone to the restaurant, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's go to karaoke||Invites everyone to karaoke, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Be friends with...||Asks everyone in the room to improve their mood toward a selected character<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Gather around||Asks everyone to come closer, including those in adjacent rooms. The favorite cry of snitches.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have sex||Attempts to start an orgy. Success rate largely depends on everyone's virtue. Added in the v11 patch.<br />
|-<br />
|}<br />
<br />
=Interrupt=<br />
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]<br />
If the selected character has their feet circle colored yellow it means they're already interacting with one of the characters next to him/her. Attempting to interact with them will show both characters and two options.<br />
<br />
* <span style="color:blue">'''Argue'''</span> will compete for the selected character (the one on the left) with the other character (the one on the right).<br />
* <span style="color:red">'''What are you doing?'''</span> will interrupt the interaction between all 3 characters. How will each NPC respond to the interruption depends on its favorability rating towards you.<br />
<br />
==Compete==<br />
Both the PC and the NPCs can attempt to compete for a character when interrupting its interaction with another character, forcing the interrupted character to pick one of the competitors. The chosen character will be put in a good mood while the losing character will be put in a bad mood.<br />
<br />
NPCs may occasionally compete when interrupting if it dislikes the other character.<br />
<br />
===NPC competing for the PC===<br />
If a NPC interrupts you when talking with another character and attempts to compete for you, you will be given a prompt to choose one of the characters or you may simply say <span style="color:#FF00FF">I don't know</span>, angering only the competing character and to a lesser extent.<br />
<br />
Another character may also compete for you when interrupting your H, in which case the H scene will continue with the chosen character.<br />
<br />
===PC competing for a NPC===<br />
If you chose to compete for a NPC that you interrupt (the one on the left) that NPC will pick between you and the other NPC based on its favorability rating with both of you. The NPC will refuse to choose if it loves both or neither of the characters (it will also offer different dialogue for each case).<br />
<br />
=NPC-specific interactions=<br />
[[File:Slap.jpg|thumb|getting slapped]]<br />
Aside from being able to do every interaction the PC does, NPCs can also initiate some specific interactions unavailable to the PC.<br />
*'''Let's skip out'''. A wild NPC may invite you to skip the class without mentioning where. If you go to the infirmary you will fall asleep and there's a chance the NPC may wake you up and initiate H.<br />
*'''Did you have sex with...'''. A NPC hearing a rumor about you having sex with a character will sometimes ask you to confirm it. If the asking NPC is your lover then they will get the <span style="color:#CC0000">'''Unforgivable!'''</span> status if you answer <span style="color:blue">Yes</span> but will believe you if you deny it.<br />
*'''Have you ever has sex?''' Both virgin and non-virgin NPCs may sometimes ask you this question. The answer has no effect on their opinion, but answering <span style="color:blue">Yes</span> will sometimes make them sad whether they ever did it before or not.<br />
*'''Show panties''' A girl may offer to show her panties to someone she loves or likes, depending on her virtue.<br />
*'''Trade your friend, lover or sexual items'''. Accepting will increase their Like or Love as well as exchange your current items (visible when you check a character with the Jizou Statue).<br />
*'''Offer a Lewd Promise'''. Before any exam or evaluation, a NPC who likes you enough may promise you H if you pass the exam. Accepting it will give them the <span style="color:#E0218A">'''Lewd Promise'''</span> status.<br />
*'''Reward a Lewd Promise'''. After passing the exam, a NPC who offered you a "Lewd Promise" may approach you and invite you to their home for H.<br />
*'''Kill'''. A NPC with the "Evil" trait will attempt to kill their target. For conditions see the [[Artificial_Academy_2/Gameplay#Events|Events Section]].<br />
*'''Force'''. A NPC with the "Evil" trait can force sex on the PC without a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
*'''Slap'''. Any girl can slap their lover under certain conditions. They will also slap any character who enters their toilets or changing room unless they have enough favorability.<br />
*'''Good Morning Kiss'''. A lover may give you a good morning kiss if it arrives at the school after you.<br />
*'''Goodbye Kiss'''. A lover may give you a goodbye kiss before walking home if it goes alone.<br />
*'''Sudden Kiss'''. A kiss interaction without the <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt. It is important to note that this interaction will not cause jealousy.<br />
*'''Reveal the pregnancy'''. If a girl is impregnated and still loves you, she will reveal her pregnancy during the next Monday, which results in the pregnancy ending.<br />
*'''Warn about cheating'''. A lover who holds the <span style="color:RED">'''Cheater!'''</span> status towards you may declare his/her intention of cheating on you as well.<br />
*'''Ask to keep the secret'''. Any NPC with the "Exploitable" trait will sometimes pay you a visit to ask you to keep their secret.<br />
*'''Ask to stop stalking'''. A NPC will do this interaction if you follow it without interacting through many rooms.<br />
*'''Notify about impending murder'''. NPCs will start using this interaction when a character is targeted for murder.<br />
*'''I don't want you to get near...'''. A NPC on good terms with another NPC but who holds Dislike or Hate towards you may give you this warning.<br />
*'''Break up'''. A NPC who no longer loves you or who saw you cheating a lot may come and break up with you (with unique dialogue for both cases). Unlike the PC's interaction, you don't get the chance to refuse.<br />
*'''Let's start over'''. A NPC who was your former lover and loves you enough may ask you to start over the relationship.<br />
*'''Help me continue'''. A NPC that you caught masturbating may ask you to "help them continue" later if it has enough affection towards you.<br />
*'''Apologize'''. A NPC approaches you and ask if you will forgive him/her.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Favorability_Rating&diff=17372Artificial Academy 2/Gameplay/Favorability Rating2015-05-30T20:24:57Z<p>XxGODLIKExx: /* How it works */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: The statue keeps changing the status every time I click on it? Is this a bug?'''<br />A: No it's not a bug. In AA2 characters can have multiple (up to 4) opinions/thoughts about their classmates. Therefore, checking the statue multiple times in succession gives a better impression of the actual relationship.<br />
*'''Q: How does the "Lewd Promise" Status work?'''<br />A: Lewd Promise won't be replaced by any status unless it is fulfilled. Also, the girl refuses to do any H-scene with you until the day the exam took place. On the examination day, either the girl approaches you or you may also ask her having sex with you so to trigger the promise. For more details see the [[Artificial_Academy_2/Gameplay#Exams and Evaluations|Exams and Evaluations]] section.<br />
<br />
=How it works=<br />
Every character has a maximum of 30 favorability points towards each of their classmates. These points are distributed among four categories: Love, Like, Dislike, or Hate (LLDH). Each category is broken down into three broad brackets based on how many points it has accumulated: min (0-10), middle (11-20), or max (21-30). Since the total number of points is capped at 30, a character can hold at most two "middle" opinions towards a classmate or one "max" opinion. In the case of two "middle" opinions, for example middle Love and middle Hate, the character will have all the statuses, benefits, and penalties of both Love and Hate.<br />
<br />
Once the maximum of 30 favorability points has been reached, any time a new point is awarded, it replaces the oldest currently existing point. In this way, characters can be thought of as "forgetting" old memories as new interactions take their place.<br />
<br />
Note that Like points can be replaced by Love points but Love points can't be replaced by Like points.<br />
<br />
Like status (middle or max) will increase the success rates for friendly interactions, while Love status will increase them for romantic ones too. Hate status lower the success rates for both friendly and romantic interactions. Dislike status has no effect whatsoever, so any points into dislike are simply wasted (until the character "forgets" them).<br />
<br />
==PC's opinion==<br />
Your PC's opinion is determined by the interactions that you attempt and your answer to the NPCs' interactions but not by his or her answer. For example a failed [[File:Contact_button.jpg|24px]] interaction will still increase your opinion on the targeted NPC even if it will decrease their opinion on you.<br />
<br />
=Statuses=<br />
There are '''61''' statuses that a character can hold toward each of their classmates, including some special statuses for teachers or characters with certain traits. The statuses can only be seen when checking the Buddhist statue. A character can hold up to four statuses simultaneously, so you may need to click on the statue multiple times to see them all.<br />
<br />
In addition, the statue won't list the player character's statuses. The only way to see these is to switch your player character to someone else, although in most cases the feelings are mutual.<br />
<br />
'''White''' statuses indicate that either the person doesn't have any strong feelings in any way or can indicate Dislike.<br />
<br />
'''Green''' statuses indicate Like<br />
<br />
'''Pink''' statuses indicate Love<br />
<br />
'''Yellow''' statuses are [[Artificial_Academy_2/Gameplay/Mood|mood]]-related<br />
<br />
'''Orange''' statuses are specific to thoughts between teachers and students<br />
<br />
'''Blue''' statuses indicate Hate<br />
<br />
'''Purple''' statuses indicate some history of using force commands<br />
<br />
'''Red''' statuses indicate a specific conflict with the other character. These supersede all other statuses, so until they're resolved (one way or another) they will mask every other status.<br />
<br />
{| class="wikitable"<br />
|-<br />
! Status !! Description and conditions <br />
|-<br />
| '''Haven't Spoken To'''||Once you talk to this person once at least once this status will be replaced<br />
|-<br />
| '''Don't Know'''||A character will keep this status until all 30 LLDH points are formed, even if new statuses appear<br />
|-<br />
| '''Who?'''||Moderate Dislike<br />
|-<br />
| '''No Interest'''||High Dislike<br />
|-<br />
| style="background: #9FF781;"|'''I'm Curious!'''||This character holds both a few Like and Love points<br />
|-<br />
| style="background: #9FF781;"|'''Classmate'''||A few Like points<br />
|-<br />
| style="background: #9FF781;"|'''Friend'''||Moderate Like<br />
|-<br />
| style="background: #9FF781;"|'''Good Buddies'''||High Like<br />
|-<br />
| style="background: #9FF781;"|'''Closer Than Friends, Not Quite Lovers'''||Moderate Like and Love<br />
|-<br />
| style="background: #9FF781;"|'''Sex Friend'''||H occurred and there is moderate Like<br />
|-<br />
| style="background: #9FF781;"|'''Normalfags Go Die'''||If you've been hugging and kissing your partner a lot in public, you'll see a lot of people holding this status toward you<br />
|-<br />
| style="background: #9FF781;"|'''Love Rivals'''||You are involved with the same romantic interest as this person, and there's still more Like than Dislike toward you<br />
|-<br />
| style="background: #9FF781;"|'''Hole Brothers / Rod Sisters'''||This status is used when you and this person have had 3P with the same person and there's very little Dislike or Hate toward you<br />
|-<br />
| style="background: #9FF781;"|'''Former BF/GF'''||Moderate Like with a former lover<br />
|-<br />
| style="background: green;"|<span style="color:#ffffff">'''Best Friend'''</span>||Max Like<br />
|-<br />
| style="background: pink;"|'''I Think I Like Them...'''||Moderate Love<br />
|-<br />
| style="background: pink;"|'''Like, But Can't Say It'''||Moderate Love but some past [[File:Contact_button.jpg|24px]] interactions failed<br />
|-<br />
| style="background: pink;"|'''No Doubt It's Love!'''||High Love but no confession on both sides<br />
|-<br />
| style="background: pink;"|'''One-Sided Love...'''||The NPC has high Love but the PC doesn't<br />
|-<br />
| style="background: pink;"|'''Good Chemistry'''||Perfect H-Compatibility but not a lover<br />
|-<br />
| style="background: pink;"|'''Hate But Love'''||Moderate Love and Hate; Love is greater than Hate; Ending a H scene without satisfying this character's preferences may cause this status<br />
|-<br />
| style="background: pink;"|'''Shameless!'''||Appears if you are caught inside an opposite gender-restricted room by your lover; Love will '''not''' decrease<br />
|-<br />
| style="background: pink;"|'''Angel'''||High Love but not a lover<br />
|-<br />
| style="background: pink;"|'''Lover, For Now'''||Low Love with a lover<br />
|-<br />
| style="background: pink;"|'''I Want To Break Up'''||Self-explanatory. Evil characters will get the <span style="color:RED">'''TOGETHER FOREVER'''</span> status instead<br />
|-<br />
| style="background: pink;"|'''Mai Waifu'''||High/Max Love with a lover<br />
|-<br />
| style="background: pink;"|'''Wanna Get Back Together'''||High Love with a former lover<br />
|-<br />
| style="background: pink;"|'''Lewd Promise'''||A special status independent of the Love value, this person has promised you sexual favors if you get good test grades or winning the club tournament and will not be replaced by any status until you finish the deed and get your reward<br />
|-<br />
| style="background: #F781F3;"|<span style="color:#ffffff">'''Overflowing Love!'''</span>||Max Love but not a lover<br />
|-<br />
| style="background: #F781F3;"|<span style="color:#ffffff">'''Let's Get Married'''</span>||Max Love with a lover<br />
|-<br />
| style="background: yellow;"|'''Makes My Heart Throb'''||This character is in the "Blush" mood<br />
|-<br />
| style="background: yellow;"|'''(´・ω・`)'''||Mix of Love and Dislike. Appears after rejecting this person multiple times or "forgetting" about a date<br />
|-<br />
| style="background: yellow;"|'''Really Wanna Fuck'''||This character is in the "Horny" mood<br />
|-<br />
| style="background: yellow;"|'''Really Pisses Me Off'''||This character is in the "Anger" mood<br />
|-<br />
| style="background: #F3F781;"|'''Homeroom Teacher'''||Similar to "Don't Know"; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Incompetent Teacher'''||High Dislike; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Ideal Teacher'''||High Like; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Teacher I've Longed For'''||Some degree of Love; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Normal Student'''||Similar to "Don't Know"; held by by teacher<br />
|-<br />
| style="background: #F3F781;"|'''Problem Student'''||High Dislike; held by the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Favorite Student'''||High Like; held by the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Special Student'''||Some degree of Love; held by the teacher<br />
|-<br />
| style="background: orange;"|<span style="color:#ffffff">'''Forbidden Relationship'''</span>||H occured but there is no lover relationship; held between teacher and student<br />
|-<br />
| style="background: orange;"|<span style="color:#ffffff">'''Secret Relationship'''</span>||Held by a teacher and a student in a lover relationship<br />
|-<br />
| style="background: #A9F5F2;"|'''Not Good With These Types'''||Moderate Hate<br />
|-<br />
|style="background: #A9F5F2;"|'''Don't Want To Get Involved'''||Appears after failed [[File:Contact_button.jpg|24px]] interactions if there is moderate Hate<br />
|-<br />
| style="background: #A9F5F2;"|'''Physically Impossible'''||<br />
|-<br />
| style="background: #A9F5F2;"|'''Love But Hate'''||Moderate Love and Hate; Hate is greater than Love<br />
|-<br />
| style="background: #A9F5F2;"|'''10000 Deaths Not Enough'''||Appears if this character caught you inside an opposite gender-restricted room<br />
|-<br />
| style="background: #A9F5F2;"|'''You Should Die...'''||An evil character will hold this status toward someone they hate. Despite what it says it will not trigger a murder attempt<br />
|-<br />
| style="background: #A9F5F2;"|'''Fated Enemies'''|| Appears after a fight if Hate is high<br />
|-<br />
| style="background: #A9F5F2;"|'''Slut'''||A special status independent of Hate score; it appears toward characters with H-compatibility with 4 or more others including the one holding the opinion<br />
|-<br />
| style="background: blue;"|<span style="color:#ffffff">'''Piece Of Shit...'''</span>||Max Hate<br />
|-<br />
| style="background: #D8CEF6;"|'''I Hate That I...'''||Moderate Love towards a character who forced them<br />
|-<br />
| style="background: #D8CEF6;"|'''Gone Too Far...'''||Moderate Love towards a character they forced<br />
|-<br />
| style="background: #D8CEF6;"|'''The Lowest Trash...'''||Moderate Hate towards a character who forced them<br />
|-<br />
| style="background: #D8CEF6;"|'''What Shall I Do Next'''||Moderate Hate towards a character they forced<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''Unforgivable!'''</span>||Appears either if you choose the other character when they compete or if your lover asks if you had sex with someone else and you admit it. All interaction will have 0% success rate until successfully apologizing<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''Cheater!'''</span>||This status only appears when you're in a relationship with the person if seen doing either [[File:Contact_button.jpg|24px]] interactions (any except "Caress") or H with a non-shared lover<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''I'll Get You'''</span>||This status can only be thought by Evil characters toward someone they witnessed having sex with their lover, and will attempt to kill the targeted character<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''TOGETHER FOREVER'''</span>||This status can only be thought by Evil characters toward a lover who they have lost enough favorability with to break up and will attempt to kill their lover<br />
|-<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay&diff=17368Artificial Academy 2/Gameplay2015-05-28T11:10:53Z<p>XxGODLIKExx: </p>
<hr />
<div>{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}<br />
=FAQ=<br />
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before! Is this a bug?'''<br />A: That character has the ''Exploitable'' [[Artificial Academy 2/Character Creation/Traits|trait]]. Its only purpose it serves is to remind you that the character is ''Exploitable''.<br />
<br />
*'''Q: What does the changing cursor color refer to?'''<br />A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.<br />
<br />
*'''Q: How can I change my player character?'''<br />A: After sleeping click the class button on the top right and then select the character (marked by <span style="color:green">'''PC'''</span>).<br />
<br />
[[File:AA2_statue.jpg|thumb|Statue location]]<br />
*'''Q: Where can I find the statue to view that stats?'''<br />A: Behind the martial arts room. Refer to the Statue location picture on the right.<br />
<br />
*'''Q: Can I get a gameover?'''<br />A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.<br />
<br />
*'''Q: How do I get the girl pregant?'''<br />A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.<br />
<br />
*'''Q: How do I change the club that I'm in?'''<br />A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.<br />
<br />
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''<br />A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/"subfolder". Put the file(s) in a subfolder that matches the personality you want the file to play for.<br />
<br />
=Configuration Options=<br />
[[File:AA_Configuration.jpg|thumb]]<br />
All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.<br />
<br />
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.<br />
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.<br />
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.<br />
<br />
Starting with update v6, every game patch added new options to the "additional" page which can change the game behavior. For more details see the [[Artificial_Academy_2/Cheats|Cheats page]]<br />
<br />
=Your Bedroom=<br />
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]<br />
Here is where you begin and end every school day. You have the following options:<br />
* Quit - exits the game, with confirmation dialog<br />
* Title - quit to main menu, with confirmation dialog<br />
<br />
These buttons are present in every phase of the day:<br />
* Upper right class book - display classroom, with varying configuration options depending on the time of day<br />
* Lower right tile - Advances time to next phase of the day<br />
<br />
===Saving===<br />
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.<br />
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.<br />
<br />
==Your Classroom==<br />
[[File:AA2_class_roster.jpg|thumb|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.<br />
The player character is marked with the [[File:AA2_PC.jpg]] icon, and can be changed only in the morning by selecting another student.<br />
<br />
Buttons that appear beneath the desk arrangement (available only at bedtime):<br />
<br />
[[File:AA2_Uniform_Button.jpg]] - Customize the uniform, P.E. outfit, swimming clothes and club outfit for the selected student. You can also set a standard uniform for all students.<br />
<br />
[[File:AA2_Transfer_Out.jpg]] - Removes the student from the selected desk. The student will be removed from the class save file and all stats will then be lost. If the transferred character had a good favorability rating towards the PC then it will leave a farewell message<br />
<br />
[[File:AA2_Transfer_In.jpg]] - Adds a student to the selected desk from a menu of students in Character Maker data. Transferring in a new character after the first day will have him introduce himself to the class.<br />
<br />
[[File:AA2_Fill_Class.jpg]] - Fills all empty desks semi-randomly with students in Character Maker data. Note that it will never add the same student twice, even if there are not enough students in Character Maker data.<br />
<br />
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''<br />
<br />
===Teacher===<br />
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates. Teachers will never fight.<br />
<br />
Teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas. Teachers will never leave the school before every student leaves, including the PC.<br />
<br />
Note that Normal and High virtue teachers form romantic and sexual relationships even harder.<br />
<br />
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.<br />
<br />
=General Controls=<br />
* {{key|Left-Click}} - Activates buttons, moves the PC to [[Artificial Academy 2/Gameplay/Interactions|interact]] with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected. <br />
* {{key|Right-Click}} - Stop in place.<br />
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.<br />
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.<br />
<br />
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.<br />
<br />
The lower right tile advances time to the next period of the day.<br />
<br />
If two characters target each other for interaction then the first one will initiate its interaction when they meet.<br />
<br />
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.<br />
<br />
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room. This is also where the "Load" button can always be found.<br />
<br />
==Hotkeys==<br />
[[File:hotkeys.jpg]]<br />
<br />
==PC Auto Mode==<br />
Game update v7 added the ability to set your PC to automatic play mode with the {{key|Z}} key. While in auto mode, your PC will act the same way NPCs act, with the frequency of the interaction determined by the PC's sociability. However, there will be no H in auto mode and you can't see the actions your PC takes part in.<br />
[[File:PC_Auto_Mode.jpg|right]]<br />
The auto mode can only be turned on/off in your bedroom and during school you can't click any button except the chime one.<br />
<br />
Since update v8 you can also determine whether the auto PC will interrupt the NPCs' interactions.<br />
<br />
=Statue and Status=<br />
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.<br />
<br />
==Favorability Rating==<br />
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].<br />
<br />
This screen can also show you lover relationships between everyone in the class, indicated by a small [[File:AA2_Heart_Icon.jpg]]<br />
<br />
==Personal Stats==<br />
The second option the Jizou Statue gives you is viewing any character's personal stats.<br />
<br />
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.<br />
<br />
* '''Sexual Partners Count''': How many different people this person has had sex with.<br />
<br />
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.<br />
<br />
* '''Victory count''': How many fights this person has won.<br />
<br />
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.<br />
<br />
* '''Classes Skipped''': How many times this person has skipped class.<br />
<br />
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class and range from "F" to "A".<br />
<br />
* '''Sport Grade''': Same as above, but for the sports test. Range from "F" to "A".<br />
<br />
* '''Club Grade''': Same as above, but for club activities. Range from "Eliminated in 1st round" to "Champion"<br />
<br />
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.<br />
<br />
* '''First Anal Partner''': Same as above, except with anal sex.<br />
<br />
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.<br />
<br />
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.<br />
<br />
* '''Friend's Item''': See above.<br />
<br />
* '''Sexual Item''': See above.<br />
<br />
==Coupling Stats==<br />
The third option the Jizou Statue gives will show H stats for any two characters.<br />
<br />
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex. <br />
<br />
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.<br />
<br />
* '''Vaginal Sex''': Same as above for vaginal sex.<br />
<br />
* '''Anal Sex''': Same as above for anal sex.<br />
<br />
* '''Condom''': How many times this couple has used a condom during sex.<br />
<br />
* '''Climax''': How many total times the two have climaxed during sex.<br />
<br />
* '''Simultaneous Climax''': How many times this couple has climaxed together.<br />
<br />
* '''Total Cum''': The total amount of cum produced by the male.<br />
<br />
* '''Cum In Genital''': The amount of cum entered into the vagina.<br />
<br />
* '''Cum In Anal''': Same as above, but for anal.<br />
<br />
* '''Cum Swallowed''': Same as above, but for oral.<br />
<br />
==Leaderboards==<br />
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.<br />
<br />
[[File:Wisdom_Leaderboard.jpg]]'''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).<br />
<br />
[[File:Strength_Leaderboard.jpg]]'''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.<br />
<br />
[[File:Popularity_Leaderboard.jpg]]'''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.<br />
<br />
=Rumors=<br />
Every [[File:Contact_button.jpg|24px]] interaction except "Caress" will attract the attention of everyone in the room and rumors will always spread afterwards. Inevitably any lover will hear the rumor and may comment on it when you try to talk with them. This won't have any negative effects though. But if it hears a rumor that you had sex with someone else they will always confront you about it. You can deny the rumor and it won't have any negative effects although they may still mention them. If you admit that such a rumor is true then your lover will always get the <span style="color:RED">'''Unforgivable!'''</span> status. Note that if a lover hears a rumor about you and another NPC that is in a lover relationship with both then he/she will not care about it.<br />
<br />
=Events=<br />
Any of these can occur under special circumstances during the week, some recur regularly.<br />
<br />
==Sudden Departure Events==<br />
Both the PC and the NPCs can get these events. In the case of the PC the game will end while in the case of the NPC they will become unplayable.<br />
===Murder===<br />
[[File:AA2_murder.jpg|thumb|The PC getting killed]]<br />
These will only be caused by NPCs with the Evil trait.<br /><br />
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:<br />
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.<br />
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.<br />
<br />
The murder can be postponed by selecting the evil character as PC and a character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]<br />
<br />
When choosing to attack, the Evil NPC will have a different walking animation (which is also slower). When the murder happens the screen will flash red and a scream will be heard. After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.<br />
<br />
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.<br />
<br />
===Teacher termination===<br />
[[File:fired.jpg|right]]<br />
A teacher will be forced to leave the school if it:<br />
*Skips 3 classes<br />
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the "Class Prez" trait.<br />
<br />
==Gust of Wind==<br />
[[File:Gust.jpg|thumb|Gust Event. Note that this girl is wearing a skirt as P.E. outfit]]<br />
Rarely, when you are outdoors (more exactly when you see light wind blowing a character's hair when talking) and a girl attempts to talk with you, a gust of wind may blow her skirt (if she's wearing one). Afterwards she will ask if you looked. If you admit it she will blush if she loves you, otherwise she will slap you.<br />
* This event was added in the v11 patch and is not present in prior versions<br />
<br />
==NPCs playing with themselves==<br />
[[File:NPCmasturbation.jpg|thumb|Being asked to "help them continue"]]<br />
NPCs with lower virtue will go somewhere and masturbate when they're horny, such as after witnessing a H scene or when they're in the horny mood (frequency increased by the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait). If you catch such a NPC and he/she likes you enough, you may be approached sometime afterwards and asked to "help them continue".<br />
<br />
==Exams and Evaluations==<br />
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].<br />
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.<br />
<br />
===Lewd promise===<br />
[[File:Lewd promise reward.jpg|thumbnail|NPC fulfilling Lewd Promise]]<br />
During the week prior to the exam/tournament, a girl with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as <span style="color:#E0218A">'''Lewd Promise'''</span> and that girl will refuse sex with you until after the exam. If you succeed, the offering girl may approach you any evening to invite you to their home. Girls with the <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span> trait may approach you anytime.<br />
<br />
Requesting public sex will also expend the Promise, whether it's interrupted or not, as will taking the girl to a private room. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.<br />
<br />
If the offering character is High Virtue, or Normal Virtue but in a relationship or a virgin then they will refuse public H and private rooms so the invitation home is the only benefit you can get from the Promise.<br />
<br />
Guys and girls with Highest Virtue will never offer lewd promises.<br />
<br />
==Infirmary H==<br />
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.<br />
<br />
==Random H==<br />
===No choice H===<br />
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]<br />
It is possible for a character with the "Evil" trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene. Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt. Both situations are considered "normal" sex scenes (the Force Sex music does not play).<br />
<br />
===Consolation H===<br />
A low virtue NPC who is in the "Sadness" mood may ask you to comfort them through H if you're their sex-friend.<br />
<br />
=Game Ending=<br />
'''Murder''' The game will end if the PC is killed by a character with the "Evil" trait right after the NPC gives its last words.<br />
<br />
'''Teacher termination''' If the teacher is the PC and gets fired the game will end.<br />
<br />
'''Expulsion''' If the PC impregnated a girl but the girl no longer loves you then you will be expelled in the next Monday.<br />
==Pregnancy Ending==<br />
The only non-bad ending. You can get this ending by impregnating a girl and then maintaining a lover relationship with a high favorability rating. During the next Monday she will excitedly reveal this and the game will end.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Play_Club&diff=17338Template:Nav/Play Club2015-05-03T18:37:39Z<p>XxGODLIKExx: "Character Creation" and "Character Save and Load" linked to the same page</p>
<hr />
<div>'''[[Play Club/Gameplay|Gameplay]]'''<br />
<br />
'''[[Play Club/Story|Story]]'''<br />
*[[Play Club/Story/Characters|Characters]]<br />
*[[Play Club/Character Creation|Character Creation]]<br />
<br />
'''[[Play Club/Technical Help|FAQ & Technical Help]]'''<br />
<br />
'''[[Play Club/Modding|Modding]]'''<br />
*[[Play Club/Modding/Savegame_Hacking|Savegame Hacking]]</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Play_Club/Modding/Savegame_Hacking&diff=17337Play Club/Modding/Savegame Hacking2015-05-03T18:36:31Z<p>XxGODLIKExx: Fixed a small visual glitch</p>
<hr />
<div>{{Play Club}}<br />
=Foreword=<br />
Save files are stored as<br />
<br />
PlayClub\UserData\save\Game\*.gsd<br />
<br />
<br />
'''Backup your saves''' and arm yourself with a hex editor of your choice.<br />
<br />
If you have none, something as simple as HxD or XVI32 will be enough for our needs, because we'll be doing basic editing only.<br />
<br />
This also applies to save files - start a new game and immediately save it if you don't have any save files at all or don't want to use existing ones.<br />
<br />
HF patch also comes with a 100% save, so you could just use that if that's what you're looking for. If you don't want to download the whole 300MB of it, have something against heavily used (by someone else) waifus or simply want to mess with your own save file because reasons, read on.<br />
<br />
==Save version==<br />
Save formats are slightly different in a vanilla PlayClub and a game with DLC installed (as confirmed by bald and naked girls appearing in a vanilla game if they come from the DLC-enabled game). In practice, this means that you'll have to use more null bytes in a DLC-enabled save. As a rule, if nothing is happening when you're trying to load the modified save in your DLC-enabled game, append more null bytes and try again.<br />
<br />
=Cheats=<br />
From here on, "Double word" or a "DWORD" for short is a name of 4 consecutive bytes that store an unsigned integer, often human-readable in a hex editor as is. For example, "01 00 00 00" means 1 and "05 00 00 00" means "5". Note the null bytes on the right, this is how numbers with least significant byte first look like (aka LSF, little endian or Intel byte order).<br />
<br />
If the number stored in 4 bytes is not an integer, it's most likely a float(ing point value). Floats 1.0 and 5.0 from the previous example in a hex editor will look like "00 00 80 3F" and "00 00 A0 40". Not too intuitive, obviously, so having your hex editor automatically interpret them for you can be very useful, at least until a proper save editor shows up. Which may or may not happen since there's not much to edit anyway, so let's get to business already.<br />
<br />
===Skip intro H-scenes===<br />
<br />
Zero out the end of the save file, only leaving DWORD after the END marker intact. Vanilla save needs at least 9 null bytes after the DWORD, save with DLC needs at least 19. <br />
"END" 7B C9 06 00 00 00 00 00 00 00 00 00 01 00 0A "Event01_00" <- end of a legit new game save file<br />
"END" 7B C9 06 00 00 00 00 00 00 00 00 00 00 <- no-intro in vanilla game (9 null bytes after the DWORD)<br />
The remainder of the save doesn't matter, it can be cut off after at least 9 (or 19 if using DLC) null bytes. "END", "Event01_00" and other non-hexadecimal text strings don't appear in a hex view area of a hex editor, naturally. Your hex editor will display them to the right of the hex view area, they're only shown here for easier navigation.<br />
<br />
===Unlock free H===<br />
Insert DWORD >32768 immediately after the last float of the last "Map##" entry at the end of the file, then add at least 1 null byte.<br />
<br />
If you haven't had any H-scenes after the intro yet (or simply skipped it using the hack above), enter any post-intro H-scene, do something (or nothing), leave it and save the game. This will give you at least one "Map##" entry at the end of your save file. You could manually type it in yourself in a hex editor if you wanted, of course. For example:<br />
"END" 7B C9 06 00 01 00 00 00 05 "Map09" 00 00 80 3F <- "Map09" followed by float(1.0) here<br />
"END" 7B C9 06 00 01 00 00 00 05 "Map09" 00 00 80 3F FF FF FF FF 00 <- adding max DWORD and a null byte<br />
<br />
===Custom hearts levels===<br />
Hearts levels are stored in 12-byte groups immediately after the timestamp at the very beginning of the save file. The first byte (actually a DWORD) of every group is the important one:<br><br />
values 1 to 5 are legit levels (from empty heart to filled heart),<br><br />
0 is the same as / gets reset to 1 on a next save,<br><br />
6 is a maximum horniness (of a free H mode),<br><br />
higher values glitch out the girl's face animation (locking it in a neutral state thus muting her).<br />
<br />
<br />
Said 12-byte groups belong to (respectively):<br><br />
Asae, Yayoi, Akane, Momiji, Rinko<br />
<br />
So the beginning of your save file starts with two DWORDs (indicating the save version - either (0,0) of vanilla or (0,1) of DLC for now), then something like:<br />
08 "New Game" 13 "2015/04/30 12:34:56" 01 00 00 00 00 ... <- Asae hates sex<br />
08 "Cheater!" 13 "2015/16/17 18:19:20" 06 00 00 00 00 ... <- Asae wants sex<br />
<br />
Note that values higher than 1 unlock controls in intro H-scenes (where you aren't supposed to have any). If you finish the intro scene in an unexpected way, the UI will become unresponsive and/or inaccessible, forcing you to exit and reload. Don't improvise too much or, better yet, skip the intro as above if you haven't completed it yet.<br />
<br />
Also note that Kiryuu sisters can be deflowered during scripted intro H-scenes ONLY. There will be no blood even if you skip the intro using the save file made immediately after starting the new game.<br />
<br />
<!-- gsd/png file format descriptions should probably be here --></div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Play_Club/Modding/Savegame_Hacking&diff=17336Play Club/Modding/Savegame Hacking2015-05-03T18:34:02Z<p>XxGODLIKExx: This page was missing the navigation template</p>
<hr />
<div>{{Play Club}}<br />
== Foreword ==<br />
Save files are stored as<br />
PlayClub\UserData\save\Game\*.gsd<br />
<br />
<br />
'''Backup your saves''' and arm yourself with a hex editor of your choice.<br />
<br />
If you have none, something as simple as HxD or XVI32 will be enough for our needs, because we'll be doing basic editing only.<br />
<br />
This also applies to save files - start a new game and immediately save it if you don't have any save files at all or don't want to use existing ones.<br />
<br />
HF patch also comes with a 100% save, so you could just use that if that's what you're looking for. If you don't want to download the whole 300MB of it, have something against heavily used (by someone else) waifus or simply want to mess with your own save file because reasons, read on.<br />
<br />
== Save version ==<br />
Save formats are slightly different in a vanilla PlayClub and a game with DLC installed (as confirmed by bald and naked girls appearing in a vanilla game if they come from the DLC-enabled game). In practice, this means that you'll have to use more null bytes in a DLC-enabled save. As a rule, if nothing is happening when you're trying to load the modified save in your DLC-enabled game, append more null bytes and try again.<br />
<br />
== Cheats ==<br />
From here on, "Double word" or a "DWORD" for short is a name of 4 consecutive bytes that store an unsigned integer, often human-readable in a hex editor as is. For example, "01 00 00 00" means 1 and "05 00 00 00" means "5". Note the null bytes on the right, this is how numbers with least significant byte first look like (aka LSF, little endian or Intel byte order).<br />
<br />
If the number stored in 4 bytes is not an integer, it's most likely a float(ing point value). Floats 1.0 and 5.0 from the previous example in a hex editor will look like "00 00 80 3F" and "00 00 A0 40". Not too intuitive, obviously, so having your hex editor automatically interpret them for you can be very useful, at least until a proper save editor shows up. Which may or may not happen since there's not much to edit anyway, so let's get to business already.<br />
<br />
=== Skip intro H-scenes ===<br />
<br />
Zero out the end of the save file, only leaving DWORD after the END marker intact. Vanilla save needs at least 9 null bytes after the DWORD, save with DLC needs at least 19. <br />
"END" 7B C9 06 00 00 00 00 00 00 00 00 00 01 00 0A "Event01_00" <- end of a legit new game save file<br />
"END" 7B C9 06 00 00 00 00 00 00 00 00 00 00 <- no-intro in vanilla game (9 null bytes after the DWORD)<br />
The remainder of the save doesn't matter, it can be cut off after at least 9 (or 19 if using DLC) null bytes. "END", "Event01_00" and other non-hexadecimal text strings don't appear in a hex view area of a hex editor, naturally. Your hex editor will display them to the right of the hex view area, they're only shown here for easier navigation.<br />
<br />
=== Unlock free H ===<br />
Insert DWORD >32768 immediately after the last float of the last "Map##" entry at the end of the file, then add at least 1 null byte.<br />
<br />
If you haven't had any H-scenes after the intro yet (or simply skipped it using the hack above), enter any post-intro H-scene, do something (or nothing), leave it and save the game. This will give you at least one "Map##" entry at the end of your save file. You could manually type it in yourself in a hex editor if you wanted, of course. For example:<br />
"END" 7B C9 06 00 01 00 00 00 05 "Map09" 00 00 80 3F <- "Map09" followed by float(1.0) here<br />
"END" 7B C9 06 00 01 00 00 00 05 "Map09" 00 00 80 3F FF FF FF FF 00 <- adding max DWORD and a null byte<br />
<br />
=== Custom hearts levels ===<br />
Hearts levels are stored in 12-byte groups immediately after the timestamp at the very beginning of the save file. The first byte (actually a DWORD) of every group is the important one:<br><br />
values 1 to 5 are legit levels (from empty heart to filled heart),<br><br />
0 is the same as / gets reset to 1 on a next save,<br><br />
6 is a maximum horniness (of a free H mode),<br><br />
higher values glitch out the girl's face animation (locking it in a neutral state thus muting her).<br />
<br />
<br />
Said 12-byte groups belong to (respectively):<br><br />
Asae, Yayoi, Akane, Momiji, Rinko<br />
<br />
So the beginning of your save file starts with two DWORDs (indicating the save version - either (0,0) of vanilla or (0,1) of DLC for now), then something like:<br />
08 "New Game" 13 "2015/04/30 12:34:56" 01 00 00 00 00 ... <- Asae hates sex<br />
08 "Cheater!" 13 "2015/16/17 18:19:20" 06 00 00 00 00 ... <- Asae wants sex<br />
<br />
Note that values higher than 1 unlock controls in intro H-scenes (where you aren't supposed to have any). If you finish the intro scene in an unexpected way, the UI will become unresponsive and/or inaccessible, forcing you to exit and reload. Don't improvise too much or, better yet, skip the intro as above if you haven't completed it yet.<br />
<br />
Also note that Kiryuu sisters can be deflowered during scripted intro H-scenes ONLY. There will be no blood even if you skip the intro using the save file made immediately after starting the new game.<br />
<br />
<!-- gsd/png file format descriptions should probably be here --></div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Character_Creation/Traits&diff=17136Artificial Academy 2/Character Creation/Traits2015-03-30T16:23:01Z<p>XxGODLIKExx: another effect of the "Indecisive" trait</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: How do I give a character more than two traits?'''<br />A: The unlocked maker can give anyone unlimited traits. This applies to sexual preferences too.<br />
*'''Q: Will this produce negative effects?'''<br />A: Not at all. Of course, there's no point in giving a character conflicting traits.<br />
<br />
Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific color it is the same in both translations.<br />
[[File:deaf_option.jpg|thumb|"deaf" trait gives you this third option]]<br />
[[File:masochist.jpg|thumb|Masochist characters can get positive results from insults]]<br />
{| class="wikitable"<br />
|-<br />
! Trait !! Effects<br />
|-<br />
| Easygoing||-easier to raise love points and chemistry<br />
|-<br />
| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points<br />
|-<br />
| Bad with Guys||-less Like/Love points gained when interacting with guys<br />
<br />
-accepts good rumors about guys harder<br />
<br />
-will never interrupt or compete with guys<br />
|-<br />
| Bad with Girls||-less Like/Love points gained when interacting with girls<br />
<br />
-accepts good rumors about girls harder<br />
<br />
-will never interrupt or compete with girls<br />
|-<br />
| Charming||-positive modifier to relationship point<br />
<br />
-NPCs will seek this character for interaction but are also more likely to interrupt conversations<br />
|-<br />
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||-increases the chances of joining any group activities<br />
|-<br />
| Obedient||-easier to accept the the "encourage", "group", and "follow me" options<br />
|-<br />
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods<br />
<br />
-bonus to cheering others up<br />
<br />
-dates are more likely to be successful<br />
|-<br />
| Shy||-harder to accept physical contact and public H action in the presence of other people<br />
<br />
-will always run away when witnessing H<br />
<br />
-less likely to ask someone on a date<br />
|-<br />
| Jealous||-increased chances of interrupting conversation and H<br />
|-<br />
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods<br />
-becomes depressed after witnessing a fight<br />
|-<br />
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods<br />
<br />
-easier to raise chemistry<br />
<br />
-increases the frequency and the success rate of lewd actions and topics<br />
<br />
-more likely to masturbate when horny<br />
<br />
-will never interrupt or run away when it witnesses H<br />
|-<br />
| Serious||-always present at school<br />
<br />
-visits clubs regularly at least once in every session<br />
<br />
-increased chances of interrupting H<br />
<br />
-will never skip classes<br />
|-<br />
| Calm||-more stable mood<br />
<br />
-resistant to angry moods<br />
<br />
-will almost never do anything (talk, interrupt, slap, etc.) unless balanced by other traits<br />
|-<br />
|-<br />
| Impulsive||-easily changes moods, bad or good<br />
|-<br />
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed<br />
<br />
-will never be present before the homeroom class starts<br />
<br />
-leaves the school early<br />
<br />
-will never try to break up with a lover<br />
<br />
-will never slap, insult or start a fight<br />
|-<br />
| Violent||-prone to angry moods<br />
<br />
-twice more likely to start a fight with characters he or she hates<br />
<br />
-increases chances of slapping<br />
|-<br />
| Passive||-unlikely to initiate H conversation or actions and unlikely to confess<br />
|-<br />
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters<br />
|-<br />
| Class Prez||-unlikely to take part in Teacher-student sex<br />
<br />
-can get teachers fired if he or she catches them during H<br />
<br />
-increases the frequency of "everyone, let's..." actions<br />
<br />
-will always try to interrupt fights<br />
|-<br />
| Chatty||-increases frequency of triggering conversation<br />
<br />
-increased frequency of gossiping rumors, good or bad, but not their success rate<br />
|-<br />
| Always Hungry||-can eat three times during one period<br />
<br />
-talking about food has double success rate<br />
<br />
-hungry NPCs tend to loiter in cafeteria<br />
|-<br />
| <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>||-double success rate for discussing "Love"<br />
-twice more likely to hug/kiss/confess/date their lovers<br />
|-<br />
| <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||-always refuses hug/kiss/touch interactions until is in a relationship<br />
|-<br />
| Indecisive||-unlikely to choose someone when two characters compete<br />
<br />
-will not ask to become lovers with anyone<br />
|-<br />
| Competitive||-more likely to compete when interrupting<br />
|-<br />
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors<br />
<br />
-very likely to call people from adjacent rooms when it sees a fight, a H scene or someone in a gender-restricted room<br />
<br />
-NPCs with this trait can force exploitable characters<br />
|-<br />
| Diligent||-visits the library regularly at least once in every session<br />
<br />
-increases the success rate of accepting "Let's study".<br />
|-<br />
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class<br />
<br />
-may invite you to skip the class<br />
<br />
-may invite you to have sex in the infirmary<br />
<br />
-greatly increases favorability to those who skip with them<br />
|-<br />
| Masochist||-insults increase the relationship points but may still fail<br />
|-<br />
| Sweaty||-body becomes noticeably shiny<br />
<br />
-increased chances of visiting the shower room or the pool<br />
|-<br />
| Evil||-will never break up with, or permit a break up from, any lover<br />
<br />
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)<br />
<br />
-will attempt to kill anyone they witnessed having sex with their lover<br />
<br />
-can force sex on the player<br />
<br />
-will almost never stop from continuing a H scene if seen<br />
|-<br />
| Deaf||-has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship<br />
|-<br />
| Exploitable||-can be forced by anyone<br />
<br />
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly<br />
|-<br />
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased<br />
<br />
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (but not if you [[Artificial Academy 2/Cheats|force every day to be risky]])<br />
|-<br />
| Lucky||-increased chances of "coping a feel" during massage<br />
<br />
-has a chance of escaping murder or getting away after killing someone<br />
* If both characters have this trait then the victim dies and the murderer gets arrested as usual<br />
|-<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Append_Set&diff=17134Artificial Academy 2/Append Set2015-03-28T10:53:44Z<p>XxGODLIKExx: </p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: Are these add-ons included in the HF patch?'''<br />A: No. Unlike the DLCs, these add-ons weren't released for free so they can't be included. You have to buy or download them separately.<br />
{{GameInfo<br />
|cover=Append Set.jpg<br />
|name=Append Set I<br />
|theme=Add-on<br />
|gameweb=http://www.illusion.jp/preview/jg2/append/index.html<br />
|exoticname=アペンドセットI<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|releasedate=2014-08-29<br />
|hflink=http://www.hongfire.com/forum/showthread.php?p=3546255<br />
|aslink=http://www.anime-sharing.com/forum/eroge-corner-102/%5Billusion%5D-artificial-academy-2-%E3%82%B8%E3%83%B3%E3%82%B3%E3%82%A6%E3%82%AC%E3%82%AF%E3%82%A8%E3%83%B32-discussion-faq-229005/<br />
|hfpatch=http://www.anime-sharing.com/forum/requests-releases-123/release-%5Bmod-release-thread%5D-illusion-artificial-academy-2-a-223235/#post1532691<br />
|}}<br />
=Append Set I=<br />
'''Artificial Academy 2: Append Set I''' (ジンコウガクエン2: アペンドセットI) is an add-on for [[Artificial Academy 2]], released on {{#dateformat:2014-08-29|mdy}}. <br />
==New Content==<br />
Two new [[Artificial Academy 2/Character Creation/Personalities|personalities]]: 慈: <span style="color:blue">Motherly</span> / <span style="color:red">Caring</span> (female) and 策: Schemer (male)<br />
<br />
Ten hair sets: 3 Front Hairs, 3 Back Hairs, 2 Side Hairs and 2 Hair Extensions <br />
<br />
New piece of clothing: Female blazer uniform<br />
<br />
Enable "nude" and "underwear" as costumes in the clothes screen <br />
<br />
{|style="margin: 0 auto;"<br />
| [[File:Append Personalities.jpg|thumb|upright=1.2|alt=two new personalities alt text|two new personalities]]<br />
| [[File:Append Hair.jpg|thumb|upright=1.2|alt=ten new hair sets alt text|ten new hair sets]]<br />
| [[File:Append_Uniform.jpg|thumb|upright=1.2|alt=one new female uniform alt text|one new female uniform]]<br />
|}<br />
<br />
<br />
<br />
{{GameInfo<br />
|cover=Append Set 2.jpg<br />
|name=Append Set II<br />
|theme=Add-on<br />
|gameweb=http://www.illusion.jp/preview/jg2/append2/index.html<br />
|exoticname=アペンドセットII<br />
|company=Illusion<br />
|companyweb=http://www.illusion.jp<br />
|releasedate=2014-10-31<br />
|hflink=http://www.hongfire.com/forum/showthread.php?p=3546255<br />
|aslink=http://www.anime-sharing.com/forum/eroge-corner-102/%5Billusion%5D-artificial-academy-2-%E3%82%B8%E3%83%B3%E3%82%B3%E3%82%A6%E3%82%AC%E3%82%AF%E3%82%A8%E3%83%B32-discussion-faq-229005/<br />
|hfpatch=http://www.anime-sharing.com/forum/requests-releases-123/release-%5Bmod-release-thread%5D-illusion-artificial-academy-2-a-223235/#post1532691<br />
|}}<br />
=Append Set II=<br />
'''Artificial Academy 2: Append Set II''' (ジンコウガクエン2: アペンドセットII) is an add-on for [[Artificial Academy 2]], released on {{#dateformat:2014-10-31|mdy}}. <br />
==New Content==<br />
Two new [[Artificial Academy 2/Character Creation/Personalities|personalities]]: 軽: Carefree (female) and 温: Warm (male)<br />
<br />
Twelve hair sets: 5 Front Hairs, 2 Back Hairs, 2 Side Hairs and 3 Hair Extensions<br />
<br />
New piece of clothing: Female sweater uniform<br />
<br />
{|style="margin: 0 auto;"<br />
| [[File:Append2 Personalities.jpg|thumb|upright=1.2|alt=two new personalities alt text|two new personalities]]<br />
| [[File:Append2 Hair.jpg|thumb|upright=1.2|alt=twelve new hair sets alt text|twelve new hair sets]]<br />
| [[File:Append2 Uniform.jpg|thumb|upright=1.2|alt=one new female uniform alt text|one new female uniform]]<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Character_Creation/Traits&diff=17132Artificial Academy 2/Character Creation/Traits2015-03-25T18:34:23Z<p>XxGODLIKExx: improved the layout a bit</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: How do I give a character more than two traits?'''<br />A: The unlocked maker can give anyone unlimited traits. This applies to sexual preferences too.<br />
*'''Q: Will this produce negative effects?'''<br />A: Not at all. Of course, there's no point in giving a character conflicting traits.<br />
<br />
Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific color it is the same in both translations.<br />
[[File:deaf_option.jpg|thumb|"deaf" trait gives you this third option]]<br />
[[File:masochist.jpg|thumb|Masochist characters can get positive results from insults]]<br />
{| class="wikitable"<br />
|-<br />
! Trait !! Effects<br />
|-<br />
| Easygoing||-easier to raise love points and chemistry<br />
|-<br />
| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points<br />
|-<br />
| Bad with Guys||-less Like/Love points gained when interacting with guys<br />
<br />
-accepts good rumors about guys harder<br />
<br />
-will never interrupt or compete with guys<br />
|-<br />
| Bad with Girls||-less Like/Love points gained when interacting with girls<br />
<br />
-accepts good rumors about girls harder<br />
<br />
-will never interrupt or compete with girls<br />
|-<br />
| Charming||-positive modifier to relationship point<br />
<br />
-NPCs will seek this character for interaction but are also more likely to interrupt conversations<br />
|-<br />
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||-increases the chances of joining any group activities<br />
|-<br />
| Obedient||-easier to accept the the "encourage", "group", and "follow me" options<br />
|-<br />
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods<br />
<br />
-bonus to cheering others up<br />
<br />
-dates are more likely to be successful<br />
|-<br />
| Shy||-harder to accept physical contact and public H action in the presence of other people<br />
<br />
-will always run away when witnessing H<br />
<br />
-less likely to ask someone on a date<br />
|-<br />
| Jealous||-increased chances of interrupting conversation and H<br />
|-<br />
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods<br />
-becomes depressed after witnessing a fight<br />
|-<br />
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods<br />
<br />
-easier to raise chemistry<br />
<br />
-increases the frequency and the success rate of lewd actions and topics<br />
<br />
-more likely to masturbate when horny<br />
<br />
-will never interrupt or run away when it witnesses H<br />
|-<br />
| Serious||-always present at school<br />
<br />
-visits clubs regularly at least once in every session<br />
<br />
-increased chances of interrupting H<br />
<br />
-will never skip classes<br />
|-<br />
| Calm||-more stable mood<br />
<br />
-resistant to angry moods<br />
<br />
-will almost never do anything (talk, interrupt, slap, etc.) unless balanced by other traits<br />
|-<br />
|-<br />
| Impulsive||-easily changes moods, bad or good<br />
|-<br />
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed<br />
<br />
-will never be present before the homeroom class starts<br />
<br />
-leaves the school early<br />
<br />
-will never try to break up with a lover<br />
<br />
-will never slap, insult or start a fight<br />
|-<br />
| Violent||-prone to angry moods<br />
<br />
-twice more likely to start a fight with characters he or she hates<br />
<br />
-increases chances of slapping<br />
|-<br />
| Passive||-unlikely to initiate H conversation or actions and unlikely to confess<br />
|-<br />
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters<br />
|-<br />
| Class Prez||-unlikely to take part in Teacher-student sex<br />
<br />
-can get teachers fired if he or she catches them during H<br />
<br />
-increases the frequency of "everyone, let's..." actions<br />
<br />
-will always try to interrupt fights<br />
|-<br />
| Chatty||-increases frequency of triggering conversation<br />
<br />
-increased frequency of gossiping rumors, good or bad, but not their success rate<br />
|-<br />
| Always Hungry||-can eat three times during one period<br />
<br />
-talking about food has double success rate<br />
<br />
-hungry NPCs tend to loiter in cafeteria<br />
|-<br />
| <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>||-double success rate for discussing "Love"<br />
-twice more likely to hug/kiss/confess/date their lovers<br />
|-<br />
| <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||-always refuses hug/kiss/touch interactions until is in a relationship<br />
|-<br />
| Indecisive||-unlikely to choose either of two competitors for the character's attention<br />
|-<br />
| Competitive||-more likely to compete when interrupting<br />
|-<br />
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors<br />
<br />
-very likely to call people from adjacent rooms when it sees a fight, a H scene or someone in a gender-restricted room<br />
<br />
-NPCs with this trait can force exploitable characters<br />
|-<br />
| Diligent||-visits the library regularly at least once in every session<br />
<br />
-increases the success rate of accepting "Let's study".<br />
|-<br />
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class<br />
<br />
-may invite you to skip the class<br />
<br />
-may invite you to have sex in the infirmary<br />
<br />
-greatly increases favorability to those who skip with them<br />
|-<br />
| Masochist||-insults increase the relationship points but may still fail<br />
|-<br />
| Sweaty||-body becomes noticeably shiny<br />
<br />
-increased chances of visiting the shower room or the pool<br />
|-<br />
| Evil||-will never break up with, or permit a break up from, any lover<br />
<br />
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)<br />
<br />
-will attempt to kill anyone they witnessed having sex with their lover<br />
<br />
-can force sex on the player<br />
<br />
-will almost never stop from continuing a H scene if seen<br />
|-<br />
| Deaf||-has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship<br />
|-<br />
| Exploitable||-can be forced by anyone<br />
<br />
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly<br />
|-<br />
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased<br />
<br />
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (but not if you [[Artificial Academy 2/Cheats|force every day to be risky]])<br />
|-<br />
| Lucky||-increased chances of "coping a feel" during massage<br />
<br />
-has a chance of escaping murder or getting away after killing someone<br />
* If both characters have this trait then the victim dies and the murderer gets arrested as usual<br />
|-<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Character_Creation/Traits&diff=17129Artificial Academy 2/Character Creation/Traits2015-03-23T17:38:20Z<p>XxGODLIKExx: Fixing a table oversight</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: How do I give a character more than two traits?'''<br />A: The unlocked maker can give anyone unlimited traits. This applies to sexual preferences too.<br />
*'''Q: Will this produce negative effects?'''<br />A: Not at all. Of course, there's no point in giving a character conflicting traits.<br />
<br />
Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific color it is the same in both translations.<br />
{| class="wikitable"<br />
|-<br />
! Trait !! Effects<br />
|-<br />
| Easygoing||-easier to raise love points and chemistry<br />
|-<br />
| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points<br />
|-<br />
| Bad with Guys||-less Like/Love points gained when interacting with guys<br />
<br />
-accepts good rumors about guys harder<br />
<br />
-will never interrupt or compete with guys<br />
|-<br />
| Bad with Girls||-less Like/Love points gained when interacting with girls<br />
<br />
-accepts good rumors about girls harder<br />
<br />
-will never interrupt or compete with girls<br />
|-<br />
| Charming||-positive modifier to relationship point<br />
<br />
-NPCs will seek this character for interaction but are also more likely to interrupt conversations<br />
|-<br />
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||-increases the chances of joining any group activities<br />
|-<br />
| Obedient||-easier to accept the the "encourage", "group", and "follow me" options<br />
|-<br />
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods<br />
<br />
-bonus to cheering others up<br />
<br />
-dates are more likely to be successful<br />
|-<br />
| Shy||-harder to accept physical contact and public H action in the presence of other people<br />
<br />
-will always run away when witnessing H<br />
<br />
-less likely to ask someone on a date<br />
|-<br />
| Jealous||-increased chances of interrupting conversation and H<br />
|-<br />
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods<br />
-becomes depressed after witnessing a fight<br />
|-<br />
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods<br />
<br />
-easier to raise chemistry<br />
<br />
-increases the frequency and the success rate of lewd actions and topics<br />
<br />
-more likely to masturbate when horny<br />
<br />
-will never interrupt or run away when it witnesses H<br />
|-<br />
| Serious||-always present at school<br />
<br />
-visits clubs regularly at least once in every session<br />
<br />
-increased chances of interrupting H<br />
<br />
-will never skip classes<br />
|-<br />
| Calm||-more stable mood<br />
<br />
-resistant to angry moods<br />
<br />
-will almost never do anything (talk, interrupt, slap, etc.) unless balanced by other traits<br />
|-<br />
|-<br />
| Impulsive||-easily changes moods, bad or good<br />
|-<br />
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed<br />
<br />
-will never be present before the homeroom class starts<br />
<br />
-leaves the school early<br />
<br />
-will never try to break up with a lover<br />
<br />
-will never slap, insult or start a fight<br />
|-<br />
| Violent||-prone to angry moods<br />
<br />
-twice more likely to start a fight with characters he or she hates<br />
<br />
-increases chances of slapping<br />
|-<br />
| Passive||-unlikely to initiate H conversation or actions and unlikely to confess<br />
|-<br />
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters<br />
|-<br />
| Class Prez||-unlikely to take part in Teacher-student sex<br />
<br />
-can get teachers fired if he or she catches them during H<br />
<br />
-increases the frequency of "everyone, let's..." actions<br />
<br />
-will always try to interrupt fights<br />
|-<br />
| Chatty||-increases frequency of triggering conversation<br />
<br />
-increased frequency of gossiping rumors, good or bad, but not their success rate<br />
|-<br />
| Always Hungry||-can eat three times during one period<br />
<br />
-talking about food has double success rate<br />
<br />
-hungry NPCs tend to loiter in cafeteria<br />
|-<br />
| <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>||-double success rate for discussing "Love"<br />
-twice more likely to hug/kiss/confess/date their lovers<br />
|-<br />
| <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||-always refuses hug/kiss/touch interactions until is in a relationship<br />
|-<br />
| Indecisive||-unlikely to choose either of two competitors for the character's attention<br />
|-<br />
| Competitive||-more likely to compete when interrupting<br />
|-<br />
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors<br />
<br />
-very likely to call people from adjacent rooms when it sees a fight, a H scene or someone in a gender-restricted room<br />
<br />
-NPCs with this trait can force exploitable characters<br />
|-<br />
| Diligent||-visits the library regularly at least once in every session<br />
<br />
-increases the success rate of accepting "Let's study".<br />
|-<br />
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class<br />
<br />
-may invite you to skip the class<br />
<br />
-may invite you to have sex in the infirmary<br />
<br />
-greatly increases favorability to those who skip with them<br />
|-<br />
| Masochist||-insults increase the relationship points but may still fail<br />
|-<br />
| Sweaty||-body becomes noticeably shiny<br />
<br />
-increased chances of visiting the shower room or the pool<br />
|-<br />
| Evil||-will never break up with, or permit a break up from, any lover<br />
<br />
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)<br />
<br />
-will attempt to kill anyone they witnessed having sex with their lover<br />
<br />
-can force sex on the player<br />
<br />
-will almost never stop from continuing a H scene if seen<br />
|-<br />
| Deaf||-has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship<br />
|-<br />
| Exploitable||-can be forced by anyone<br />
<br />
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly<br />
|-<br />
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased<br />
<br />
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu)<br />
|-<br />
| Lucky||-increased chances of "coping a feel" during massage<br />
<br />
-has a chance of escaping murder or getting away after killing someone<br />
* If both characters have this trait then the victim dies and the murderer gets arrested as usual<br />
|-<br />
|}<br />
[[File:deaf_option.jpg|thumb|left|"deaf" trait gives you this third option]]<br />
[[File:masochist.jpg|thumb|Masochist characters can get positive results from insults]]</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Positions&diff=17128Artificial Academy 2/H Guide/Positions2015-03-23T17:37:42Z<p>XxGODLIKExx: Fixing a table oversight</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
Using the Maker there is a Sexual Preference section at "Traits" tab. Up to two preferences can be chosen for each character (or more if the [http://www.hongfire.com/forum/showthread.php/430353?p=3539958#post3539958 unlocked AA2Edit] by Phil26 is used). Love is greatly increased when preferences of both partners are satisfied either if they share the same preferences or if a position satisfies the preferences of both.<br />
<br />
Obviously, the "No condom" preference is met only when you're not using a condom and the "Creampie" preference is only met when cumming inside.<br />
<br />
During <span style="color:#0000FF">intercourse male orgasm positions</span> the positions menu will be replaced for about 8 seconds with the option for the male to pull out and cum where the cursor is pointing. This will not satisfy the "Creampie" preference but will satisfy "Bukkake" instead as well as prevent accidental impregnation during risky days.<br />
<br />
The pose at the start of a H scene is determined by personality.<br />
<br />
[[File:pull_out_button.jpg|thumb|The pull out button.]]<br />
<br />
{| class="wikitable"<br />
|-<br />
! Position !! Availability !! Required compatibility !! Corresponding preferences<br />
|-<br />
| [[File:Service_female.jpg|24px]]Breast groping||Both||None||Breast Caressing<br />
|-<br />
| [[File:Service_female.jpg|24px]]Nipple licking||Both||Normal||Breast Caressing<br />
|-<br />
| [[File:Service_female.jpg|24px]]Cunnilingus||Both||None||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Facesitting||Both||Good||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Piledriver||Both||Good||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Anal teasing||Both||Great||Anal play<br />
|-<br />
| [[File:Service_female.jpg|24px]]Spread pussy licking||Both||Perfect||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Anilingus||Both||None||Anal play<br />
|-<br />
| [[File:Service_female.jpg|24px]]Kissing and petting||Both||None||Kissing, Vagina Caressing<br />
|-<br />
| [[File:Service_female.jpg|24px]]Finger insertion||Both||Normal||Vagina Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Licking while standing||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Lying down handjob||Hetero||None||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Standing blowjob||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Paizuri||Hetero||None||Breast Caressing, Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Paikoki||Hetero||Good||Breast Caressing, Anal play<br />
|-<br />
| [[File:Service_male.jpg|24px]]Legs up||Hetero||Great||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Footjob||Hetero||Good||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Analingus||Hetero||Great||Penis Caressing, Anal play<br />
|-<br />
| [[File:Service_male.jpg|24px]]Licking on surface||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Sack Licking||Hetero||Perfect||Penis Caressing, Fellatio, Swallowing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Blindfold handjob||Hetero||Normal||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Sitting blowjob||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Deepthroat||Hetero||Perfect||Fellatio<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Sitting mutual masturbation||Hetero||Normal||Breast Caressing, Vagina Caressing, Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Blowjob/Masturbation||Hetero||Perfect||Fellatio<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]69||Hetero||Good||Cunnilingus, Fellatio, Swallowing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Standing mutual masturbation||Hetero||Good||Vagina Caressing, Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Straddle handjob||Hetero||Normal||Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Deepthroat/Masturbation||Hetero||Perfect||Fellatio<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Kissing mutual masturbation||Hetero||Great||Kissing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Thigh job||Hetero||Great||Vagina Caressing, Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]69||Lesbian||None||Cunnilingus<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Masturbation||Lesbian||None||Kissing, Vagina Caressing<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Missionary||Both||None||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Missionary, raised hips||Both||Normal||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Doggy style||Both||None||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Top-down bottom-up||Both||Normal||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Cowgirl||Both||None||Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Hugging cowgirl||Both||Normal||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Cowgirl, legs in front||Both||Good||Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Cowgirl handjob||Both||Perfect||Penis Caressing, Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Sitting in lap||Both||None||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]On side||Both||Normal||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Against wall||Both||Good||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Kissing leg lock||Both||Perfect||Kissing, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Sitting in lap, kissing||Both||Good||Kissing, Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Doggy style on surface||Both||Normal||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Missionary on surface||Both||None||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Doggy style on surface, legs up||Both||Good||Doggy style, No condom<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Missionary||Both||Normal||Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Doggy style||Both||None||Breast Caressing, Doggy style, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Reverse cowgirl||Both||Good||Femdom, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]On side||Both||Good||Doggy style, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Double V-sign||Both||Perfect||Doggy style, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Against wall||Both||Great||Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Sitting in lap||Both||Great||Doggy style<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Fingering</span>||Both||None||Vagina Caressing<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Cunnilingus</span>||Both||Normal||Cunnilingus<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#0000FF">Toge</span><span style="color:#FF0000">ther</span>||Lesbian||None||Vagina Caressing<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Standing</span>||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Deepthroat</span>||Hetero||Great||Fellatio<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Handjob</span>||Hetero||None||Penis Caressing, Bukkake<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Licking</span>||Hetero||Normal||Swallowing, Bukkake<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Titjob</span>||Hetero||Good||Breast Caressing, Penis Caressing, Bukkake<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Cowgirl</span>||Hetero||Good||Femdom, No condom, Creampie<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Kissing</span>||Hetero||Normal||Kissing, No condom, Creampie<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Holding Hands</span>||Hetero||None||No condom, Creampie<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF0000">Legs Spread</span>||Both||Great||No condom<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF0000">Kissing</span>||Both||None||Kissing, Femdom, No condom<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Toge</span><span style="color:#FF0000">ther</span>||Hetero||Perfect||No condom, Creampie<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#0000FF">Facing each other</span>||Hetero||None||Doggy style, Anal play, Creampie<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#FF0000">Holding from behind</span>||Both||Good||Anal play<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#0000FF">Toge</span><span style="color:#FF0000">ther</span>||Hetero||Perfect||Doggy style, Anal play, Creampie<br />
|-<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Favorability_Rating&diff=17127Artificial Academy 2/Gameplay/Favorability Rating2015-03-23T17:37:19Z<p>XxGODLIKExx: /* Statuses */ Fixing a table oversight</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: The statue keeps changing the status every time I click on it? Is this a bug?'''<br />A: No it's not a bug. In AA2 characters can have multiple (up to 4) opinions/thoughts about their classmates. Therefore, checking the statue multiple times in succession gives a better impression of the actual relationship.<br />
*'''Q: How does the "Lewd Promise" Status work?'''<br />A: Lewd Promise won't be replaced by any status unless it is fulfilled. Also, the girl refuses to do any H-scene with you until the day the exam took place. On the examination day, either the girl approaches you or you may also ask her having sex with you so to trigger the promise. For more details see the [[Artificial_Academy_2/Gameplay#Exams and Evaluations|Exams and Evaluations]] section.<br />
<br />
=How it works=<br />
Each person can have up to 30 Love, Like, Dislike or Hate (LLDH) points. Relationships change when any of these values change point range to min (0-10), middle (11-20) or max (21-30). Any total of 10 or more in any one value is required for a relationship to form, and any two of them can be in effect at the same time. For example a character with middle Love and middle Hate towards the same character will have the statuses, benefits and penalties of both Love and Hate. When one of these are at max (21-30) an associated status with a more contrasted color will appear.<br />
<br />
Hate points will lower your success rates for friendly and romantic interactions while Dislike points have no impact other than replacing other points. Like points increase your success rates for friendly interactions and Love points increase your success rates for both friendly and romantic interactions.<br />
<br />
Note that Like points can be replaced by Love points but Love points can't be replaced by Like points.<br />
<br />
==PC's opinion==<br />
Your PC's opinion is determined by the interactions that you attempt and your answer to the NPCs' interactions but not by his or her answer. For example a failed [[File:Contact_button.jpg|24px]] interaction will still increase your opinion on the targeted NPC even if it will decrease their opinion on you.<br />
<br />
=Statuses=<br />
The statuses can only be seen when checking the Buddhist statue. There are '''61''' statuses that someone can hold toward another person, including some special statuses for teachers or characters with certain traits. It won't show how the player character feels about anyone else: To see what your character thinks about someone, you need to switch to a different player character, although in most cases the feelings are mutual.<br />
<br />
'''White''' statuses indicate that either the person doesn't have any strong feelings in any way or can indicate Dislike.<br />
<br />
'''Green''' statuses indicate Like<br />
<br />
'''Pink''' statuses indicate Love<br />
<br />
'''Yellow''' statuses are [[Artificial_Academy_2/Gameplay/Mood|mood]]-related<br />
<br />
'''Orange''' statuses are specific to thoughts between teachers and students<br />
<br />
'''Blue''' statuses indicate Hate<br />
<br />
'''Purple''' statuses indicate some history of using force commands<br />
<br />
'''Red''' statuses indicate a specific conflict with the other character. These supersede all other statuses, so until they're resolved (one way or another) they will mask every other status.<br />
<br />
{| class="wikitable"<br />
|-<br />
! Status !! Description and conditions <br />
|-<br />
| '''Haven't Spoken To'''||Once you talk to this person once at least once this status will be replaced<br />
|-<br />
| '''Don't Know'''||A character will keep this status until all 30 LLDH points are formed, even if new statuses appear<br />
|-<br />
| '''Who?'''||Moderate Dislike<br />
|-<br />
| '''No Interest'''||High Dislike<br />
|-<br />
| style="background: #9FF781;"|'''I'm Curious!'''||This character holds both a few Like and Love points<br />
|-<br />
| style="background: #9FF781;"|'''Classmate'''||A few Like points<br />
|-<br />
| style="background: #9FF781;"|'''Friend'''||Moderate Like<br />
|-<br />
| style="background: #9FF781;"|'''Good Buddies'''||High Like<br />
|-<br />
| style="background: #9FF781;"|'''Closer Than Friends, Not Quite Lovers'''||Moderate Like and Love<br />
|-<br />
| style="background: #9FF781;"|'''Sex Friend'''||H occurred and there is moderate Like<br />
|-<br />
| style="background: #9FF781;"|'''Normalfags Go Die'''||If you've been hugging and kissing your partner a lot in public, you'll see a lot of people holding this status toward you<br />
|-<br />
| style="background: #9FF781;"|'''Love Rivals'''||You are involved with the same romantic interest as this person, and there's still more Like than Dislike toward you<br />
|-<br />
| style="background: #9FF781;"|'''Hole Brothers / Rod Sisters'''||This status is used when you and this person have had 3P with the same person and there's very little Dislike or Hate toward you<br />
|-<br />
| style="background: #9FF781;"|'''Former BF/GF'''||Moderate Like with a former lover<br />
|-<br />
| style="background: green;"|<span style="color:#ffffff">'''Best Friend'''</span>||Max Like<br />
|-<br />
| style="background: pink;"|'''I Think I Like Them...'''||Moderate Love<br />
|-<br />
| style="background: pink;"|'''Like, But Can't Say It'''||Moderate Love but some past [[File:Contact_button.jpg|24px]] interactions failed<br />
|-<br />
| style="background: pink;"|'''No Doubt It's Love!'''||High Love but no confession on both sides<br />
|-<br />
| style="background: pink;"|'''One-Sided Love...'''||The NPC has high Love but the PC doesn't<br />
|-<br />
| style="background: pink;"|'''Good Chemistry'''||Perfect H-Compatibility but not a lover<br />
|-<br />
| style="background: pink;"|'''Hate But Love'''||Moderate Love and Hate; Love is greater than Hate; Ending a H scene without satisfying this character's preferences may cause this status<br />
|-<br />
| style="background: pink;"|'''Shameless!'''||Appears if you are caught inside an opposite gender-restricted room by your lover; Love will '''not''' decrease<br />
|-<br />
| style="background: pink;"|'''Angel'''||High Love but not a lover<br />
|-<br />
| style="background: pink;"|'''Lover, For Now'''||Low Love with a lover<br />
|-<br />
| style="background: pink;"|'''I Want To Break Up'''||Self-explanatory. Evil characters will get the <span style="color:RED">'''TOGETHER FOREVER'''</span> status instead<br />
|-<br />
| style="background: pink;"|'''Mai Waifu'''||High/Max Love with a lover<br />
|-<br />
| style="background: pink;"|'''Wanna Get Back Together'''||High Love with a former lover<br />
|-<br />
| style="background: pink;"|'''Lewd Promise'''||A special status independent of the Love value, this person has promised you sexual favors if you get good test grades or winning the club tournament and will not be replaced by any status until you finish the deed and get your reward<br />
|-<br />
| style="background: #F781F3;"|<span style="color:#ffffff">'''Overflowing Love!'''</span>||Max Love but not a lover<br />
|-<br />
| style="background: #F781F3;"|<span style="color:#ffffff">'''Let's Get Married'''</span>||Max Love with a lover<br />
|-<br />
| style="background: yellow;"|'''Makes My Heart Throb'''||This character is in the "Blush" mood<br />
|-<br />
| style="background: yellow;"|'''(´・ω・`)'''||Mix of Love and Dislike. Appears after rejecting this person multiple times or "forgetting" about a date<br />
|-<br />
| style="background: yellow;"|'''Really Wanna Fuck'''||This character is in the "Horny" mood<br />
|-<br />
| style="background: yellow;"|'''Really Pisses Me Off'''||This character is in the "Anger" mood<br />
|-<br />
| style="background: #F3F781;"|'''Homeroom Teacher'''||Similar to "Don't Know"; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Incompetent Teacher'''||High Dislike; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Ideal Teacher'''||High Like; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Teacher I've Longed For'''||Some degree of Love; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Normal Student'''||Similar to "Don't Know"; held by by teacher<br />
|-<br />
| style="background: #F3F781;"|'''Problem Student'''||High Dislike; held by the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Favorite Student'''||High Like; held by the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Special Student'''||Some degree of Love; held by the teacher<br />
|-<br />
| style="background: orange;"|<span style="color:#ffffff">'''Forbidden Relationship'''</span>||H occured but there is no lover relationship; held between teacher and student<br />
|-<br />
| style="background: orange;"|<span style="color:#ffffff">'''Secret Relationship'''</span>||Held by a teacher and a student in a lover relationship<br />
|-<br />
| style="background: #A9F5F2;"|'''Not Good With These Types'''||Moderate Hate<br />
|-<br />
|style="background: #A9F5F2;"|'''Don't Want To Get Involved'''||Appears after failed [[File:Contact_button.jpg|24px]] interactions if there is moderate Hate<br />
|-<br />
| style="background: #A9F5F2;"|'''Physically Impossible'''||<br />
|-<br />
| style="background: #A9F5F2;"|'''Love But Hate'''||Moderate Love and Hate; Hate is greater than Love<br />
|-<br />
| style="background: #A9F5F2;"|'''10000 Deaths Not Enough'''||Appears if this character caught you inside an opposite gender-restricted room<br />
|-<br />
| style="background: #A9F5F2;"|'''You Should Die...'''||An evil character will hold this status toward someone they hate. Despite what it says it will not trigger a murder attempt<br />
|-<br />
| style="background: #A9F5F2;"|'''Fated Enemies'''|| Appears after a fight if Hate is high<br />
|-<br />
| style="background: #A9F5F2;"|'''Slut'''||A special status independent of Hate score; it appears toward characters with H-compatibility with 4 or more others including the one holding the opinion<br />
|-<br />
| style="background: blue;"|<span style="color:#ffffff">'''Piece Of Shit...'''</span>||Max Hate<br />
|-<br />
| style="background: #D8CEF6;"|'''I Hate That I...'''||Moderate Love towards a character who forced them<br />
|-<br />
| style="background: #D8CEF6;"|'''Gone Too Far...'''||Moderate Love towards a character they forced<br />
|-<br />
| style="background: #D8CEF6;"|'''The Lowest Trash...'''||Moderate Hate towards a character who forced them<br />
|-<br />
| style="background: #D8CEF6;"|'''What Shall I Do Next'''||Moderate Hate towards a character they forced<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''Unforgivable!'''</span>||Appears either if you choose the other character when they compete or if your lover asks if you had sex with someone else and you admit it. All interaction will have 0% success rate until successfully apologizing<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''Cheater!'''</span>||This status only appears when you're in a relationship with the person if seen doing either [[File:Contact_button.jpg|24px]] interactions (any except "Caress") or H with a non-shared lover<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''I'll Get You'''</span>||This status can only be thought by Evil characters toward someone they witnessed having sex with their lover, and will attempt to kill the targeted character<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''TOGETHER FOREVER'''</span>||This status can only be thought by Evil characters toward a lover who they have lost enough favorability with to break up and will attempt to kill their lover<br />
|-<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Mood&diff=17126Artificial Academy 2/Gameplay/Mood2015-03-23T17:36:57Z<p>XxGODLIKExx: Fixing a table oversight</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
Interactions affect and are affected by the other character's mood. These moods affect both the interactions' success rate and their results and can be identified when initiating dialogue. The only exception is the blush mood. A character that is in that mood will only reveal this to characters who he/she loves.<br />
<br />
The BGM is determined by the mood of most of the NPCs in your area.<br />
<br />
{| class="wikitable"<br />
|-<br />
! Mood !! BGM !! Condition !! Effects !! Associated trait <br />
|-<br />
| Normal||Normal [[File:BGMNormal.ogg]]||start of the time period||none||none<br />
|-<br />
| Happiness||Friendship [[File:BGMFriendship.ogg|top]]||successful friendly interactions||increased success rate and maximum Like gain from other interactions||<span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span><br />
|-<br />
| Blush||Happiness/Love [[File:BGMHappiness.ogg|top]]||successful conversation about love, receiving a hug or a kiss or accepting the NPC's confession||increased success rate and maximum Love gain from other interactions and increased chances of initiating "Hug" and "Kiss" interactions<br />
*reduced movement speed<br />
||<span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span><br />
|-<br />
| Calm||Tranquil [[File:BGMTranquil.ogg]]||taking a break or receiving a massage||decreased success rate for [[File:Lecture_button.jpg|24px]] interactions and increased maximum Like gain from other interactions<br />
*won't fight<br />
*reduced movement speed<br />
||<span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span><br />
|-<br />
| Horny||Erotic [[File:BGMErotic.ogg]]||being touched or successful conversation about sex or after witnessing H or contact||decreased success rate for [[File:Lecture_button.jpg|24px]] interactions and double chances of initiating and accepting [[File:Contact_button.jpg|24px]] interactions<br />
*Low/Lowest virtue characters may go somewhere and masturbate<br />
*will have H when successfully invited to study together at home<br />
||<span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span><br />
|-<br />
| Anger||Suspicious [[File:BGMSuspicious.ogg|top]]||bully interactions or failed interactions||decreased success rate and increased maximum Hate gain from other interactions||Violent<br />
|-<br />
| Sadness||Sadness [[File:BGMSadness.ogg|top]]||refused confession or H or failed interactions||decreased interaction success rate and is less likely to interact at all<br />
*won't fight<br />
*reduced movement speed<br />
||<span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span><br />
|-<br />
| Tension||Tension [[File:BGMTension.ogg]]||successful [[File:Lecture_button.jpg|24px]] interactions||increased success rate for "Study together/Sports/Club activity" and [[File:Lecture_button.jpg|24px]] interactions||none<br />
|-<br />
| Jealousy||Suspicious [[File:BGMSuspicious.ogg|top]]||<span style="color:RED">'''Cheater!'''</span> status||increased chances of interrupting and competing as well as showing spontaneous physical affection and (for lower virtues) even proposition public sex||none<br />
|-<br />
| Hurt||Suspicious [[File:BGMSuspicious.ogg|top]]||losing a fight or getting slapped||the character crouches in pain, unable to move or act for a few seconds||none<br />
|-<br />
| Unforgivable!||Suspicious [[File:BGMSuspicious.ogg|top]]||<span style="color:#CC0000">'''Unforgivable!'''</span> status||all interactions fail with 0% until apologizing||none<br />
|-<br />
|}<br />
<br />
Aside from the aforementioned conditions, a character's mood can also change randomly to the one associated with his/her traits.<br />
<br />
The frequency of the mood changes is reduced by the "Calm" trait and increased by the "Impulsive" trait.<br />
<br />
For the exact success rate modifiers see [[Artificial_Academy_2/Advanced_Tips#Mood_success_rate_multipliers|this section]]</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Interactions&diff=17125Artificial Academy 2/Gameplay/Interactions2015-03-23T17:36:27Z<p>XxGODLIKExx: Fixing a table oversight</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: "Walk home together" and "Let's study together" always have 0% success rate.'''<br />A: Both characters must wear the uniform when going home (the one which has them carry their bag).<br />
<br />
=Interaction Camera=<br />
When initiating interaction with a character, their full detail model is centered facing you. Pressing {{key|SPACE}} will pause the interaction, hide the HUD, and make the camera controls available. It is important to note that when the interaction is paused, the rest of the game is not. Other NPCs can still be doing things while your interaction with someone else is paused. Other NPCs can also interrupt your interaction even if it is paused.<br />
<br />
*Rotate - Left-Click + drag<br />
*Pan Up/Down - Right-Click and drag up and down or {{key|pageup}} / {{key|pagedown}}.<br />
*Pan Left/Right - Both-Click and drag left and right.<br />
*Dolly Forward/Back - Right-Click and drag left and right, or {{key|home}} / {{key|end}}. This moves the camera in and out from the focus.<br />
*Move Focus In/Out - Both-Click and drag up and down.<br />
*Move character - {{key|up}} / {{key|down}} / {{key|left}} / {{key|right}}<br />
*Zoom - {{key|;}} / {{key|\}} - changes camera angle, with the perspective distortion effects along the z-axis: extreme close-ups flatten the image, wide angle expands shapes nearer to the focus and reduces further away.<br />
*Rotate character - {{key|4}} / {{key|6}} / {{key|8}} / {{key|2}} <br />
*Reset rotation - {{key|5}} / {{key|R}}<br />
<br />
Pressing {{key|SPACE}} again resets the camera and resumes interaction.<br />
<br />
=How do they work=<br />
The % value shown when interacting with somebody represents the chance of the character to accept the action. As long as that value is higher than 0% there is a chance for success. As long as the value is below 100% there is a chance to fail. It is possible to succeed with as low as 1% but the odds are just that low.<br />
<br />
Most interactions can be used on the same character only three times per time period. After three uses on the same character the success rate will become 0% and that character will tell you to stop.<br />
<br />
The success rate is influenced by traits, mood, character stats and favorability rating.<br />
<br />
Note that a failed interaction will not necessarily decrease the NPC's opinion. A NPC can either directly refuse, decreasing their opinion on you, or can say "another time", leaving their opinion unchanged.<br />
<br />
===Influence===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendency<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Encourage||Cheers up a character if depressed. If not depressed than the character will be confused with 0%.||Normal(success), remains sad in failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Calm||Calms down a character if angry. If not angry than the character will be confused with 0%.||Normal(success), remains angry if failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Praise||Flatter a character. Increases Like/Love more if successful, increases by a lesser amount if failed. Can also cheer up a sad or melancholy NPC. ||Happiness(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Grumble||Speak negatively about yourself. The NPC will either agree, increasing both of your Dislike/Hate, or will say that it's not true, increasing your Like/Love toward them and clearing your bad moods.||Depression or Anger(success), Happiness(failure)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Apologize||Apologizes to character who feels betrayed and thinks the <span style="color:#CC0000">'''Unforgivable!'''</span> status. The success rate is always 1% -> 1% -> 20% -> 0%.||Normal(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Never Mind||Cancels the interaction||none<br />
|-<br />
|}<br />
<br />
===Lecture===<br />
All lectures reduce the character's horniness to some extent. Success rate depends on the character's seriousness(virtue, teacher, related traits and mood) and is heavily influenced by the his/her current horniness. Teachers have a far higher success rate for these interactions.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to study||Motivate character to get more involved in study and improves the character's effectiveness during study sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to train||Motivate character to get more involved in physical training and improves the character's effectiveness during training sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage club stuff||Motivate character to get more involved in club activities and improves the character's effectiveness during club sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to cooperate||Increases the success rate of accepting group activities||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Reflect on Ero||Dampen a character's horniness, reducing it by much more than upper options||Tension(success)<br />
|-<br />
|}<br />
<br />
===Gossip===<br />
When you select any of these interactions you will be taken to the class roster to select the person you're talking about. Success rate largely depends on the NPC's favorability towards the person you're talking about.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a good rumor||Tells the NPC something positive about that character. If effective, improves the chance they will seek out the said character for interaction. If the other character is already the their lover, they will gush about them. If the character you tell this to is ''your'' lover, they will regard the other character as a rival, unless the other character is also their lover.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Try to get along with||If successful, improves the character's attitude toward a selected character. If the character already likes the other character, improves their opinion toward you. If unsuccessful, reduces opinion toward you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I want to get along with||Ask the NPC to tell to that character a good rumor about you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a bad rumor||Lowers the character's opinion of the other character, or if unsuccessful it lowers their opinion of you. If a lover is told a rumor they believe, they may seek the reported lover for a slap (that includes you.) This is more likely if the rumor is true. If the lover is doubtful, they may question their lover personally about it.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Do you love this person?||Reveals the character's feelings toward another character. You can also refer to your PC when asking.||none<br />
|-<br />
|}<br />
<br />
===Chat===<br />
Successful interactions have 4 different outcomes (bad, small, lively and deep) that are influenced by the character's mood, traits and sociability.<br />
<br />
The first three conversations will always increase Like even if they fail.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Daily Life||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Hobbies||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Food||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Love||Talk about matters of the heart. Successes and failures have a more drastic effect on the character's opinion of you||Blush(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Lewd things||Increases the character's horniness. The dialogue will vary depending on whether the NPC has a lover or not.||Horny(lively or deep conversation)<br />
|-<br />
|}<br />
<br />
===Invite===<br />
Success rate largely depends on the NPC's sociability.<br />
<br />
A successful massage interaction will have one of four results. It will either fail, clear any gained or lost favorability, increase the Like points or make the character horny. All of these are indicated by a text message during the massage.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Study together||Invites a character to improve Wisdom score with you in the library. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do sport||Invites a character to improve Strength score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do club stuff||Invites a character to improve the club score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher. This activity only works if you are both part of the same club, otherwise the result is 0%.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Massage||Massages the character reducing their stress||Calm(success), Horny(cop a feel)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to class (During morning)||Ask them to come to the morning class with you. Doing so will also spread rumors that you have become a couple with that character.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat lunch (During noon)||Ask the character to eat lunch with you on the rooftop but will only do so once||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's take a rest (During afternoon)||Ask the character to take a tea break in the courtyard||Calm(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Walk home together (During evening)||Ask the character to walk home with you at after school. This improves love relationship and ends the day. Similar to going to class together, this can spread rumors of a relationship between the characters. Both characters must be dressed in their uniform (the one which has them carry their bag) for them to accept.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Have some fun||Invite a character to the arcade improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat||Invite a character to the restaurant improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to karaoke||Invite a character to karaoke, improving their friendship, or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent. During karaoke you can left click anywhere to finish before the song ends.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's study together||This invites the character to study with you at your home. A character resistant to having sex with your character is unlikely to accept. Sex will only occur if that character is at maximum horniness when leaving from the train station, otherwise you will have a study session with that character. Again, you both must be dressed in your uniform for them to accept.||none<br />
|-<br />
|}<br />
<br />
===Bully===<br />
Every interaction will increase Dislike or Hate unless the other character has the "masochist" trait. Abusive interactions will also display a [[Artificial_Academy_2/Gameplay/Favorability Rating|Purple Status]] when Love is below max range and will also cause some degree of hate and anger unless the target has the "masochist" trait.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Abuse.jpg|24px]]Insult||Insults a character. It will always give a 0% result so it's not limited to three attempts per time period. A successful insult against a Masochist will increase their opinion and horniness, indicated by a success rate greater than 0%.||Anger(unless masochist)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Fight||Challenge another character to a fight. If both characters use the same fighting style then the one with more Strength usually wins. Whoever loses will crouch in pain and will be unable to act for a few seconds.||Anger<br />
|-<br />
| [[File:Abuse.jpg|24px]]Ignore||Order the NPC to ignore a specific character. If successful they will no longer interact with that character for a while and will refuse every interaction it offers. Success rate rises if you ask again during the same time period.||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Show 'that'||Demand the character to expose themselves to you. For exploitable characters it's always 3% -> 90% -> 90% -> 999%||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Put this on|| Force the character to wear a vibrator and become more willing to have H. They will also have different dialogue when talking. For exploitable characters it's always 3% -> 60% -> 60% -> 999%||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Force||Coerces another character have sex with you. This can be only be used on characters who love you or who have the "exploitable" trait otherwise the result will always be 0%. For exploitable characters it's always 3% -> 30% -> 60% -> 999%<br />
||Anger(failure)<br />
|-<br />
|}<br />
<br />
===Love===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask to join club||Invite the character to join your club. If already part of the same club the character will confirm it with 0%. If successful, their club will be changed instantly.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask on a date||Invite the character on a date next Sunday (see the [[Artificial Academy 2/Gameplay/Time Periods#Sunday|Dating Section]] for details). Selecting this option again will result in that character confirming the date with 999%. If someone else asked them on a date they will mention it when refusing. ||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Confess||Tells a character that you love him/her. Depending your relationship to the character, they will state that they like you, that they love you, or that they don't have feelings for you.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's be lovers (if not in a relationship)||Ask to become lovers with the character. If failed, causes depression in the confessing character.||Anger(if you already have a lover, otherwise no change in mood)<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's break up (if in a relationship)||Ask to officially break up your relationship but if Love is high that character won't believe you actually mean it||Sadness(success)<br />
|-<br />
|}<br />
<br />
===Contact===<br />
Success rate largely depends on the sexual orientation and virtue of the NPC. Also, all of these except "Caress" will make those in the room react, possibly spread rumors. If a lover witnesses such a contact with a non-lover it will give them the <span style="color:RED">'''Cheater!'''</span> status. It should be noted that if a NPC hugs/kisses you without you being given a choice then jealousy will not occur.<br />
<br />
'''Touch''' isn't necessary to initiate '''Sex''', but it will help.<br />
<br />
These interactions are 4 times more effective on lovers.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Caress||Pat/stroke a character's head. This reduces stress and horniness, increases friendship/love||Happiness(success)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Hug||Hug a character reducing stress and increasing affection||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Kiss||Kiss a character, increasing love and horniness. Girls will accept their first kiss harder.||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Touch||Grope/touches a character and increases the chances of accepting H||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Sex||Initiates a H scene in the room with the character. Will reduce love if not horny. Characters with Normal/Low/Lowest virtue can be asked to have consecutive H without loss in success rate.||depends on the satisfied preferences, Anger(failed interaction)<br />
|-<br />
|}<br />
<br />
===Travel===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Follow me||Asks the character to follow you. They will trail after your character until the next time you interact with them, unless you follow another character. Joining or initiating a group activity will also leave them behind.||none<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Go away||Asks the character to leave the room||Sadness(success), Anger(failure)<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Come here||Asks the character to meet you at a location during the next period (including the next day if you ask them in the evening), and next period that location will be marked on the map with a [[File:wait_location.jpg]] icon. Interacting with the character there will improve their opinion toward you and standing them up will lower it.||none<br />
|-<br />
|}<br />
<br />
==[[File:Holler_button.jpg|56px]]Group== <br />
[[File:Group_Karaoke.jpg|thumb|Group Karaoke]]<br />
Located in the upper-right corner outside conversations, group hollers reach everyone in the room, except '''Gather around''' which can call characters in adjacent rooms to come to your room. The effectiveness of group interactions is based on their sociability, favorability and whether they have an action chosen already. Note that these will not change the mood and you can't lose favorability here.<br />
<br />
When a NPC uses a holler that the PC hears, the PC will stop its action and be given a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
{| class="wikitable"<br />
|-<br />
! Holler !! Description<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's study||Invites everyone around to improve their Wisdom score with you in the library. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do sports||Invites everyone around to improve their Strength score with you. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do club stuff||Invites everyone to improve their club score with you. The characters with lower score will improve much more while those with higher score will improve less. This activity only those who you are part of the same club as you.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have fun||Invites everyone to the arcade, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's eat||Invites everyone to the restaurant, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's go to karaoke||Invites everyone to karaoke, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Be friends with...||Asks everyone in the room to improve their mood toward a selected character<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Gather around||Asks everyone to come closer, including those in adjacent rooms. The favorite cry of snitches.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have sex||Attempts to start an orgy. Success rate largely depends on everyone's virtue. Added in the v11 patch.<br />
|-<br />
|}<br />
<br />
=Interrupt=<br />
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]<br />
If the selected character has their feet circle colored yellow it means they're already interacting with one of the characters next to him/her. Attempting to interact with them will show both characters and two options.<br />
<br />
* <span style="color:blue">'''Argue'''</span> will compete for the selected character (the one on the left) with the other character (the one on the right).<br />
* <span style="color:red">'''What are you doing?'''</span> will interrupt the interaction between all 3 characters. How will each NPC respond to the interruption depends on its favorability rating towards you.<br />
<br />
==Compete==<br />
Both the PC and the NPCs can attempt to compete for a character when interrupting its interaction with another character, forcing the interrupted character to pick one of the competitors. The chosen character will be put in a good mood while the losing character will be put in a bad mood.<br />
<br />
NPCs may occasionally compete when interrupting if it dislikes the other character.<br />
<br />
===NPC competing for the PC===<br />
If a NPC interrupts you when talking with another character and attempts to compete for you, you will be given a prompt to choose one of the characters or you may simply say <span style="color:#FF00FF">I don't know</span>, angering only the competing character and to a lesser extent.<br />
<br />
Another character may also compete for you when interrupting your H, in which case the H scene will continue with the chosen character.<br />
<br />
===PC competing for a NPC===<br />
If you chose to compete for a NPC that you interrupt (the one on the left) that NPC will pick between you and the other NPC based on its favorability rating with both of you. The NPC will refuse to choose if it loves both or neither of the characters (it will also offer different dialogue for each case).<br />
<br />
=NPC-specific interactions=<br />
[[File:Slap.jpg|thumb|getting slapped]]<br />
Aside from being able to do every interaction the PC does, NPCs can also initiate some specific interactions unavailable to the PC.<br />
*'''Let's skip out'''. A wild NPC may invite you to skip the class without mentioning where. If you go to the infirmary you will fall asleep and there's a chance the NPC may wake you up and initiate H.<br />
*'''Did you have sex with...'''. A NPC hearing a rumor about you having sex with a character will sometimes ask you to confirm it. If the asking NPC is your lover then they will get the <span style="color:#CC0000">'''Unforgivable!'''</span> status if you answer <span style="color:blue">Yes</span> but will believe you if you deny it.<br />
*'''Have you ever has sex?''' Both virgin and non-virgin NPCs may sometimes ask you this question. The answer has no effect on their opinion, but answering <span style="color:blue">Yes</span> will sometimes make them sad whether they ever did it before or not.<br />
*'''Show panties''' A girl may offer to show her panties to someone she loves or likes, depending on her virtue.<br />
*'''Trade your friend, lover or sexual items'''. Accepting will increase their Like or Love as well as exchange your current items (visible when you check a character with the Jizou Statue).<br />
*'''Offer a Lewd Promise'''. Before any exam or evaluation, a NPC who likes you enough may promise you H if you pass the exam. Accepting it will give them the <span style="color:#E0218A">'''Lewd Promise'''</span> status.<br />
*'''Reward a Lewd Promise'''. After passing the exam, a NPC who offered you a "Lewd Promise" may approach you and invite you to their home for H.<br />
*'''Kill'''. A NPC with the "Evil" trait will attempt to kill their target. For conditions see the [[Artificial_Academy_2/Gameplay#Events|Events Section]].<br />
*'''Force'''. A NPC with the "Evil" trait can force sex on the PC without a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
*'''Slap'''. Any girl can slap their lover under certain conditions. They will also slap any character who enters their toilets or changing room unless they have enough favorability.<br />
*'''Good Morning Kiss'''. A lover may give you a good morning kiss if it arrives at the school after you.<br />
*'''Goodbye Kiss'''. A lover may give you a goodbye kiss before walking home if it goes alone.<br />
*'''Sudden Kiss'''. A kiss interaction without the <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt. It is important to note that this interaction will not cause jealousy.<br />
*'''Reveal the pregnancy'''. If a girl is impregnated and still loves you, she will reveal her pregnancy during the next Monday, which results in the pregnancy ending.<br />
*'''Warn about cheating'''. A lover who holds the <span style="color:RED">'''Cheater!'''</span> status towards you may declare his/her intention of cheating on you as well.<br />
*'''Ask to keep the secret'''. Any NPC with the "Exploitable" trait will sometimes pay you a visit to ask you to keep their secret.<br />
*'''Ask to stop stalking'''. A NPC will do this interaction if you follow it without interacting through many rooms.<br />
*'''Notify about impending murder'''. NPCs will start using this interaction when a character is targeted for murder.<br />
*'''I don't want you to get near...'''. A NPC on good terms with another NPC but who holds Dislike or Hate towards you may give you this warning.<br />
*'''Break up'''. A NPC who no longer loves you or who saw you cheating a lot may come and break up with you (with unique dialogue for both cases). Unlike the PC's interaction, you don't get the chance to refuse.<br />
*'''Let's start over'''. A NPC who was your former lover and loves you enough may ask you to start over the relationship.<br />
*'''Help me continue'''. A NPC that you caught masturbating may ask you to "help them continue" later if it has enough affection towards you.<br />
*'''Apologize'''. A NPC approaches you and ask if you will forgive him/her.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Interactions&diff=17124Artificial Academy 2/Gameplay/Interactions2015-03-23T17:35:10Z<p>XxGODLIKExx: /* 56pxGroup */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: "Walk home together" and "Let's study together" always have 0% success rate.'''<br />A: Both characters must wear the uniform when going home (the one which has them carry their bag).<br />
<br />
=Interaction Camera=<br />
When initiating interaction with a character, their full detail model is centered facing you. Pressing {{key|SPACE}} will pause the interaction, hide the HUD, and make the camera controls available. It is important to note that when the interaction is paused, the rest of the game is not. Other NPCs can still be doing things while your interaction with someone else is paused. Other NPCs can also interrupt your interaction even if it is paused.<br />
<br />
*Rotate - Left-Click + drag<br />
*Pan Up/Down - Right-Click and drag up and down or {{key|pageup}} / {{key|pagedown}}.<br />
*Pan Left/Right - Both-Click and drag left and right.<br />
*Dolly Forward/Back - Right-Click and drag left and right, or {{key|home}} / {{key|end}}. This moves the camera in and out from the focus.<br />
*Move Focus In/Out - Both-Click and drag up and down.<br />
*Move character - {{key|up}} / {{key|down}} / {{key|left}} / {{key|right}}<br />
*Zoom - {{key|;}} / {{key|\}} - changes camera angle, with the perspective distortion effects along the z-axis: extreme close-ups flatten the image, wide angle expands shapes nearer to the focus and reduces further away.<br />
*Rotate character - {{key|4}} / {{key|6}} / {{key|8}} / {{key|2}} <br />
*Reset rotation - {{key|5}} / {{key|R}}<br />
<br />
Pressing {{key|SPACE}} again resets the camera and resumes interaction.<br />
<br />
=How do they work=<br />
The % value shown when interacting with somebody represents the chance of the character to accept the action. As long as that value is higher than 0% there is a chance for success. As long as the value is below 100% there is a chance to fail. It is possible to succeed with as low as 1% but the odds are just that low.<br />
<br />
Most interactions can be used on the same character only three times per time period. After three uses on the same character the success rate will become 0% and that character will tell you to stop.<br />
<br />
The success rate is influenced by traits, mood, character stats and favorability rating.<br />
<br />
Note that a failed interaction will not necessarily decrease the NPC's opinion. A NPC can either directly refuse, decreasing their opinion on you, or can say "another time", leaving their opinion unchanged.<br />
<br />
===Influence===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendency<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Encourage||Cheers up a character if depressed. If not depressed than the character will be confused with 0%.||Normal(success), remains sad in failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Calm||Calms down a character if angry. If not angry than the character will be confused with 0%.||Normal(success), remains angry if failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Praise||Flatter a character. Increases Like/Love more if successful, increases by a lesser amount if failed. Can also cheer up a sad or melancholy NPC. ||Happiness(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Grumble||Speak negatively about yourself. The NPC will either agree, increasing both of your Dislike/Hate, or will say that it's not true, increasing your Like/Love toward them and clearing your bad moods.||Depression or Anger(success), Happiness(failure)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Apologize||Apologizes to character who feels betrayed and thinks the <span style="color:#CC0000">'''Unforgivable!'''</span> status. The success rate is always 1% -> 1% -> 20% -> 0%.||Normal(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Never Mind||Cancels the interaction||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Lecture===<br />
All lectures reduce the character's horniness to some extent. Success rate depends on the character's seriousness(virtue, teacher, related traits and mood) and is heavily influenced by the his/her current horniness. Teachers have a far higher success rate for these interactions.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to study||Motivate character to get more involved in study and improves the character's effectiveness during study sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to train||Motivate character to get more involved in physical training and improves the character's effectiveness during training sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage club stuff||Motivate character to get more involved in club activities and improves the character's effectiveness during club sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to cooperate||Increases the success rate of accepting group activities||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Reflect on Ero||Dampen a character's horniness, reducing it by much more than upper options||Tension(success)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Gossip===<br />
When you select any of these interactions you will be taken to the class roster to select the person you're talking about. Success rate largely depends on the NPC's favorability towards the person you're talking about.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a good rumor||Tells the NPC something positive about that character. If effective, improves the chance they will seek out the said character for interaction. If the other character is already the their lover, they will gush about them. If the character you tell this to is ''your'' lover, they will regard the other character as a rival, unless the other character is also their lover.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Try to get along with||If successful, improves the character's attitude toward a selected character. If the character already likes the other character, improves their opinion toward you. If unsuccessful, reduces opinion toward you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I want to get along with||Ask the NPC to tell to that character a good rumor about you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a bad rumor||Lowers the character's opinion of the other character, or if unsuccessful it lowers their opinion of you. If a lover is told a rumor they believe, they may seek the reported lover for a slap (that includes you.) This is more likely if the rumor is true. If the lover is doubtful, they may question their lover personally about it.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Do you love this person?||Reveals the character's feelings toward another character. You can also refer to your PC when asking.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Chat===<br />
Successful interactions have 4 different outcomes (bad, small, lively and deep) that are influenced by the character's mood, traits and sociability.<br />
<br />
The first three conversations will always increase Like even if they fail.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Daily Life||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Hobbies||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Food||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Love||Talk about matters of the heart. Successes and failures have a more drastic effect on the character's opinion of you||Blush(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Lewd things||Increases the character's horniness. The dialogue will vary depending on whether the NPC has a lover or not.||Horny(lively or deep conversation)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Invite===<br />
Success rate largely depends on the NPC's sociability.<br />
<br />
A successful massage interaction will have one of four results. It will either fail, clear any gained or lost favorability, increase the Like points or make the character horny. All of these are indicated by a text message during the massage.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Study together||Invites a character to improve Wisdom score with you in the library. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do sport||Invites a character to improve Strength score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do club stuff||Invites a character to improve the club score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher. This activity only works if you are both part of the same club, otherwise the result is 0%.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Massage||Massages the character reducing their stress||Calm(success), Horny(cop a feel)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to class (During morning)||Ask them to come to the morning class with you. Doing so will also spread rumors that you have become a couple with that character.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat lunch (During noon)||Ask the character to eat lunch with you on the rooftop but will only do so once||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's take a rest (During afternoon)||Ask the character to take a tea break in the courtyard||Calm(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Walk home together (During evening)||Ask the character to walk home with you at after school. This improves love relationship and ends the day. Similar to going to class together, this can spread rumors of a relationship between the characters. Both characters must be dressed in their uniform (the one which has them carry their bag) for them to accept.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Have some fun||Invite a character to the arcade improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat||Invite a character to the restaurant improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to karaoke||Invite a character to karaoke, improving their friendship, or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent. During karaoke you can left click anywhere to finish before the song ends.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's study together||This invites the character to study with you at your home. A character resistant to having sex with your character is unlikely to accept. Sex will only occur if that character is at maximum horniness when leaving from the train station, otherwise you will have a study session with that character. Again, you both must be dressed in your uniform for them to accept.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Bully===<br />
Every interaction will increase Dislike or Hate unless the other character has the "masochist" trait. Abusive interactions will also display a [[Artificial_Academy_2/Gameplay/Favorability Rating|Purple Status]] when Love is below max range and will also cause some degree of hate and anger unless the target has the "masochist" trait.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Abuse.jpg|24px]]Insult||Insults a character. It will always give a 0% result so it's not limited to three attempts per time period. A successful insult against a Masochist will increase their opinion and horniness, indicated by a success rate greater than 0%.||Anger(unless masochist)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Fight||Challenge another character to a fight. If both characters use the same fighting style then the one with more Strength usually wins. Whoever loses will crouch in pain and will be unable to act for a few seconds.||Anger<br />
|-<br />
| [[File:Abuse.jpg|24px]]Ignore||Order the NPC to ignore a specific character. If successful they will no longer interact with that character for a while and will refuse every interaction it offers. Success rate rises if you ask again during the same time period.||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Show 'that'||Demand the character to expose themselves to you. For exploitable characters it's always 3% -> 90% -> 90% -> 999%||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Put this on|| Force the character to wear a vibrator and become more willing to have H. They will also have different dialogue when talking. For exploitable characters it's always 3% -> 60% -> 60% -> 999%||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Force||Coerces another character have sex with you. This can be only be used on characters who love you or who have the "exploitable" trait otherwise the result will always be 0%. For exploitable characters it's always 3% -> 30% -> 60% -> 999%<br />
||Anger(failure)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Love===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask to join club||Invite the character to join your club. If already part of the same club the character will confirm it with 0%. If successful, their club will be changed instantly.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask on a date||Invite the character on a date next Sunday (see the [[Artificial Academy 2/Gameplay/Time Periods#Sunday|Dating Section]] for details). Selecting this option again will result in that character confirming the date with 999%. If someone else asked them on a date they will mention it when refusing. ||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Confess||Tells a character that you love him/her. Depending your relationship to the character, they will state that they like you, that they love you, or that they don't have feelings for you.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's be lovers (if not in a relationship)||Ask to become lovers with the character. If failed, causes depression in the confessing character.||Anger(if you already have a lover, otherwise no change in mood)<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's break up (if in a relationship)||Ask to officially break up your relationship but if Love is high that character won't believe you actually mean it||Sadness(success)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Contact===<br />
Success rate largely depends on the sexual orientation and virtue of the NPC. Also, all of these except "Caress" will make those in the room react, possibly spread rumors. If a lover witnesses such a contact with a non-lover it will give them the <span style="color:RED">'''Cheater!'''</span> status. It should be noted that if a NPC hugs/kisses you without you being given a choice then jealousy will not occur.<br />
<br />
'''Touch''' isn't necessary to initiate '''Sex''', but it will help.<br />
<br />
These interactions are 4 times more effective on lovers.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Caress||Pat/stroke a character's head. This reduces stress and horniness, increases friendship/love||Happiness(success)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Hug||Hug a character reducing stress and increasing affection||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Kiss||Kiss a character, increasing love and horniness. Girls will accept their first kiss harder.||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Touch||Grope/touches a character and increases the chances of accepting H||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Sex||Initiates a H scene in the room with the character. Will reduce love if not horny. Characters with Normal/Low/Lowest virtue can be asked to have consecutive H without loss in success rate.||depends on the satisfied preferences, Anger(failed interaction)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Travel===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Follow me||Asks the character to follow you. They will trail after your character until the next time you interact with them, unless you follow another character. Joining or initiating a group activity will also leave them behind.||none<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Go away||Asks the character to leave the room||Sadness(success), Anger(failure)<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Come here||Asks the character to meet you at a location during the next period (including the next day if you ask them in the evening), and next period that location will be marked on the map with a [[File:wait_location.jpg]] icon. Interacting with the character there will improve their opinion toward you and standing them up will lower it.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
==[[File:Holler_button.jpg|56px]]Group== <br />
[[File:Group_Karaoke.jpg|thumb|Group Karaoke]]<br />
Located in the upper-right corner outside conversations, group hollers reach everyone in the room, except '''Gather around''' which can call characters in adjacent rooms to come to your room. The effectiveness of group interactions is based on their sociability, favorability and whether they have an action chosen already. Note that these will not change the mood and you can't lose favorability here.<br />
<br />
When a NPC uses a holler that the PC hears, the PC will stop its action and be given a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
{| class="wikitable"<br />
|-<br />
! Holler !! Description<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's study||Invites everyone around to improve their Wisdom score with you in the library. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do sports||Invites everyone around to improve their Strength score with you. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do club stuff||Invites everyone to improve their club score with you. The characters with lower score will improve much more while those with higher score will improve less. This activity only those who you are part of the same club as you.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have fun||Invites everyone to the arcade, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's eat||Invites everyone to the restaurant, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's go to karaoke||Invites everyone to karaoke, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Be friends with...||Asks everyone in the room to improve their mood toward a selected character<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Gather around||Asks everyone to come closer, including those in adjacent rooms. The favorite cry of snitches.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have sex||Attempts to start an orgy. Success rate largely depends on everyone's virtue. Added in the v11 patch.<br />
|-<br />
| ||<br />
|}<br />
<br />
=Interrupt=<br />
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]<br />
If the selected character has their feet circle colored yellow it means they're already interacting with one of the characters next to him/her. Attempting to interact with them will show both characters and two options.<br />
<br />
* <span style="color:blue">'''Argue'''</span> will compete for the selected character (the one on the left) with the other character (the one on the right).<br />
* <span style="color:red">'''What are you doing?'''</span> will interrupt the interaction between all 3 characters. How will each NPC respond to the interruption depends on its favorability rating towards you.<br />
<br />
==Compete==<br />
Both the PC and the NPCs can attempt to compete for a character when interrupting its interaction with another character, forcing the interrupted character to pick one of the competitors. The chosen character will be put in a good mood while the losing character will be put in a bad mood.<br />
<br />
NPCs may occasionally compete when interrupting if it dislikes the other character.<br />
<br />
===NPC competing for the PC===<br />
If a NPC interrupts you when talking with another character and attempts to compete for you, you will be given a prompt to choose one of the characters or you may simply say <span style="color:#FF00FF">I don't know</span>, angering only the competing character and to a lesser extent.<br />
<br />
Another character may also compete for you when interrupting your H, in which case the H scene will continue with the chosen character.<br />
<br />
===PC competing for a NPC===<br />
If you chose to compete for a NPC that you interrupt (the one on the left) that NPC will pick between you and the other NPC based on its favorability rating with both of you. The NPC will refuse to choose if it loves both or neither of the characters (it will also offer different dialogue for each case).<br />
<br />
=NPC-specific interactions=<br />
[[File:Slap.jpg|thumb|getting slapped]]<br />
Aside from being able to do every interaction the PC does, NPCs can also initiate some specific interactions unavailable to the PC.<br />
*'''Let's skip out'''. A wild NPC may invite you to skip the class without mentioning where. If you go to the infirmary you will fall asleep and there's a chance the NPC may wake you up and initiate H.<br />
*'''Did you have sex with...'''. A NPC hearing a rumor about you having sex with a character will sometimes ask you to confirm it. If the asking NPC is your lover then they will get the <span style="color:#CC0000">'''Unforgivable!'''</span> status if you answer <span style="color:blue">Yes</span> but will believe you if you deny it.<br />
*'''Have you ever has sex?''' Both virgin and non-virgin NPCs may sometimes ask you this question. The answer has no effect on their opinion, but answering <span style="color:blue">Yes</span> will sometimes make them sad whether they ever did it before or not.<br />
*'''Show panties''' A girl may offer to show her panties to someone she loves or likes, depending on her virtue.<br />
*'''Trade your friend, lover or sexual items'''. Accepting will increase their Like or Love as well as exchange your current items (visible when you check a character with the Jizou Statue).<br />
*'''Offer a Lewd Promise'''. Before any exam or evaluation, a NPC who likes you enough may promise you H if you pass the exam. Accepting it will give them the <span style="color:#E0218A">'''Lewd Promise'''</span> status.<br />
*'''Reward a Lewd Promise'''. After passing the exam, a NPC who offered you a "Lewd Promise" may approach you and invite you to their home for H.<br />
*'''Kill'''. A NPC with the "Evil" trait will attempt to kill their target. For conditions see the [[Artificial_Academy_2/Gameplay#Events|Events Section]].<br />
*'''Force'''. A NPC with the "Evil" trait can force sex on the PC without a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
*'''Slap'''. Any girl can slap their lover under certain conditions. They will also slap any character who enters their toilets or changing room unless they have enough favorability.<br />
*'''Good Morning Kiss'''. A lover may give you a good morning kiss if it arrives at the school after you.<br />
*'''Goodbye Kiss'''. A lover may give you a goodbye kiss before walking home if it goes alone.<br />
*'''Sudden Kiss'''. A kiss interaction without the <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt. It is important to note that this interaction will not cause jealousy.<br />
*'''Reveal the pregnancy'''. If a girl is impregnated and still loves you, she will reveal her pregnancy during the next Monday, which results in the pregnancy ending.<br />
*'''Warn about cheating'''. A lover who holds the <span style="color:RED">'''Cheater!'''</span> status towards you may declare his/her intention of cheating on you as well.<br />
*'''Ask to keep the secret'''. Any NPC with the "Exploitable" trait will sometimes pay you a visit to ask you to keep their secret.<br />
*'''Ask to stop stalking'''. A NPC will do this interaction if you follow it without interacting through many rooms.<br />
*'''Notify about impending murder'''. NPCs will start using this interaction when a character is targeted for murder.<br />
*'''I don't want you to get near...'''. A NPC on good terms with another NPC but who holds Dislike or Hate towards you may give you this warning.<br />
*'''Break up'''. A NPC who no longer loves you or who saw you cheating a lot may come and break up with you (with unique dialogue for both cases). Unlike the PC's interaction, you don't get the chance to refuse.<br />
*'''Let's start over'''. A NPC who was your former lover and loves you enough may ask you to start over the relationship.<br />
*'''Help me continue'''. A NPC that you caught masturbating may ask you to "help them continue" later if it has enough affection towards you.<br />
*'''Apologize'''. A NPC approaches you and ask if you will forgive him/her.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Interactions&diff=17123Artificial Academy 2/Gameplay/Interactions2015-03-23T17:34:33Z<p>XxGODLIKExx: </p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: "Walk home together" and "Let's study together" always have 0% success rate.'''<br />A: Both characters must wear the uniform when going home (the one which has them carry their bag).<br />
<br />
=Interaction Camera=<br />
When initiating interaction with a character, their full detail model is centered facing you. Pressing {{key|SPACE}} will pause the interaction, hide the HUD, and make the camera controls available. It is important to note that when the interaction is paused, the rest of the game is not. Other NPCs can still be doing things while your interaction with someone else is paused. Other NPCs can also interrupt your interaction even if it is paused.<br />
<br />
*Rotate - Left-Click + drag<br />
*Pan Up/Down - Right-Click and drag up and down or {{key|pageup}} / {{key|pagedown}}.<br />
*Pan Left/Right - Both-Click and drag left and right.<br />
*Dolly Forward/Back - Right-Click and drag left and right, or {{key|home}} / {{key|end}}. This moves the camera in and out from the focus.<br />
*Move Focus In/Out - Both-Click and drag up and down.<br />
*Move character - {{key|up}} / {{key|down}} / {{key|left}} / {{key|right}}<br />
*Zoom - {{key|;}} / {{key|\}} - changes camera angle, with the perspective distortion effects along the z-axis: extreme close-ups flatten the image, wide angle expands shapes nearer to the focus and reduces further away.<br />
*Rotate character - {{key|4}} / {{key|6}} / {{key|8}} / {{key|2}} <br />
*Reset rotation - {{key|5}} / {{key|R}}<br />
<br />
Pressing {{key|SPACE}} again resets the camera and resumes interaction.<br />
<br />
=How do they work=<br />
The % value shown when interacting with somebody represents the chance of the character to accept the action. As long as that value is higher than 0% there is a chance for success. As long as the value is below 100% there is a chance to fail. It is possible to succeed with as low as 1% but the odds are just that low.<br />
<br />
Most interactions can be used on the same character only three times per time period. After three uses on the same character the success rate will become 0% and that character will tell you to stop.<br />
<br />
The success rate is influenced by traits, mood, character stats and favorability rating.<br />
<br />
Note that a failed interaction will not necessarily decrease the NPC's opinion. A NPC can either directly refuse, decreasing their opinion on you, or can say "another time", leaving their opinion unchanged.<br />
<br />
===Influence===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendency<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Encourage||Cheers up a character if depressed. If not depressed than the character will be confused with 0%.||Normal(success), remains sad in failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Calm||Calms down a character if angry. If not angry than the character will be confused with 0%.||Normal(success), remains angry if failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Praise||Flatter a character. Increases Like/Love more if successful, increases by a lesser amount if failed. Can also cheer up a sad or melancholy NPC. ||Happiness(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Grumble||Speak negatively about yourself. The NPC will either agree, increasing both of your Dislike/Hate, or will say that it's not true, increasing your Like/Love toward them and clearing your bad moods.||Depression or Anger(success), Happiness(failure)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Apologize||Apologizes to character who feels betrayed and thinks the <span style="color:#CC0000">'''Unforgivable!'''</span> status. The success rate is always 1% -> 1% -> 20% -> 0%.||Normal(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Never Mind||Cancels the interaction||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Lecture===<br />
All lectures reduce the character's horniness to some extent. Success rate depends on the character's seriousness(virtue, teacher, related traits and mood) and is heavily influenced by the his/her current horniness. Teachers have a far higher success rate for these interactions.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to study||Motivate character to get more involved in study and improves the character's effectiveness during study sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to train||Motivate character to get more involved in physical training and improves the character's effectiveness during training sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage club stuff||Motivate character to get more involved in club activities and improves the character's effectiveness during club sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to cooperate||Increases the success rate of accepting group activities||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Reflect on Ero||Dampen a character's horniness, reducing it by much more than upper options||Tension(success)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Gossip===<br />
When you select any of these interactions you will be taken to the class roster to select the person you're talking about. Success rate largely depends on the NPC's favorability towards the person you're talking about.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a good rumor||Tells the NPC something positive about that character. If effective, improves the chance they will seek out the said character for interaction. If the other character is already the their lover, they will gush about them. If the character you tell this to is ''your'' lover, they will regard the other character as a rival, unless the other character is also their lover.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Try to get along with||If successful, improves the character's attitude toward a selected character. If the character already likes the other character, improves their opinion toward you. If unsuccessful, reduces opinion toward you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I want to get along with||Ask the NPC to tell to that character a good rumor about you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a bad rumor||Lowers the character's opinion of the other character, or if unsuccessful it lowers their opinion of you. If a lover is told a rumor they believe, they may seek the reported lover for a slap (that includes you.) This is more likely if the rumor is true. If the lover is doubtful, they may question their lover personally about it.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Do you love this person?||Reveals the character's feelings toward another character. You can also refer to your PC when asking.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Chat===<br />
Successful interactions have 4 different outcomes (bad, small, lively and deep) that are influenced by the character's mood, traits and sociability.<br />
<br />
The first three conversations will always increase Like even if they fail.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Daily Life||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Hobbies||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Food||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Love||Talk about matters of the heart. Successes and failures have a more drastic effect on the character's opinion of you||Blush(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Lewd things||Increases the character's horniness. The dialogue will vary depending on whether the NPC has a lover or not.||Horny(lively or deep conversation)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Invite===<br />
Success rate largely depends on the NPC's sociability.<br />
<br />
A successful massage interaction will have one of four results. It will either fail, clear any gained or lost favorability, increase the Like points or make the character horny. All of these are indicated by a text message during the massage.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Study together||Invites a character to improve Wisdom score with you in the library. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do sport||Invites a character to improve Strength score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do club stuff||Invites a character to improve the club score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher. This activity only works if you are both part of the same club, otherwise the result is 0%.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Massage||Massages the character reducing their stress||Calm(success), Horny(cop a feel)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to class (During morning)||Ask them to come to the morning class with you. Doing so will also spread rumors that you have become a couple with that character.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat lunch (During noon)||Ask the character to eat lunch with you on the rooftop but will only do so once||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's take a rest (During afternoon)||Ask the character to take a tea break in the courtyard||Calm(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Walk home together (During evening)||Ask the character to walk home with you at after school. This improves love relationship and ends the day. Similar to going to class together, this can spread rumors of a relationship between the characters. Both characters must be dressed in their uniform (the one which has them carry their bag) for them to accept.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Have some fun||Invite a character to the arcade improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat||Invite a character to the restaurant improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to karaoke||Invite a character to karaoke, improving their friendship, or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent. During karaoke you can left click anywhere to finish before the song ends.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's study together||This invites the character to study with you at your home. A character resistant to having sex with your character is unlikely to accept. Sex will only occur if that character is at maximum horniness when leaving from the train station, otherwise you will have a study session with that character. Again, you both must be dressed in your uniform for them to accept.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Bully===<br />
Every interaction will increase Dislike or Hate unless the other character has the "masochist" trait. Abusive interactions will also display a [[Artificial_Academy_2/Gameplay/Favorability Rating|Purple Status]] when Love is below max range and will also cause some degree of hate and anger unless the target has the "masochist" trait.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Abuse.jpg|24px]]Insult||Insults a character. It will always give a 0% result so it's not limited to three attempts per time period. A successful insult against a Masochist will increase their opinion and horniness, indicated by a success rate greater than 0%.||Anger(unless masochist)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Fight||Challenge another character to a fight. If both characters use the same fighting style then the one with more Strength usually wins. Whoever loses will crouch in pain and will be unable to act for a few seconds.||Anger<br />
|-<br />
| [[File:Abuse.jpg|24px]]Ignore||Order the NPC to ignore a specific character. If successful they will no longer interact with that character for a while and will refuse every interaction it offers. Success rate rises if you ask again during the same time period.||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Show 'that'||Demand the character to expose themselves to you. For exploitable characters it's always 3% -> 90% -> 90% -> 999%||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Put this on|| Force the character to wear a vibrator and become more willing to have H. They will also have different dialogue when talking. For exploitable characters it's always 3% -> 60% -> 60% -> 999%||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Force||Coerces another character have sex with you. This can be only be used on characters who love you or who have the "exploitable" trait otherwise the result will always be 0%. For exploitable characters it's always 3% -> 30% -> 60% -> 999%<br />
||Anger(failure)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Love===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask to join club||Invite the character to join your club. If already part of the same club the character will confirm it with 0%. If successful, their club will be changed instantly.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask on a date||Invite the character on a date next Sunday (see the [[Artificial Academy 2/Gameplay/Time Periods#Sunday|Dating Section]] for details). Selecting this option again will result in that character confirming the date with 999%. If someone else asked them on a date they will mention it when refusing. ||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Confess||Tells a character that you love him/her. Depending your relationship to the character, they will state that they like you, that they love you, or that they don't have feelings for you.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's be lovers (if not in a relationship)||Ask to become lovers with the character. If failed, causes depression in the confessing character.||Anger(if you already have a lover, otherwise no change in mood)<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's break up (if in a relationship)||Ask to officially break up your relationship but if Love is high that character won't believe you actually mean it||Sadness(success)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Contact===<br />
Success rate largely depends on the sexual orientation and virtue of the NPC. Also, all of these except "Caress" will make those in the room react, possibly spread rumors. If a lover witnesses such a contact with a non-lover it will give them the <span style="color:RED">'''Cheater!'''</span> status. It should be noted that if a NPC hugs/kisses you without you being given a choice then jealousy will not occur.<br />
<br />
'''Touch''' isn't necessary to initiate '''Sex''', but it will help.<br />
<br />
These interactions are 4 times more effective on lovers.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Caress||Pat/stroke a character's head. This reduces stress and horniness, increases friendship/love||Happiness(success)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Hug||Hug a character reducing stress and increasing affection||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Kiss||Kiss a character, increasing love and horniness. Girls will accept their first kiss harder.||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Touch||Grope/touches a character and increases the chances of accepting H||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Sex||Initiates a H scene in the room with the character. Will reduce love if not horny. Characters with Normal/Low/Lowest virtue can be asked to have consecutive H without loss in success rate.||depends on the satisfied preferences, Anger(failed interaction)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Travel===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Follow me||Asks the character to follow you. They will trail after your character until the next time you interact with them, unless you follow another character. Joining or initiating a group activity will also leave them behind.||none<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Go away||Asks the character to leave the room||Sadness(success), Anger(failure)<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Come here||Asks the character to meet you at a location during the next period (including the next day if you ask them in the evening), and next period that location will be marked on the map with a [[File:wait_location.jpg]] icon. Interacting with the character there will improve their opinion toward you and standing them up will lower it.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
==[[File:Holler_button.jpg|56px]]Group== <br />
[[File:Group_Karaoke.jpg|thumb|Group Karaoke]]<br />
Located in the upper-right corner outside conversations, group hollers reach everyone in the room, except '''Gather around''' which can call characters in adjacent rooms to come to your room. The effectiveness of group interactions is based on their sociability, favorability and whether they have an action chosen already. Note that these will not change the mood and you can't lose favorability here.<br />
<br />
When a NPC uses a holler that the PC hears, the PC will stop its action and be given a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
{| class="wikitable"<br />
|-<br />
! Holler !! Description<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's study||Invites everyone around to improve their Wisdom score with you in the library. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do sports||Invites everyone around to improve their Strength score with you. The characters with lower score will improve much more while those with higher score will improve less.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's do club stuff||Invites everyone to improve their club score with you. The characters with lower score will improve much more while those with higher score will improve less. This activity only those who you are part of the same club as you.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have fun||Invites everyone to the arcade, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's eat||Invites everyone to the restaurant, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's go to karaoke||Invites everyone to karaoke, improving their friendship. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Be friends with...||Asks everyone in the room to improve their mood toward a selected character<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Gather around||Asks everyone to come closer, including those in adjacent rooms. The favorite cry of snitches.<br />
|-<br />
| [[File:Holler_button.jpg|24px]]Let's have sex||Attempts to start an orgy. Success rate largely depends on everyone's virtue. Added in the v11 patch.<br />
|-<br />
| ||||<br />
|}<br />
<br />
=Interrupt=<br />
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]<br />
If the selected character has their feet circle colored yellow it means they're already interacting with one of the characters next to him/her. Attempting to interact with them will show both characters and two options.<br />
<br />
* <span style="color:blue">'''Argue'''</span> will compete for the selected character (the one on the left) with the other character (the one on the right).<br />
* <span style="color:red">'''What are you doing?'''</span> will interrupt the interaction between all 3 characters. How will each NPC respond to the interruption depends on its favorability rating towards you.<br />
<br />
==Compete==<br />
Both the PC and the NPCs can attempt to compete for a character when interrupting its interaction with another character, forcing the interrupted character to pick one of the competitors. The chosen character will be put in a good mood while the losing character will be put in a bad mood.<br />
<br />
NPCs may occasionally compete when interrupting if it dislikes the other character.<br />
<br />
===NPC competing for the PC===<br />
If a NPC interrupts you when talking with another character and attempts to compete for you, you will be given a prompt to choose one of the characters or you may simply say <span style="color:#FF00FF">I don't know</span>, angering only the competing character and to a lesser extent.<br />
<br />
Another character may also compete for you when interrupting your H, in which case the H scene will continue with the chosen character.<br />
<br />
===PC competing for a NPC===<br />
If you chose to compete for a NPC that you interrupt (the one on the left) that NPC will pick between you and the other NPC based on its favorability rating with both of you. The NPC will refuse to choose if it loves both or neither of the characters (it will also offer different dialogue for each case).<br />
<br />
=NPC-specific interactions=<br />
[[File:Slap.jpg|thumb|getting slapped]]<br />
Aside from being able to do every interaction the PC does, NPCs can also initiate some specific interactions unavailable to the PC.<br />
*'''Let's skip out'''. A wild NPC may invite you to skip the class without mentioning where. If you go to the infirmary you will fall asleep and there's a chance the NPC may wake you up and initiate H.<br />
*'''Did you have sex with...'''. A NPC hearing a rumor about you having sex with a character will sometimes ask you to confirm it. If the asking NPC is your lover then they will get the <span style="color:#CC0000">'''Unforgivable!'''</span> status if you answer <span style="color:blue">Yes</span> but will believe you if you deny it.<br />
*'''Have you ever has sex?''' Both virgin and non-virgin NPCs may sometimes ask you this question. The answer has no effect on their opinion, but answering <span style="color:blue">Yes</span> will sometimes make them sad whether they ever did it before or not.<br />
*'''Show panties''' A girl may offer to show her panties to someone she loves or likes, depending on her virtue.<br />
*'''Trade your friend, lover or sexual items'''. Accepting will increase their Like or Love as well as exchange your current items (visible when you check a character with the Jizou Statue).<br />
*'''Offer a Lewd Promise'''. Before any exam or evaluation, a NPC who likes you enough may promise you H if you pass the exam. Accepting it will give them the <span style="color:#E0218A">'''Lewd Promise'''</span> status.<br />
*'''Reward a Lewd Promise'''. After passing the exam, a NPC who offered you a "Lewd Promise" may approach you and invite you to their home for H.<br />
*'''Kill'''. A NPC with the "Evil" trait will attempt to kill their target. For conditions see the [[Artificial_Academy_2/Gameplay#Events|Events Section]].<br />
*'''Force'''. A NPC with the "Evil" trait can force sex on the PC without a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
*'''Slap'''. Any girl can slap their lover under certain conditions. They will also slap any character who enters their toilets or changing room unless they have enough favorability.<br />
*'''Good Morning Kiss'''. A lover may give you a good morning kiss if it arrives at the school after you.<br />
*'''Goodbye Kiss'''. A lover may give you a goodbye kiss before walking home if it goes alone.<br />
*'''Sudden Kiss'''. A kiss interaction without the <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt. It is important to note that this interaction will not cause jealousy.<br />
*'''Reveal the pregnancy'''. If a girl is impregnated and still loves you, she will reveal her pregnancy during the next Monday, which results in the pregnancy ending.<br />
*'''Warn about cheating'''. A lover who holds the <span style="color:RED">'''Cheater!'''</span> status towards you may declare his/her intention of cheating on you as well.<br />
*'''Ask to keep the secret'''. Any NPC with the "Exploitable" trait will sometimes pay you a visit to ask you to keep their secret.<br />
*'''Ask to stop stalking'''. A NPC will do this interaction if you follow it without interacting through many rooms.<br />
*'''Notify about impending murder'''. NPCs will start using this interaction when a character is targeted for murder.<br />
*'''I don't want you to get near...'''. A NPC on good terms with another NPC but who holds Dislike or Hate towards you may give you this warning.<br />
*'''Break up'''. A NPC who no longer loves you or who saw you cheating a lot may come and break up with you (with unique dialogue for both cases). Unlike the PC's interaction, you don't get the chance to refuse.<br />
*'''Let's start over'''. A NPC who was your former lover and loves you enough may ask you to start over the relationship.<br />
*'''Help me continue'''. A NPC that you caught masturbating may ask you to "help them continue" later if it has enough affection towards you.<br />
*'''Apologize'''. A NPC approaches you and ask if you will forgive him/her.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide&diff=17122Artificial Academy 2/H Guide2015-03-23T12:54:51Z<p>XxGODLIKExx: /* H Ending Dialogue */ Another one</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
[[File:Hearts.jpg|thumb|Hearts when moving the mouse.]]<br />
*'''Q: What do those hearts mean when you move the cursor around?'''<br />A: Hearts are shown whenever a characters sexual preference is met which is chosen in the maker. Blue hearts indicate that your character likes that position and red hearts indicate that your partner likes that position. Blue and red hearts mean both characters like that position. The color of the hearts is not related to male of female. <br />
<br />
*'''Q: My girlfriend/boyfriend refuses to have sex with me?'''<br />A: This is common if they are either virgin or highest virtrue. You must have your first H in a private place. If you are in a relationship you can also use "Force" to initiate sex.<br />
<br />
*'''Q: My partner has ended the sex scene after switching to another position?'''<br />A: If your partner is a virgin, she/he might want to take things slow. Most of the times it requires some mutual foreplay before, which is only available after you improve your H-compatibility a little. Don't get mad if your partner ends the scene here. Try again the next day.<br />
<br />
*'''Q: How do I end a sex scene? I can't click the button?'''<br />A: The button becomes available after your partner has finished her/his orgasm.<br />
<br />
*'''Q: How can I make my partner cum?'''<br />A: There's no 'real' climax like in AA1. You must start by selecting one of the blue positions. Once animation starts, you'll see red buttons with a sparkling texture. These animations will trigger an orgasm. After finishing orgasm, you can either select another climax-pose or one penetration-pose.<br />
<br />
*'''Q: How does forced sex work? I always get 0%.'''<br />A: To be able to force someone to have sex, your target must a) have the "Weak/Blackmailable/Exploitable" trait or b) be in a lover relationship with your character. You will still only get 3%(for "Weak/Blackmailable/Exploitable") or 1%(for lover) at the first try. You can keep trying however and the precentage will increase. This will take 1-4 attempts before they give in. Forced sex ignores sexual preferences.<br />
<br />
*'''Q: How can I get a H-scene in a characters home?'''<br />A: See the [[Artificial_Academy_2/H_Guide#Private_Rooms|Private Rooms Section]].<br />
<br />
=Controls=<br />
*{{key|1}} Shows/hides shadows<br />
*{{key|2}} Shows/hides outline<br />
*{{key|3}} Shows/hides focus point (shown when moving camera)<br />
*{{key|4}} Shows/hides current character<br />
*{{key|5}} Shows/hides partner<br />
*{{key|4}} Shows/hides penis<br />
*{{key|7}} Shows/hides background characters<br />
*{{key|8}} Shows/hides 3D objects<br />
*{{key|9}} Enable/disable click to move camera focus point<br />
*{{key|0}} Sets boy to transparent model (set transparency type/level in {{key|F1}} options)<br />
*{{key|A}} / {{key|S}} Change Speed. Also works with mouse wheel up/down<br />
*{{key|Q}} Set camera focus point to partner's head<br />
*{{key|W}} Set camera focus point to partner's chest<br />
*{{key|E}} Set camera focus point to partner's groin<br />
*{{key|Space}} Change the light in the scene (as of v7+)<br />
*{{key|Middle-click}} Set speed to auto, which varies at short intervals<br />
[[File:Hetero_Switch.jpg]] Switches between the active and the passive character during lesbian H<br />
<br />
=Basic Requirements for H=<br />
This lists the requirements for getting sex in ascending order according to virtue. The higher the virtue, the more requirements must be met.<br />
# Like/Love: The most basic of requirements, and a prerequisite for all others listed. Any character would have to like yours in order to consider any physical contact. The lower virtue would consider it if Like is high enough, the higher the virtue, the more Love is required. <br />
# Lust: Get the character horny: especially necessary if it's the first time having sex with the character. Talk Lewd, Kiss, or Touch can do this, as can witnessing other characters engaged in sex. <br />
# Physical contact: Only the lowest virtue characters would agree to sex without at least a kiss, and may not accept a kiss without a hug, or a hug without a caress. The lowest virtue may respond well to a grope without a kiss if Like or Love are high enough.<br />
# Become Lovers: This is necessary with Normal/High/Highest virtue characters. Even at Low/Lowest virtue, a character is more wiling to have sex if you're in a relationship, even when love has declined.<br />
# Invite Home: Virgin characters in particular don't want their first time to be sneaking into a private room or some seedy hotel. They would be more comfortable in your home, or theirs if circumstances are fortunate enough to get an invitation.<br />
# Date: Highest virtue characters won't consider having sex before having a Sunday date is with you. This will also make any other Virtue character more willing to have sex with you.<br />
<br />
===Exceptions===<br />
*Skipping class in the infirmary with a Wild character will have him/her wake you up and initiate H <br />
*You can always force an "exploitable" character or a lover after 2 or 3 attempts<br />
*Getting a lover to interrupt and compete during H with someone else and choosing the said lover<br />
<br />
=Getting started=<br />
[[File:Aa2_sex_scene.jpg|thumb|Sex inside the Love Hotel]]<br />
#Bring a character who appears interested to a secluded location, where interruption is unlikely or to a secret place.<br />
#Select a position using the side buttons as desired.<br />
#Click the door icon the the bottom left corner to exit the scene.<br />
<br />
You can also initiate sex more easily with characters who have low virtue, the "Exploitable/Weak/Blackmailable" trait (by Forced sex), and other modifiers like the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait. Refer to [[Artificial Academy 2/Character Creation/Traits|here]] for more info about the traits and their modifiers.<br />
<br />
=H compatibility=<br />
Higher H Compatibility will unlock more positions as well as make the the partners become more comfortable with positions that don't match their preferences. Compatibility also reduces the time expended for each position taken; at minimum compatibility 4-5 positions can take up a full period, at maximum compatibility the time cost for each position becomes negligible. Characters with the Easygoing and the <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span> traits will increase compatibility faster. Both partners will show a satisfied or dissatisfied face during a position, depending on whether they like it or not.<br />
<br />
At "Great" or "Perfect" H compatibility a pair will like even positions that don't match their preferences, although it still won't increase the compatibility faster.<br />
<br />
H Compatibility increases slowly with every H and will increase faster by choosing positions which match sexual preferences.<br />
* Blue Hearts indicate a position that satisfies one or more of the player's preferences, and increases compatibility slowly.[[File:AA_Heart_Blue.jpg|30px|right]]<br />
* Pink Hearts indicate a position that satisfies one or more of the partner's preferences, and increases compatibility faster.[[File:AA_Heart_Red.jpg|30px|right]]<br />
* Pink and Blue hearts match both partners' preferences, and increases H-compatibility quickest.<br />
* The number of hearts seen is proportional to the increase of H compatibility.<br />
* Orgasm positions multiply the effect for the partner who orgasms.<br />
* Positions that match multiple preferences can only be identified through H dialogue but their effect is added to compatibility increases.<br />
* Compatibility only increases the first time a preferred position is selected during an H session.<br />
<br />
Though H-compatibility doesn't directly affect Love, Love increases when a partner's preferences are satisfied. The Ahegao state doesn't grant any additional increases, but does increase Love.<br />
<br />
H Compatibility between two characters will sharply decay unless they are lovers and keeping it up with more than 2 sex-friends is almost impossible.<br />
<br />
=Condom=<br />
[[File:AA2 Condom.jpg|left|thumb|Condom]]<br />
[[File:Condom int.jpg|thumb|Condom Intro (public sex only)]]<br />
[[File:Condon aftersex.jpg|thumb|Used Condom (after sex)]]<br />
Condom is a usable contraceptive in-game. It prevents a girl's impregnation on dangerous days. Its use is determined by specific conditions that can not be directly influenced by the player. Sex outside of secret places provides an unique dialogue scene while inside has no indication at all.<br />
<br />
The following are the requirements of condoms being used: <br />
* A girl must be at high risk day. Low risk days will not lead to their use.<br />
* A girl must have normal/high/highest virtue. <br />
* (only inside secret places) A girl must not have the "No Condom" or "Creampies" sexual preference. <br />
* A girl with Genuine trait will use condom during first sex, even if not virgin.<br />
<br />
To trigger the scene where the girl is showing off the used condom (as seen on the right), finish sex after cumming inside but not too often (less than three times usually).<br />
<br />
Since game update v7 it is possible to force or disable condom use in the configuration menu. Forcing condom use will enable it even inside secret places.<br />
<br />
=Private Rooms=<br />
You'll find some places which you can only enter when a Character is following you. These locations are shown in purple text and sex is automatically initiated when you enter them. However, sometimes your follower may refuse depending on mood/relation. Different rooms will use different environmental objects during H.<br />
<br />
[[File:AA2_Love_hotel_outside_train_station.jpg|thumb|Love hotel]]<br />
[[File:Secret_Map.jpg|thumb|Worldmap with marked secret locations]]<br />
*Love hotel: Pink neon sign outside the train station.<br />
*Machine room: Located on the sports grounds.<br />
*Counseling room: Located outside the counseling room.<br />
*Gym storeroom: Located in the gym<br />
*Boys'/girls' toilets: Located in the boys'/girls' toilets.<br />
*Boys'/girls' showers: Located in the boys'/girls' showers. **This room has the special attribute of making you and your girl's skin shiny just like "Sweat a lot" trait<br />
<br />
Note: Passing through toilets and showers of the opposite sex to reach the private rooms may surprise, shock, anger or excite the occupants if you aren't escorted. A partner who escorts you ''in'' will not escort you ''out'', so take care to move quickly when done.<br />
<br />
Your room or your partner's can become available in the evening by inviting another character to study, or accepting their invitation. A character will accept or refuse based on the conditions for entering any other Private Room. If your partner's Ecchi is maximum, H will begin, otherwise you will receive the study prompt (for a guarantee of H, Kiss/Talk about Lewd Things until they're horny.) You will be invited to another character's room without the pretense of study when fulfilling a Lewd Promise.<br />
<br />
Private Rooms can be shared. If you see a couple going to a room, it is possible to enter the room with your partner.<br />
<br />
=H Ending Dialogue=<br />
<br />
Every character has will offer dialogue depending on how you had H. Girls have more lines than guys.<br />
<br />
Below are the conditions and the scenes given by the girl you have done sex with:<br />
{| class="wikitable"<br />
|-<br />
! Condition !! Scene<br />
|-<br />
| '''Not satisfied (only for non-lovers)''' || tells she's not satisfied or complains about being painful<br />
|-<br />
| '''Lover H (somewhat random)''' || tells she's loves you and/or kisses you<br />
|-<br />
| '''You take her first time (raw)''' || show her vagina with blood dripping off<br />
|-<br />
| '''You take her first time (raw) but not yours''' || holding her vagina with blood dripping off and may comment that you lied about your first time<br />
|-<br />
| '''You take her first time (anal)''' || comments on losing anal virginity<br />
|-<br />
| '''You take her first time (both)''' || comments on losing virginity on both holes<br />
|-<br />
| '''She takes your first time''' || comments or brags about being the one who took your virginity<br />
|-<br />
| '''Doing anal sex only without taking her "first time"''' || encourages you to take her first time<br />
|-<br />
| '''Cum Once''' || show semen dripping off her vagina<br />
|-<br />
| '''Cum Once while using condom''' || holds the filled condom<br />
|-<br />
| '''Cum 3x times inside her mouth''' || comments about your semen in her mouth<br />
|-<br />
| '''Cum on her''' || comments about being sticky<br />
|-<br />
| '''Cum on risky period''' || warns about a possible pregnancy<br />
|-<br />
| '''Didn't Cum during risky period''' || grateful for not cumming inside<br />
|-<br />
| '''Cum 3+ times''' || complimented on the quantity of semen<br />
|-<br />
| '''Reach 3+ Orgasm''' || compliment your effort<br />
|-<br />
| '''Reach Ahegao''' || embarrassed or astonished comment (depends on personality)<br />
|-<br />
| '''Cum Together''' || being told that it was nice to cum together<br />
|-<br />
| '''Caught during public H''' || comment on doing it while being watched<br />
|-<br />
| '''Teacher NPC''' || says that what happened must be kept secret<br />
|-<br />
| '''Teacher PC''' || says that what happened must be kept secret<br />
|-<br />
| '''H in your room''' || comments about having H after being invited to study<br />
|}<br />
<br />
<sub>Side Note: If there are scenes that isn't listed here, be sure to update this.</sub> <br/><br />
Note: "Didn't Cum during risky period" scene is possibly a bug that needs to be fixed, The scene triggered when she got her safe day instead, when she was telling you to cum a lot.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Interactions&diff=17117Artificial Academy 2/Gameplay/Interactions2015-03-22T18:03:04Z<p>XxGODLIKExx: /* NPC-specific interactions */ The gust of wind is mentioned in the events part of the wiki.</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: "Walk home together" and "Let's study together" always have 0% success rate.'''<br />A: Both characters must wear the uniform when going home (the one which has them carry their bag).<br />
<br />
=Interaction Camera=<br />
When initiating interaction with a character, their full detail model is centered facing you. Pressing {{key|SPACE}} will pause the interaction, hide the HUD, and make the camera controls available. It is important to note that when the interaction is paused, the rest of the game is not. Other NPCs can still be doing things while your interaction with someone else is paused. Other NPCs can also interrupt your interaction even if it is paused.<br />
<br />
*Rotate - Left-Click + drag<br />
*Pan Up/Down - Right-Click and drag up and down or {{key|pageup}} / {{key|pagedown}}.<br />
*Pan Left/Right - Both-Click and drag left and right.<br />
*Dolly Forward/Back - Right-Click and drag left and right, or {{key|home}} / {{key|end}}. This moves the camera in and out from the focus.<br />
*Move Focus In/Out - Both-Click and drag up and down.<br />
*Move character - {{key|up}} / {{key|down}} / {{key|left}} / {{key|right}}<br />
*Zoom - {{key|;}} / {{key|\}} - changes camera angle, with the perspective distortion effects along the z-axis: extreme close-ups flatten the image, wide angle expands shapes nearer to the focus and reduces further away.<br />
*Rotate character - {{key|4}} / {{key|6}} / {{key|8}} / {{key|2}} <br />
*Reset rotation - {{key|5}} / {{key|R}}<br />
<br />
Pressing {{key|SPACE}} again resets the camera and resumes interaction.<br />
<br />
=How do they work=<br />
The % value shown when interacting with somebody represents the chance of the character to accept the action. As long as that value is higher than 0% there is a chance for success. As long as the value is below 100% there is a chance to fail. It is possible to succeed with as low as 1% but the odds are just that low.<br />
<br />
Most interactions can be used on the same character only three times per time period. After three uses on the same character the success rate will become 0% and that character will tell you to stop.<br />
<br />
The success rate is influenced by traits, mood, character stats and favorability rating.<br />
<br />
Note that a failed interaction will not necessarily decrease the NPC's opinion. A NPC can either directly refuse, decreasing their opinion on you, or can say "another time", leaving their opinion unchanged.<br />
<br />
===Influence===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendency<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Encourage||Cheers up a character if depressed. If not depressed than the character will be confused with 0%.||Normal(success), remains sad in failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Calm||Calms down a character if angry. If not angry than the character will be confused with 0%.||Normal(success), remains angry if failed<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Praise||Flatter a character. Increases Like/Love more if successful, increases by a lesser amount if failed. Can also cheer up a sad or melancholy NPC. ||Happiness(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Grumble||Speak negatively about yourself. The NPC will either agree, increasing both of your Dislike/Hate, or will say that it's not true, increasing your Like/Love toward them and clearing your bad moods.||Depression or Anger(success), Happiness(failure)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Apologize||Apologizes to character who feels betrayed and thinks the <span style="color:#CC0000">'''Unforgivable!'''</span> status. The success rate is always 1% -> 1% -> 20% -> 0%.||Normal(success)<br />
|-<br />
| [[File:Influence_button.jpg|24px]]Never Mind||Cancels the interaction||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Lecture===<br />
All lectures reduce the character's horniness to some extent. Success rate depends on the character's seriousness(virtue, teacher, related traits and mood) and is heavily influenced by the his/her current horniness. Teachers have a far higher success rate for these interactions.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to study||Motivate character to get more involved in study and improves the character's effectiveness during study sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to train||Motivate character to get more involved in physical training and improves the character's effectiveness during training sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage club stuff||Motivate character to get more involved in club activities and improves the character's effectiveness during club sessions||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Encourage to cooperate||Increases the success rate of accepting group activities||Tension(success)<br />
|-<br />
| [[File:Lecture_button.jpg|24px]]Reflect on Ero||Dampen a character's horniness, reducing it by much more than upper options||Tension(success)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Gossip===<br />
When you select any of these interactions you will be taken to the class roster to select the person you're talking about. Success rate largely depends on the NPC's favorability towards the person you're talking about.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a good rumor||Tells the NPC something positive about that character. If effective, improves the chance they will seek out the said character for interaction. If the other character is already the their lover, they will gush about them. If the character you tell this to is ''your'' lover, they will regard the other character as a rival, unless the other character is also their lover.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Try to get along with||If successful, improves the character's attitude toward a selected character. If the character already likes the other character, improves their opinion toward you. If unsuccessful, reduces opinion toward you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I want to get along with||Ask the NPC to tell to that character a good rumor about you||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]I have a bad rumor||Lowers the character's opinion of the other character, or if unsuccessful it lowers their opinion of you. If a lover is told a rumor they believe, they may seek the reported lover for a slap (that includes you.) This is more likely if the rumor is true. If the lover is doubtful, they may question their lover personally about it.||none<br />
|-<br />
| [[File:Gossip_button.jpg|24px]]Do you love this person?||Reveals the character's feelings toward another character. You can also refer to your PC when asking.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Chat===<br />
Successful interactions have 4 different outcomes (bad, small, lively and deep) that are influenced by the character's mood, traits and sociability.<br />
<br />
The first three conversations will always increase Like even if they fail.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Daily Life||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Hobbies||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Food||Light topics that are very easy to get a character to open up and reveal themselves with||Happiness(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Love||Talk about matters of the heart. Successes and failures have a more drastic effect on the character's opinion of you||Blush(lively or deep conversation)<br />
|-<br />
| [[File:Chat_button.jpg|24px]]Lewd things||Increases the character's horniness. The dialogue will vary depending on whether the NPC has a lover or not.||Horny(lively or deep conversation)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Invite===<br />
Success rate largely depends on the NPC's sociability.<br />
<br />
A successful massage interaction will have one of four results. It will either fail, clear any gained or lost favorability, increase the Like points or make the character horny. All of these are indicated by a text message during the massage.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Study together||Invites a character to improve Wisdom score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do sport||Invites a character to improve Strength score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Do club stuff||Invites a character to improve the club score with you. The character with the lower score will improve much more, the one with higher score will improve less. If a teacher is involved it will always fail if the student's stat is higher. This activity only works if you are both part of the same club, otherwise the result is 0%.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Massage||Massages the character reducing their stress||Calm(success), Horny(cop a feel)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to class (During morning)||Ask them to come to the morning class with you. Doing so will also spread rumors that you have become a couple with that character.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat lunch (During noon)||Ask the character to eat lunch with you on the rooftop but will only do so once||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's take a rest (During afternoon)||Ask the character to take a tea break in the courtyard||Calm(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Walk home together (During evening)||Ask the character to walk home with you at after school. This improves love relationship and ends the day. Similar to going to class together, this can spread rumors of a relationship between the characters. Both characters must be dressed in their uniform (the one which has them carry their bag) for them to accept.||none<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Have some fun||Invite a character to the arcade improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go eat||Invite a character to the restaurant improving their friendship or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Go to karaoke||Invite a character to karaoke, improving their friendship, or love. If during school hours, these forfeit all time remaining in the period and skips the curriculum between periods. Fewer characters will be willing to skip class, but Wild characters will be more likely to join even if their opinion of you is ambivalent. During karaoke you can left click anywhere to finish before the song ends.||Happiness(success)<br />
|-<br />
| [[File:Invite_button.jpg|24px]]Let's study together||This invites the character to study with you at your home. A character resistant to having sex with your character is unlikely to accept. Sex will only occur if that character is at maximum horniness when leaving from the train station, otherwise you will have a study session with that character. Again, you both must be dressed in your uniform for them to accept.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Bully===<br />
Every interaction will increase Dislike or Hate unless the other character has the "masochist" trait. Abusive interactions will also display a [[Artificial_Academy_2/Gameplay/Favorability Rating|Purple Status]] when Love is below max range and will also cause some degree of hate and anger unless the target has the "masochist" trait.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Abuse.jpg|24px]]Insult||Insults a character. It will always give a 0% result so it's not limited to three attempts per time period. A successful insult against a Masochist will increase their opinion and horniness, indicated by a success rate greater than 0%.||Anger(unless masochist)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Fight||Challenge another character to a fight. If both characters use the same fighting style then the one with more Strength usually wins. Whoever loses will crouch in pain and will be unable to act for a few seconds.||Anger<br />
|-<br />
| [[File:Abuse.jpg|24px]]Ignore||Order the NPC to ignore a specific character. If successful they will no longer interact with that character for a while and will refuse every interaction it offers. Success rate rises if you ask again during the same time period.||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Show 'that'||Demand the character to expose themselves to you. For exploitable characters it's always 3% -> 90% -> 90% -> 999%||Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Put this on|| Force the character to wear a vibrator and become more willing to have H. They will also have different dialogue when talking. For exploitable characters it's always 3% -> 60% -> 60% -> 999%||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Abuse.jpg|24px]]Force||Coerces another character have sex with you. This can be only be used on characters who love you or who have the "exploitable" trait otherwise the result will always be 0%. For exploitable characters it's always 3% -> 30% -> 60% -> 999%<br />
||Anger(failure)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Love===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask to join club||Invite the character to join your club. If already part of the same club the character will confirm it with 0%. If successful, their club will be changed instantly.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Ask on a date||Invite the character on a date next Sunday (see the [[Artificial Academy 2/Gameplay/Time Periods#Sunday|Dating Section]] for details). Selecting this option again will result in that character confirming the date with 999%. If someone else asked them on a date they will mention it when refusing. ||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Confess||Tells a character that you love him/her. Depending your relationship to the character, they will state that they like you, that they love you, or that they don't have feelings for you.||none<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's be lovers (if not in a relationship)||Ask to become lovers with the character. If failed, causes depression in the confessing character.||Anger(if you already have a lover, otherwise no change in mood)<br />
|-<br />
| [[File:Love_button.jpg|24px]]Let's break up (if in a relationship)||Ask to officially break up your relationship but if Love is high that character won't believe you actually mean it||Sadness(success)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Contact===<br />
Success rate largely depends on the sexual orientation and virtue of the NPC. Also, all of these except "Caress" will make those in the room react, possibly spread rumors. If a lover witnesses such a contact with a non-lover it will give them the <span style="color:RED">'''Cheater!'''</span> status. It should be noted that if a NPC hugs/kisses you without you being given a choice then jealousy will not occur.<br />
<br />
'''Touch''' isn't necessary to initiate '''Sex''', but it will help.<br />
<br />
These interactions are 4 times more effective on lovers.<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Caress||Pat/stroke a character's head. This reduces stress and horniness, increases friendship/love||Happiness(success)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Hug||Hug a character reducing stress and increasing affection||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Kiss||Kiss a character, increasing love and horniness. Girls will accept their first kiss harder.||Blush(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Touch||Grope/touches a character and increases the chances of accepting H||Horny(success), Anger(failure)<br />
|-<br />
| [[File:Contact_button.jpg|24px]]Sex||Initiates a H scene in the room with the character. Will reduce love if not horny. Characters with Normal/Low/Lowest virtue can be asked to have consecutive H without loss in success rate.||depends on the satisfied preferences, Anger(failed interaction)<br />
|-<br />
| ||||<br />
|}<br />
<br />
===Travel===<br />
{| class="wikitable"<br />
|-<br />
! Interaction !! Description !! Mood Change Tendancy<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Follow me||Asks the character to follow you. They will trail after your character until the next time you interact with them, unless you follow another character. Joining or initiating a group activity will also leave them behind.||none<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Go away||Asks the character to leave the room||Sadness(success), Anger(failure)<br />
|-<br />
| [[File:Travel_button.jpg|24px]]Come here||Asks the character to meet you at a location during the next period (including the next day if you ask them in the evening), and next period that location will be marked on the map with a [[File:wait_location.jpg]] icon. Interacting with the character there will improve their opinion toward you and standing them up will lower it.||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
==[[File:Holler_button.jpg|56px]]Group== <br />
[[File:Group_Karaoke.jpg|thumb|Group Karaoke]]<br />
Located in the upper-right corner outside conversations, group hollers reach everyone in the room, except '''Gather around''' which can call characters in adjacent rooms to come to your room. The effectiveness of group interactions is based on their sociability, favorability and whether they have an action chosen already. Note that these will not change the mood and you can't lose favorability here.<br />
<br />
*'''Let's study/Let's do sports/Let's do club stuff''' - These are more effective in periods prior to class, PE lessons, or club time, but characters weak in a stat may wish help with it during any period.<br />
<br />
*'''Let's have fun/Let's eat/Let's go to karaoke''' - These invite everyone on a group date to establishments around the train station. If done during school hours, this will forfeit all time remaining in the period and skip the curriculum between periods. Far fewer characters will be willing to join during class hours. More will gladly come with after club hours are over, but getting as large a group in one room becomes more difficult.<br />
<br />
*'''Be friends with...''' - Asks everyone in the room to improve their mood toward a selected character.<br />
<br />
*'''Gather around''' - Asks everyone to come closer, including those in adjacent rooms. The favorite cry of snitches.<br />
<br />
*'''Let's have sex''' - Attempts to start an orgy. Success rate largely depends on everyone's virtue. Added in the v11 patch.<br />
<br />
=Interrupt=<br />
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]<br />
If the selected character has their feet circle colored yellow it means they're already interacting with one of the characters next to him/her. Attempting to interact with them will show both characters and two options.<br />
<br />
* <span style="color:blue">'''Argue'''</span> will compete for the selected character (the one on the left) with the other character (the one on the right).<br />
* <span style="color:red">'''What are you doing?'''</span> will interrupt the interaction between all 3 characters. How will each NPC respond to the interruption depends on its favorability rating towards you.<br />
<br />
==Compete==<br />
Both the PC and the NPCs can attempt to compete for a character when interrupting its interaction with another character, forcing the interrupted character to pick one of the competitors. The chosen character will be put in a good mood while the losing character will be put in a bad mood.<br />
<br />
NPCs may occasionally compete when interrupting if it dislikes the other character.<br />
<br />
===NPC competing for the PC===<br />
If a NPC interrupts you when talking with another character and attempts to compete for you, you will be given a prompt to choose one of the characters or you may simply say <span style="color:#FF00FF">I don't know</span>, angering only the competing character and to a lesser extent.<br />
<br />
Another character may also compete for you when interrupting your H, in which case the H scene will continue with the chosen character.<br />
<br />
===PC competing for a NPC===<br />
If you chose to compete for a NPC that you interrupt (the one on the left) that NPC will pick between you and the other NPC based on its favorability rating with both of you. The NPC will refuse to choose if it loves both or neither of the characters (it will also offer different dialogue for each case).<br />
<br />
=NPC-specific interactions=<br />
[[File:Slap.jpg|thumb|getting slapped]]<br />
Aside from being able to do every interaction the PC does, NPCs can also initiate some specific interactions unavailable to the PC.<br />
*'''Let's skip out'''. A wild NPC may invite you to skip the class without mentioning where. If you go to the infirmary you will fall asleep and there's a chance the NPC may wake you up and initiate H.<br />
*'''Did you have sex with...'''. A NPC hearing a rumor about you having sex with a character will sometimes ask you to confirm it. If the asking NPC is your lover then they will get the <span style="color:#CC0000">'''Unforgivable!'''</span> status if you answer <span style="color:blue">Yes</span> but will believe you if you deny it.<br />
*'''Have you ever has sex?''' Both virgin and non-virgin NPCs may sometimes ask you this question. The answer has no effect on their opinion, but answering <span style="color:blue">Yes</span> will sometimes make them sad whether they ever did it before or not.<br />
*'''Show panties''' A girl may offer to show her panties to someone she loves or likes, depending on her virtue.<br />
*'''Trade your friend, lover or sexual items'''. Accepting will increase their Like or Love as well as exchange your current items (visible when you check a character with the Jizou Statue).<br />
*'''Offer a Lewd Promise'''. Before any exam or evaluation, a NPC who likes you enough may promise you H if you pass the exam. Accepting it will give them the <span style="color:#E0218A">'''Lewd Promise'''</span> status.<br />
*'''Reward a Lewd Promise'''. After passing the exam, a NPC who offered you a "Lewd Promise" may approach you and invite you to their home for H.<br />
*'''Kill'''. A NPC with the "Evil" trait will attempt to kill their target. For conditions see the [[Artificial_Academy_2/Gameplay#Events|Events Section]].<br />
*'''Force'''. A NPC with the "Evil" trait can force sex on the PC without a <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt.<br />
*'''Slap'''. Any girl can slap their lover under certain conditions. They will also slap any character who enters their toilets or changing room unless they have enough favorability.<br />
*'''Good Morning Kiss'''. A lover may give you a good morning kiss if it arrives at the school after you.<br />
*'''Goodbye Kiss'''. A lover may give you a goodbye kiss before walking home if it goes alone.<br />
*'''Sudden Kiss'''. A kiss interaction without the <span style="color:blue">Yes</span>/<span style="color:red">No</span> prompt. It is important to note that this interaction will not cause jealousy.<br />
*'''Reveal the pregnancy'''. If a girl is impregnated and still loves you, she will reveal her pregnancy during the next Monday, which results in the pregnancy ending.<br />
*'''Warn about cheating'''. A lover who holds the <span style="color:RED">'''Cheater!'''</span> status towards you may declare his/her intention of cheating on you as well.<br />
*'''Ask to keep the secret'''. Any NPC with the "Exploitable" trait will sometimes pay you a visit to ask you to keep their secret.<br />
*'''Ask to stop stalking'''. A NPC will do this interaction if you follow it without interacting through many rooms.<br />
*'''Notify about impending murder'''. NPCs will start using this interaction when a character is targeted for murder.<br />
*'''I don't want you to get near...'''. A NPC on good terms with another NPC but who holds Dislike or Hate towards you may give you this warning.<br />
*'''Break up'''. A NPC who no longer loves you or who saw you cheating a lot may come and break up with you (with unique dialogue for both cases). Unlike the PC's interaction, you don't get the chance to refuse.<br />
*'''Let's start over'''. A NPC who was your former lover and loves you enough may ask you to start over the relationship.<br />
*'''Help me continue'''. A NPC that you caught masturbating may ask you to "help them continue" later if it has enough affection towards you.<br />
*'''Apologize'''. A NPC approaches you and ask if you will forgive him/her.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide&diff=17116Artificial Academy 2/H Guide2015-03-22T17:58:59Z<p>XxGODLIKExx: /* Unique H Ending Scene/Dialogue */ updated</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
[[File:Hearts.jpg|thumb|Hearts when moving the mouse.]]<br />
*'''Q: What do those hearts mean when you move the cursor around?'''<br />A: Hearts are shown whenever a characters sexual preference is met which is chosen in the maker. Blue hearts indicate that your character likes that position and red hearts indicate that your partner likes that position. Blue and red hearts mean both characters like that position. The color of the hearts is not related to male of female. <br />
<br />
*'''Q: My girlfriend/boyfriend refuses to have sex with me?'''<br />A: This is common if they are either virgin or highest virtrue. You must have your first H in a private place. If you are in a relationship you can also use "Force" to initiate sex.<br />
<br />
*'''Q: My partner has ended the sex scene after switching to another position?'''<br />A: If your partner is a virgin, she/he might want to take things slow. Most of the times it requires some mutual foreplay before, which is only available after you improve your H-compatibility a little. Don't get mad if your partner ends the scene here. Try again the next day.<br />
<br />
*'''Q: How do I end a sex scene? I can't click the button?'''<br />A: The button becomes available after your partner has finished her/his orgasm.<br />
<br />
*'''Q: How can I make my partner cum?'''<br />A: There's no 'real' climax like in AA1. You must start by selecting one of the blue positions. Once animation starts, you'll see red buttons with a sparkling texture. These animations will trigger an orgasm. After finishing orgasm, you can either select another climax-pose or one penetration-pose.<br />
<br />
*'''Q: How does forced sex work? I always get 0%.'''<br />A: To be able to force someone to have sex, your target must a) have the "Weak/Blackmailable/Exploitable" trait or b) be in a lover relationship with your character. You will still only get 3%(for "Weak/Blackmailable/Exploitable") or 1%(for lover) at the first try. You can keep trying however and the precentage will increase. This will take 1-4 attempts before they give in. Forced sex ignores sexual preferences.<br />
<br />
*'''Q: How can I get a H-scene in a characters home?'''<br />A: See the [[Artificial_Academy_2/H_Guide#Private_Rooms|Private Rooms Section]].<br />
<br />
=Controls=<br />
*{{key|1}} Shows/hides shadows<br />
*{{key|2}} Shows/hides outline<br />
*{{key|3}} Shows/hides focus point (shown when moving camera)<br />
*{{key|4}} Shows/hides current character<br />
*{{key|5}} Shows/hides partner<br />
*{{key|4}} Shows/hides penis<br />
*{{key|7}} Shows/hides background characters<br />
*{{key|8}} Shows/hides 3D objects<br />
*{{key|9}} Enable/disable click to move camera focus point<br />
*{{key|0}} Sets boy to transparent model (set transparency type/level in {{key|F1}} options)<br />
*{{key|A}} / {{key|S}} Change Speed. Also works with mouse wheel up/down<br />
*{{key|Q}} Set camera focus point to partner's head<br />
*{{key|W}} Set camera focus point to partner's chest<br />
*{{key|E}} Set camera focus point to partner's groin<br />
*{{key|Space}} Change the light in the scene (as of v7+)<br />
*{{key|Middle-click}} Set speed to auto, which varies at short intervals<br />
[[File:Hetero_Switch.jpg]] Switches between the active and the passive character during lesbian H<br />
<br />
=Basic Requirements for H=<br />
This lists the requirements for getting sex in ascending order according to virtue. The higher the virtue, the more requirements must be met.<br />
# Like/Love: The most basic of requirements, and a prerequisite for all others listed. Any character would have to like yours in order to consider any physical contact. The lower virtue would consider it if Like is high enough, the higher the virtue, the more Love is required. <br />
# Lust: Get the character horny: especially necessary if it's the first time having sex with the character. Talk Lewd, Kiss, or Touch can do this, as can witnessing other characters engaged in sex. <br />
# Physical contact: Only the lowest virtue characters would agree to sex without at least a kiss, and may not accept a kiss without a hug, or a hug without a caress. The lowest virtue may respond well to a grope without a kiss if Like or Love are high enough.<br />
# Become Lovers: This is necessary with Normal/High/Highest virtue characters. Even at Low/Lowest virtue, a character is more wiling to have sex if you're in a relationship, even when love has declined.<br />
# Invite Home: Virgin characters in particular don't want their first time to be sneaking into a private room or some seedy hotel. They would be more comfortable in your home, or theirs if circumstances are fortunate enough to get an invitation.<br />
# Date: Highest virtue characters won't consider having sex before having a Sunday date is with you. This will also make any other Virtue character more willing to have sex with you.<br />
<br />
===Exceptions===<br />
*Skipping class in the infirmary with a Wild character will have him/her wake you up and initiate H <br />
*You can always force an "exploitable" character or a lover after 2 or 3 attempts<br />
*Getting a lover to interrupt and compete during H with someone else and choosing the said lover<br />
<br />
=Getting started=<br />
[[File:Aa2_sex_scene.jpg|thumb|Sex inside the Love Hotel]]<br />
#Bring a character who appears interested to a secluded location, where interruption is unlikely or to a secret place.<br />
#Select a position using the side buttons as desired.<br />
#Click the door icon the the bottom left corner to exit the scene.<br />
<br />
You can also initiate sex more easily with characters who have low virtue, the "Exploitable/Weak/Blackmailable" trait (by Forced sex), and other modifiers like the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait. Refer to [[Artificial Academy 2/Character Creation/Traits|here]] for more info about the traits and their modifiers.<br />
<br />
=H compatibility=<br />
Higher H Compatibility will unlock more positions as well as make the the partners become more comfortable with positions that don't match their preferences. Compatibility also reduces the time expended for each position taken; at minimum compatibility 4-5 positions can take up a full period, at maximum compatibility the time cost for each position becomes negligible. Characters with the Easygoing and the <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span> traits will increase compatibility faster. Both partners will show a satisfied or dissatisfied face during a position, depending on whether they like it or not.<br />
<br />
At "Great" or "Perfect" H compatibility a pair will like even positions that don't match their preferences, although it still won't increase the compatibility faster.<br />
<br />
H Compatibility increases slowly with every H and will increase faster by choosing positions which match sexual preferences.<br />
* Blue Hearts indicate a position that satisfies one or more of the player's preferences, and increases compatibility slowly.[[File:AA_Heart_Blue.jpg|30px|right]]<br />
* Pink Hearts indicate a position that satisfies one or more of the partner's preferences, and increases compatibility faster.[[File:AA_Heart_Red.jpg|30px|right]]<br />
* Pink and Blue hearts match both partners' preferences, and increases H-compatibility quickest.<br />
* Orgasm positions multiply the effect for the partner who orgasms.<br />
* Positions that match multiple preferences can only be identified through H dialogue but their effect is added to compatibility increases.<br />
* Compatibility only increases the first time a preferred position is selected during an H session.<br />
<br />
Though H-compatibility doesn't directly affect Love, Love increases when a partner's preferences are satisfied. The Ahegao state doesn't grant any additional increases, but does increase Love.<br />
<br />
H Compatibility between two characters will sharply decay unless they are lovers and keeping it up with more than 2 sex-friends is almost impossible.<br />
<br />
=Condom=<br />
[[File:AA2 Condom.jpg|left|thumb|Condom]]<br />
[[File:Condom int.jpg|thumb|Condom Intro (public sex only)]]<br />
[[File:Condon aftersex.jpg|thumb|Used Condom (after sex)]]<br />
Condom is a usable contraceptive in-game. It prevents a girl's impregnation on dangerous days. Its use is determined by specific conditions that can not be directly influenced by the player. Sex outside of secret places provides an unique dialogue scene while inside has no indication at all.<br />
<br />
The following are the requirements of condoms being used: <br />
* A girl must be at high risk day. Low risk days will not lead to their use.<br />
* A girl must have normal/high/highest virtue. <br />
* (only inside secret places) A girl must not have the "No Condom" or "Creampies" sexual preference. <br />
* A girl with Genuine trait will use condom during first sex, even if not virgin.<br />
<br />
To trigger the scene where the girl is showing off the used condom (as seen on the right), finish sex after cumming inside but not too often (less than three times usually).<br />
<br />
Since game update v7 it is possible to force or disable condom use in the configuration menu. Forcing condom use will enable it even inside secret places.<br />
<br />
=Private Rooms=<br />
You'll find some places which you can only enter when a Character is following you. These locations are shown in purple text and sex is automatically initiated when you enter them. However, sometimes your follower may refuse depending on mood/relation. Different rooms will use different environmental objects during H.<br />
<br />
[[File:AA2_Love_hotel_outside_train_station.jpg|thumb|Love hotel]]<br />
[[File:Secret_Map.jpg|thumb|Worldmap with marked secret locations]]<br />
*Love hotel: Pink neon sign outside the train station.<br />
*Machine room: Located on the sports grounds.<br />
*Counseling room: Located outside the counseling room.<br />
*Gym storeroom: Located in the gym<br />
*Boys'/girls' toilets: Located in the boys'/girls' toilets.<br />
*Boys'/girls' showers: Located in the boys'/girls' showers. **This room has the special attribute of making you and your girl's skin shiny just like "Sweat a lot" trait<br />
<br />
Note: Passing through toilets and showers of the opposite sex to reach the private rooms may surprise, shock, anger or excite the occupants if you aren't escorted. A partner who escorts you ''in'' will not escort you ''out'', so take care to move quickly when done.<br />
<br />
Your room or your partner's can become available in the evening by inviting another character to study, or accepting their invitation. A character will accept or refuse based on the conditions for entering any other Private Room. If your partner's Ecchi is maximum, H will begin, otherwise you will receive the study prompt (for a guarantee of H, Kiss/Talk about Lewd Things until they're horny.) You will be invited to another character's room without the pretense of study when fulfilling a Lewd Promise.<br />
<br />
Private Rooms can be shared. If you see a couple going to a room, it is possible to enter the room with your partner.<br />
<br />
=H Ending Dialogue=<br />
<br />
Every character has will offer dialogue depending on how you had H. Girls have more lines than guys.<br />
<br />
Below are the conditions and the scenes given by the girl you have done sex with:<br />
{| class="wikitable"<br />
|-<br />
! Condition !! Scene<br />
|-<br />
| '''Not satisfied (only for non-lovers)''' || tells she's not satisfied or complains about being painful<br />
|-<br />
| '''Lover H (somewhat random)''' || tells she's loves you and/or kisses you<br />
|-<br />
| '''Takes her first time (raw)''' || holding her vagina with blood dripping off<br />
|-<br />
| '''Takes her first time (raw) but not yours''' || holding her vagina with blood dripping off and may comment that you lied about your first time<br />
|-<br />
| '''Takes her first time (anal)''' || comments on losing anal virginity<br />
|-<br />
| '''Takes her first time (both)''' || comments on losing losing virginity on both holes<br />
|-<br />
| '''Takes your first time''' || comments or brags about being the one who took your virginity<br />
|-<br />
| '''Doing anal sex only without taking her "first time"''' || encourages you to take her first time<br />
|-<br />
| '''Cum Once''' || semen dripping off her vagina<br />
|-<br />
| '''Cum Once while using condom''' || holding the filled condom<br />
|-<br />
| '''Cum 3x times inside her mouth''' || comments about your semen in her mouth<br />
|-<br />
| '''Cum on risky period''' || warns about a possible pregnancy<br />
|-<br />
| '''Didn't Cum during risky period''' || grateful for not cumming inside<br />
|-<br />
| '''Cum 3+ times''' || complimented on the quantity of semen<br />
|-<br />
| '''Reach 3+ Orgasm''' || compliment your effort<br />
|-<br />
| '''Reach Ahegao''' || embarrassed or astonished (depends on personality)<br />
|-<br />
| '''Cum Together''' || being told that it was nice to cum together<br />
|-<br />
| '''Caught during public H''' || comment on doing it while being watched<br />
|-<br />
| '''Teacher NPC''' || says that what happened must be kept secret<br />
|-<br />
| '''Teacher PC''' || says that what happened must be kept secret<br />
|-<br />
| '''H in your room''' || comments about having H after being invited to study<br />
|}<br />
<br />
<sub>Side Note: If there are scenes that isn't listed here, be sure to update this.</sub> <br/><br />
Note: "Didn't Cum during risky period" scene is possibly a bug that needs to be fixed, The scene triggered when she got her safe day instead, when she was telling you to cum a lot.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide&diff=17114Artificial Academy 2/H Guide2015-03-22T17:36:43Z<p>XxGODLIKExx: /* Unique H Ending Scene/Dialogue */ moved the ahegao note to the ahegao page</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
[[File:Hearts.jpg|thumb|Hearts when moving the mouse.]]<br />
*'''Q: What do those hearts mean when you move the cursor around?'''<br />A: Hearts are shown whenever a characters sexual preference is met which is chosen in the maker. Blue hearts indicate that your character likes that position and red hearts indicate that your partner likes that position. Blue and red hearts mean both characters like that position. The color of the hearts is not related to male of female. <br />
<br />
*'''Q: My girlfriend/boyfriend refuses to have sex with me?'''<br />A: This is common if they are either virgin or highest virtrue. You must have your first H in a private place. If you are in a relationship you can also use "Force" to initiate sex.<br />
<br />
*'''Q: My partner has ended the sex scene after switching to another position?'''<br />A: If your partner is a virgin, she/he might want to take things slow. Most of the times it requires some mutual foreplay before, which is only available after you improve your H-compatibility a little. Don't get mad if your partner ends the scene here. Try again the next day.<br />
<br />
*'''Q: How do I end a sex scene? I can't click the button?'''<br />A: The button becomes available after your partner has finished her/his orgasm.<br />
<br />
*'''Q: How can I make my partner cum?'''<br />A: There's no 'real' climax like in AA1. You must start by selecting one of the blue positions. Once animation starts, you'll see red buttons with a sparkling texture. These animations will trigger an orgasm. After finishing orgasm, you can either select another climax-pose or one penetration-pose.<br />
<br />
*'''Q: How does forced sex work? I always get 0%.'''<br />A: To be able to force someone to have sex, your target must a) have the "Weak/Blackmailable/Exploitable" trait or b) be in a lover relationship with your character. You will still only get 3%(for "Weak/Blackmailable/Exploitable") or 1%(for lover) at the first try. You can keep trying however and the precentage will increase. This will take 1-4 attempts before they give in. Forced sex ignores sexual preferences.<br />
<br />
*'''Q: How can I get a H-scene in a characters home?'''<br />A: See the [[Artificial_Academy_2/H_Guide#Private_Rooms|Private Rooms Section]].<br />
<br />
=Controls=<br />
*{{key|1}} Shows/hides shadows<br />
*{{key|2}} Shows/hides outline<br />
*{{key|3}} Shows/hides focus point (shown when moving camera)<br />
*{{key|4}} Shows/hides current character<br />
*{{key|5}} Shows/hides partner<br />
*{{key|4}} Shows/hides penis<br />
*{{key|7}} Shows/hides background characters<br />
*{{key|8}} Shows/hides 3D objects<br />
*{{key|9}} Enable/disable click to move camera focus point<br />
*{{key|0}} Sets boy to transparent model (set transparency type/level in {{key|F1}} options)<br />
*{{key|A}} / {{key|S}} Change Speed. Also works with mouse wheel up/down<br />
*{{key|Q}} Set camera focus point to partner's head<br />
*{{key|W}} Set camera focus point to partner's chest<br />
*{{key|E}} Set camera focus point to partner's groin<br />
*{{key|Space}} Change the light in the scene (as of v7+)<br />
*{{key|Middle-click}} Set speed to auto, which varies at short intervals<br />
[[File:Hetero_Switch.jpg]] Switches between the active and the passive character during lesbian H<br />
<br />
=Basic Requirements for H=<br />
This lists the requirements for getting sex in ascending order according to virtue. The higher the virtue, the more requirements must be met.<br />
# Like/Love: The most basic of requirements, and a prerequisite for all others listed. Any character would have to like yours in order to consider any physical contact. The lower virtue would consider it if Like is high enough, the higher the virtue, the more Love is required. <br />
# Lust: Get the character horny: especially necessary if it's the first time having sex with the character. Talk Lewd, Kiss, or Touch can do this, as can witnessing other characters engaged in sex. <br />
# Physical contact: Only the lowest virtue characters would agree to sex without at least a kiss, and may not accept a kiss without a hug, or a hug without a caress. The lowest virtue may respond well to a grope without a kiss if Like or Love are high enough.<br />
# Become Lovers: This is necessary with Normal/High/Highest virtue characters. Even at Low/Lowest virtue, a character is more wiling to have sex if you're in a relationship, even when love has declined.<br />
# Invite Home: Virgin characters in particular don't want their first time to be sneaking into a private room or some seedy hotel. They would be more comfortable in your home, or theirs if circumstances are fortunate enough to get an invitation.<br />
# Date: Highest virtue characters won't consider having sex before having a Sunday date is with you. This will also make any other Virtue character more willing to have sex with you.<br />
<br />
===Exceptions===<br />
*Skipping class in the infirmary with a Wild character will have him/her wake you up and initiate H <br />
*You can always force an "exploitable" character or a lover after 2 or 3 attempts<br />
*Getting a lover to interrupt and compete during H with someone else and choosing the said lover<br />
<br />
=Getting started=<br />
[[File:Aa2_sex_scene.jpg|thumb|Sex inside the Love Hotel]]<br />
#Bring a character who appears interested to a secluded location, where interruption is unlikely or to a secret place.<br />
#Select a position using the side buttons as desired.<br />
#Click the door icon the the bottom left corner to exit the scene.<br />
<br />
You can also initiate sex more easily with characters who have low virtue, the "Exploitable/Weak/Blackmailable" trait (by Forced sex), and other modifiers like the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait. Refer to [[Artificial Academy 2/Character Creation/Traits|here]] for more info about the traits and their modifiers.<br />
<br />
=H compatibility=<br />
Higher H Compatibility will unlock more positions as well as make the the partners become more comfortable with positions that don't match their preferences. Compatibility also reduces the time expended for each position taken; at minimum compatibility 4-5 positions can take up a full period, at maximum compatibility the time cost for each position becomes negligible. Characters with the Easygoing and the <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span> traits will increase compatibility faster. Both partners will show a satisfied or dissatisfied face during a position, depending on whether they like it or not.<br />
<br />
At "Great" or "Perfect" H compatibility a pair will like even positions that don't match their preferences, although it still won't increase the compatibility faster.<br />
<br />
H Compatibility increases slowly with every H and will increase faster by choosing positions which match sexual preferences.<br />
* Blue Hearts indicate a position that satisfies one or more of the player's preferences, and increases compatibility slowly.[[File:AA_Heart_Blue.jpg|30px|right]]<br />
* Pink Hearts indicate a position that satisfies one or more of the partner's preferences, and increases compatibility faster.[[File:AA_Heart_Red.jpg|30px|right]]<br />
* Pink and Blue hearts match both partners' preferences, and increases H-compatibility quickest.<br />
* Orgasm positions multiply the effect for the partner who orgasms.<br />
* Positions that match multiple preferences can only be identified through H dialogue but their effect is added to compatibility increases.<br />
* Compatibility only increases the first time a preferred position is selected during an H session.<br />
<br />
Though H-compatibility doesn't directly affect Love, Love increases when a partner's preferences are satisfied. The Ahegao state doesn't grant any additional increases, but does increase Love.<br />
<br />
H Compatibility between two characters will sharply decay unless they are lovers and keeping it up with more than 2 sex-friends is almost impossible.<br />
<br />
=Condom=<br />
[[File:AA2 Condom.jpg|left|thumb|Condom]]<br />
[[File:Condom int.jpg|thumb|Condom Intro (public sex only)]]<br />
[[File:Condon aftersex.jpg|thumb|Used Condom (after sex)]]<br />
Condom is a usable contraceptive in-game. It prevents a girl's impregnation on dangerous days. Its use is determined by specific conditions that can not be directly influenced by the player. Sex outside of secret places provides an unique dialogue scene while inside has no indication at all.<br />
<br />
The following are the requirements of condoms being used: <br />
* A girl must be at high risk day. Low risk days will not lead to their use.<br />
* A girl must have normal/high/highest virtue. <br />
* (only inside secret places) A girl must not have the "No Condom" or "Creampies" sexual preference. <br />
* A girl with Genuine trait will use condom during first sex, even if not virgin.<br />
<br />
To trigger the scene where the girl is showing off the used condom (as seen on the right), finish sex after cumming inside but not too often (less than three times usually).<br />
<br />
Since game update v7 it is possible to force or disable condom use in the configuration menu. Forcing condom use will enable it even inside secret places.<br />
<br />
=Private Rooms=<br />
You'll find some places which you can only enter when a Character is following you. These locations are shown in purple text and sex is automatically initiated when you enter them. However, sometimes your follower may refuse depending on mood/relation. Different rooms will use different environmental objects during H.<br />
<br />
[[File:AA2_Love_hotel_outside_train_station.jpg|thumb|Love hotel]]<br />
[[File:Secret_Map.jpg|thumb|Worldmap with marked secret locations]]<br />
*Love hotel: Pink neon sign outside the train station.<br />
*Machine room: Located on the sports grounds.<br />
*Counseling room: Located outside the counseling room.<br />
*Gym storeroom: Located in the gym<br />
*Boys'/girls' toilets: Located in the boys'/girls' toilets.<br />
*Boys'/girls' showers: Located in the boys'/girls' showers. **This room has the special attribute of making you and your girl's skin shiny just like "Sweat a lot" trait<br />
<br />
Note: Passing through toilets and showers of the opposite sex to reach the private rooms may surprise, shock, anger or excite the occupants if you aren't escorted. A partner who escorts you ''in'' will not escort you ''out'', so take care to move quickly when done.<br />
<br />
Your room or your partner's can become available in the evening by inviting another character to study, or accepting their invitation. A character will accept or refuse based on the conditions for entering any other Private Room. If your partner's Ecchi is maximum, H will begin, otherwise you will receive the study prompt (for a guarantee of H, Kiss/Talk about Lewd Things until they're horny.) You will be invited to another character's room without the pretense of study when fulfilling a Lewd Promise.<br />
<br />
Private Rooms can be shared. If you see a couple going to a room, it is possible to enter the room with your partner.<br />
<br />
=Unique H Ending Scene/Dialogue=<br />
<br />
There are ''Unique H Ending Scenes'' that can be triggered if you are doing specific thing with a girl. Every girl has it's unique dialogue on each scene since it's personality-dependent, be sure to try them all.<br />
<br />
Below are the conditions and the scenes given by the girl you have done sex with:<br />
{| class="wikitable"<br />
|-<br />
! Condition !! Scene<br />
|-<br />
| style="background: #EEEEEE;"|'''Unsatisfactory/Normal Sex''' || tells she's not satisfied unless you're lovers<br />
|-<br />
| style="background: #F781F3;"|'''Takes her first time''' || holding her vagina with blood dripping off<br />
|-<br />
| style="background: #F781F3;"|'''Takes her first time but not yours''' || holding her vagina with blood dripping off, may comment that you lied about your first time<br />
|-<br />
| style="background: #F781F3;"|'''Doing anal sex only without taking her "first time"''' || encouragement to take her first time<br />
|-<br />
| style="background: #9999FF;"|'''Cum Once''' || semen dripping off her vagina<br />
|-<br />
| style="background: #9999FF;"|'''Cum Once while using condom''' || holding the filled condom<br />
|-<br />
| style="background: #9999FF;"|'''Cum 3x times inside her mouth''' || comment about your semen in her mouth<br />
|-<br />
| style="background: #9999FF;"|'''Cum on risky period''' || reminding about pregnancy<br />
|-<br />
| style="background: #9999FF;"|'''Didn't Cum during risky period''' || grateful for not cum on her<br />
|-<br />
| style="background: #9999FF;"|'''Cum Once while using condom''' || holding the filled condom<br />
|-<br />
| style="background: #9999FF;"|'''Cum 3+ times''' || complimented on number of semen<br />
|-<br />
| style="background: pink;"|'''Reach 3+ Orgasm''' || compliment your effort<br />
|-<br />
| style="background: pink;"|'''Reach Ahegao''' || Embarrassed or Astonished<br />
|-<br />
| style="background: yellow;"|'''Cum Together''' || being told it was nice to cum together<br />
|}<br />
<br />
<sub>Side Note: If there are scenes that isn't listed here, be sure to update this.</sub> <br/><br />
Note: "Didn't Cum during risky period" scene is possibly a bug that needs to be fixed, The scene triggered when she got her safe day instead, when she was telling you to cum a lot.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Ahegao&diff=17113Artificial Academy 2/H Guide/Ahegao2015-03-22T17:36:13Z<p>XxGODLIKExx: /* Ahegao */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
[[File:ahegao.jpg|thumb|Ahegao]]<br />
[[File:dual_ahegao.jpg|thumb|Dual Ahegao]]<br />
=Ahegao=<br />
This section is about the ahegao mode (lit. tongue out). It can be happen with both hetero-sexual and lesbian pairings. Ahegao is possible for both females during lesbian sex and can even happen at the same time. Girls will squirt while climaxing in ahegao mode. Ahegao happens only to girls, hence the preferences given below only apply to the females.<br />
<br />
Note that some girls doesn't like being put in the ahegao mode (e.g. "Sweet" personality will gain Hate points after doing ahegao on her).<br />
<br />
==How to==<br />
The simplest way is to cause a girl to climax in a position matching her preference, then repeat before her climax ends. Her preference will be indicated by pink hearts for a NPC, blue for the PC. After the peak of an orgasm, the buttons reappear, but the door icon to the lower left will remained grayed out until the orgasm is done. This is when to select her preferred orgasm again.<br />
<br />
You may chain any variety of orgasms together, cumming inside or out, and as long as the first and last match the girl's preference, she will reach ahegao.<br />
<br />
Ahegao state can be sustained indefinitely if reached from a penetration position. Ahegao reached from vaginal penetration will continue in every vaginal position and if reached from anal it will continue in every anal position. Ahegao reached from fingering or cunnilingus cannot be sustained in other positions. <br />
<br />
===Ahegao Climax Positions===<br />
These tables shows the possible climax positions and corresponding sexual preference.<br />
====Hetero Pairs====<br />
{| class="wikitable"<br />
|-<br />
! Climax position !! Female Sexual preference<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Fingering</span>||Vagina Caressing<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Cunnilingus</span>||Cunnilingus<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF0000">Legs Spread</span>||No condom<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF00FF">Together</span>||No condom<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF0000">Kissing</span>||Kissing, Femdom, No condom<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#FF0000">Holding from behind</span>||Anal play<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#FF00FF">Together</span>||Anal play, Doggy style<br />
|}<br />
<br />
====Lesbian Pairs====<br />
{| class="wikitable"<br />
|-<br />
! Climax position !! Sexual preference<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Fingering</span>||Vagina Caressing<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Cunnilingus</span>||Cunnilingus<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF00FF">Together</span>||Vaginal Caress (will trigger both girls to ahegao at the same time if both got this preference)<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF0000">Kissing</span>||Kissing, Femdom, No condom<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#FF0000">Holding from behind</span>||Anal play<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide&diff=17112Artificial Academy 2/H Guide2015-03-22T17:32:32Z<p>XxGODLIKExx: /* Unique H Ending Scene/Dialogue */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
[[File:Hearts.jpg|thumb|Hearts when moving the mouse.]]<br />
*'''Q: What do those hearts mean when you move the cursor around?'''<br />A: Hearts are shown whenever a characters sexual preference is met which is chosen in the maker. Blue hearts indicate that your character likes that position and red hearts indicate that your partner likes that position. Blue and red hearts mean both characters like that position. The color of the hearts is not related to male of female. <br />
<br />
*'''Q: My girlfriend/boyfriend refuses to have sex with me?'''<br />A: This is common if they are either virgin or highest virtrue. You must have your first H in a private place. If you are in a relationship you can also use "Force" to initiate sex.<br />
<br />
*'''Q: My partner has ended the sex scene after switching to another position?'''<br />A: If your partner is a virgin, she/he might want to take things slow. Most of the times it requires some mutual foreplay before, which is only available after you improve your H-compatibility a little. Don't get mad if your partner ends the scene here. Try again the next day.<br />
<br />
*'''Q: How do I end a sex scene? I can't click the button?'''<br />A: The button becomes available after your partner has finished her/his orgasm.<br />
<br />
*'''Q: How can I make my partner cum?'''<br />A: There's no 'real' climax like in AA1. You must start by selecting one of the blue positions. Once animation starts, you'll see red buttons with a sparkling texture. These animations will trigger an orgasm. After finishing orgasm, you can either select another climax-pose or one penetration-pose.<br />
<br />
*'''Q: How does forced sex work? I always get 0%.'''<br />A: To be able to force someone to have sex, your target must a) have the "Weak/Blackmailable/Exploitable" trait or b) be in a lover relationship with your character. You will still only get 3%(for "Weak/Blackmailable/Exploitable") or 1%(for lover) at the first try. You can keep trying however and the precentage will increase. This will take 1-4 attempts before they give in. Forced sex ignores sexual preferences.<br />
<br />
*'''Q: How can I get a H-scene in a characters home?'''<br />A: See the [[Artificial_Academy_2/H_Guide#Private_Rooms|Private Rooms Section]].<br />
<br />
=Controls=<br />
*{{key|1}} Shows/hides shadows<br />
*{{key|2}} Shows/hides outline<br />
*{{key|3}} Shows/hides focus point (shown when moving camera)<br />
*{{key|4}} Shows/hides current character<br />
*{{key|5}} Shows/hides partner<br />
*{{key|4}} Shows/hides penis<br />
*{{key|7}} Shows/hides background characters<br />
*{{key|8}} Shows/hides 3D objects<br />
*{{key|9}} Enable/disable click to move camera focus point<br />
*{{key|0}} Sets boy to transparent model (set transparency type/level in {{key|F1}} options)<br />
*{{key|A}} / {{key|S}} Change Speed. Also works with mouse wheel up/down<br />
*{{key|Q}} Set camera focus point to partner's head<br />
*{{key|W}} Set camera focus point to partner's chest<br />
*{{key|E}} Set camera focus point to partner's groin<br />
*{{key|Space}} Change the light in the scene (as of v7+)<br />
*{{key|Middle-click}} Set speed to auto, which varies at short intervals<br />
[[File:Hetero_Switch.jpg]] Switches between the active and the passive character during lesbian H<br />
<br />
=Basic Requirements for H=<br />
This lists the requirements for getting sex in ascending order according to virtue. The higher the virtue, the more requirements must be met.<br />
# Like/Love: The most basic of requirements, and a prerequisite for all others listed. Any character would have to like yours in order to consider any physical contact. The lower virtue would consider it if Like is high enough, the higher the virtue, the more Love is required. <br />
# Lust: Get the character horny: especially necessary if it's the first time having sex with the character. Talk Lewd, Kiss, or Touch can do this, as can witnessing other characters engaged in sex. <br />
# Physical contact: Only the lowest virtue characters would agree to sex without at least a kiss, and may not accept a kiss without a hug, or a hug without a caress. The lowest virtue may respond well to a grope without a kiss if Like or Love are high enough.<br />
# Become Lovers: This is necessary with Normal/High/Highest virtue characters. Even at Low/Lowest virtue, a character is more wiling to have sex if you're in a relationship, even when love has declined.<br />
# Invite Home: Virgin characters in particular don't want their first time to be sneaking into a private room or some seedy hotel. They would be more comfortable in your home, or theirs if circumstances are fortunate enough to get an invitation.<br />
# Date: Highest virtue characters won't consider having sex before having a Sunday date is with you. This will also make any other Virtue character more willing to have sex with you.<br />
<br />
===Exceptions===<br />
*Skipping class in the infirmary with a Wild character will have him/her wake you up and initiate H <br />
*You can always force an "exploitable" character or a lover after 2 or 3 attempts<br />
*Getting a lover to interrupt and compete during H with someone else and choosing the said lover<br />
<br />
=Getting started=<br />
[[File:Aa2_sex_scene.jpg|thumb|Sex inside the Love Hotel]]<br />
#Bring a character who appears interested to a secluded location, where interruption is unlikely or to a secret place.<br />
#Select a position using the side buttons as desired.<br />
#Click the door icon the the bottom left corner to exit the scene.<br />
<br />
You can also initiate sex more easily with characters who have low virtue, the "Exploitable/Weak/Blackmailable" trait (by Forced sex), and other modifiers like the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait. Refer to [[Artificial Academy 2/Character Creation/Traits|here]] for more info about the traits and their modifiers.<br />
<br />
=H compatibility=<br />
Higher H Compatibility will unlock more positions as well as make the the partners become more comfortable with positions that don't match their preferences. Compatibility also reduces the time expended for each position taken; at minimum compatibility 4-5 positions can take up a full period, at maximum compatibility the time cost for each position becomes negligible. Characters with the Easygoing and the <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span> traits will increase compatibility faster. Both partners will show a satisfied or dissatisfied face during a position, depending on whether they like it or not.<br />
<br />
At "Great" or "Perfect" H compatibility a pair will like even positions that don't match their preferences, although it still won't increase the compatibility faster.<br />
<br />
H Compatibility increases slowly with every H and will increase faster by choosing positions which match sexual preferences.<br />
* Blue Hearts indicate a position that satisfies one or more of the player's preferences, and increases compatibility slowly.[[File:AA_Heart_Blue.jpg|30px|right]]<br />
* Pink Hearts indicate a position that satisfies one or more of the partner's preferences, and increases compatibility faster.[[File:AA_Heart_Red.jpg|30px|right]]<br />
* Pink and Blue hearts match both partners' preferences, and increases H-compatibility quickest.<br />
* Orgasm positions multiply the effect for the partner who orgasms.<br />
* Positions that match multiple preferences can only be identified through H dialogue but their effect is added to compatibility increases.<br />
* Compatibility only increases the first time a preferred position is selected during an H session.<br />
<br />
Though H-compatibility doesn't directly affect Love, Love increases when a partner's preferences are satisfied. The Ahegao state doesn't grant any additional increases, but does increase Love.<br />
<br />
H Compatibility between two characters will sharply decay unless they are lovers and keeping it up with more than 2 sex-friends is almost impossible.<br />
<br />
=Condom=<br />
[[File:AA2 Condom.jpg|left|thumb|Condom]]<br />
[[File:Condom int.jpg|thumb|Condom Intro (public sex only)]]<br />
[[File:Condon aftersex.jpg|thumb|Used Condom (after sex)]]<br />
Condom is a usable contraceptive in-game. It prevents a girl's impregnation on dangerous days. Its use is determined by specific conditions that can not be directly influenced by the player. Sex outside of secret places provides an unique dialogue scene while inside has no indication at all.<br />
<br />
The following are the requirements of condoms being used: <br />
* A girl must be at high risk day. Low risk days will not lead to their use.<br />
* A girl must have normal/high/highest virtue. <br />
* (only inside secret places) A girl must not have the "No Condom" or "Creampies" sexual preference. <br />
* A girl with Genuine trait will use condom during first sex, even if not virgin.<br />
<br />
To trigger the scene where the girl is showing off the used condom (as seen on the right), finish sex after cumming inside but not too often (less than three times usually).<br />
<br />
Since game update v7 it is possible to force or disable condom use in the configuration menu. Forcing condom use will enable it even inside secret places.<br />
<br />
=Private Rooms=<br />
You'll find some places which you can only enter when a Character is following you. These locations are shown in purple text and sex is automatically initiated when you enter them. However, sometimes your follower may refuse depending on mood/relation. Different rooms will use different environmental objects during H.<br />
<br />
[[File:AA2_Love_hotel_outside_train_station.jpg|thumb|Love hotel]]<br />
[[File:Secret_Map.jpg|thumb|Worldmap with marked secret locations]]<br />
*Love hotel: Pink neon sign outside the train station.<br />
*Machine room: Located on the sports grounds.<br />
*Counseling room: Located outside the counseling room.<br />
*Gym storeroom: Located in the gym<br />
*Boys'/girls' toilets: Located in the boys'/girls' toilets.<br />
*Boys'/girls' showers: Located in the boys'/girls' showers. **This room has the special attribute of making you and your girl's skin shiny just like "Sweat a lot" trait<br />
<br />
Note: Passing through toilets and showers of the opposite sex to reach the private rooms may surprise, shock, anger or excite the occupants if you aren't escorted. A partner who escorts you ''in'' will not escort you ''out'', so take care to move quickly when done.<br />
<br />
Your room or your partner's can become available in the evening by inviting another character to study, or accepting their invitation. A character will accept or refuse based on the conditions for entering any other Private Room. If your partner's Ecchi is maximum, H will begin, otherwise you will receive the study prompt (for a guarantee of H, Kiss/Talk about Lewd Things until they're horny.) You will be invited to another character's room without the pretense of study when fulfilling a Lewd Promise.<br />
<br />
Private Rooms can be shared. If you see a couple going to a room, it is possible to enter the room with your partner.<br />
<br />
=Unique H Ending Scene/Dialogue=<br />
<br />
There are ''Unique H Ending Scenes'' that can be triggered if you are doing specific thing with a girl. Every girl has it's unique dialogue on each scene since it's personality-dependent, be sure to try them all. Note that some girls doesn't like rough hardcore sex, be sure to look which sort of personality your lover have before trying anything hardcore. (e.g. "Sweet" personality will give you "Hate but Love" status after doing ahegao on her).<br/><br />
<br />
Below are the conditions and the scenes given by the girl you have done sex with:<br />
{| class="wikitable"<br />
|-<br />
! Condition !! Scene<br />
|-<br />
| style="background: #EEEEEE;"|'''Unsatisfactory/Normal Sex''' || tells she's not satisfied unless you're lovers<br />
|-<br />
| style="background: #F781F3;"|'''Takes her first time''' || holding her vagina with blood dripping off<br />
|-<br />
| style="background: #F781F3;"|'''Takes her first time but not yours''' || holding her vagina with blood dripping off, may comment that you lied about your first time<br />
|-<br />
| style="background: #F781F3;"|'''Doing anal sex only without taking her "first time"''' || encouragement to take her first time<br />
|-<br />
| style="background: #9999FF;"|'''Cum Once''' || semen dripping off her vagina<br />
|-<br />
| style="background: #9999FF;"|'''Cum Once while using condom''' || holding the filled condom<br />
|-<br />
| style="background: #9999FF;"|'''Cum 3x times inside her mouth''' || comment about your semen in her mouth<br />
|-<br />
| style="background: #9999FF;"|'''Cum on risky period''' || reminding about pregnancy<br />
|-<br />
| style="background: #9999FF;"|'''Didn't Cum during risky period''' || grateful for not cum on her<br />
|-<br />
| style="background: #9999FF;"|'''Cum Once while using condom''' || holding the filled condom<br />
|-<br />
| style="background: #9999FF;"|'''Cum 3+ times''' || complimented on number of semen<br />
|-<br />
| style="background: pink;"|'''Reach 3+ Orgasm''' || compliment your effort<br />
|-<br />
| style="background: pink;"|'''Reach Ahegao''' || Embarrassed or Astonished<br />
|-<br />
| style="background: yellow;"|'''Cum Together''' || being told it was nice to cum together<br />
|}<br />
<br />
<sub>Side Note: If there are scenes that isn't listed here, be sure to update this.</sub> <br/><br />
Note: "Didn't Cum during risky period" scene is possibly a bug that needs to be fixed, The scene triggered when she got her safe day instead, when she was telling you to cum a lot.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Positions&diff=17111Artificial Academy 2/H Guide/Positions2015-03-22T17:26:06Z<p>XxGODLIKExx: </p>
<hr />
<div>{{Artificial_Academy_2}}<br />
Using the Maker there is a Sexual Preference section at "Traits" tab. Up to two preferences can be chosen for each character (or more if the [http://www.hongfire.com/forum/showthread.php/430353?p=3539958#post3539958 unlocked AA2Edit] by Phil26 is used). Love is greatly increased when preferences of both partners are satisfied either if they share the same preferences or if a position satisfies the preferences of both.<br />
<br />
Obviously, the "No condom" preference is met only when you're not using a condom and the "Creampie" preference is only met when cumming inside.<br />
<br />
During <span style="color:#0000FF">intercourse male orgasm positions</span> the positions menu will be replaced for about 8 seconds with the option for the male to pull out and cum where the cursor is pointing. This will not satisfy the "Creampie" preference but will satisfy "Bukkake" instead as well as prevent accidental impregnation during risky days.<br />
<br />
The pose at the start of a H scene is determined by personality.<br />
<br />
[[File:pull_out_button.jpg|thumb|The pull out button.]]<br />
<br />
{| class="wikitable"<br />
|-<br />
! Position !! Availability !! Required compatibility !! Corresponding preferences<br />
|-<br />
| [[File:Service_female.jpg|24px]]Breast groping||Both||None||Breast Caressing<br />
|-<br />
| [[File:Service_female.jpg|24px]]Nipple licking||Both||Normal||Breast Caressing<br />
|-<br />
| [[File:Service_female.jpg|24px]]Cunnilingus||Both||None||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Facesitting||Both||Good||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Piledriver||Both||Good||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Anal teasing||Both||Great||Anal play<br />
|-<br />
| [[File:Service_female.jpg|24px]]Spread pussy licking||Both||Perfect||Cunnilingus<br />
|-<br />
| [[File:Service_female.jpg|24px]]Anilingus||Both||None||Anal play<br />
|-<br />
| [[File:Service_female.jpg|24px]]Kissing and petting||Both||None||Kissing, Vagina Caressing<br />
|-<br />
| [[File:Service_female.jpg|24px]]Finger insertion||Both||Normal||Vagina Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Licking while standing||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Lying down handjob||Hetero||None||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Standing blowjob||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Paizuri||Hetero||None||Breast Caressing, Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Paikoki||Hetero||Good||Breast Caressing, Anal play<br />
|-<br />
| [[File:Service_male.jpg|24px]]Legs up||Hetero||Great||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Footjob||Hetero||Good||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Analingus||Hetero||Great||Penis Caressing, Anal play<br />
|-<br />
| [[File:Service_male.jpg|24px]]Licking on surface||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Sack Licking||Hetero||Perfect||Penis Caressing, Fellatio, Swallowing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Blindfold handjob||Hetero||Normal||Penis Caressing<br />
|-<br />
| [[File:Service_male.jpg|24px]]Sitting blowjob||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male.jpg|24px]]Deepthroat||Hetero||Perfect||Fellatio<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Sitting mutual masturbation||Hetero||Normal||Breast Caressing, Vagina Caressing, Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Blowjob/Masturbation||Hetero||Perfect||Fellatio<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]69||Hetero||Good||Cunnilingus, Fellatio, Swallowing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Standing mutual masturbation||Hetero||Good||Vagina Caressing, Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Straddle handjob||Hetero||Normal||Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Deepthroat/Masturbation||Hetero||Perfect||Fellatio<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Kissing mutual masturbation||Hetero||Great||Kissing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Thigh job||Hetero||Great||Vagina Caressing, Penis Caressing<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]69||Lesbian||None||Cunnilingus<br />
|-<br />
| [[File:Foreplay_H_button.jpg|24px]]Masturbation||Lesbian||None||Kissing, Vagina Caressing<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Missionary||Both||None||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Missionary, raised hips||Both||Normal||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Doggy style||Both||None||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Top-down bottom-up||Both||Normal||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Cowgirl||Both||None||Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Hugging cowgirl||Both||Normal||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Cowgirl, legs in front||Both||Good||Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Cowgirl handjob||Both||Perfect||Penis Caressing, Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Sitting in lap||Both||None||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]On side||Both||Normal||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Against wall||Both||Good||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Kissing leg lock||Both||Perfect||Kissing, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Sitting in lap, kissing||Both||Good||Kissing, Femdom, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Doggy style on surface||Both||Normal||Doggy style, No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Missionary on surface||Both||None||No condom<br />
|-<br />
| [[File:Intercourse_button.jpg|24px]]Doggy style on surface, legs up||Both||Good||Doggy style, No condom<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Missionary||Both||Normal||Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Doggy style||Both||None||Breast Caressing, Doggy style, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Reverse cowgirl||Both||Good||Femdom, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]On side||Both||Good||Doggy style, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Double V-sign||Both||Perfect||Doggy style, Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Against wall||Both||Great||Anal play<br />
|-<br />
| [[File:Anal_H_button.jpg|24px]]Sitting in lap||Both||Great||Doggy style<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Fingering</span>||Both||None||Vagina Caressing<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#FF0000">Cunnilingus</span>||Both||Normal||Cunnilingus<br />
|-<br />
| [[File:Service_fem_orgasm.jpg|24px]]<span style="color:#0000FF">Toge</span><span style="color:#FF0000">ther</span>||Lesbian||None||Vagina Caressing<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Standing</span>||Hetero||None||Fellatio<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Deepthroat</span>||Hetero||Great||Fellatio<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Handjob</span>||Hetero||None||Penis Caressing, Bukkake<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Licking</span>||Hetero||Normal||Swallowing, Bukkake<br />
|-<br />
| [[File:Service_male_orgasm.jpg|24px]]<span style="color:#0000FF">Titjob</span>||Hetero||Good||Breast Caressing, Penis Caressing, Bukkake<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Cowgirl</span>||Hetero||Good||Femdom, No condom, Creampie<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Kissing</span>||Hetero||Normal||Kissing, No condom, Creampie<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Holding Hands</span>||Hetero||None||No condom, Creampie<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF0000">Legs Spread</span>||Both||Great||No condom<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#FF0000">Kissing</span>||Both||None||Kissing, Femdom, No condom<br />
|-<br />
| [[File:Intercourse_orgasm.jpg|24px]]<span style="color:#0000FF">Toge</span><span style="color:#FF0000">ther</span>||Hetero||Perfect||No condom, Creampie<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#0000FF">Facing each other</span>||Hetero||None||Doggy style, Anal play, Creampie<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#FF0000">Holding from behind</span>||Both||Good||Anal play<br />
|-<br />
| [[File:Anal_orgasm.jpg|24px]]<span style="color:#0000FF">Toge</span><span style="color:#FF0000">ther</span>||Hetero||Perfect||Doggy style, Anal play, Creampie<br />
|-<br />
| ||||<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Modding_Guide&diff=17072Artificial Academy 2/Modding Guide2015-02-26T20:40:10Z<p>XxGODLIKExx: Too bad Mahiru quit...</p>
<hr />
<div>{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}<br />
{{stub}}<br />
<br />
=Resources=<br />
[https://docs.google.com/spreadsheets/d/1TCmoiYoaze7_ViJQIVvlxzXhkLl7GcsNOJYTdQUoqIQ/pubhtml cowsrkool's jg2e01_00_00.pp spreadsheet file with pictures for 3D modders]<br />
<br />
=Changing the Music=<br />
The BGM files can be found in 'jg2p07_00_00.pp'. Open this file up using SB3Utility and simply replace the files with your own music, using the same filenames and WAV format.<br />
<br />
* '''BGM00''' - Friendship - Music that plays after positive interactions [[File:BGMFriendship.ogg|top]]<br />
* '''BGM01''' - Happiness - Music that plays after romantic interactions [[File:BGMHappiness.ogg|top]]<br />
* '''BGM02''' - Suspicious - Music that plays when you are alone with a potential partner, while already having boy/girlfriend [[File:BGMSuspicious.ogg|top]]<br />
* '''BGM03''' - Sadness - Music that plays when someone in the room is sad [[File:BGMSadness.ogg|top]]<br />
* '''BGM04''' - Tranquil - Music that plays when there are only a few neutral (or above) students; low interaction count [[File:BGMTranquil.ogg]]<br />
* '''BGM05''' - Erotic - Music that plays when someone if horny [[File:BGMErotic.ogg]]<br />
* '''BGM06''' - Tension - Music that plays when teacher or students in Tension mood is around [[File:BGMTension.ogg]]<br />
* '''BGM07''' - Normal - Music that plays when the character is alone, or nothing else is playing [[File:BGMNormal.ogg]]<br />
* '''BGM08''' - Forced - Music that plays when you force a character to have sex [[File:BGMForced.ogg]]<br />
* '''BGM09''' - H - Music that plays during a H-scene [[File:BGMH.ogg]]<br />
* '''BGM10''' - Pre-fight - Music that plays when two characters compete [[File:BGMPre-Fight.ogg]]<br />
* '''BGM11''' - Title & Room - Music that plays on the title screen and in your room [[File:BGMTitle.ogg]]<br />
* '''BGM12''' - Fight - Music that plays when there's actually a fight [[File:BGMFight.ogg]]<br />
* '''BGM13''' - Weekend - Music that plays in your room when the weekend has started [[File:BGMWeekend.ogg]]<br />
<br />
=Creating of a Skirt Pattern=<br />
[[File:A more perfect checker pattern.png|thumb|right|Checker patterns are often used in 3DCG to visually display how well a UV is made]]<br />
There isn't really a way to create a texture without warping, except by painting directly onto the polygons using a 3D modeling package. Fortunately, the UVs of the skirt make it fairly easy to create patterns without having to worry too much about warping; it's nothing more than strips of rectangles. However, since the skirt has been made to fit in a 512x512 box, there is some distortion. In order to create a more perfect skirt pattern, the pattern must first be created at an initial working resolution based on some proportion, and then downscaled.<br />
<br />
To find the rough proportions of the skirt, the skirt was exported as an .FBX using the SB3UtilityGUI to 3ds Max. The UVs were then unwrapped and scaled lengthwise and heightwise so that the proportions of the UV roughly matched the proportions of the skirt in the viewport. After the UVs were rendered, the dimensions of the UV could be extrapolated to find the approximate proportion required to work at: Approximately 1:3.25<br />
<br />
Creating a checker pattern in GIMP at 2048x6722, it was downscaled to 512x458 in Avisynth with Spline64 and overlaid on top of a random pattern.<br />
Recommendations are to create your skirt patterns at some resolution according to the proportion like 2048x6700 and downscale to 512x458 using whatever image processing application you have on hand.<br />
<br />
=Uniform-Wearing Character Cards=<br />
IMPORTANT: This method only works for average body height and standard uniform.<br />
<br />
'''1.''' Export the character wearing the uniform you want in [http://www.hongfire.com/forum/showthread.php/430353?p=3551869#post3551869 JG2ChrData] or [http://www.hongfire.com/forum/showthread.php/432881-ReiEditAA2-Character-Save-Editor-0-9-3-3-Beta?p=3565250#post3565250 ReiEditAA2]. This is needed to set uniform color.<br />
<br />
'''2.''' Open jg2e01_00_00.pp in AA2Edit/Data folder by using AA2Decrypt.exe or [http://www.hongfire.com/forum/showthread.php/112039-SB3Utility-Releases-and-Discussion/page61?p=3352965#post3352965 SB3Utility].<br />
<br />
'''3.''' def00.png is the default male and def01.png is the female one. Replace it with your card.<br />
<br />
'''4.''' Encrypt your jg2e01_00_00.pp, load AA2Edit, and create a new character. Save that card and the uniform will show up.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Favorability_Rating&diff=17070Artificial Academy 2/Gameplay/Favorability Rating2015-02-25T12:28:29Z<p>XxGODLIKExx: /* Statuses */ Rephrased because she can offer your reward too. You don't have to ask for H.</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: The statue keeps changing the status every time I click on it? Is this a bug?'''<br />A: No it's not a bug. In AA2 characters can have multiple (up to 4) opinions/thoughts about their classmates. Therefore, checking the statue multiple times in succession gives a better impression of the actual relationship.<br />
*'''Q: How does the "Lewd Promise" Status work?'''<br />A: Lewd Promise won't be replaced by any status unless it is fulfilled. Also, the girl refuses to do any H-scene with you until the day the exam took place. On the examination day, either the girl approaches you or you may also ask her having sex with you so to trigger the promise. For more details see the [[Artificial_Academy_2/Gameplay#Exams and Evaluations|Exams and Evaluations]] section.<br />
<br />
=How it works=<br />
Each person can have up to 30 Love, Like, Dislike or Hate (LLDH) points. Relationships change when any of these values change point range to min (0-10), middle (11-20) or max (21-30). Any total of 10 or more in any one value is required for a relationship to form, and any two of them can be in effect at the same time. For example a character with middle Love and middle Hate towards the same character will have the statuses, benefits and penalties of both Love and Hate. When one of these are at max (21-30) an associated status with a more contrasted color will appear.<br />
<br />
Hate points will lower your success rates for friendly and romantic interactions while Dislike points have no impact other than replacing other points. Like points increase your success rates for friendly interactions and Love points increase your success rates for both friendly and romantic interactions.<br />
<br />
Note that Like points can be replaced by Love points but Love points can't be replaced by Like points.<br />
<br />
==PC's opinion==<br />
Your PC's opinion is determined by the interactions that you attempt and your answer to the NPCs' interactions but not by his or her answer. For example a failed [[File:Contact_button.jpg|24px]] interaction will still increase your opinion on the targeted NPC even if it will decrease their opinion on you.<br />
<br />
=Statuses=<br />
The statuses can only be seen when checking the Buddhist statue. There are '''61''' statuses that someone can hold toward another person, including some special statuses for teachers or characters with certain traits. It won't show how the player character feels about anyone else: To see what your character thinks about someone, you need to switch to a different player character, although in most cases the feelings are mutual.<br />
<br />
'''White''' statuses indicate that either the person doesn't have any strong feelings in any way or can indicate Dislike.<br />
<br />
'''Green''' statuses indicate Like<br />
<br />
'''Pink''' statuses indicate Love<br />
<br />
'''Yellow''' statuses are [[Artificial_Academy_2/Gameplay/Mood|mood]]-related<br />
<br />
'''Orange''' statuses are specific to thoughts between teachers and students<br />
<br />
'''Blue''' statuses indicate Hate<br />
<br />
'''Purple''' statuses indicate some history of using force commands<br />
<br />
'''Red''' statuses indicate a specific conflict with the other character. These supersede all other statuses, so until they're resolved (one way or another) they will mask every other status.<br />
<br />
{| class="wikitable"<br />
|-<br />
! Status !! Description and conditions <br />
|-<br />
| '''Haven't Spoken To'''||Once you talk to this person once at least once this status will be replaced<br />
|-<br />
| '''Don't Know'''||A character will keep this status until all 30 LLDH points are formed, even if new statuses appear<br />
|-<br />
| '''Who?'''||Moderate Dislike<br />
|-<br />
| '''No Interest'''||High Dislike<br />
|-<br />
| style="background: #9FF781;"|'''I'm Curious!'''||This character holds both a few Like and Love points<br />
|-<br />
| style="background: #9FF781;"|'''Classmate'''||A few Like points<br />
|-<br />
| style="background: #9FF781;"|'''Friend'''||Moderate Like<br />
|-<br />
| style="background: #9FF781;"|'''Good Buddies'''||High Like<br />
|-<br />
| style="background: #9FF781;"|'''Closer Than Friends, Not Quite Lovers'''||Moderate Like and Love<br />
|-<br />
| style="background: #9FF781;"|'''Sex Friend'''||H occurred and there is moderate Like<br />
|-<br />
| style="background: #9FF781;"|'''Normalfags Go Die'''||If you've been hugging and kissing your partner a lot in public, you'll see a lot of people holding this status toward you<br />
|-<br />
| style="background: #9FF781;"|'''Love Rivals'''||You are involved with the same romantic interest as this person, and there's still more Like than Dislike toward you<br />
|-<br />
| style="background: #9FF781;"|'''Hole Brothers / Rod Sisters'''||This status is used when you and this person have had 3P with the same person and there's very little Dislike or Hate toward you<br />
|-<br />
| style="background: #9FF781;"|'''Former BF/GF'''||Moderate Like with a former lover<br />
|-<br />
| style="background: green;"|<span style="color:#ffffff">'''Best Friend'''</span>||Max Like<br />
|-<br />
| style="background: pink;"|'''I Think I Like Them...'''||Moderate Love<br />
|-<br />
| style="background: pink;"|'''Like, But Can't Say It'''||Moderate Love but some past [[File:Contact_button.jpg|24px]] interactions failed<br />
|-<br />
| style="background: pink;"|'''No Doubt It's Love!'''||<br />
|-<br />
| style="background: pink;"|'''One-Sided Love...'''||The NPC has high Love but the PC doesn't<br />
|-<br />
| style="background: pink;"|'''Good Chemistry'''||Perfect H-Compatibility but not a lover<br />
|-<br />
| style="background: pink;"|'''Hate But Love'''||Moderate Love and Hate; Love is greater than Hate; Ending a H scene without satisfying this character's preferences may cause this status<br />
|-<br />
| style="background: pink;"|'''Shameless!'''||Appears if you are caught inside an opposite gender-restricted room by your lover; Love will '''not''' decrease<br />
|-<br />
| style="background: pink;"|'''Angel'''||<br />
|-<br />
| style="background: pink;"|'''Lover, For Now'''||Low Love with a lover<br />
|-<br />
| style="background: pink;"|'''I Want To Break Up'''||Self-explanatory. Evil characters will get the <span style="color:RED">'''TOGETHER FOREVER'''</span> status instead<br />
|-<br />
| style="background: pink;"|'''Mai Waifu'''||High/Max Love with a lover<br />
|-<br />
| style="background: pink;"|'''Wanna Get Back Together'''||High Love with a former lover<br />
|-<br />
| style="background: pink;"|'''Lewd Promise'''||A special status independent of the Love value, this person has promised you sexual favors if you get good test grades and will not be replaced by any status until you finish the test and get your reward<br />
|-<br />
| style="background: #F781F3;"|<span style="color:#ffffff">'''Overflowing Love!'''</span>||Max Love but not a lover<br />
|-<br />
| style="background: #F781F3;"|<span style="color:#ffffff">'''Let's Get Married'''</span>||Max Love with a lover<br />
|-<br />
| style="background: yellow;"|'''Makes My Heart Throb'''||This character is in the "Blush" mood<br />
|-<br />
| style="background: yellow;"|'''(´・ω・`)'''||Mix of Love and Dislike. Appears after rejecting this person multiple times or "forgetting" about a date<br />
|-<br />
| style="background: yellow;"|'''Really Wanna Fuck'''||This character is in the "Horny" mood<br />
|-<br />
| style="background: yellow;"|'''Really Pisses Me Off'''||This character is in the "Anger" mood<br />
|-<br />
| style="background: #F3F781;"|'''Homeroom Teacher'''||Similar to "Don't Know"; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Incompetent Teacher'''||High Dislike; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Ideal Teacher'''||High Like; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Teacher I've Longed For'''||Some degree of Love; held towards the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Normal Student'''||Similar to "Don't Know"; held by by teacher<br />
|-<br />
| style="background: #F3F781;"|'''Problem Student'''||High Dislike; held by the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Favorite Student'''||High Like; held by the teacher<br />
|-<br />
| style="background: #F3F781;"|'''Special Student'''||Some degree of Love; held by the teacher<br />
|-<br />
| style="background: orange;"|<span style="color:#ffffff">'''Forbidden Relationship'''</span>||H occured but there is no lover relationship; held between teacher and student<br />
|-<br />
| style="background: orange;"|<span style="color:#ffffff">'''Secret Relationship'''</span>||Held by a teacher and a student in a lover relationship<br />
|-<br />
| style="background: #A9F5F2;"|'''Not Good With These Types'''||Moderate Hate<br />
|-<br />
|style="background: #A9F5F2;"|'''Don't Want To Get Involved'''||Appears after failed [[File:Contact_button.jpg|24px]] interactions if there is moderate Hate<br />
|-<br />
| style="background: #A9F5F2;"|'''Physically Impossible'''||<br />
|-<br />
| style="background: #A9F5F2;"|'''Love But Hate'''||Moderate Love and Hate; Hate is greater than Love<br />
|-<br />
| style="background: #A9F5F2;"|'''10000 Deaths Not Enough'''||Appears if this character caught you inside an opposite gender-restricted room<br />
|-<br />
| style="background: #A9F5F2;"|'''You Should Die...'''||An evil character will hold this status toward someone they hate. Despite what it says it will not trigger a murder attempt<br />
|-<br />
| style="background: #A9F5F2;"|'''Fated Enemies'''|| Appears after a fight if Hate is high<br />
|-<br />
| style="background: #A9F5F2;"|'''Slut'''||A special status independent of Hate score; it appears toward characters with H-compatibility with 4 or more others including the one holding the opinion<br />
|-<br />
| style="background: blue;"|<span style="color:#ffffff">'''Piece Of Shit...'''</span>||Max Hate<br />
|-<br />
| style="background: #D8CEF6;"|'''I Hate That I...'''||Moderate Love towards a character who forced them<br />
|-<br />
| style="background: #D8CEF6;"|'''Gone Too Far...'''||Moderate Love towards a character they forced<br />
|-<br />
| style="background: #D8CEF6;"|'''The Lowest Trash...'''||Moderate Hate towards a character who forced them<br />
|-<br />
| style="background: #D8CEF6;"|'''What Shall I Do Next'''||Moderate Hate towards a character they forced<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''Unforgivable!'''</span>||Appears either if you choose the other character when they compete or if your lover asks if you had sex with someone else and you admit it. All interaction will have 0% success rate until successfully apologizing<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''Cheater!'''</span>||This status only appears when you're in a relationship with the person if seen doing either [[File:Contact_button.jpg|24px]] interactions (any except "Caress") or H with a non-shared lover<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''I'll Get You'''</span>||This status can only be thought by Evil characters toward someone they witnessed having sex with their lover, and will attempt to kill the targeted character<br />
|-<br />
| style="background: red;"|<span style="color:#ffffff">'''TOGETHER FOREVER'''</span>||This status can only be thought by Evil characters toward a lover who they have lost enough favorability with to break up and will attempt to kill their lover<br />
|-<br />
| |||<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide&diff=17068Artificial Academy 2/H Guide2015-02-24T12:31:03Z<p>XxGODLIKExx: /* Condom */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
[[File:Hearts.jpg|thumb|Hearts when moving the mouse.]]<br />
*'''Q: What do those hearts mean when you move the cursor around?'''<br />A: Hearts are shown whenever a characters sexual preference is met which is chosen in the maker. Blue hearts indicate that your character likes that position and red hearts indicate that your partner likes that position. Blue and red hearts mean both characters like that position. The color of the hearts is not related to male of female. <br />
<br />
*'''Q: My girlfriend/boyfriend refuses to have sex with me?'''<br />A: This is common if they are either virgin or highest virtrue. You must have your first H in a private place. If you are in a relationship you can also use "Force" to initiate sex.<br />
<br />
*'''Q: My partner has ended the sex scene after switching to another position?'''<br />A: If your partner is a virgin, she/he might want to take things slow. Most of the times it requires some mutual foreplay before, which is only available after you improve your H-compatibility a little. Don't get mad if your partner ends the scene here. Try again the next day.<br />
<br />
*'''Q: How do I end a sex scene? I can't click the button?'''<br />A: The button becomes available after your partner has finished her/his orgasm.<br />
<br />
*'''Q: How can I make my partner cum?'''<br />A: There's no 'real' climax like in AA1. You must start by selecting one of the blue positions. Once animation starts, you'll see red buttons with a sparkling texture. These animations will trigger an orgasm. After finishing orgasm, you can either select another climax-pose or one penetration-pose.<br />
<br />
*'''Q: How does forced sex work? I always get 0%.'''<br />A: To be able to force someone to have sex, your target must a) have the "Weak/Blackmailable/Exploitable" trait or b) be in a lover relationship with your character. You will still only get 3%(for "Weak/Blackmailable/Exploitable") or 1%(for lover) at the first try. You can keep trying however and the precentage will increase. This will take 1-4 attempts before they give in. Forced sex ignores sexual preferences.<br />
<br />
*'''Q: How can I get a H-scene in a characters home?'''<br />A: See the [[Artificial_Academy_2/H_Guide#Private_Rooms|Private Rooms Section]].<br />
<br />
=Controls=<br />
*{{key|1}} Shows/hides shadows<br />
*{{key|2}} Shows/hides outline<br />
*{{key|3}} Shows/hides focus point (shown when moving camera)<br />
*{{key|4}} Shows/hides current character<br />
*{{key|5}} Shows/hides partner<br />
*{{key|4}} Shows/hides penis<br />
*{{key|7}} Shows/hides background characters<br />
*{{key|8}} Shows/hides 3D objects<br />
*{{key|9}} Enable/disable click to move camera focus point<br />
*{{key|0}} Sets boy to transparent model (set transparency type/level in {{key|F1}} options)<br />
*{{key|A}} / {{key|S}} Change Speed. Also works with mouse wheel up/down<br />
*{{key|Q}} Set camera focus point to partner's head<br />
*{{key|W}} Set camera focus point to partner's chest<br />
*{{key|E}} Set camera focus point to partner's groin<br />
*{{key|Space}} Change the light in the scene (as of v7+)<br />
*{{key|Middle-click}} Set speed to auto, which varies at short intervals<br />
[[File:Hetero_Switch.jpg]] Switches between the active and the passive character during lesbian H<br />
<br />
=Basic Requirements for H=<br />
This lists the requirements for getting sex in ascending order according to virtue. The higher the virtue, the more requirements must be met.<br />
# Like/Love: The most basic of requirements, and a prerequisite for all others listed. Any character would have to like yours in order to consider any physical contact. The lower virtue would consider it if Like is high enough, the higher the virtue, the more Love is required. <br />
# Lust: Get the character horny: especially necessary if it's the first time having sex with the character. Talk Lewd, Kiss, or Touch can do this, as can witnessing other characters engaged in sex. <br />
# Physical contact: Only the lowest virtue characters would agree to sex without at least a kiss, and may not accept a kiss without a hug, or a hug without a caress. The lowest virtue may respond well to a grope without a kiss if Like or Love are high enough.<br />
# Become Lovers: This is necessary with Normal/High/Highest virtue characters. Even at Low/Lowest virtue, a character is more wiling to have sex if you're in a relationship, even when love has declined.<br />
# Invite Home: Virgin characters in particular don't want their first time to be sneaking into a private room or some seedy hotel. They would be more comfortable in your home, or theirs if circumstances are fortunate enough to get an invitation.<br />
# Date: Highest virtue characters won't consider having sex before having a Sunday date is with you. This will also make any other Virtue character more willing to have sex with you.<br />
<br />
===Exceptions===<br />
*Skipping class in the infirmary with a Wild character will have him/her wake you up and initiate H <br />
*You can always force an "exploitable" character or a lover after 2 or 3 attempts<br />
*Getting a lover to interrupt and compete during H with someone else and choosing the said lover<br />
<br />
=Getting started=<br />
[[File:Aa2_sex_scene.jpg|thumb|Sex inside the Love Hotel]]<br />
#Bring a character who appears interested to a secluded location, where interruption is unlikely or to a secret place.<br />
#Select a position using the side buttons as desired.<br />
#Click the door icon the the bottom left corner to exit the scene.<br />
<br />
You can also initiate sex more easily with characters who have low virtue, the "Exploitable/Weak/Blackmailable" trait (by Forced sex), and other modifiers like the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait. Refer to [[Artificial Academy 2/Character Creation/Traits|here]] for more info about the traits and their modifiers.<br />
<br />
=H compatibility=<br />
Higher H Compatibility will unlock more positions as well as make the the partners become more comfortable with positions that don't match their preferences. Compatibility also reduces the time expended for each position taken; at minimum compatibility 4-5 positions can take up a full period, at maximum compatibility the time cost for each position becomes negligible. Characters with the Easygoing and the <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span> traits will increase compatibility faster. Both partners will show a satisfied or dissatisfied face during a position, depending on whether they like it or not.<br />
<br />
At "Great" or "Perfect" H compatibility a pair will like even positions that don't match their preferences, although it still won't increase the compatibility faster.<br />
<br />
H Compatibility increases slowly with every H and will increase faster by choosing positions which match sexual preferences.<br />
* Blue Hearts indicate a position that satisfies one or more of the player's preferences, and increases compatibility slowly.[[File:AA_Heart_Blue.jpg|30px|right]]<br />
* Pink Hearts indicate a position that satisfies one or more of the partner's preferences, and increases compatibility faster.[[File:AA_Heart_Red.jpg|30px|right]]<br />
* Pink and Blue hearts match both partners' preferences, and increases H-compatibility quickest.<br />
* Orgasm positions multiply the effect for the partner who orgasms.<br />
* Positions that match multiple preferences can only be identified through H dialogue but their effect is added to compatibility increases.<br />
* Compatibility only increases the first time a preferred position is selected during an H session.<br />
<br />
Though H-compatibility doesn't directly affect Love, Love increases when a partner's preferences are satisfied. The Ahegao state doesn't grant any additional increases, but does increase Love.<br />
<br />
H Compatibility between two characters will sharply decay unless they are lovers and keeping it up with more than 2 sex-friends is almost impossible.<br />
<br />
=Condom=<br />
[[File:AA2 Condom.jpg|left|thumb|Condom]]<br />
[[File:Condom int.jpg|thumb|Condom Intro (public sex only)]]<br />
[[File:Condon aftersex.jpg|thumb|Used Condom (after sex)]]<br />
Condom is a usable contraceptive in-game. It prevents a girl's impregnation on dangerous days. Its use is determined by specific conditions that can not be directly influenced by the player. Sex outside of secret places provides an unique dialogue scene while inside has no indication at all.<br />
<br />
The following are the requirements of condoms being used: <br />
* A girl must be at high risk day. Low risk days will not lead to their use.<br />
* A girl must have normal/high/highest virtue. <br />
* (only inside secret places) A girl must not have the "No Condom" or "Creampies" sexual preference. <br />
* A girl with Genuine trait will use condom during first sex, even if not virgin.<br />
<br />
To trigger the scene where the girl is showing off the used condom (as seen on the right), finish sex after cumming inside but not too often (less than three times usually).<br />
<br />
Since game update v7 it is possible to force or disable condom use in the configuration menu. Forcing condom use will enable it even inside secret places.<br />
<br />
=Private Rooms=<br />
You'll find some places which you can only enter when a Character is following you. These locations are shown in purple text and sex is automatically initiated when you enter them. However, sometimes your follower may refuse depending on mood/relation. Different rooms will use different environmental objects during H.<br />
<br />
[[File:AA2_Love_hotel_outside_train_station.jpg|thumb|Love hotel]]<br />
[[File:Secret_Map.jpg|thumb|Worldmap with marked secret locations]]<br />
*Love hotel: Pink neon sign outside the train station.<br />
*Machine room: Located on the sports grounds.<br />
*Counseling room: Located outside the counseling room.<br />
*Gym storeroom: Located in the gym<br />
*Boys'/girls' toilets: Located in the boys'/girls' toilets.<br />
*Boys'/girls' showers: Located in the boys'/girls' showers. **This room has the special attribute of making you and your girl's skin shiny just like "Sweat a lot" trait<br />
<br />
Note: Passing through toilets and showers of the opposite sex to reach the private rooms may surprise, shock, anger or excite the occupants if you aren't escorted. A partner who escorts you ''in'' will not escort you ''out'', so take care to move quickly when done.<br />
<br />
Your room or your partner's can become available in the evening by inviting another character to study, or accepting their invitation. A character will accept or refuse based on the conditions for entering any other Private Room. If your partner's Ecchi is maximum, H will begin, otherwise you will receive the study prompt (for a guarantee of H, Kiss/Talk about Lewd Things until they're horny.) You will be invited to another character's room without the pretense of study when fulfilling a Lewd Promise.<br />
<br />
Private Rooms can be shared. If you see a couple going to a room, it is possible to enter the room with your partner.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Pregnancy&diff=17067Artificial Academy 2/H Guide/Pregnancy2015-02-24T12:28:02Z<p>XxGODLIKExx: /* Dangerous Days */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: How do I know whether it's the girl's safe day or not?''' <br />A: You only get the lines of dialogue indicating safe or unsafe days if you initiate sex in a public place. The alternatives to that are to refrain from cumming inside during vaginal penetration, test H with the girl for risk in the morning and reload, or use a save editor to view the character's full safe and risk days.<br />
<br />
*'''Q: Can this happen if I am the girl?''' <br />A: No, only NPC girls can be impregnated.<br />
<br />
=Pregnancy Cycle=<br />
Each female character has hidden a cycle of dangerous and safe days (no risk of pregnancy) randomly generated on character creation.<br />
This cycle is always 14 days long, but it varies from girl to girl. The cycle will always have 4 high-risk days and 4 low-risk days separated by at least one safe day, with other safe days being present.<br />
<br />
Here's an example of pregnancy cycle as seen through a save editor:<br />
<br />
[[File:AA2_Pregnancy_Risk.jpg]]<br />
<br />
Impregnation risk is calculated at the start of every week and depends on how many times did a male character cum inside during risky days. It should be noted that girls with the "asexual" trait will never get pregnant nor will have any pregnancy-related dialogue.<br />
<br />
Since patch v7 the pregnancy risk can be increased or even eliminated from the configuration menu.<br />
<br />
==Dangerous Days==<br />
[[File:Risky Day Warning.jpg|thumb|Being warned that it's a risky day]]<br />
When trying to initiate intercourse outside of a safe zone, girls will make remarks about it being a risky day:<br />
* Normal/High/Highest virtue girls with low intimacy will refuse sex.<br />
* Normal/High/Highest virtue girls with high intimacy will make you wear a condom when initiating sex.<br />
* Low/Lowest virtue girls will accept raw sex but will warn you to cum outside.<br />
<br />
When entering a safe zone (Love Hotel, Machine Room, Home, etc.), there will be no extra dialogue to indicate that it is as risky day. Girls with Normal/High/Highest virtue with low intimacy won't follow you into safe zones. The exception is the "Let's Study at home" activity which is inviting to home and this will initiate raw sex.<br />
<br />
During the male [[File:Intercourse_orgasm.jpg|24px]] positions the girl will have different dialogue prior to coming, like "No, don't cum inside. Today is...".<br />
<br />
When coming inside during intercourse, the girl will make a remark about a possible pregnancy afterwards.<br />
<br />
==Low risk days==<br />
When trying to initiate intercourse outside of a safe zone, girls will make remarks about it being a risky day:<br />
* Normal/High/Highest virtue girls with low intimacy may avoid sex with ambiguous tone.<br />
* All girls with high intimacy will accept raw sex with a bit of hesitating; "it might be dangerous but... never mind."<br />
<br />
==Pregnancy Ending==<br />
A girl will get pregnant if you cum inside too many times during high risk days. The requirements are to cum 10 times during consensual H or 5 times during forced H within the course of a week.<br />
<br />
If a girl is impregnated and she still loves you, she will excitedly reveal you this during the next Monday, which results in the game ending.<br />
<br />
If the girl no longer loves you then the game will end the next Monday with your expulsion from the school. The pregnant girl can then be transferred out of the class in order to keep on playing (see the [[Artificial_Academy_2/H_Guide#Condom|Condom Section]] for contraceptive guidelines).</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Pregnancy&diff=17066Artificial Academy 2/H Guide/Pregnancy2015-02-24T12:24:52Z<p>XxGODLIKExx: /* Pregnancy Cycle */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: How do I know whether it's the girl's safe day or not?''' <br />A: You only get the lines of dialogue indicating safe or unsafe days if you initiate sex in a public place. The alternatives to that are to refrain from cumming inside during vaginal penetration, test H with the girl for risk in the morning and reload, or use a save editor to view the character's full safe and risk days.<br />
<br />
*'''Q: Can this happen if I am the girl?''' <br />A: No, only NPC girls can be impregnated.<br />
<br />
=Pregnancy Cycle=<br />
Each female character has hidden a cycle of dangerous and safe days (no risk of pregnancy) randomly generated on character creation.<br />
This cycle is always 14 days long, but it varies from girl to girl. The cycle will always have 4 high-risk days and 4 low-risk days separated by at least one safe day, with other safe days being present.<br />
<br />
Here's an example of pregnancy cycle as seen through a save editor:<br />
<br />
[[File:AA2_Pregnancy_Risk.jpg]]<br />
<br />
Impregnation risk is calculated at the start of every week and depends on how many times did a male character cum inside during risky days. It should be noted that girls with the "asexual" trait will never get pregnant nor will have any pregnancy-related dialogue.<br />
<br />
Since patch v7 the pregnancy risk can be increased or even eliminated from the configuration menu.<br />
<br />
==Dangerous Days==<br />
[[File:Risky Day Warning.jpg|thumb|Being warned that it's a risky day]]<br />
When trying to initiate intercourse outside of a safe zone, girls will make remarks about it being a risky day:<br />
* Normal/High/Highest virtue girls with low intimacy will refuse sex.<br />
* Normal/High/Highest virtue girls with high intimacy will make you wear a condom when initiating sex.<br />
* Low/Lowest virtue girls will accept raw sex but will warn you to cum outside (No condom, ever).<br />
<br />
When entering a safe zone (Love Hotel, Machine Room, Home, etc.), there will be no extra dialogue to indicate that it is as risky day. Girls with Normal/High/Highest virtue with low intimacy won't follow you into safe zones. The exception is the "Let's Study at home" activity which is inviting to home and this will initiate raw sex. The girl will have different dialogue during the male climax position prior to coming, like "No, don't cum inside. Today is...".<br />
<br />
When coming inside during intercourse, the girl will make a remark about a possible pregnancy afterwards.<br />
<br />
==Low risk days==<br />
When trying to initiate intercourse outside of a safe zone, girls will make remarks about it being a risky day:<br />
* Normal/High/Highest virtue girls with low intimacy may avoid sex with ambiguous tone.<br />
* All girls with high intimacy will accept raw sex with a bit of hesitating; "it might be dangerous but... never mind."<br />
<br />
==Pregnancy Ending==<br />
A girl will get pregnant if you cum inside too many times during high risk days. The requirements are to cum 10 times during consensual H or 5 times during forced H within the course of a week.<br />
<br />
If a girl is impregnated and she still loves you, she will excitedly reveal you this during the next Monday, which results in the game ending.<br />
<br />
If the girl no longer loves you then the game will end the next Monday with your expulsion from the school. The pregnant girl can then be transferred out of the class in order to keep on playing (see the [[Artificial_Academy_2/H_Guide#Condom|Condom Section]] for contraceptive guidelines).</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Cheats&diff=17065Artificial Academy 2/Cheats2015-02-24T12:18:53Z<p>XxGODLIKExx: /* In Game Cheats */ Forcing condom use will cause it to be used even inside safe zones</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: I checked the 999% success rate box in the configuration screen but I get 0% instead.'''<br />A: It multiplies the number so the output will be fixed to 0% when the input is 0%. You need at least 1% rate to succeed interactions. AA2Play JS-Frontier might be recommendable since it has same 999% function but without this problem. <br />
<br />
=Official Cheats=<br />
==In Game Cheats==<br />
[[File:V109addedfunctions.jpg|thumb|left|addtional functions(page 2)]]Official patches have added the dozens of customizable options to "additional" pages in configuration screen. These options are added to provide a more sandbox game and can be used to bypass the normal procedures and make the game easier. Note that any of these options will take effect immediately, even in the middle of the game.<br />
<br />
Update v6 added the option to increase the movement speed of the PC and/or the NPCs. It also added the ability to change the duration of time period; this can be used to reset the timer by toggle on and off in the worldspace. <br />
<br />
Update v7 added the options to adjust the pregnancy risk and condom uses in H scenes (even inside safe zones).<br />
<br />
Update v8 added the options to disable NPC's interruption behaviors. <br />
<br />
Update v9 added the options to determine the NPC behavior by disabling specific actions.<br />
<br />
Update v10 added the options to increase or decrease the ratio of gaining Love/Like and/or Hate/Dislike points. It also focused on adding cheats like:<br />
*999% NPC response to PC interactions <br />
*Fix everyone to horny mood<br />
*Maximize training bonus for PC (also makes every conversation deep and every massage will "cop a feel")<br />
*Skip H Scenes<br />
<br />
==Rainbow Cards==<br />
[[File:Rainbow_Card.png|thumb|A rainbow character]]<br />
Rainbow Cards are normally only given 1% of the time you save a character, but can be given to anyone with the unlocked maker. The game considers these characters "main characters" and will give them the following bonuses:<br />
*double movement speed<br />
*boost to relationship building (love/friendship)<br />
*faster stat growth.<br />
<br />
You can see a rainbow character's sexual orientation by looking at the class roster. Those small images will always have their background reflect their orientation.<br />
<br />
Warning: The Rainbow Card will be lost if you save the character again with the normal maker.<br />
<br />
=Modified Launchers= <br />
JS-Frontier launchers provide shortcut cheats which are accessible in the middle of the play. They are convenient but may conflict with wrong game version or modded launchers, therefore, need more caution when install/updating. Both JS-Frontier launchers are integrated into HF patch.<br />
<br />
==AA2Play JS-Frontier==<br />
'''1. Geass'''<br />
*Holding {{key|Right-Click}} + while selecting any interaction will automatically succeed by 999% chance. <br />
*Holding {{key|Right-Click}} + left click on private places during "Follow Me" interaction will prevent NPC's rejection. <br />
'''2. Portable Jizou'''<br />
*Hold {{key|Right-Click}} while opening the Class Roster will open Jizou Statue screen.<br />
'''3. Time Period Skip'''<br />
* Holding down the following hotkeys while clicking the Chime button will skip to a certain period. <br />
**{{key|F6}} for noon<br />
**{{key|F7}} for afternoon<br />
**{{key|F8}} for evening<br />
**{{key|F10}} for night time bedroom<br />
'''4. Portable player switch'''<br />
*Hold {{key|Space}} while opening the Class Roster will allow you to instantly change your PC.<br />
** This option will induce graphical glitches until you go to another map area.<br />
<br />
===Quicksave Trick===<br />
You can use the following trick to quicksave your game at any point:<br />
# hold {{key|F10}} + Chime button to switch to the night time bedroom<br />
# save your game<br />
# hold {{key|F6-F8}} + Chime(Sleep) button to switch back to the previous time period<br />
<br />
==AA2Edit JS-Frontier==<br />
[[File:Unlocked maker.jpg|thumb|unlocked traits/preferences/letter limit]]<br />
This modified launcher unlocks limits on sliders, letter, traits and sexual preference. It also supports shortcuts:<br />
<br />
'''1. Force Rainbow Card''' <br />
* Holding {{key|Right-Click}} + left click on save button will force Rainbow treatment to the character. <br />
'''2. Force Background Image'''<br />
* Holding numeric keys 0-9 + left click on save button will force background images. <br />
* This does not affect character's attributes.<br />
** {{key|0}} red<br />
** {{key|1}} yellow<br />
** {{key|2}} purple <br />
** {{key|3}} green<br />
** {{key|4}} blue<br />
** {{key|5}} rainbow <br />
** {{key|6-9}} custom background <br />
*** To use this option, you must decrypt and insert images on jg2e06_00_00.pp, under sp_04_01_0x.bmp form.<br />
<br />
=Save Editors=<br />
Each game editor is distinct from other but the basic functions are alike. They allow you to edit the following: <br />
<br />
'''1. Class Features'''<br />
This gives you an overview of current class status. You can also modify the day and the day of the week, and club names which might be the crucial. <br />
<br />
'''2. Character Features'''<br />
This includes Character Appearance, Pregnancy Cycle, Virtue, Traits, Sexual Preference, School Activities and et cetera. <br />
<br />
'''3. Character Relationships'''<br />
This is the most variable point. All editors give you an access modifying H Compatibility, Favorability Points, Lovers status among NPCs and et cetera. JG2Importer provides friendly user interface that you can be easily edit by simple mouse clicks. JG2ChaData and ReiEditAA2 have complicated lines structure that you must input numbers and browse selection windows. <br />
<br />
'''4. Character Import & Export'''<br />
This might be the strongest part. First, it allows you to import characters into vacant slots. Second, you can exchange characters without resetting personal status. Lastly, you can export the character with clothes data. In other words, you can save clothes setting of the character using export.<br />
<br />
==Quick Overview On Editors==<br />
[http://www.hongfire.com/forum/showthread.php/430353?p=3551869#post3551869 JG2ChrData], translated by ilaem, is the oldest AA2 Editor. It supports all the basic features but the structure is line-based and not very user-friendly.<br />
<br />
[http://www.hongfire.com/forum/showthread.php/432881-ReiEditAA2-Character-Save-Editor-0-9-3-3-Beta?p=3565250#post3565250 ReiEditAA2], created by usagirei, is an english editor and it features everything in JG2ChrData with better interface. It is also included in the HF patch.<br />
<br />
JG2Importer supports the most advanced relationship edit with simple structure. But the [http://www.hongfire.com/forum/showthread.php/432895-JG2Importer translated version]by Wong2005 is missing several great features updated in the latest versions.<br />
{|style="margin: 0 auto;"<br />
| [[File:JG2ChrData.jpg|thumb|upright=1.2|alt=JG2Chrdata alt text|JG2ChrData]]<br />
| [[File:ReiAA2Edit.jpg|thumb|upright=1.2|alt=ReiEditAA2 alt text|ReiEditAA2]]<br />
| [[File:JG2Importer.jpg|thumb|upright=1.2|alt=JG2Importer alt text|JG2Importer]]<br />
|}</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Mood&diff=17061Artificial Academy 2/Gameplay/Mood2015-02-21T07:24:05Z<p>XxGODLIKExx: </p>
<hr />
<div>{{Artificial_Academy_2}}<br />
Interactions affect and are affected by the other character's mood. These moods affect both the interactions' success rate and their results and can be identified when initiating dialogue. The only exception is the blush mood. A character that is in that mood will only reveal this to characters who he/she loves.<br />
<br />
The BGM is determined by the mood of most of the NPCs in your area.<br />
<br />
{| class="wikitable"<br />
|-<br />
! Mood !! BGM !! Condition !! Effects !! Associated trait <br />
|-<br />
| Normal||Normal [[File:BGMNormal.ogg]]||start of the time period||none||none<br />
|-<br />
| Happiness||Friendship [[File:BGMFriendship.ogg|top]]||successful friendly interactions||increased success rate and maximum Like gain from other interactions||<span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span><br />
|-<br />
| Blush||Happiness/Love [[File:BGMHappiness.ogg|top]]||successful conversation about love, receiving a hug or a kiss or accepting the NPC's confession||increased success rate and maximum Love gain from other interactions and increased chances of initiating "Hug" and "Kiss" interactions<br />
*reduced movement speed<br />
||<span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span><br />
|-<br />
| Calm||Tranquil [[File:BGMTranquil.ogg]]||taking a break or receiving a massage||decreased success rate for [[File:Lecture_button.jpg|24px]] interactions and increased maximum Like gain from other interactions<br />
*won't fight<br />
*reduced movement speed<br />
||<span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span><br />
|-<br />
| Horny||Erotic [[File:BGMErotic.ogg]]||being touched or successful conversation about sex or after witnessing H or contact||decreased success rate for [[File:Lecture_button.jpg|24px]] interactions and double chances of initiating and accepting [[File:Contact_button.jpg|24px]] interactions<br />
*Low/Lowest virtue characters may go somewhere and masturbate<br />
*will have H when successfully invited to study together at home<br />
||<span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span><br />
|-<br />
| Anger||Suspicious [[File:BGMSuspicious.ogg|top]]||bully interactions or failed interactions||decreased success rate and increased maximum Hate gain from other interactions||Violent<br />
|-<br />
| Sadness||Sadness [[File:BGMSadness.ogg|top]]||refused confession or H or failed interactions||decreased interaction success rate and is less likely to interact at all<br />
*won't fight<br />
*reduced movement speed<br />
||<span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span><br />
|-<br />
| Tension||Tension [[File:BGMTension.ogg]]||successful [[File:Lecture_button.jpg|24px]] interactions||increased success rate for "Study together/Sports/Club activity" and [[File:Lecture_button.jpg|24px]] interactions||none<br />
|-<br />
| Jealousy||Suspicious [[File:BGMSuspicious.ogg|top]]||<span style="color:RED">'''Cheater!'''</span> status||increased chances of interrupting and competing as well as showing spontaneous physical affection and (for lower virtues) even proposition public sex||none<br />
|-<br />
| Hurt||Suspicious [[File:BGMSuspicious.ogg|top]]||losing a fight or getting slapped||the character crouches in pain, unable to move or act for a few seconds||none<br />
|-<br />
| Unforgivable!||Suspicious [[File:BGMSuspicious.ogg|top]]||<span style="color:#CC0000">'''Unforgivable!'''</span> status||all interactions fail with 0% until apologizing||none<br />
|-<br />
| ||||<br />
|}<br />
<br />
Aside from the aforementioned conditions, a character's mood can also change randomly to the one associated with his/her traits.<br />
<br />
The frequency of the mood changes is reduced by the "Calm" trait and increased by the "Impulsive" trait.<br />
<br />
For the exact success rate modifiers see [[Artificial_Academy_2/Advanced_Tips#Mood_success_rate_multipliers|this section]]</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Map&diff=17060Artificial Academy 2/Gameplay/Map2015-02-20T18:43:20Z<p>XxGODLIKExx: /* Gender-restricted rooms */ updated</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
[[File:AA2map.jpg]]<br />
Highlighted is the statue location<br />
<br />
=FAQ=<br />
*'''Q: Where can I find the love hotel?'''<br />A: Refer to the Love hotel picture on the right. The love hotel is located between the game center and karaoke bar on the ''Outside Train Station'' map (bottom right corner of the location screen). You have to point specifically at the small neon sign between the buildings while a character you wish to initiate sex with is following you.<br />
<br />
=Special Rooms=<br />
[[File:AA2_train_station.jpg|thumb|The school day begins at a train station in the commercial district.]]All gameplay occurs over the course of a day, most of which are school days, but events on days off take place in the same neighborhood.<br />
Most rooms are simply passages between other rooms, but a few of them have notable purposes.<br />
<br />
===Study Rooms===<br />
These places below are the study areas for Wisdom. Any study session reduces Strength by 2.<br />
* Library is for alone study and one-on-one.<br />
* Classroom is for group study.<br />
* Any character's home is a private room that can be used to study one-on-one.<br />
<br />
===Physical Training Rooms===<br />
These areas below are places to exercise Strength. Any physical training reduces Wisdom by 2.<br />
* Sports Ground is for solo and one on one training.<br />
* Gym is for one on one and group training.<br />
<br />
===Club Rooms===<br />
Activities in these club rooms improve Wisdom (Culture and Music) or Strength (all other clubs) and Club Score. Also you must be a member of the club use these areas during club time. As above, improvements in Wisdom or Strength reduce the other score by 2 points, with one exception:<br />
* [[File:Running_Club.jpg]]Sports Ground<br />
* [[File:Swimming_Club.jpg]]Swimming Pool<br />
* [[File:Baseball_Club.jpg]]Ball field<br />
* [[File:Volleyball_Club.jpg]]Gym<br />
* [[File:Martial_Arts_Club.jpg]]Dojo<br />
* [[File:Music_Club.jpg]]Music Room<br />
* [[File:Culture_Club.jpg]]Japanese Room<br />
* [[File:Multipurpose_Club.jpg]]Multi-purpose Room - improves Wisdom, Strength and Club Score by lesser amounts, but is the only activity that improves scores with no reduction.<br />
<br />
===Locker Room===<br />
[[File:AA2_locker.jpg|thumb|left|Boys' Lockers]][[File:AA2_f_locker.jpg|thumb|right|Girls' Lockers]]Here you also find the locker that, when activated, gives you a selection of clothes to change into. All students will attempt to change into the uniform required for the next phase of the day.<br />
<br />
===Staff Room===<br />
[[File:AA2_staff_room.jpg|thumb|left|Staff room with the teacher inside]]This room is one end of the teacher's regular patrol through the school halls, so it's most often occupied by the teacher and students wishing to speak with the teacher.<br />
<br />
Activating the ledger on the desk gives you a selection of clubs you can join, or Right-click to exit. This takes a bit of time whether you select anything or not.<br />
<br />
===Behind martial arts room===<br />
[[File:AA2statue.jpg|thumb|The statue]]<br />
This is where the Buddhist statue is located.<br />
<br />
Unlike in the first game, visiting the statue will not take up half of your time.<br />
<br />
=Private Rooms=<br />
You'll find some places which you can only enter when a Character is following you. These locations are shown in purple text and sex is automatically initiated when you enter them.<br />
However, sometimes your follower may refuse depending on mood/relation.<br />
<br />
[[File:AA2_Love_hotel_outside_train_station.jpg|thumb|Love hotel]]<br />
[[File:AA2 H locations.jpg|thumb|Private zones]]<br />
[[File:Secret_Map.jpg|thumb|Worldmap with marked secret locations]]<br />
*Love hotel: Pink neon sign outside the train station.<br />
*Machine room: Located on the sports grounds.<br />
*Counseling room: Located outside the counseling room.<br />
*Gym storeroom: Located in the gym<br />
*Boys'/girls' toilets: Located in the boys'/girls' toilets.<br />
*Boys'/girls' showers: Located in the boys'/girls' shower room. *This room has the special attribute of making any character's skin shiny just like "Sweaty" trait<br />
<br />
Note: Passing through toilets and showers of the opposite sex to reach the private rooms may surprise, shock, anger or excite the occupants if you aren't escorted. A partner who escorts you ''in'' will not escort you ''out'', so take care to move quickly when done.<br />
<br />
===Bedroom===<br />
Your room or your partner's can become available in the evening by inviting another character to study, or accepting their invitation. A character will accept or refuse based on the conditions for entering any other Private Room. If your partner's Ecchi is maximum, H will begin, otherwise you will receive the study prompt (for a guarantee of H, Kiss/Talk about Lewd Things until they're horny). You will be invited to another character's room without the pretense of study when fulfilling a Lewd Promise.<br />
<br />
===Infirmary===<br />
This is a semi-private room. NPCs will only randomly wander in from the connecting Hallway, and will not seek other characters here. They may follow characters they were already targeting before entering.<br />
<br />
===Gender-restricted rooms===<br />
In these rooms you will find only members of the same sex, unless a member of the opposite sex is escorted through to the shower room beyond. Though the occupants may appear to react to the intrusion when a member of the opposite sex is escorted through, there will be no effect on their opinion of the player. However, coming out from the shower room unescorted is a different matter. NPCs seldom enter a gender-restricted room.<br />
<br />
Girl-only rooms show a pink line leading to them on the map.<br />
<br />
*Boys'/girls' Toilets<br />
*Boys'/girls' Locker Room (this room has the special attribute of making any girl strip to their underwear)<br />
*Boys'/girls' Shower (this room has the special attribute of making any character strip completely)</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay&diff=17051Artificial Academy 2/Gameplay2015-02-14T19:12:47Z<p>XxGODLIKExx: /* FAQ */</p>
<hr />
<div>{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}<br />
=FAQ=<br />
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before! Is this a bug?'''<br />A: That character has the ''Exploitable'' [[Artificial Academy 2/Character Creation/Traits|trait]]. Its only purpose it serves is to remind you that the character is ''Exploitable''.<br />
<br />
*'''Q: What does the changing cursor color refer to?'''<br />A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.<br />
<br />
*'''Q: How can I change my player character?'''<br />A: After sleeping click the class button on the top right and then select the character (marked by <span style="color:green">'''PC'''</span>).<br />
<br />
[[File:AA2_statue.jpg|thumb|Statue location]]<br />
*'''Q: Where can I find the statue to view that stats?'''<br />A: Behind the martial arts room. Refer to the Statue location picture on the right.<br />
<br />
*'''Q: Can I get a gameover?'''<br />A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.<br />
<br />
*'''Q: How do I get the girl pregant?'''<br />A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.<br />
<br />
*'''Q: How do I change the club that I'm in?'''<br />A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.<br />
<br />
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''<br />A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/"subfolder". Put the file(s) in a subfolder that matches the personality you want the file to play for.<br />
<br />
=Configuration Options=<br />
[[File:AA_Configuration.jpg|thumb]]<br />
All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.<br />
<br />
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.<br />
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.<br />
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.<br />
<br />
Starting with update v6, every game patch added new options to the "additional" page which can change the game behavior. For more details see the [[Artificial_Academy_2/Cheats|Cheats page]]<br />
<br />
=Your Bedroom=<br />
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]<br />
Here is where you begin and end every school day. You have the following options:<br />
* Quit - exits the game, with confirmation dialog<br />
* Title - quit to main menu, with confirmation dialog<br />
<br />
These buttons are present in every phase of the day:<br />
* Upper right class book - display classroom, with varying configuration options depending on the time of day<br />
* Lower right tile - Advances time to next phase of the day<br />
<br />
===Saving===<br />
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.<br />
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.<br />
<br />
==Your Classroom==<br />
[[File:AA2_class_roster.jpg|thumb|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.<br />
The player character is marked with the [[File:AA2_PC.jpg]] icon, and can be changed only in the morning by selecting another student.<br />
<br />
Buttons that appear beneath the desk arrangement (available only at bedtime):<br />
<br />
[[File:AA2_Uniform_Button.jpg]] - Customize the uniform, P.E. outfit, swimming clothes and club outfit for the selected student. You can also set a standard uniform for all students.<br />
<br />
[[File:AA2_Transfer_Out.jpg]] - Removes the student from the selected desk. The student will be removed from the class save file and all stats will then be lost. If the transferred character had a good favorability rating towards the PC then it will leave a farewell message<br />
<br />
[[File:AA2_Transfer_In.jpg]] - Adds a student to the selected desk from a menu of students in Character Maker data. Transferring in a new character after the first day will have him introduce himself to the class.<br />
<br />
[[File:AA2_Fill_Class.jpg]] - Fills all empty desks semi-randomly with students in Character Maker data. Note that it will never add the same student twice, even if there are not enough students in Character Maker data.<br />
<br />
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''<br />
<br />
===Teacher===<br />
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates. Teachers will never fight.<br />
<br />
Teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas. Teachers will never leave the school before every student leaves, including the PC.<br />
<br />
Note that Normal and High virtue teachers form romantic and sexual relationships even harder.<br />
<br />
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.<br />
<br />
=General Controls=<br />
* {{key|Left-Click}} - Activates buttons, moves the PC to [[Artificial Academy 2/Gameplay/Interactions|interact]] with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected. <br />
* {{key|Right-Click}} - Stop in place.<br />
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.<br />
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.<br />
<br />
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.<br />
<br />
The lower right tile advances time to the next period of the day.<br />
<br />
If two characters target each other for interaction then the first one will initiate its interaction when they meet.<br />
<br />
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.<br />
<br />
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room. This is also where the "Load" button can always be found.<br />
<br />
==Hotkeys==<br />
[[File:hotkeys.jpg]]<br />
<br />
==PC Auto Mode==<br />
Game update v7 added the ability to set your PC to automatic play mode with the {{key|Z}} key. While in auto mode, your PC will act the same way NPCs act, with the frequency of the interaction determined by the PC's sociability. However, there will be no H in auto mode and you can't see the actions your PC takes part in.<br />
[[File:PC_Auto_Mode.jpg|right]]<br />
The auto mode can only be turned on/off in your bedroom and during school you can't click any button except the chime one.<br />
<br />
Since update v8 you can also determine whether the auto PC will interrupt the NPCs' interactions.<br />
<br />
=Statue and Status=<br />
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.<br />
<br />
==Favorability Rating==<br />
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].<br />
<br />
This screen can also show you lover relationships between everyone in the class, indicated by a small [[File:AA2_Heart_Icon.jpg]]<br />
<br />
==Personal Stats==<br />
The second option the Jizou Statue gives you is viewing any character's personal stats.<br />
<br />
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.<br />
<br />
* '''Sexual Partners Count''': How many different people this person has had sex with.<br />
<br />
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.<br />
<br />
* '''Victory count''': How many fights this person has won.<br />
<br />
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.<br />
<br />
* '''Classes Skipped''': How many times this person has skipped class.<br />
<br />
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class and range from "F" to "A".<br />
<br />
* '''Sport Grade''': Same as above, but for the sports test. Range from "F" to "A".<br />
<br />
* '''Club Grade''': Same as above, but for club activities. Range from "Eliminated in 1st round" to "Champion"<br />
<br />
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.<br />
<br />
* '''First Anal Partner''': Same as above, except with anal sex.<br />
<br />
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.<br />
<br />
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.<br />
<br />
* '''Friend's Item''': See above.<br />
<br />
* '''Sexual Item''': See above.<br />
<br />
==Coupling Stats==<br />
The third option the Jizou Statue gives will show H stats for any two characters.<br />
<br />
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex. <br />
<br />
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.<br />
<br />
* '''Vaginal Sex''': Same as above for vaginal sex.<br />
<br />
* '''Anal Sex''': Same as above for anal sex.<br />
<br />
* '''Condom''': How many times this couple has used a condom during sex.<br />
<br />
* '''Climax''': How many total times the two have climaxed during sex.<br />
<br />
* '''Simultaneous Climax''': How many times this couple has climaxed together.<br />
<br />
* '''Total Cum''': The total amount of cum produced by the male.<br />
<br />
* '''Cum In Genital''': The amount of cum entered into the vagina.<br />
<br />
* '''Cum In Anal''': Same as above, but for anal.<br />
<br />
* '''Cum Swallowed''': Same as above, but for oral.<br />
<br />
==Leaderboards==<br />
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.<br />
<br />
[[File:Wisdom_Leaderboard.jpg]]'''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).<br />
<br />
[[File:Strength_Leaderboard.jpg]]'''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.<br />
<br />
[[File:Popularity_Leaderboard.jpg]]'''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.<br />
<br />
=Events=<br />
Any of these can occur under special circumstances during the week, some recur regularly.<br />
<br />
==Sudden Departure Events==<br />
Both the PC and the NPCs can get these events. In the case of the PC the game will end while in the case of the NPC they will become unplayable.<br />
===Murder===<br />
[[File:AA2_murder.jpg|thumb|The PC getting killed]]<br />
These will only be caused by NPCs with the Evil trait.<br /><br />
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:<br />
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.<br />
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.<br />
<br />
The murder can be postponed by selecting the evil character as PC and a character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]<br />
<br />
When choosing to attack, the Evil NPC will have a different walking animation (which is also slower). When the murder happens the screen will flash red and a scream will be heard. After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.<br />
<br />
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.<br />
<br />
===Teacher termination===<br />
[[File:fired.jpg|right]]<br />
A teacher will be forced to leave the school if it:<br />
*Skips 3 classes<br />
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the "Class Prez" trait.<br />
<br />
==Gust of Wind==<br />
[[File:Gust.jpg|thumb|Gust Event. Note that this girl is wearing a skirt as P.E. outfit]]<br />
Rarely, when you are outdoors (more exactly when you see light wind blowing a character's hair when talking) and a girl attempts to talk with you, a gust of wind may blow her skirt (if she's wearing one). Afterwards she will ask if you looked. If you admit it she will blush if she loves you, otherwise she will slap you.<br />
* This event was added in the v11 patch and is not present in prior versions<br />
<br />
==NPCs playing with themselves==<br />
[[File:NPCmasturbation.jpg|thumb|Being asked to "help them continue"]]<br />
NPCs with lower virtue will go somewhere and masturbate when they're horny, such as after witnessing a H scene or when they're in the horny mood (frequency increased by the <span style="color:blue">Lewd</span>/<span style="color:red">Perverted</span> trait). If you catch such a NPC and he/she likes you enough, you may be approached sometime afterwards and asked to "help them continue".<br />
<br />
==Exams and Evaluations==<br />
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].<br />
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.<br />
<br />
===Lewd promise===<br />
[[File:Lewd promise reward.jpg|thumbnail|NPC fulfilling Lewd Promise]]<br />
During the week prior to the exam/tournament, a girl with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as <span style="color:#E0218A">'''Lewd Promise'''</span> and that girl will refuse sex with you until after the exam. If you succeed, the offering girl may approach you any evening to invite you to their home. Girls with the <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span> trait may approach you anytime.<br />
<br />
Requesting public sex will also expend the Promise, whether it's interrupted or not, as will taking the girl to a private room. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.<br />
<br />
If the offering character is High Virtue, or Normal Virtue but in a relationship or a virgin then they will refuse public H and private rooms so the invitation home is the only benefit you can get from the Promise.<br />
<br />
Guys and girls with Highest Virtue will never offer lewd promises.<br />
<br />
==Infirmary H==<br />
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.<br />
<br />
==Random H==<br />
===No choice H===<br />
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]<br />
It is possible for a character with the "Evil" trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene. Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt. Both situations are considered "normal" sex scenes (the Force Sex music does not play).<br />
<br />
===Consolation H===<br />
A low virtue NPC who is in the "Sadness" mood may ask you to comfort them through H if you're their sex-friend.<br />
<br />
=Game Ending=<br />
'''Murder''' The game will end if the PC is killed by a character with the "Evil" trait right after the NPC gives its last words.<br />
<br />
'''Teacher termination''' If the teacher is the PC and gets fired the game will end.<br />
<br />
'''Expulsion''' If the PC impregnated a girl but the girl no longer loves you then you will be expelled in the next Monday.<br />
==Pregnancy Ending==<br />
The only non-bad ending. You can get this ending by impregnating a girl and then maintaining a lover relationship with a high favorability rating. During the next Monday she will excitedly reveal this and the game will end.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Character_Creation/Traits&diff=17050Artificial Academy 2/Character Creation/Traits2015-02-14T19:07:38Z<p>XxGODLIKExx: </p>
<hr />
<div>{{Artificial_Academy_2}}<br />
=FAQ=<br />
*'''Q: How do I give a character more than two traits?'''<br />A: The unlocked maker can give anyone unlimited traits. This applies to sexual preferences too.<br />
*'''Q: Will this produce negative effects?'''<br />A: Not at all. Of course, there's no point in giving a character conflicting traits.<br />
<br />
Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by <span style="color:blue">'''Hongfire'''</span> and the one provided by <span style="color:red">'''/hgg/'''</span>. Like the personality names, if it is not marked with a specific color it is the same in both translations.<br />
{| class="wikitable"<br />
|-<br />
! Trait !! Effects<br />
|-<br />
| Easygoing||-easier to raise love points and chemistry<br />
|-<br />
| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points<br />
|-<br />
| Bad with Guys||-less Like/Love points gained when interacting with guys<br />
<br />
-accepts good rumors about guys harder<br />
<br />
-will never interrupt or compete with guys<br />
|-<br />
| Bad with Girls||-less Like/Love points gained when interacting with girls<br />
<br />
-accepts good rumors about girls harder<br />
<br />
-will never interrupt or compete with girls<br />
|-<br />
| Charming||-positive modifier to relationship point<br />
<br />
-NPCs will seek this character for interaction but are also more likely to interrupt conversations<br />
|-<br />
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action<br />
|-<br />
| <span style="color:blue">Groupie</span> / <span style="color:red">Trendy</span>||-increases the chances of joining any group activities<br />
|-<br />
| Obedient||-easier to accept the the "encourage", "group", and "follow me" options<br />
|-<br />
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods<br />
<br />
-bonus to cheering others up<br />
<br />
-dates are more likely to be successful<br />
|-<br />
| Shy||-harder to accept physical contact and public H action in the presence of other people<br />
<br />
-will always run away when witnessing H<br />
<br />
-less likely to ask someone on a date<br />
|-<br />
| Jealous||-increased chances of interrupting conversation and H<br />
|-<br />
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods<br />
-becomes depressed after witnessing a fight<br />
|-<br />
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods<br />
<br />
-easier to raise chemistry<br />
<br />
-increases the frequency and the success rate of lewd actions and topics<br />
<br />
-more likely to masturbate when horny<br />
<br />
-will never interrupt or run away when it witnesses H<br />
|-<br />
| Serious||-always present at school<br />
<br />
-visits clubs regularly at least once in every session<br />
<br />
-increased chances of interrupting H<br />
<br />
-will never skip classes<br />
|-<br />
| Calm||-more stable mood<br />
<br />
-resistant to angry moods<br />
<br />
-will almost never do anything (talk, interrupt, slap, etc.) unless balanced by other traits<br />
|-<br />
|-<br />
| Impulsive||-easily changes moods, bad or good<br />
|-<br />
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed<br />
<br />
-will never be present before the homeroom class starts<br />
<br />
-leaves the school early<br />
<br />
-will never try to break up with a lover<br />
<br />
-will never slap, insult or start a fight<br />
|-<br />
| Violent||-prone to angry moods<br />
<br />
-twice more likely to start a fight with characters he or she hates<br />
<br />
-increases chances of slapping<br />
|-<br />
| Passive||-unlikely to initiate H conversation or actions and unlikely to confess<br />
|-<br />
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters<br />
|-<br />
| Class Prez||-unlikely to take part in Teacher-student sex<br />
<br />
-can get teachers fired if he or she catches them during H<br />
<br />
-increases the frequency of "everyone, let's..." actions<br />
<br />
-will always try to interrupt fights<br />
|-<br />
| Chatty||-increases frequency of triggering conversation<br />
<br />
-increased frequency of gossiping rumors, good or bad, but not their success rate<br />
|-<br />
| Always Hungry||-can eat three times during one period<br />
<br />
-talking about food has double success rate<br />
<br />
-hungry NPCs tend to loiter in cafeteria<br />
|-<br />
| <span style="color:blue">Passionate</span> / <span style="color:red">Romantic</span>||-double success rate for discussing "Love"<br />
-twice more likely to hug/kiss/confess/date their lovers<br />
|-<br />
| <span style="color:blue">Faithful</span> / <span style="color:red">Singleminded</span>||-always refuses hug/kiss/touch interactions until is in a relationship<br />
|-<br />
| Indecisive||-unlikely to choose either of two competitors for the character's attention<br />
|-<br />
| Competitive||-more likely to compete when interrupting<br />
|-<br />
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors<br />
<br />
-very likely to call people from adjacent rooms when it sees a fight, a H scene or someone in a gender-restricted room<br />
<br />
-NPCs with this trait can force exploitable characters<br />
|-<br />
| Diligent||-visits the library regularly at least once in every session<br />
<br />
-increases the success rate of accepting "Let's study".<br />
|-<br />
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class<br />
<br />
-may invite you to skip the class<br />
<br />
-may invite you to have sex in the infirmary<br />
<br />
-greatly increases favorability to those who skip with them<br />
|-<br />
| Masochist||-insults increase the relationship points but may still fail<br />
|-<br />
| Sweaty||-body becomes noticeably shiny<br />
<br />
-increased chances of visiting the shower room or the pool<br />
|-<br />
| Evil||-will never break up with, or permit a break up from, any lover<br />
<br />
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)<br />
<br />
-will attempt to kill anyone they witnessed having sex with their lover<br />
<br />
-can force sex on the player<br />
<br />
-will almost never stop from continuing a H scene if seen<br />
|-<br />
| Deaf||-has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship<br />
|-<br />
| Exploitable||-can be forced by anyone<br />
<br />
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly<br />
|-<br />
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased<br />
<br />
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu)<br />
|-<br />
| Lucky||-increased chances of "coping a feel" during massage<br />
<br />
-has a chance of escaping murder or getting away after killing someone<br />
* If both characters have this trait then the victim dies and the murderer gets arrested as usual<br />
|-<br />
| |||<br />
|}<br />
[[File:deaf_option.jpg|thumb|left|"deaf" trait gives you this third option]]<br />
[[File:masochist.jpg|thumb|Masochist characters can get positive results from insults]]</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Character_Creation&diff=17049Artificial Academy 2/Character Creation2015-02-14T19:00:52Z<p>XxGODLIKExx: /* Sociability */</p>
<hr />
<div>{{Artificial_Academy_2}}<br />
Character creation must be done outside the game. As with [[Artificial Academy]] 1, the character creator AA2Edit (aka. Maker) is an extra piece of software.<br />
<br />
=FAQ=<br />
<br />
*'''Q: How do I get a rainbow card?'''<br />A: The generation of a rainbow card is random (1/100 chance). You simply must keep saving a character over and over again until you get the rainbow card to appear. Also if you save over a character who already has a rainbow card, you run the risk of losing it. An easier way is to use modded launchers and game editors to give rainbow treatment.<br />
<br />
*'''Q: What are the character items for?'''<br />A: These are the items your character will have on them when you put them in the game. When a character has reached a certain level in the relationship (friendship, lovers, or sexual) the other character may come and offer to trade one of their items for yours in that respective category. The items a character has can be viewed at the status screen found by clicking on the statue behind the martial arts room. Other than increasing the relationship status, the trade offer has no further effect. This has been confirmed by in-game info.<br />
<br />
*'''Q: How do I make a teacher character?'''<br />A: Any character can become the teacher by transferring into the top center desk. This is can be done only within the game, at bedtime. The teacher won't automatically be given the teacher's clothing, that has to be done in the same seating arrangement menu.<br />
<br />
*'''Q: I used a custom skirt texture but why is the skirt still using the basic colored texture?'''<br />A: Custom skirt textures aren't shown in the girl's low-poly model. They are only displayed during interactions and H.<br />
<br />
*'''Q: How do I give a character e.g. a blue skin?'''<br />A: You need to use an unlocked Maker. Manually enter a value up to 359 in the Hue field under Body Color to get different colors (the slider only goes to 40). Note that you need to use the JS-Frontier AA2Play to see the color in the main game.<br />
<br />
*'''Q: I downloaded a character, but the hair and/or accessories in the game doesn't look like on the card. I checked my Maker and the hair and/or accessory seems to be missing! What's going on?'''<br />A: The character was created using one or more hair/accessory mods. Most hair/accessories are included in the [http://www.hongfire.com/forum/showthread.php/432840 BigPack HEXA] compilation. Some outdated cards may still be missing since HEXA has relocated/removed hairs in updates. If HEXA does not include the hair, you may have luck in finding individual mods. It is possible the creator had left notes on character description.<br />
<br />
= AA2Edit keyboard shortcuts =<br />
{| class="wikitable" style="text-align:center;"<br />
|-<br />
! Action !! Key !! Key Description<br />
|-<br />
| Drag Rotate || Mouse 1 || Left Mouse Button<br />
|-<br />
| Pan Up/Down + Zoom || Mouse 2 || Right Mouse Button<br />
|-<br />
| Pan Left || {{Key|←}} || Left Arrow Key<br />
|-<br />
| Pan Right || {{Key|→}} || Right Arrow Key<br />
|-<br />
| Pan "Foward" || {{Key|↑}} || Up Arrow Key<br />
|-<br />
| Pan "Back" || {{Key|↓}} || Down Arrow Key<br />
|-<br />
| Zoom In || {{Key|;}} || Semi-Colon<br />
|-<br />
| Zoom Out || {{Key|]}} || Left Square-Bracket<br />
|-<br />
| Rotate Clockwise || {{Key|.}} || Period<br />
|-<br />
| Rotate Counter-Clockwise || {{Key|\}} || Back-Slash<br />
|-<br />
| Reset Rotation || {{Key|/}} || Forward-Slash<br />
|-<br />
| Screenshot || {{Key|F11}} || F11<br />
|}<br />
<br />
=Character cards=<br />
* Red Cards are given to pure Heterosexual characters.<br />
* Orange Cards are given to characters who lean towards Heterosexuality.<br />
* Purple Cards are given to Bisexual characters.<br />
* Green Cards are given to characters who lean towards Homosexuality.<br />
* Blue Cards are pure Homosexual characters.<br />
* [[Artificial Academy 2/Cheats|Rainbow Cards]] have a chance of 1% of being given to a saved character. Such a character will receive bonuses to movement speed, others' opinion on them and faster stat growth.<br />
<br />
The point of view angle depends on the character's height. Rainbow characters will also blush.<br />
<br />
Custom character cards (for visual effect only) can be given to anyone using the unlocked maker. In this case you can see their true sexual orientation in the class roster as their background in those small images is not affected.<br />
<br />
=Character pose=<br />
The pose changes at certain times when you have chosen a personality and then click on something else that customizes the girl. Please note this only applies when you begin to adjust stuff on the character; they then enter the "Adjustment Pose" which is as follows:<br />
*Lively: Feet a bit wider than shoulder-width apart. Arms at sides, fists balled up.<br />
*Delicate: Hands at sides, relatively normal-looking.<br />
*Cheerful: Similar to Delicate, but the wrists are bent and the hands are slightly turned out. Feet a bit wider apart and slightly turned inward.<br />
*Stoic/Quiet: Identical to Delicate.<br />
*Playful: Similar to Delicate, but feet are a bit wider apart.<br />
*Energetic/Frisky: Identical to Lively.<br />
*Kind: Identical to Cheerful.<br />
*Upbeat/Joyful: Identical to Cheerful.<br />
*Normal/Ordinary: Identical to Playful.<br />
*Irritable/Irritated: Arms/Hands bent behind back, feet shoulder-width apart.<br />
*Uptight/Harsh: Identical to Playful.<br />
*Friendly/Sweet: Identical to Delicate.<br />
*Creepy: Identical to Cheerful.<br />
*Reserved: Identical to Playful.<br />
*Dignified: Identical to Delicate.<br />
*Assertive/Aloof: Identical to Irritable/Irritated.<br />
*Sensitive/Smart: Identical to Delicate.<br />
*Virtuous/Genuine: Identical to Playful.<br />
*Mature: Identical to Playful.<br />
*Lazy: Identical to Playful.<br />
*Manly: Identical to Irritable/Irritated.<br />
*Cadet: Identical to Lively.<br />
<br />
Males seem to be identical in the adjustment pose regardless of personality; it's most like the Playful type.<br />
<br />
=Breast Size=<br />
A girl's breast size has effects on dialogue when using the [[File:Contact_button.jpg|24px]]Touch interaction.<br />
{| class="wikitable"<br />
|-<br />
| Small || 0~33<br />
|-<br />
| Normal || 34~66<br />
|-<br />
| Big || 67+<br />
|}<br />
<br />
=Basic Stats=<br />
===Intelligence===<br />
This is comparable to the academics stat from AA1. This determines base starting Wisdom, an indicator of how smart the character is, and how well they will do on tests and exams. Smarter characters may potentially be more liked by teachers and characters with the "Class Prez" trait, as well.<br />
<br />
===Strength===<br />
This is comparable to the athletics stat from AA1. This determines base starting Strength, an indicator of how strong the character is during sports, club activities, and sport competitions. Combined with fighting style, it also determines how well the character can fight. It also has an impact on movement speed, but not as huge as it did in the first game.<br />
<br />
===Sociability===<br />
[[File:AA2_fightstyle1.jpg|thumb|No Restraint style]]<br />
[[File:AA2_fightstyle2.jpg|thumb|One Blow style]]<br />
[[File:AA2_fightstyle3.jpg|thumb|Irregular style]]<br />
This sets the difficulty rating for conversations and invites. Characters with low sociability are harder to build friendships with and interact less frequently with others, while high sociability characters can be befriended quickly and interact more regularly with other characters.<br />
<br />
For a short initial period, higher sociability characters drift up in popularity as they make more acquaintances with others. But while sociability also affects their interaction quality, the increased frequency improves the chances they will get under other characters' skins, especially due to their tendency to interrupt other interactions. In the long term, normal sociability characters maintain the highest positive favorability, low sociability characters enjoy a comfortable middle, while the highest sociability characters become slightly intolerable in smaller classes unless they have the "Charming" trait.<br />
<br />
Sociability also determines how Normal/High/Highest virtue characters will react to H. Characters with lower sociability will run away while characters with higher sociability will interrupt the H.<br />
<br />
After update v11, lowest sociability characters may sleep following the morning class, making them unable to interact or be interacted with during the entire time period.<br />
<br />
===Fighting Style===<br />
There are three fighting styles to choose from: "No Restraint", "One Blow" and "Irregular". Each fighting style has their own fighting animations. The fighting styles are more or less effective against each other in a rock-paper-scissors way: No Restraint < One blow < Irregular < No Restraint. If a character uses a fighting style that's effective against his opponent's then he gets a large bonus (about as much as one third of the Strength bar)<br />
<br />
===Virtue===<br />
The main impact of the virtue is the sex acceptance.<br />
*Highest virtue requires a relationship, a date and Love (they will also mention the dating part if you attempt to H them before)<br />
*High virtue requires a relationship and Love<br />
*Normal virtue requires Love<br />
*Low virtue requires Like<br />
*Lowest virtue has 40% chances of accepting H even as their first interaction<br />
<br />
Virtue also sets the difficulty rating for "Hug", "Kiss", "Touch", "Ask on a date" and "Let's be lovers". Characters with high virtue are more serious about romantic/sexual matters unless they are lovers while low virtue characters are more casual about those things.<br />
<br />
It also sets the difficulty rating for NTR and harem as characters with higher virtue are more resistant to romantic/sexual interactions if either character already has a lover and will never show affection if one of you is in a relationship already. Characters with High virtue and max Love have <20% chance of accepting a relationship if either of them has a lover and characters with Highest virtue will always refuse.<br />
<br />
Virtue also determines how will they react to the H of other people. Low/Lowest virtue will peek and start masturbating while Normal/High/Highest will either interrupt the H or will run away, depending on sociability.<br />
<br />
Finally, virtue determines how willing are the characters to have public H, as well as whether they will continue or stop if seen (see [[Artificial Academy 2/Gameplay Tips#Table of H-caught reactions|this table]] for details)<br />
<br />
===Orientation===<br />
Orientation defines whether or not a character will have sex and date guys, girls or both. Sexual preferences are ignored when using the "force" options. Characters' horniness will be less affected by physical contact with characters further from their orientation. If you're incompatible with their sexual orientation they will sometimes state that they're not interested in your gender. Unlike in AA1, there are now five sexual orientations to choose from:<br />
<br />
'''Hetero''' The character only shows sexual interest in the other gender. Sexual advances from same-sex classmates will always be rejected and they cannot gain Love points with them.<br />
<br />
'''Leaning Hetero''' The character shows more sexual interest in the other gender. Sexual advances from same-sex classmates and gaining Love points with them will be twice as hard.<br />
<br />
'''Bisexual''' The character doesn't care about anyone's gender.<br />
<br />
'''Leaning Homo''' The character shows more sexual interest in the same gender. Sexual advances from opposite-sex classmates and gaining Love points with them will be twice as hard.<br />
<br />
'''Homo''' The character only shows sexual interest in the same gender. Sexual advances from opposite-sex classmates will always be rejected and they cannot gain Love points with them.<br />
<br />
===Sexual Experience===<br />
There are now two virginities, one for vaginal and one for anal intercourse. Vaginal virgins will have a visual blood-effect during their first time and they will be hesitant to accept H for their first time. Higher virtue virgins will end the H scene when you try a [[File:Intercourse_button.jpg|24px]] position for the first time. Unlike in AA1, a vaginal virgin can now climax on their first time.<br />
<br />
===Profile===<br />
The text typed here can be seen in-game at the Jizou Statue behind the dojo when you view a character's specific statistics. It can either be an actual biography for the character, or you can simply write the character's traits and preferences if you wish.<br />
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=Items=<br />
Using the maker, each created character gets assigned 3 trading-items(one for lovers, one for friends and one for sexual relationships). These items can not be traded directly. However, at some point, any NPC may ask you to trade. Depending on your relationship, they may trade their friend item or their lover's item with you. All item have no use besides trading (as confirmed ingame). If a character transfers out of the class the traded items stay with the person still in class. Likewise the items the transferee has vanish from the classroom. By transferring students after trading you can technically have multiples of the same items in the classroom.</div>XxGODLIKExxhttp://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Time_Periods&diff=17048Artificial Academy 2/Gameplay/Time Periods2015-02-14T11:17:48Z<p>XxGODLIKExx: /* Noon */</p>
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<div>{{Artificial_Academy_2}} __ToC__<br />
<br />
=Time Elapsing=<br />
Each Time period has 20 real-time minutes by default which can be adjusted in configuration menu. Interactions either caused by PC or NPC consume Time. Time also passes during H scenes. Switching H position consume time of which amount can be offset by higher H compatibility. <br />
<br />
=School Days=<br />
Regular weekdays from Monday to Friday are consisted of four time periods. <br />
<br />
==Morning==<br />
[[File:200px-Schoolbag Morning.jpg|left||100px]]<br />
This is school attendance period. As PC leaves the station, some NPCs may already be at the school in their club rooms and others will begin to arrive at the station individually. Characters who are not present will show a [[File:AA2_House_Icon.jpg]] icon in the class roster screen. <br />
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Teachers and the students with Serious traits are most likely present from the start while students with <span style="color:blue">Daydreamer</span>/<span style="color:red">Absentminded</span> trait arrive late or may skip the session. A <span style="color:blue">Daydreamer</span>/<span style="color:red">Absentminded</span> teacher has a small chance of not appearing before the class. <br />
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'''Morning specific interactions''' <br />
* There is a short interval before characters notice PC's arrival at the station. <br />
* NPCs with high favorability may ask to go class together. <br />
* NPCs with high affection to PC may be awaiting at the station. This can be differed by personalities and character setting.<br />
* NPCs with high affection may give you a good morning kiss when they arrive. <br />
* After a character arrives at the classroom, the schoolbag will be removed from the world model. <br />
* NPCs who are already present are wearing club outfit and will visit change-room to switch into the uniform.<br />
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[[File:AA2_go_class.jpg|56px]]<br />
<br />
Unless you skipped the class, finishing this period will lead to classes which increase Intelligence.<br />
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==Noon==<br />
[[File:200px-Asleep NPC.jpg|thumb|Asleep NPC]]<br />
A lunch-break before the physical class starts. Characters can invite and be invited to eat lunch together on the campus. Lowest sociability NPCs may be asleep on their desks as of the v11 update, in which case they cannot be interact or be interacted with during the entire time period.<br />
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'''Noon specific interactions'''<br />
* NPCs can invite/be invited to eat lunch together. NPCs who already ate lunch will refuse it while Always Hungry trait enables NPCs to eat multiple times.<br />
* NPCs will begin to visit change-room and switch into the sports outfit. If next class is Swimming, they will change into swimming suit instead. <br />
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[[File:AA2_go_pe.jpg|56px]]<br />
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Finishing this period will lead to physical classes which increase Strength. Class types vary by days and PC will start from different locations in next period. <br />
* Monday: Sports Ground<br />
* Tuesday: Swimming Pool<br />
* Wednesday: Gym<br />
* Thursday: Swimming Pool<br />
* Friday: Sports Ground<br />
<br />
==Afternoon==<br />
This is free time before clubs session start. In the meantime characters can invite and be invited to have snack or tea break in Courtyard.<br />
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'''Afternoon specific interactions'''<br />
* NPCs can invite/be invited to have snack or tea break. <br />
* NPCs will begin to visit change-room and switch into the club outfit. <br />
<br />
[[File:AA2_go_club.jpg|56px]]<br />
<br />
Finishing this period will lead to club session which increases stats depending on club location. <br />
* Club time in Dojo, Gym, Swimming Pool and Track increase Strength.<br />
* Club time in Music room and Japanese room increase Intelligence.<br />
* Club time in Multi-purpose Room increase both by a small portion.<br />
<br />
==Evening==<br />
[[File:Going home.jpg|thumbnail|competition on going together]][[File:Karaoke afterschool.jpg|thumbnail|Group karaoke after school]]<br />
This is free time after school and uses sunset lighting. Characters start going home at this time. Characters with <span style="color:blue">Daydreamer</span>/<span style="color:red">Absentminded</span> trait has higher chance to go earlier. Lovers incline to stay longer and teachers will never leave before every student, including the PC, does. Since school time is over, characters can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke without missing a class.<br />
<br />
'''Evening specific interactions''' <br />
* NPCs will begin to visit change-room and switch into uniform outfit. Leaving change-room adds schoolbag to the character's world model.<br />
* NPCs with schoolbag can invite/be invited to go home together. This will conclude the day. <br />
* NPCs can invite/be invited to study together at home. Horny NPCs may give you a unique dialogue and trigger H scene while studying. <br />
* NPCs can invite/be invited to Have Some Fun/Go Eat/Go to Karaoke. <br />
* NPCs with high affection to PC may give goodbye kiss.<br />
<br />
[[File:AA2_go_home.jpg|56px]]<br />
<br />
This will conclude the day and go to the night time bedroom, giving you the option to save your game. Sleeping will begin next day.<br />
<br />
=Saturday=<br />
Since it has no physical classes, Saturday is consisted of three time periods which exclude Afternoon. Every two weeks there's a examination which will take place during Sunday. Examination consumes whole school activities and directly skips from Morning to Evening period. <br />
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'''Examination specific interactions''' <br />
* NPCs with high affection to PC may offer Lewd Promise on Friday. <br />
* NPCs who received low grades will be in Sadness mood after the test. The mood persists to next day until get cheered up.<br />
<br />
=Sunday=<br />
Sunday is off-day and is consisted of two periods, Morning and Evening. As PC arriving in the morning, the station is crowded with NPCs wandering and others will arrive soon. During Morning, any attempt to invite NPC for station activities will fail automatically, such as karaoke and restaurant.<br />
<br />
[[File:AA2_go_out.jpg|56px]]<br />
<br />
'''Sunday Evening''' <br />
NPCs will start going home or be hanging around for a while. Evening interactions such as studying at home, hanging around at the station work as usual.<br />
<br />
==Dating==<br />
If you have a date with NPC, it begins as soon as you interact with the character. The result of date will be shown at the end which concludes Morning period. The characters you are dating know of your presence and may attempt to approach you and start date. The longer you wait before beginning the date will reduce their mood, and catching you talking to another character may put them in a bad mood. A date has only two outcomes, depending on the character's opinion toward PC.<br />
<br />
* You can ask and accept multiple dates but you can have only one date per a week. NPCs you stall on a date will get angry at you. Dates cannot be cancelled.<br />
* To know if you have a date with an NPC, talk to the character during school days and they may mention the approaching date.<br />
* Going on a date is public knowledge. Everyone know about the dates between two characters following the next Monday.</div>XxGODLIKExx